Video games may introduce interactivity, but most of the games that I would consider "artsy" are so not because of the interactivity. I think the only game that made step back and think "woah" was Metal Gear Solid 3. However, most of its story and depth and impact were delivered through non-interactive cutscenes, save for pushing a button every once in a while to change the angle. Another game that I consider artful is Max Payne - the dark atmosphere and gritty comics definitely set a distinct mood for the game, but again, this has little to do with interactivity. I guess what I'm trying to say is that games have yet to use their unique attribute - interactivity - in an artful manner, but rather accomplish artfulness by incorporating other artful mediums such as movies/cutscenes, graphic novels, or music.
I absolutely love the sound effects in Company of Heroes. You can hear fighting in the background, tell what kind of weapons are being used, what kind of artillery is being fired, etc. If you zoom in on the fog of war, you can hear vehicle engines even if the vehicle is not revealed, and, if you're experienced, can tell what kind of vehicle it is. Also, the assorted solider chit chat is excellent.
Game segments where you have to stay and defend against waves of enemies for half an hour, especially mixed wit an escort mission. This is what killed the end of Crysis for me.
I am suddenly thinking of the Far Side cartoon with the heart surgeons standing around a patient under the knife, and one says "OK, we'll vote on it. Who here says that the heart has four ventricles?"
Not all save games can be backed up - Rock Band, for instance. The PS3 just won't let you copy it. It used to be with consoles that if your hardware crapped out, you'd have your save games on a memory card or something. Now, you have to remember to back games up to a flash, if you're allowed to, so the fate of your data is not tied to the hardware. Just like PC games, huh?
I disagree, simply because this would increase competition if vouchers were given. If a private school produces far more students that get into top 30 universities, either public schools will have to direct efforts to educating their students or face a loss of funding as parents use a voucher to put their child in a private school.
Video games may introduce interactivity, but most of the games that I would consider "artsy" are so not because of the interactivity. I think the only game that made step back and think "woah" was Metal Gear Solid 3. However, most of its story and depth and impact were delivered through non-interactive cutscenes, save for pushing a button every once in a while to change the angle. Another game that I consider artful is Max Payne - the dark atmosphere and gritty comics definitely set a distinct mood for the game, but again, this has little to do with interactivity. I guess what I'm trying to say is that games have yet to use their unique attribute - interactivity - in an artful manner, but rather accomplish artfulness by incorporating other artful mediums such as movies/cutscenes, graphic novels, or music.
Good one!
More people die in Shakespeare though.
What they needed was a movie camera.
You missed the special the Taleban was running last week :Join now, and get 144 virgins in the afterlife.
Love me town times is my favorite songs from the Doors. But they didn't have a bassist, just a bass organ...
Do you have to pass a Midi Chlorian test instead of SAT (or the equivalent)?
Have some whine to go with that red herring.
I absolutely love the sound effects in Company of Heroes. You can hear fighting in the background, tell what kind of weapons are being used, what kind of artillery is being fired, etc. If you zoom in on the fog of war, you can hear vehicle engines even if the vehicle is not revealed, and, if you're experienced, can tell what kind of vehicle it is. Also, the assorted solider chit chat is excellent.
Game segments where you have to stay and defend against waves of enemies for half an hour, especially mixed wit an escort mission. This is what killed the end of Crysis for me.
Nothing symbolizes permanence like low level nuclear waste. So if you are looking for a ring material that symbolizes permanence....
They are just trying to force me to buy new updated nuclear engineering text books. I won't fall for it!
You need online chat for the Wii first.
Star Trek Online Forever?
Turns out they were just confused.
Wait a minute... legal's the one you get for free, right?
Definitely nuke the whales: http://uncyclopedia.org/wiki/Nuke_the_whales.
Well, Edgar Mitchell does hold the record for the longest moonwalk. That couldn't possibly have anything to do with it, could it?
No - set phazers to "wound". Or possibly "bruise"...
I am suddenly thinking of the Far Side cartoon with the heart surgeons standing around a patient under the knife, and one says "OK, we'll vote on it. Who here says that the heart has four ventricles?"
They go from stationary rocks to moving rocks.
All caps block lettering FTW!
Just in time? I just finished burning all of my fireworks. Maybe in time for next year...
Not all save games can be backed up - Rock Band, for instance. The PS3 just won't let you copy it. It used to be with consoles that if your hardware crapped out, you'd have your save games on a memory card or something. Now, you have to remember to back games up to a flash, if you're allowed to, so the fate of your data is not tied to the hardware. Just like PC games, huh?
As they say in reactor operations, "When in doubt, SCRAM it out."
I disagree, simply because this would increase competition if vouchers were given. If a private school produces far more students that get into top 30 universities, either public schools will have to direct efforts to educating their students or face a loss of funding as parents use a voucher to put their child in a private school.