I remember that Hash cost only $200 dollars, which is a great price, compared to 3DMAX or even Lightwave. And hopefully it will give some reall compitition to Blender. Not being open source I see is a reall problem with Blender. Not because I can't make some funky change, but becuase with blender you don't even have the file format specs, not to mention plug-ins specs.
Open source modellers seam to be duplicating effort. I look and look, and mean like all last week, but I can't find one that is a complete 3D solution, or even one that provides character animation abilities. If I am wrong, and you have tried one that works, please reply. I might even try working on one that looks like it is or was going somewhere.
I just tried this for the calculator, and your right, it is resizable. Howver, using icewm, all dialog boxes that i can remember cannat be resized, and even a tetris game can't be resized (wish it could, its too big at 800x600).
Well, the whole 3D argument is weak. With 3dfx cards supported, what else do you need for a gamming card? In the windows world, which has lots of games, you have game makers ignoring OpenGL and Direct3D, and doing GLIDE only games. Now if they do that, what is the problem with porting/making a game for Linux?
Question, how good are those force feedback controllers? Are they any better than the ones for the PlayStation or N64?
"Different for the sake of being different." Thats about some guy wearing funny clothes. So what? The only thing you need of his to run gnome is esound. You can use WindowMaker, or better yet icewm for the window manager.
Anyway, Gnome uses lots of ideas from other desktop envirements, like the pager, Baboon (modeled after OLE2), a panel like KDE's, and a defualt look and feel for apps that makes them look a lot like windows. How about some examples of "Different for the sake of being different" in gnome.
The registry is text based, so it should be better than windows. Also, I am sure your system will still have all the individual(sp?)/etc/* and dotfiles. Also, it's settings aren't cryptic like HKEY_SYSTEM_LOCAL_UGG, key, binary jive.
Just from the screenshot (which isn't a very fair method to judge something like this), I'd say it doesn't do much more than the GNOME or KDE control-centers already do.
Both use QT/GDK as a platform dependent layer, so all they need to do is change those , and they "should" work on the next big thing (berlin?). At least if the basic system is still a Unix.
This was announced on the GNOME front page, the first news item on Wednesday. It was planned for yesterday (the move) I think, but it was announced at least on the gnome-mailing list that it would be done for a few hours today instead.
I remember that Hash cost only $200 dollars, which is a great price, compared to 3DMAX or even Lightwave. And hopefully it will give some reall compitition to Blender. Not being open source I see is a reall problem with Blender. Not because I can't make some funky change, but becuase with blender you don't even have the file format specs, not to mention plug-ins specs.
Open source modellers seam to be duplicating effort. I look and look, and mean like all last week, but I can't find one that is a complete 3D solution, or even one that provides character animation abilities. If I am wrong, and you have tried one that works, please reply. I might even try working on one that looks like it is or was going somewhere.
I just tried this for the calculator, and your right, it is resizable. Howver, using icewm, all dialog boxes that i can remember cannat be resized, and even a tetris game can't be resized (wish it could, its too big at 800x600).
You make games? Wow.
Well, the whole 3D argument is weak. With 3dfx cards supported, what else do you need for a gamming card? In the windows world, which has lots of games, you have game makers ignoring OpenGL and Direct3D, and doing GLIDE only games. Now if they
do that, what is the problem with porting/making a game for Linux?
Question, how good are those force feedback controllers? Are they any better than the ones for the PlayStation or N64?
MpegTV is great, but, I am having problems with larger Mpeg files with sound. But with most MPegs, its fine.
It sounds as if they talked about you. I mean, you really seam mad about this. Don't take things like this so personally.
By the way, this article is over a month old.
ftp://sod.res.cmu.edu/mirror/ftp.gnome.org
I just got it from this US mirror.
"Different for the sake of being different."
Thats about some guy wearing funny clothes. So what? The only thing you need of his to run gnome is esound. You can use WindowMaker, or better yet icewm for the window manager.
Anyway, Gnome uses lots of ideas from other desktop envirements, like the pager, Baboon (modeled after OLE2), a panel like KDE's, and a defualt look and feel for apps that makes them look a lot like windows. How about some examples of "Different for the sake of being different" in gnome.
It was less stable, but a lot more functional.
Supported window managers, desktop icons, themes, more junk in the control-center, taskbar....
The registry is text based, so it should be better than windows. Also, I am sure your system will still have all the individual(sp?) /etc/* and dotfiles. Also, it's settings aren't cryptic like HKEY_SYSTEM_LOCAL_UGG, key, binary jive.
Just from the screenshot (which isn't a very fair method to judge something like this), I'd say it doesn't do much more than the GNOME or KDE control-centers already do.
Both use QT/GDK as a platform dependent layer, so all they need to do is change those , and they "should" work on the next big thing (berlin?). At least if the basic system is still a Unix.
This was announced on the GNOME front page, the first news item on Wednesday. It was planned for yesterday (the move) I think, but it was announced at least on the gnome-mailing list that it would be done for a few hours today instead.