I think this link answers all your questions. After a quick first glance, it seems like it isn't doing anything that a good web designer shouldn't have already have done. Then again, the percentage of well-designed pages out there mean this could still provide a speedup...
I did read through Malstrom's explanation of Nintendo's "Disruption" strategy, and found it quite eye-opening. However, I'm afraid I'll have to disagree with you on the hardcore's reaction to NSMBW. Although you may have described the reaction of a portion of the hardcore, all the "hardcore" gamers who I know actually enjoyed NSMBW a lot, praising the way Nintendo wasn't afraid to put in difficult levels, and the way that the multiplayer "co-op" could be easily played competitively, with all the players trying to throw each other off ledges/push them into lava/jump off each others heads. The hardcore is not opposed to 2D gameplay - see the success of Street Fighter IV compared to other 3D fighting games. This is part of Nintendo's genius -- NSMBW caters to a wide slice of the market.
Although I concede that this is a good thing, I can't help but question who this feature is for. Surely all the privacy-concious people who want SSL search have already moved to other search engines (given google's questionable record on privacy issues)? SSL will only protect against man-in-the-middle attacks; if anything, it's meaningless privacy theatre.
There are plenty of real credit card processors that don't act like thugs.
Please, please tell me who these are. If there are any UK alternatives which charge less than/similar rates to PayPal, I'll be able to switch to them and won't have to implement PayPal's badly documented API. The reason for PayPal's dominance is that everybody's heard of them; if you're a small organisation wanted to easily accept credit cards, you pick PayPal without even considering the alternatives.
You do know that Rock Band was made by the same people who made Guitar Hero 1 and 2, don't you? What am I saying, that information was in the summary...
Each one of these files is supposed to be protected with a special digital key, so that if anyone attempts to change it, the card would be identifiable as a fake to any official with a digital chip reader.
To get round this hurdle, we recruited the help of another technology expert, Jeroen van Beek, an Amsterdam-based computer consultant who advises many top companies on digital security.
Drawing on the work of renowned New Zealand computer scientist Peter Gutmann, our team was able to alter the contents of each datagroup and then 'relock' them, so that the card would be accepted as genuine.
We had created a perfect fake chip. The Government's 'fail-safe' security had failed.
In other words, yes the government did really screw up. On a side note, does slashdot have to link to a link to the article?
The thing that is still stunning me is that you'd think Sony, being the huge entertainment conglomerate that it is, would've been offering this already with the PS3.
RTFS much?
...rivals the BBC iPlayer, which is available on UK PlayStation consoles...
The article features the odd photographic juxtaposition of Cory Doctorow and Ursula K. Le Guin, who take opposite views on electronic editions, authorized or not.
Wait, covering both sides of the issue is "odd" now? What happened to journalists giving a balanced view of the issue being the norm?
I always used to agree with this line of thinking, but that's starting to change. Currently, under linux, my games menu is getting pretty full; Darwinia, Quake 4, Savage 2 and World of Goo have all got flawless linux ports; I can play pretty much every adventure game in scummvm; I can play every dos game in dosbox; I can play almost all works of interactive fiction (text adventures); and steam has just started working for me under wine. There are many other linux games I don't own, and I deliberately haven't included any of the myriad of open source games in my list. Linux is definitely a viable platform for games, and as game engines move more towards being cross platform (PC/Mac/XBOX/PS3 ala id tech 5) the cost of porting to linux is likely to fall. Factor in the million flash games, web based games and people who only game on consoles and I think this traditional sticking point for windows might not last forever.
One of the "graphical improvements" they added to the game was the addition of reflective spheres. And yes, they do reflect water. http://www.idfun.de/qwrt/video.html
That's what the proper pirates do. The organisations which actually crack the games like to keep it to themselves. However, it only takes one pirate to leak it to a P2P system, and when it's there, the more people downloading it the faster it downloads. Hence people trying to get more people into the swarm.
Just to clarify: This is the BBC. We are not "potential clients"; we have already paid the license fee. The BBC do cross-platform support because they are required to do it; they just needed a little "reminding".
However, the one problem with the RTS side is that you are commanding real people. These real people will get frustrated with you if you're still learning, will go off and do their own thing if they don't have confidence in you, and are generally more difficult to control.
On the other side, when it DOES all go amazingly to plan, your troops will love you forever.
https://code.google.com/speed/page-speed/docs/rules_intro.html
I think this link answers all your questions.
After a quick first glance, it seems like it isn't doing anything that a good web designer shouldn't have already have done. Then again, the percentage of well-designed pages out there mean this could still provide a speedup...
I did read through Malstrom's explanation of Nintendo's "Disruption" strategy, and found it quite eye-opening.
However, I'm afraid I'll have to disagree with you on the hardcore's reaction to NSMBW. Although you may have described the reaction of a portion of the hardcore, all the "hardcore" gamers who I know actually enjoyed NSMBW a lot, praising the way Nintendo wasn't afraid to put in difficult levels, and the way that the multiplayer "co-op" could be easily played competitively, with all the players trying to throw each other off ledges/push them into lava/jump off each others heads. The hardcore is not opposed to 2D gameplay - see the success of Street Fighter IV compared to other 3D fighting games.
This is part of Nintendo's genius -- NSMBW caters to a wide slice of the market.
Although I concede that this is a good thing, I can't help but question who this feature is for. Surely all the privacy-concious people who want SSL search have already moved to other search engines (given google's questionable record on privacy issues)? SSL will only protect against man-in-the-middle attacks; if anything, it's meaningless privacy theatre.
Somebody did.
http://www.flickr.com/photos/atendesigngroup/4408394372/in/set-72157623558035182/
Yes, yes they did notice that. When they reported it, they were told it was a malfunction.
There are plenty of real credit card processors that don't act like thugs.
Please, please tell me who these are. If there are any UK alternatives which charge less than/similar rates to PayPal, I'll be able to switch to them and won't have to implement PayPal's badly documented API.
The reason for PayPal's dominance is that everybody's heard of them; if you're a small organisation wanted to easily accept credit cards, you pick PayPal without even considering the alternatives.
You think that's evil? You haven't seen Bastet
Linux in Manga? It's more likely than you think...
http://www.onemanga.com/Mahou_Sensei_Negima!/154/17/
You do know that Rock Band was made by the same people who made Guitar Hero 1 and 2, don't you?
What am I saying, that information was in the summary...
In other words, yes the government did really screw up.
On a side note, does slashdot have to link to a link to the article?
You don't need to sell it to this guy - he clearly stated in his subject line that he was already Operating Thetan.
The thing that is still stunning me is that you'd think Sony, being the huge entertainment conglomerate that it is, would've been offering this already with the PS3.
RTFS much?
...rivals the BBC iPlayer, which is available on UK PlayStation consoles...
Simultaneous broadcast? Seemed pretty intuitive to me...
Wait, covering both sides of the issue is "odd" now? What happened to journalists giving a balanced view of the issue being the norm?
Quake Live is out. It has the same Quake III maps. Everybody is finding them fun again.
I always used to agree with this line of thinking, but that's starting to change. Currently, under linux, my games menu is getting pretty full; Darwinia, Quake 4, Savage 2 and World of Goo have all got flawless linux ports; I can play pretty much every adventure game in scummvm; I can play every dos game in dosbox; I can play almost all works of interactive fiction (text adventures); and steam has just started working for me under wine. There are many other linux games I don't own, and I deliberately haven't included any of the myriad of open source games in my list. Linux is definitely a viable platform for games, and as game engines move more towards being cross platform (PC/Mac/XBOX/PS3 ala id tech 5) the cost of porting to linux is likely to fall.
Factor in the million flash games, web based games and people who only game on consoles and I think this traditional sticking point for windows might not last forever.
Pandora is only "US only" in theory; it's actually available to anyone who can google a US zipcode.
Thirding this. I first read it aged 16, so if you're worried it's inappropriate for the age group, it's not. Very inspiring.
One of the "graphical improvements" they added to the game was the addition of reflective spheres. And yes, they do reflect water.
http://www.idfun.de/qwrt/video.html
Their implementation of Solitaire was world class. Have you seen the butchered version of it in Vista?
a free, arena-style FPS such as Alien Arena, Nexuiz, Sauerbraten, or Tremulous
Well, I suppose it certainly fits the criteria...
That's what the proper pirates do. The organisations which actually crack the games like to keep it to themselves.
However, it only takes one pirate to leak it to a P2P system, and when it's there, the more people downloading it the faster it downloads. Hence people trying to get more people into the swarm.
http://www.aboutthescene.com/thescene/hierarchy.html
He was customizable (kinda). You could control what he said with VBA scripts.
Just to clarify: This is the BBC. We are not "potential clients"; we have already paid the license fee. The BBC do cross-platform support because they are required to do it; they just needed a little "reminding".
It's a good game; from an FPS perspective.
However, the one problem with the RTS side is that you are commanding real people. These real people will get frustrated with you if you're still learning, will go off and do their own thing if they don't have confidence in you, and are generally more difficult to control.
On the other side, when it DOES all go amazingly to plan, your troops will love you forever.