Taking the obvious problems with this approach aside (using viral programs to identify viral infections), it should be easy to distract the flock of "ants" by one or more decoy infection(s), and then start the 'real' infection on the "other side" of the network. The "ants" have built a highway of warning signs towards the decoy(s), so the probability of ants traversing to the 'really' infected machines is lowered.
It's always fun to apply theories from one field of CS (namely optimization) to another (security), but if you give it a short thought, you know this can't be a good idea. It wouldn't be science if they didn't test that hypothesis, but I certainly hope they're not that stupid to test it in production systems.
Re:A good translation for default to other languag
on
On the Humble Default
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· Score: 1
I often see it translated as "standaard" (adj.), mostly as "standaardwaarde" ("standard value") in Dutch. A more accurate translation would be "verstekwaarde" (literally "default value"), but I doubt many users would understand that word nowadays.
Probably somewhat related: I think the underlying system of "user" interfaces should be changed in such a way that window managers or terminals aren't talking to event or read loops, but rather to object models. I'm still trying to work out how exactly that's going to work for text editors and games, but it's definitely a step towards a more accessable operating system, among other things.
The idea is that all applications provide a (possibly dynamic) schema of all their mutable objects, and an interface to interact with them. A layer between the application and the user will translate it into a user interface; it will be doing just a bit more than drawing windows and widgets (GUI) or putting characters in the right places (CLI, curses).
If that 'UI' standard is made properly, then not only making keybindings will be easy and uniform, but so will making bindings between STT and actions. The bridge between the application and TTS (or braille output) could also be covered by the aforementioned layer.
(btw, if there's any prior art on this, I'd like to know:) )
I know Fusion was the very definition of linear. But it had style. It had storytelling. It had suspense. It gave a feeling of isolation, even with 'Adam'.
But now take a look at Corruption. The only feeling of isolation I got was due to the fact that I didn't leave the house. The suspense was practically nonexistant. It had a great story, but it hardly showed itself (and I don't count updating a logbook as "storytelling").
Don't get me wrong, I really enjoyed playing Corruption, but for me, the visual effects didn't make up for the lack of suspense. And I think that's one of the key elements of a good Metroid game. Alright, you got me, another element is that the last fight against Ridley must be really difficult, and so far, only Super Metroid and Metroid Fusion have actually challenged me there. inb4 modding because n00b
I'm really wondering how Nintendo is going to resurrect Ridley this time. He's "died" in every game he's been in, and they're not going to tell me that killing him in Metroid Prime 3: Corruption didn't do anything. Again.
As much as I love the Metroid series, I know that it must some day end. For me, it'll never get better than Super Metroid and Metroid Fusion. The way I see it, the whole adventure of finding new areas or trying to skip areas (at which I horribly suck, but the trying part is fun enough) is pretty much gone in the 3D versions. Time for Nintendo to leave the saga as it is, and create some new great idea.
This is exactly what the little voice in the head of everyone who firmly
believes in the GPL says: everyone who uses open source software must give
back, because it was free. I think people should shut that voice up. Now.
The problem of freeloaders is approached here with sticks. Although that
approach may work fine for some software or other licensed stuff, they work
horribly if the customer has a choice. Instead, try the carrots approach.
Make users fall in love with your project, so they actually want to
give back to the software. Unfortunately, I don't know how to make the
heartless, money-driven enterprise IT fall in love with a bunch of code, but it
would obviously be a more durable solution than punishing everyone (what about
other users?) who doesn't give back.
It all gives the statement "this is free software" such a hypocritical ring
to it, and that's probably the last thing you want if you're building a
community. If your software is free, then everything you do with it must be a
free choice, regardless of the context you're using it in.
tl;dr Forcing people to contribute to free software is
(oxy)moronic.
CERN does.
But I thought it was confirmed that it's dying, I read that here all the time...
That's a great idea if you want to mocap a tonic-clonic seizure.
Driving a car is rocket science.
More like "open sore software".
Formerly "5 Simple Rules For Running In My Background?", prior to the death of one of your CPU cores?
Didn't Debian switch to eglibc because Drepper was being an asshole?
Taking the obvious problems with this approach aside (using viral programs to identify viral infections), it should be easy to distract the flock of "ants" by one or more decoy infection(s), and then start the 'real' infection on the "other side" of the network. The "ants" have built a highway of warning signs towards the decoy(s), so the probability of ants traversing to the 'really' infected machines is lowered.
It's always fun to apply theories from one field of CS (namely optimization) to another (security), but if you give it a short thought, you know this can't be a good idea. It wouldn't be science if they didn't test that hypothesis, but I certainly hope they're not that stupid to test it in production systems.
Will it...
run Linux?
Before I read TFA, I kinda thought Google had the largest "citizens'" database...
I'll guess Atari has yet another game to bury.
I often see it translated as "standaard" (adj.), mostly as "standaardwaarde" ("standard value") in Dutch. A more accurate translation would be "verstekwaarde" (literally "default value"), but I doubt many users would understand that word nowadays.
Just toggle the switch if you don't like the current setting for the light. Works on multiway switches too.
now how am I going to build a cheap botnet?
Probably somewhat related: I think the underlying system of "user" interfaces should be changed in such a way that window managers or terminals aren't talking to event or read loops, but rather to object models. I'm still trying to work out how exactly that's going to work for text editors and games, but it's definitely a step towards a more accessable operating system, among other things.
The idea is that all applications provide a (possibly dynamic) schema of all their mutable objects, and an interface to interact with them. A layer between the application and the user will translate it into a user interface; it will be doing just a bit more than drawing windows and widgets (GUI) or putting characters in the right places (CLI, curses).
If that 'UI' standard is made properly, then not only making keybindings will be easy and uniform, but so will making bindings between STT and actions. The bridge between the application and TTS (or braille output) could also be covered by the aforementioned layer.
(btw, if there's any prior art on this, I'd like to know :) )
Before answering your question, they'll patent line drawing first.
I knew it! I knew erbif was a word!
... an Internet poll about the "safety" of Internet polls.
Especially if you are "persuaded to trust" the results and derive some sort of observation from it.
Not as bad as using operating systems that are defective by design.
"My OS is getting slow, I think I should reinstall it some time. Wait, did I think that out loud?"
I know Fusion was the very definition of linear. But it had style. It had storytelling. It had suspense. It gave a feeling of isolation, even with 'Adam'.
But now take a look at Corruption. The only feeling of isolation I got was due to the fact that I didn't leave the house. The suspense was practically nonexistant. It had a great story, but it hardly showed itself (and I don't count updating a logbook as "storytelling").
Don't get me wrong, I really enjoyed playing Corruption, but for me, the visual effects didn't make up for the lack of suspense. And I think that's one of the key elements of a good Metroid game. Alright, you got me, another element is that the last fight against Ridley must be really difficult, and so far, only Super Metroid and Metroid Fusion have actually challenged me there. inb4 modding because n00b
I'm really wondering how Nintendo is going to resurrect Ridley this time. He's "died" in every game he's been in, and they're not going to tell me that killing him in Metroid Prime 3: Corruption didn't do anything. Again.
As much as I love the Metroid series, I know that it must some day end. For me, it'll never get better than Super Metroid and Metroid Fusion. The way I see it, the whole adventure of finding new areas or trying to skip areas (at which I horribly suck, but the trying part is fun enough) is pretty much gone in the 3D versions. Time for Nintendo to leave the saga as it is, and create some new great idea.
Does that mean there exists more than one PC in the world that is capable of running it?
This is exactly what the little voice in the head of everyone who firmly believes in the GPL says: everyone who uses open source software must give back, because it was free. I think people should shut that voice up. Now.
The problem of freeloaders is approached here with sticks. Although that approach may work fine for some software or other licensed stuff, they work horribly if the customer has a choice. Instead, try the carrots approach. Make users fall in love with your project, so they actually want to give back to the software. Unfortunately, I don't know how to make the heartless, money-driven enterprise IT fall in love with a bunch of code, but it would obviously be a more durable solution than punishing everyone (what about other users?) who doesn't give back.
It all gives the statement "this is free software" such a hypocritical ring to it, and that's probably the last thing you want if you're building a community. If your software is free, then everything you do with it must be a free choice, regardless of the context you're using it in.
tl;dr Forcing people to contribute to free software is (oxy)moronic.
Yo dawg, I heard you like science, so we let a scientist grow a scientist, so they can research while they research.
I expected Nintendo/Retro to release the revamped versions as separate titles.