Linux' native file system, EXT2FS, is known to lose data like a firehose spouts water when the file system isn't unmounted properly... All the drawbacks of the ancient EXT2FS file system remain in EXT3FS
But not in ReiserFS.
Linux advocates try to hide this fact by denying crashes ever happen. Instead, they have frequent "hardware problems".
Cheap hardware designed to be put in a $500 PC that a user shuts down every night is generally not designed to run 24/7. Try doing your tests on a quality workstation or server. Yes, Linux has bugs. Yes, you can help by documenting them so that kernel developers can reproduce them consistently. No, this doesn't stop Google from using a Linux system.
A Linux user has to live with badly coded tools which have low performance, mangle data seemingly at random and are not in line with their specification.
Are you referring to the GNU tools? In that case, why do Solaris admins routinely install GNU software on their machines?
a lot of them spit out the most childish and unprofessional messages
Example?
If you don't answer these questions in the next version of this troll, even more of us will refuse to bite.
MD uses lossy compression. Is there no MP3 quality setting that compares? There must be.
Early MD devices used ATRAC, with encoding algorithms as powerful as MP2's, at 256 kbps. Recent MD devices use newer ATRAC encoders that match MP3's quality at anywhere from 64 kbps to 256 kbps. But the ATRAC decoder apparently hasn't changed.
I do not have a CD-R based MP3 player so I can't comment, but my geek intuition tells me that since both kinds of devices have spinning media, decoding hardware and audio hardware they will probably have similar battery life.
MPEG audio layer 3 on ISO9660 uses larger discs than the MD system uses. Larger discs have more rotational inertia and require more power to spin. However, a 2 MB anti-skip buffer means that the double-speed CD mechanism needs to spin up the CD only about once a minute or so to pull 1.5 MB of 192 kbps[1] MP3 audio off the disc and keep the buffer at least a quarter full, saving battery power.
[1] 192 kbps average rate MPEG layer 3 audio encoded with LAME sounds transparent compared to stereo 16-bit linear PCM, i.e. most double-blind listeners can't tell which is the CD and which is the MP3. See R3mix for more info.
A cheap Celery runs Q3A
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[canceling the Game Boy Camera] should be $150 off the total.
No, $50 off, as you only needed one camera.
how much do you have to spend to "enjoy fully" Quake 3 Arena? $650 ($800 after monitor) in hardware doesn't go oh-so-far in terms of games
A Celery 500 with a TNT2 runs Q3A just fine (I've tried), and so does the free laptop that many colleges are giving out to students. (Rare markets M-rated Perfect Dark primarily to college students.)
if I wanted to play with an actual friend, it seems fair to say that I would have to note the purchase of multiple copies of the game.
Three more Q3A licenses cost $30. If you just want to play against other players who aren't as predictable as bots, you can play across the Internet; however, that can cost $200,000.
And that's assuming you don't "need" any fancy controllers to "enjoy it fully."
Any computer with a keyboard and an optical mouse should work.
By the way, I apologize for the tone of my previous post.
Apology accepted, but note that your signature, when taken in context, made your tone sound even worse.
Split-scrn needs a big display; NP-exclusive codes
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It's $30 for the official RAM expansion
When I saw them at that price, they were on sale. I was assuming that players aren't waiting for a sale.
forget about the $50 for a Game Boy Camera because that option got taken out at the last minute.
Four-player Goldeneye or PD on the 13" TV a typical college student buys is not very fun. Note that I said "big enough to hold a four-player view," which implies at least 25 inches, preferably 31.
Actually, if you can get the Transfer Pak alone for $20
As I said in my previous post, not in any store I've seen, and shipping is a bitch.
However, I forgot to mention that there are "NP Exclusive" codes printed in the pages of Nintendo Power, so add $100 for back issues.
the total is really $270
$270 only covers N64 ($100), the expansion pak ($30), PD64 ($50), and the controllers ($90). It does not cover the GBC, PD/GBC, Transfer Pak, and NP back issues needed to unlock all cheats. Heck, I didn't even mention Rumble Paks, but I didn't include those, as I assume nothing in the game absolutely requires vibration feedback (as it would in a fishing game).
Seeing there is no WTC there is no need to put the WTC is the game.
If Microsoft were to use four-dimensional coordinates, MS Flight Simulator could represent the world historically. For instance, the Empire State Building could be represented as a trapezoid whose bottom base begins at March 17, 1930, and whose top base begins sometime in October 1930 (source:). The WTC could be stored having time coordinates spanning from 1973 to Sept. 11, 2001. (Yes, I know time as a dimension is an abstraction of the inverse of change, but it's a very useful one.)
However, there are still tons of other landmarks that a fellow can practice flying into.
Perfect Dark is as expensive as PC games
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When you say "it has been said," what you mean to say is "I have said, over and over and over."
No, I refer to a specific comment made here a few stories back, which I can't find at the moment because Slashdot's search seems to be broken.
Non-Miyamoto Zelda is not Zelda
You got that right; bad gameplay and buggy code puts the 'blo' in a popular imitator.
Let us be clear: when a poster says, "It doesn't have Zelda, Metroid, Perfect Dark, etc.," he or she is not talking about trademarks. It is a matter of preference in design teams and fundamental vision behind the projects.
True; metroid, z3, and pretty much everything by Rareware rock. But moms still have whiny kids who want their Pokemon regardless of how bad the gameplay is (not counting the GB titles but rather the merchandising, which is all based on the $#!++y TV show). As Pikachu says: "BEAT THE JEW!"
You mentioned Perfect Dark. Good game, but expensive, as it costs nearly $800 to enjoy fully: $50 for Perfect Dark, $100 for an N64 to play it on, $40 for a RAM expansion pack (required for all modes except a couple 2P deathmatch levels), $90 for 3 extra controllers, $30 for Perfect Dark for Game Boy Color (required to unlock some PD features), $70 for a Game Boy Color system to play it on, $50 for a Game Boy Camera to create face textures, $50 for a Transfer Pak to copy the textures to the game (nintendo says the msrp for the Transfer Pak by itself is $20, but I havent see Transfer Paks in stores apart from the Pokemon Stadium 1 bundle), and at least $300 for a TV large enough to fit a 4-player split screen. You can get an entry-level PC with Quake III Arena and 1000 hours of AOL(tw) for that price.
But what do you know about games? How can anyone who knows what he's talking about associate a serious simulation like Bushido Blade with Soul Caliber?
I gave them as examples of swordfighting games. I should have just mentioned the souledge series without bringing up Bushido.
TMs lead to alternative names for same game
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Microsoft makes good hardware, but they don't have final fantasy, zelda, mario or sonic
It's been said that there have only been seven video games ever made, and that all other games are remakes of these. I can't get more specific because Slashdot search seems to be broken.
For example, the Xbox may not have Final Fantasy(tm) brand final fantasy, but it does have Morrowind brand final fantasy. It may not have Zelda(tm) brand zelda, but it does have Azurik brand, Malice brand, and New Legends brand zelda, and these aren't cel-shaded like Z9 for GAMECUBE. It may not have Soul Calibur(tm) brand or Bushido Blade(tm) brand swordfighting Star Wars brand swordfighting. It doesn't have Mario Kart(tm) brand or Crash Team Racing(tm) brand kart racing/combat, but it does have Blood Wake brand water vehicle combat and Mad Dash brand foot racing. It doesn't have Goldeneye(TM) brand goldeneye, but it does have Halo brand goldeneye. It doesn't have side-scrolling mario, but neither does GAMECUBE.
On the other hand, OmegaMan mentioned that Sega develops Xbox software and may release Sonic(tm) brand sonic.
DISCLAIMER: Trademarks in this comment are used for comparative and comic effect.
But what if they all have different, but still objectionable licenses?
If the major players don't own any patents essential for the implementation of the technology, you can always develop an alternative to the product. Example 1: the GNU system. Example 2: PostgreSQL has become an excellent clone of Oracle DB. The fact that a standards document describes SQL and that documentation available online describes Oracle PL/SQL makes this task much easier.
XP is not a Server operating system, so why would you be running services off of it, other than maybe a personal file share?
Whatever happened to the peer-to-peer nature of the Internet Protocol? If you can only listen for and accept 10 simultaneous TCP connections, how can you serve files to other users?
Only XP Home is limited to a single CPU machine. Of course, since XP Home is meant to replace win9x, I don't see the problem
As AMD and Intel begin to push Moore's law into the fundamental limits of silicon semiconductors, they may have to use multiple processors to get lower execution times. The "per-CPU" pricing schedule of the Windows XP OS (single-cpu home $150 street; dual-cpu pro $250-$300 street) would shift the supply curve of multiprocessor computers upward, with an effect equivalent to a tax on processors.
If you multiply Oracle's "per MHz" model by Microsoft's "per month" subscription model, you get a value in (small fractions of) dollars per CPU cycle. This raises the question: Will Microsoft move to a "per CPU cycle" pricing model, charging more for faster processors so that Moore's law can bring exponential revenue over time?
Well, it's not like Joseph Heller's would be suing you, what with him being dead and all that.
If a work was first published on or after January 1, 1923, the estate can sue you into the ground for infringing copyright. And nothing created on or after that date will ever expire into the public domain thanks in part to the actions of the late Sonny Bono.
They also must provide the code on a physical medium on request for no more than the cost of media and shipping; simply putting it up on ftp is not sufficient.
Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange.
The "cost of physically performing source distribution" can be interpreted as "cost of bandwidth to run an FTP server." When you run FTP, you are making a copy of the software appear on the client's hard disk, leaving the client with a hard disk (a physical object) containing your software.
IANAL so I don't know how this would hold up in court.
AFAIK, they are only obligated to provide machine-readable source code to the person to whom they gave the binary executables.
The GNU General Public License, section 3(b), requires licensees who redistribute the software to make the source code available at cost "to any third party," i.e. to parties who have not necessarily purchased the device containing the software.
I just found a loophole in the GNU GPL! The "source code" could be in a proprietary language (as long as it remains the preferred form for modification), as the GPL does not require the compiler to be distributed. (Otherwise, you wouldn't be able to use MSVC or VB to compile GPL software.)
I think that was a Europe-only deal. I vaguely remember a story about it.
This story covered the inclusion of yabasic on the European PS2 demo disc to get it qualified as a "computer" because importers of "computers" don't have to pay as much tax as importers of "game consoles." However, if Sony tried this in the United States, it would lose the rental market to 17 USC 109(b)(1), which states that computer software (other than game console software) can't be rented without excessive paperwork between the rental store and the copyright owners.
The idea of/OPT was reasonable (install KDE and everything goes into a single KDE folder) but, of course, it would have worked just as well as.../usr/local/kde
I agree. It's just as easy to make/usr/local/$PROGNAME on *n?x as it is to make C:\Program Files\%PROGNAME% on Windows and then throw a symlink to the executable into/usr/bin (the CLI equivalent of Windows's Start Menu).
Video editing is a killer app
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· Score: 2, Insightful
What the hardware industry needs is a new killer app like DOOM was in the early 1990's.
This new app is video editing. After Effects filters run slowly because they have to run 60 times to each second of video. The sheer amount of data involved still makes video compression a very tedious process, even after spatial and temporal downsampling (i.e. cutting res and fps).
Context menus don't appear until you lift the right mouse button, because of the gesture feature, which is great for power users but not very useful for most users.
In IE 5.5, context menus don't appear until you lift the right mouse button, and you can exploit this to get around JavaScript right-click traps. In Mozilla build 2001091403 (the nightly trunk build released right after the 0.9.4 milestone), context menus don't appear until you lift the right mouse button. Your point?
No Java virtual machine could be found from your PATH environment variable.
If you were using a GTK+ based app without GTK+ installed, you would get a similar message from ./configure.
Wrong again. Kaffe 1.0.6 is 3.41 MB
LimeWire is an AWT app. How is Kaffe's AWT support coming along?
Google is the ideal for web searching and something approaching that caliber for file searching would be wonderful.
And the TUCOWS and C|NET search pages don't serve you how?
Oh, you wanted infringing files. Sorry...
To me downloading 14 MB Java [technology] for a single application doesn't make any sense since I have no other use for it.
Uh... it contains a plugin that renders Java applets in Mozilla and Opera?
Linux' native file system, EXT2FS, is known to lose data like a firehose spouts water when the file system isn't unmounted properly ... All the drawbacks of the ancient EXT2FS file system remain in EXT3FS
But not in ReiserFS.
Linux advocates try to hide this fact by denying crashes ever happen. Instead, they have frequent "hardware problems".
Cheap hardware designed to be put in a $500 PC that a user shuts down every night is generally not designed to run 24/7. Try doing your tests on a quality workstation or server. Yes, Linux has bugs. Yes, you can help by documenting them so that kernel developers can reproduce them consistently. No, this doesn't stop Google from using a Linux system.
A Linux user has to live with badly coded tools which have low performance, mangle data seemingly at random and are not in line with their specification.
Are you referring to the GNU tools? In that case, why do Solaris admins routinely install GNU software on their machines?
a lot of them spit out the most childish and unprofessional messages
Example?
If you don't answer these questions in the next version of this troll, even more of us will refuse to bite.
Get the new 3" Philips expanium when it comes out and enjoy the benefits of a smaller disc on battery life.
I haven't seen spindles of 80mm CD-R discs in stores. Where can I find these?
MD uses lossy compression. Is there no MP3 quality setting that compares? There must be.
Early MD devices used ATRAC, with encoding algorithms as powerful as MP2's, at 256 kbps. Recent MD devices use newer ATRAC encoders that match MP3's quality at anywhere from 64 kbps to 256 kbps. But the ATRAC decoder apparently hasn't changed.
I do not have a CD-R based MP3 player so I can't comment, but my geek intuition tells me that since both kinds of devices have spinning media, decoding hardware and audio hardware they will probably have similar battery life.
MPEG audio layer 3 on ISO9660 uses larger discs than the MD system uses. Larger discs have more rotational inertia and require more power to spin. However, a 2 MB anti-skip buffer means that the double-speed CD mechanism needs to spin up the CD only about once a minute or so to pull 1.5 MB of 192 kbps[1] MP3 audio off the disc and keep the buffer at least a quarter full, saving battery power.
[1] 192 kbps average rate MPEG layer 3 audio encoded with LAME sounds transparent compared to stereo 16-bit linear PCM, i.e. most double-blind listeners can't tell which is the CD and which is the MP3. See R3mix for more info.
[canceling the Game Boy Camera] should be $150 off the total.
No, $50 off, as you only needed one camera.
how much do you have to spend to "enjoy fully" Quake 3 Arena? $650 ($800 after monitor) in hardware doesn't go oh-so-far in terms of games
A Celery 500 with a TNT2 runs Q3A just fine (I've tried), and so does the free laptop that many colleges are giving out to students. (Rare markets M-rated Perfect Dark primarily to college students.)
if I wanted to play with an actual friend, it seems fair to say that I would have to note the purchase of multiple copies of the game.
Three more Q3A licenses cost $30. If you just want to play against other players who aren't as predictable as bots, you can play across the Internet; however, that can cost $200,000.
And that's assuming you don't "need" any fancy controllers to "enjoy it fully."
Any computer with a keyboard and an optical mouse should work.
By the way, I apologize for the tone of my previous post.
Apology accepted, but note that your signature, when taken in context, made your tone sound even worse.
It's $30 for the official RAM expansion
When I saw them at that price, they were on sale. I was assuming that players aren't waiting for a sale.
forget about the $50 for a Game Boy Camera because that option got taken out at the last minute.
Noted in my E2 writeup.
Oh, and I believe everyone has a TV.
Four-player Goldeneye or PD on the 13" TV a typical college student buys is not very fun. Note that I said "big enough to hold a four-player view," which implies at least 25 inches, preferably 31.
Actually, if you can get the Transfer Pak alone for $20
As I said in my previous post, not in any store I've seen, and shipping is a bitch.
However, I forgot to mention that there are "NP Exclusive" codes printed in the pages of Nintendo Power, so add $100 for back issues.
the total is really $270
$270 only covers N64 ($100), the expansion pak ($30), PD64 ($50), and the controllers ($90). It does not cover the GBC, PD/GBC, Transfer Pak, and NP back issues needed to unlock all cheats. Heck, I didn't even mention Rumble Paks, but I didn't include those, as I assume nothing in the game absolutely requires vibration feedback (as it would in a fishing game).
Seeing there is no WTC there is no need to put the WTC is the game.
If Microsoft were to use four-dimensional coordinates, MS Flight Simulator could represent the world historically. For instance, the Empire State Building could be represented as a trapezoid whose bottom base begins at March 17, 1930, and whose top base begins sometime in October 1930 (source:). The WTC could be stored having time coordinates spanning from 1973 to Sept. 11, 2001. (Yes, I know time as a dimension is an abstraction of the inverse of change, but it's a very useful one.)
However, there are still tons of other landmarks that a fellow can practice flying into.
When you say "it has been said," what you mean to say is "I have said, over and over and over."
No, I refer to a specific comment made here a few stories back, which I can't find at the moment because Slashdot's search seems to be broken.
Non-Miyamoto Zelda is not Zelda
You got that right; bad gameplay and buggy code puts the 'blo' in a popular imitator.
Let us be clear: when a poster says, "It doesn't have Zelda, Metroid, Perfect Dark, etc.," he or she is not talking about trademarks. It is a matter of preference in design teams and fundamental vision behind the projects.
True; metroid, z3, and pretty much everything by Rareware rock. But moms still have whiny kids who want their Pokemon regardless of how bad the gameplay is (not counting the GB titles but rather the merchandising, which is all based on the $#!++y TV show). As Pikachu says: "BEAT THE JEW!"
You mentioned Perfect Dark. Good game, but expensive, as it costs nearly $800 to enjoy fully: $50 for Perfect Dark, $100 for an N64 to play it on, $40 for a RAM expansion pack (required for all modes except a couple 2P deathmatch levels), $90 for 3 extra controllers, $30 for Perfect Dark for Game Boy Color (required to unlock some PD features), $70 for a Game Boy Color system to play it on, $50 for a Game Boy Camera to create face textures, $50 for a Transfer Pak to copy the textures to the game (nintendo says the msrp for the Transfer Pak by itself is $20, but I havent see Transfer Paks in stores apart from the Pokemon Stadium 1 bundle), and at least $300 for a TV large enough to fit a 4-player split screen. You can get an entry-level PC with Quake III Arena and 1000 hours of AOL(tw) for that price.
But what do you know about games? How can anyone who knows what he's talking about associate a serious simulation like Bushido Blade with Soul Caliber?
I gave them as examples of swordfighting games. I should have just mentioned the souledge series without bringing up Bushido.
Microsoft makes good hardware, but they don't have final fantasy, zelda, mario or sonic
It's been said that there have only been seven video games ever made, and that all other games are remakes of these. I can't get more specific because Slashdot search seems to be broken.
For example, the Xbox may not have Final Fantasy(tm) brand final fantasy, but it does have Morrowind brand final fantasy. It may not have Zelda(tm) brand zelda, but it does have Azurik brand, Malice brand, and New Legends brand zelda, and these aren't cel-shaded like Z9 for GAMECUBE. It may not have Soul Calibur(tm) brand or Bushido Blade(tm) brand swordfighting Star Wars brand swordfighting. It doesn't have Mario Kart(tm) brand or Crash Team Racing(tm) brand kart racing/combat, but it does have Blood Wake brand water vehicle combat and Mad Dash brand foot racing. It doesn't have Goldeneye(TM) brand goldeneye, but it does have Halo brand goldeneye. It doesn't have side-scrolling mario, but neither does GAMECUBE.
On the other hand, OmegaMan mentioned that Sega develops Xbox software and may release Sonic(tm) brand sonic.
DISCLAIMER: Trademarks in this comment are used for comparative and comic effect.But what if they all have different, but still objectionable licenses?
If the major players don't own any patents essential for the implementation of the technology, you can always develop an alternative to the product. Example 1: the GNU system. Example 2: PostgreSQL has become an excellent clone of Oracle DB. The fact that a standards document describes SQL and that documentation available online describes Oracle PL/SQL makes this task much easier.
XP is not a Server operating system, so why would you be running services off of it, other than maybe a personal file share?
Whatever happened to the peer-to-peer nature of the Internet Protocol? If you can only listen for and accept 10 simultaneous TCP connections, how can you serve files to other users?
Only XP Home is limited to a single CPU machine. Of course, since XP Home is meant to replace win9x, I don't see the problem
As AMD and Intel begin to push Moore's law into the fundamental limits of silicon semiconductors, they may have to use multiple processors to get lower execution times. The "per-CPU" pricing schedule of the Windows XP OS (single-cpu home $150 street; dual-cpu pro $250-$300 street) would shift the supply curve of multiprocessor computers upward, with an effect equivalent to a tax on processors.
If you multiply Oracle's "per MHz" model by Microsoft's "per month" subscription model, you get a value in (small fractions of) dollars per CPU cycle. This raises the question: Will Microsoft move to a "per CPU cycle" pricing model, charging more for faster processors so that Moore's law can bring exponential revenue over time?
When will we see these on Battlebots?
Sorry, but the Battlebots rules (160 KB PDF) do not yet provide for a powered flight category. See rule 3.5.
What if they are the copyright owner of the source?
Then they have every right to re-license, as FSF does for the GNUPro toolkit. However, in this case, they're definitely not.
What if they got permission from the copyright owner of the source?
GNU GPL section 10 (alternate licensing from the copyright owner) covers the issue.
(snip)What if the copyright is expired?
Expired? Huh? Thanks in part to the actions of the late Sonny Bono, copyrights don't expire anymore.
Well, it's not like Joseph Heller's would be suing you, what with him being dead and all that.
If a work was first published on or after January 1, 1923, the estate can sue you into the ground for infringing copyright. And nothing created on or after that date will ever expire into the public domain thanks in part to the actions of the late Sonny Bono.
On the other hand, a short phrase like "Catch-22" cannot be copyrighted; it can, however, be trademarked (as restaurants, as board games, as computer games, as knit sweaters, as other clothing, etc).
They also must provide the code on a physical medium on request for no more than the cost of media and shipping; simply putting it up on ftp is not sufficient.
RMS wrote in GNU GPL v2:
The "cost of physically performing source distribution" can be interpreted as "cost of bandwidth to run an FTP server." When you run FTP, you are making a copy of the software appear on the client's hard disk, leaving the client with a hard disk (a physical object) containing your software.IANAL so I don't know how this would hold up in court.
Another GPL loophole: you may be able to get any and all proprietary shared libraries classified as "the operating system".
AFAIK, they are only obligated to provide machine-readable source code to the person to whom they gave the binary executables.
The GNU General Public License, section 3(b), requires licensees who redistribute the software to make the source code available at cost "to any third party," i.e. to parties who have not necessarily purchased the device containing the software.
I just found a loophole in the GNU GPL! The "source code" could be in a proprietary language (as long as it remains the preferred form for modification), as the GPL does not require the compiler to be distributed. (Otherwise, you wouldn't be able to use MSVC or VB to compile GPL software.)
I think that was a Europe-only deal. I vaguely remember a story about it.
This story covered the inclusion of yabasic on the European PS2 demo disc to get it qualified as a "computer" because importers of "computers" don't have to pay as much tax as importers of "game consoles." However, if Sony tried this in the United States, it would lose the rental market to 17 USC 109(b)(1), which states that computer software (other than game console software) can't be rented without excessive paperwork between the rental store and the copyright owners.
The idea of /OPT was reasonable (install KDE and everything goes into a single KDE folder) but, of course, it would have worked just as well as ... /usr/local/kde
I agree. It's just as easy to make /usr/local/$PROGNAME on *n?x as it is to make C:\Program Files\%PROGNAME% on Windows and then throw a symlink to the executable into /usr/bin (the CLI equivalent of Windows's Start Menu).
What the hardware industry needs is a new killer app like DOOM was in the early 1990's.
This new app is video editing. After Effects filters run slowly because they have to run 60 times to each second of video. The sheer amount of data involved still makes video compression a very tedious process, even after spatial and temporal downsampling (i.e. cutting res and fps).
Heck, I'm 18 years old and I'm gonna check these guys out.
You only want them because they talk about nodes. (A "node" is an entry in E2, and anotherone is one of the E2 editors.)
Context menus don't appear until you lift the right mouse button, because of the gesture feature, which is great for power users but not very useful for most users.
In IE 5.5, context menus don't appear until you lift the right mouse button, and you can exploit this to get around JavaScript right-click traps. In Mozilla build 2001091403 (the nightly trunk build released right after the 0.9.4 milestone), context menus don't appear until you lift the right mouse button. Your point?
i dont think that anyone could squeeze anything of value into 64k.