It's possible to cheat without any risk of getting caught...it's just typically more work than doing it honestly. As I see it, I have a hell of a lot more experience programming and writing proofs than I do cheating. Morality aside, I'm probably better off doing my own work.
Google voice: when it calls you to connect a call, it spoofs the ID of the number that is calling it. They could probably get an excpetion for this, but as written it could be an issue.
I'd advise you to keep quiet about this, especially places where the copyright extortionists can find it. Nobody likes a Narc. It's like how you would post as AC about a "major software company based out of Redmond, WA" instead of saying Microsoft.
If I pirated media, I think that when/if piracy becomes impossible or excessively difficult I'd just give up media instead of buying it. I was thinking about it the other day, but the problem is that there really isn't competition for torrenting from the commercial sector. Pirated copies just work, and "play for sure", whether it's music, games, or video.
If I buy a DVD, I have to deal with the latest DRM bullshit to play it. Whether it's buying a new computer, a new TV, a new DVD player, etc, I can't be sure until I get home if it will work. And thanks to the no returns on opened media policy at most stores (which I imagine you could fight if you cared enough but for a $10 movie who does?), I would be out of luck. If I buy it online, I have to deal with the licensing server shutting down, not running on my computer, not letting me download to a portable device, etc. To make matters worse, packaging varies from vague to outright misleading about DRM measures in use.
Similar problems for video games. I regularly go back and play video games from even before I was born, let alone two years ago. Will I still be able to play (single and multiplayer) after it is no longer profitable to run the gaming service? Sure Starcraft is still up on BNet but if it ever went down, you could still play offline multiplayer (and most of my tastes are more niche than Starcraft). Thankfully, many of the games I like come from studios that are DRM-free and have affordable, online downloads, but not everyone can be this lucky. Suppose I liked MSM crap like Bioshock or Spore instead of Penumbra or Sins of a Solar Empire?
Music is the least of my worries. Assuming I know I like it in advance, I don't find the idea of paying $1 per song that outrageous, and since I can just buy it DRM free as an mp3 from amazon.com or iTunes (though then I need a VM and some klugy software with a shitty UI) at decent bitrate. Most of my friends have huge music collections of many GB but how much can you really listen to? Me, I'll take Pandora and 2-3 GB of stuff I really like. Oh wait, I forgot, they're killing Pandora.
This is a getting a bit rambly, but my point here is this: we've all heard the nerd rage about how a pirated copy does not equate to a lost sale, but it seems like there is more or less a consensus that it's off by a constant factor: IE, each pirated copy is 1/20 of a lost sale. Of course due to the way the market works and how hard it is to monitor piracy, the precise ratio is hard to find. Maybe it's not a lost sale at all. Maybe anti-piracy, not home taping, is "killing" the more-profitable than ever media industry.
Because right now, if money and objections to the industry weren't an issue to me, I'd pirate it: It'd run faster, easier, more virus-free, and forever.
I'm starting to wonder if they buy their own bullshit figures about every single pirated copy being a lost sale. It would explain their bizzaire stances.
I'm not convinced that piracy is really hurting sales that much. Most people I know who pirate games wouldn't pay to play them. If they hypothetically couldn't pirate a game they'd pirate a different one or read a book.
Personally I have fewer issues with pirated media because I don't have to deal with their latest half-baked DRM measure, and since I use mplayer I don't have to worry about downloading codecs.
It's gotten to the point where I feel like I need to do a lot of research before I can safely buy a movie/game because I need to be sure the DRM won't trash my hard drive, I'll still be able to play it in 10 years, it will actually play on my computer (IE, not harassing me over daemon, etc).
Net filters and lockouts only stop honest or stupid kids. In the honest case, you should just trust them to better prepare them for the real world where no one looks over their shoulder.
Google engineers are mostly Linux engineers using Mac computers. These sorts of people aren't really interested in Microsoft's dogfooding culture. That's not to say they couldn't be a benefit to Microsoft, but it's a fundamentally different platform, and there's not a lot of incentive to learn it, especially when there are hundreds of universities churning out Microsoft-trained engineers.
Most of the people I know at Google don't work there for the money, and unless it was a job in something like MSR there's no way in hell you could turn their heads.
Sucks if you didn't actually do it. I suppose we'll have to wait to hear if the false positive rate is as high for this as previous initiatives have been.
In python, anyone can touch everything, even places you didn't know you had...like the garbage collector.
Union activists are going to be very displeased with all the imports necessary for even simple laws, however.
It's possible to cheat without any risk of getting caught...it's just typically more work than doing it honestly. As I see it, I have a hell of a lot more experience programming and writing proofs than I do cheating. Morality aside, I'm probably better off doing my own work.
Google voice: when it calls you to connect a call, it spoofs the ID of the number that is calling it. They could probably get an excpetion for this, but as written it could be an issue.
I'd advise you to keep quiet about this, especially places where the copyright extortionists can find it. Nobody likes a Narc. It's like how you would post as AC about a "major software company based out of Redmond, WA" instead of saying Microsoft.
If I pirated media, I think that when/if piracy becomes impossible or excessively difficult I'd just give up media instead of buying it. I was thinking about it the other day, but the problem is that there really isn't competition for torrenting from the commercial sector. Pirated copies just work, and "play for sure", whether it's music, games, or video.
If I buy a DVD, I have to deal with the latest DRM bullshit to play it. Whether it's buying a new computer, a new TV, a new DVD player, etc, I can't be sure until I get home if it will work. And thanks to the no returns on opened media policy at most stores (which I imagine you could fight if you cared enough but for a $10 movie who does?), I would be out of luck. If I buy it online, I have to deal with the licensing server shutting down, not running on my computer, not letting me download to a portable device, etc. To make matters worse, packaging varies from vague to outright misleading about DRM measures in use.
Similar problems for video games. I regularly go back and play video games from even before I was born, let alone two years ago. Will I still be able to play (single and multiplayer) after it is no longer profitable to run the gaming service? Sure Starcraft is still up on BNet but if it ever went down, you could still play offline multiplayer (and most of my tastes are more niche than Starcraft). Thankfully, many of the games I like come from studios that are DRM-free and have affordable, online downloads, but not everyone can be this lucky. Suppose I liked MSM crap like Bioshock or Spore instead of Penumbra or Sins of a Solar Empire?
Music is the least of my worries. Assuming I know I like it in advance, I don't find the idea of paying $1 per song that outrageous, and since I can just buy it DRM free as an mp3 from amazon.com or iTunes (though then I need a VM and some klugy software with a shitty UI) at decent bitrate. Most of my friends have huge music collections of many GB but how much can you really listen to? Me, I'll take Pandora and 2-3 GB of stuff I really like. Oh wait, I forgot, they're killing Pandora.
This is a getting a bit rambly, but my point here is this: we've all heard the nerd rage about how a pirated copy does not equate to a lost sale, but it seems like there is more or less a consensus that it's off by a constant factor: IE, each pirated copy is 1/20 of a lost sale. Of course due to the way the market works and how hard it is to monitor piracy, the precise ratio is hard to find. Maybe it's not a lost sale at all. Maybe anti-piracy, not home taping, is "killing" the more-profitable than ever media industry.
Because right now, if money and objections to the industry weren't an issue to me, I'd pirate it: It'd run faster, easier, more virus-free, and forever.
Yeah it hasn't even passed yet, what's up with this?
I'm starting to wonder if they buy their own bullshit figures about every single pirated copy being a lost sale. It would explain their bizzaire stances.
I'm not convinced that piracy is really hurting sales that much. Most people I know who pirate games wouldn't pay to play them. If they hypothetically couldn't pirate a game they'd pirate a different one or read a book.
Because we can, bitches!
because we can, bitches.
To provide a reason to develop harsh cybersecurity laws to fight intellectual property theft and free speech.
Personally I have fewer issues with pirated media because I don't have to deal with their latest half-baked DRM measure, and since I use mplayer I don't have to worry about downloading codecs.
It's gotten to the point where I feel like I need to do a lot of research before I can safely buy a movie/game because I need to be sure the DRM won't trash my hard drive, I'll still be able to play it in 10 years, it will actually play on my computer (IE, not harassing me over daemon, etc).
7) Many different imitators crop up, each trying to capture the former userbase, and the circle of life continues.
What about in freezing rain or when the ground is covered in ice?
Net filters and lockouts only stop honest or stupid kids. In the honest case, you should just trust them to better prepare them for the real world where no one looks over their shoulder.
Google engineers are mostly Linux engineers using Mac computers. These sorts of people aren't really interested in Microsoft's dogfooding culture. That's not to say they couldn't be a benefit to Microsoft, but it's a fundamentally different platform, and there's not a lot of incentive to learn it, especially when there are hundreds of universities churning out Microsoft-trained engineers.
Fixed that for you.
Most of the people I know at Google don't work there for the money, and unless it was a job in something like MSR there's no way in hell you could turn their heads.
I think reasonable is about midway between the likes of Harlan Ellison and Disney Corp and Richard Stallman.
Yes, but the surprising ones are generally more exciting than the unsurprising ones.
The whining is because he wants google to cut him checks in exchange for the status quo, but they know he needs them more than they need him.
Yeah, that really took principle. I both gained and lost respect over that one, if that makes sense.
"""
Furthermore, the iPad runs iPhone OS 3.2, and is currently the only device that runs this version of the operating system.
"""
Because 3.2 > 3.1.
What's that?
Look on the bright side, maybe one of those 20,000 people wants to make a test case of it and set a better precedent.
Sucks if you didn't actually do it. I suppose we'll have to wait to hear if the false positive rate is as high for this as previous initiatives have been.