Nethack 3.4.0
Dark_Nova writes "Nethack 3.4.0 - the latest version of the greatest game ever created - has just been released. See the release notes for details about what's new, or go here to download it."
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I mean, sure, it is one of the first real games for the PC (Right?) and it runs on a myriad of systems but I never got the allure of it, and I'm a RPGer myself. Can anyone say what really draws them to this game? I'd like to know.
If I wasn't so lazy, I'd have a sig.
Now I get to loose productive time as an adult. At least I'll get paid this time.
I have just finished playing nethack and started browsing the web to find something interesting. Looks like I will be going back to playing nethack again!
I've been playing nethack for many years now, and is the ONLY game I keep coming back to. For those that enjoy it, I would recommend slashem - a game based on the nethack code with add'on - though I am sure that there are many purists who will flame that!
I'll just wave godbye to my weekend now!
Hopefully, this edition will have the Amulet of Yendor in it.
"It's the little touches that make a future solid enough to be destroyed" --William S. Bourroughs
Just divide the number of people who download the latest version of this game by the number of valid IP's on the internet and you can figure out exactly what percentage of people on the planet earth won't be contributing to the world's "population" problem ;-)
"It is seldom that liberty of any kind is lost all at once." -David Hume
So I guess its a good year for the middle earth fans afterall.
What's under yellowstone?
When i first played Diablo all i could think was, "Hey this is just hack with a nice interface". All the same elements are there except that nethack has a depth and subtle complexity that Diablo lacks.
i'm being chased by the @ and the %. Well, at least its not the / and the .
nethack is a nice game, but it still falls short when compared to Elite
What ? Me, worry ?
1st Official Slashdot to English Translator-matic
- "There's a sourceforge project creating just what you're looking
for..."
- "That's the beauty of UNIX - Lots of little tools which can be used
together. Far more flexible!"
- "Linux is far more secure than Windows. My box has never been
hacked."
- "You might want to try going to college and learning about this
stuff!"
- "Microsoft products are soooo insecure!"
- "We should file an antitrust lawsuit against Sony"
- "Have you considered using Linux?"
- "Don't you find that parsing this bitset through the compliation alogirithm that is piped out through GCC on a command line echo really works well for logarithmically sound sine wave matcher?"
- "If they join all the state drivers licence databases together, they'll be able to track me! How do I change my identity?"
Don't forget to mod me down!"Me and a bunch of people got drunk, thought we could code, submitted the idea and produced a fancy web page. It's now two years later and the project has no files to download and is STILL on Stage 1, Planning."
"I've been reading UNIX in a Nutshell for SVR4 and fuck knows what any of this flags stuff is about"
"I can install Red Hat from a bootable CD. The machine is not connected to a network and all I do all day is type ps, pwd and ls. I'm so l33t."
"My folks are rich enough to send me off for further education. I am now in an uber-elite crowd of know-it-alls and I am here to belittle you. Fear me."
"I've spent the last two years being subjected to biased slashdot propaganda. I couldn't hack into a properly configured windows system if my life depended on it."
"I've spent far too much time absorbing bullshit ideals from anarchists. The truth of the matter is, I just don't want to pay for anything whatsoever. Britney CDs should be free because I think that somehow the constitution protects my illegal copying and distribution under some freedom of speech law or fair use act. Even though I don't have to go out and buy luxury items, I'm gonna whinge and bitch anyway"
"I've only been using it for a week, and now my hardcore wannabe techno friends think I'm a guru. I now recommend it to everybody based upon what I've read at slashdot."
"Somebody please shoot me several times in the head. I am fucking clueless."
"I'm too fucking dense to realise that this has been going on for over 15 years already, and I've just finished reading 1984. Go figure."
I'm playing ascii nethack instead!
An advantage that Nethack has over modern video games is that you use your brains, not your hand-eye coordination. It is, in fact, a strategy game. Also, you entirely determine its pace (it is turn based). This is useful if you want to play it while waiting for something else (e.g. a long compile) to finish.
Ne mæg werig mod wyrde wiðstondan, ne se hreo hyge helpe gefremman.
Tell me they've got rid of the horrible "configure the thing by editting config.h" and replaced it with autoconf or somesuch. I don't mind picking out the game options by hand, but making sure it uses the right term\(cap|lin\)/ncurses library is a pain in the ass.
(Anyway, I'm a slashem addict myself)
Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
I think Nethack has a large following because it is a well-balanced, difficult, and elaborate game.
If you look at something like Diablo... One could argue that Nethack is a more elaborate game. You can be sure though that the Diable developers played Nethack before.
Sure, you don't have fancy graphics... even though some people got good results on that...
http://slashem.sourceforge.net
It is still turn-based... so what? A lot of recent RPGs are turned-based at least in part (Might and Magic, Wizardry...).
BBS games that are still available on Telnet BBSs nowadays, Arrowbridge immediatly comes to mind, not to mention DoorMud...
Thanks to file sharing, I purchase more CDs
Thanks to the RIAA, I buy them used...
Looks like my AP calculus grade will be driven even further into the ground next grading period than it was this time. Thank god there is no Palm port yet, id *never* get any work done. Thanks Nethack
"The United States has no right, no desire, and no intention to impose our form of government on anyone else." - Bush 05
I'm surprised to read quite a few posts from people saying "What's Nethack?" ... well, here's some information to get you started on an answer:
So there you go. NetHack. What is it? The longest running, most amazing, coolest, open source game in the history of computers.... or something.-- null
Heres a game that has real playability. You could play nethack for 100 hours+ and still not "master" it. I consider this to be more entertaining than playing some shoot-em-up that can be solved in 10 hours or less. Other games may be pretty, but this game has SOUL.
... many hours of playability. If new game authors would make games with the same appeal and infinite replayability as nethack, I might *never* go outside again! :D
The infocom games were similar
[sig]you really dont want the answers, trust me[/sig]
Where can I get a reg code for this? Anybody got a good warez site for this one?
Oh wait, wrong game.
The binaries are hosted on an AOL account NetHackDotOrg. What a creative way to 'stick it to the man'!
AOLserver/3.4.2 on http://members.aol.com
Then again, if you were a truly l33t player, you'd snag the sources from the nethack.org ftp site.
-- he's not heavy, he's my sysadmin!
Is there even a way to generate an invalid IP?
I Browse at +4 Flamebait
Open Source Sysadmin
and i was hoping to pass some classes this semester. oh well.
-=tonyt=-
And at a size of 1.1 MB?!?!?! How am I supposed to download that on my dialup connection?
The NetHack DevTeam is pleased to announce the release of NetHack 3.4.0.
NetHack 3.4 is an enhancement to the dungeon exploration game NetHack. It is a distant descendent of Rogue and Hack, and a direct descendent of NetHack 3.3.
There are a great number of bug fixes in this release, as well as many changes and surprises beyond what you see listed below. Here is a brief overview of some new additions and changes in the game.
We've also included variations of enhancements contributed by members of the NetHack community at large. Among them:
A fuller list of changes for this release can be found in the file doc/fixes34.0 in the source distribution. The text in there was written for the development team's own use and is provided "as is", so please do not ask us to further explain the entries in this file.
The NetHack 3.4.0 source code supports many different platforms including most Unix versions, Windows, DOS, Linux, Apple Macintosh(tm), Apple Macintosh OS X(tm), OS/2(tm), Atari(tm), and Amiga(tm).
Also, note that the Gnome toolkit interface is still considered an experimental option. We have not enhanced the port ourselves, and so far we have not received any contributions doing so from the NetHack community.
-- Happy NetHacking! --
There is a binary anywhere for OS X? Coming from a mac background, I am not up to compiling source yet. And I try to never boot classic.
Other fun character based games:
Omega
Moria
Larn (particularly 12.0b(?) on the Amiga)
A feeling of having made the same mistake before: Deja Foobar
Nethack is great for at least 2 reasons (that I can think of in 2 minutes):
1: Interface, even without fancy graphics, There are a huge number of functions easily accessable with 1 keystroke, and a whole bunch more with 2 keystrokes.
2: Bones files/difficulty of game. After playing for years I think that I've only beaten the game 3 times without cheating. If I don't win, I have a chance to recover the previous character's stuff (if I have a blessed scroll of remove curse).
..so how does it compare to Return to Castle Wolfenstein?
Spraydust
http://www.stumpymoose.com
'so good, you'll enjoy yourself!'
Win32
nh340win.zip (by HTTP)(about 1M)
nh340win.zip (by FTP)(about 1M)
Linux
nh340lin.tgz (by HTTP)(about 1.1M)
nh340lin.tgz (by FTP)(about 1.1M)
NetHack 3.4.0 Linux Elf with TTY and Athena-widget-based (traditional X11) graphics interfaces (including tiles). This version requires X11 libraries, which are installed on almost all Linux systems.
This binary has support for tty and X11 windowing systems, but not Qt. This means you will need to have X11 libraries installed on your system to run this binary, even in its tty flavor.
nh340linQt.tgz (by HTTP)(about 1.2M)
nh340linQt.tgz (by FTP)(about 1.2M)
NetHack 3.4.0 Linux Elf with TTY and Qt-based graphics interfaces (including tiles). This version requires the Qt libraries (version 2.2 or 2.3) which may or may not be installed on any particlar Linux system.
Note: Most Redhat installations do not include Qt by default; it must be specifically selected.
Note: If you have KDE 2 installed, you have Qt nstalled.README.linux Additional details about the Linux binary. If you are not running Redhat, check the System information in this file to see if you need to build from source, instead of using these binaries.
Where are the screen shots??
Dammit! If Nethack is supposedly the 'greatest game ever', why are the authors ashamed to put screenshots on their website! Everybody knows that if this game doesn't utilize the latest in 3D Technology, it's doomed to failure.
Considering how long Nethack's [apparently] been around, I would hope by now they support all the high-res modes, like 1600x1200x32; along with neat effects like a decent particle rendering system, gouraud shading, real-time shadows, reflective surfaces, and all the latest in 3D graphics technology.
What I fancy is a realtime NetHack with a 3D Quake-style interface to the game. Of course you will lose a lot when going realtime, but then you could add things like multiple players over the net. In fact I have the feeling something like this has already been done. Anyone have pointers?
--
If you moderate this, then your children will be next.
Has anyone checked out Falcon's Eye? It's a frontend for NetHack that has 3D isometric graphics and background music, and it's available for Linux, DOS and Windows. It looks fabulous, and I think it's a great way to get new people interested in the game.
is the Win32 DirectX port of NetHACK with isometric graphics (a lot like Diablo) and sound effects: Falcon's Eye
There may not be a complete Palm Port yet, but for those interested, the project is well underway at http://nethack-palm.sourceforge.net/
I have a real disability when it comes to Nethack: I *hate* resuming a saved game. If I can't play it in one sitting, I lose interest. Since hack changed to nethack, this has been a problem for me. Hell, I only ascended *once* on the last release.
Oh well, building a good character is the most fun part of the game for me, anyway. I guess I'll let the new release suck up the precious fragments of my spare time, once again....
News for nerds.
Fuqwyt
[Happosai]
Click Me
You could get Nethack running by installing XDarwin (thereby getting an X Windows Server on yer machine) and then using fink to install Nethack. It's a long download (mainly because you have to download all the dependencies), but all the compiling is done for you.
It's overkill to install XDarwin just for Nethack, but if you have any interest in theGimp or Civilization then it's purdy durned cool.
Then there is the warm feeling of being a Linux Weenie everytime you start up an X Windows session: priceless.
-----
My father is a blogger.
Get the source from here if the original link is too slow:t ar.bz2
http://mirrors.waglo.com/slashdotted/nethack-340.
If you like(ed) NetHack - try Angband or one of its variants. After playing NetHack for some time I discovered Angband. It's the same - but differnet... :)
Check out Angband and it's variants here: http://thangorodrim.angband.org/
Yes, I use Windows. I have to because of work.
What I really, REALLY like in this release of the windows port is the following.
1. It no longer takes 100% of my cpu!!!! I can play longer on my laptop now!!! YIPPIE!!!!
2. It finally has some half-decent graphics, (for nethack) and I can easily switch between text-graphics and the new graphics.
3. It still has the great playability of Nethack!!! I love it!!
A lot of you were asking why Nethack is so playable and enjoyable. Here's my theory for anybody who wants to read it.
Nethack and all of the other text-based games (Infocom, ZZT, etc...) force the user to READ. By reading what's going on, it allows the brain to use it's imagination. Your imagination (well, mine at least) is far more interesting than anything Blizzard or Hollywood could come up with. The images in my head really out-beat anything else.
That's why Nethack (and other similar games) have so many return players.
The second reason, is that Nethack doesn't have a single goal. If you want to get the amulet of Yendor, go ahead! If you just want to see how far your character develops, you can do that too! It's a really flexible game.
Just my 2c worth.
Gerald.
From the site:
(If you have old record and logfile entries from a previous NetHack version, you might want to save copies before they get overwritten by the new empty files; old saved games and bones files won't work with 3.4.0.)
Alas! Without my bones files, how will I ever remember to avoid taking on a floating eye in melee? Or grabbing that cockatrice corpse? Or stuffing myself silly with spinach?
...about the Nethack tournament here, starts on Halloween. I've never played the tournament, but all this hype here will probably get me started!
A few months back I listed by top three games of all time in regards to how much time I spent on them. (No indication if they were the "best" games I played, just the ones with the most hours logged.
#3 was the Diablo series and expansion.
#2 was the Civ series. Each one grabs me and doesn't let go. I've played for 24 hour blocks of time.
#1 was Nethack. It's so incredible, so in depth. And so easy to die and have to start again.
If you haven't tried this yet, and you have enough imagination not to need fancy graphics, give this a try. Then go read some strategies on the web, get completely overwhelmed by possibilities, and try again. 8) "Hmm, if I engrave Elbereth on the floor with this unidentified wand, what will that do..."
=Blue(23) a/k/a iamBLUEhearmeroar
LITTLE GIRL: But which cookie will you eat FIRST? C. MONSTER: Me think you have misconception of cookie-eating process.
I still prefer the simple elegance of the original Rogue. I'm afraid the original is pretty much extinct due to copyright issues, but there are some very close clones here.
I recall that I used to play on consoles rather than in an xterm under debian . .
hawk
p.s. The foreground color should be set to green, and bg to black--this shows that you have the status to get a green-screen vt100 . .
:)
I'm an idiot... I have to be... I can't get this damn game to run... I've tried the binaries... seg fault... I've tried building from source... nothing... I want to be mindlessly addicted to a text based game too!!! Anyone else having problems getting this game to run? Well, if you are, here's a thread you can bitch in. Any insight or help would also be appreciated... ;)
be a student or a professor. That way, you start right after class on tuesday, and you have until thursday morning if you arranged your schedule properly!
:)
hawk, who has never stayed up past 11p.m. with a game. OK, would you believe not past midnight? 2am? . . .
but how about a belligerent carnivore--now there's a twist. Penalized for eating anything *but* a vegetarian . .
hawk, a belligerent carnivore and also a belligerent evangelical pacifist
Starship Traders is normally thought of as a web mode game, but it has its history in Czarwars, a BBS door game. It still supports telnet on port 23 for the 'Continuum of Chaos' persistent-universe game at StarshipTraders.com.
Geeky modern art T-shirts
It is not designed such that the player is ensured to eventually win. Almost every commercial game uses the same psychological feedback formula of "optimal" reward that essentially makes every game blend into each other.
Although Diablo/Diablo2 might perfect that formula such that playing all the way through is very engaging, the replayability is low due to the fact that you know the game is designed for you to win.
Nethack is a universe that is vast enough that winning is exceptionally difficult, even if you read all the spoilers. Yet you still have the impression that it is easy throughout.
Maybe though if there is one hint to take to heart it is to learn how to use and make holy water.
In 1985 (while 'studying' physics) I spent a whole university year playing nethack in the computer rooms. I should hate this game, but I cannot help to still occasionally play a game and love it.
:(
Even though after all that time I have not once played the game until completion
I've played it before, but within 15 minutes I'd lost interest. 90% of the game consisted of walking around corridors trying to find secret doors, kicking walls and doors to try and get out. Hardly interesting stuff. When an enemy did come, all there was to do was walk into them a few times until they died. Add to the fact that whenever you walk over something it automatically picks it up, and you have a dull, frustrating game.
If you want an interesting, RPG style game with no fancy graphics, then play a MUD.
Not the funniest thing I've read, but funny enough for 9am. :)
This whole (-1, Offtopic) thing is a bunch of bullshit. Yes, it may be offtopic, but that doesn't mean people shouldn't be able to see it! A lot of times, the offtopic stuff is better than the topic at hand. But not this time... we're talking about nethack!
The enemies of Democracy are
I still just don't get the appeal of this game. I think I must suck at it.
They say the game has replayability. But every game I've played is the same -- my dog dies around level 3, and I die around level 6, usually to a gnome in the caverns with the 'natural' design. By that time I've found one or two magic items which I usually cannot use.
They say you can do lots of things in this game; use cockatrices as weapons to stone monsters, etc. But every weird trick I've tried hasn't worked. I've never even seen a cockatrice (It would probably kill me quickly, anyway.) As far as I can tell, there's nothing to do in this game except bash monsters, collect treasure, and get killed. I can't even figure out how to cast spells.
I'm sure it's an okay game once you figure out the obtuse interface. But I just don't understand why people keep claiming it has such appeal.
Genocide Man -- Life is funny. Death is funnier. Mass murder can be hilarious.
I'm just 4 weeks from the end of the semester, with a high A average, and here you bastards go releasing another version of NetHack... *sigh* Better kiss my GPA goodbye. :)
Mozilla's a nice operating system, but it needs a better browser.
But you just haven't given it sufficient chance. It only seems clunky at first because people are not used to the game's key ideas:
A. You don't need flashy graphics
B. You only have one life
Perhaps you are frustrated by other things as well, but these two things seem to turn off the most people, as far as I can see. People who get hung up on the game's difficulty and/or interface often fail to notice the hundreds of things that can actually happen in the game that make you stop and say "I can't believe they thought of that!" My wife was playing one time; she read a scroll of Punishment and was outfitted with a ball and chain. Later, she fell in a pit trap, and while attempting to climb out, the ball rolled in and hit her character in the head, ending the game. I find that completely funny and cool. Or the fact that you can get rings from kitchen sinks. Makes sense, right? Discovery is everything in Nethack...
Or are you refering to some other game called Elite?
It sure does beat the living (and undead) heck out of any Ultimas I've played.
A feeling of having made the same mistake before: Deja Foobar
x
Followed by the cockatrice
c
Last time I looked, there was a really nice explanation of what a xan was, quoted from some mythology of literature. Knowing a bit of monster lore can help in dealing the the cockatrice, too. The depth of monsters was always intriguing, including their many uses after death.
A feeling of having made the same mistake before: Deja Foobar
You don't get it, if you think that changing the interface to Nethack lessens the game. Nethack is about gameplay, graphics aren't a consideration. However, if you put icing on the cake, it doesn't make it less tasty.
I just took a look at the Win version with tiles and, though it looks very nice, I'm immediately distracted by trying to relearn things. So if new players use graphics and old players use ASCII, they'll hardly be able to speak the same language.
"If you're lucky you'll eventually find a shop full of ?"
A feeling of having made the same mistake before: Deja Foobar
On the subject of ASCII games, does anyone still play the great multi-player shoot-'em-up game, hunt?
Stab 'em or nuke 'em; all it takes is a bit more ammo.
Unfortunately, even google can't get around the fact that "hunt" is a rather generic word, so I've been unable to track down any active servers. I have found lots of references to hunt the wumpus.
You know you're getting a bit long in the tooth when you beat Nethack on mainframe dummy terminals in the computer lab during the 80s. I guess I'm one of those longtooths. I think it was version 1.[3?] that I beat. Unfortunately, I haven't been able to beat it since.
:-)
Call me a whiner, but I think the damn game is too hard to win. ("Whiner!") Even with careful resource management, knowing all of the tricks, pouring over all of the spoilers, I still can't seem to beat the stupid thing again. Lord knows I've tried.
Too often Nethack will lead you too a impossible situation. You poke your head around a corner and get blasted by a Black Dragon or a major bad-ass demon without recourse. Maybe fairness is overrated in games, but instant death after hours of work isn't fun. Winning Nethack takes truly a herculean effort.
So that's why I don't play it any more. I can't imagine winning without cheating. I sure as heck won't download this version. Well, maybe I'll download it just to look at it, but I'll delete it right after. Honest!
Ceci n'est pas une pipe.
nethack is ok... but ADOM rules! http://www.adom.de check it out it is just like nethack only it is like 293824y7 times as deep
Things I like about Nethack:
:) Want to play a clueless Tourist (perhaps named Twoflower), stumbling through the dungeon with nothing but a credit card and an annoying camera? Or how about dungeon-hacking with a fightin' archaeologist (perhaps named after the dog)? Stop a few monsters dead in their tracks by scribbling "Elbereth" in the dust...
- It's complex. there are myriad commands (The DevTeam thought of everything), more weapon, item and monster types than most CRPGs, way more types of player-item interaction than any other non-roguelike CRPGs, and the random number generator keeps each game different and interesting. The number of unique predicaments you can find yourself is astoundingly high.
- It's turn-based. You are (quite often) forced to think before you act.
- It doesn't aspire to be what it can't. It is purely hack-and-slash dungeon crawling, without the pretense of linear dialogue trees and "role-playing" (which has yet to be achieved in a CRPG, according to me and Steve Jackson).
- The game is small, and will fit on a 1.44M disk. Playing Nethack on my Psion handheld while on the BART is an unparalleled joy.
- It's challenging. No coddling in Nethack. Death is permanent - unless you cheat. You have one save-game per character, and when you save, you exit the game.
- There's always something to come back to. Even if you manage to ascend with every character class, there are still lots of challenges - can you ascend without genociding any races? Can you win as an atheist, without the help of the gods? Can you win adhering to the strictest of monk conduct rules? Can you win as a pacifist? Et cetera.
- It's open-source, and there are versions for a *lot* of OSes. It also has the most active user/dev community of all the roguelikes.
- Lots of catering to geekdom, ostensibly due to its having been designed by geeks
...does it work with aalib?
the greatest game ever created
...do you mean the greatest videogame, I hope... (you know... I can think to better games to play :) ).
667 The Neighbour of the Beast
> Followed by the cockatrice
>
> c
I used to know someone who claimed that playign Nethack improved his vi-movement skills a lot. Except that he had a nervous twitch whenever the cursor got close to a "c".
> The depth of monsters was always intriguing, including their many uses after death.
A dead cockatrice is effective in special cases, but it certainly used to be too easy to starve if you used it regularly. I gather the game has changed hugely since played it though, and some characters are encouraged to be vegetarian, so maybe that's not so much of a problem now. I assume you still have to be careful about tripping on stairs though.
Every time I see a new Nethack release I'm tempted to play again, but I remember how much time I - well, wasted might not be exactly the right word,
but I think it's the one my manager used.
These days I have a computer or two at home, but I also have a wife and children.
rant
man, I can't even imagine how you ticked off the gods THAT much :)
Falcon's eye has some problems... there are some concepts that work fine with keyboard/ascii that just dont translate to a mouse driven game. For example; casting spells takes a directional parameter; instread of just clicking in the general direction you want to shoot, you have to click the arrow for that direction that pops up in a dialog box.
Worse, the keyboard doesnt behave like ASCII or tile nethack, which is offencive to habitual players.
monkeys.
Check it here
There goes another few thousand hours of my life!
ttyl,
Farrell
CAN-CON 2019 - Ottawa's only book oriented Science Fiction Convention! October 18-20, Sheraton Hotel, Ottawa, Canada h
What, no sed version available???
Love many, trust a few, do harm to none.
NetHack is sure a nice game, but I prefer ADOM. The two games are very similar, but I love all the little things that make Adom different :)
But! I would still enjoy seeing a turn based, first person, single player interface for Nethack. A different sense of discovery would be offered to the player, and the Myst-like quality would add interesting variety. Same gameplay, same strategy opportunities, but show me the little dog that I'm about to kick.
The saddest part is that it took me years to figure out that it was "Net-Hack". I was so into Elvish funky words that I pronounced it to myself as "Neh-Thack". Ah, the pitfalls of being turned loose on an Xterm with no real mentor to tutor me in the proper way to speak about the game...
It seems that the Winbloze builds have reached the infamous /. effect... they're comming up 403 now...
;)
Poor provider attempting to save their bandwidth from the ravenous NetHack hordes that are suck in corp America with no way to play it on a proper system till they get home and compile it...
I'll never forget when Harmony-W encountered an incubus on the 1st level and died of exhaustion.
I'll never forget the time I raised Sam-S 15 levels by succubus dancing.
Or filling a room with nymphs with a cursed bell (3.1.3), polypiling their mirrors into magic markers, and writing scrolls.
All told, I've ascended 8 times, including a tourist and a knight. I think the knight is my favorite character class because it can jump in an L shape!
Sid-W ascended to demi-godhood
So you could say that you're dynamically loading the gerald626 graphics/media library when playing nethack. Good analogy, I like that :-)
Make sure everyone's vote counts: Verified Voting
The save game files and bones files are not portable! As far as I know, they never have been.
Actually, I think the bones files have always been build-dependent; If you recompile same version of the game for same architecture it will refuse to load the game. (I think it depends on build options...)
Yeah, I particularly miss that bones file of mine from 3.2 in which I had tons of artifacts and stuff from two characters in the bottom of the Gnomish Mines... Due to Technological Progress it's gone forever. =(
BTW, ever notice how if you have NETHACKOPTIONS set in your environment, screen's messages are all Nethack-like? Stuff like "You start writing on your scroll of logging named 'screenlog.0'" :)
"The bite-covered troll rises from the dead."
Trolls regenerate, even after you kill them. You can kill a troll, turn away, and it will come back to life ans start beating on you. You have to destroy the body completely. There are a number of ways to do this (of course) but the simplest is to eat it. Eating it takes time, and sometimes the troll regenerates first...
Shortly after I got my first modem (2400 bps), I found Nethack in a BBS. I was enthused about it, because I had read about it in a magazine. So after some thinking and planning, I decided to use one hour to download it. The file was 1 MB.
Those were the days (and you had to pay the phone company for each minute spent online).
Okay, are there any binaries for Mac OS X? Yes, I'm a wimp, but I don't want to have to go through all the "guess the #define" config files and install a developer evaluation version of QT/Mac just to get NetHack running. The QT runtime is royalty-free, right?
with true human emotions envolved? Just think about these lyrics (taken from a song called "Sugared" by a Finnish band called The Crash: "Jeans, I love you, you keep me warm. Love you give me content and form. Oh, you feed me and keep me strong, strong. And I'll be allright, and I don't mind being sugared. 'Cos oh, without my love, I'd be incomplete. And without my love I'd be all empty. So, without my love, I would not be me." . I would very much like to see a game which would touch me emotionaly.
is there a PocketPC version? I'm reading all your reviews and personnal experiences here and I'd feel like giving it a try, right now I am always playing MilleCE or Card games on my pocket pc before going to sleep, I'd like something different and more "strategic", I'm sure there's a lot of PocketPC users here that would just love that too.
--- Metamoderating abusive downgraders since my 300th post.
I already downloaded it, but probably won't play it. (sure...) I was astounded that the server was not slashdotted. I guess there are not as many nostalgic slashdotters as I thought.
Honest I did try my best to get a copy! Except the site is blocked by my work so I have to wait till I get home.
"If you are on fire you can just stop, drop, and roll. If you fall into Lava you are just dead." - my 5yr old daughter
man do i love nettrek.. same deal in that the graphics come later..the real treat is finding how deep the game actually goes.. teamwork, decision making, strategies... any game that requires the entire keyboard to be used is okay by me!! hah
...that propagate violence. Well do I remember getting dragged to the principal's office for ripping the capital letter "I" off the wall in Mrs. Smith's classroom and repeatedly stabbing it with a Pencil (+2, +2).
Does anyone remember this game? I am happily playing it on my PC after so many years...I really enjoy it :-) Pixelated graphics can still compete for my attention :-)
Best,
Christine
Is there any nethack bot, similar to the angband one?
If you're having problems advancing, then don't try to tough it out alone- it's okay to ask for help. There are a host of people in the rec.games.roguelike.nethack (r.g.r.h) newsgroup who would love to help you!
I dare to call myself an experienced player, and honestly, many of my characters don't survive much longer than yours do. I have a piece of advice if you like: don't go into the Gnomish Mines so quickly! Wait till your level seven or eight, and even then, don't necessarily press your luck and visit any deeper than Minetown until your character has the equipment to do so.
The more you play, the more you'll gradually learn and you'll really start to appreciate the depth of nethack. I certainly haven't mastered everything there is to know, and I've been going on nethack binges for over four years now.
Happy hacking!
Empire, www.empire.cx, rec.games.empire, has been around forever.
It is great multiplayer game focusing on strategy and not appearance. It is said that it's easier to develop a program that will be the best chess player in the world (it's been done actually) than to create a bot that will win in Empire.
The depth of the game and military genius of the famous players are amazing. Modert online RTS's are way more primitive.
Many have asked (and answered) "What is NetHack?" -- so I'll give the answer to a different question. "How" is NetHack? Here goes:
In The Beginning there was Rogue. That was okay, but the source wasn't generally available, and thus was born Hack. The old net.gods looked upon Hack and saw that it was Good, but that it lacked the Kitchen Sink, that the dog needed a bit of obedience school, and a bazillion other minor deficiencies. So the old net.gods hacked Hack and thus were created The Patches.
Needless to say The Patches were often incompatible. Including everything and the Kitchen Sink made the Compiler cranky. Thus a great army was raised and set to the task of unifying Hack and the Patches into a new work named NetHack. NetHack was so named for its birth out of networked collaboration (which was a very novel thing at the time).
Last but not least, let us not forget the Moria descendents in the Roguelike family of games: Angband and ZAngband. Have a look-see at http://thangorodrim.angband.org/ and http://www.zangband.org/
Oracle: "You owe the Oracle the first set of NetHack shar archives."
Neophyte: "What's a shar archive?"
Oracle: "ZOT!"
Nice try at trolling. :)
Thought I'd give the new riding features a try, here's what happened:
58 5 Elwin-Kni-Hum-Mal-Law died in The Dungeons of Doom on level 1. Slipped while mounting a saddled Red. - [16]
Guess I'll need to practice that a bit first.
Got Apathy?
You can always enter explore mode as another poster pointed out....
;)
However, many of the "Cheats" such as poly-piling are not really cheats. Those are legit techniques. I still miss the really old "cheats"... Er, I mean "features".
I remember years ago when it was still called "hack" and I used to play it on the new MS-Dos machines at my high school. (I had a TRS-80 at home, and had never heard of Unix at the time.)
My friends and I discovered lots of "Features" in the game. I must say I miss them. The following "Features" were fixed in nethack quite some time ago.
If you entered "beginner mode" (All items were identified on the first level) as a wizard, and then left the dungeon on your first move, then chose a wizard again and repeated...
Eventually a loop in the program would add more and more wands to your inventory. With every 3 or 4 "new" wizards the total number of wands would increase by one. If you kept this up, you would eventually start with 64 wands. Then, if you tried it a few more times you would end up with 65 wands.... (Can you say overflow? I knew you could.
With 65 wands the program broke. One of two things would happen. A new item called a "Glorkum.S" would be created in your inventory, and if you wore it it had an AC of around -30 to -40.
The other thing that could happen is that one of the wands would become armour - and you could wear it. It was -10 AC plus for each charge the wand carried it added another minus to your AC. Since you had so many wands, one of them was a wand of polymorph (poly-pile time!) or of charging... And you could charge your newfound armor.
Wearing a fully charged wand you could only be hit by Killer Bees, Demons and the Wizard of Yendor.
Of course, the worst "cheat" was a wand of wishing. As soon as you aquired one of these, the game was over. You could not wish for a wand of wishing, nor could you wish for more wishes. However you could wish for a wand of cancellation, and then a wand of charging... (And as a third wish, usually a +3 crysknife or 3 tins of spinach). The next step was to charge the hell out of the wand of cancellation, because it was about to become your new best friend.
Once the wand of wishing was at zero charges, you just kept zapping it over and over. Finally you got the message: "you wrest one more spell from the worn out wand. What do you want to wish for?"
Now, you could not charge the wand of wishing, but you could cancel it, and bring it back to zero charges... and you could zap it again and again until it went to (-1), then you cancelled it....
A great deal has change with the game since then (sometime around 1985 IIRC). When I first started Ascending did not exist. You just got the amulet somewhere around level 30, exited the dungeon, and you won.
Nethack is still a wonderful game, and I started playing the new version again recently. I still polypile stuff, but none of my other favorite tricks work. As for the depth, it does not hurt to read the cheats and walkthroughs. I don't use the cheats, but I do use the walkthroughs because some of the designed levels lower down get really tricky, and I always forget the layout. I also forget things like blanking and writing spellbooks, or making multiple potions of bless out of potions of water.
So, have you "not" enjoyed it? I don't think so. I was poking at the game ever since I started playing it. I still poke at it. (And yes, every now and again I copy/save a very amusing character for posterity.)
The moral of the story about nethack is that it should be fun. You don't need to cheat, but if you are having fun, I am not one to judge. (But in the newer versions, Explore mode is a much better option IMO.)
Try to hack my 31337 firewall!
And it isn't even real time!
Seriously, my favourite monsters were the Keystone Kops, and the 'wipe eyes' command you needed when fighting them...
Tom
I have discovered a wonderful
OK so I'm posting this far to late to get it modded up, but anyway....
For those of us Pocket PC owners who've seen that it's been ported to Palm and are upset with the lack of a PocketPC version, well there is one!!:
Nethack 3.3.1 for Windows (98/NT/2000/CE)
This kicks ass! Handheld support for ARM, MIPS, and SH3, good job Alex!
Here's a mirror of the ARM version, but please don't hit either of 'em too hard, or the boys might get some bandwidth bills from their ISPs.For more general PocketPC gaming news, check out Pocket Gamer
There's also an OpenGL version of Nethack which looks pretty damn cool (for the heretics who don't want to play in ASCII). Screenshots are here.As for other cool retro stuff for the Pocket PC, check this out: FreeCiv port of Pocket PC, not yet released but coming soon hopefully. Here are a few screenshots to keep you going 'til they give us something to download (watch out for the popups though)
Happy gaming,
ManxStef
but it certainly used to be too easy to starve if you used it regularly.
;-)
Just make sure you don't eat it yourself, as I did in my newbieness
J-aims
--
Yo, whatever happened to peas? Join T( H)GS