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Toshiba To Launch No-Glasses 3D TV This Year

angry tapir writes "Toshiba is readying two 3D televisions that can produce images with the illusion of depth but don't require the user to wear glasses, the company said Monday. It will launch the televisions in Japan in December. Toshiba will offer a 12-inch model and a 20-inch model. They'll cost around ¥120,000 (US$1,430) and ¥240,000 respectively. Toshiba's new TVs have a thin sheet of small lenses in front of the display. This splits light from the screen and sends it to nine points in front of the TV."

218 comments

  1. I saw Avatar the other day by BadAnalogyGuy · · Score: 5, Insightful

    I know it's really late, but I finally saw Avatar the other day. Of course, I had to watch it in 2D since my home TV is not 3D enabled. You can really tell where they were using 3D for the sake of 3D.

    If we use technology only to show off technology, we can't expect anything interesting to come of it.

    It must have a raisin detre.

    1. Re:I saw Avatar the other day by Anonymous Coward · · Score: 3, Funny

      If I want raisins, I buy Raisin Bran.

    2. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      It must have a raisin detre.

      Indeed. Most movies have real useful purposes to them: 2012 produces food and clothing while Crazy Heart transports them to the store, and Saw VI maintains the roads we need to transport them with. The Princess and the Frog distributes electrical power, while Up in the Air does the same for water.

      But Avatar, completely unlike all other movies, is just something people watch for fun. USELESS!

    3. Re:I saw Avatar the other day by countertrolling · · Score: 1

      Is this raisin enough for ya?

      --
      For justice, we must go to Don Corleone
    4. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      I didnt bloody see any raisins when i went to avatar !!!

      Do you think if i went back to the cinema they would give me some ?

    5. Re:I saw Avatar the other day by hedwards · · Score: 3, Insightful

      That phrase means reason for being, and the problem with 3D is that it has no reason for being. I was somewhat skeptical myself of Roger Ebert's assertion that 3D is already present in the movies we have. And damned if he wasn't right. You watch a movie and if you're paying attention, it's practically 3D already, unless you count that garish over done crap which passes for 3D these days.

      When they film the scenes correctly your mind can easily reconstruct it to give you that 3D feel to it, without a lot of expensive technology.

    6. Re:I saw Avatar the other day by hedwards · · Score: 1

      I remember being tricked by that once in Canada. They really mean grape. So, it's really translated "for being grape." You tricky Canadians may think you've pulled one over on me, but I proved you.

    7. Re:I saw Avatar the other day by mkiwi · · Score: 5, Informative

      Sometimes I like raisins, usually inside a cookie. Of course, in French raisin means grape, so you could also somehow be referring to wine.

      Or maybe you meant "raison d'être."

      For the record, I'm fine with either interpretation.

    8. Re:I saw Avatar the other day by socsoc · · Score: 1, Insightful

      Not only that, I was just reading a story at Ars about how Jon Landau believes everything should be 3D. He calls out studios on hasty 3D conversions. I'd say the pot is calling the kettle black. His film had plenty of problems.

      "Converting a movie from 2D to 3D is not a technical process. It is a creative process,"

      You know what? After watching your flick at IMAX in 3D and halfway through wanting to leave with my headache, you're doing it wrong. As has been brought up before in previous Slashdot discussions, you can't get a proper 3D effect that will fool the brain with current technology. Stop trying to convert 2D films to 3D, especially for the point of being "OMG 3D" like parent mentioned.

    9. Re:I saw Avatar the other day by Lord+Ender · · Score: 5, Insightful

      Technology for the sake of technology has eventually lead to some really great things. How many people used computers for the sake of computers? Then, eventually, we slung together the Internet and flash video porn. That wouldn't have happened if people weren't using computers long before there was porn to be had.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    10. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      Well, just get a good book and you can reconstruct the scenes entirely in your mind, so by your argument all movies are pointless.

    11. Re:I saw Avatar the other day by kurokame · · Score: 1

      Robot overlords don't need no stinkin' raisins.

    12. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      Only Raisinets, so I hope you like your raisins chocolate covered.

    13. Re:I saw Avatar the other day by Nursie · · Score: 2, Insightful

      "Of course, I had to watch it in 2D since my home TV is not 3D enabled.

      Yo, you can't actually get 3D avatard for home use yet. For some reason the movie that was supposed to drive the 3D revolution hasn't had a 3D bluray outing. I think they probably figure they can re-release as 3D later on and cash in again.

    14. Re:I saw Avatar the other day by Nursie · · Score: 1

      It doesn't give the same feel of depth.

      Sure, yes, you can perceive the third dimension in a 2D representation. If you couldn't then it would likely be painful or pointless to watch tv, look at photographs, anything like this. Stereoscopy is just one more trick (and not in any way a new one) that can suspend disbelief and make the images seem just a little bit more real and present.

      If it doesn't work for you or if you just don't like it then fine, but the effect is real.

    15. Re:I saw Avatar the other day by quenda · · Score: 1

      But what about still photos? IMHO, they have far more to gain from stereoscopy, as they lack the motion cues.
      The last consumer '3D' camera I saw was far back in the film days.
      Why are there none here now? You don't need to worry about expensive processing, just view the photos on any 3D-ready TV or monitor.
      Maybe one day still photography will be a bigger driver of 3D TV sales than Hollywood is.

    16. Re:I saw Avatar the other day by causality · · Score: 3, Interesting

      Not only that, I was just reading a story at Ars about how Jon Landau believes everything should be 3D. He calls out studios on hasty 3D conversions. I'd say the pot is calling the kettle black. His film had plenty of problems.

      "Converting a movie from 2D to 3D is not a technical process. It is a creative process,"

      You know what? After watching your flick at IMAX in 3D and halfway through wanting to leave with my headache, you're doing it wrong. As has been brought up before in previous Slashdot discussions, you can't get a proper 3D effect that will fool the brain with current technology. Stop trying to convert 2D films to 3D, especially for the point of being "OMG 3D" like parent mentioned.

      The 3D effect worked decently well for me, better than I expected. There was one part of it that screwed with me though.

      If I was looking more or less at the center of the screen, to the periphery it would appear (fairly convincingly) that certain objects were jutting out, past the boundary of the screen. Then I would sometimes attempt to follow those objects with my eyes and the illusion would continue ... until my eyes reached the actual boundary of the screen. Then the entire image would suddenly collapse back into a 2D picture until I again was looking more directly at the screen.

      The 3D was far better than I was expecting, which wasn't much. It's still nothing like a true hologram where you could walk all the way around it and see it from many different angles. I couldn't even remain in my seat and move my eyes very far around it without dispelling the illusion. The headaches are something I did not experience but have heard often. I think that could be remedied by becoming conscious of whether you are straining your eyes in order to force a certain perception, as a setup like that might tempt you to do.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    17. Re:I saw Avatar the other day by Belial6 · · Score: 2, Interesting

      Since the dawn of man there has been porn, and since the dawn of computers there has been computer porn. Computer porn was being produced on things that wouldn't even be called a coumputer today.

      http://asciiporn.us/

    18. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      I guess you never saw those completely-fills-one-5.25"-floppy, 4-looping-frames, black and white porn movies?

    19. Re:I saw Avatar the other day by shoutingloudly · · Score: 1

      I love how this gets moderated as "Insightful" rather than "Funny."

    20. Re:I saw Avatar the other day by Anonymous Coward · · Score: 2, Funny

      Do you remember punch card porn?

    21. Re:I saw Avatar the other day by Anonymous Coward · · Score: 3, Funny

      Sounds raisinable to me.

    22. Re:I saw Avatar the other day by CheeseToasty · · Score: 1

      3D is something that will grow on people and I think it has its place in the future in some way if only a stepping stone to somewhere else (holograms being the ultimate end game!)

      Here’s my take on what it is now...

      1) There is a disconnect between what the general expectation is for 3D... avatar style footage 100% of the time when in fact with the different technologies they might just see southpark style depth overlays.

      2) At the moment there's still a big market push and it will take big backing from the tv land people to change their ways for it to take off

      They will initially need to find a happy medium of chauvinistic 3D and original shots while maintaining general viewing pleasure for all ... and this should eventually lead into a completely different broadcast setup for a 3d viewing of the same show/event.

      But atm with all the uncertainty it seems like a catch-22 where the mainstream consumer can't justify the extra cost without the content... and tv/film producers don't want to invest too heavily in a technology that might only be a fad.

    23. Re:I saw Avatar the other day by TheVelvetFlamebait · · Score: 1

      You can really tell where they were using 3D for the sake of 3D.

      When I watched it, I only saw 3D for the sake of entertainment. What higher cause is there in mindless blockbuster entertainment?

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    24. Re:I saw Avatar the other day by aevan · · Score: 4, Insightful

      No but I remember being 10 and getting a floppy from a schoolmate that was filled with porn images. Porn on the commodore 64... was 'red-scale', heavily pixelated, and for some reason rotated 90 degrees... but dagnabbit thems was hooters I tells ya!

    25. Re:I saw Avatar the other day by Anonymous Coward · · Score: 1, Funny

      No one wants to hear about your 3 and a half inch floppy.

    26. Re:I saw Avatar the other day by paedobear · · Score: 1

      I've seen at least one new consumer 3d still camera on sale in Japan - from Fujifilm IIRC, and the new 3DS will also work as a 3d camera. Both have 3D screens as well, of course, so you can actually see your 3d picture in 3d.

    27. Re:I saw Avatar the other day by Anonymous Coward · · Score: 1, Insightful

      Except that all Commodore users had 5,25 inch floppies.

      Jealous much?

    28. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      So that's what the holes were for...

    29. Re:I saw Avatar the other day by delinear · · Score: 0

      Agreed - I sat through Avatar* and it just felt like a 3 hour tech demo to me, like one of those pointless videos graphics card manufacturers frequently put out that people probably stopped watching in 1997. I can imagine if you're unused to seeing such demos the movie would feel like something special, to me it was just Fern Gully with pretty graphics and it definitely fell foul of the same traps as all 3D movies (scenes where things obviously come towards the screen just to play to the technology without adding anything to the movie, or the fact that I can't focus on the pretty backgrounds because the forced 3D perspective means if I try to my brains will melt out through my ears). Unlike the creative use of colour and sound when those technologies became available, we've yet to see a movie which defines the 3D genre as anything other than a fun little gimmick.

      That's not to say I don't ever think 3D could make a film better, but we need the current generation of film makers to cut their teeth on the technology and then hopefully someone will emerge to show how it should be done and set the standard. So far every 3D movie I've seen would have worked just as well in 2D, and considering I have to pay more to see it I don't think it's unfair to expect a 3D movie to deliver a better experience.

      * Well, most of it, I'm slightly embarassed to say it's the first ever time I fell asleep in front of a movie, but it speaks volumes for what I thought of the movie that a chronic insomniac in a crowded, noisy cinema, cramped into an uncomfortable cinema seat, wearing uncomfortable 3D glasses and bombarded with noise and light from the movie still managed to fall asleep for five minutes during what I suspect was meant to be a big "wow" scene - the one where they fly for the first time...

    30. Re:I saw Avatar the other day by c0lo · · Score: 1

      Except that all Commodore users had 5,25 inch floppies.

      Jealous much?

      And TRS80 had an 8 inch floppy.
      But that's not a reason to be jealous, after-all there were all floppies - not hards, thus the size doesn't matter that much, does it?

      --
      Questions raise, answers kill. Raise questions to stay alive.
    31. Re:I saw Avatar the other day by delinear · · Score: 1

      What I dislike about the current crop of 3D is that they still don't give you a feel of depth, because the perspective is generally forced on whatever the director wants you to be looking at. Quite often during Avatar I'd want to ignore the main action and look at what was happening around the periphery, the result was really quite jarring and quickly made me feel sick. The whole point of 3D should be that I can fully appreciate the world on the screen, but most of the time it feels like I'm seeing less of that world, like I'm looking at it through a very narrow lens. Also, having lots of scenes where someone points or throws something directly at the camera is just incredibly cheap (and looks ridiculous when you're watching in 2D) and yet every movie so far seems to have employed this gimmick at least a couple of times - it's like the studios insist on a minimum number of "oh my god it's coming right at us" moments per X minutes of movie. I'd like to see a movie where the director treated the technology with a little more respect and not like a kid with a new toy.

    32. Re:I saw Avatar the other day by delinear · · Score: 1

      There's nothing wrong with technology for the sake of technology - hell, this is /. and I'm guessing a significant number of people here love technology for the sake of technology - however that doesn't mean we have to hail something like Avatar as the pinnacle of human achievement, or even human cinematic achievement, when in fact it's a tired old story with some pretty graphics. I can appreciate the technology for its own sake even if I realise the people using it are failing to explore the medium in any meaningful way (and of course, nor should they when their aim is to just churn cash, but let's just call a spade a spade).

    33. Re:I saw Avatar the other day by erenare · · Score: 1

      You guys are definitely raisin the level!

    34. Re:I saw Avatar the other day by srussia · · Score: 1, Funny

      Not only that, I was just reading a story at Ars about how Jon Landau believes everything should be 3D.

      He is wrong.

      Flatland should be in 2D, and of course Hypercube in 4D.

      --
      Set your phasers on "funky"!
    35. Re:I saw Avatar the other day by Nursie · · Score: 1

      "I'd like to see a movie where the director treated the technology with a little more respect and not like a kid with a new toy."

      I hope to do so as well. For now I think people who actually like the 3D stuff (amongst whom I'm clearly one) will get the best experience out of 3D console games. Assuming they don't start going in for the "It's coming right for us!" trick.

    36. Re:I saw Avatar the other day by fbjon · · Score: 1

      Well there is this micro 4/3-mount lens being released pretty soon: Panasonic 3D lens. More specs here.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    37. Re:I saw Avatar the other day by el3mentary · · Score: 3, Funny

      Now I leave Slashdot forever, for no raisin!

      --
      I reject your reality and substitute my own.
    38. Re:I saw Avatar the other day by ydrol · · Score: 1

      but stereoscopy without headtraking may confuse the brain more than enlighten it. Current 3D tech rules for 1st person gaming, I imagine. For movies, I'm not so convinced, its definitely the wrong side of the 'diminishing returns' curve.

    39. Re:I saw Avatar the other day by teachknowlegy · · Score: 1

      My TRS80 had a tape (cassette) drive for storage. A old friend at the time used reel tapes and so I learned networking via reel to cassette based "network storage" devices (using the "PC"s as the nodes, of course). It was S L O W!

    40. Re:I saw Avatar the other day by AmiMoJo · · Score: 3, Interesting

      I think you hit the nail on the head regarding the problems with current 3D. A lot of it could be solved by simply having all objects appear behind the screen (like looking out of a window) instead of trying to present them in front of it, but even then the temptation to move your head to see something just out of shot would not go away completely.

      The other major issue is focus. In 3D if something is out of focus your eyes assume it is because they are not focusing on it and try to adjust. Of course because it is recorded that way they can't ever bring it into focus but keep straining to anyway, which is what gives you a headache.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    41. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      So you're saying this is a glorious step towards 3D porn?

    42. Re:I saw Avatar the other day by CODiNE · · Score: 1

      It must have a raisin detre.

      Mmmmm... Sounds yummy!

      --
      Cwm, fjord-bank glyphs vext quiz
    43. Re:I saw Avatar the other day by Threni · · Score: 1

      I think, if the DVD comes with a either a raisin detre or a cinnamon whirl I'll be pretty happy.

    44. Re:I saw Avatar the other day by Custard+Horse · · Score: 1

      This topic is no longer current.

    45. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      >but let's just call a spade a spade

      Actually, in this context, spades were called the Navi.

    46. Re:I saw Avatar the other day by mcgrew · · Score: 1, Offtopic

      Or maybe you meant "raison d'être."

      I always find it amusing when someone uses French, or even moreso Greek or Latin, for something that is more easily said in English to sound intelligent. It's a sure sign they're not very intelligent at all; the purpose of language is communuication. Using a foreign word hinders communication.

      There are occasionally times when there is no corresponding English word, but those are few and far between and usually are sooner or later incorporated into our bastard language. "Resason for being" in an English conversation is intelligent; "raison d'être" in an English conversation is as stupid as asying "reason for being" to a Frenchman in a conversation in French.

      "Raisin Daters" is so damned stupid it's hilarious, as it is always is when someone tries to look smart and fucks it up.

    47. Re:I saw Avatar the other day by Carewolf · · Score: 1

      Except that all Commodore users had 5,25 inch floppies.
      Jealous much?

      Hey!!! My C64 had casettes, thank you very much. Casettes with miles of soft tape. It didn't hurry things along like soft or hard floppies, it took a long time and there was much screaming involved in the process, but damned - it got the job done!

    48. Re:I saw Avatar the other day by mcgrew · · Score: 2, Interesting

      The headaches come from the fact that your vision percieves depth more than just stereoscopically. The eye (at least in younger folks whose focusing lenses haven't hardened) also perceives depth by focus. Your brain can tell how far away an object is by how much effort the focusing muscles are exerting.

      To varying degrees, depending on person, most vision is pretty much automatic, and your eyes' focus is tied to the parallax. In a 3D movie, the parallax is there, but not focus -- your eye is focused on the screen, which is a fixed distance away.

      You get headaches because your focus is fighting with your parallax. Personally, I find stereoscopy pretty cool but completely unnecessary; various forms of perspective are enough to give a sense of depth.

      If you get headaches reading, you'll probably get headaches with a 3D movie. If you can cross your eyes you probably won't, and if you can not only do that but move your eyes independantly you're almost certain to not get headaches with 3D.

    49. Re:I saw Avatar the other day by Anonymous Coward · · Score: 1, Interesting

      They need to start putting in a floating window on these movies to fix this problem. Essentially you use a small black border at the edges of the screen that is also presented in 3D. This makes the black border appear close to your face. So when things DO get truncated, they at least contain some depth and the illusion isn't destroyed.

    50. Re:I saw Avatar the other day by PNutts · · Score: 2, Funny

      "Raisin Daters" is so damned stupid it's hilarious, as it is always is when someone tries to look smart and fucks it up.

      Agreed, but look at his name: BadAnalogyGuy

    51. Re:I saw Avatar the other day by insufflate10mg · · Score: 1

      "Resason for being" in an English conversation is intelligent ...

      O RLY?

      ... as it is always is when someone tries to look smart and fucks it up.

      Touche, monsieur.

    52. Re:I saw Avatar the other day by mfnickster · · Score: 1

      Arthur Dent: "I said it's not so much an afterlife; more a sort of après vie."

      Zaphod: "Yeah, and don't you wish you hadn't?"

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    53. Re:I saw Avatar the other day by mcgrew · · Score: 1

      There's more to 3D than parallax, which is how stereoscopic "3D" works. There are, as you say, various forms of perspective (which the wikipedia articles on perspective completely misses*, such as color perspective and "hazy distance" (I've forgotten the name of this type of perspective, sorry) perspective.

      Then there is focus, which filmmakers have been using effectively for about as long as there has been filmmaking.

      When your eye is trying to focus on an object that parallax tells the brain is four meters in front of the screen and the eye's focus must be on the screen because that's really how far away the image is, you get headaches from your focus muscles fighting your stereoscopic parallax muscles.

      Wake me up when they have holography. That's the only true 3D outside the real world.

      * The wiki article displays this image (Hogarth's "satire on false perspective"). Note how the foreground is darker than the background; that is a form of perspective. Note the variation of the thicknesses of the lines, another form of perspective. Note how linear perspective isn't used at all in the picture; look at the buildings on the right and the church in the background. Hogarth did this deliberately; note the caption "whoever makes a design without knowledge of perspective will be liable to such absurdities as shown in this frontspiece".

    54. Re:I saw Avatar the other day by damien_kane · · Score: 2

      It's definitely dated

    55. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      The rotation was so that it would print out better on them old school dot matrix roll fed printers.

    56. Re:I saw Avatar the other day by OverlordQ · · Score: 1

      "Raisin Daters" is so damned stupid it's hilarious, as it is always is when someone tries to look smart and fucks it up.

      It's BadAnalogyGuy, what were you expecting?

      --
      Your hair look like poop, Bob! - Wanker.
    57. Re:I saw Avatar the other day by MikeBabcock · · Score: 1

      You're perceiving depth of field and other illusions that directors and cameramen have been using for ages to simulate depth when they can't do real 3D on a 2D screen.

      They use distant known objects for perspective, use focus pulls, slowly expanding fields of view, etc. to help the user reconstruct the original scene.

      With a 3D camera system, many of these are unnecessary as the illusion of depth can be directly coerced into the brain for most people, but when both are used together there can be confusion. A good example is one of the angles in Avatar when the camera is behind a piece of foliage that is in the foreground but out of focus. Without 3D glasses/projection, we ignore the unfocused branch as being irrelevant, but with the full illusion of depth in place, the user notices a branch floating a few feet away in front of them and tries to focus on it.

      There are huge differences between real 3D perception and the illusions you've grown up with and become accustomed to in 2D movies and there is a place for both, in my opinion, as directors learn to use the technologies at their disposal. To beat a dead horse, The Wizard of Oz is garish in its use of colour, including a yellow road, to essentially brag about the new technology available to it. Why should we expect new 3D movies to by any different? When it becomes normal, I expect it to be as smooth as the use of colour in current movies.

      --
      - Michael T. Babcock (Yes, I blog)
    58. Re:I saw Avatar the other day by MikeBabcock · · Score: 1

      The original release Blu-ray disc also has no extras, no commentary, and no additonal scenes.

      Its a huge cash-cow early release.

      --
      - Michael T. Babcock (Yes, I blog)
    59. Re:I saw Avatar the other day by mcgrew · · Score: 1

      No problemo señor, de nada. Porque yo no habla Francés. Tener un buen día!

    60. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      i used to write boobs on my calculator!

      80085

    61. Re:I saw Avatar the other day by operagost · · Score: 1

      When someone types "walla", it is sad.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    62. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      What about the movie Nothing?

    63. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      It didn't hurry things along like soft or hard floppies ...

      What is a hard floppy? (and isn't the term "soft floppy" a bit redundant?)

    64. Re:I saw Avatar the other day by mcgrew · · Score: 1

      Well, I was kinda expecting a bad analogy...

    65. Re:I saw Avatar the other day by ejasons · · Score: 1

      What is a hard floppy? (and isn't the term "soft floppy" a bit redundant?)

      He probably meant hard or soft sectoring. Originally, floppy disks were hard-sectored, meaning that there were actually marks (holes, I believe) on the floppy itself, which the controller then looked for when seeking. Later, those were removed, and seeking was done by looking for patterns on the disk (soft-sectoring).

    66. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      Not only that, I was just reading a story at Ars about how Jon Landau believes everything should be 3D. He calls out studios on hasty 3D conversions. I'd say the pot is calling the kettle black. His film had plenty of problems.

      "Converting a movie from 2D to 3D is not a technical process. It is a creative process,"

      You know what? After watching your flick at IMAX in 3D and halfway through wanting to leave with my headache, you're doing it wrong. As has been brought up before in previous Slashdot discussions, you can't get a proper 3D effect that will fool the brain with current technology. Stop trying to convert 2D films to 3D, especially for the point of being "OMG 3D" like parent mentioned.

      The 3D effect worked decently well for me, better than I expected. There was one part of it that screwed with me though.

      If I was looking more or less at the center of the screen, to the periphery it would appear (fairly convincingly) that certain objects were jutting out, past the boundary of the screen. Then I would sometimes attempt to follow those objects with my eyes and the illusion would continue ... until my eyes reached the actual boundary of the screen. Then the entire image would suddenly collapse back into a 2D picture until I again was looking more directly at the screen.

      The 3D was far better than I was expecting, which wasn't much. It's still nothing like a true hologram where you could walk all the way around it and see it from many different angles. I couldn't even remain in my seat and move my eyes very far around it without dispelling the illusion. The headaches are something I did not experience but have heard often. I think that could be remedied by becoming conscious of whether you are straining your eyes in order to force a certain perception, as a setup like that might tempt you to do.

      Why keep kicking ourselves ,Enjoy !

    67. Re:I saw Avatar the other day by Anonymous Coward · · Score: 0

      > Technology for the sake of technology has eventually lead to some really great things.

      Led to some great things. Led, led, led, LED!!

    68. Re:I saw Avatar the other day by carybielenberg · · Score: 1

      I go back to when Stereo 1st came out & boy didn't they over do that one!

    69. Re:I saw Avatar the other day by Lord+Ender · · Score: 1

      Very small rocks!

      Churches!

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
  2. What's more annoying... by skids · · Score: 1

    ...wearing glasses or holdig your head still? I guess we'll get a good old fashioned vote-with-your-dollars verdict soon.

    (Of course given how much they are gouging per pair of glasses, there's a handicap built in there.)

    1. Re:What's more annoying... by Nursie · · Score: 1

      ... wearing glasses or paying 2500 dollars for a 20 inch screen???

    2. Re:What's more annoying... by quenda · · Score: 2, Interesting

      There is a third alternative: contact lenses.
      You need a circular-polarising projector system, as used in cinemas, and matching contact lenses.
      It does not matter if the lens rotates.

      Now how do I get a patent for this?

    3. Re:What's more annoying... by ksandom · · Score: 1

      If it's anything like the 3D still pictures that used the same technique years ago, then I'd say you don't have to hold your head that still. I'm actually quite interested to see this in action. I know it's been in the works for a while now.

      --
      Funnyhacks - Wierd, unusual, and fun hacks
    4. Re:What's more annoying... by Anonymous Coward · · Score: 0

      20 inch is not that bad unless it is widescreen.

    5. Re:What's more annoying... by Centurix · · Score: 1
      --
      Task Mangler
    6. Re:What's more annoying... by Peeteriz · · Score: 1

      Do you honestly feel that the annoyance of putting in/taking out contact lenses is even comparable to just putting on a set of glasses?

    7. Re:What's more annoying... by delinear · · Score: 1

      Not to mention I can wear 3D glasses over my normal glasses. If I could wear contacts, I wouldn't wear normal glasses, and 3D contacts would be useless for anyone who already wears contacts, or who can't put things in their eyes. Other than that it's also completely obvious, I had the same thought myself over 20 years ago when 3D glasses were red and blue and made out of cardboard - that's the kind of thing they should never grant a patent on because I'm sure millions have had exactly the same idea, but of course they do grant them regardless.

    8. Re:What's more annoying... by maxwell+demon · · Score: 1

      Well future generations will just be genetically engineered to have the polarization filters right in their eyes.

      --
      The Tao of math: The numbers you can count are not the real numbers.
    9. Re:What's more annoying... by EdZ · · Score: 1

      holdig your head still

      If you'd actually read TFA, you'd know that while these are parallax barrier displays, they don't have just two planes of view: they have nine (though the TFA gets it wrong thinking this means 9 viewers). They're not basic stereoscopic displays, they're actual multiplanar 3d displays (well, in the horizontal axis anyway).

    10. Re:What's more annoying... by mcgrew · · Score: 1

      Contact lenses are fantastic replacements for spectacles to correct your vision, but would be completely crap for 3D movies.

      First, you'd have to put the lenses in before watching and take them out after, as opposed to vision correcting contacts, which one typically puts in after waking and takes out after sleeping. This makes my third point even more so.

      Then there is the cost; contacts to correct astigmatism are a lot more expensive than contacts to correct myopia, because they have to be aligned correctly. The way a polaroid 3D movie works is you have one lens polarized horizontally with the other lens polarized vertically. In a projector, the lens rotates 45 degrees between each frame so your right eye is polarized one way and sees every other frame, and your left eye is polarized the other way and sees the other half of the frames. It looks from your comment you don't really understand how polaroid 3D works; I hope I've cleared thing up (but I admit my explanation is sorely lacking; I'll try again at the end of the comment).

      Then there's the high risk of infection. Putting things in your eye unless you really NEED to (like, to be able to see) is really a dumb thing to do, and if you REALLY need to, you have to be extremely aware of sanitation. Your idea has "lawsuit" written all over it.

      Also, for your idea to work on a TV, every other pixel would have to be polarized 90 degrees from the ones adjacent. This sounds really expensive to me, and at any rate with a screen like that it would work just as well or better with the polarized lenses (one polarized vertically and one horizontally).

      In a polaroid 3D movie, every other frame is for one eye only, and the following frame is for the other eye only. Your glasses are polarized, with one lens polarized vertically blocking out any light polarized horizontally, and the other eye polarized horizontally which blocks vertically polarized light.

      The filter in front of the projector rotates, so every other frame is polarized horizontally and the following frame is polarized vertically. It results in your right eye seing one frame, your left eye seeing the next frame, etc.

    11. Re:What's more annoying... by Anonymous Coward · · Score: 0

      Do you honestly feel that the annoyance of putting in/taking out contact lenses is even comparable to just putting on a set of glasses?

      No, but I honestly feel that overall using contacts is less work than using glasses. Once you get used to inserting, removing and cleaning contacts it is actually very fast. And since they don't get dirty from dust and rain and such, they are less hassle during the day. In all, I find them less work than glasses. Seriously. Maybe it's just because I want really good vision and so I keep my glasses very clean. I know people who wear glasses covered in smudges. I guess they'd find contacts far more work.

    12. Re:What's more annoying... by quenda · · Score: 1

      First, you'd have to put the lenses in before watching and take them out after

      Just when you watch a 3D movie. Seems a lot easier than a drive to the cinema. They would be single-use in sealed sterile packs, so not much mucking about. Very cheap to mass-produce too.

      a polaroid 3D movie works is you have one lens polarized horizontally with the other lens polarized vertically.

      No, no! Of course that would not work. I specifically said to use circular polarisation. Orientation of the lens does not matter, you just need to get each L&R lens in the correct eye.

      Then there's the high risk of infection.

      No - single use, sterile packaging. No its not expensive. Think of a packet of band-aids (small adhesive bandages), or the little sauce sachets or sealed napkins at your local junk-food shop. The lens itself is just plastic, with a laminate of polarising film. Just a few square mm. Mass-production cost is tiny.

      Also, for your idea to work on a TV, every other pixel would have to be polarized 90 degrees from the ones adjacent. This sounds really expensive to me,...

      Thanks for the long explanation of how not to do it. Yes, passive glasses/contacts currently need a projection system (such as RealD) and do not work with LCD/Plasma screens.
      I think you missed the bit where I said "You need a circular-polarising projector system".

    13. Re:What's more annoying... by skids · · Score: 1

      You still have to hold your head in one of the nine sweet spots. Those sweet spots cannot be more than a few inches, because that's the distance between your eyes. Move any further and you'll be seeing only one eye of the picture.

      Absent head tracking with either MEMs lenses or adaptive pixel arrays, that will always be the case with lenticular systems.

      Personally I do not mind wearing glasses at all. Frankly I'm surprised that the handheld gaming systems aren't already being made to transform into HUD specs.

      Also wondering what technical barriers keep circularly polarized displays with passive glasses from having a big market share -- you'd think all the nanotech would have yielded LEDs/filters that would blow away silver-screen in the less-ghost-image department.

    14. Re:What's more annoying... by mcgrew · · Score: 1

      Seems a lot easier than a drive to the cinema.

      But a lot harder than simply putting on a pair of glasses. Also, you're going to have to drive to the store to get your contacts, whereas your glasses will work movie after movie.

      They would be single-use in sealed sterile packs, so not much mucking about. Very cheap to mass-produce too.

      They would cost just as much to mass produce as prescription lenses, and perhaps more. The cheapest prescription contacts I found back when I needed corrective lenses was about $2.50 each, they were designed to be worn 30 days. You can get non-prescription specialty lenses (color changing, snake eyes, etc) for about $30 per pair. You're talking about paying more for the lenses to watch the movie in 3D than you pay to rent the movie.

      I specifically said to use circular polarisation.

      Hmmm, first I've heard of that, thanks for the info. Interesting.

      single use, sterile packaging. No its not expensive.

      Just because the lens and packaging are sterile doesn't take away the risk of infection; the infection comes from microorganisms on your hands. And eyes are way too easy to infect, and the infections can have very nasty repercussions. A hard to treat infection in my left eye led to a cataract due to the infection's treatment, which necessutated invasive eye surgery (needle in the eye to replace the eye's lens with an artificial device) to correct. There was a silver lining -- I no longer need a corrective lens for that eye; better than 20/20 vision. But it cost a lot of money.

      Sterile packaging isn't expensive, but the lenses would be; like I said, $2.50 per lens. And you would have to have a supply on hand for the movies on your shelf. And even though the packaging says "single use" people are going to reuse them until they no longer work.

      You also missed another problem -- what of the people who are already wearing prescription contacts, like I used to before the surgery? For a movie, polarized glasses win hands down. For those who wear glasses, they'd already be wearing contacts if they could and could use clipons, like they do with sunglasses.

    15. Re:What's more annoying... by quenda · · Score: 1

      Quite right that glasses are easier. Especially passive ones. I'm just looking for a geeky over-engineered solution for all the people here who complain about wearing glasses for 3D :-)

      I don't see your cost argument. Prescription glasses cost $50+ here, where plastic sunglasses are $2.
              If infection is a problem with existing single-use contacts, then I'm stumped.

  3. Do not want by youngone · · Score: 2, Insightful

    Give me a decent script and acting I can believe.

    1. Re:Do not want by MichaelSmith · · Score: 2, Interesting

      Give me a decent script and acting I can believe.

      Me too but sometimes I want to watch the pretty pictures.

    2. Re:Do not want by Mashiki · · Score: 1

      Movie trolls running wild? I can't say, but it sure seems like people only want...

      Michael Bay - XplosionsX! For their plots.

      --
      Om, nomnomnom...
    3. Re:Do not want by MichaelSmith · · Score: 1

      who cares what it's all about
      as long as the kids go

      -Roger Waters

    4. Re:Do not want by causality · · Score: 1, Insightful

      who cares what it's all about as long as the kids go

      -Roger Waters

      Sounds like every pointless Vietnam-style war we've fought over the last ten years.

      Sorry, for a moment I forgot we were talking about movies and box office sales.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    5. Re:Do not want by Animaether · · Score: 4, Insightful

      I didn't realize scrip/acting and 3D were mutually exclusive.. does the same apply to CGI, HD video at home, surround sound and color, too?

    6. Re:Do not want by bloodhawk · · Score: 3, Insightful

      They shouldn't be, but hollywood certainly seems to be adamant that they are mutually exclusive.

    7. Re:Do not want by Johnny+Mnemonic · · Score: 1

      Yes.

      The TV manufacturers that are so desperate to sell us TVs that they push technology we don't really need or want, should also invest in TV production and distribution--by improving the quality of the shows, I might be inclined to upgrade my viewing device. As it is, I don't really need a 3D TV to watch Big Bang Theory.

      --

      --
      $tar -xvf .sig.tar
    8. Re:Do not want by SpeedBump0619 · · Score: 1

      I didn't realize scrip/acting and 3D were mutually exclusive.. does the same apply to CGI, HD video at home, surround sound and color, too?

      What 'Citizen Kane' really needed was some CGI. Then Welles could have made the movie he was really dreaming of, where Rosebud was shark with a frickin' laser on its head! What a let down.

    9. Re:Do not want by Anonymous Coward · · Score: 0

      Fucking wrong. You have 3 variables when making a movie:

      1. script
      2. actors
      3. director

      You can take a gamble on any ONE item. So I can say : "give me a shitty script but a good director and good actors"

      This does not apply to 3D porn though.

    10. Re:Do not want by Nursie · · Score: 1

      As it is, I don't really need a 3D TV to watch Big Bang Theory.

      Sure about that?

      3D Penny right in your basement?

    11. Re:Do not want by L4t3r4lu5 · · Score: 2, Insightful

      They're not mutually exclusive, they just have a finite amount of money to throw at them both. More money on the script means less money on the effects.

      Remember that by making a script complex, you limit your audience to those who are capable of surmising by themselves, instead of having opinions smashed into their face repeatedly with small words and diagrams. Yet, that's the type of people who would spend the money to sit with 300 people of questionable cleanliness eating overpriced popcorn and drinking flat over-icy sugary beverages, all to watch Angelina Jolie get shot at by some henchmen and fight on top of a train.

      I have surround sound and a large screen on my computer, never mind the living room! I don't need to go to the cinema, ever. I don't make big movie companies any money by seeing box-office hits, so they don't make movies I would watch. It's just economics.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    12. Re:Do not want by delinear · · Score: 1

      That makes no sense. How much does a good script cost as opposed to an awful script? I can't imagine we're talking tens of millions more to secure a story worth telling and script writers capable of adding polish. The real problem is that scripts mostly don't sell cinema tickets. There's some value in getting repeat custom if the customer enjoys the experience of course, and a good script will contribute a lot here, but most studios don't see that value at all (they just worry about why cinema numbers are dropping even though they're throwing expensive actors at everything).

    13. Re:Do not want by Idbar · · Score: 1

      Yeah, and just wait for 3D reality shows:

      And now on "Cheaters 3D..."

    14. Re:Do not want by Animaether · · Score: 1

      You're making the flaw most defenders of the "BAH! GIMME A GOOD PLOT INSTEAD!"-posts make..

      I'm not saying you can't make a good movie -without- 3D, CGI, HD, surround sound, color, etc... of course you can.

      I'm not even saying that using that tech available would make a movie that was already good even better.. that's just not a given.

      I'm saying there's no reason that these should be considered mutually exclusive.
      Would Forrest Gump have been a lesser movie if, instead of digitally inserting Tom Hanks in existing footage, they got some look-alikes to re-enact those scenes instead? Probably not. Does that mean we should decry the Forrest Gump moviemakers for using CGI to insert him and automatically dismiss the movie altogether? Heck no.

      Conversely.. if a movie has a crappy plot/crappy acting, making that movie in 3D isn't going to make that any worse, or any better.

    15. Re:Do not want by SleazyRidr · · Score: 1

      I think I'd better claw my eyes out now, just to be on the safe side.

  4. So instead of having to wear glasses... by Zathain+Sicarius · · Score: 2, Insightful

    I have to pin point one of the 9 optimal viewing angles within a small margin of error and never move?
    The inconvenience has simply shifted. Makes sense in the handheld world, but this seems a bit ridiculous.

    1. Re:So instead of having to wear glasses... by spitzak · · Score: 1

      Actually the design is such that 8/9 of the possible viewing positions show the right image. For a certain angle of positions you see images 1&2, then 2&3, then 3&4, etc. Eventually you see images 9&1 (which would be backwards) but as you continue moving your head you are back to 1&2.

      The big problem with this design is that you need 9 different images, not just 2. Interpolating an existing pair will not work as the resulting image pairs will be with 1/8 the stereo effect between an adjacent pair. Instead you need to extrapolate which gets increasingly difficult. Or you need to actually create all 9 pictures directly, which is why about 100% of the images for these devices is CGI.

  5. 3d hype. by HeadSoft · · Score: 1

    I don't get the hype lately for 3d that requires glasses, I seem to recall 3d movies being around since The Three Stooges, let alone Jaws 3d and the like. I know it's not exactly the same as modern movies, but how is it so very different? A 3d display that doesn't require glasses, that's finally something worth getting interested in.

    1. Re:3d hype. by bloodhawk · · Score: 1

      It is allowing studios to hide really poorly written and acted scripts from kiddies that are more impressed with shiny 3d. It is now at the stage where if I see the movie is being advertised as being 3D I write it off as garbage without even bothering to see it now.

    2. Re:3d hype. by MichaelSmith · · Score: 1

      I assume you also know not to watch "Transformer" movies too, but so what? I thought Avatar was a pretty good, very visual, film. Better than most of the popcorn crap out there.

    3. Re:3d hype. by Anonymous Coward · · Score: 0

      I don't get the hype lately for 3d that requires glasses, I seem to recall 3d movies being around since The Three Stooges, let alone Jaws 3d and the like. I know it's not exactly the same as modern movies, but how is it so very different? A 3d display that doesn't require glasses, that's finally something worth getting interested in.

      It's just a fad. Every few decades or so 3D makes a comeback. I don't think display technology is advanced enough to trick the brain long enough to watch a movie without it being (sometimes literally) a pain.
      Maybe if they make 3D porn it'll finally stick.

    4. Re:3d hype. by Psaakyrn · · Score: 1

      It's just like explosions. Except that explosions often require more creative effort to make them look good.

    5. Re:3d hype. by Anonymous Coward · · Score: 0

      but every movie is being advertised as 3D.

      There are genuinely good 3D movies, Coraline for example. And that's impressive because it's stop motion.

    6. Re:3d hype. by Anonymous Coward · · Score: 0

      >>>Maybe if they make 3D porn it'll finally stick.
      Hollywood makes 3D porn all the time, the problem is they haven't figured out how to broadcast it well. Yeah, the first company to do that is going to clean up. Umm, of course, isn't that the point of this whole thing?

    7. Re:3d hype. by NFN_NLN · · Score: 2, Informative

      I don't get the hype lately for 3d that requires glasses, I seem to recall 3d movies being around since The Three Stooges, let alone Jaws 3d and the like. I know it's not exactly the same as modern movies, but how is it so very different? A 3d display that doesn't require glasses, that's finally something worth getting interested in.

      Those old movies used "complementary color anaglyphs" to simulate 3D which resulted in distorted color. Modern 3D glasses use polarized light or timed shutters so there is no color distortion (just headaches for some).

      The glasses-less technology for Nintendo 3DS uses "autostereograms". I heard there was a study done by Sega 15 years ago that stated children with extended exposure to autostereograms developed vision problems.

    8. Re:3d hype. by hedwards · · Score: 1

      Given that the status quo is 3D movies, as in using the mind to translate into 3D, I wouldn't expect that to change anytime soon. The big problem is that nobody really knows how to make it work properly. Eventually when they can do it properly without glasses, then it might take off, but it'll take somebody to figure out how to use it effectively.

      I'd expect for it to be a long time from now, if ever, there's a huge number of people that have been watching TV and movies for years and decades that already know how to turn the image on screen into something that's just as 3D as the glasses. It's going to be hard to beat that.

    9. Re:3d hype. by causality · · Score: 1

      It is allowing studios to hide really poorly written and acted scripts from kiddies that are more impressed with shiny 3d. It is now at the stage where if I see the movie is being advertised as being 3D I write it off as garbage without even bothering to see it now.

      It does accomplish one useful thing. 3D and other experiences you currently can't get at home are the right way to fight piracy. I like that a damn sight better than taking old grandmas, dead people, and children to court. I also like it better than bribing politicians for increasingly draconian laws just to prop up an industry that refuses to learn how to deal with the information age. For that matter, it's better than ACTA and other secret treaties that threaten the integrity of our entire political process by occurring behind closed doors beyond public scrutiny.

      In the fact of that, things that have always been around, like poorly written scripts covered up by some kind of visual effect, are downright benign.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    10. Re:3d hype. by socsoc · · Score: 1

      Next time you watch Avatar, please don't fall asleep. Or just go watch Ferngully, it was better anyways.

    11. Re:3d hype. by MichaelSmith · · Score: 1

      I will do my best. I don't see a point arguing about personal preference.

      Incidentally if this sort of TV is a success I can see applications in human machine interfaces. I work in ATC and I definitely think a 3D UI would be worth the trouble.

    12. Re:3d hype. by bloodhawk · · Score: 1

      Avatar is an example that proves the point, the actual movie was horrible, but the impressive use of 3D made it bareable, it was certainly NOT better than most of the popcorn crap out there, if anything it was worse.

    13. Re:3d hype. by Yvan256 · · Score: 0

      Funny how people blast Wii gamers because it's not as "shiny 3d" as the Xbox360 or the PS3, but when the topic switches to 3D movies the Wii gamers are suddenly right, i.e. the content is more important than the presentation.

    14. Re:3d hype. by sznupi · · Score: 1

      Huh, did we somehow get back to the Roaring Twenties? (note how the title "The Man From M.A.R.S." suggests something stranegly similar to...). Or if one insists on something widely used, for a time... (note what was used during the "golden era" and later Stereovision - w00t, the disco will soon return?)

      Besides, the stereographic sister of photography is only a few years younger than the latter; easily done for a long, long time to a satisfactory level of quality. And for one and a half of a century...still hardly anybody cares, except for a novelty factor.

      --
      One that hath name thou can not otter
    15. Re:3d hype. by sznupi · · Score: 1

      So, a year later that's still the most used example by far...

      --
      One that hath name thou can not otter
    16. Re:3d hype. by sznupi · · Score: 1

      Are you really sure it's a good idea to rely in ATC on an effect which is so subtle and not terribly accurate between viewers? (shouldn't we move away from subjectivity of single human operators in this field, away from the model that's half a century old and didn't really shift to what technology could allow already?)

      --
      One that hath name thou can not otter
    17. Re:3d hype. by MichaelSmith · · Score: 1

      Are you really sure it's a good idea to rely in ATC on an effect which is so subtle and not terribly accurate between viewers?

      Possibly. ATC operators in many markets are selected for the quality of their vision so the variation between individuals might be smaller.

    18. Re:3d hype. by R.D.Olivaw · · Score: 1

      Funny how people blast Wii gamers because it's not as "shiny 3d" as the Xbox360 or the PS3, but when the topic switches to 3D movies the Wii gamers are suddenly right, i.e. the content is more important than the presentation.

      What makes you believe that the sides do not switch between arguements?!

    19. Re:3d hype. by James_Duncan8181 · · Score: 1

      "It is allowing studios to hide really poorly written and acted scripts from kiddies that are more impressed with shiny 3d. It is now at the stage where if I see the movie is being advertised as being 3D I write it off as garbage without even bothering to see it now."

      Alternatively, Toy Story 3.

      --
      "To any truly impartial person, it would be obvious that I am right."
    20. Re:3d hype. by c0lo · · Score: 1

      Maybe if they make 3D porn it'll finally stick.

      They've already done it: seems that it was indeed the most profitable movie ever.
      40 years later and, amazingly, they didn't learn their lesson...the TV manufacturers would need to "get in bed" with the porn industry, not with Hollywood.

      --
      Questions raise, answers kill. Raise questions to stay alive.
    21. Re:3d hype. by mcgrew · · Score: 1

      IINM Jaws 3D used the polarized lens tech, which seems far superior than the shuttered glasses tech. The red/green tech has been around since the 3 stooges, but will work with a CRT and a VCR but the color is funny using that tech. Colors are realistic with the polaroid tech.

      But stereoscopic vision still isn't 3D; your eye's focus must be on the screen itself. When they come up with holographic displays you'll have true 3D.

  6. Try it or Toss it... by meerling · · Score: 1

    I'd absolutely have to try one of these before I'd even consider getting one.
    There's all those issues about viewing angles, movement, and so many others.
    At those prices, they'll probably sell out their initial stock in Japan, but that doesn't mean it's good, just that it's new status worthy hi-tech.

    1. Re:Try it or Toss it... by delinear · · Score: 1

      I'll be interested to see how these are displayed in stores. If there are serious issues with viewing angles outside a limited area, I wonder if store displays will be gamed to force customers into the optimal position. At home my usual spot is at a right angle to the TV, I don't mind as I rarely watch it so it's good enough, but I wonder if this angle would be sufficiently offset to ruin the 3D effect on one of these sets and, perhaps more importantly, if you are outside the optimal viewining position, what does that mean to the viewing experience, can I still watch in 2D or will I get lots of weird artifacts that make it unusable.

  7. Child depth perception and development by assemblerex · · Score: 1

    I'd hate to buy one of these and have my kid grow up with borked eyes.

    1. Re:Child depth perception and development by Culture20 · · Score: 2, Funny

      I'd hate to buy one of these and have my kid grow up with borked eyes.

      Just don't watch the Swedish Chef and your child will be fine.

    2. Re:Child depth perception and development by sznupi · · Score: 1

      Though it won't matter to a lot of people; they already don't mind relegating large part of raising their kids to one/few of those black boxes...

      --
      One that hath name thou can not otter
    3. Re:Child depth perception and development by art6217 · · Score: 1

      The CRTs had convex screens, and if you got used to that and sat in front of an LCD screen, the LCD screen appeared concave. It astonished me, that the sight had a separate "geometry correction" for such an artificial thing as a computer screen.
      So perhaps your children will develop a similar "geometry correction" just for 3d screens that says "just two 2d images, so lack of the bunch of usual hints like lens focus". And will perceive finely both 3d reality and 3d screens, as opposed to me...

  8. ¥240,000 by NemoinSpace · · Score: 2, Informative

    They'll cost around ¥120,000 (US$1,430) and ¥240,000 respectively.

    and for the math challenged that works out to US$2,860 for the 20 inch model. :)

    1. Re:¥240,000 by Anonymous Coward · · Score: 0

      taxes muthafucker

    2. Re:¥240,000 by treeves · · Score: 2, Interesting

      I can't believe x/y = 2x/2y got a +4 informative mod!

      --
      ...the future crusty old bastards are already drinking the Kool-Aid.
    3. Re:¥240,000 by Anonymous Coward · · Score: 0

      and for the math challenged that works out to US$2,860 for the 20 inch model. :)

      $2870 USD, precisely...

    4. Re:¥240,000 by L4t3r4lu5 · · Score: 1

      I can't believe x/y = 2x/2y got a +4 informative mod!

      +5. Learn to count.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    5. Re:¥240,000 by Anonymous Coward · · Score: 0

      You overestimate the state of math in America... It reminds me of something I saw in a fast food restaurant: 1 piece for $0.49, 2 for $0.99, 4 for $1.99, 6 for $2.99. Apparently they do well with that pricing scheme.

    6. Re:¥240,000 by Martze · · Score: 1

      Are you really going to ask for six individually wrapped pieces to save five cents?

  9. Don't see the point by cheekyjohnson · · Score: 0, Redundant

    Honestly, this "3d" stuff doesn't look that good, anyway. Whether I'm watching a "2d" movie or a "3d" movie doesn't matter to me in the slightest. That means I'm not going to waste money on an overly expensive television for something that I don't even care about. What a waste.

    --
    Filthy, filthy copyrapists!
    1. Re:Don't see the point by Anonymous Coward · · Score: 0

      Good for you, we really value and care about you opinion.

      Please keep posting your deep insights.

    2. Re:Don't see the point by cheekyjohnson · · Score: 2, Insightful

      Good for you, I really value and care about your lack of interest in my opinion. Please keep posting your deep insights in this comments section where one usually posts comments with opinions and/or facts.

      --
      Filthy, filthy copyrapists!
  10. Great, if it scales up. by mbourgon · · Score: 1

    3D TV will not take off until people don't need special glasses. Otherwise it'll be a niche for watching the occasional movie. Fortunately there are several that are no-glasses - here's hoping they're not 5-years away, like all cool tech seems to be.

    --
    "Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
    1. Re:Great, if it scales up. by XaXXon · · Score: 2, Informative

      I don't understand how people expect to see 3d without glasses in any useful way. In order to see 3d, a different picture needs to get to each eye. There are a limited number of ways of making that happen. You either emit the pictures in different directions resulting in a very small area in which they can be seen properly, or you emit them in all directions and wear glasses to only pick up on the correct one for the corresponding eye.

      There's no magic way to make 3d happen.

    2. Re:Great, if it scales up. by foniksonik · · Score: 1

      Actually it won't really take off until it's the only option. I'm certain people still bought black and white TVs as long as they were for sale.

      --
      A fool throws a stone into a well and a thousand sages can not remove it.
    3. Re:Great, if it scales up. by Animaether · · Score: 1

      No magic way, no.. but there's certainly other forms of 3D display.

      From stacking a bunch of LCDs behind eachother to projecting images onto a rapidly spinning disc.

      Or, even, drop the stereoscopic aspect and exploit other 3D visual cues - such as parallax when changing the observing angle ( remember that youtube wiimote headtracking vid? )

      Thing is.. they all have problems of their own. Stereoscopic 3D with glasses is simply the most efficient with the least problems at this point in time; but as people have such an aversion to them for aesthetic reasons (see comments regarding 'silly, 'goofy', 'stupid-looking', etc. glasses - sometimes thinly hidden behind other arguments), I do suspect it will remain a niche use.. a niche I'll gladly help fill.

    4. Re:Great, if it scales up. by Nursie · · Score: 1

      Hypothetically -

      You could use a screen that can change it's target zones by some form of facial recognition/eye targeting and some sort of dynamic direction grid thingy...It would have to scan constantly and readjust itself any time someone entered the room.

      Yeah I know, a bit light on details. Possible though, IMHO. May even be easier to use some sort of lasers + mirrors thing and target people's eyes directly.

    5. Re:Great, if it scales up. by sznupi · · Score: 1

      I was kinda hoping for those 3D glasses to become a fashion accessory soon, would be slightly fun ;p

      Would there be much use for the parallax approach? Except in handheld devices perhaps, people wouldn't really like to change their position in relation to the screen to see something "nice" (the other plausible scenario would be screens with ads, etc. in public space, but only when/if it can deal with many pairs of eyes). And even there it translates much better to CGI generated on the fly than to displaying recorded images / cinematographic approach (even more serious in volumetric displays; it's not a coincidence that the only "true" 3D display in Avatar showed what is even in its setting a generated CGI)

      --
      One that hath name thou can not otter
    6. Re:Great, if it scales up. by XaXXon · · Score: 1

      hypothetically this is covered by what I originally said about displaying the images in specific directions - just that doing any type of facial recognition would be a long ways away. Also, can you imagine having to tell people they can't watch TV at your place because your tv only supports 2 simultaneous viewers?

    7. Re:Great, if it scales up. by Teancum · · Score: 1

      You can always set up a true holographic projector... like the stuff imagined in Star Wars.

      The problem with true 3-D of this nature is that it takes a completely different filming process, and of course the bandwidth on such a system is simply insane. And you thought HD video was bandwidth intensive.

      How you accomplish a system like that is not trivial either but it can be done. Some of the systems that have been explored are found with various kinds of volumetric displays. Bandwidth really has been the big obstacle and that is something that due to Moore's Law is now getting within the realm of something doable.

      Otherwise, most other systems are psuedo 3-D and really ought to be called stereographic, not something three dimensional. Stereographic systems date back to the 19th Century, and at least as long as there has been photography of any kind.

    8. Re:Great, if it scales up. by zippthorne · · Score: 1

      You've never heard of a lenticular "hologram?" The effect is dramatic, and even a decade ago was far superior to "9 points".

      And it's cheap, too. Cheap enough to put on a greeting card or DVD box. Or a dramatic 4x3 poster.

      --
      Can you be Even More Awesome?!
    9. Re:Great, if it scales up. by Nursie · · Score: 1

      Yeah, it's a pretty weird idea, to have a limited number of viewers or viewing positions available for a screen. If they could make it display in 2D mode (rather than headache mode) for anyone off the sweet spot that would go some way to mitigate it. But not that far.

      I wasn't disagreeing with your point - 3D stereoscopy cannot just happen by magic. Somehow your left and right eyes need to pick up different images, and short of having polaroid lens implants, your going to need some sort of external technological solution.

    10. Re:Great, if it scales up. by zippthorne · · Score: 1

      Yeah but those people are as boring as the people who put cream and sugar in their coffee. You could buy a B&W TV for a while after color came out, but once they stopped taping in the higher fidelity of true black and white, there wasn't a point to getting one except to demonstrate that you don't really like tv,

      In which case, why own one? Why not just get "people" magazine to keep up with all the stars and shows you've never heard of?

      A big element of the objection to 3D, it seems, is for people to be able to feel superior to others for being able to be entertained by less sophisticated means. To which I have only the following to say: "Ball-in-a-cup."

      --
      Can you be Even More Awesome?!
    11. Re:Great, if it scales up. by Smauler · · Score: 1

      From the first line of the summary : "Toshiba is readying two 3D televisions that can produce images with the illusion of depth but don't require the user to wear glasses". This story has nothing to do with 3D that requires glasses... they've already priced these models, so it seems a little unlikely they're 5 years off. Seriously, I don't quite understand your point...

    12. Re:Great, if it scales up. by Twinbee · · Score: 1

      Well then how can holograms make it work okay? Is that magic?

      --
      Why OpalCalc is the best Windows calc
    13. Re:Great, if it scales up. by Agent0013 · · Score: 1

      There are a limited number of ways of making that happen. You either emit the pictures in different directions resulting in a very small area in which they can be seen properly, or you emit them in all directions and wear glasses to only pick up on the correct one for the corresponding eye.

      There's no magic way to make 3d happen.

      This sounds more like a limited case of imagination rather than limited ways of doing 3D. What if you projected the image onto the retina using lasers. The TV would detect the placement of eyes in pairs and send the two images out to the two eyes that are a pair. It could even detect multiple people and send the same image pairs out the the sets of eyes in the room. They are already detecting eyes with IR for mouse devices and the Nintendo handheld thing, so that isn't out of the question. I'm not saying that this idea is feasible at this time, but I can imagine a way for it to work.

      The current 3D TVs that don't need glasses look crappy to me. They all have artifacts that mess up the image. It is like looking at the animated stickers that have the verticle ridges on them. As the image changes from one frame to the next, you get a portion where you see part of one image and a part of the other. The picture gets cut in half there. The 3D TVs do the same thing if you move your head.

      --

      -- ssoorrrryy,, dduupplleexx sswwiittcchh oonn.. -Quote found on actual fortune cookie.
    14. Re:Great, if it scales up. by MikeBabcock · · Score: 1

      Maybe you should go look at a Nintendo 3DS as soon as they become available.

      The hologram on your Windows CD is a good start to "3D without glasses" as well.

      --
      - Michael T. Babcock (Yes, I blog)
    15. Re:Great, if it scales up. by Animaether · · Score: 1

      Well, personally I think the aesthetic thing is hogwash... sure, there will be the cheap cardboard things, just as there will be the rather bulky ones required for current shutter glasses... but the RealD glasses I get at the theater now are already reasonably good looking.. sure, they're not Oakleys or RayBans or whatever is 'in' these days in the sunglasses market.. but I've seen worse on some fashionista's faces. The best part, at least where it concerns polarization, is that this could be added to practically any (sun)glasses.

      As far as parallax goes.. absolutely! Keep in mind that implied with this is a sufficient number of viewing angles to give a smooth progression as you move your head (at the moment, that means you're likely to be limited to real-time generated content - which could be processed from stereo pairs to an extent) and even a small movement of your head is going to give that '3D' illusion by way of changes in parallax and surface appearance (wet surfaces, oily skn, reflections in eyes, etc.). Although I don't think people would be bobbing their head from side-to-side to get this effect continually, it is present even with just subtle head motions.

    16. Re:Great, if it scales up. by yurtinus · · Score: 1

      Have you seen what they try to pass off as ball in a cup games these days? I saw one which was injection molded - string, ball, and everything - in one shot! Ball in a cup is already a damn challenging game, now throw in a string which exerts noticeable force on the ball in unpredictable directions! Modern technology just ruins EVERYTHING! I'm gonna go dig a hole with a stick.

      --
      +1 Disagree
  11. Don't get excited by Lucas123 · · Score: 5, Informative

    I was at a Toshiba media event earlier this year and they were very clear that this generation of glassless screens have horrible fields of view and are only good for advertising in public places like airports where, by walking by them, you'll get the 3D effect. It's almost analogous to the old 3D baseball cards where you'd move them and get the illusion of depth.

    1. Re:Don't get excited by thebes · · Score: 2, Insightful

      So, like the Jaws add in Back to the Future....?

    2. Re:Don't get excited by hotfireball · · Score: 1

      I was at a Toshiba media event earlier this year and they were very clear that this generation of glassless screens have horrible fields of view and are only good for advertising in public places like airports where, by walking by them, you'll get the 3D effect. It's almost analogous to the old 3D baseball cards where you'd move them and get the illusion of depth

      Actually, we already have glasses-free 3D monitors here in Tokyo. Quality is that awful: it looks worse than old tube analog screen, while connected to a digital TV channel! You can not watch this for long, after you experienced 2D high vision digital TV. Moreover, this is all we know is still not a real 3D like you would get with a holography where object can be actually viewed from the various angles. But just a *flat* layers in depth.

      Summarizing it, 3D is not near future.

    3. Re:Don't get excited by clickety6 · · Score: 1

      Lenticular lenses were what gave those cards the feeling of depth.

      --
      ----------------------------------- My Other Sig Is Hilarious -----------------------------------
    4. Re:Don't get excited by Timmmm · · Score: 1

      It's almost analogous to the old 3D baseball cards where you'd move them and get the illusion of depth.

      It's *exactly* like that, except instead of having several (say 5) different views, you only have two - left and right. And the small 'field of view' is a FUNDAMENTAL LIMITATION of glasses-free stereoscopic TV (unless it has head-tracking or something fancy like that).

      I wish slashdot, engadget, and so on would learn that.

      I made a diagram to make it clearer, if you don't understand: http://concentriclivers.com/misc/3dtv.pdf

    5. Re:Don't get excited by Anonymous Coward · · Score: 0

      Yeah, I was wondering about that. I frequent Shenzhen Airport and it has had 3D screens for a few years now. Every time I stand in line for security I end up staring at the few 3D commercials it runs. It works quite well, from a standing-in-line point of view anyway, so every time I read about a new tech I wonder what the fuzz is about when this already exists?

      There seems to be a lot of blahblah every time 3D comes up, but I rarely manage to find out what has actually improved. Is it because too few of us actually have 3D to make any kind of meaningful comparison?

    6. Re:Don't get excited by Anonymous Coward · · Score: 0

      advertising in public places

      So now advertisers have the medium necessary to bug the crap out of me in three dimensions? Fuck!

    7. Re:Don't get excited by lennier · · Score: 1

      3D movies and multiple sequels, right on time.

      Tacky 80s fashion revival, also check.

      Time to hurry up on those hover conversions. Only five years left!

      --
      You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
    8. Re:Don't get excited by Anonymous Coward · · Score: 0

      Even worse, four. Hint: time is also a dimension.

  12. Yeah... by Anonymous Coward · · Score: 0

    When I was a kid, I used to want 3D TV, but only for one purpose: watching football.

    I thought it'd be great to be able to have a projection of the play in the room, and be able to do an instant replay and walk around all the players, etc. Of course the technology for that's nowhere near close, but I can't imagine any other reason to have 3D TV. Every other type of program I've watched has been fine in 2D, and I've never thought they would be enhanced with 3D.

    I've seen 3D movies and while they're a slightly amusing novelty, I don't care about them. Give me 3D sports that I can walk through as though they're in the room, and I'll be happy. Other than that, I just don't care.

    1. Re:Yeah... by Yvan256 · · Score: 2, Funny

      Give me 3D sports that I can walk through as though they're in the room, and I'll be happy.

      It's called playing sports.

    2. Re:Yeah... by Anonymous Coward · · Score: 2, Insightful

      No, it's really not.

      But I understand you're just trying to make a witty comment. Good try! With practice you'll get it.

    3. Re:Yeah... by Yvan256 · · Score: 1

      It's called playing sports.

    4. Re:Yeah... by DeathElk · · Score: 1

      1 x Internets for you, good sir. [cleans monitor]

    5. Re:Yeah... by MikeBabcock · · Score: 1

      Why do you want a game that's limited by the size of your room?

      --
      - Michael T. Babcock (Yes, I blog)
  13. Awesome! :) by youn · · Score: 1

    next step, remove the TV itself... then move on to invent a machine that can view the future, trying to save the world's destiny with a simple envelope

    --
    Never antropomorphize computers, they do not like that :p
  14. Great for 3D modelers by foniksonik · · Score: 1

    These will be great for those whose job it is to create 3D models for games, movies, ads, etc. A perfect tool for easily visualizing your creation without having to put on glasses to have a good look. Great for engineers and architects as well.

    --
    A fool throws a stone into a well and a thousand sages can not remove it.
    1. Re:Great for 3D modelers by Bobakitoo · · Score: 1

      Indeed, this will be awesome as a computer screen where the user dont move as much. Not so good as a television tho. I think they will soon realise this and make computer monitor insted of tv no body watch anyway.

    2. Re:Great for 3D modelers by Anonymous Coward · · Score: 0

      As a 3d artist I can assure you that we've been getting by just fine by rotating the camera around as we work on the model. This technology would be entertaining but far from essential.

    3. Re:Great for 3D modelers by shibashaba · · Score: 1

      They've had that for years, they call them stereo monitors. Requires special software and video cards though.

      --
      ---------- Open Source is capitalism applied to IP.
  15. 3D Parallax Barriers by sonicmerlin · · Score: 2, Informative

    Like the Nintendo 3DS, this will require that you look directly at the screen to see the 3D effect. Anyone looking at the screen from an angle will not see the effect.

    This of course makes it kind of useless as a TV, but I think it's perfect as a computer monitor. Just a bit too expensive.

    1. Re:3D Parallax Barriers by Yvan256 · · Score: 4, Funny

      Like the Nintendo 3DS, this will require that you look directly at the screen to see the 3D effect.

      Wait, so if I look at my feet instead of the screen, I won't see the 3D effect? What a rip-off!

    2. Re:3D Parallax Barriers by oldhack · · Score: 2, Funny

      Not their fault that you've got flat feet.

      --
      Fuck systemd. Fuck Redhat. Fuck Soylent, too. Wait, scratch the last one.
    3. Re:3D Parallax Barriers by hotfireball · · Score: 1

      We have these monitors already. Quality is very bad yet. Like you would watch 320x200 analog TV on 21 inch screen. :-)

    4. Re:3D Parallax Barriers by Anonymous Coward · · Score: 0

      Like the Nintendo 3DS, this will require that you look directly at the screen to see the 3D effect. Anyone looking at the screen from an angle will not see the effect.

      This of course makes it kind of useless as a TV, but I think it's perfect as a computer monitor. Just a bit too expensive.

      Uhh, no. This technology is entirely different. Unlike the 3DS, this technology uses lenses on top of the LCD to redirect the direction of the light, resulting in a very large viewing angle. I have seen this technology at work at Calit2 at UC San Diego. You can walk by the display and the 3D effect is fully preserved, although there are certain transition angles. It is, in effect, a lenticular TV.

      Mod parent down.

    5. Re:3D Parallax Barriers by the+entropy · · Score: 1

      From TFA which you so obviously didn't read:

      [...]The nine lenses split light from each bank of pixels and send it to nine points in front of the TV

      If the viewer sits in one of these sweet spots they get the 3D illusion.

      The nine spots should enable several family members to watch a 3D image at the same time.[...]

    6. Re:3D Parallax Barriers by Anonymous Coward · · Score: 0

      This is false. These displays have nine "sweet spots" where you will be able to see the 3D image. So you don't have to be head-on, but there are definitely limitations on where you can sit. If you are in between the sweet spots, the image will be slightly blurry, and you won't get the 3D effect until you move back into position.

    7. Re:3D Parallax Barriers by Anonymous Coward · · Score: 0

      Wait, so if I look at my feet instead of the screen, I won't see the 3D effect? What a rip-off!

      Typical slashdotter. Always looking at his feet.

  16. Microsoft's 3d Tech by flowwolf · · Score: 1

    This tech, as mentioned in the comments already, is simply shifting the inconvenience from wearing glasses to staying still. Microsoft has come up with a prototype of 3D displays with head tracking technology, and a lens that can shift exactly which direction the light is seen from.

    http://bit.ly/MS3ddisplay

    1. Re:Microsoft's 3d Tech by 93+Escort+Wagon · · Score: 1

      Microsoft has come up with a prototype of 3D displays with head tracking technology, and a lens that can shift exactly which direction the light is seen from.

      Yup - it's called a hat.

      --
      #DeleteChrome
    2. Re:Microsoft's 3d Tech by delinear · · Score: 1

      I don't understand how that works if there are multiple people watching the screen (as in the TV situation), although I can see obvious benefits where you can be reasonably sure there's only one viewer (i.e. PC gaming).

    3. Re:Microsoft's 3d Tech by Jackie_Chan_Fan · · Score: 1

      HAHAHAHAHAHA Nothing like a good hat joke.

      Actually this lens thing seems like it would only work for one person, and not multiple viewers.

      So wearing two hats would probably cause your 3D tv to explode from confusion

    4. Re:Microsoft's 3d Tech by flowwolf · · Score: 1

      it scales in the refresh rate. at 240hz, it can deliver 3d at 60hz to 4 people

  17. Stereoscopic, Not 3D by Junior+J.+Junior+III · · Score: 1

    Unless you can walk around it and see it from all sides, it's not 3D. What we're talking about is stereoscopic 2D.

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
    1. Re:Stereoscopic, Not 3D by Anonymous Coward · · Score: 0

      Thank you, professor. Now try shouting this from a taller mountain.

    2. Re:Stereoscopic, Not 3D by paul248 · · Score: 1

      You're technically correct, but the mob has spoken. Just call your 3D "holographic" and get on with your life.

    3. Re:Stereoscopic, Not 3D by Martze · · Score: 1

      3D has been used to describe wireframe rendering, polygon rendering, parallax, and about a dozen different technologies. Every time display technology improves, they're going to call it 3D. The term is so overloaded as to be meaningless. I still remember Sony saying the PS3 was going to be 4D with a straight face. That's the sort of ludicrous irony that makes the situation bearable to me.

  18. Fail. by Anonymous Coward · · Score: 0

    Who wants a 12" or 20" TV these days?

    1. Re:Fail. by hotfireball · · Score: 1

      Me.

  19. So? by FatdogHaiku · · Score: 1

    I was using Google Earth yesterday and I noticed that if I gave some spin to the landscape (i.e. make it "coast" in a given direction) I was getting a stunning 3d effect as the landscape (Arizona mountains) scrolled below my view...
    Start at Lat. 35 2'37.26"N Long. 11419'6.20"W, Eye Alt. just under 8000 ft.
    Give Google Earth just the slightest "nudge" upwards so you scroll slowly south. The model has to coast on it's own to see the 3D.
    For just using photos it's an amazing effect.

    --
    You have the right to remain sentient. If you give up the right to remain sentient, you will be elected to public office
  20. Request to the TV/Monitors industry. by Anonymous Coward · · Score: 0

    Stop focusing on the 3D wishwash and please manufacture cheap and affordable low latency screens. And no the advertised 2(0)ms 5(0)ms now mainstream products are not good, they still blur/ghost the image very much.

    The loss of crisp and details on the image is still absurd, you cant play a simple sidescrolling game or scroll text without the image turning into an agravating and stressfull eye exposure in a short to long term use.
    And the more detailed the image is, the worse and more easily apparent how poor quality your products are.

    Untill then, i won't bother even considering buying anything 3D. Actually, even after that.

    1. Re:Request to the TV/Monitors industry. by caitsith01 · · Score: 1

      Stop focusing on the 3D wishwash and please manufacture cheap and affordable low latency screens. And no the advertised 2(0)ms 5(0)ms now mainstream products are not good, they still blur/ghost the image very much.

      The loss of crisp and details on the image is still absurd, you cant play a simple sidescrolling game or scroll text without the image turning into an agravating and stressfull eye exposure in a short to long term use.
      And the more detailed the image is, the worse and more easily apparent how poor quality your products are.

      Untill then, i won't bother even considering buying anything 3D. Actually, even after that.

      Maybe you should actually do some research. Then you would discover that such products actually exist.

      On my PC I have a 24" Benq LCD. It's colour reproduction is not up to publishing/pro-photographer standards, but as to your requirements it was "cheap and affordable" (a couple of hundred bucks from memory) and very, very low latency. I play plenty of games, including action games and even side-scrollers (via emulators) and they look fantastic. I have never noticed any ghosting/blur whatsoever.

      As a TV I have a Panasonic plasma. I watch a fair bit of sport and a lot of movies, so I specifically sought something which had good blacks, good colour reproduction and could handle fast movement. A half-decent plasma will do all of these things. I don't know what you call "cheap" but this was about Australian $1500 for a 42" screen about four years ago. I consider it excellent value so far. Compared to what you could buy even 10 years ago its absolutely stunning - I remember forking out nearly $2000 for a 68cm flat screen Sony CRT in about 2001, which looked great at the time but looks horrible by comparison to the plasma now.

      I kind of agree with you about the focus on 3D TVs, but it's not right to complain about a lack of cheap, good TVs and monitors.

      --
      Read Pynchon.
    2. Re:Request to the TV/Monitors industry. by Anonymous Coward · · Score: 0

      Im sorry then i do not trust your ability to see the flaws in image latency in even the most expensive hardware.

      All the 2(0)ms TV's/monitores i'v tested still suffer from blurriness and its mostly noticiable in detailed images, it is however getting a bit harder to notice on simple smooth images based in heavy gradient usage textures/backgrounds as there is not enough abrupt change in color in concentrated areas to exemplify.

      A simple test of slowly dragging a text up/down(almost non-existent) or to notice even easier sideways/horizontaly will still show regular text turning into smudged bolded words.
      And if you try playing high detailed (no cell shaded, simple gradient smooth textures/shaders that make the screen look good) together with fast paced games(i know what motion blur is, and it is always off thank you) with rich textures it is easily shown the really poor image quality LCD/TFT screens still have, in all ranges!

      And ironicly so far only those niche atm screens with 120hz that support 3D can diminish the side effects of ghosting by somewhat bruteforcing the refreshing rate, but the spikes in brightness and color are still there.

  21. Different perspectives by LongearedBat · · Score: 1

    Perhaps stereovision works better for some people than it does for others.
    My father and I definately appreciate 3D, while my girlfriend gets nothing out of it. To her, everything looks fake when in 3D.

    That said, I can understand the common sentiment that all it adds to movies is novelty. Perhaps now, yes, while the technology is young. That's always the case with new tech (if 3D can be considered new).
    But in a few years time, when the novelty has worn off and people have more experience playing with 3D as a medium, perhaps then we will start seeing more sensible and practical use of 3D.

    In gaming, stereoscopic 3D is definately much better than monoscopic 3D. There's just no contest.
    In my experience, one can estimate distances and thus timing better, objects have proper shape causing objects and tunnels to no longer be camouflaged by clusters of bitmaps, etc.

    I guess we'll see how it turns out (pun unintended).

    1. Re:Different perspectives by Vegeta99 · · Score: 1

      You're correct. I have "strabismic amblyopia" - a lazy eye that was not corrected in time. It means my eyes are straight (well, most of the time). Unfortunately, by the time it was correctly fixed, my brain had decided that one eye would be the "correct" eye, and the other not-so-correct. As such, even though my eyesight is corrected to 20/20 in both eyes, perception in the right is not good.

      The best way to explain it is that my right eye is "dumb" - If I close my right eye and drive, everything is hunky-dory. However, if I close my left and use my right, it is much more difficult to drive, even though I can see 20/20 in that eye.

      Because of this, stereoscopic vision is affected. I do have depth perception, but it's not good. It certainly doesn't affect me in daily life, but 3D movies aren't as "exciting" as they are to others, and I can't catch a ball to save my life.

      For me, it was because one eye had a muscle problem. However, one can end up with the same symptoms if, at an early age, one eye had significantly worse vision than the other. It can be corrected. I had to wear a patch as a kid, and would rip it off as soon as my mother was out of sight. It can even be corrected the same way as an adult, but it takes longer. Not only that, but it would be debilitating - until my brain re-learned to use my right eye equally, I would be a danger on the road!

    2. Re:Different perspectives by Vegeta99 · · Score: 1

      I guess my first sentence was kind of wrong. My eyes are now straight. They were not so for a few years after my birth, caused by a muscular or neurological defect, and by the time it was fully corrected, my brain had decided that my right eye's image was wrong, thus giving me clear, non-doubled vision. Like I said, that eye functions just fine now, there's just a lot of, well "packet loss" on that eye. I get a clear, crisp image in that eye. It's hard to explain, but it's like looking at an image through a telescope versus seeing it up close.

  22. Maybe it's not a fad but some practical joke? by sznupi · · Score: 1

    What's really telling - Avatar had some in-setting "analogue print" photos. On a fridge (a better one, sure - one with a window, I'd like to see some consumer ones like that - but still a fridge). And the only screen really utilising 3D, in the setting of the film, never displayed recorded images, just (in setting) CGI imagery. Almost a parody of itself.

    Would be hilarious if Cameron largely tries to push cheap 3D tech for some other purpose (doesn't he have physics background? Many research disciplines should benefit, especially some "cool" or those revving up recently; also general info/educational purpose...), but knows what is the only way to get the industry onboard.

    Other than that - 3D photography is just a few years younger from "normal" one, with good effect achievable for around 150 years...and hardly anybody cares. Aside from cases where stereoscopy should introduce some actually useful info, "3D" films seem to add mostly another imperfect way of seeing depth information...one which might essentially fight at times with another system of interpratation our brains are already using.

    Plus from what I see, a semi-darkened room and decent projector seems to give the nicest feel to a lot of people... (maybe that's conditioning, maybe not) Now, only for some decent LED ones to show up...

    --
    One that hath name thou can not otter
    1. Re:Maybe it's not a fad but some practical joke? by operagost · · Score: 1

      What's really telling - Avatar had some in-setting "analogue print" photos. On a fridge (a better one, sure - one with a window, I'd like to see some consumer ones like that - but still a fridge). And the only screen really utilising 3D, in the setting of the film, never displayed recorded images, just (in setting) CGI imagery. Almost a parody of itself.

      I tried running this through babelfish without success. Avatar has analogue prints on a fridge? And the live action isn't in 3D?

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    2. Re:Maybe it's not a fad but some practical joke? by sznupi · · Score: 1

      Ehh, was it so long after you've last seen '"analogue print" photos'? You know, a rectangular piece of photographic paper, permanently displaying a photograph. Often kept in purpose-made albums, though people like to also put them on refrigerators. As happened in Avatar (fridge in the small camp); what was virtually the only type of photograph in that world. Similarly with displays (not "live action") or video recordings in the setting - they are basically "2D" for all intents and purposes; the only really "3D" display, in setting, shows CGI (the volumetric map display).

      For all the advanced tech in that movie (interstellar travel, hibernation, insane energy densities, neuroimaging & "neurolinking", far improved materials science, etc.), the display technology is quite primitive - barely surpassing what we already have, partly inferior to what the premiere of Avatar promoted, and almost certainly will be surpassed by real world technology far before any significant numbers of humans venture outside of Earth orbit (where was something as basic, straightforward and probably doable quite soon as, say, contact lenses giving augmented view of the world? A spiced up HUD, basically) - c'mon, science fiction films were better than that for a long time (having volumetric recordings of characters or even communication systems of such type, for example).

      --
      One that hath name thou can not otter
  23. Well, by Black+Parrot · · Score: 1

    This splits light from the screen and sends it to nine points in front of the TV.

    What if you only have eight eyes?

    --
    Sheesh, evil *and* a jerk. -- Jade
  24. Nine "sweet spots" by naturaverl · · Score: 1
    From TFA: "The nine spots should enable several family members to watch a 3D image at the same time."

    Is it just me, or does the thought of nine people crowding around a 12" screen seem a little absurd?

    1. Re:Nine "sweet spots" by rts008 · · Score: 1

      Well, I guess it depends on how 'close' the family is. ;-)

      Ahem...anyway, I don't see a 12" display being useful beyond a personal/portable media device.
      At 20", it's finally entering the desktop monitor range. It will have to get bigger and cheaper before most people will invest in one these for the home TV.

      --
      Down With Slashdot BETA!!! I've been around the corner and seen the oliphant; you can only abuse me from your perspecti
  25. Sound's like a lenticular lens. by Rothron+the+Wise · · Score: 1

    Lenticular lens 3D is pretty awful to look at, with artefacts galore. I'd wanna see this TV before I buy.

    --
    A witty .sig proves nothing
  26. Philips is selling glassless 3D since years by rastan · · Score: 1
    --
    Understanding is a three-edged sword. --Kosh
    1. Re:Philips is selling glassless 3D since years by The+Ribena+Kid · · Score: 1

      Yes, I've seen one of the Philips sets a couple of years ago. It worked quite well and could be viewed from a variety of angles. You still get the 3D effect even if you're not in the sweet spots, however there is a tearing down the middle of the screen where two stereoscopic images get mixed up. Moving slightly (a few cm's) to one side fixes that though.

      One problem I did find was that I started getting a headache after about 15 mins, I'm guessing this is to do with the images being a fixed focal length (the screen) while objects in the images appeared to be at different distances. Maybe it's something you'll just get used to if you keep watching.

      The other problem with this sort of set is that it doesn't work for everyone. I know several people that could not see the 3D due to slight defects in their vision (e.g. slightly cross-eyed, lazy eye, etc.). Their vision defects were enough to stop the stereoscopic effect working.

  27. Eyeglasses ? by Anonymous Coward · · Score: 0

    This must be the first TV to wear eyeglasses.

  28. not a 3d hater by Anonymous Coward · · Score: 0

    I guess I am one of the few NOT to hate on 3D? What I would like though is for my movie theatres to stop f*cking charging me an extra $4 for a pair of 3D glasses, when ive already got a dozen pairs of them at home. I never dump them in the box, why so they can be thrown out / recycled? I can recycle them myself with 0% energy. While you are at it, maybe you can not charge me $17 for a drink, popcorn and candy. I welcome 3D in the home, it will save me alot of money.

  29. Simple Solution: by Anonymous Coward · · Score: 0

    Vertical couch!

  30. Beaten to it by Fark?! by Type44Q · · Score: 1

    Getting slow in your old age, Slashdot? ;p