It didnt make an atempt to follow the manga except for use of some set pieces and characters.
Which they had to since the Akira manga is about 3000 pages.
Compare this with the Ghost in the shell manga, which is about 260 pages, of which roughly 100 pages where used for the anime.
Which explains the somewhat hard to follow plot/story of the Akira anime, and the insight/understanding which follows in reading the manga and then re-watching of the Akira anime.
You are completely missing the point. I suspect you have bever actually *gamed* in your life.
Actually I have gamed for 15+ years, so I do have some experience.
A MMORPG is missing the one thing to make the game complete: a DM.
Some MUDs do have GMs.
A DM creates an adventure and takes care of his players. A DM challenges, interacts, and responds. A DM shift on the fly, takes over the reactuon of NPC's and anticipates where he can and fudges where he can't. A great DM can do htis on the fly without you even noticing he has done so.
Being a GM myself, I fully agree with you.
It is this interaction which makes a limited group game infinitely better than a MMORPG which must necessarily be scripted & non-interactive. By it's design it is limted to hack and slash. A MMORPG inevitably degenertate into a *seize the treasure* focus, because it is inherent ot its design.
This is where you make the wrong conclusion, some of the long lived MUDs (and some new ones) are far from the Montyhaul type gaming, and only award exp/points for puzles solved. Some of them are almost pure RPG (in the real sense of the word). If your above statement is taken too mean only graphic and the most well known MUDs (like UO, EQ, D2 and Linage) you are right, they are mostly nothing more than hack-n-slash/ powermonger games.
MMORPG *aren't* RPG's at all. NWN is the first such game with the potential to actually be one.
NWN would be a CRPG and not RPG, the difference being that CRPG limits your options of how you can play and interact with others and the world. For a computer game to be a real RPG, the only restrictions would be physics and/or the magical nature of the game world (and what the GM will allow, ie no newbies playing 20th level Dragons, for exsampel). But NWN can give a feeling of a RPG, which I think they have achived from what I have seen so far.
The sad thing is that you didn't think of this yourself.
Not much to say than, read what I have written above. MUDs apparently covers a big spectrum than you are familiar with.
Evercrack players are getting a pale imitation of the real thing. What makes it sad is that they don't know any better.
I can only agree, my venture into the EQ world was very short indeed. I am glad that I tried it with a friend account.
--Yes, my spelling is poor, but then English is my third language--
From the UFAQ: Since NWN is area based, how large of an area will we be able to create? (Scott Greig - official message board) A 32x32 area is freeking huge. Thats about 25.3 acres. If you played Baldur's gate, then the largest areas were equivalent to a 16x16 area and one of the Baludr's gate city areas was the size of a 12x12.
Okay size, but still too limited compared to other online games (NWN is not a MUD as such, but a MP game), one can hope a later release/upgrade/patch will allow larger areas.
If your ISP allow hosting, I really can not think of a reason not to do it.
And the bandwidth usage depends on the information on the server (or lack thereoff), if you cut off web-bots/spiders, you are more sure of the low bandwith usage.
The best thing with doing it yourself, besides the satifaction, is you can have the server running exactly how you want it:)
Particles at the speed can be considered as having all their mass converted into energy. But then the velocity is known, only the position is difficult to meassure.
You are teached that Nature is not reputable? What an odd subject...
Heisenbergs uncertainy principle states that the measurement of velocity and position of a particle can only be known within a certain limit. It is possible to know one parameter very preceise at the expence of the other parameter. To be more exact
Planck's constant = position * velocity * mass of particle
It is quite easy, start by what you want the weather station to do.
Then start looking hardware which can be connected to a computer or a microprocessor, e.i. things like wind speed/direction. Other things you can build cheap without loss of precision, f.ex. temperature sensors for $2-4.
Do one agree to the EULA when purchasing a computer with MSW pre-installed?
If not, then you are free to sue, this is prb the vendor. But at least they become aware of the problem. Their respond is likely to be a purchase EULA, which mean Joe SixPack might notice that MSW have some faults, and might reconsider the deal and their emplications.
"Who do you sue if the next version of Linux breaks some commitment?"
MS have in their EULA (?) made it clear that you can not sue MS over any damage resulting from use of their software.
Quite an odd thing to put in their FUD, since it expose a weakness in their own reliability and ways to deal with, or rather lack thereoff.
Several things strike me as odd about this "news" (2nd article) and the first article which spawned it.
-"Siemens assured us that the thermal protection circuitry is definitely working on their motherboard." (1st article)
Well, it did not work anyway, whoops. And therefore AMD must be at fault here?
-"We rushed to the telephone to confer with Siemens. The engineers assured us that what we had seen was for real. The thermal diode of Palomino is unable to react quickly enough. Only 1 degree/s is what the thermal diode is able to handle." (1st article)
Okay, they check with Siemens. Why not have a chat with AMD? If the thermal diode can only work this slow, why can the AMD engineers make a working shutdown with a common electrical component?
-"AMD showed us how all Palomino CPUs could be protected against overheating with relatively little effort." (2nd article)
Wonder why Siemens could not make this? They where the ones who claimed that the MB would protect againt meltdown, and that it worked. AMD said that the thermal diode worked. And showed it on a modified MB, which have no protection from the start.
THG is making a big fuss, about a somewhat minor problem. And THG was too biased against AMD, I can only hope I was biased enough the other way;)
And what is up with this "We saved the hardware manufactors and you" theme in the 2nd article?
Are they losing commercial revenue?
I have nothing against ads. As long as they stay out of the context of what I am reading. Banners at the top of the page are ok, but in the text is just plain annoying.
I think TV would have been better without ads, most of the channels with commercials interrupt the flow of the program/movie. The programs which tend to build the show around ad breaks, are even worse.
I gave my television set away a couple of years ago, I found TV to be a waste of my time, and I have never regretted it. And no I don't have a radio either. I can find what I need to know on the Internet, and the occasionally newspaper.
It didnt make an atempt to follow the manga except for use of some set pieces and characters.
Which they had to since the Akira manga is about 3000 pages.
Compare this with the Ghost in the shell manga, which is about 260 pages, of which roughly 100 pages where used for the anime.
Which explains the somewhat hard to follow plot/story of the Akira anime, and the insight/understanding which follows in reading the manga and then re-watching of the Akira anime.
The OS is so hard to learn that it's taken these people all the 3 years Linux has been around to just get the basics.
Linux was started in 1991 (version 0.01), so it is a bit older than 3 years.
Remember learning Windows in 2 hours?
You are comparing apples and oranges.
MS Windows is the user interface to the MS OS.
Linux is an OS, not a GUI.
You are completely missing the point. I suspect you have bever actually *gamed* in your life.
Actually I have gamed for 15+ years, so I do have some experience.
A MMORPG is missing the one thing to make the game complete: a DM.
Some MUDs do have GMs.
A DM creates an adventure and takes care of his players. A DM challenges, interacts, and responds. A DM shift on the fly, takes over the reactuon of NPC's and anticipates where he can and fudges where he can't. A great DM can do htis on the fly without you even noticing he has done so.
Being a GM myself, I fully agree with you.
It is this interaction which makes a limited group game infinitely better than a MMORPG which must necessarily be scripted & non-interactive. By it's design it is limted to hack and slash. A MMORPG inevitably degenertate into a *seize the treasure* focus, because it is inherent ot its design.
This is where you make the wrong conclusion, some of the long lived MUDs (and some new ones) are far from the Montyhaul type gaming, and only award exp/points for puzles solved. Some of them are almost pure RPG (in the real sense of the word).
If your above statement is taken too mean only graphic and the most well known MUDs (like UO, EQ, D2 and Linage) you are right, they are mostly nothing more than hack-n-slash/ powermonger games.
MMORPG *aren't* RPG's at all. NWN is the first such game with the potential to actually be one.
NWN would be a CRPG and not RPG, the difference being that CRPG limits your options of how you can play and interact with others and the world. For a computer game to be a real RPG, the only restrictions would be physics and/or the magical nature of the game world (and what the GM will allow, ie no newbies playing 20th level Dragons, for exsampel). But NWN can give a feeling of a RPG, which I think they have achived from what I have seen so far.
The sad thing is that you didn't think of this yourself.
Not much to say than, read what I have written above. MUDs apparently covers a big spectrum than you are familiar with.
Evercrack players are getting a pale imitation of the real thing. What makes it sad is that they don't know any better.
I can only agree, my venture into the EQ world was very short indeed. I am glad that I tried it with a friend account.
--Yes, my spelling is poor, but then English is my third language--
From the UFAQ:
Since NWN is area based, how large of an area will we be able to create?
(Scott Greig - official message board)
A 32x32 area is freeking huge. Thats about 25.3 acres. If you played Baldur's gate, then the largest areas were equivalent to a 16x16 area and one of the Baludr's gate city areas was the size of a 12x12.
Okay size, but still too limited compared to other online games (NWN is not a MUD as such, but a MP game), one can hope a later release/upgrade/patch will allow larger areas.
You compare a good game with a bad game, and the good game "wins", why am I not surprised. Try to compare two good games.
Take f.ex. Gothic (which have both swimming and climbing). Or even Ultima Underworld 1 or 2 (still impressive games, IMHO), which have swimming.
But then I found BG1+2 to be hack-n-slash/powermonger games, so I am biased in that respect.
Maximum of 64 players.
And the "levels" are of a similar type found in most FPS, ie. limited in size, whith some kind of portal between each "level".
As Pac Man, Mickey Mouse (shadow) and some less know figures makes brief aperances in the movie :)
If your ISP allow hosting, I really can not think of a reason not to do it.
:)
And the bandwidth usage depends on the information on the server (or lack thereoff), if you cut off web-bots/spiders, you are more sure of the low bandwith usage.
The best thing with doing it yourself, besides the satifaction, is you can have the server running exactly how you want it
A DNA test will likely be all that is needed for the proff.
I gave my TV away, and I have never regreted it :)
This could be an interesting poll; how many do not watch TV (excluding VHS/DVD).
Congratulations Rob & Kathleen.
.va ? As in the Vatican City State? ;)
Momenta is the product of mass and velocity.
Particles at the speed can be considered as having all their mass converted into energy. But then the velocity is known, only the position is difficult to meassure.
You are teached that Nature is not reputable? What an odd subject...
Heisenbergs uncertainy principle states that the measurement of velocity and position of a particle can only be known within a certain limit. It is possible to know one parameter very preceise at the expence of the other parameter. To be more exact
Planck's constant = position * velocity * mass of particle
It is quite easy, start by what you want the weather station to do.
Then start looking hardware which can be connected to a computer or a microprocessor, e.i. things like wind speed/direction. Other things you can build cheap without loss of precision, f.ex. temperature sensors for $2-4.
Blackholes? Blackhole? We need no stinking blackholes.
:)
If you ask Dark Sith of the Moon, you might be able to lent his reciever ;)
You still do not understand his statement.
842! is entered, and the calculator/computer does the 1*2*3*...*841*842 for you.
Except that there is no "dark side".
Simple proof: Solar eclipse.
All you hyperlinks are belong to us.
Nothing to see here, move along.
Do one agree to the EULA when purchasing a computer with MSW pre-installed?
If not, then you are free to sue, this is prb the vendor. But at least they become aware of the problem. Their respond is likely to be a purchase EULA, which mean Joe SixPack might notice that MSW have some faults, and might reconsider the deal and their emplications.
Did not notice this before in the Halloween memo:
"Who do you sue if the next version of Linux breaks some commitment?"
MS have in their EULA (?) made it clear that you can not sue MS over any damage resulting from use of their software.
Quite an odd thing to put in their FUD, since it expose a weakness in their own reliability and ways to deal with, or rather lack thereoff.
Several things strike me as odd about this "news" (2nd article) and the first article which spawned it.
;)
-"Siemens assured us that the thermal protection circuitry is definitely working on their motherboard." (1st article)
Well, it did not work anyway, whoops. And therefore AMD must be at fault here?
-"We rushed to the telephone to confer with Siemens. The engineers assured us that what we had seen was for real. The thermal diode of Palomino is unable to react quickly enough. Only 1 degree/s is what the thermal diode is able to handle." (1st article)
Okay, they check with Siemens. Why not have a chat with AMD? If the thermal diode can only work this slow, why can the AMD engineers make a working shutdown with a common electrical component?
-"AMD showed us how all Palomino CPUs could be protected against overheating with relatively little effort." (2nd article)
Wonder why Siemens could not make this? They where the ones who claimed that the MB would protect againt meltdown, and that it worked. AMD said that the thermal diode worked. And showed it on a modified MB, which have no protection from the start.
THG is making a big fuss, about a somewhat minor problem. And THG was too biased against AMD, I can only hope I was biased enough the other way
And what is up with this "We saved the hardware manufactors and you" theme in the 2nd article?
Are they losing commercial revenue?
I have nothing against ads. As long as they stay out of the context of what I am reading. Banners at the top of the page are ok, but in the text is just plain annoying.
I think TV would have been better without ads, most of the channels with commercials interrupt the flow of the program/movie. The programs which tend to build the show around ad breaks, are even worse.
I gave my television set away a couple of years ago, I found TV to be a waste of my time, and I have never regretted it. And no I don't have a radio either. I can find what I need to know on the Internet, and the occasionally newspaper.
Not all products have ads.
Take "Netto" (a Danish chain of stores), most of what they sell never have ads, and therefore is more inexpensive, than most other stores.