1) Microsoft cheated by optimizing Internet Explorer 9 solely to ace the SunSpider Bechmark. To me, this seems like the best explanation. 2)Microsoft engineers working on Internet Explorer 9 could have been using the SunSpider Benchmark and unintentionally over-optimized the JavaScript engine for the SunSpider Benchmark. This seems very unlikely to me.
I see no reason why explanation number one is more likely than explanation number two.
If they can make it open enough (and dialing the censorship back to a bare minimum) so as to harness the incredible creativity that's seen in all the Minecraft videos online, then they may be onto a winning formula. Because that game is more than a little bit addictive.
This is basically just Paypal crowdsourcing their own app-development. (Think different web-apps and store-fronts etc. that work with Paypal solutions.)
If it works out well for them (which it seems to have done for eBay), we may see more of the same sort in the future.
I'm afraid I have no citation to offer, as I only know this second-hand.
For what it's worth: A friend of mine works as a doctor at a hospital in Fredrikstad, Norway, and she is the one who told me that this disease caused an unusual high rate of serious illness in otherwise healthy people. She also said that she confirmed this unusual pattern at her hospital.
But even this is a little bit beside my point: It's precisely that "little bit more risk", conferred on a demographic which is just not used to dealing with this stuff, that has been the main cause of the widespread panic. Whether that "little bit more risk" has resulted in them leading the death-rate statistics or not, is not really the issue.
I agree that it was indeed a fear-fad, but the reason behind it is fairly understandable.
H1N1 hit hardest (i.e. killed people) in a different demographic than the seasonal flu; young people in generally good health.
This is a demographic that does not usually feel threatened by the seasonal flu, and when this virus showed up, the threat (which in numbers are quite comparable to the seasonal flu) seemed immensely larger than reason would dictate.
So, while there certainly is correlation between the review score and purchase numbers, there's very limited (if any) causation?
With the immense integrity the game-review professionals command, who'da thunk it?
Why is it that no-one seems to remember the fabulous TrackIR (http://naturalpoint.com/trackir/) when discussing Johnny Lee's headtracking gizmo?
Is there any reason why this tried and true device couldn't or shouldn't be used in this application?
Are you calling me stupid? Because I'm sure you're not implying that I misquoted that on purpose.
what can be attributed to stupidity.
1) Microsoft cheated by optimizing Internet Explorer 9 solely to ace the SunSpider Bechmark. To me, this seems like the best explanation.
2)Microsoft engineers working on Internet Explorer 9 could have been using the SunSpider Benchmark and unintentionally over-optimized the JavaScript engine for the SunSpider Benchmark. This seems very unlikely to me.
I see no reason why explanation number one is more likely than explanation number two.
You gotta love the page source comment for that site :)
If they can make it open enough (and dialing the censorship back to a bare minimum) so as to harness the incredible creativity that's seen in all the Minecraft videos online, then they may be onto a winning formula.
Because that game is more than a little bit addictive.
Pardon me for choosing the wrong word to describe that webpage, but what is the practical difference in regard to my original point?
Not only is Wikipedia aware of the concept, but they have an article devoted to why they're no longer using them
There is no trial.
there is no way some rogue developer could hide password stealing code in them.
And since Opera is not open source, there is no way to be sure of that.
2010 could be the year of the linux desktop, then!
They may or may not have. It's impossible to tell.
This is basically just Paypal crowdsourcing their own app-development. (Think different web-apps and store-fronts etc. that work with Paypal solutions.)
If it works out well for them (which it seems to have done for eBay), we may see more of the same sort in the future.
For someone named "Actually, I do RTFA", you've done a bang up job here.
From TFA, where you can actually see the evidence in the picture:
I'm afraid I have no citation to offer, as I only know this second-hand.
For what it's worth: A friend of mine works as a doctor at a hospital in Fredrikstad, Norway, and she is the one who told me that this disease caused an unusual high rate of serious illness in otherwise healthy people. She also said that she confirmed this unusual pattern at her hospital.
But even this is a little bit beside my point: It's precisely that "little bit more risk", conferred on a demographic which is just not used to dealing with this stuff, that has been the main cause of the widespread panic. Whether that "little bit more risk" has resulted in them leading the death-rate statistics or not, is not really the issue.
I agree that it was indeed a fear-fad, but the reason behind it is fairly understandable. H1N1 hit hardest (i.e. killed people) in a different demographic than the seasonal flu; young people in generally good health. This is a demographic that does not usually feel threatened by the seasonal flu, and when this virus showed up, the threat (which in numbers are quite comparable to the seasonal flu) seemed immensely larger than reason would dictate.
So, while there certainly is correlation between the review score and purchase numbers, there's very limited (if any) causation? With the immense integrity the game-review professionals command, who'da thunk it?
Why is it that no-one seems to remember the fabulous TrackIR (http://naturalpoint.com/trackir/) when discussing Johnny Lee's headtracking gizmo? Is there any reason why this tried and true device couldn't or shouldn't be used in this application?