Both you guys seem to be overlooking the fact that McD's is a franchise system, with differing mangement styles being in force in different regions of the country, regardless of the nationwide "guidelines."
For the record, I'm 33, and I remember a time when many McD's in both Ohio and South Carolina had "build to order" and "freshness" issues. It wasn't until I was in grad school and then in Chicago that I frequented McD's that regularly allowed Burger King-like "have it your way" style kitchen layouts. The central company actually had to redesign the kitchen workflows to facilitate custom sandwich building; beforehand, it could take as long as 10-15 for a special order to be processed. This kitchen refurb may have helped delay the current ordering system in parts of the country as more stingy or backwater frachisees retooled later.
For the record, I had that game originally. The game itself was fun and a decent port of the arcade game... But the article's correct, the graphics were just awful. After the crash/shakeout/term-of-the-week, most third party games were just junk, but ironically, some of Atari's own last titles finally caught up to Activision quality, like Solaris, Midnight Magic, and Jr. Pac Man. By that time, the NES was established and that was all she wrote.
It may have been later abused in interesting ways, to the point where Apple may have reconsidered the original intention to an extent?
Exactly. The "database" warning is one of the more infamous notes from the old Inside Macintosh manuals. The Resource Manager didn't have true DB concepts like tranactions, or a way to even assure that a resource was pulled from a specific fork in the "resource chain" until later system revs. This later point made it possible for executable code resources to become viruses that infected the old "Desktop file," before it was replaced by the "Desktop Database."
Even so, Apple adopted the "Internet Config" standard invented by Quinn and company down under; it originally used the Resource Manager on a preferences file as a database for storing information before Apple refined it into the current "Launch Services" system.
somehow they Mac-juju didn't stick to them permanently (if it ever did). I just assumed they'd all drunk Steve Job's Kool Aid.
If you read the article or read some of the other threads here, you'd see reference to the fact that Steve's "reality distortion field" quickly wears off when he stops talking.
For the record, I love the Mac platform not because of Apple, but in spite of them. When I first got exposed to HyperCard and QuickDraw/QuickTime and the OS's prior lack of command line, the OS seems like the "OS of tommorow" to me. OS X's embracing of various UNIX and Windows technologies feels to me like going back to "primative times" to me; I'm really surprised by the cultural inertia of the command line and the flat file system. It feels like that I'm dealing with things that I'd thought I'd left behind after using TRS-80's, TI-99/4a's, and VAXen in my distant past...
I'm surprised that they've still got the resource stuff in there -- in the form of "/rsrc". But I guess you can't break all the old apps that need it.
Besides the "rsrc" path extension trick, Apple introduced the "file package" concept where a directory of files is presented to the end user as a single "file" in the Finder. Such a package can store Carbon accessable resource data as flat files easily portable to Unix/Windows systems, although they still need special treatment to read the specially formatted data within. Also, when saving Mac files on non-HFS systems, the Mac OS will create "dot underscore" files next to the original data files. This behavior drives many server admins nuts, I've been told.
it is interesting to hear your take on Quicktime.
My take's unusual because I've rarely used QT for it's "intended purpose." QuickTime is a "layer," not a "player." It's a comprehensive API and set of routines for processing media (time-based, static, and even algorithmic like sprites and MIDI) related metadata and processing. Its design intention is more encompansing of functionality than Windows Media or Real. It also, sadly, a much older procedural API, so it doesn't mesh well with Cocoa development and can feel backwords when trying to use QuickTime within a modern OOP development environment. With the fading away of multimedia CDs and what not, iTunes and the iPod are the only thing keeping QT in widespread use.
That said, my perpective may be a little off from consensus; I wasn't using them when the Macs were first released (those TRS-80's remember? (-;). You might get a better insight into what made the Mac and its surrounding culture so facinating by visiting the quasi-blog site called Folklore.org; lots of Mac development information straight from the developer's keyboards.
Their insistence on the "resource" fork always struck me as idiotic: data is data. If it is in a file, it is a bunch of bytes (or even blocks of bytes) -- no need to have separate "meta" information.
"Insistence" is really the wrong word. After Jobs' return, many of the NeXT developers tried to deprecate such traditional Mac-isms, but the established Mac developer base, as well as many users (especially in the publishing/graphic arts marketspace), balked.
The original point of the resource fork was to provide a system wide "poor man's database" so that any arbitrary application or data file could have arbitrary tagged data appended to it without breaking or confusing apps that originally read the file. For example, to add publishing keywords to a graphics file in its data fork, you have to worry if you are working with a EPS, JPEG, PSD, TIFF or whatever. Each file format has it's own way of storing metadata and added info that are mostly incompatible with each other. However, assuming you are in a mostly Mac-based shop, you can simply add a "IPTC" resource to the file's resource fork, and you have added keyword data without worrying about the contents or exact format of the file in question, even if it's a file format yet to be invented.
After the early virus problems with System 4-6 OSes, Apple tried to start migrating away from resources to trying to develop a form of "universal container" file format. QuickTime's MOV format and disk images are two such stabs. However, this doesn't solve the compatiblity problem with the "outside world" since that just moves the problem from trying to NOT ignore a secondary data stream (that is, the resource fork) to the problem of insuring all file I/O goes through a "standard container file access" library.
it meant you couldn't easily make tools (as in any Unix environment), because you had to be willing to do resource fork stuff. That sort of thing convinced me that the Mac was half-baked, and I should just stick to BSD-derived OSes.
OS X is more or less a BSD-variant. It has more in common with a BSD than the System V derived UNIXes like Linux is alleged to be. As for the tool making problem, under recent OS X releases, you can treat the resource fork of a file like a subdirectory named "/rsrc" in most contexts. This is similar to what Windows needs to access NTFS stream data.
Besides, the Japanese still save too much money...
While I am aware of why many economists think saving money is a bad thing, I still find such a mindset somewhat disgusting. It used to be considered a virtue to "save for a rainy day," and now in the US, saving is practically considered a sin to the point where most people are expected, if not required, to be in debt. After all, you only need the Protestant work ethic if you have bills to pay...
I'm not a time expert, but this, I believe, was related to the transition from Julian to Gregorian time or some other form of seasonal adjustment. Prior to 1752, the solistices and equinoxes were over a week off from their historically recorded "official" dates on the Western calendar. I'm sure some other/.'er will provide a Wikipedia link to the exact explaination...
Microsoft's font smoothing works only in the horizontal dimension and makes even small text look smooth and pleasing to the eye. Apple, on the other hand, tries to smooth things both vertically and horizontally.
Did you try adjusting the "Font smoothing style" setting in the Appearance System Preferences panel? Most Macs have it set to "Standard" by default, but for flat panel displays, it should be set to either "Light," "Medium," or "Strong." This introduces sub-pixel rendering, just like Microsoft's implementation. (Though with a different algorithm for patent reasons.)
I only WISH the people from Rockstar get up there in front of the House and basically say "Screw you...we'll make anything we want and you idiots won't do anything about it...
Funny, this is almost what William Gaines tried to do (abeit more modestly) when he defended E.C. Publications' "horror" comic books that came under attack after Dr. Wertham published a book lambasting "seduction" in the media. The PR backlash from the public from Gaines' defense in Congress eventually set the comics industry back several decades, at least that's how Scott McCloud tells the tale...
Who uses photoshop? Clearly the vast majority of PC users have little use for photoshop.
But the vast plurality (if not majority) of Mac users are.
It's like 3D Studio Max... It was just a neat piece of software to pirate. Not everyone is an artist.
When Apple ceded the educational market to Dell in the late 90's, the so-called "creative" industries were the last major stronghold for the platform. Ad agencies, print houses, and media publishers disproportionately use "artist" tools to do their everyday work. This is part of the reason the Mac platform has had disproportional "mindshare" above it's marketshare. Most of the people who contribute to mass media have day-to-day exposure to Macs, unlike PHBs, polticians, and Ma and Pa Kettle.
This is starting to change, with Apple making some recovery in the educational and home office spaces with their more UNIXy OS and the iPod "halo" effect, but they have a long way to go before the "art snob" culture that surrounds the platform goes away. This Intel initiative may be part of this, since many business and enterprise types will take Apple more seriously now. (Sad that it took x86 compliance for it to occur...)
VHEMT's agenda, and other similar "eco-friendly" sensiblities, have nothing to do with suicide. VHEMT, while tongue-in-cheek, is mostly focused on ending rampant human procreation. The "Zero Population Growth" movement may be a more mainstream version of what I'm trying to get at. However, to many Christians' dismay, ZPG advocates tends to recommend birth control and ready access to abortion. (VHEMT, in particular, advocates voluntary sterilization programs, something I'd do if I were ever to become sexually active.)
The grandparent poster is a disaffected Christian using a prophecy about how things will be, rather than actual proscriptions for behavior, to smear all of Christianity.
First off, yes I agree that the down mod was bogus. But, it think the poster you're defending has helped clairfy my problem with modern Christianity. (I did mention Song of Solomon's eroticism, didn't I?!?) It's developed a "culture" that's completely wrong based on the original doctrine Jesus of Nazareth advocated. Such a target is worthy of being "smeared."
I've read much of C.S. Lewis "apologetic" works, as well as his allegorical fiction, while I was still a practicing Christian. (Though not Mere cover-to-cover.) However, I ulitimately left the faith since it became obvious to me that practicing "true" Christianity was 180 degrees at odds with the "false" Christianity practiced by the 90% of believers here in the States.
Also, by the time preachers and the more strongly faithful began to talk with me about what Christianity was really like, I developed a personality and worldview that was incompatible with the faith. (I've developed some interest towards transhumanism/posthumanism ideals that's not compatible with dogma and religious doctrine. Among other things, I'm a VHEMT sympathizer. I've also grown to find whole deal with sexuality to be undignifed, yet not worthy of the controversies it tends to have in the media.)
With the aforementioned technologies, you could have MUD style games, even with graphics and avatars, on the Web and able to be played by anyone. Has anyone already started to make moves in that direction? Perhaps even Flash could used as the client technology.
I've never used it, but what you're describing sounds a little like The Palace. It was a graphical chat room client that supported limited scripting like a MOO/MUD could have. That said, The Palace was a stand-alone client rather than web based. (The WWW wasn't fully developed at the time it was introduced.) I wonder if a re-invention of the Palace as a web or Flash app may finally give it the visibility it needs to be finacially successful?
Christian are now political savvy and powerful in post-Cold War American, it's little wonder that our culture is starting to "self-fulfill" the prophesies in the book. America's constant strife with Middle Eastern countries (and backing of Isreal)
Should read....
Christian are now politically savvy and powerful in post-Cold War America, it's little wonder that our culture is starting to "self-fulfill" the prophesies in the book. America's constant strife with Middle Eastern countries (and backing of Israel)
I can't see how sex is more evil than violence. Think of the utopia they want to have... apocalypse?
The Biblical Book Of Revelations (aka "Apocalypse" in ancient languages) was written to describe the "end times" that Christians believe will happen that will finally wipe the Earth clean of evil. It is a very violent book, filled with surreal images of carnage and suffering, but very little sexual content. (It's almost the polar opposite of Song Of Solomon in that regard.) Christian culture (which the U.S. is heavily influenced by) has always regarded violence as a path of virture and sex as a path to damnation. (The whole "thou shalt not kill" business was a mistranslation of the original Hebrew; it refers to murder, not military warfare.)
Given that many of the more Evangelical types of Christian are now political savvy and powerful in post-Cold War American, it's little wonder that our culture is starting to "self-fulfill" the prophesies in the book. America's constant strife with Middle Eastern countries (and backing of Isreal) is inline with the "Battle Of Megido" depicted in that book. Most of the Fundamentalists in this country are expecting the "Rapture" to happen in their lifetime. I know; I used to be one growing up...
as a lack of Japanese language documentation and support has been one of the major hurdles for Japanese developers to adopt middleware solutions
Strange, for a console developed by a Japanese company, debuted in Japan, with the majority of games first appearing (or only appearing there), you would think that the PS2 would have had Kanji/Kana documentation. Is the US/European market really that much more important now? I always thought that the US market in particular was an "afterthought" marketing-wise for many Japan-based developers.
In any event, the book publishing industry generally does not like libraries (and this is not a new thing), because they are seen to reduce sales.
I personally don't see how this can be true. Libraries, in general, provided a guaranteed minimum sales base for many publications that would go missing if they were discouraged from existing. For many small publishers, libraries are the only real source of bulk purchasing, especially for journal periodicals and more technical or obscure hard cover works. And for bigger "mass market" publications, they've got little competition since any given library will only buy one or two titles, which will end up on lengthy reserve lists if popular. Really, if it weren't for libraries, I'd think books would sell less due to the reduced visibility of literacy in a culture.
We're also not above using a little luck to add to the collection either. Shortly after its release, a copy of Gran Turismo 4 was found abandoned in one of the study carrels. For six weeks it sat in the lost and found with no one to claim it. After that it was processed and placed in the collection and gone out steadily ever since.
I remember reading in the original article that they had troubles getting certain titles, since they were bound by library policy to order titles (for significant markup!) via an "approved" supply chain.
If I lived near that library (and I could prevent another patron from walking off with it before they find it), I'd leave my almost new copy of Culdcept there for them to put into circulation. While I liked the game, the single player AI felt a little unfair. As a game which is essentially a mix of Magic: The Gathering and Monopoly, it would be a better play in 2-4 player games, which would be more likely to be played by some patrons of the library rather than myself.
Both you guys seem to be overlooking the fact that McD's is a franchise system, with differing mangement styles being in force in different regions of the country, regardless of the nationwide "guidelines."
For the record, I'm 33, and I remember a time when many McD's in both Ohio and South Carolina had "build to order" and "freshness" issues. It wasn't until I was in grad school and then in Chicago that I frequented McD's that regularly allowed Burger King-like "have it your way" style kitchen layouts. The central company actually had to redesign the kitchen workflows to facilitate custom sandwich building; beforehand, it could take as long as 10-15 for a special order to be processed. This kitchen refurb may have helped delay the current ordering system in parts of the country as more stingy or backwater frachisees retooled later.
"I'm Henry the XXXVIII I am, Henry the XXXVIII I am I am..."
For the record, I had that game originally. The game itself was fun and a decent port of the arcade game... But the article's correct, the graphics were just awful. After the crash/shakeout/term-of-the-week, most third party games were just junk, but ironically, some of Atari's own last titles finally caught up to Activision quality, like Solaris, Midnight Magic, and Jr. Pac Man. By that time, the NES was established and that was all she wrote.
Exactly. The "database" warning is one of the more infamous notes from the old Inside Macintosh manuals. The Resource Manager didn't have true DB concepts like tranactions, or a way to even assure that a resource was pulled from a specific fork in the "resource chain" until later system revs. This later point made it possible for executable code resources to become viruses that infected the old "Desktop file," before it was replaced by the "Desktop Database."
Even so, Apple adopted the "Internet Config" standard invented by Quinn and company down under; it originally used the Resource Manager on a preferences file as a database for storing information before Apple refined it into the current "Launch Services" system.
If you read the article or read some of the other threads here, you'd see reference to the fact that Steve's "reality distortion field" quickly wears off when he stops talking.
For the record, I love the Mac platform not because of Apple, but in spite of them. When I first got exposed to HyperCard and QuickDraw/QuickTime and the OS's prior lack of command line, the OS seems like the "OS of tommorow" to me. OS X's embracing of various UNIX and Windows technologies feels to me like going back to "primative times" to me; I'm really surprised by the cultural inertia of the command line and the flat file system. It feels like that I'm dealing with things that I'd thought I'd left behind after using TRS-80's, TI-99/4a's, and VAXen in my distant past...
I'm surprised that they've still got the resource stuff in there -- in the form of "/rsrc". But I guess you can't break all the old apps that need it.
Besides the "rsrc" path extension trick, Apple introduced the "file package" concept where a directory of files is presented to the end user as a single "file" in the Finder. Such a package can store Carbon accessable resource data as flat files easily portable to Unix/Windows systems, although they still need special treatment to read the specially formatted data within. Also, when saving Mac files on non-HFS systems, the Mac OS will create "dot underscore" files next to the original data files. This behavior drives many server admins nuts, I've been told.
it is interesting to hear your take on Quicktime.
My take's unusual because I've rarely used QT for it's "intended purpose." QuickTime is a "layer," not a "player." It's a comprehensive API and set of routines for processing media (time-based, static, and even algorithmic like sprites and MIDI) related metadata and processing. Its design intention is more encompansing of functionality than Windows Media or Real. It also, sadly, a much older procedural API, so it doesn't mesh well with Cocoa development and can feel backwords when trying to use QuickTime within a modern OOP development environment. With the fading away of multimedia CDs and what not, iTunes and the iPod are the only thing keeping QT in widespread use.
That said, my perpective may be a little off from consensus; I wasn't using them when the Macs were first released (those TRS-80's remember? (-;). You might get a better insight into what made the Mac and its surrounding culture so facinating by visiting the quasi-blog site called Folklore.org; lots of Mac development information straight from the developer's keyboards.
"Insistence" is really the wrong word. After Jobs' return, many of the NeXT developers tried to deprecate such traditional Mac-isms, but the established Mac developer base, as well as many users (especially in the publishing/graphic arts marketspace), balked.
The original point of the resource fork was to provide a system wide "poor man's database" so that any arbitrary application or data file could have arbitrary tagged data appended to it without breaking or confusing apps that originally read the file. For example, to add publishing keywords to a graphics file in its data fork, you have to worry if you are working with a EPS, JPEG, PSD, TIFF or whatever. Each file format has it's own way of storing metadata and added info that are mostly incompatible with each other. However, assuming you are in a mostly Mac-based shop, you can simply add a "IPTC" resource to the file's resource fork, and you have added keyword data without worrying about the contents or exact format of the file in question, even if it's a file format yet to be invented.
After the early virus problems with System 4-6 OSes, Apple tried to start migrating away from resources to trying to develop a form of "universal container" file format. QuickTime's MOV format and disk images are two such stabs. However, this doesn't solve the compatiblity problem with the "outside world" since that just moves the problem from trying to NOT ignore a secondary data stream (that is, the resource fork) to the problem of insuring all file I/O goes through a "standard container file access" library.
it meant you couldn't easily make tools (as in any Unix environment), because you had to be willing to do resource fork stuff. That sort of thing convinced me that the Mac was half-baked, and I should just stick to BSD-derived OSes.
OS X is more or less a BSD-variant. It has more in common with a BSD than the System V derived UNIXes like Linux is alleged to be. As for the tool making problem, under recent OS X releases, you can treat the resource fork of a file like a subdirectory named "/rsrc" in most contexts. This is similar to what Windows needs to access NTFS stream data.
While I am aware of why many economists think saving money is a bad thing, I still find such a mindset somewhat disgusting. It used to be considered a virtue to "save for a rainy day," and now in the US, saving is practically considered a sin to the point where most people are expected, if not required, to be in debt. After all, you only need the Protestant work ethic if you have bills to pay...
I'm not a time expert, but this, I believe, was related to the transition from Julian to Gregorian time or some other form of seasonal adjustment. Prior to 1752, the solistices and equinoxes were over a week off from their historically recorded "official" dates on the Western calendar. I'm sure some other /.'er will provide a Wikipedia link to the exact explaination...
Uh, no. 2 Stupid Dogs is in the Hanna-Barbera/Cartoon Network library, not the Disney one. (-;
Did you try adjusting the "Font smoothing style" setting in the Appearance System Preferences panel? Most Macs have it set to "Standard" by default, but for flat panel displays, it should be set to either "Light," "Medium," or "Strong." This introduces sub-pixel rendering, just like Microsoft's implementation. (Though with a different algorithm for patent reasons.)
Funny, this is almost what William Gaines tried to do (abeit more modestly) when he defended E.C. Publications' "horror" comic books that came under attack after Dr. Wertham published a book lambasting "seduction" in the media. The PR backlash from the public from Gaines' defense in Congress eventually set the comics industry back several decades, at least that's how Scott McCloud tells the tale...
But the vast plurality (if not majority) of Mac users are.
It's like 3D Studio Max... It was just a neat piece of software to pirate. Not everyone is an artist.
When Apple ceded the educational market to Dell in the late 90's, the so-called "creative" industries were the last major stronghold for the platform. Ad agencies, print houses, and media publishers disproportionately use "artist" tools to do their everyday work. This is part of the reason the Mac platform has had disproportional "mindshare" above it's marketshare. Most of the people who contribute to mass media have day-to-day exposure to Macs, unlike PHBs, polticians, and Ma and Pa Kettle.
This is starting to change, with Apple making some recovery in the educational and home office spaces with their more UNIXy OS and the iPod "halo" effect, but they have a long way to go before the "art snob" culture that surrounds the platform goes away. This Intel initiative may be part of this, since many business and enterprise types will take Apple more seriously now. (Sad that it took x86 compliance for it to occur...)
VHEMT's agenda, and other similar "eco-friendly" sensiblities, have nothing to do with suicide. VHEMT, while tongue-in-cheek, is mostly focused on ending rampant human procreation. The "Zero Population Growth" movement may be a more mainstream version of what I'm trying to get at. However, to many Christians' dismay, ZPG advocates tends to recommend birth control and ready access to abortion. (VHEMT, in particular, advocates voluntary sterilization programs, something I'd do if I were ever to become sexually active.)
First off, yes I agree that the down mod was bogus. But, it think the poster you're defending has helped clairfy my problem with modern Christianity. (I did mention Song of Solomon's eroticism, didn't I?!?) It's developed a "culture" that's completely wrong based on the original doctrine Jesus of Nazareth advocated. Such a target is worthy of being "smeared."
I've read much of C.S. Lewis "apologetic" works, as well as his allegorical fiction, while I was still a practicing Christian. (Though not Mere cover-to-cover.) However, I ulitimately left the faith since it became obvious to me that practicing "true" Christianity was 180 degrees at odds with the "false" Christianity practiced by the 90% of believers here in the States.
Also, by the time preachers and the more strongly faithful began to talk with me about what Christianity was really like, I developed a personality and worldview that was incompatible with the faith. (I've developed some interest towards transhumanism/posthumanism ideals that's not compatible with dogma and religious doctrine. Among other things, I'm a VHEMT sympathizer. I've also grown to find whole deal with sexuality to be undignifed, yet not worthy of the controversies it tends to have in the media.)
I've never used it, but what you're describing sounds a little like The Palace. It was a graphical chat room client that supported limited scripting like a MOO/MUD could have. That said, The Palace was a stand-alone client rather than web based. (The WWW wasn't fully developed at the time it was introduced.) I wonder if a re-invention of the Palace as a web or Flash app may finally give it the visibility it needs to be finacially successful?
Should read....
Christian are now politically savvy and powerful in post-Cold War America, it's little wonder that our culture is starting to "self-fulfill" the prophesies in the book. America's constant strife with Middle Eastern countries (and backing of Israel)
The Biblical Book Of Revelations (aka "Apocalypse" in ancient languages) was written to describe the "end times" that Christians believe will happen that will finally wipe the Earth clean of evil. It is a very violent book, filled with surreal images of carnage and suffering, but very little sexual content. (It's almost the polar opposite of Song Of Solomon in that regard.) Christian culture (which the U.S. is heavily influenced by) has always regarded violence as a path of virture and sex as a path to damnation. (The whole "thou shalt not kill" business was a mistranslation of the original Hebrew; it refers to murder, not military warfare.)
Given that many of the more Evangelical types of Christian are now political savvy and powerful in post-Cold War American, it's little wonder that our culture is starting to "self-fulfill" the prophesies in the book. America's constant strife with Middle Eastern countries (and backing of Isreal) is inline with the "Battle Of Megido" depicted in that book. Most of the Fundamentalists in this country are expecting the "Rapture" to happen in their lifetime. I know; I used to be one growing up...
Strange, for a console developed by a Japanese company, debuted in Japan, with the majority of games first appearing (or only appearing there), you would think that the PS2 would have had Kanji/Kana documentation. Is the US/European market really that much more important now? I always thought that the US market in particular was an "afterthought" marketing-wise for many Japan-based developers.
Well, being an MMORPG, the game allows you to pick your friends, therefore you shouldn't be able to pick your nose (or your friend's nose)
Sorry, couldn't resist the opening...
Funny, it works for me, easter egg and all. I'm running 1.3 (v312) on my iBook here. What version are you using?
I personally don't see how this can be true. Libraries, in general, provided a guaranteed minimum sales base for many publications that would go missing if they were discouraged from existing. For many small publishers, libraries are the only real source of bulk purchasing, especially for journal periodicals and more technical or obscure hard cover works. And for bigger "mass market" publications, they've got little competition since any given library will only buy one or two titles, which will end up on lengthy reserve lists if popular. Really, if it weren't for libraries, I'd think books would sell less due to the reduced visibility of literacy in a culture.
We're also not above using a little luck to add to the collection either. Shortly after its release, a copy of Gran Turismo 4 was found abandoned in one of the study carrels. For six weeks it sat in the lost and found with no one to claim it. After that it was processed and placed in the collection and gone out steadily ever since.
I remember reading in the original article that they had troubles getting certain titles, since they were bound by library policy to order titles (for significant markup!) via an "approved" supply chain.
If I lived near that library (and I could prevent another patron from walking off with it before they find it), I'd leave my almost new copy of Culdcept there for them to put into circulation. While I liked the game, the single player AI felt a little unfair. As a game which is essentially a mix of Magic: The Gathering and Monopoly, it would be a better play in 2-4 player games, which would be more likely to be played by some patrons of the library rather than myself.
You mean this story?
I'm surprised the nitpicking failed to link to this...