It speaks volumes when someone out in userland has to create a browser "fix" to render broken website code that its maintainers refuse to fix themselves.
That's why I was smart. I partitioned my 200 GB drive into two 100GB drives and made it RAID1 so if one goes, I'm still all set.
That's the dumbest thing I've ever heard. You should have partitioned it into three 66.6GB partitions and made it RAID 5, then it would be fast and fault tolerant.
If I contribute to FreeBSD, then, unless I choose to fork the entire project, I have no control over how my code is used outside of free software projects. I'm essentially working for Apple for free.
Perhaps Apple should open source the parts of OS X that were based on BSD. Maybe even pay one or two FreeBSD developers to work on it, too. That would be cool.
It's already been done for you; check PNG in Windows IE. It uses Javascript to rewrite any IMG elements containing PNG images as SPAN elements using DXImageTransform to enable the alpha channel. Obviously Javascript has to be enabled for it to work, though...
I'm using a 17E20 right now, hooked up to my video card through first a DVI-to-VGA connector, then a VGA-to-Sun connector. Surprisingly after all that, the picture quality is still better than any other VGA monitor I've owned, aside from a bit of shimmering when it's warming up.
I've also got a 17E10; The picture is a little fuzzy and dimmer than the 17E20, so it stays plugged into a SparcStation 5 that I use as a firewall.
I'm also using a 12" monochrome TTL monitor that's at least 15 years old. It's attached to a Hercules clone card in my old computer and is mainly used for playing Nethack...
There's an old saying: fool me once, shame on you. Fool me twice, shame on me.
The way I heard it was:
There's an old saying in Tennessee--I know it's in Texas, probably in Tennessee--that says, fool me once, shame on--shame on you. Fool me--you can't get fooled again.
Perhaps he misspelled the genitive singular of the Latin word "virus". An easy mistake to make, especially for slahsdot users who commonly mispell things.
Looking at the WAD for DOOM I, version 1.1 or earlier, you can find shell casings for the shotgun shells and bullets. I guess spewing out tiny sprites every time you pulled the trigger was a bit much for id's target system (was it 386, or 486?), so the code was removed, but the images remained. There's also some nifty fireballs that the imps (or maybe some non-existent critter) was supposed to toss at you that weren't included in the game, either.
I don't know if the beta/press-release versions of DOOM have these, or if recent ports that emulate them do, though. Don't forget the wall of fire that the BFG emitted, either.
There's also a sprite of a burnt, grey, spiked stump in the WAD for either DOOM or DOOM2 that wasn't used in the game, but appears to version 1.9 (id's last release).
On the Coco 3, you could press Ctrl-Alt-Reset and an image of three employees at MicroWare (the company who produced the ROM for Tandy) would appear. Apparently it took 6k out of an 8k ROM, which upset some of the penny-pinchers at Radio Shack. More Tandy Easter Eggs can be found here: http://www.trs-80.com/trs80-pm.htm#easter
Most versions of Rogue (at least the Coco and BSD versions) had a point where you typed in a password to give Wizard mode, or something (I forget, eh?). The password was stored in the game using a two-way encryption function; I wasted an afternoon once with the source, working backwards, to find that the word was "bathtub".
I don't remember those particular games, but if you want to play them these days, there's emulators for the TRS-80's that have been avaliable for a number of years. Try Tim Mann's TRS-80 Page for xtrs, an emulator for the Models 1,3, and 4 systems running under X. There's links to other sites for COCO and Model 100 emulators, running on various operating systems (well, DOS at least...). Most of the old software can be had at Ira Goldklang's TRS-80 Revivied Page; they're in a disk image format that most of the emulators can understand.
IE7
Sort of like Slashdot?
People don't conveniently forget things that never happened.
Only when it's really cold outside.
Sounds like he did them a favour. I recommend he send them a bill for his time. At least $200 each.
That's the dumbest thing I've ever heard. You should have partitioned it into three 66.6GB partitions and made it RAID 5, then it would be fast and fault tolerant.
Perhaps Apple should open source the parts of OS X that were based on BSD. Maybe even pay one or two FreeBSD developers to work on it, too. That would be cool.
Sure it is, you just have to ignore the ads in the corner!
So you're saying if The GIMP cost $99, it'd kick ass too?
Not entirely... OpenBSD 3.4 was released two days ahead of schedule since the developers "just couldn't wait another two days".
It's supposed to fit on one CD.
It's already been done for you; check PNG in Windows IE. It uses Javascript to rewrite any IMG elements containing PNG images as SPAN elements using DXImageTransform to enable the alpha channel. Obviously Javascript has to be enabled for it to work, though...
I'm using a 17E20 right now, hooked up to my video card through first a DVI-to-VGA connector, then a VGA-to-Sun connector. Surprisingly after all that, the picture quality is still better than any other VGA monitor I've owned, aside from a bit of shimmering when it's warming up.
I've also got a 17E10; The picture is a little fuzzy and dimmer than the 17E20, so it stays plugged into a SparcStation 5 that I use as a firewall.
I'm also using a 12" monochrome TTL monitor that's at least 15 years old. It's attached to a Hercules clone card in my old computer and is mainly used for playing Nethack...
The way I heard it was:
What about the 365th day of the year you're not running?
Obviously, it'll get blown to bits by a Klingon Bird-of-Prey around the year 2287.
Then you came to the wrong place...
You missed "slahsdot"...
Perhaps he misspelled the genitive singular of the Latin word "virus". An easy mistake to make, especially for slahsdot users who commonly mispell things.
Don't worry. With the Slashdot effect, no one will be downloading this faster than a dialup connection.
Let the people take stupid risks if they want. If there is malicious code in there, then I guess they'll get what they deserve!
Or does "getting what they deserve" only apply to IIS users?
What about SlaSHdot?
Looking at the WAD for DOOM I, version 1.1 or earlier, you can find shell casings for the shotgun shells and bullets. I guess spewing out tiny sprites every time you pulled the trigger was a bit much for id's target system (was it 386, or 486?), so the code was removed, but the images remained. There's also some nifty fireballs that the imps (or maybe some non-existent critter) was supposed to toss at you that weren't included in the game, either.
I don't know if the beta/press-release versions of DOOM have these, or if recent ports that emulate them do, though. Don't forget the wall of fire that the BFG emitted, either.
There's also a sprite of a burnt, grey, spiked stump in the WAD for either DOOM or DOOM2 that wasn't used in the game, but appears to version 1.9 (id's last release).
On the Coco 3, you could press Ctrl-Alt-Reset and an image of three employees at MicroWare (the company who produced the ROM for Tandy) would appear. Apparently it took 6k out of an 8k ROM, which upset some of the penny-pinchers at Radio Shack.
More Tandy Easter Eggs can be found here: http://www.trs-80.com/trs80-pm.htm#easter
Most versions of Rogue (at least the Coco and BSD versions) had a point where you typed in a password to give Wizard mode, or something (I forget, eh?). The password was stored in the game using a two-way encryption function; I wasted an afternoon once with the source, working backwards, to find that the word was "bathtub".
I don't remember those particular games, but if you want to play them these days, there's emulators for the TRS-80's that have been avaliable for a number of years. Try Tim Mann's TRS-80 Page for xtrs, an emulator for the Models 1,3, and 4 systems running under X. There's links to other sites for COCO and Model 100 emulators, running on various operating systems (well, DOS at least...). Most of the old software can be had at Ira Goldklang's TRS-80 Revivied Page; they're in a disk image format that most of the emulators can understand.
Chris "Bob" Odorjan