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World of Warcraft For The Win

In a press release from their website, Blizzard has announced that World of Warcraft has won. Or, more specifically, that the game "has surpassed 1.5 million paying customers in China - just a month following the game's commercial launch on June 7, 2005. The critically acclaimed World of Warcraft has now achieved another significant milestone as the largest MMORPG in the world, with more than 3.5 million global customers." Relatedly, Gamespy's OnLife column this week centers around the WoW duping story that we touched on earlier. From the article: "Needless to say, many players are a bit incensed that Blizzard isn't taking this as seriously as they feel it should. Others, though, are convinced that there isn't any duping actually going on. It's an urban myth, they say, which gullible forumites are unwittingly perpetuating."

437 comments

  1. Dupe exists... sad farmers by AlexTheBeast · · Score: 3, Informative

    As much as the WoW guys would like for us to believe it not to be true, the duping certainly exists. Guys like MickeyMouse describe the process in great detail. I know that he has buying/selling items for quite a while now to spread the money through the system to prevent getting tagged and booted. He sold several things to me. Heck, before this blew up, several other users reported people just handing them large amounts of money for no obvious reason (to hide the guilty among with innocent.)

    Screenshots show this as well.

    I know WoW needs some good press to balance out the bad... but don't deny the problem exists.

    The chinese connection is even odder... because most of them are FARMERS in WoW. Therefore, they are hurt the most by this dupe bug! These guys have been just working and working to farm-in cash... and others have been just getting the gold for free.

    This may be enough to break my WoW addiction... if I don't get booted and banned first.

    1. Re:Dupe exists... sad farmers by Anonymous Coward · · Score: 0

      "Screenshots show this as well."

      Photoshop FTW.

    2. Re:Dupe exists... sad farmers by kaellinn18 · · Score: 4, Insightful

      I'm not saying you're wrong or that the dupe doesn't exist, but screenshots are hardly proof, especially with the prevalence of Photoshop these days.

      One would have to try the process themselves, and, in so doing, risk getting banned by Blizzard. I don't think this bug (if it does indeed exist) is going to have as big of an effect in the end as people think it will.

      --

      --------
      This isn't the sig you're looking for. Move along.
    3. Re:Dupe exists... sad farmers by Chazmati · · Score: 4, Insightful

      That screenshot looks photoshopped. Pull it into a paint program and increase the contrast, you can clearly see the same background texture copied on every line, and at the very bottom there's a horizontal line where the background doesn't match up. I'd post a link if I had the cohones (and bandwidth) to take on a slashdotting.

      But then again, that's not proof that it DOESN'T exist.

    4. Re:Dupe exists... sad farmers by Amouth · · Score: 0, Troll

      personaly i think we should break everyones addiction.. not that WoW isn't a good game.. i just can't fathom paying for a game and then paying monthly to play it.. the need to pick one.. give us the game (or charge media cost only) and charge us monthly or sell us the game and be done with it.. i am glad this Dupe thing has started it makes it less worth while for people to pay monthly.. although i do wonder how they are storeing the items on the server side.. and why they don't have id's on the items to prevent this.. following the steps to make dupes i can see exactly why it is happening but personaly the server should throw a flag that a dupe item exist.. and here are all the ones.. and even for gold.. i mean there is a reason that in the real world we put serial numbrs on all our bills

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    5. Re:Dupe exists... sad farmers by Brackney · · Score: 1, Informative

      I can appreciate your skepticism, but when I've personally seen people selling 5 or 6 of the same epic equipment in the auction house I have to believe that this is a very real problem.

    6. Re:Dupe exists... sad farmers by Rhys · · Score: 2, Funny

      No, it just means that as soon as someone translates the dupe bug to chinese the farmers are going to be doing it.

      --
      Slashdot Patriotism: We Support our Dupes!
    7. Re:Dupe exists... sad farmers by PickyH3D · · Score: 1

      The farmers were actually duping the most, at least on the servers I saw. I saw a bunch of "epic" quality items (generally the best sellable, for those that don't play the game) duped and on the AH. It was not just gold being duped in other words.

    8. Re:Dupe exists... sad farmers by Mundocani · · Score: 4, Informative

      That's an interesting point about the artifacts in the screenshot. At first I thought you might be mistaken and that they might just be normal artifacts of the way WoW renders the auction frame so I went into the game and did a screenshot of an auction frame. The artifacts do not show up there: the background texture is continous between auction items and not tiled the way it appears in the screenshot nor does it change abruptly after the last item.

      This screenshot does in fact appear to be a hoax.

    9. Re:Dupe exists... sad farmers by Anonymous Coward · · Score: 0

      I don't know.

      WoW is known to had ridiculously bad in-game graphics.

    10. Re:Dupe exists... sad farmers by funny-jack · · Score: 1

      Check out the contrast-enhanced image here and here (a cropped, zoomed, highlighted version showing the repeating and the lines).

      --
      You probably shouldn't click this.
    11. Re:Dupe exists... sad farmers by AlexTheBeast · · Score: 3, Insightful

      Useless without pics from the game as well.

      Also... if you don't trust the original picture, how you can trust these "new" pictures... which have obviously been photoshopped!

      I don't know what to believe anymore...

      Head spinning. (grin)

    12. Re:Dupe exists... sad farmers by DerWulf · · Score: 2, Insightful

      have you even considered the entertainment to expense ratio? It's perfectly okay for you to say that it's not worth it for you personally. Some of us would rather play WoW than, ie., watch what nowadays passes as movie, though. Just playing 4 hours WoW will break you even if you compare it to cinema. Every minute beyond that can then be considered 'free' enterainment. Don't go around calling people addicts just because the activity they happen to enjoy is performed while sitting at a computer.

      --

      ___
      No power in the 'verse can stop me
    13. Re:Dupe exists... sad farmers by BarryNorton · · Score: 1
      Can we non-players see a valid screenshot for comparison?

      One might assume that this isn't normal - since the background to the buttons on the left are dissimilar - but this is just an assumption...

    14. Re:Dupe exists... sad farmers by 88NoSoup4U88 · · Score: 1, Insightful
      I'd post a link if I had the cohones (and bandwidth) to take on a slashdotting.

      For these occasions Imageshack is a quick and easy solution.

    15. Re:Dupe exists... sad farmers by Anonymous Coward · · Score: 0

      methinks you just posted this to help mickeymouse get his free tech-recipes t-shirt and amazon gift card.

      -= currently wearing mine already =-

    16. Re:Dupe exists... sad farmers by 88NoSoup4U88 · · Score: 2, Informative

      Erm, that should be http://www.imageshack.us/ :D

    17. Re:Dupe exists... sad farmers by moggie_xev · · Score: 1

      The chinese connection is even odder... because most of them are FARMERS in WoW. Given that china will have different servers to europe and america this is not the case unless they are only selling to themselves.

    18. Re:Dupe exists... sad farmers by PickyH3D · · Score: 1
      It beats buying a game every month.

      There MUST be ids of the items in the database, simply by the idea of design. The unusual thing about WoW gold, compared to any other game that I have played, is that gold is not an item like other "items." It's just a quantity, so I doubt there is an id associated.

      What I assume is going on now, is that people with LARGE amounts of gold, or a history of a large amount of gold are being checked and the transactions they did during the bug could (should) be checked. I don't know if it is being done, but it could probably be automated.

    19. Re:Dupe exists... sad farmers by Mundocani · · Score: 3

      I cropped the image I took for comparison and posted it to ImageShack at http://img285.imageshack.us/img285/3773/wowscrnsho t0721050850262rj.png

      Other than cropping and converting to PNG, the image has not been modified in any way.

      Zoom in on the items and you can clearly see that the background texture does not get tiled by each item and is continuous from the top to the bottom of the auction frame.

      Note that there is a tiling band that extends vertically above the Silver bidding text field, and that band appears in both this image and the hoax image, but the horizontal bands seen in the hoax image are missing.

    20. Re:Dupe exists... sad farmers by Chosen+Reject · · Score: 3, Insightful

      Yeah, me too. I mean, why would anyone pay for a NIC card and then pay monthly for Internet access. And why would you buy a TV and then pay for Cable. Who in their right mind would buy a DVD player and then expect to pay for DVD's. I tell you, its ludicrous that people buy a client and then willingly fork over money to access the content the client provides. I mean sheesh! What is up with these crazies?!?!!

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    21. Re:Dupe exists... sad farmers by _xeno_ · · Score: 5, Interesting

      You don't even need Photoshop. You can do that with macros. I had to split them into four macros due to the 255 char limit, but try these out:

      /script local i,n,b,c; for i=1, 7 do n = "BrowseButton"..i; getglobal(n):Show(); b = getglobal(n.."Name"); b:SetText("Krol Blade"); c = ITEM_QUALITY_COLORS[4]; b:SetVertexColor(c.r, c.g, c.b); getglobal(n.."ClosingTimeText"):SetText("Long"); end

      /script local i,n; BrowseNoResultsText:Hide(); for i=1, 7 do n = "BrowseButton"..i; getglobal(n.."ItemIconTexture"):SetTexture("Interf ace\\Icons\\INV_Sword_18"); getglobal(n.."Level"):SetText("51"); getglobal(n.."ClosingTimeText"):SetText("Long"); end

      /script local i,n,m; for i=1, 7 do n = "BrowseButton"..i; getglobal(n.."ItemCount"):Hide(); m=n.."MoneyFrame"; getglobal(m):SetPoint("RIGHT",n,"RIGHT",10,10); MoneyFrame_Update(m, 3009500); getglobal(n.."YourBidText"):Hide(); end

      /script local i,n,m; for i=1, 7 do n = "BrowseButton"..i; m=getglobal(n.."BuyoutMoneyFrame"); m:Show(); MoneyFrame_Update(m:GetName(), 3200000); getglobal(n.."BuyoutText"):Show(); getglobal(n.."HighBidder"):SetText("CmdrTaco"); end

      The end result? CmdrTaco is up to something! (Remember all real account names can't have mixed case - they're always with an initial capital and then all lowercase.)

      Ironically enough, because that screenshot wasn't "faked" per se, and is really what the ingame interface would look like, comparing it with the "dupe proof" screen shot shows that the dupe screenshot was faked in Photoshop!

      --
      You are in a maze of twisty little relative jumps, all alike.
    22. Re:Dupe exists... sad farmers by endx7 · · Score: 1

      It looks like on my server (Bonechewer) there is no such exploit, at least not as described by everyone. Or at least, maybe not anymore??

      I've did a /who mara (which shows everyone in the supposedly bugged maraudon instance). Noone level 30. 2 level 60s, but they were in guilds apparently running guildies through the instance (5man groups). Everyone else was pretty much in the princess level range as well. Lowest level I think was 49. So all princess runs it looks like, nothing new there. Refreshed /who several times, no change in the people there.

      I'm not saying it doesn't exist on other servers, but it doesn't seem to be as widespread as everyone seems to think.

      Also, as everyone else keeps saying...the krol blade screenshot is faked. If you look at the background texture you can tell that it was just a bunch of quick copy and pasting.

    23. Re:Dupe exists... sad farmers by endx7 · · Score: 2, Funny

      See, now you are just making it hard to identify as a fake. At least with the other one you could easily tell. :P

    24. Re:Dupe exists... sad farmers by Soybean47 · · Score: 3, Interesting

      The thing that makes me the most skeptical about these supposed duping exploits (which the developers have investigated and say are false) is that every single one of them has a line like this that is apparently crucial: "This only works early in the morning when the servers first load up, and the the instance server is still loading."

      What does that mean? The servers run 24 hours a day. They don't "first load up" early in the morning. The only time a server consistantly shuts down is the Tuesday maintenance, and there is nowhere in North America where that ends "early in the morning."

      Also, all of the other supposed evidence of a duping exploit is seemingly unrelated to this description of how the exploit is acheived, because the duping everyone else is complaining about apparently happens at all times of day while zoning level 30 characters rapidly in and out of Maraudon.

      Just curious, was there another MMORPG with daily maintenance shutdowns, that ended early in the morning in North America?

    25. Re:Dupe exists... sad farmers by dilvish_the_damned · · Score: 2, Funny

      Maybe its the monitor he was using useing...

      --
      I think you underestimate just how much I just dont care.
    26. Re:Dupe exists... sad farmers by Fareq · · Score: 1

      EVE Online has a one-hour daily downtime at 11:00 AM GMT - 12:00 PM GMT (which was 3:00 - 4:00 here in Pacific Time).

      I know, because this downtime saved my life... I was hooked at the time, and downtime was the only thing that got me to go to log off and sleep...

    27. Re:Dupe exists... sad farmers by arkanes · · Score: 1
      If the dupe bug truly works as described, then it should be trivial for Blizzard to capture, assuming they aren't totally retared when it comes to systems design (something I am not convinced of, but whatever). It supposedly works because you managed to fault the instance server and are rolled back to slightly before you entered. Faulting the instance server should produce a logfile of some kind, and a character rollback *absolutely* should. Especially because exploiting rollback for duping is so obvious.

      It should be simple to produce a list of character s who were repeatedly rolled back and investigate them manually.

    28. Re:Dupe exists... sad farmers by arkanes · · Score: 1
      I don't believe those items to be duped (at least not by the Chinese farm houses) because: a) Farmers don't care about in-game cash per se. They care about it because they can sell it for real money. Therefore, they would dupe gold in preference to items, because they get a lot more product faster.

      b) Gold is much easier to launder than an item, especially items you're selling on the AH.

    29. Re:Dupe exists... sad farmers by thelost · · Score: 1

      krol blade?!?! that's a hunter weapon! nerf shamans!!!1

      --
      Promote Charity on Myspace, Show Your Colours!
    30. Re:Dupe exists... sad farmers by nahdude812 · · Score: 2, Informative

      Most likely these are either resellers, farmers, or guild mules.

    31. Re:Dupe exists... sad farmers by webhead04 · · Score: 1

      You can see that this is photoshopped with the naked eye, no need to pull it into photoshop.

      Notice the spacing between the boxes in the left column is not equal, look at the gaps between the 3rd and 4th and the 4th and 5th.

      I think this duping stuff is a hoax, if it wasn't I have total confidence that Blizzard would be all over it and you be hearing more tales of people being banned.

    32. Re:Dupe exists... sad farmers by Kineel · · Score: 1

      Only if he used a digital camera to take a picture of the game screen and then imported and uploaded it.

      I'm thinking that isn't how he did it.

      --
      -- Should there be smoke coming out of my CPU?
    33. Re:Dupe exists... sad farmers by ne0n · · Score: 1

      yeah, I won't believe it either until I see some slashdot UID above 3 million.

      --
      $ :(){ :|:& };:
    34. Re:Dupe exists... sad farmers by the+unbeliever · · Score: 1

      Nothing prevents them from buying US WoW discs, registering accounts and playing on US servers.

    35. Re:Dupe exists... sad farmers by Amouth · · Score: 0

      the problem with your analogy is that a NIC doesn't have to be used only for internet service a TV doesn't have to be used only on cable a DVD player doesn't have to be used only for DVD's you buy WoW can only be used with their montly service.. all i was saying is that if they expect us to play 15$ a month to play then don't expect us to pay 50$ for a game in a box that costs 5$ to make.. in all reality they are jsut taking more of your money.

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    36. Re:Dupe exists... sad farmers by Suppafly · · Score: 0

      EVE Online has a one-hour daily downtime at 11:00 AM GMT - 12:00 PM GMT (which was 3:00 - 4:00 here in Pacific Time).

      That's very interesting, but it has nothing to do with WoW, which only has scheduled down time once a week.

    37. Re:Dupe exists... sad farmers by haggar · · Score: 1

      don't think this bug (if it does indeed exist) is going to have as big of an effect in the end as people think it will.

      Well, I suppose it must be having an effect: I myself am totally discoraged from diving into WoW, while I have been seriously considering before the duplication story broke out. Which is probably a good thing, as I tend to spend way too much time on this sort of games.

      --
      Sigged!
    38. Re:Dupe exists... sad farmers by flibuste · · Score: 1

      Check the slashdot article about the dupe bug. Someone made a beautiful demonstration that this screenshot is a fake. Basically, he enhanced the contrast of the image to show that the background of each row of the auction window is repeated, showing it has been copied/pasted using an image tool. If you look carefully on the auction windows, the background is from the main window, not each item's row. Hence this screenshot is a fake. Makes the dupe story not credible.

    39. Re:Dupe exists... sad farmers by Angerson · · Score: 1

      Not proof that this exploit is a fake but proof that this image likely is. Here's a comparison:

      http://img329.imageshack.us/img329/222/fake0kq.jpg

    40. Re:Dupe exists... sad farmers by Anonymous Coward · · Score: 0

      EVE Online has a one-hour daily downtime at 11:00 AM GMT - 12:00 PM GMT (which was 3:00 - 4:00 here in Pacific Time).

      That's very interesting, but it has nothing to do with WoW, which only has scheduled down time once a week.

      It is an answer to the question asked by the parent...

      Just curious, was there another MMORPG with daily maintenance shutdowns, that ended early in the morning in North America?

    41. Re:Dupe exists... sad farmers by PickyH3D · · Score: 1

      I agree with the premise that it's less efficient, but I am just going with what I saw. There is no way these people actually had the number of epic items legitamitly.

    42. Re:Dupe exists... sad farmers by suprnova · · Score: 1

      Seriously...if I have to see that Krol Blade pic again...I think im gonna throw up...

      Everyone says "i have proof" and then I see a list of people in Maraudon and/or that krol blade pic...

      OmGggzZ T3hH DUuPPZ0rzZZ Ar33 C00mMInGz!! Run!!

      Remember Chicken Little everyone?

      --
      --"The revolution will be simulcast..."--
    43. Re:Dupe exists... sad farmers by Anonymous Coward · · Score: 0

      You don't play at 5 am very often, do you? If you did you'd know exactly what they're talking about with "first loading up", and it's a real phenomenon. NPC's, auctions, mail, and boats often stop working for a few minutes.

      Of course, the bigger issue is that every single set of duping instructions does NOT require doing it early in the morning. They only recommend that as the time when you have the highest chance of success. The only requirement is that the instance server is unable to handle your zone change.

      Yeah, the level 30's happened at all times of day, and the infamous Molten Core crashes happened at random times. The 30's are gone now, and all the reports I've heard say instances are more stable than they were. Whether these 30's were actually duping or not, they vanished at the same time instances became more reliable, shortly after this all went public.

    44. Re:Dupe exists... sad farmers by Anonymous Coward · · Score: 0

      The items could be useful for money laundering. Post 10 items on the auction house, buy most of them with your alternate accounts, and Blizzard doesn't have any proof that your alternate accounts were involved in the duping. Even though Blizzard can id the items, they could easily let small numbers of duped items go to avoid pissing off ordinary customers who bought duped items on the AH believing they were legit. It may not be worth it to delete all of them unless the duping gets totally out of control.

    45. Re:Dupe exists... sad farmers by grasshoppa · · Score: 1

      then don't expect us to pay 50$ for a game in a box that costs 5$ to make

      Oh, to dream the dream, eh? You certainly have a funny view on how economics work. How long do you think blizz spent writing WoW? How many programers, graphic designers, musicians, ect..do you suppose they had to pay?

      The materials may have cost 5 bucks, but the effort behind the result is what you are paying for. And let's not forget the distributer takes a cut of that 50 as well.

      The 15 a month is for server maintence, which is a valid point of conflict given how poorly blizz has performed in this area.

      --
      Mod me down with all of your hatred and your journey towards the dark side will be complete!
    46. Re:Dupe exists... sad farmers by the+argonaut · · Score: 1

      The chinese connection is even odder... because most of them are FARMERS in WoW.

      Well, I certainly hope this does break your addiction, leaving one less racist asshole in the game. The fact that SOME Chinese players are farmers in no way means that MOST are farmers. I've met about as many U.S. as Chinese farmers in the game - does that mean that I should conclude that most U.S. players are FARMERS??

      --
      fuck you.
    47. Re:Dupe exists... sad farmers by Psymunn · · Score: 1

      I love how people use a screenshot that not only looks fake, isn't hard to fake, but was admitted to as being fake as evidence!
      Wow, one screenshot of krohl blades... that's pretty substantial slashworthy evidence
      The screenshot is actually quite old, and was a satyr of the gold farmers that we all know and love.
      Oh well, I'm glad to see Slashdot is using the ol' tried and true formula of milking WoW references for popularity

      --
      The Neo-Bohemian Techno-Socialist
    48. Re:Dupe exists... sad farmers by Amouth · · Score: 0

      i was talking about materials.. don't flame me.. in my mind when i pay say 50$ for bf2 i am paying for the material and the content when it comes to WoW what does that 50$ go to when you consider that 15$ a month is not just a server maintence fee i mean realy if it cost them that much per player to manage servers someone is robing them blind.. i am more willing to belive that they are making you pay 50$ for the game to pay for materials and to content - then charging you 15$ a month (i know SOME not all goes to maintence) jsut because they can. if i buy a game and i pay for the content (say bf2) it has a single player i can play it as much as i want, now take WoW you pay 50$ you still have to pay 15$ a month for the content. it all falls back to having to pay someone to use something you bought.. it just doesn't make sence

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    49. Re:Dupe exists... sad farmers by moggie_xev · · Score: 1

      Then they would not count as players on the chineese severs then would they.

    50. Re:Dupe exists... sad farmers by HyperTiger · · Score: 1

      While I don't know if the duping is true or not, I have experienced this bouncing back from being able to enter an instance. The first time I tried to enter the Wailing Caverns instance dungeon, it hung for maybe a minute or two on the loading screen, and then put me back outside the instance with a message "Instance not found". This was a little before midnight on a Saturday night, though I don't remmeber if there was a crash or not before this. So, though there may or may not be a time period where this can happen predictably, there are times when the instances bounce you back.

    51. Re:Dupe exists... sad farmers by Anonymous Coward · · Score: 0

      I should conclude that most U.S. players are FARMERS??

      First you should re-evaluate your conclusion that "U.S." is a race.

    52. Re:Dupe exists... sad farmers by grasshoppa · · Score: 1

      i was talking about materials.. don't flame me.

      I wasn't flaming you, I was mocking.

      And while I'd like to go through the rest of your post, it hurts the brain to look at it too long. My god man, haven't you ever heard of paragraphs? Jesus.

      I'll try to cover some of your more coherent points ( admittingly, some of it will be guess work ).

      Yes, the $50 is for the game. It's for all the design and such. Why would you drop 50 bucks on something like world of warcraft, and expect a single player version. This makes no sense.

      15 is mostly for server maint. Tell me, do you have any idea how much an oracle database costs? How about some custom programming on said database? How about a team of oracle certified engineers you have to keep on hand...365 24/7? And I'm not even going to get into how much the hardware likely costs.

      Yes, they are probably making a profit on the monthly fees. Is that a bad thing? Making money off of doing work is a good thing. They are charging what the market allows. If the market didn't like it, they couldn't charge it.

      And why, why, would you buy a game like WoW with the expectation of being able to use it without paying the monthly fee? That's like getting upset about having to buy gas for your car.

      So again, I'm not flaming you, I am mocking you. Flaming you would look something like this:

      Your intellect probably won't be able to handle this, and it's my sincere hope that your head pops when you read it, but you are dramatically wrong in this and, likely, most things you attempt in life. Were I you, I would find some rat poison and make it clean. But again, here, you would probably fuck something up and make a mess of it.

      See the difference?

      --
      Mod me down with all of your hatred and your journey towards the dark side will be complete!
  2. 1.5million subscribers in China? by kutsu119 · · Score: 3, Funny

    Never mind duping ITEMS, I think Blizzard must be duping Chinese players! No WONDER there are so many server crashes, bloody Blizzard's customer duper team (the duperheros)

    1. Re:1.5million subscribers in China? by mbius · · Score: 2, Funny

      Never mind duping ITEMS, I think Blizzard must be duping Chinese players!

      *Limit one per household.

      --
      you can have my violent video games when you pry them from my cold, dead hands.
      Prime UID Club
  3. Good work by mfloy · · Score: 1

    I think this goes to show that multiplayer games are where the industry is now. I do not think publishers can be successful unless they release games like WOW that millions can play together at the same time.

    1. Re:Good work by PsychicX · · Score: 2, Interesting

      Can somebody please explain the appeal to me? I've seen FFXI, WoW, DAoC...I don't see how it's an improvement over, say, Baldur's Gate, except that instead of being in control, you have half a dozen idiots around who, at any time, may decide to do something completely stupid. Except for the players in your guild/clan/etc, none of the other players really matter to your game experience at all, with the exception of PvP. (And PvP in WoW is pretty lame, actually.) It's like Diablo 2 and Battle.Net, except you occasionally run past someone else who seems to be doing his own thing -- the two players usually ignore each other entirely. Of course in WoW you might be in a contested zone, in which case you'll probably just get cut up unless you're the one cutting someone up. What's so awesome about MMOs? What is it that drives people to shell out $15 every month for the privilege of running past other players without paying any attention to them, except in the rare case that a fight breaks out or you need someone's help to finish a quest or kill some dude?

    2. Re:Good work by StreetChip · · Score: 2, Funny

      "running past other players without paying any attention to them, except in the rare case that a fight breaks out or you need someone's help to finish a quest or kill some dude?" Thank you, you just summed up real life.

      --
      LeoPolus Web Design: http://www.leopolus.com
    3. Re:Good work by sgant · · Score: 2, Insightful

      You first start out acting like you've never played these but only "seen" them. Then you claim that the PvP in WoW is pretty lame...but if you've never played it, how would you know? Just wondering, not making a judgment.

      But any game like this is what you make out of it. If you really want to play WoW and never ever ever talk to anyone else or even acknowledge anyone else and that would be ok. Or you could be totally social and go on PvP raids, join and guild etc etc. You can do what you want really.

      But these type of games don't appeal to everyone, like CS and UT2004 don't appeal to everyone. Hell, some people just want to play Tetris. I kind think you personally wouldn't like WoW.

      --

      "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    4. Re:Good work by eln · · Score: 3, Insightful

      This is exactly why I like Guild Wars so much. All of the battle areas are instanced for each player or group of players, so you can form your parties in towns, and go out to kill or complete quests without having to worry about some other yahoo screwing it up for you. Also, the missions are set up so you can play only 1 or 2 hours at a time and still progress through the game. This and the fact that it has no monthly fee makes it the perfect game for people like me, who can't spend 6 hours at a stretch playing these things.

      Die-hard WoW players see the instanced battle areas as Guild Wars' biggest weakness, but I see them as its biggest strength.

    5. Re:Good work by KtHM · · Score: 1

      - There's an in game economy, run solely by the players.

      - PvP isn't boring unless you play on a carebear server, or a low pop PvP. Join a raid on an enemy city and you'll see what I mean.

      - You don't "occasionally" need help on quests. There are instance dungeons throughout the levels (you do more and more the higher you get) which require at least 3-4 people, recommend 5, and can have up to 10 people in them. Not to mention raid dungeons, that require 40 people to get through.

      It sounds like you've played a character up to maybe the 20s and given up. There's a lot more to the game than what you seem to have seen.

    6. Re:Good work by DerWulf · · Score: 4, Interesting

      you act as if 15$ is a fortune. It isn't. It's going to the cinema twice. You complain about people doing *that*, too? I mean, you go enjoy your acting-less special-effect show. Meanwhile I'll pretent to be a hero in a fantasy world. If that makes me stupid, I don't know what it makes you.

      --

      ___
      No power in the 'verse can stop me
    7. Re:Good work by TheZax · · Score: 1

      ...running past other players without paying any attention to them, except in the rare case that a fight breaks out...


      Clearly you haven't played WoW on a PvP server. Fights break out ALL the time in game. There are seperate instance fights too (10v10 capture the flag and 40v40 battles).

      I think the atraction to this has to do with the fact that other players are much better and complicated to fight then ANY game's AI. That alone is enough to keep quite a few of us going.

      --

      JWall: GUI client for IPTables
    8. Re:Good work by Anonymous Coward · · Score: 0

      "- PvP isn't boring unless you play on a carebear server, or a low pop PvP. Join a raid on an enemy city and you'll see what I mean."

      Nobody raids towns anymore in WoW because of the idiotic penalty you get if you or a group member kills a low level NPC. Tell me how are you going to raid a city when you're level 60 without killing a low level NPC that constantly spawns tons of guards? You can't unless you're willing to take a huge penalty in honor points. Kill even one low level NPC and you waste a week or two's honor points. Even the largest enemy cities (Origimmar, Stormwind, Undercity etc.) have low level guards that you have to kill and face the penalty if you want to raid it. At least before this honor system junk we could raid cities and have fun. The WoW PVP system does suck and most of the hardcore PVP players have left because of this. Even Battlegrounds is more PVE than PVP, why would you ever give both sides tons of PVE guards in an area which is designed for players to be fighting each other directly?

      You seem to be suggesting there's a lot of content in WoW as well which is just a joke. Once you hit 60 the game is incredibly boring and it leaves you farming for equipment in the same crappy instances over and over. The instances aren't even dynamic so you can expect them to be the same every time you run them. None of them are difficult either. The hardest instance in the game, Molten Core, is a joke and is being run by pretty much any guild that has the patience to farm it. The newly released instance BWL they never even bothered to test on the test server and on release it was so buggy that Blizzard put a gate up so everyone couldn't pass the second boss. I mean this was the big content expansion people have been waiting for since they haven't updated virtually anything since the games release and two out of the five bosses are downed within the first couple hours of the content being released. With most guilds saying the new instance sucks and is just another place to farm equipment because it is trivially easy. Furthermore, after telling every other guild that they will get banned if they try to get past the gate in BWL they go ahead and let one guild progress to see how it goes...

      WoW is a great game but it's being managed terribly and this is the reason it won't succeed as a long time MMORPG. Almost, every top guild has left out of shear boredom already and the games barely been out 6 months. Not a good sign.

    9. Re:Good work by Anonymous Coward · · Score: 0

      Yeah, tell that to Rockstar, the makers of GTA: San Andreas. They're a $25b company on single player games.

    10. Re:Good work by Onan · · Score: 0, Flamebait

      Almost everything about Guild Wars sounds fantastic to me... except its reliance on Windows.

      I tried at one point mailing their support group to ask about timelines for a grownup-computers version, but got the message bounced saying that they don't accept mail from people who don't already have an account. How... informative that must be for them.

      So WoW continues to win with me not only because it's good, but because it's acually available for real operating systems.

    11. Re:Good work by Anonymous Coward · · Score: 0
      you act as if 15$ is a fortune. It isn't. It's going to the cinema twice.



      Or once, in Los Angeles or New York.

    12. Re:Good work by anubis__ · · Score: 1

      >> you act as if 15$ is a fortune. It isn't. It's going to the cinema twice.

      Umm... I don't know where you live, but $15 will get you in the movies once and if you're looking to splurge you can even buy a small thing of spring water too. No popcorn though.

      In an MMORPG the acting is usually better than the movies anyway.

      --

      "After three days without programming, life becomes meaningless." - Tao of Programming
    13. Re:Good work by snuf23 · · Score: 1

      Hell, $15 will get you two matinee showings, but over here the normal price is $9 for an evening show. If you want a drink and popcorn add another $6.
      In terms of cost per gaming hour, MMOs are dirt cheap to entertainment to me.

      --
      Sometimes my arms bend back.
    14. Re:Good work by Anonymous Coward · · Score: 0

      Kind of subjective there. You could try being a hero in the real world. Or you could actually create your own story, work of art, etc. instead of relying on a computer game.

    15. Re:Good work by Anonymous Coward · · Score: 0

      This sound an awful lot like how parts of WoW work.

      Instanced dungeons/areas where you can take a party to complete quests without having to worry about other yahoos screwing it up for you.

      There are areas of the game, albeit lower level and non-instanced, where its pretty tough to have other yahoos screw up your quests in any meaningful way. Even on PvP servers.

      Most quests and instances don't take forever -- 1 to 2 hours will get you through most instances in the game if you have yourself a competent party.

      PvP battlegrounds are also instanced.

      The major difference is the monthly fee. But you get what you pay for, as they say.

    16. Re:Good work by Snaller · · Score: 1

      Damn you live a cheap place - 15$ would be what it costs going to the cinema once!

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    17. Re:Good work by AigariusDebian · · Score: 1

      For some people 15$ is a good weeks paycheck.

  4. How much does it cost? by pbrinich · · Score: 2, Interesting

    Anyone know how much (in USD) it costs to play WoW in China? Also, I wonder how many of them are gold farmers :)

    1. Re:How much does it cost? by osCon · · Score: 5, Informative

      It costs ~0.055USD an hour to play. (http://www.blizzard.com/press/chinapatch.shtml)

      From blizzard:
      "Only players who have purchased an authorized CD key will be able to activate their accounts and enter the game. Each CD key costs 30 Yuan/RMB and can be purchased with a World of Warcraft Points Card. Point Cards also cost 30 Yuan/RMB and can be used at a rate of 9 points per hour (0.45 Yuan/hour) to play World of Warcraft."

    2. Re:How much does it cost? by MORTAR_COMBAT! · · Score: 1

      (Disclaimer: the following is intended mostly as a joke.) Damn. If I could pay a nickel an hour to play I would only be racking up a dime a day, or $3 a month. I'm getting ripped for my other $12!! Where is my pay per hour plan!

      On a more serious note, never, ever before has my sig been so truly on topic:

      --
      MORTAR COMBAT!
  5. Article is wrong by theclam159 · · Score: 0, Troll

    It should read:

    "has surpassed 1.5 million paying eBay entrepreneurs in China"

    1. Re:Article is wrong by astonish · · Score: 1

      In china you actually pay by the hour from what I understand. 60 hrs of playtime at a time is the unit you pay for. Much much cheaper than here in north america, but finicially equivalent considering the salaries of people over there.

    2. Re:Article is wrong by analog_line · · Score: 1

      Problem is they're talking about Chinese servers. You can't even connect to the game without the CHINESE CLIENT, which most Americans can't understand, let along get their hands on. I would imagine that they may be under some kind of imposition from the Chinese government to stop anyone that isn't from a Chinese IP address from connecting.

    3. Re:Article is wrong by ninjagin · · Score: 1
      Actually, I've run into several chinese players on Doomhammer (my main server) who are playing with the english client, presumably from Hong Kong. About 10% of my guildmates are playing from Australia. I've also met a few japanese and taiwanese players on Doomhammer.

      I don't doubt that there are chinese servers, but I do know that not all chinese players are on chinese servers.

      --
      .. pa-ra-bo-la, pa-ra-bo-la, 2 pi R, 2 pi R, where's your latus rectum, where's your latus rectum, 2 pi R
    4. Re:Article is wrong by Anonymous Coward · · Score: 0

      Sure, they can get out to non-chinese servers. But gods forbid anyone else should be able to play on a chinese server. They might mention freedom, or some other forbidden topic!

    5. Re:Article is wrong by analog_line · · Score: 1

      Yeah, they import the game from America. What the article was talking about is that these are 1.5million new subscribers using the new Chinese servers. Not people from overseas using the American game client.

  6. Poor reading by Anonymous Coward · · Score: 3, Funny

    I just read "World" "War" and "China" and thought Here we go again!

  7. good for china by tont0r · · Score: 2, Funny

    great. that means that there are 1.5 million chinese that have lost their jobs and houses because they spend all day playing this game.

    1. Re:good for china by stinerman · · Score: 4, Informative

      Actually, for many of these Chinese, playing WoW is their job. Read up on any WoW forums about the "sweatshops". Excerpt:

      In the average sweatshop you have 1 person manning 2 or 3 computers. The first 1 or 2 computers is a charecter being ran by simple macros(and looting programs) requiring minimal player interaction, farming scarlet monestary for example. The final one is usually a level 60 rogue farming difficult mobs, such as the elites in tyr's hand. ( If you go to tyr's hand on any server you will find about 5 to 10 rogues farming 24/7, all chinese)

      The biggest issue with the chinese farmer sweatshops where players get payed 37 cents an hour to farm gold, is that there are always employees that speak english near by. These employees who have a degree in english have 3 main functions.
      1.) Sell items to players in IF/ORG trade.
      2.) Assist other employees with player interaction.
      3.) Respond to GM tells.

    2. Re:good for china by jjohnson · · Score: 2, Funny

      I think you mean "there are 1.5 million chinese that have houses because they have jobs playing Wow all day".

      --
      Anyone who loves or hates any language, platform, or manufacturer, doesn't know what they're talking about.
    3. Re:good for china by spicate · · Score: 1

      They have their own servers. Please stop the racist jokes.

    4. Re:good for china by ak3ldama · · Score: 1

      haha, sweatshop has a whole new meaning when your in a large room with other people gaming around warm computers.

      --
      "but money is the God of Algiers & Mahomet their prophet." - Rich. O'Bryen June 8th 1786
    5. Re:good for china by NeedleSurfer · · Score: 1

      What is the purpose of that?

      to become a god in WoW?
      that would mean WoW is an intense passion for the one running the sweatshops, how can he be that rich and do nothing but play most of his days? Don't you think running an illegal sweatshop for the purpose of being good at a game is a bit stretching it? Borderline nevrotic even? There surely isn't that much people with that kind of issues playing this game...

      To make money by selling gold an items online, on auction houses or "secret ninja websites"?
      How much money can you make running such a scam? Would that amount be worth risking running an illegal sweatshop, setting up and maintaining websites or accounts? Ho many player are willing to pay money for virtual items? 10-20% seems strecthing it a bit and even then you would reach only 300,000 players. Returning customers that is, how much items do those players need? Anyone running such a scam will end up losing money at some point. It just doesn't make sense to risk that much for so little.

      This story just doesn't make sense, looks like an urban legend for 13 year old boys...

      wouldnt even make a good ol' cheesy cheap Holywood movie with Steven Seagal...

      [cheap tv speaker]A man tied to an illegal chinese organisation was arrested tonight for cheating in an online game. The man is suspected of running illegal sweatshops aiming to make him huge amount of gold in the game World of Warcraft, by the company Blizzard entertainment. He employed illegal aliens who were paid 0,37c and hour and 20 gold a day to observe computers running special program which automated the process of getting rich in the game, commonly refered to as "farming". The man was arrested after law enforcement receive hint of the scam on a blog...

    6. Re:good for china by stinerman · · Score: 1

      People regularly sell gold and items in the game on eBay and other such auction sites. I'm sure many people could make a decent living selling this stuff to "rich westerners" as they see it.

    7. Re:good for china by jjohnson · · Score: 1

      In what way is this racist? Does it stereotype Chinese as being inferior, or possessing some quality that is explained by their ethnicity? Does it look down on Chinese somehow? Should a Chinese person be insulted by a joke that implies that most Chinese players are employed by gold farming companies? The reason that gold farmers are located in Asia is because the cost of labour is much lower there, not because of some innate characteristic of the Chinese.

      I honestly fail to see any cause for offense in the joke, or any implication that slurs Chinese as a group. Please explain it to me.

      --
      Anyone who loves or hates any language, platform, or manufacturer, doesn't know what they're talking about.
    8. Re:good for china by Anonymous Coward · · Score: 0

      Even though they do have their own servers, this hasn't stopped farmers from coming to NA servers and farming/selling gold for RL money.

    9. Re:good for china by Rallion · · Score: 1

      No...no, that's the same meaning, actually.

  8. In China ?.. by Gopal.V · · Score: 2, Informative

    I thought china was behind a sort of Great Firewall of China ?.

    Anwyay, you'll find me a the local tavern where all the chinese play talking about Democracy and Fair market prices. If you visit you'll get a free sword of omens - identical to what I use. I'd like to see WoW ban me or block these chinese yuppies from hearing capitalist propoganda (like Google did).

    Face it people, they have the population, they have the money (thanks to US shipping manufacturing jobs there last decade) and they have the market.

    1. Re:In China ?.. by obli · · Score: 1, Insightful

      Maybe that's why they've got their own servers, wouldn't want to get any new and exciting words such as 'freedom' slipping in, now would we?

    2. Re:In China ?.. by danheskett · · Score: 1

      Not only that, but they are about to have a population that is titled dramatically to the young male demographic.. which can only be a bad thing.. having a country with an "extra" 100M military aged males can't be a good thing.

    3. Re:In China ?.. by Anonymous Coward · · Score: 0

      There is an easy solution to that. If I remember correctly, Europe did a great effort in that direction on the late 30's and early 40's, so there were more women in the 50's. Just go to Europe and tell them Hitler sent ya, that will do the trick.

    4. Re:In China ?.. by Anonymous Coward · · Score: 0

      It will be real interesting once players start using is for political discussions...

  9. Dupe exists by spaztech · · Score: 0

    The dupe exists because it is constantly affecting Slashdot's front page. Mod me troll, its true.

    --
    /. spaztech ./
  10. One name that will always live in infamy by olu · · Score: 1, Funny

    LEEEERRRRRRROOOYYY!

    1. Re:One name that will always live in infamy by obli · · Score: 0

      JEEEENKIINSS!!!!!!

    2. Re:One name that will always live in infamy by Shaper_pmp · · Score: 0

      Hey, at least I have chicken.

      --
      Everything in moderation, including moderation itself
    3. Re:One name that will always live in infamy by Anonymous Coward · · Score: 1, Funny
      Yes, indeed. I was playing Guild Wars a night or two another and someone said, "Let's take this carefully. Don't anybody be a Leroy!"

      So what happened? Someone did exactly what Leroy did....argh!

    4. Re:One name that will always live in infamy by Cylix · · Score: 1

      The leroy jenkins incident was a skit sorta. Who records voice when making an in game video? In any event, they made a few other videos that are humorous.

      --
      "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
    5. Re:One name that will always live in infamy by takitus · · Score: 1

      JEEEEEENKIIIINNS! .. at least i have chicken

  11. obviously there is duping by Anonymous Coward · · Score: 0

    if you play the game at all you will obviously see the massive amounts of duped items on the auction house. i know plenty of people that abused the hell out of this bug when it was found. cant say im too innocent myself =P

    1. Re:obviously there is duping by pitdingo · · Score: 0

      I play the game pretty much everyday and have never seen anything that makes me think there is duping going on. I play on the Khadgar realm.

      Just because someone creates an image of supposed duped items, does not mean it is real. I can use The Gimp to make that same image.

    2. Re:obviously there is duping by Anonymous Coward · · Score: 0

      Khadgar has a total of like 10 people on it. Try Archimonde or Blackrock if you want to see duping.

    3. Re:obviously there is duping by pitdingo · · Score: 0

      khadgar has a s-load of people on it. I have seen no evidence of duping and never heard of anyone talking about it until some lamer photoshops an image. if duping was truely possible, it would be all over the place, on every server.

  12. This game is a drug... by electrosoccertux · · Score: 3, Insightful

    I don't know how they should fix it, but its like opium and any other drug.....completely removes the desire to work or do anything else.

    I've seen too many people waste hundreds and hundreds of hours on it....neglecting other, more important things. I'm not even going to touch it.

    1. Re:This game is a drug... by Anonymous Coward · · Score: 0

      How is entertaining yourself wasting time? What's the point of life if not to entertain yourself?

      Also, anything that makes you feel good is inherently addictive. Everything from smoking crack to cleaning your ears out with Q-tips is addictive.

      I can't believe someone is bitching that a game is too good.

    2. Re:This game is a drug... by KtHM · · Score: 2, Insightful

      There's a certain kind of person who gets addicted and ignores their responsibilities. If it wasn't an addiction to games, it would be drugs, gambling, drinking, what have you.

      Plenty of people play this game without any repercussions. I don't think it's the game's fault that people are getting addicted.

    3. Re:This game is a drug... by CFTM · · Score: 1

      Personally, I don't find anything addictive about the game. I log on for maybe two hours a week, screw around and log off.

      Granted, I played a mud for 9 years and dealt with its addiction and I think I'm just sorta over it.

    4. Re:This game is a drug... by Anonymous Coward · · Score: 0

      Everything in moderation.

      Playing video games too much, is not good. Why? Its easy to see.

    5. Re:This game is a drug... by chamblah · · Score: 1
      Same can be said for TV, but that's an accepted form of entertainment by the masses.

      Everything can be addictive.

    6. Re:This game is a drug... by Casca · · Score: 2, Interesting

      I'm living proof its nothing like opium or any other drug. I played it hardcore for about a month, then slowly drifted away from it. I think I logged in one time last month, and I'm cancelling the account when the next subscription comes due.

      Besides, whos to say whats important? Life is after all about the journey, since we all end up at the same destination.

      --
      Casca
    7. Re:This game is a drug... by Cornflake917 · · Score: 1

      I've seen it too. One of my best friends skipped my birthday party because of this game. Poor guy has NO social life. I dunno what to do with him.

  13. If you think about it by TobyWong · · Score: 2, Interesting

    Ignoring the game itself, it's a pretty amazing logistical feat they have pulled off, all within a pretty short amount of time.

    They got caught flatfooted initially but I thought they did a pretty good job recovering from their early mistakes. Now with their massive global subscriber base they have turned into the real juggernaught in the MMO industry.

    Now if only they would get off their asses and release Starcraft 2 already. ;)

    --
    - Toby
    1. Re:If you think about it by garylian · · Score: 2, Informative

      Personally, I don't see it lasting.

      I got into WoW during the CB1 era, and was playing on opening day. Yes, they got caught with their pants down, badly.

      It still surprises me that this game is retaining so many customers, though. Yes, it is very engrossing for 59 levels. You hit 60, though, and there is not much to do, besides PvP and run through the same dungeons over and over again.

      Bugs that are a detriment to gameplay take months to get fixed, if at all. A bug that caused players to disconnect if they used a certain core class skill was left in game for over a month. But if a bug benefits someone, you get a hotfix.

      Server stability is still an issue, 9 months into the game, and every patch, they act up. Right now, a few days after the latest server maintenence, several servers have population caps lower than normal, because Blizzard can't figure out the problems.

      New content is few and far between. They have added 2 instances and 2 battlegrounds in the last 6 months, but not a single new "zone" for players to enjoy/explore. So, all new content is for groups.

      It still takes, on average, about 15+ hours to get a response from a GM.

      The general forums are a joke. bnet kiddies galore, posting more flames than you can find in alt.flame. Yet, the CMs are more interested in locking posts that has an all-caps title than they are in actually answering questions asked, or removing off-topic posts. Nothing would help more than a sledgehammer approach to moderating those forums.

      They don't reply to the bugs forum very often. So, you submit a bug there, and never get any confirmation that it is real or not, unless you see it in the patch notes in a few months.

      It took them 8 months to finally take a good look at the Warlock class, which was easily the least played class in the game.

      I think Blizzard has gotten a free ride by most of its customers, because they all hold Blizzard on a pedestal, and would rather brush the dust off of it than complain. These same folks would take Blizzard saying [this is fictional!] "The duping issue has been confirmed, and we found out that 75% of the items/gold that was duped was by Blizzard employees, who have all been terminated", and post as a response "Thanks for clearing it up, and taking care of the problem, see, Blizzard always comes through!", instead of disbelief that Blizzard can't catch these things sooner.

      My wife and I basically stopped playing when we hit 60. There isn't all that much to do left in the game, and the hassles to get those things done aren't worth the massive effort required. And this, from a person who played EQ1 for 5+ years, and slogged through endlessly repetitive dungeons in the minor hope that I might win a roll on a rare item.

      MMOs are, at the endgame, about how much fun you can have with the folks you are with, as you deal with the tedium of the game. Maybe I wasn't surrounded by the right people, but I think my WoW days are pretty much done.

      [Note: Apparently they say the duping issue is, and I quote Caydiem, "I have been informed that the investigations have more or less concluded (they'll still be watching, of course, but the labor-intensive scouring of data is complete). It has been determined that there is not a repeatable dupe exploit." I wonder if that means you can only do it once...]

    2. Re:If you think about it by KtHM · · Score: 1

      But if a bug benefits someone, you get a hotfix.

      Unless it's shamans. :P

      It took them 8 months to finally take a good look at the Warlock class, which was easily the least played class in the game.

      Who they then promptly broke.

      It still takes, on average, about 15+ hours to get a response from a GM.

      I feel bad for the GMs. ~400 of them to keep watch on 3.5 million of us, most of whom are snotty little kids reporting other snotty little kids for swearing.

    3. Re:If you think about it by kurzweilfreak · · Score: 1

      Maybe you were joking, I dunno, but is there actually any talk of Starcraft 2?

      --

      kurzweil_freak

      5th Kyu Genbukan Ninpo/KJJR student

      Be the darkness that allows the light to shine.

    4. Re:If you think about it by CrystalFalcon · · Score: 1

      I have been informed that the investigations have more or less concluded (they'll still be watching, of course, but the labor-intensive scouring of data is complete). It has been determined that there is not a repeatable dupe exploit." I wonder if that means you can only do it once...

      More likely, it means that they have classified it not as a repeatable dupe exploit, but as a repeatable dupe feature. :-)

    5. Re:If you think about it by Cornflake917 · · Score: 1

      If you look at the FAQ page in the Starcraft:Ghost website. They said they plan to revisit the starcraft universe on the PC. So I think it will happen. It's just a question of when. Unfortunately, most of the people who developed Starcraft went on to make the own company and create Guild Wars.

    6. Re:If you think about it by kurzweilfreak · · Score: 1

      Thanks for the info. After posting the question it dawned on me maybe I should google for it (d'oh) and I found lots of links on fans speculating about Starcraft 2, but nothing a little more official I could find in my quick search.

      --

      kurzweil_freak

      5th Kyu Genbukan Ninpo/KJJR student

      Be the darkness that allows the light to shine.

    7. Re:If you think about it by eboot · · Score: 1

      Is that you, Yoda?

      --
      Two tears in a bucket. Motherfuck it.
  14. I wonder how many subscibers by cprincipe · · Score: 5, Funny

    Are actually farmers?

    --

    bun-fhuinneog agam!

    1. Re:I wonder how many subscibers by Peyna · · Score: 1

      There has to be quite a few paying subscribers, because someone has to feeding the farmers.

      The farmers wouldn't exist without a market for them, as they would stop making money instantly.

      --
      What?
    2. Re:I wonder how many subscibers by symbolic · · Score: 1


      I think they're all just selling stuff to each other.

    3. Re:I wonder how many subscibers by arootbeer · · Score: 1

      Everybody has to farm at one time or another. Generally around level 40, I think.

      Except for warlocks... :D

      Blizzard has done a very good job of keeping the gold requirements for skills and equipment down to a reasonable level for a player's particular level, but when it comes time to buy a mount, you have 2 options: beg or farm. It's VERY hard for a level 40 character to raise 90 to 100 gold doing one of those two things, just because the mobs around that level drop so little silver (if it's even silver at all).

    4. Re:I wonder how many subscibers by Suppafly · · Score: 0, Flamebait

      but when it comes time to buy a mount, you have 2 options: beg or farm.

      Or you can not be stupid about spending your money. When I hit 40 I had over 100g and was able to buy my mount and training and all the available spells and still had a little left over.

    5. Re:I wonder how many subscibers by Duncan3 · · Score: 1

      RTFA... 1.5 Million.

      Don't worry, you can read the article when they post the dup.

      --
      - Adam L. Beberg - The Cosm Project - http://www.mithral.com/
  15. Ah, 1.5 million bored customers by SparafucileMan · · Score: 1

    When they hit level 60.

    No endgame FTW!

    1. Re:Ah, 1.5 million bored customers by Winterblink · · Score: 1

      Just one of many issues with the game that never seem to reach the forefront of gaming news. This probably won't stop the WoW zealots from whacking it to the news their one-trick pony has suckered so many.

      That being said, I'm glad the game has been successful for Blizzard. Maybe they can take some of the proceeds of the game and hire some people to start programming some content. Or just move on and make World of Starcraft.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    2. Re:Ah, 1.5 million bored customers by tukkayoot · · Score: 4, Insightful
      Yep, I personally stopped playing the game almost as soon as I hit level 60, though this probably had about as much with my friends not being around to play much anymore as it did with a lack of endgame content. But by browsing the forums, reading web sites, and sampling the level 60+ content for myself, I was already starting to get the feeling that there wouldn't be much for me to do that would be entertaining/tolerable for me for long at level 60.

      What really bugs me is this obsession that MMO designers have with creating content that can only be appropriately experienced by legions of obsessed players. This makes particularly little sense for me in the case of World of Warcraft where there's a rather abrupt transition from being able to make decent advancement with very casual play, to a game where in order to continue perceptible advancement you have to become rather hardcore, just to enjoy a relatively small amount of game content that allows you to continue to progress.

      And what I really don't know, and often wonder is, does an MMO really need to be designed in such a way that once you reach a certain point, "raid" participation becomes virtually mandatory for any kind of appreciable character progression?

      People often play "fantasy" games so they can be one of a handful of heroes (or villains) along with their other friends. Not to be just another cog in an (admittedly impressive) machine with 39 other people (or 71+ other people in the case of some games/raid encounters).

      I mean, that might appeal to a small percentage of people who actually enjoy the challenge of dealing with the logistics of getting that many high level players (often paired with high level egos and low levels of maturity) together and getting them to do their jobs properly and sorting out who gets to attend what raid and will be rewarded what loot according to various "DKPoint" schemes and whatnot, but for the rest of us who would prefer to just muster up a group of around 4 to 14 friends, big time raid encounters, while perhaps being a somewhat enticing challenge, seems more like work that we should be getting paid for, not something fun that we should be paying to do.

      I've played a few MMOs, and I know that as soon as I reach that point where it seems like my only option to improve my character involves retreading the same content over and over and over in hopes of one of a handful of rare items, or raiding, then my excitement about the game cools down, I stop playing very much for a couple months, then I just end up quitting, like I did in World of Warcraft months ago.

      I've just recently thought about playing again, to have something entertaining to do with my girlfriend when we're not together (we live about 40 minutes from one another so it's not always worth it to go see each other, depending on the amount of free time we have and what we need to get accomplished at home) but I'm pretty sure that if her and I did start playing, we'd just play to level 60, maybe a bit beyond, and then move on to something else ... because at that point, while perhaps we haven't yet "won" World of Warcraft, we'd have done all the stuff that seems fun and worthwhile.

      Oh, and also, Blizzard, like every other other company that tries this MMO thing, doesn't seem to have a clue about customer relationships. They've done the "stealth nerf" thing several times, they are slow to respond to what are often very legitimate/important player concerns, and it takes a pretty long time for inexplicable changes to be reversed (if they ever are). The dupe story, I suppose, is a good example of this. At least they're not as bad as Square-Enix though. I still can't fathom the mentality of an MMO company that thinks it's a good idea to design a game to crash if you try to alt+tab, and deletes characters if a customer decides to suspend their account for three months or more.

      So I'm still waiting for someone to get it right. While World of Warcraft is a fun

    3. Re:Ah, 1.5 million bored customers by Winterblink · · Score: 1

      Excellent post.

      I agree with a lot of what you said. I think WoW was a fun game when I played it, but for me I realized fairly early on that the gameplay was never going to change. Sure my spells will get stronger, I might even get the odd new ability... but gameplay will always be me beating on something else. Even the crafting system lacks depth and challenge. Sure there's PVP, but it's still more of the same. Been there, done that.

      Personally, I'm a big fan of EVE Online. It's the type of MMO that people either love or hate, a game that doesn't tell you how to play it, but provides the universe and the tools, an lets you play it as you wish. It's the first game I've messed with where making your own goals was enjoyable, even when you get tired and want to try somethign else. There's always something else. And thankfully, it's a MMO that isn't in the fantasy genre. I don't know if you've given it a look, but it's a stunning game that has yet to be equalled in my opinion -- and I've played almost all the major MMOs that have come out. :)

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    4. Re:Ah, 1.5 million bored customers by Paolomania · · Score: 1

      What really bugs me is this obsession that MMO designers have with creating content that can only be appropriately experienced by legions of obsessed players.

      I absolutely agree - putting so much effort into pleasing such a small portion of the customerbase is silly.

      This makes particularly little sense for me in the case of World of Warcraft where there's a rather abrupt transition from being able to make decent advancement with very casual play, to a game where in order to continue perceptible advancement you have to become rather hardcore, just to enjoy a relatively small amount of game content that allows you to continue to progress.

      I absolutely disagree - there is plenty of non-raid content at the top level that is accessible to people who only have two hours or so to play at a time (similar duration to watching a movie). Two hours is plenty of time to form a group of 5 friends and tackle one wing of a high level dungeon. I myself spent over a month doing quests in Black Rock Depths bit by bit - the jail one night, the bar anouther night, take down a lava spewing giant another night, loot an ancient relic another night. I had a blast doing it at a casual pace. The only people I hear complaining about content at level 60 are: A) hardcore players who have already gotten 500+ hours of entertainment out of the game, B) power-casual players who blow by all the content at full sprint, and C) epeen-envy players who think "content" is having the best item in the game and then getting something batter.

      There are at least five 50+ 5-man dungeons that come to mind that could provide a 5-man group months of activity: Dire Maul, Blackrock Depths, Lower Black Rock Spire, Stratholm and Scholomance. With all the various quests to do and wongs to do them in, each one of these dungeons could easily provide 20 or more hours of cooperative (but not raiding) gameplay. IMO WoW has so much high level content available, the first expansion will be out well before the vast majority of players exaust it (and if you are telling me the majority of 3.5 million people are lifestyle-MMOers, I'd like to have some of what you're smoking).

    5. Re:Ah, 1.5 million bored customers by Anonymous Coward · · Score: 0

      "There are at least five 50+ 5-man dungeons that come to mind that could provide a 5-man group months of activity: Dire Maul, Blackrock Depths, Lower Black Rock Spire, Stratholm and Scholomance. With all the various quests to do and wongs to do them in, each one of these dungeons could easily provide 20 or more hours of cooperative (but not raiding) gameplay. IMO WoW has so much high level content available, the first expansion will be out well before the vast majority of players exaust it (and if you are telling me the majority of 3.5 million people are lifestyle-MMOers, I'd like to have some of what you're smoking)."

      What 50+ dungeons are you talking about? For level 60 characters the only dungeons there is are Dire Maul (meant for 55+), Blackrock Depths, Lower Blackrock Spire, Upper Blackrock Spire, Scholomance, Stratholme and Molten Core. And now Blackwing Lair which is broken beyond belief and still unplayable on almost every server. I can't believe you would consider that a lot. Every single one of those dungeons besides Molten Core can be easily completed in an hour to an hour and a half and they're exactly the same every time.

      All the raid encounters are so easy it's not even funny. I quit WoW a few months ago because my guild had done absolutely everything there was to do at the time. Killed Azurgeos, Lord Kazzak, Onyxia, cleared all of Molten Core and most of us had all our sets and epic mounts. Do you think it's going to be fun to farm those instances more week after week when they're completely static and you can always expect them to be the exact same? Other than mindless PVP (Battlegrounds hadn't happened yet and the Honor system was only on the test server at that time) there was absolutely no content to continue on. Honestly, half the people were getting sick of running UBRS constantly just to get Onyxia keys. The common saying was "If I run UBRS once more my god damn eyes are going to bleed." Now I've heard Draksaith drops three keys or more instead of one....

    6. Re:Ah, 1.5 million bored customers by Hays · · Score: 1

      Your impressions of WoW, and MMORPGs in general mirrow mine almost exactly. After I got done with level progression and did the high end raids a few times each, I completely lost interest. I'd come back after a new expansion and enjoy the new content, but I can't put up with raiding the same place twice a week forever.

      Personally I think that MMORPGs need to "think outside the box" a little more. WoW took the everquest style mmorpg and polished it to perfection, but it still has the same fundamental flaws. What we need are worlds that are truly persistent, changeable, ownable by players, etc... But after doing the same raid 5 times you realize how utterly pointless your actions are. You're not some great hero. You're clearly having no impact at all on the world. Everything respawns in a week. (or much less). You might have shiny_shoulder_piece_019 now, though.

      While leveling up, WoW was a true pleasure. New lands and new quests constantly, not much feeling of grinding. You could suspend disbelief and convince yourself that your actions had meaning, at least.

      Here's what high end content needs to be - you have money which you can use to buy land, and build things on it. If you're buying and developing land near an established kingdom, it is a crime for other people to damage it. They'll have bounties placed on their heads if they do. You can build in some unknown wilderness, as well, but that might be beyond the reach of the law. That's fine if you've got a guild willing to defend it, or buy defensive fortifications and pay NPC soldiers.

      You need to be able to start research institutes to improve magic. Create new magical technologies and sell the intellectual property to other guilds, if you so wish.

      You need to be able to change the terrain. Fell a forest if you need building supplies. Build a bridge across a lake, dig a moat around your base. You need a world gigantic enough that players can do this without ruining the world. The world needs to fight all of these manmade changes, of course, just like our own real world. Given enough time our stuff decays and nature takes it back.

      All these things I just thought of off the top of my head. I don't think that they're impossible to implement. I don't think they necessarily demand players to be unreasonably addicted to a game to have fun with them. I think that it will lead to all sorts of interesting social phenomena. Towns being formed by people who want to live together and share the cost of defense, etc...

    7. Re:Ah, 1.5 million bored customers by snuf23 · · Score: 1

      "I quit WoW a few months ago because my guild had done absolutely everything there was to do at the time. Killed Azurgeos, Lord Kazzak, Onyxia, cleared all of Molten Core and most of us had all our sets and epic mounts."

      Congratulations! You win! I mean basically, that's it - you've done all the content, the game is boring you. So that's a good time to move on.
      I myself am a casual player in a small but very active guild. My main just hit 53, we have a few 60s in the guild. No one has their epic mount or complete sets. I still have more content to work through, I'm still enjoying it and will keep playing until I don't.
      I played City of Heroes up through level cap, realized that there really wasn't anything else to do and left. Compared to CoH, WoW has a crapload of high level content.
      I don't expect to playing WoW for years at this rate either. Unless expansions come out with more content, I don't know why anybody would.

      --
      Sometimes my arms bend back.
    8. Re:Ah, 1.5 million bored customers by Snaller · · Score: 1

      Personally, I'm a big fan of EVE Online. It's the type of MMO that people either love or hate,

      I hate it - because it has a totally unreadable interface, lots of small fonts and you couldn't scale the size - I told them in beta - they didn't care. Well, so long then.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    9. Re:Ah, 1.5 million bored customers by Snaller · · Score: 1

      You've done one dungeon you've done them all.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    10. Re:Ah, 1.5 million bored customers by Anonymous Coward · · Score: 0

      OMG, winterblink on /.

      Completely agree on WoW, played it for 2 month and then returned to EVE, where I finally have a decent community and caring devs again.

  16. That's Nothing by Op7imus_Prim3 · · Score: 0

    I'm sure slashdot can beat that by creating 1.6 million dupes in the next week!

  17. Can you say SCAM? by jim_v2000 · · Score: 2, Funny

    Seriously people...would you trust someone who told you this?

    "Hey man, I'll hold all of your money while you log off/on to dupe it!"

    --
    Don't take life so seriously. No one makes it out alive.
    1. Re:Can you say SCAM? by KtHM · · Score: 1

      That's not how it works.

      You give someone some money, walk into an instance (which transfers your character to another server), if the instance server is down, you get booted back to the world server.....with your original gold. The other person still has the gold you gave them as well.

      The scams are usually, "I'll trade 300g here for 300g on (other server)!"

    2. Re:Can you say SCAM? by VanWEric · · Score: 1

      Welcome to the market.

      "Hey man, I'm going to make this website, and EVERYONE is going to click on it. Give me your money now, and when everyone clicks on http://thebubblealreadyburst.com/, you'll be a dot com millionaire!"

      "I hear cow shares are going to triple in the next 6 months"

      --
      www.olin.edu
    3. Re:Can you say SCAM? by Anonymous Coward · · Score: 0

      Some people have off-line friends who play; WoW has lots of subscribers because it broke out of the 'friendless shut-in' demographic and got some mainstream players.

  18. Hey editors! by RingDev · · Score: 3, Funny

    You miss-spelled "Teh". -Rick

    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
    1. Re:Hey editors! by MuNansen · · Score: 1

      yeah, dangit, you beat me to it.

  19. 1.5 million paying customers? by Xzzy · · Score: 2, Interesting

    More like 1.5 million sweatshop farmers.

    On some servers there isn't a single high level area that doesn't have a handful of suspiciously silent level 60's killing the same stuff over and over for hours. The macroing is advanced enough that if you follow them for a short while, you'll quickly notice them taking the exact same route time and time again, especially in areas that have chests to open.

    I know it's not fair to generalize the entirety of China's playerbase as farmers, but it's well known that it is happening, and is also well known that much of the farming is done by people in Asian countries.

    On one hand it's interesting to see such an industry spring up, channeling money into poorer hands, but on the other, it'd be real nice to play an online game without having to compete against people doing a job.

    1. Re:1.5 million paying customers? by sho222 · · Score: 1

      Let me start by disclosing that all I know about WoW is from the articles I read, and that leeroy video I saw (pretty funny, I guess). So, I'm a total n00b, or whatever.

      I have a question: Doesn't WoW allow player vs. player combat? When you see a drone player running around killing the same bunny over and over, can't you just kill him? Wouldn't this solve the farmer problem? It seems like it would be a good self-regulation method. Groups of "Regulators" could form and run around the world finding and killing the farmers. Their reward would be the gold or experience the farmer has gained.

    2. Re:1.5 million paying customers? by jamie · · Score: 2, Informative
      Some WoW servers allow PvP combat, some don't; you choose when you start your character.

      You can't attack players of your own faction, and my guess is that farmers choose to farm in areas dominated by their own faction so that the chance of any of the enemy happening by is slim. Also, it's a really big game world, and, except in major cities, players are spread out sparsely, so you're not likely to run into someone farming in an out-of-the-way place. Finally, you don't gain gold, items or experience from killing a player of the opposing faction, so there's little incentive for players to target such farmers.

    3. Re:1.5 million paying customers? by Wudbaer · · Score: 1

      Haven't played it either; but what you suggest would only increase the problem if one could do it that way - you script your farmer, you script the regulators to kill the farmer and make it extra easy for them - instant profit !

    4. Re:1.5 million paying customers? by doughrama · · Score: 1

      Yes, there is PvP combat. However it's faction and server based.

      Basically you can't PvP on a PvE (player vs environment) server. On a PvP server you can only attack players of the opposing faction.

      You can fight players within your own faction, but to do this you have to challenge them to a dual and they have to accept it before you are allowed to fight.

    5. Re:1.5 million paying customers? by KtHM · · Score: 1

      You get honor. And even when you don't, there's the sheer barbaric satisfaction of having ruined someone else's day.

    6. Re:1.5 million paying customers? by haagmm · · Score: 1

      while thier isnt alot of payout for it, the Horde on my server have started doing that. they call them "FK"s for Farmer Kills

    7. Re:1.5 million paying customers? by Anonymous Coward · · Score: 0

      I assume these 1.5 million chinese have their own servers and stuff, like europe and the us do?

      In that case I wouldn't think there's a single farmer among them..

    8. Re:1.5 million paying customers? by eht · · Score: 3, Informative

      But they'll only be able to sell to other sweatshop farmers, the servers aren't mixable, the North American/Australian/New Zealand server are seperate from the Korean servers are seperate from the European servers, the Chinese servers are sperate from all those other groups.

    9. Re:1.5 million paying customers? by Anonymous Coward · · Score: 0

      killing the same stuff over and over for hours... taking the exact same route time and time again

      Oddly enough, I notice this exact behavior from characters whom I know are controlled by humans. For that matter, I behave like this myself.

      MMORPGs (as they currently exist) typically involve lots of repetitive behavior. People train their brain (or just fingers) to mindlessly flog the pixels. Doesn't mean that they're using some sort of macro, just that they've lobotomized themselves to the approximate level of intelligence of a script.

      Thinking it likely that a character is being driven by a macro sequence -- successfully -- is more of a commentary on the game than the players.

    10. Re:1.5 million paying customers? by thelost · · Score: 3, Informative

      only if you happen to buy a certain regions edition of WoW. If I went and bought an American copy or Korean even though I'm in europe I could play on the other regions. I play on eu-thunderhorn and there are plenty of chinese farmers on there from my experience.

      --
      Promote Charity on Myspace, Show Your Colours!
    11. Re:1.5 million paying customers? by Morpeth · · Score: 1
      " level 60's killing the same stuff over and over for hours."

      Duh... it's a mmorpg, it's what you do -- ever played one?

      People farm to make money for alts (alternative non-main characters), to try to get some even better items, crafting materials to make items to sell in the games auction house, etc. There's a ton of reasons, but people make whatever assumptions they choose.

      I play WoW and I think the whole Chinese farmer thing is a load of bullsh*t (racist, nationalistic who knows, but it's crap). There's probably some as there is in ANY mmorpg -- though I doubt they're all Chinese, but I just love how people say it's "well known" or "common knowledge" that there's some huge Chinese farmer movement :)

      How are people supporting these claims, are they able to track where they're playing from, do they have a webcam on them, and they being WoW nannies and following them around to monitor how they play? Gimme a break.

      --

      'The unexamined life is not worth living' - Socrates
    12. Re:1.5 million paying customers? by dasunt · · Score: 1

      I haven't played WoW (nor any other MMO). But from what I can tell, it appears that one of the problems is bots "harvesting" from the same chest again and again.

      Oddly, I think I have a fix to this problem: Why not give each player slightly seperate realities. If Bob and I come across a chest in a cave, we can each open our own copy of the chest. After that point, the chest will always be empty for us. However, if Alice comes along, the chest will contain its treasure for her.

      I'm curious about what other slashdotters will say about this solution -- I'm planning something similar in a mud I'm writing.

    13. Re:1.5 million paying customers? by eht · · Score: 1

      That didn't seem to be the concern of the grandparent poster, those 1.5 million Chinese players are all on their own set of servers, not flooding the other server sets.

      I used to play on Blackrock(US)and had plenty of farmers there too.

    14. Re:1.5 million paying customers? by FeloniousPunk · · Score: 1

      Ah, but there is a loophole here, IIRC. Blizz allows people in China to play on US servers under the excuse of Chinese students studying in the US who play WoW stateside during the school year getting to play their characters when they are at home in China.

      There is no shortage of Chinese farmers on my server, Dalaran.

      --
      I know this because Tyler knows this.
  20. real world economics by Anonymous Coward · · Score: 0
    Let me get this straight. Blizzard is saying there are 3.5 million paying subscribers. At $12/month, lets round down and call it $30million per month subscriber income.

    From their FAQ:

    Why isn't World of Warcraft free? World of Warcraft will require a fee to play. This fee will be used to support the costs associated with the high-quality levels of service, support, and ongoing content creation that we are planning for World of Warcraft.

    Are they really adding $30million of value each month? Somehow I think not.....

    1. Re:real world economics by theantipop · · Score: 1

      New "content" is their way of saying new Ferrari.

  21. Censorship? by OkanGuney · · Score: 0

    Are they censoring the game in any way? Are there any secret agents evesdropping to secret meetings?
    http://www.intelligent-artifice.com/2004/05/game_c ensorship.html/

  22. Clarification on Farmers by Anonymous Coward · · Score: 2, Informative

    I was under the impression that farmed items/gold must be farmed on the server they're sold on. Therefore gold/items farmed on a Chinese server can only be sold to people on that server. Chinese farmers must be on a US server in order to sell items to players of that US server. This is why the 1.5 million players on the chinese servers cannot be farmers, at least not to US players.

    1. Re:Clarification on Farmers by Turd+Rippleton · · Score: 0

      Ever hear of proxy servers?

    2. Re:Clarification on Farmers by badmammajamma · · Score: 1

      You are correct, however, most of the fuckheads who play the game are racist. They will deny this vehemently of course saying they don't use the "N word" etc, but apparently they fail to understand that not using the N-word doesn't stop you from being a racist.

      I can't tell you how many times I hear about this chinese farming crap in guild chat, or how often I hear phrases like, "jew down", etc.

      I played EQ for 4 years and there were racists in that too but nothing compared to what I've experiencd in WoW. It's truely shocking how common it is.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    3. Re:Clarification on Farmers by focitrixilous+P · · Score: 2, Insightful

      What do you expect from a gang of suburban, socially reclusive white kids who probably only see someone who isn't their race at the mall, or the one neighbor that mommy and daddy don't talk to? Do you expect them to believe the propoganda they hear at school about tolerance? That's just about as effective as telling them to abstain. Those that do don't do it because some teacher told them too.

      --
      SAILING MISHAP
    4. Re:Clarification on Farmers by Anonymous Coward · · Score: 0

      Clearly, 'badmammajamma' is the epitome of race neutrality.

      Being black engineering student at MIT who grew up just outside of Denver skiing for my private school, I'm offended you deride and degrade the modern American black man I am with street slang which recalls Hollywood-reenforced sterotypes of how Samuel L. Jackson, and therefore, all black men should speak when excited.

      I certainly hope you yourself are "of color", said the kettle to the hypocritical pot, I will become even more offended.

      Good day to you, sir.
      -Maurice L. Jack...

    5. Re:Clarification on Farmers by Damvan · · Score: 1

      Who would have thought that if you put a couple of thousand people together, anonymously, that a few might be racist! Say it ain't so! I bet a few are gay too! Save the children!

      You gather any group of people together, and you are going to get all kinds of attitudes, beliefs etc. Part of living in society. Deal with it.

    6. Re:Clarification on Farmers by Damvan · · Score: 1

      Oops, forgot something. Who the hell are you to say that "most" of the players are racist? Have you logged on to all the servers, spoken to every player to confirm their racist status or not? Then you don't have the information required to make a claim like that. Sure a few are, but most? Get real!

    7. Re:Clarification on Farmers by Anonymous Coward · · Score: 0

      Look ma, some moron generalizing about people who do the same. Sheesh, think before you type.

      Fil

    8. Re:Clarification on Farmers by MysteriousPreacher · · Score: 1

      I've been playing WoW in Europe pretty much since day 1 and have honestly not seen any racist comments and believe me, I play a lot.

      Saying that you are seeing this in guild-chat is like calling an entire country of people racist because the people you go to the pub with are paid up KKK members. Sounds like you need to find a new guild

      --
      -- Using the preview button since 2005
    9. Re:Clarification on Farmers by MysteriousPreacher · · Score: 1

      Today must be 'wheel out the generalisations day' or something. Where do you stand on this whole racism thing?

      --
      -- Using the preview button since 2005
    10. Re:Clarification on Farmers by Peyna · · Score: 1

      Gold can only buy so much; the best items in the game bind to your character as soon as you pick them up off the ground, so you can't trade them or sell them for money.

      Gold can buy enchants, some pretty good items, and help speed up the levelling process, but it's really not going to help you much more than anyone else.

      Anyway, after a certain level, money is easy enough to come by that you don't have to stress about it endlessly. I don't think I ever once had to pass up buying something I really needed.

      --
      What?
    11. Re:Clarification on Farmers by rblum · · Score: 1

      Yep, the whole abstaining thing isn't working out at all. That's why teen-pregnancies are at an all-time low, right?

    12. Re:Clarification on Farmers by TwistedSquare · · Score: 1

      I see a lot of what I would term insidious racism/countryism (you know what I mean), just in this slashdot thread. There are a lot of posts that seem to be assuming (and yes, I realise most are joking, but not all) that all Chinese players are gold farming. It may be that most gold farmers are in China, but there's no way that a significant percentage of 1.5 million people are doing it just to gold farm. This sort of thing happened recently in one comment on outsourcing, that went along the lines of "Give this to an American programmer and he'd do it, but an Indian programmer wouldn't be able to" - as if somehow Indian programmers are automatically inferior to American programmers. It's these sweeping generalisations that are not as screamingly obvious as "I hate jews!" yet still reveal a curious mindset underneath.

    13. Re:Clarification on Farmers by focitrixilous+P · · Score: 1

      The only way to fight a stereotype is with another stereotype!

      --
      SAILING MISHAP
    14. Re:Clarification on Farmers by Murasaki+Skies · · Score: 1

      I (an American) farm on the Chinese servers to sell to the Chinese.

      --
      Waiiii!!!!!! I have bad karma!
  23. Duping ? by Anonymous Coward · · Score: 0

    Something strange is going on in the game. Not sure if its duping related, but I just received three items in the game's mail system from someone I don't know. These 3 leather armor items show as being made by my own character.
    The items weren't worth very much, but WTF? I didn't make them, and I don't know who the guy is that sent them to me.

    Starting to lose confidence in the game.

    1. Re:Duping ? by Montressor · · Score: 1

      You probably did send them, a month ago, and he hasn't been playing, so they returned after that time expired.

    2. Re:Duping ? by Anonymous Coward · · Score: 0

      I am 100% positive I never even made the items. I have no idea who the guy is that sent them to me, I just added him to my friends list after i got the email, and he hasn't been online.

  24. Lance Armstrong controversy again? by Sloppyjoes7 · · Score: 2, Funny

    So, there's rumors that Lance's avatar has been duping? Hasn't there been enough speculation and testing?

    That's what happens when you launch in Europe - They start accusing the Americans of using high tech duping methods that get past the officials.

    Look. If Blizzard says he's not duping, he's not.
    Get over it.

  25. Wow...I just love the rampant racism by badmammajamma · · Score: 4, Insightful

    I see people going on and on about Chinese farmers. I see this in game too. It's really sad. Yes, there are chinese farmers. It does not mean that every chinese person playing the game is a farmer. Recently I left my guild because of this kind of racism. Of course, it always starts with chinese farmers and then it leads to more controversial types of racism about jews and blacks.

    Honestly, I'm very close to quitting the game over this kind of crap. Every guild I join is litered with racists and the leaders don't do anything about it (some even join in).

    I reported a guy for racism in barrens chat and I got flamed to high heaven for it. Pathetic.

    --
    Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    1. Re:Wow...I just love the rampant racism by theantipop · · Score: 0

      Calm down man. If you can't take the joke, then maybe online gaming isn't for you. Or being on the internet at all.

    2. Re:Wow...I just love the rampant racism by Momoru · · Score: 1

      That wouldn't be racism as living in China does not mean you are of the Chinese race (and does that mean Han Chinese, Manchu, etc...). As China contains many many different races, all of whom are happy to work for wages that would be substandard in the USA. I think what you are describing would just be plain stereotyping. But hey, pull out the race card, everyone enjoys that.

    3. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      I've been playing online games for 15 years...I think I can decide for myself whether it's for me or not. I've seen racism in games before, however, WoW is the worst. Oh, and I don't have to calm down. I won't. I will report the assholes who do it and continue on my merry way while they enjoy their suspensions.

      The worse thing you can do with racism is ignore it.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    4. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      Here's a clue: stereotyping is a part of racism.

      Also, if you don't know what "playing the race card" means then DON'T FUCKING USE IT. It's just as bad to call someone for playing the race card when they aren't as it is to actually do it.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    5. Re:Wow...I just love the rampant racism by daVinci1980 · · Score: 2, Insightful

      I don't really get what you're seeing. On my server, I never hear anyone use any derogatory term to refer to Chinese people.

      People do refer to farmers in a derogatory way, and a lot of time, they refer to them as Chinese Gold Farmers. But in all fairness, a lot of the farming shops are Chinese shops. That's not to say that there aren't white, black, hispanic, German, French, Korean, Japanese and Inuit farmers as well. It's simply a numbers game.

      When something happens one way 99% of the time, people get lazy. For example, "the San Jose Earthquakes win all the time." Well, they don't win *all* the time. Just 98% of their games.

      Don't mistake laziness for racism. At the same time, using derogatory terms for people of any race is clearly racist, so...

      The worst thing you can really do about racism is overreact to it. I disagree fundamentally with racism. But I respect that in the country I'm from, they have the right to say what they want. (Although not necessarily on private property or private game servers, etc, etc).

      --
      I currently have no clever signature witicism to add here.
    6. Re:Wow...I just love the rampant racism by demachina · · Score: 3, Insightful


      Fortunately there isn't any racism in the actual game, you know like the alliance and horde constantly trying to kill each other and if PVP is off giving each other rude gestures, etc.

      So why is racism OK in the fantasy setting and you are totally hyper about it in the fantasy setting when its applied to meatspace races. Try subsistiting Horde for Chinese and vice versa and tell me whats the difference.

      The more interesting Chinese angle to me is what happens if you create a "Freedom and Democracy" guild and you spend all your time in chat talking about "Freedom and Democracty" in guild chat, and advocating the overthrow of communists governments. Are the Chinese monitoring it, or did Blizzard add "Freedom" and Democracy" to the in game censorship list for all Chinese logins.

      WOW was fun for a few months but it eventually starts to feel like a time wasting, repetitive grind like all dungeon crawls. The instances are the cool thing about WOW but once you've done them all a few times they get old, like all weak AI driven NPC dungeon. PVP would be cool but unless you have balance on the server between the number of Horde and Alliance playing PVP, which almost never happens, it sucks. In this case the racial split sucks.

      --
      @de_machina
    7. Re:Wow...I just love the rampant racism by NFNNMIDATA · · Score: 1

      The thing is, if you are a chinese guy playing on the English-language servers, you are a farmer. China has its own servers with regular chinese players (and farmers as well no doubt). Hence the very correct perception of Chinese=farmer.

    8. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      Well, I might suspect the blacks of farming if I thought for a second that they were smart enough to come up with such a scheme.

    9. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      1) Thanks for proving my point.

      2) The U.S. server were online 6 months before the Chinese ones so anyone in China who didn't want to wait had to get on a U.S. server.

      3) You are assuming that all chinese people want to play only with other chinese people. This is patently false. There are many chinese people who want to play on english speaking server just to learn english better. (Yes, I know it's sad that some people may be learning english from morons in WoW.).

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    10. Re:Wow...I just love the rampant racism by Zed2K · · Score: 0, Troll

      Stereotypes exist for a reason. Oh and you tossed down the race card so hard it shattered. Get over yourself. No one cares. People who exist in the game for the sole purpose of collecting gold and selling it are gold farmers. People who are chinese and exist in the game for the sole purpose of collecting gold and selling it are chinese gold farmers. Its not racist, its fact. I think this whole internet online gaming world is a little to hard for you. I suggest you find a different hobby.

    11. Re:Wow...I just love the rampant racism by Peyna · · Score: 1

      Overgeneralizations are a precursor to racism.

      Just because a lot of people that are in jail are black doesn't mean that all black people are criminals.

      However, when you say something like that enough, you start to believe it.

      --
      What?
    12. Re:Wow...I just love the rampant racism by rsynnott · · Score: 1

      Why is it more controversial to be racist about black and jewish people than about chinese people, precisely?

      --
      Me (Blog)
    13. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      I agree, it's Koreans too.

      Seeing "Xiaoxang" and "Wenxi" and other Chinese names spamming the same items over and over in trade channel is quite annoying. On my server it's like this:

      [2. Trade] [Xiaoxang]: [Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade][Krol Blade]

      Repeated every 10 seconds or so. Really charming. Personally I think all Asian IPs should be blocked from U.S. servers.

    14. Re:Wow...I just love the rampant racism by Zed2K · · Score: 1

      Actually there are worse things you can do, like being a dick when there really isn't anything going on but you are so high on yourself that you think everyone is against you. Therefore you manufacture scenarios where in your head everyone is spewing racist comments because you are so opppressed and beat down as an individual. So instead of picking yourself up off the floor and realizing that people really don't give a shit about you like you think they do you start spouting on and on about something that doesn't exist because it makes you sound more important. Therefore inflating your ego even further and making the imaginary problem that much closer to being an actual problem.

      In other words. Move along. Nothing to see here. Just some bitter person who thinks the world actually cares that they exist and would go through the trouble to beat them down.

    15. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 2

      "Stereotypes exist for a reason."

      Yes, they exist for the purpose of focusing negative attention. So I suppose for you all Mexicans are lazy and all blacks are dumb, right? After all, there's a reason stereotypes exist.

      "Oh and you tossed down the race card so hard it shattered."

      Really? Gee, you're so sensitive. I'll try to throw softer next time so I don't ruffle your gentle feathers. *huggles*

      "Get over yourself. No one cares."
      I am over myself. And YOU don't care. Some people obviously do.

      "People who exist in the game for the sole purpose of collecting gold and selling it are gold farmers. People who are chinese and exist in the game for the sole purpose of collecting gold and selling it are chinese gold farmers."

      Yes and what are people called that are chinese and simply want to play the game? I'll tell you most peeps in wow call them...farmers.

      "I think this whole internet online gaming world is a little to hard for you. I suggest you find a different hobby."

      This is the Godwin's Law of gaming, my friend. If that's your best argument then you have no argument. Shall we bring in Nazi's now to make it complete? Also, you really don't want to enter a hardass contest with me. Just because I hate racism doesn't mean I'm not a total fucking asshole. I got chunks of guys like you in my stool.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    16. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      because there aren't many african gold farmers?

      Fucking chinese gold farmers!

    17. Re:Wow...I just love the rampant racism by Damvan · · Score: 1

      Here again you are taking your experience, on a single server, with a few people, and applying it to the entire game. I guarentee "most" people in WoW are not racist. Have you interacted with every person on every server? Then you cannot make a statement like that. So you think "most" people in WoW are racist, fine. Don't play. Why do you hang out in places where "most" of the people there offend you?

    18. Re:Wow...I just love the rampant racism by Zed2K · · Score: 1

      "Also, you really don't want to enter a hardass contest with me. Just because I hate racism doesn't mean I'm not a total fucking asshole. I got chunks of guys like you in my stool."

      Oooo...internet moron flexing his internet muscles. Whats next? You going to threaten to "hack" into my pc and frame kiddie porn on me? Geez. Like I said, get over yourself. You think you are way more important than you really are.

      There is no good arguement to idiots like you because they are simply morons. Most people you can debate intelligently with, but every once in a while you encounter a pure moron. You sir are one.

    19. Re:Wow...I just love the rampant racism by RudyG13 · · Score: 1

      People outside of the US are not supposed to be playing on US servers whether they wanted to wait or not. This is Blizzards rules and you agreed to them by buying the game and accepting the EULA. Also, they must realize that even if you are a foreign person who legitimately wants to play on a US server, if your english skills are not up to par you are making the game very difficult for everyone else around you.
      We have several people from Spain in my guild and they are welcome because they speak english as well as anyone else in the guild(plus they rock!) We even had an asian person who didn't speak english very well but we still welcomed in the guild. Surprise surprise we caught them dupe hacking with this latest exploit and they were kicked from the guild and then banned from the game after we reported them to a GM.

    20. Re:Wow...I just love the rampant racism by shawnce · · Score: 1

      Try some battle grounds because population balance is generally enforced. I know horde can usually win Warsong, we have won about 90% of the time out of the last 30 matches I have played on Uther.

    21. Re:Wow...I just love the rampant racism by demachina · · Score: 1

      On the server my chars are on there is about a 4-1 imbalance between Alliance and Horde. On the rare occassions you can even get in BG with an alliance character the Horde is usually still outnumbered, they got ticked off about it and boycotted the BG's most of the time making them completely usuless. BG's made PVP worse on that server. Before BG's you could always go to Tarren Mill or Xroads and get some PVP action. The horde were usually outnumbered but the gaurds made up for it. Now about the only PVP you get playing an alliance char is if you are willing to sit in a BG queue ALL DAY which is only for people with NO LIFE.

      BG's would work if they had civil wars BG's where alliance could fight alliance to correct for the massive racial imbalance on many servers.

      I thought BG's would be great too, when they came out, played them twice in the first couple days and then they slowly turned impossible to get in on this server. They will only work if you have balanced numbers on both sides.

      --
      @de_machina
    22. Re:Wow...I just love the rampant racism by zettabyte · · Score: 1

      Holy cow. Either you're an idiot or an excellent troll. Either way you're an idiot, seeing that a troll is a sub-class of an idiot.

      Stereotypes and Racism are two vastly different things; Racism stating a race has certain intrinsic values and stereotypes stating oversimplified conceptions.

      Examples:

      Racism: People of European ancestry are more intelligent as those of other ancestries.

      Stereotype: All Asians are good students.

      To be clear, the former attributes superiority due to ancestry or race, while the latter oversimplifies a conception based, to some degree, on fact.

      But I digress from my main point. To reiterate: You, sir, are an idiot.

    23. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      lol...the "chunks of guys like you in my stool" is a reference from a SNL skit you dumbshit.

      I'm sorry, did I ruffle your feathers again? Call mommy, she'll make it all better.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    24. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      Overgeneralizations are a precursor to racism.

      It's not that bad, actually. After all, we all know overgeneralisations are mostly wrong.

    25. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      Where did I say that everyone on every server is racist? I said there's rampant racism...there's a difference.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    26. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 0, Flamebait

      Your dictionary definitions show you know jack shit about the real world. Apparently you never step out of your house. Stereotyping is a key tool used by racists. If you ever study racism you will learn that you need certain things to sustain it just like a fire needs air and heat: hate and stereotypes are the key ingredients to racism. I'm sorry you're too fucking uneducated to know that.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    27. Re:Wow...I just love the rampant racism by prichardson · · Score: 1

      Wow, two absolutely hilarious posts on the same thread. Makes sense, we just sent some heating technicians down to hell.

      --
      Help I'm a rock.
    28. Re:Wow...I just love the rampant racism by Wolfhart · · Score: 0

      'The worst thing you can really do about racism is overreact to it. I disagree fundamentally with racism. But I respect that in the country I'm from, they have the right to say what they want. (Although not necessarily on private property or private game servers, etc, etc).'
      Not on private property? Funny. Since all of America is owned by, well, America, which would imply the U.S. Government; doesn't that make you a slave?

    29. Re:Wow...I just love the rampant racism by ranton · · Score: 1

      While I do completely believe that racism is a horrible thing, that does not mean that all stereotyping is bad. In fact, stereotyping is incredibly necessary.

      Stereotyping is a direct result of a human being's ability to categorize things. We dont have to memorize every type of vegetable, because we can categorize them into the group of Vegetables. We can then further break that into groups that provide certain types of vitamins, such as green leafy vegetables.

      Then we give characteristics to these groups. We make broad statements such as "vegetables are good for you." That doesnt mean that all vegetables are always good, or that some arent better than others, but it allows us to know certain things about vegetables that we would otherwise only know if we memorized every fact about every type of vegetable.

      Whithout this ability human beings could never amass as much knowledge as we do, and society itself couldnt function in the way that it does.

      This then leads us to stereotypes. They are simply characteristics that we gives to groups of things (in this case races of people). It is a natural byproduct of the way our brains think.

      Stereotypes are only bad when you start to forget that there are exceptions to everything, or when they lead to into hateful beliefs such as racism. Otherwise they are very useful.

      --
      -- All that is necessary for the triumph of evil is that good men do nothing. -- Edmund Burke
    30. Re:Wow...I just love the rampant racism by Dioscorea · · Score: 1

      People do refer to farmers in a derogatory way, and a lot of time, they refer to them as Chinese Gold Farmers.... It's simply a numbers game... Don't mistake laziness for racism.

      sorry but that is racism dude... firstly, Bayes rule sez that P(B|A) is not necessarily equal to P(A|B)... so "many farming shops are Chinese" does not imply that "many Chinese are farmers". But if the only time you ever refer to Chinese ppl is in the context of "Chinese gold farmers", then you're guilty of stereotyping, plain and simple; just as if you talked frequently about "black crack dealers" or "Jewish bankers" or "Arab terrorists" "feminist lesbians" and tried to justify this by saying hey, y'know, a lot of lesbians are feminists...

      If you passively participate in racism because you're too "lazy" to object to it, that doesn't let you off the hook. In fact I can't think of any excuse that's less convincing than laziness.... and as for this:

      The worst thing you can really do about racism is overreact to it.

      ...have to fundamentally disagree with you there sport.... and I think MLK, Malcolm X and the like would probably concur....

    31. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      Just because I hate racism doesn't mean I'm not a total fucking asshole.

      Well at least we agree on one thing.

    32. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      Can I have your stuff?

    33. Re:Wow...I just love the rampant racism by Kidbro · · Score: 1

      So why is racism OK in the fantasy setting and you are totally hyper about it in the fantasy setting when its applied to meatspace races.

      That's a pretty lame argument. I think war & violence in videogames is pretty cool, but in meatspace it's not.

      The difference is of course that when real people get hurt, be it by war, violence or racism, it's not ok any more.

    34. Re:Wow...I just love the rampant racism by radish · · Score: 1

      People who are chinese and exist in the game for the sole purpose of collecting gold and selling it are chinese gold farmers

      Indeed. And farmers with blonde hair are "blonde gold farmers", and farmers who ride bikes are "bicycling gold farmers", and farmers who eat pizza are "pizza eating gold farmers". Do you make those distinctions also? Or only the ones based on ethnicity or nationality? I suspect I know the answer.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    35. Re:Wow...I just love the rampant racism by Onan · · Score: 1
      So why is racism OK in the fantasy setting and you are totally hyper about it in the fantasy setting when its applied to meatspace races. Try subsistiting Horde for Chinese and vice versa and tell me whats the difference.
      The same reason that killing people in the game is okay, and killing people in the real world is not: objective reality is more important than voluntary fantasy.
    36. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      Honestly, I'm very close to quitting the game over this kind of crap

      No you aren't.

    37. Re:Wow...I just love the rampant racism by Zed2K · · Score: 1

      If I saw a gold farm who was on a bike in the game they sure would be a bicycling gold farmer. Its a description. Just like black comedian, white comedian, blond model, brunett model, muslim pagent winner, british boxer, canadian hockey player, and chinese fighter pilot. I make distinctions about everything because it gives a better description of the person. Its not my problem if people have a problem with that. One would think that the parent of this thread is more of a racist than any of the other players. He is the equivelent of a black person spouting off about the injustice in this world and then turning around and purposely segregating himself. Or the black "community leader" who fights for black only scholarships based on race instead of merit. Racism is everywhere but many times those that stand up the loudest against it are just as racist as those spouting the hate.

    38. Re:Wow...I just love the rampant racism by daVinci1980 · · Score: 1

      I disagree that overgeneralizations are a precursor to racism. Overgeneralizations are a useful way for the human brain to avoid exploding with information. And their a way for you to improve your interpersonal skills. More on this in a minute though.

      People these days are really sensitive about race. Overly sensitive. The problem isn't racism. The problem is intolerance and fanaticism. Any form of intolerance (be it based on race, religion (or lack thereof), color, creed, sexual preference, or differing viewpoints) is bad. Combine that with fanaticism, and you have some really scary people.

      Now why did I say that overgeneralizations can be a good thing? Because they make it easier for you to relate to someone whom you've just met, or for you to appropriately modify your behavior for a given situation. As an example, you meet someone who is dressed like a priest. You might avoid topics like the recent incidents of priest pedophilia, or your particular views on religion. At least until you get to know that person.

      The important thing is to realize is that people can be (and generally are) deeper than the one most immediately recognizable aspect of themselves, whether that aspect is their race, their beauty (or their ugliness), their religion or anything else about them. Likewise, it's important not to allow a single character trait to define who your are.

      --
      I currently have no clever signature witicism to add here.
    39. Re:Wow...I just love the rampant racism by Zed2K · · Score: 1

      Wow, you really are a tool. Good job trolling then backstepping when you've been called out.

      I bet you are trolling all over the WoW forums spouting this crap over there too. Don't like it? Don't play. No one forces you to play. The WoW world is not a public building that has rules stating you have the right to exist there. Just leave its not like anyone would noticed if you were gone there are just as many idiots willing to step up and take over for you.

    40. Re:Wow...I just love the rampant racism by demachina · · Score: 1

      Well yours is the pretty lame arguement.

      When you have racism, violence and killing in games, especially immersive games you play for long periods, it desensitizes you to it, and is really promoting it as acceptable behavior in the right context.

      You might not go out and murder people, but I assure you the military LOVES video games which is why they ship one of their own, because it gets kids early and trains them to kill and desensitized them to killing and being killed. It fact it makes kid LOVE to kill because they are pavlovian training devices with the goal of teaching you that if you kill you win and you get rich.

      They are an especially good training aid to teach kids to kill remotely using stand off high tech weapons. Most pilots and soldiers who've manned modern jets and tanks will tell you how much like playing a video game it is when they are killing people miles away. Its a lot easier psychologically than bayonetting someone. Now that UAV's are here it is TOTALLY like a flight simulator video game.

      The fact is if you are going to stoke up a nation, draftees and volunteers in the military especially, to go to war and kill people in large numbers you are going to use racism and its close cousin religion. Weather ir be viedo game or real war if you going to shoot, slash or hack the it has to be couched in its us or them, and we hate them, even if its for no real reason.

      In reality most ware are fought over wealth, power, and control of land and resources. Those don't motivate enlisted soldiers to kill people though, since they don't reap the benefits directly, rich fat cats and politicians do. The fat cats and politicans get enlisted soldiers charged up to kill using rascism and religion.

      --
      @de_machina
    41. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      Stereotypes exist for a reason. Oh and you tossed down the race card so hard it shattered. Get over yourself. No one cares. People who exist in the game for the sole purpose of collecting gold and selling it are gold farmers. People who are chinese and exist in the game for the sole purpose of collecting gold and selling it are chinese gold farmers. Its not racist, its fact. I think this whole internet online gaming world is a little to hard for you. I suggest you find a different hobby.

      I've never seen a whole person beaten and summed up so well. You just lose, badmammajamma.

    42. Re:Wow...I just love the rampant racism by Beyond_GoodandEvil · · Score: 1

      Your complaints remind me of a poem...

      When I complained about racism and chinese farmers,
      they did nothing...

      When I complained about sexist comments,
      they did nothing...

      When I complained on /. about racism in guilds
      someone finally made fun of me for being a such an overly sensitive douche bag. ;)

      --
      I laughed at the weak who considered themselves good because they lacked claws.
    43. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      You're right...I wouldn't be able to get people suspended if I quit.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    44. Re:Wow...I just love the rampant racism by Council · · Score: 1

      Of course, it always starts with chinese farmers and then it leads to more controversial types of racism about jews and blacks.

      Actually, I'm not really sure racism works like that. I mean, the [blocked by Godwin's filter] killed all sorts of people, yes, but generally I'm not sure it's so much a "gateway" thing. Espeically in this case.

      --
      xkcd.com - a webcomic of mathematics, love, and language.
    45. Re:Wow...I just love the rampant racism by Anonymous Coward · · Score: 0

      Wow, you even had an Asian person! Incredible!

      I guess those darkies were a bit beyond the pake for you, huh? (Gettit, "darkies", "beyond the pale"... huhuhuh).

      Fuckwit.

    46. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      How is your lack of knowledge of SNL skits = me backstepping?

      Also, why should I leave? They are the ones breaking the EULA.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    47. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      If I was a zit-faced 15 yr old like you, I would probably agree. Zed2K has nowhere near the intelligence it would take to sum me up or beat me up. My cock has a higher IQ than he does.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    48. Re:Wow...I just love the rampant racism by Kris_J · · Score: 1
      Just because a lot of people that are in jail are black doesn't mean that all black people are criminals.
      True, but when people talk about "Black Felons" they're usually just talking about criminals that are black, not making the implication that all people of African descent are criminals. "This area has a large number of black felons" simply means that people who fit the description "black" and "felon" are a significant group. "Significant" is open to discussion, but if we jump back to WoW for a moment, it becomes significant when someone speaking Chinese (as much as they can with no character support) is constantly killing something you need for a quest, and possibly training mobs onto you if you attempt to do the quest anyway. "Damn Chinese Farmer" is what you might say when someone is both obviously farming and obvious Chinese.

      Personally, I'd just say "damn farmers" if I had no way to know if they were Chinese, just as I might say "damn criminals" if I had no way to know what their ethnicity was.

    49. Re:Wow...I just love the rampant racism by ockegheim · · Score: 1
      I reported a guy for racism in barrens chat and I got flamed to high heaven for it. Pathetic.

      I reported a racist in barrens chat too. Maybe that's where they hang out.

      But being Australian, I play at the same time as the genuine Chinese players do, and there are plenty of them.

      --
      I’m old enough to remember 16K of memory being described as “whopping”
    50. Re:Wow...I just love the rampant racism by NFNNMIDATA · · Score: 1

      Now who's making overly broad generalizations... why it's little old YOU!

    51. Re:Wow...I just love the rampant racism by badmammajamma · · Score: 1

      I wasn't theorizing...I was relating how the chat would almost always devolve into racism of other races. Most people who are racists are racist against multiple groups of people.

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
  26. Dupe me too! by Gettinglucky · · Score: 1, Funny

    Seeing the fact that WoW has zero character customization and 90% of people look the same as the other person there must have been a character dupe on the first days. Now people just want to make sure that all the identical look characters have all the same weapons so they do not look different!

    1. Re:Dupe me too! by MORTAR_COMBAT! · · Score: 1

      While having more than "zero" character customization, certainly at least one major problem exists with WoW character customization.

      Every character of the same gender and race is the same size and build.

      Yes, there are limited and not particularly distinguishing "face" choices, "hair" choices, and "facial hair" choices -- but there are some, and certainly 90% of the people do not look the same. But put a helmet on, armor covering most of the exposed skin, and you cannot tell people apart other than their equipment.

      It would be nice if you could slide two sliders, "height" and "build" to move from short to tall, skinny to fat. Those two changes alone would go a long way into customization. Adding more distinguishing facial features would be a huge improvement as well -- being able to pick your nose, mouth, chin, and eye shape seperately for example, even with a minimum of 6 choices for each you go from 6 different faces to 6^4 difference faces immediately.

      --
      MORTAR COMBAT!
  27. filtering WoW content by Danathar · · Score: 1

    So how does the Chinese government keep "radicals" or enemys of the state from meeting in these online games? It's not like lurking in a chat room.

    Could we see pro-democracy people in China meeting in some strange dungeon or cave in the game to talk about things the Chinese gov does not want them to?

    1. Re:filtering WoW content by John+Seminal · · Score: 1
      Could we see pro-democracy people in China meeting in some strange dungeon or cave in the game to talk about things the Chinese gov does not want them to?

      It depends. Since money is involved, it is easier to trace people. Maybe the government introduces some characters in the game with pro-democoracy sounding names. Something inconspicuous and subtle. Enough for other simularly minded people to notice, but not the masses. This guy then leads you into a cavern, to talk pro-democoracy. The whole time, the government agents are tracking that character to the account which owns it.

      The other thing, there could be a word filter added into the chinese version of the game. If a word is used, it causes agents to listen in.

      Remember, it is a program, not a world that you can hide in. Everything gets reduced to zeros and ones, and the government can look for patterns.

      And I doubt that anyone but 16 year old teenagers going through rebelion would think that meeting in a cave in an on-line game is brilliant. Chances are that real people would meet at a cafe, or talk while walking through a public park. It would be more difficult to tape a conversation while people were walking through town. It would require someone following them with recording equipment. On-line, anyone can record you.

      --

      Rosco: "If brains were gunpowder, Enos couldn't blow his nose."

    2. Re:filtering WoW content by fdrake76 · · Score: 1
      Could we see pro-democracy people in China meeting in some strange dungeon or cave in the game to talk about things the Chinese gov does not want them to?

      Probably, until half way through their revolutionary coup de tat, two enemy rogues named "Leetdude" and "Pwnzor" storm through and kill them for in-game kill points. Doh!

  28. 3.5 million users.. by mar1no · · Score: 0

    At $15 a month, thats $52.5 million a month for Blizzard.

    $52 million a month and their servers still blow more ass than Richard Simmons. They really need to get better tech staff and stop stuffing their pockets.

    --
    "you sonofabitch i didn't know!"
    1. Re:3.5 million users.. by daVinci1980 · · Score: 1

      Your comment betrays your lack of understanding about the complexity of their problem.

      For one thing, it's *extremely* unlikely that Blizzard's IT staff is unskilled (based on their other employees, which are extremely talented. Blizzard, like several other companies I've interacted with seems to believe very strongly in having talented individuals in all aspects of business).

      Which actually is a problem for them in this situation. It's not that their staff is untalented, it's that they're short-handed and the bar is high for recruiting new staff. This makes hiring a lot of staff (which they are in desparate need of) a very slow process. Frankly, it's just not that often that someone who is truly talented shops their resume around. (It happens from time to time, but it's really rare).

      Truly talented people are never wanting for job offers.

      --
      I currently have no clever signature witicism to add here.
    2. Re:3.5 million users.. by ARRRLovin · · Score: 0, Flamebait

      Yeah, cause no MMORPG in the world has EVER had growing pains. Newsflash, math genius, THEY'RE STILL GROWING, hence the persistent growing pains.

      --
      -Randy
    3. Re:3.5 million users.. by mar1no · · Score: 1

      News flash, I didn't agree to pay for a broken product.

      --
      "you sonofabitch i didn't know!"
    4. Re:3.5 million users.. by MysteriousPreacher · · Score: 1

      There are some annoying persistent bugs but nothing is ever perfect. Software gets updated, medicines get withdrawn after side-effects are found, car tyres are recalled.

      There are some good people working at Blizzard and I look forward to seeing WoW grow.

      --
      -- Using the preview button since 2005
  29. Eh? by Mr.+Underbridge · · Score: 4, Informative
    I think this goes to show that multiplayer games are where the industry is now. I do not think publishers can be successful unless they release games like WOW that millions can play together at the same time

    Yeah, it's killing Rockstar. And are you aware of how many MMPORGs crash and burn, and how much more they cost to make compared to a regular game?

    There's a large gaming market of people like me - people who want to game ~5-10 hrs/week, which isn't enough time to become expert at a game, and who want to have fun without treating a game like a job. I have a job - that's what I'm escaping with the game. I also don't want to subscribe to a damned game.

    Put that together and single player games have a lot of life left in them.

    1. Re:Eh? by bellmounte · · Score: 1

      1.5 million paying customers in China


      Face it, is it a job for some. China Farmers FTW.

      They are even trained to run up to rogues and pop open the trade window with a locked lockbox and say thank you.

    2. Re:Eh? by 88NoSoup4U88 · · Score: 1
      Yeah, it's killing Rockstar.

      The next GTA seems to be going the MMORPG-way though (from early reports) : Then again, if they keep churning out sequels to GTA as good as they did until now, I won't lose hope in them releasing another great, singleplayer-focused, GTA game.

    3. Re:Eh? by WidescreenFreak · · Score: 4, Insightful

      Yeah, it's killing Rockstar.

      And UbiSoft. Hell, just look at how many millions of copies of the Splinter Cell series were sold with their strengths as compelling, single-player games. And the most recent came out years ago - about .25 years ago!

      Same with the Thief series which has no multiplayer (although joint missions on that would be very cool if done like SC:CT coop multiplayer). Of course, Valve's Half-Life 2 was incredibly strong in its single-player method which killed it. {/sarcasm}

      Obviously, single-player games are still very much in demand if they're made properly (unlike classic blunders like Ultima: Ascension).

      Yeah, MMORPGs are just the only way to go. I've never understood that mentality. It's just as invalid now as it was over five years ago when the death of single-player was also held in strong opinion by many.

      --
      The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    4. Re:Eh? by demachina · · Score: 3, Funny

      Personally I suspect the introduction of WoW in to China is the first, long overdue, step in a U.S. counterattack against the imminent Chinese domination of the global economy.

      If we can get a few hundred million people in Chinese spending all day everyday addicted to grinds their economic productivity will crater and it will level the playing field with the West where everyone has been wasting all day everyday playing FPS's and dungeon crawls for a while now, which is a key, albeit relatively new, component in why Western economic productiviy and education is cratering. It was due to TV originally but TV is boring, and doesn't have the Pavlovian grip on people games do, so now everyone squanders their lives playing games to no productive end (unless you are eeking out a living farming and selling gold on Ebay).

      --
      @de_machina
    5. Re:Eh? by Ignignot · · Score: 1

      There's a large gaming market of people like me - people who want to game ~5-10 hrs/week, which isn't enough time to become expert at a game, and who want to have fun without treating a game like a job. I have a job - that's what I'm escaping with the game. I also don't want to subscribe to a damned game.

      World of warcraft has a system that rewards people who don't play for awhile, increasing the amount of benefit from experience. It is targetted specifically at the 5-10 hour players, like you. Sure you won't be the top top, but you won't be hurting either.

      --
      I submitted this story last night, and it didn't get posted.
    6. Re:Eh? by Gravedigger3 · · Score: 5, Insightful

      I dont see why it has to be either or. Why does it have to be "all games are going online" or "MMO games are gonna crash and burn."

      One thing i notice on the internet is that there is only one answer and everything else is 100% wrong. Intel vs. AMD, Nvidia vs ATI, Xbox vs PS, MS vs Apple, Windows vs Linux, etc etc etc.

      You have to pick one and everything else sucks. Why cant people just realize that you can have your cake and eat it too. I have an Xbox and a PS2 and i love them both. I play WoW all weekend and i love it but during the week while i have work i like to sit down and play GTA or Halo. My last card was an ATI and now I have an Nvidia and they both work great.

      My point is that technology, just like the rest of the world, is not black and white. There are shades of grey and different opinions. Not all games are going to go online and games that are online are gonna stick around and consumers will love them both for their own reasons.

      --
      All you touch and all you see is all your life will ever be. -PF
    7. Re:Eh? by darrylo · · Score: 1
      There's a large gaming market of people like me - people who want to game ~5-10 hrs/week, which isn't enough time to become expert at a game, and who want to have fun without treating a game like a job. I have a job - that's what I'm escaping with the game. I also don't want to subscribe to a damned game.

      There's always Guild Wars. No PKs, fairly easy-to-learn, and no monthly fees. Quests can be 1-2 hours or less in length (even less if you've done them before).

      Of course, people problems still exist. Some noobs leave your group at the first sign of trouble, and some people are just too full of themselves (I saw one monk leave because some of the group, "were too stupid to deserve him", or something like that). Some quests can be done with NPC henchmen, and so, if your friends aren't around and you can't get enough people to form a group, that's a possibility (henchmen are always available, but some quests are just too hard with only henchmen).

    8. Re:Eh? by sp0rk173 · · Score: 1

      True Enough. I play WoW now mostly becuase a large segment of my friends are so addicted to it, it's the only way I can communicate with them. I'll play it for a few hours, then get bored. "Oh, a new quest. Oh, kill more people. Oh. Ok." I recently installed sim city 4 on my computer and got throughly engrossed in that. Something about actually having to think and problem solve, I guess. Different strokes, eh?

    9. Re:Eh? by bioglaze · · Score: 1

      I'd mod the parent insightful if i had points.

      --
      Who is John Galt?
    10. Re:Eh? by bsytko · · Score: 1

      Actually, they already do this with Lineage 2. Note that the grind in this game is much harder than WoW and will guarantee that they will be busy for much longer than by just playing WoW. Just check your local online virtual retailer and you'll see.

  30. Farmers aren't the problem... by Turd+Rippleton · · Score: 0

    People paying for their services are. Take away the demand and you will see the supply diminish.

    Farmers aren't only chinese... it's the classic 'pass the buck onto someone else' mantra.

  31. Just goes to show you. by Inoshiro · · Score: 1

    Make the game fun, accesible, and re-using an existing universe that people love (it doesn't hurt that they are adding content at a decent rate, despite the odd hiccup), and you'll easily pass the "hardcore" MMOs whose modus operandi seems to be forcing the player to spend all their time in frivolity.

    Everquest didn't peak near these numbers. Why? It's just not fun.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Just goes to show you. by Valarauk · · Score: 1, Insightful
      Everquest didn't peak near these numbers. Why? It's just not fun.

      Actually Everquest didn't peak near those numbers because the market as it existed in 1999 couldn't support those numbers. The fact that people, yourself included, are still using Everquest as the standard by which later generation mmo's are judged just goes to prove that it WAS a fun game.

      --
      **insert favorite profound quotation here**
    2. Re:Just goes to show you. by Anonymous Coward · · Score: 0

      Hang on, you're saying World of Walking is actually fun? I know a few people that play it (including myself) and none of us can say why, it's really not that fun at all.

  32. How Much Do They Pay by Comatose51 · · Score: 1

    Do customers in China pay $10 USD or would it be lower since their incomes are lower? If so, then what's to stop an American player from signning up as a customer in China via a proxy (human or digital) and then connect to the servers?

    --
    EvilCON - Made Famous by /.
    1. Re:How Much Do They Pay by redog · · Score: 1

      Lack of a chineese bank account?

    2. Re:How Much Do They Pay by Anonymous Coward · · Score: 0

      I don't know, perhaps the language barrier?

  33. Why are they all on the US servers then? by Zed2K · · Score: 1

    If there are 1.5 million chinese players why are they crowding the US servers as gold farmers and cheaters then? Go cheat on your own servers!

    1. Re:Why are they all on the US servers then? by MysteriousPreacher · · Score: 1

      You may as well ask why there are so many foreigners bringing drugs in to the US? It's because the natives provide the market.

      --
      -- Using the preview button since 2005
  34. Censorship by Miros · · Score: 1

    Do you guys feel that there may be a future for censorship on WoW given the massive chinese population? If the chinese government gets nervous over blogs, how do you think they'll feel about an online virtual environment where its citizens can interact with eachother in ways now seen to be perhaps, too free?

  35. Correction... by uarch · · Score: 0, Redundant

    "... surpassed 1.5 million paying customers in China"

    .5 Million paying customers
    1 Million ebay gold farmers :P

    (Before anyone complains... this is not racism)

    1. Re:Correction... by kronocide · · Score: 1

      Racist.

  36. Chinese rate are different by cyfer2000 · · Score: 2, Informative

    In China people pay $3.7 for 66 hours 40 minutes. Don't know how much of this amount goes to Blizzard.

    --
    There is a spark in every single flame bait point.
  37. Blizzard by Peaker · · Score: 1

    We should all boycott Blizzard for using the DMCA to shut down bnetd.

    1. Re:Blizzard by AHumbleOpinion · · Score: 1

      We should all boycott Blizzard for using the DMCA to shut down bnetd.

      The three of you who cared did. The rest of us don't. Play whatever game you care to, for whatever reason(s) you have, and kindly have the courtesy to let us do the same. Thank you.

    2. Re:Blizzard by Peaker · · Score: 1

      You can play whatever game you want, but don't support a company that uses the DMCA. For me this is easy, as I believe copyright must be abolished and I have no problem infringing on copyright. If you think copyright infringement is bad, isn't supporting the DMCA worse?

      The United States is slowly trading its freedoms and liberties with the rule of the rich. The DMCA goes against very basic freedoms, and Blizzard must not thrive by using it.

    3. Re:Blizzard by JorDan+Clock · · Score: 1

      Why? It's not like you have to pay to play Blizzard's other games online. Bnetd was creating an illegal copy of Battle.net. It had almost no reason to exist.

    4. Re:Blizzard by Peaker · · Score: 1

      bnetd was not an illegal copy!

      I can't believe Blizzard has people thinking this.

      bnetd was an implementation of the Battle.Net protocol, written from scratch as a Free Software project. It was implemented by reverse engineering the Battle.Net protocol. The only thing "illegal" about bnetd, is that it did not perform a CD key check, because Blizzard refused to give them the key check algorithm! Blizzard also refused to allow them to connect to Battle.Net proxies to check the CD key.

      The only reason not doing the CD key check is illegal, is because the DMCA disallows anything, including free speech and Free Software, that works around a copyright protection mechanism. It is a ridiculous law that limits basic freedoms to protect software companies. The Press-Shift-To-Avoid-Autorun example is really a demonstration of the DMCA's absurdity.

  38. Slashdot's Mystical Powers by Hachey · · Score: 1

    Ooooh, mysterious slashdot, your powers of prediction are limitless! Tell us more of the future oh wise sage!


    --
    Check out the Uncyclopedia.org :
    The only wiki source for politically incorrect non-information about things like Kitten Huffing and Pong! the Movie !

    --
    Please allow me to hate the creator of the 120-character limit: *HATES*. Thank you.
  39. Not the first time by Montressor · · Score: 2, Informative

    Diablo II had a duplication bug as well. The system became inundated with Stone of Jordans and other copied objects.
    These duped items, however, had some internal identifier in common. Blizzard deleted all the copied items, leaving a lot of people who had bought them quite sad. I would not be surprised if the same would be true in WoW.
    I doubt gold has the same feature though - the stolen gold is probably here to stay. However, I bet there's records of people going in and out of instances - people are going to get busted if this really works.
    I haven't seen any sign of this exploit happening on my server.

  40. chinese wow by Zammo · · Score: 3, Informative

    The average person in China could not afford the $15/month that the west can pay. IIRC The game is downloaded for free, CD keys are ~$2USD and $0.05USD per hour (IE: every computer in every internet cafe in Shanghai has WoW installed on it)... Blizzard is probably making 1/20th the amount of $$$ from the chinese player then their making from the US player.... Based on all this, you could expect to see 10M WoW players in China by year end, and Blizzard gets to inflate their numbers! The economics here are very interesting.

    1. Re:chinese wow by geekoid · · Score: 1

      "The economics here are very interesting."

      I think you mean "the resultingh bright flash and acidic smoke that result from Blizzards server exploding from the load will be very interesting."

      They were barely handling the load pre-china opening.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  41. 3.5 million subscribers. by robyannetta · · Score: 2, Informative
    Okay, let's look at this.

    $50 per game x 3.5 million = $175 million

    $15 per month x 3.5 million = $52.5 million per month

    $52.5 million x 12 months = $630 million per year in subscription fees.

    I'm in the wrong damn business!

    --
    - Just my $0.02, take with a grain of salt, your mileage may vary.
    1. Re:3.5 million subscribers. by Biodecoder · · Score: 1

      This calculation is wrong, because in China the game key cost about $3.5 and they buy hourly game cards to play the game, which cost abuout $3.5 per 66 hours per month. That could mean vast majority of the players in China not spending more than few dollars a month to subscribe and Blizzard probably taking less than a dollar from each subscriber after all the expenses. The 1.5 million people in China is possibly making Blizzard less than a million dollars a month not 22 million as calculated above.

  42. Crappy servers - where's that report?? by mwyner · · Score: 1

    So this gets reported, but for obvious reasons Blizzard neglects to mention the fact that like 20 servers currently have queues to play, there's tons of server lag/crashes, and player disconnects (who then have to wait in line again to play), all this 8 months after launch.

  43. Jeez, what character do you play? Is it a troll? by WIAKywbfatw · · Score: 4, Interesting

    1. Bandwidth, large real-time databases with multiple levels of redundancy, GM and billing support, ongoing content development, etc, all cost money too. What Blizzard gets from you and what Blizzard clears in profit are two different things. Oh, and they had some up front costs too, you know: building a MMORPG isn't cheap and it isn't easy.

    2. I don't have any data to back this up, but I'd be very surprised if WOW China charges the same monthly fee as WOW US or WOW EU, so your figures are way off. Also, most players I know don't pay for their subscription on a monthly basis, most pay for a few months at a time which is cheaper, and your figures don't take that into account either.

    3. Game performance isn't just down to Blizzard. I can run around Ironforge between the bank and the auction house (arguably the busiest area of the game) with no lag but friends I have who play on their laptops but similar speed connections find it very laggy. It's a common misconception that all lag is down to the poor performance of Blizzard's servers: the servers aren't always the weakest link in the chain, far from it.

    "Stuffing their pockets"? Hardly. If one company can claim to treat gamers right then it's Blizzard. If they were just concerned about money then there wouldn't have been free servers for Blizzard's previous games, would there? Diablo, Diablo II, Starcraft, Warcraft II BNE and Warcraft III are all free to play online via Battle.net, using servers that Blizzard still provides for free, years after the games were launched. Hardly sounds like the actions of a company that's made up of people only interested in "stuffing their pockets".

    And don't try to counter with the BnetD stuff: it's called protecting your investment. Blizzard has every right to do that, just like you or anyone else.

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
  44. Why doesn't someone figure out how to connect EQ by Anonymous Coward · · Score: 0

    ...to Wow somehow?

  45. 1.5 Million Bugs. No Customer Service. by Anonymous Coward · · Score: 0

    Blizzard has the worst QA team in the entire industry and their customer support is horrible. What are they doing with all of that money?

  46. Guild Wars by revery · · Score: 3, Informative
    You should give guild wars a try

    • No monthly fee
    • Excellent "end game" content
    • PVE advancement supports PVP
    • No monthly fee
    • Fantastic graphics
    • Skill based rather than item/experience based
    • No monthly fee!!
    • Everyone is on one big server in the US
    • All your characters can share money and treasure amongst themselves.


    Oh, and there is no monthly fee.
    Seriously, you should try it out. You don't even have to go to the store, you can download the client and then use it to purchase your account online.
    1. Re:Guild Wars by lessthan0 · · Score: 1

      Guild Wars is just OK.

      • The no monthly fee part is great.
      • The graphics are great.
      • The story is crap.
      • The end game "content" is crap.
      • There is little variety in items.
      • There is little variety in how characters look (other than dyeing your armor a different color).

      The main goal of Guild Wars is PvP. If you are not into PvP, you will tire of Guild Wars within a month and move on, as I did.

    2. Re:Guild Wars by RubberChainsaw · · Score: 2, Interesting

      ...and boring as sin! Here is my offtopic rant on GW:

      The way that every single zone is an instance is Guild Wars is the worst feature of the game. For the first few days each player will be limited to grouping with 1-3 other people. That means you wont have any contact with more than a tiny, tiny handful of players during those crucial first days. And if you make one mistake during an instanced zone, and wipe out, you have to start back at a town. You can't just run back to your corpse and continue on. If the quest you're trying to complete is 3-4 zones away from a town, that means you have to slog through the same instanced zones, fully repopulated with the same, exact monsters, all over again.

      Guild Wars is an interesting concept, and instances have their place within a great game. But an entire game of instances is not good eats.

      Although the pvp in guild wars is interesting for awhile, getting to the point where you can create characters capable of winning takes quite a long time of grinding for the skills and runes. This grind is not nearly as interesting or entertaining as WoW or the other mmogs where you can grind with more than just a small handful of people, and a wipeout wont force you to slog through the same 3-7 zones worth of stuff.

      :(

      --
      I welcome our new 99% overlords.
    3. Re:Guild Wars by revery · · Score: 1
      • I've enjoyed the story so far
      • The variety in items has been increasing frquently
      • Items are less important, as they basically support your skills and skill choice is the best part of the game.
      • I'm not much into PVP (though I've enjoyed PVP in Guild Wars more than in any other game) and I've enjoyed PVE immensely. There is a great deal of strategy involved in attacking higher level mobs which I have enjoyed.
      • As far as character variety, I was a little disappointed as the last game I had played was SWG where you had ultimate control. Guild Ward gives less, but as far as I'm concerned it's sufficient.


      Even if you move on in a few months, you have only lost the cost of the game. Plus, you can start playing again at any time. Try that with any other MMORPG.
    4. Re:Guild Wars by fred_sanford · · Score: 1

      while I can see the opinions for both sides of the argument, and mine is still only an opinion, what I do want to clarify is the death thing. When you die in GW and no one in your part has resurrection (etc.), once your entire party is gone you will be automatically res'd at the nearest "temple" which should be either the entrance of the instance or the nearest exit of the instance. All the MOBs you killed on the the way to your death will still be dead.

    5. Re:Guild Wars by Anonymous Coward · · Score: 0

      -Guild Wars is not an MMO
      -End game content is same old same old
      -The no grind is a lie. Ask anyone and you need to grind for skills and certain items to be compettive
      -Not item based? Thats a laugh. See above about needing to grind to unlock runes, and weapon upgrades.
      -Graphics are not that impressive. they just use heavy AA and the glow blur effect to make it seem that way.
      -Guild Wars is not an MMO

      Did I mention Guild Wars is not an MMO?

    6. Re:Guild Wars by glsunder · · Score: 3, Interesting

      My wife and I used to play WoW, but with RL, which includes children, we often dont get much uninterupted time to play. GW is a much better fit for people who get interupted a lot or can't play very often (like maybe 8 hours a month).

    7. Re:Guild Wars by revery · · Score: 1

      during those crucial first days

      We're not talking about child development here... we're talking about adults playing games. The first few days you could hang around Pre-Sear and run missions and level up a bit while things are still fairly easy.

      And if you make one mistake during an instanced zone, and wipe out, you have to start back at a town.

      Have you played Guild Wars recently? You resurrect at a shrine in the same region, nothing is reset. Anything you've killed is dead. You get a temporary penalty to your stats and you go on. If you choose to jump back to the town (which you can do at any time from any distance, which is nice) then yes, things do reset. But that's your choice.

      Although the pvp in guild wars is interesting for awhile, getting to the point where you can create characters capable of winning takes quite a long time of grinding for the skills and runes.

      I was winning in random group PVP matches on day one. Not regularly mind you, and I had to experiment around with the types of classes I wanted to play, but I was doing it. And it was fun. And I don't really like PVP. It's also nice that special items and skills unlocked during PVE are made available to your PVP character(s).

      Anyway, Guild Wars is not perfect, but it is fun, it does take some getting used to (what MMORPG doesn't) and it doesn't have a monthly fee. for those of us who can go a week without getting time to play, this is nice, as it removes the guilt of a waster money from hanging over our heads.

    8. Re:Guild Wars by fanha · · Score: 1

      About freaking time someone mentioned it. I play that and I have no server downtime, no seperate servers, seamless gameplay going even further cutting out the fat than WoW (I got tired of "corpse running" in WoW when I did play it if I didn't want to spend tons of gold to play again quickly), no network lag on the server end, game-controlled economics so that farming isn't an issue, item balance so that you don't have to work for hundreds of hours to get "maxed equipment" statistially, updates with both bug fixes and significant content additions every week, and I have no monthly fee. Even a week before launch (in the beta), GW was looking cleaner and more player-friendly than WoW by leaps and bounds, and it still does, now more than ever. With the big summer content patch coming out in a week or two having followed a series of other large gameplay additions (Faction being the most significant), GW is looking to lack none of the "content additions" that WoW has been getting, and in fact it seems to roll them out a lot faster.

    9. Re:Guild Wars by fanha · · Score: 1
      A guildie of mine who won the Hall of Heroes (global tourney) several dozen times with pickup groups has no more than about 5 hours in his RP character (which he used no skills from). In GvG our guild frequently uses a member with a prebuild healer, and we've beaten guilds above rank 100 with that member in the build. The prebuild characters in PvP are without question playable and competetive and thus the argument that it takes "hours and hours" to get a competetive character is just not true.

      Also, losing in an overworld zone won't port you back to town. In fact you can keep ressing for free infinitely, you will just have a high DP and need to work it off. This is especially easy in the early zones. The only zones that do port you back for dying are missions, which port you back to the beginning of the zone, not "several zones away."

      And there simply isn't a grind; you'll be to L20 long before you get to the endgame and completing quests/missions (e.g. proceeding through content, not repeating it) is significantly faster to get experience than any farming would do you. I've been through the PvE with three characters and I've never stopped to "level up" or "grind."

    10. Re:Guild Wars by fanha · · Score: 1

      Good point, in the first part of the game you don't even get ANY penalty for dying, and you resurrect in the same area with all the enemies you killed dead.

    11. Re:Guild Wars by RubberChainsaw · · Score: 1

      We're not talking about child development here... we're talking about adults playing games. The first few days you could hang around Pre-Sear and run missions and level up a bit while things are still fairly easy.

      When I said crucial first days I was speaking from the position of a game developer. I've been a part of several mmogs over my career. The data is fairly consistant that about a third of the players who try a game (whether they purchased it in the store, or downloaded it for free) will make their decision to stay or leave within the first hour or so. The rate of decay after that depends on variables in the gameplay. But a developer wants to make that beginning experience as high quality as possible, and introduce new players to the friendly community quickly. Its the community that gets players hooked for the long haul, and increases the average account lifespan. Even though Guild Wars doesn't have paid accounts they still want to keep people playing, so that we'll buy their expansions or upgrades or whatever.

      You resurrect at a shrine in the same region, nothing is reset. Anything you've killed is dead. You get a temporary penalty to your stats and you go on.

      Lets say that I ask you to climb a wall. You try to climb it, but fail and fall down. So I stap a 5lbs weight to you and ask you to try again. That weight isn't going to help. I understand the theory behind the penalty. Tt does what its supposed to do for missions. But its not good for the normal zones.

      :(

      --
      I welcome our new 99% overlords.
    12. Re:Guild Wars by UnknownSoldier · · Score: 3, Informative

      WOW!

      Interesting that they have a few ex Blizzard people!

      Mike O'Brien, Founder and Programmer, was also a company director of Blizzard, where he worked for four and one-half years. He was most recently the team lead and lead programmer of Warcraft III, and personally developed the game's 3D rendering engine. Mike was the original creator and architect of Battle.net and was lead programmer on that project. He was also a senior programmer on StarCraft and Diablo, as well as the author of the network code for both games, and was a programmer on Warcraft II. Mike was featured as one of the 25 most influential people in the game industry in PC Gamer's September 1999 cover story, "Game Gods."

      Patrick Wyatt, Founder and Programmer, was previously Blizzard Entertainment's Vice President of Research and Development. He was most recently the team lead and lead programmer of Battle.net. Previously, Pat was a senior programmer on both StarCraft and Diablo, and wrote the multiplayer code for both games. He was also a producer and senior programmer on Warcraft II, for which he wrote both the networking and multiplayer code, and producer and lead programmer for Warcraft I. Pat also worked on Lost Vikings, Battle Chess, Rock and Roll Racing, Death and Return of Superman, and Justice League Task Force. Pat was employed at Blizzard more than eight years.

      Jeff Strain, Founder and Programmer, was the team lead and lead programmer of Blizzard's massively multiplayer role-playing game, World of Warcraft. He was also a senior programmer on both Warcraft III and StarCraft, and a programmer on Diablo. Jeff was the creator of the StarCraft Campaign Editor and was employed at Blizzard for four years.

    13. Re:Guild Wars by lessthan0 · · Score: 1

      Despite my criticism, I do feel that I got my money's worth out of the game.

      Honestly, I thought the story was really weak. Maybe I'll come back when the expansions are out.

    14. Re:Guild Wars by darrylo · · Score: 1
      The way that every single zone is an instance is Guild Wars is the worst feature of the game.

      That's a matter of personal preference. While you don't have contact with other players, it does mean that YOU get to complete the quest, at YOUR (or your party's) own pace, without competing with other groups and/or without standing in line.

      Zone repopulation can be an issue, but I haven't found it to be a problem. While I'm only halfway through GW, it's rare that I have to go through more than two zones (maybe 3 in rare cases) to do a quest. If you're complaining about having to go through the same zone again and again, to do quests, you're going about it wrong: you don't collect a quest, do it, collect the next quest, do that, etc.. You should collect as many quests as possible, and then do as many as you can in the same zone. I've found GW to be very fun this way. Admittedly, however, there are some quests that do require repetitive zone slogging -- the "Minaar's trilogy" being the worst one that I've found.

      (Granted, I'm only halfway through GW, but I've yet to see a single quest that requires more than two or so zones. 3-7???? Have you heard of teleporting to the nearest town? Or, are you going for the bonus increases you get for staying away from towns as long as possible, and killing lots of monsters?)

      For the first few days each player will be limited to grouping with 1-3 other people.

      The first part of the game teaches you about the game interface, and the world in general, and so I don't think the lack of player interaction there is a problem (although obviously you do). Once the beginning player gets past a certain point, there are a couple of beginning quests that encourage/require team play (although admittedly limited to just you and one other player). Once you get beyond the beginning/intro world, your max party size increases.

      (Also, even if you are in the introductory world, you can still interact with other players in the various towns -- you're only limited by the number of players in a particular town/district.)

      (And a number of players apparently can't type, and so they don't say a lot anyway ....)

    15. Re:Guild Wars by tuxedobob · · Score: 2, Interesting

      When you bastard make a Mac version, maybe I'll try it. Until then, you aren't the same people who left Blizzard.

    16. Re:Guild Wars by blahplusplus · · Score: 3, Informative

      "Excellent "end game" content"

      Sorry Guild wars does not have "excellent" end game content, the only "end game" content is eaten up rather fast, the item and skill system is horribly redundant, do I neeed 4 blocking skills which mostly do the same thing in different tree's when I can only carry around 8 skills at a time?

      "PVE advancement supports PVP"

      Blah, many PVP'ers hate the fact that they have to go through the single player game to get the best items and skills. I wouldn't exactly call that a feature.

      "No monthly fee"

      Well gee GW is not an MMO, its more like a super Peer-2-peer hub, whenever you enter the gameworld you can only have a maximum of 8 human controlled characters (depending on town)

      "Skill based rather than item/experience based"

      What the hell are you talking about? The computer AUTOMATICALLY attacks for you you click icons and you can't really effectively run from certain battles if you're not playing with other human beings. If you want a "real" skill based RPG look at diablo, way more skill is involved because you have way more freedom over your characters movement and even that is stretching it, a true skill based game would take fighting game mechanics and wrap them inside an RPG, think Soulcalibur 2 gameplay mechanics inside a game like diablo.

      "All your characters can share money and treasure amongst themselves."

      Which doesn't matter because the treasure, skills and magic item system is so damn shallow it makes even the diablo series look like God compared to GW. Guild wars once you get high level becomes insanely boring because you run out of things to do, with low level caps and only being able to take 8 skills with you, on top of having little reason to fight monsters for better gear because most of the gear in GW is so undifferentiated from each other for the sake of pvp "balance" that it totally kills the PvE experience.

      GW is only a good game, not a great game, Diablo and Diablo 2 were superior games. GW may be more fun then any MMO out there but as a game, gamers play games for fun. And GW simply isn't even remotely as good as games much older then it.

    17. Re:Guild Wars by tuxedobob · · Score: 1

      Except maybe a working client.

      So, if there are no separate servers, what do you get when everyone on the server is in one place? A screenshot of 50 people?

    18. Re:Guild Wars by Onan · · Score: 1

      You forgot to add to the list of attributes:

      * Windows only

      I can't imagine any game being good enough to make it worth involving Windows in my life.

      The no-monthly-fee thing certainly doesn't make up for it; I'd be perfectly willing to pay as much as I do now for a WoW subscription, or indeed several times as much. The time I invest in the game is the real cost; a few dollars here and there pale in comparison to that.

    19. Re:Guild Wars by fanha · · Score: 1

      It does use seperate servers, but the are seamless; that is, it divides every area into automatically partitioned "districts" which can be ported between instantly. So all you have to say is "Meet in Lion's Arch dist 1" and anyone in America can meet you there. There are also international districts which players from different continents can meet on.

    20. Re:Guild Wars by Snaller · · Score: 1

      Somebody said that World of Warcraft was the Britney Spears of MMORPGs - in which case Guild Wars is Paris Hilton!

      (Oh and everybody on one server in the US? That may explain the lag!)

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
    21. Re:Guild Wars by rinkjustice · · Score: 1

      Good points Onan, but what os you sportin? If it's linux (I'm running Redhat 9 and Ubuntu, on seperate boxes of course) what games are you playing?

      I find there's a huge gaping chasm in the linux gaming department. Not many big name games to be had, especially MMORPG's.

      Is Freeciv any good? What's out there?

    22. Re:Guild Wars by Anonymous Coward · · Score: 0

      And if either of them manages to release a linux version it makes me happy as well :)

  47. Totally agree. by Om · · Score: 2, Informative


    They said that the game starts at 60. That is such a crock. There are five instances at 60 that are dooable: Scholomance, Stratholme, Black Rock Spire, and Upper Blackrock Spire (which is really the same zone, different parts), and Dire Maul.

    There is also Molten Core, and the new Blackwing Lair, both of which normal players like me will never see since they require 40 people and assloads of organization.

    But look...

    The point I'm trying to make is, someone did the paper-napkin math and came to the conclusion that Blizzard makes 50+ million dollars a month. That is a crap load. That is plenty to hire a slew of people and start cranking out content.

    Let me compare this to EverQuest 2 (and no, I am not endorsing EQ2. Just using it as a comparison). Since WoW opened, we've gotten 3 things: Dire Maul, Blackwing Lair, and Battlegrounds. All of which are very cool and well-designed, make no bones about it. But thats it aside from the tweaks and such that are a given in any MMOG.

    EQ2 on the other hand came out just 1 month before it. They have had two addon packs, and an announced complete expansion comming out in Sept. that raises the level-cap from 50-60 amongst a lot of new lands/mobs/items/blah/blah/blah. They have a fraction of the subscriber base that WoW has.

    I just don't know what they are doing with all the money, but for now, I'm leaving until they expand the damn game!!

    ++Om

    1. Re:Totally agree. by Gyorg_Lavode · · Score: 1
      1. MMoRPGs are extremely expensive to run. I'd guess their bandwidth alone is 10% of their gross. Then they need dedicated support in game/server 24/7. They need dedicated phone support. They need dedicated email support. They need an operations team. They need a web team including support. They need a team working on free content separate from the operations team. And they probably have a content team working on expansion content separate from the free content team. That many bodies is EXPENSIVE. wages + benefits + office space + in-house support. It adds up quick. MMoRPGs bring in a lot of money but it flows out extremely fast too.

      And the fact that 2 large raid zones, DM and BWL, have been added since the games inseption shows that they are working on content. Almost nothing in EQ1 was ever released free content wise. I'm supprised you are begging to have to pay more for content that, so far, blizzard has added for free.

      --
      I do security
  48. Re:Jeez, what character do you play? Is it a troll by KtHM · · Score: 1

    I agree with a good portion of what you say; however Blizzard's customer service is....lacking.

    You bring up GM support as a cost. For 3.5 million people, guess how many GMs they have? 400. I was in a bugged WSG game last night (no one could capture their flags), ticketed it, two hours later still no response and I had to /afk.

    The content development. Eeek. Have you seen 1.6? It's awful. It looks like BWL wasn't beta tested at all, and the bugs that were on the test server weren't fixed before release. Two classes are broken, and another one has god mode against casters (grounding totem, "working as intended").

    I'm a fangirl, but Blizz is testing my patience.

  49. Cheating by John+Seminal · · Score: 3, Insightful
    If I paid a monthly fee for a game, where there were other human players, and some were able to buy items off-line, by spending money to get better characters or weapons or hard to find items, I would be very pissed off.

    I think there will be a lawsuit. Gamers demand that the people running the games keep play within the rules.

    Personally, I never liked the on-line games. I preffer to play single player games. Back in the day, Bards Tale, Wizardry, Might and Magic were all awesome games that did not need 20,000 on-line players to make it fun. There were puzzles, you built your team, and if you could, you beat the game.

    What happens with on-line games? Somebody with more money than brains goes to ebay and buys a FireSword +25 fire damage, and DiamondHelm -15AC, he also buys 5 bottles of healing potions. He then sets out, and defeats monsters that should be a challange, he does quickly. He advances a few levels. Then he meets some other character owned by a real person. They are the same level, so it should be an even fight, the one who plans better should win. But it is not a fair fight when the ebay buying guy whips out his Scrolls of Instant Death, and kills your character that you spent a month developing. Gee, I did not see a level 3 character unleashing a scroll that does 150 points of damage.

    What can a player do to get even, go to ebay and cheat too. Let the black market take over.

    And what is even worse than the ebay people who buy stuff for their characters they should not have, are the ones who find exploits in the game, ways to manipulate it. I've read reports of people running scripts to advance their characters. The human owner does not even have to be at the computer. They just run the script, go to bed, and wake up with a character that gained 10 levels.

    Games are only fun if everyone plays by the rules. It is like baseball, it stops being fun when you catch the pitcher rubbing the ball against sandpaper in his glove. Or when the batter corks his bat. Then it becomes a cheater who makes the game frustrating for everyone else.

    There should be some way of keeping track of human players honor. If someone is caught cheating at one game, they are not allowed in another.

    --

    Rosco: "If brains were gunpowder, Enos couldn't blow his nose."

    1. Re:Cheating by hagrin · · Score: 1

      I think there will be a lawsuit. Gamers demand that the people running the games keep play within the rules.

      Wrong. Look at the history of MMORPGs - Asheron's Call, EQ and UO that all had the same problem (if not worse since Ebay and the game developers didn't recognize the online auction threat) and there have not been any successful lawsuits against anyone. Items, that are deemed in the ToS of all these games, as to have no value, have no legal standing in US courts. There won't be any legislation against the game makers and if anything, the onus should be placed on auction sites to prevent this from happening (yes, there are other means like game message boards, etc).

      What can a player do to get even, go to ebay and cheat too. Let the black market take over.

      Shortsighted. Sure, a market exists as demand exists (simple supply and demand takes over here). However, as you can see with Asheron's Call (even with an expansion coming out), there is no demand anymore for in-game items since now most characters have "everything they need" so the demand shifts to the left and downward. The black market for in-game items, as history has shown us, only lasts for a certain amount of time until game knowledge increases, demand decreases and third party plugins are developed.

      There should be some way of keeping track of human players honor. If someone is caught cheating at one game, they are not allowed in another.

      This is already occurring. Many users/farmers have been banned from numerous games for game abuse, online selling, etc. and hopefully there will be an open line of communication between gaming companies to share this abuser information freely.

    2. Re:Cheating by MysteriousPreacher · · Score: 1

      Yeah, these people who buy stuff or use bots to farm are just plain sad. The idea of a fight is to come away feeling that you won it because you were the best. Then, suppose some people don't feel that way and prefer a hollow victory through cheating.

      The game has a mechanism in place that stops lowbie characters from using high level items. Most consumables (potions, buffs, scrolls) have a level limit on them. For example, I the Mark of the wild buff that can seriously increase armour and stats. As a level 33, this buff is pretty useful. I can't cast this on people below a certain level though. This stops me from buffing someone who would otherwise end-up with a innapropriate boost.

      You'd hope though that Blizzard audit players to keep an eye on people who seem to be playing 'too much' or gaining incredible amounts of gold or items in a very short period of time.

      --
      -- Using the preview button since 2005
    3. Re:Cheating by majmcdonald · · Score: 1
      What happens with on-line games? Somebody with more money than brains goes to ebay and buys a FireSword +25 fire damage, and DiamondHelm -15AC, he also buys 5 bottles of healing potions. He then sets out, and defeats monsters that should be a challange, he does quickly. He advances a few levels. Then he meets some other character owned by a real person. They are the same level, so it should be an even fight, the one who plans better should win. But it is not a fair fight when the ebay buying guy whips out his Scrolls of Instant Death, and kills your character that you spent a month developing. Gee, I did not see a level 3 character unleashing a scroll that does 150 points of damage.

      Except that's not how it works. There are generally two types of people that buy game items on ebay. 1) those who buy very little, perhaps some gold to buy a mount and 2) those who buy a whole character, already decked out with the awesome gear.

      Let me tell you, people doing #1 aren't getting an overwhelming advantage over those who don't. They just save a bit of time. You can't even buy the very best equipment in the game, because it is Bind on Pickup, so can't be bought/sold.

      And if you think people doing #2 are anywhere close to the skill level as someone who leveled the hard way, you have another thing coming. There is really no comparison between someone who knows all the ins and outs of a character, their strengths and weaknesses, how to change up strategies based on situation, and someone who says "oh boy, I've got a 1337 sword! I rock!"

    4. Re:Cheating by brkello · · Score: 1

      Ok, I agree with your overall point: cheating is bad and it should be stopped. But either you don't play MMORPG or you are just one of those "jealous" gamers. I'll explain eventually what I mean by that.

      First, let's start with your misconceptions. Someone who goes online and buys an item (more often they are going to just buy game money to buy items) is not really going to cause that much of a problem. MMORPG are generally group based...so you are most likely going to be fighting along side this guy, not against him. Therefore all his good equipment will be helping you level faster, and you won't have to pay a dime. He will probably get a good repuation and find groups easier than someone with crappy equipment. But in most these games, the "uber" equipment is actually only very slightly better that good equipment. All equipment have level caps on them, so the equipment they have can't have a huge difference to what a normally equipped character of the same level will have. Yeah, in a PvP, as long as the guy is of the same skill level, you will lose due to those small bonuses...but I am more of a PvE player so I never really cared.

      Ok, so there are two types of babie in MMORPG. You sound like one of them. You are the "he bought stuff so his equipment is better than me, now this game isn't fun, boohoo". The other type is the "he has no life and can play 20 hours a day so his equipment is better than me, now this game isn't fun, wah wah". So if you are poor and don't have a lot of free time, you can be both of these guys at once and hate the game because you can't compete. But this is the wrong way to look at these games. There is no race to have the best eq or be the highest level (people only impose this on themselves and it is stupid). These games are about the journey, not the destination. Enjoy the damn game...go do quests, take your time, and have fun. You will get more out of it than the people furiously trying to get to the top. Once there, then what do they do? They get bored. But not you, you enjoy the whole point of the game. To experience the world and all it has to offer. This is the point of the MMORPG, one that many people miss and our worse off bcause of it.

      Ok, so now hopefully you can play these games with the right mindset. There are still a few things I think you are wrong about. The people who farm money and items in game and put it on IGN are a problem. The people who buy it however are not the problem. You may be jealous of them, but really, they aren't changing the economy...it's no difference if I give my girl friend a bunch of money when she starts out. The real problem with famers is how they monoploize resources from those who legitimately are playing the game. They use agressive tactics that ruin the experience for us average players. That is why they are a problem. Selling money isn't the problem itself.

      One other thing you mentioned is scripting. The problem with these games are leveling in general is boring as hell. Non-farmers who script are bored and they just want to see other content without wasting hours of their time hacking at the same monster. I say this is the flaw of the game. If it isn't fun, people are going to find ways to automate it so they don't have to do it. Make fighting interesting and engaging, and only farmers will script. Once again, this is only a problem to "jealous" people. Stop comparing yourself to others in these games. There is always someone better than you...period. Don't assume they are dumb, just because they buy stuff online. If it takes 80 hours to get item x, and 1 hour of work to afford an item...it would be stupid for them not to buy it. They probably are smart enough to use the item as well if they are earning that much money (probably a professional)...and like I said. You would probably love playing with the guy cause he will be great to group with.

      --
      Support a great indie game: http://www.abaddon360.com
  50. RE: Chinese Gold Farmers by Anonymous Coward · · Score: 0

    I've seen alot of comments about this, but for what it's worth: the Chinese servers are separate from the US and European servers. There's no practical (in-game, that is) way to transfer gold/items across servers in this game.

    I admit that any sort of trading in-game currency for real-life currency annoys the hell out of me, but these players in China (those not using the US or European clients and not playing on those servers) can't sell whatever their characters own anywhere but on Chinese servers. Odds are, the vast majority of these new subscriptions are to legitimate players.

  51. Re:Jeez, what character do you play? Is it a troll by ARRRLovin · · Score: 1

    400 that probably work on shifts and they're STILL hiring more. They're doing what they can as fast as they can.

    --
    -Randy
  52. Forums are great breeding grounds. by Shivetya · · Score: 3, Insightful

    Back in the early UO days I went off the deep end and published one of the more infamous dupe bugs in UO. Got banned for it and eventually reinstated by a VP at Origin.

    The thing was, the instructions I gave were so convoluted that anyone attempting to follow them would have been blatantly obvious. Of course it actually did work. Back then the only way to get the UO team to jump was to light them up in the forums. Even UO's Green Acres got clamped down after hounding the team in the forusm

    Yet at the same time many other postings were just bunk. You get copy cats who with just a slight variation manage to start wildfires that have no basis. This is best done on fan sites where certain words are known trigger fanatics into waves of frenzy. It is even easier today as many emulators exist which can be used to produce screenshots which are game engine generated and not photoshopped.

    Still there are some game companies that ignore the problems, or worse acknowledge them and do nothing. The best example is Turbine games who allowed and still allow cheating/macroing/etc in their first game Asheron's Call. They allow things that make other MMORPG developers flinch. What this does for the industry is cause all such cheating/macroing/duping to be considered a norm. On the really bad side it gives some players reason to believe that if you can cheat in one game everyone should cheat, or if someone is really far ahead that they are just cheating.

    Blizzard really has done a good job on being proactive. I think people need to realize that they cannot just swing the sword of banning without doing the research needed to ensure they get the right people. Collateral damage does not go over well in these games.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
  53. For 2nd Generation MMOs quite possibly the best by Anonymous Coward · · Score: 0

    but for upcoming 3rd generation titles such as Vanguard : Saga of Heroes (www.vanguardsoh.com) they look like they will bite the hell outta WoW's market share... EQ won round 1. WoW won round 2... my bet is VG wins round 3.

  54. Re:Jeez, what character do you play? Is it a troll by KtHM · · Score: 1

    If they'd let people telecommute (haven't seen that word in ages!), they'd have less of a problem. I'd love to work for Blizz, but I'll be damned if I'm moving to LA.

  55. Re:Jeez, what character do you play? Is it a troll by Qzukk · · Score: 1

    If they did that, how would they watch over your shoulder to make sure you're not playing games when you're supposed to be working?

    --
    If I have been able to see further than others, it is because I bought a pair of binoculars.
  56. You take part in racism just by playing WoW by Linux-based-robots · · Score: 0, Troll

    Forget the players; WoW itself is racist. From the moment you start the game you are racially segregated from the "enemy", who the NPCs constantly defame with derogatory and insensitive language ("Those filthy humans are at it again!", "The night elves are a bunch of tree-hugging scum", and so on). Now, you might be thinking, "But that's not real racism - it's just pretend! There are no "night elves" or "humans" in real life, so what harm could there be?" Besides the fact that such "pretend" racism has been scientifically demonstrated to provide a template for hate against actual ethnic groups, there are in fact plenty of examples of subtle (and not so subtle) slings against real minorities. Take the Tauren race, for example, which is a gross stereotype of native americans, complete with NPCs with such names as "Chief Runningbull" and "Brave Leapingdeer". As if the native peoples of this land haven't had enough to deal with already, now they must bear being mocked and compared to cattle in "World of Warcraft" (Or "World of Racism" as it should be called). Then there's the goblins, a race of money-grubbing, hook-nosed midgets, who have obviously been modeled after the stereotypical covetous Jew. 6 million didn't die in the Holocaust for Blizzard to get away with such disgusting racism.

    There are infinitely many more examples of the blatant racist overtones that appear in this game, but I think my point has been made. Next time, before you go complaining about people acting "racist" in this game, remember that the game itself was made by and for racists. Blizzard should be ashamed, and so should you for playing it.

    1. Re:You take part in racism just by playing WoW by Cecil · · Score: 1

      My rastafarian troll will chew your arm off.

      Also, you're a robot, and you're not allowed to have an opinion. How's that for racism! HAH!

    2. Re:You take part in racism just by playing WoW by Turd+Rippleton · · Score: 0, Insightful

      Can you be anymore dramatic? I certainly disagree that WoW was designed by racists, for racists. You definitely need to take this as what it is - a GAME. You could make similar parallels with Lord Of The Rings. Was Peter Jackson (who you would paint as a racist) making a movie purely for racists? Is it white power?

      You sir, are moron.

    3. Re:You take part in racism just by playing WoW by Linux-based-robots · · Score: 0, Troll

      You definitely need to take this as what it is - a GAME. Yeah - a racist game, that 1.5 million impressionable young people are playing. If that isn't a template for hate then I don't know what is.

    4. Re:You take part in racism just by playing WoW by Turd+Rippleton · · Score: 1, Informative

      You sir, are moron.

      I am duping this statement.

    5. Re:You take part in racism just by playing WoW by theantipop · · Score: 1, Insightful

      Wow the mods today have really gone bonkers. How can you mod the GP as flamebait yet continually mod this reactionist up? Do you honestly think that an orc hating an elf is going to translate into real world racism? What is your definition of racism anyway?

    6. Re:You take part in racism just by playing WoW by RudyG13 · · Score: 1

      The example you gave is completely inane. The Tauren in the game are depicted as a proud and honorable race of people(who yes do share a lot of similarities with Native Americans).

      This sort of over sensitism is almost MORE damaging than people who are actually racist. Learn what the real world is like and then come back and post please. In wow speak 'cry more newb'.

    7. Re:You take part in racism just by playing WoW by Anonymous Coward · · Score: 0

      /golf clap
      Such an obvious troll moderated up to +4 already. I drink a toast in your honor kind sir.

    8. Re:You take part in racism just by playing WoW by rhakka · · Score: 1

      well, I guess any historical game that involves two sides hating each other should be banned too. The English hated the french, everyone hated the Germans, Vietnamese and Americans..

      In any real world conflict, you have two sides that dehumanize the other. In any game that involves conflict, it will be present.

      The only thing you could do to avoid that is completely dehumanize the game.. wait, even "dehumanize" is racist in the context of WoW isn't it?.. by making everyone look the same (maybe red blobs and blue blobs, unless you're afraid of red vs blue hatred) with serial numbers for names.

      Faction 349829 is a bunch of jerks! Kill them all, blues!!

      give me a break man. I hope you are kidding. If not, you really need to take a step back and take a deep breath, cause you're treading on seriously unstable footing at this point.

    9. Re:You take part in racism just by playing WoW by Linux-based-robots · · Score: 0, Troll

      The example you gave is completely inane. The Tauren in the game are depicted as a proud and honorable race of people(who yes do share a lot of similarities with Native Americans).

      Even "positive" racism (if one can call being depicted as an eco-terroristic pagan cow-like animal as something positive) can be damaging, as they set unrealistic standards for the group that members are expected to live up to, thereby setting them up for a lifetime of disappointment and low self-esteem.

      sensitism is almost MORE damaging than people who are actually racist.

      So according to you, being sensitive is worse than racism. You heard it here first, folks.

    10. Re:You take part in racism just by playing WoW by wiseachoo · · Score: 1

      Impressionable young people? I can't even begin to tell you how many people who play WoW are ADULTS. I myself am in my mid 20's, am I still young and impressionable? Horrible logic.

    11. Re:You take part in racism just by playing WoW by Ibag · · Score: 1



      While I haven't played a horde character past level 20 (but do have 2 60 alliance characters), I don't recall anywhere trolls being depicted as money grubbing. They also, while perhaps having bad posture, are not midgets. Moreover, their accent is something caribbean.

      I don't know how you saw the jews in the trolls. I can only surmise that you looked at the noses, said "That is a jewish looking nose, those filty, money grubbing midget trolls deserve my hatred" and filled in the rest for yourself. As a jew, I find the fact that you found a clear link between the trolls and the jews offensive. I am not, however, offended by the trolls.

      Yes, there are a lot of similarities between thee Taurens and the Native Americans, but they are depicted in a fairly positive light. There is a big difference between making a fictional race similar to a non-fictional one and being racist.

      There is a grave danger in throwing around loaded terms like racist or pedophile or terrorist. You first have the horrible knee jerk reactions of people who won't stop to see that the term might be misapplied, but if it is done enough, it changes the meaning of the word into something less meaningful.

    12. Re:You take part in racism just by playing WoW by prichardson · · Score: 1

      HAHAHAHAHAHA

      good one...

      I hope at least someone modded you funny.

      To those that modded Interesting: you clearly need some sort of sarcasm detector.

      --
      Help I'm a rock.
    13. Re:You take part in racism just by playing WoW by Thaelon · · Score: 1

      I always thought that the goblins reminded me of ferengi.

      And I think you need some perspective. It's a game.

      --

      Question everything

    14. Re:You take part in racism just by playing WoW by Ibag · · Score: 1

      Oops, I crossed your post with another post and thought I saw trolls where you said goblins. I appologize.

      The goblins are money grubbers, yes, as they are neutral players who are trying to profit from both sides of the conflict, and yes, they clearly are midgets, but the jump from that to jews is still a bit of a streach. Also, being the neutral race, there is very little deomizing of them. My sentiment still remains that your accusation of racism is more offensive than how the race is depicted.

    15. Re:You take part in racism just by playing WoW by Dobeln · · Score: 1

      You, sir - are a trolling genius. Really. You have the race-obsessed, stick-inserted-in-anus Liberal routine down better than most. Em / Bows PS. For those thinking this is serious, enjoy this sample from poster's recent history: "GNAA FP MOTHERFUCKERS" DS.

    16. Re:You take part in racism just by playing WoW by _bug_ · · Score: 1

      Geeze.

      You know, sometimes a cigar is just a cigar. It's hypersensitive, overreactions like this that are the real problem. You take offense at everything and drum up support to the point that all game makers, story tellers, etc.. are constrained to write, dull, un-offensive content so they don't offend any group of people.

      Hey, you know what I say?

      TOUGH!

      It's not Taurens that might have some take off Native Americans, it's the class known as "shaman" that takes off Native Americans. Shamans can be Orc, Taurens and Trolls. It's not a race, it's a class.

      So first off, get a clue about the game before you start calling WoW a racist game.

      Secondly, so what if the names of some NPC shamen take off on Native American names? If anything, it's more homage than anything else.

      I suppose they're Elf-Racist too for calling one of their NPCs Linken (an obvious affront to Link from Zelda. Those damned Anti-zeldites!!!!)

      Give me a break.

    17. Re:You take part in racism just by playing WoW by thatguywhoiam · · Score: 1
      Forget the players; WoW itself is racist.

      This is simply not true. And I'll tell you the reasons why its not true.

      Firstly, each race is balanced against the other in net ability and strength. If WoW were inherently racist, one or more of these races would be noticeably inferior to others, and this is not the case.

      Secondly, it is ridiculous to insinuate that video games regulate anybody's behaviour. At all. In fact, I would posit that statements such as yours reveal more about the eye of the beholder than the game itself. You are reading way too much into the language used. "Those filthy humans" is no more a racist statement than anything you would hear about a visiting sports team, or a competing company - its just hollow rah-rah invective. The power of racism lies in its ability to instil fear and threat in the recipient. Saying 'lets go kill those dirty Orcs' is the equivalent of a cheerleading slogan.

      Is Star Trek racist? Ferenghi (sp?) are obviously a Shylock-esque Jewish characterization. Or, are they a manifestation of more universal human foibles?

      There are infinitely many more examples of the blatant racist overtones that appear in this game, but I think my point has been made. Next time, before you go complaining about people acting "racist" in this game, remember that the game itself was made by and for racists. Blizzard should be ashamed, and so should you for playing it.

      Spare me. Warcraft is not hate speech and no one in their right mind is going to be encouraged to start raiding Chinatown (or whatever) by playing it. Nobody in their right mind defends racism - no one - but you must draw a distinction between the words and the intent.

      --
      If Jesus wants me it knows where to find me.
    18. Re:You take part in racism just by playing WoW by Anonymous Coward · · Score: 0

      "I suppose they're Elf-Racist too for calling one of their NPCs Linken (an obvious affront to Link from Zelda. Those damned Anti-zeldites!!!!)"

      Linken is a gnome, not an elf

    19. Re:You take part in racism just by playing WoW by Anonymous Coward · · Score: 0

      For instance, every Western TV show or film depicts people from China or Japan as being a martial arts expert. Jews are funny and smart. Blacks are athletic and have large cocks.

    20. Re:You take part in racism just by playing WoW by MysteriousPreacher · · Score: 1

      I think Warcraft 3 and WoW did a pretty good job of portraying things in shades of grey, not the narrow black and white vision that you see. There are good orcs and bad orcs. Good tauren and bad tauren. Some goblins want money, others are amazing engineers. Undead, the type of characters who tend to be nasty again are good and bad.

      Would you not agree though that the tauren race in WoW have a pretty good history. Honourable warriors living in harmony with the land. Also, tauren druids find themselves working with night elf druids - putting the conflict aside to further their want to protect the land.

      You fail to mention one very important point. Let's look at the Horde faction. The Horde is comprised of a number of races all working together. Based on this scientific study you mention, would playing a game where different races work together as a team help people in real-life to be more open-minded?

      People like you who make such shallow comparisons between harmless things and the holocaust cheapen the memory of those who died. I think you're seeing racism where there is none. Have a look at the developer credits, don't these names seem a bit too diverse for the developers to be a bunch of red-necks?

      WoW credits

      One last thing, can you link to this scientific evidence you mentioned? I'm going to be off-line for a few days but I'd love to read it when I'm back.

      --
      -- Using the preview button since 2005
    21. Re:You take part in racism just by playing WoW by Stanley+Crowhead · · Score: 1

      He was talking about Goblins, not Trolls, so his references to their attitude towards money was accurate.

    22. Re:You take part in racism just by playing WoW by Anonymous Coward · · Score: 0

      Yes, yes, becuase the world has stereotypes for various groups, those attributes when applied to anything else must be racism. Give into the fact that unless you want purely flat races, each needs some attributes and grouping of attributes tends to be why stereotypes are formed in the first place (neutral + war = money).

      By the way, the tauren modeling does represent a people who honor nature, in probably the most positive way possible. There is strength in diversity, I for one would rather not have everyone be a shade of grey.

    23. Re:You take part in racism just by playing WoW by MysteriousPreacher · · Score: 1

      Diversity is essential but I think shades of grey make a lot more sense. Trying to see the world in good/bad superior/inferiorjust results in extremist thinking. Shades of grey doesn't mean there's no diversity - quite the opposite. By seeing things this way, you can see so many more differences.

      --
      -- Using the preview button since 2005
    24. Re:You take part in racism just by playing WoW by Anonymous Coward · · Score: 0

      I just don't like you.

    25. Re:You take part in racism just by playing WoW by Anonymous Coward · · Score: 0

      Forget the players; WoW itself is racist. From the moment you start the game you are racially segregated from the "enemy", who the NPCs constantly defame with derogatory and insensitive language ("Those filthy humans are at it again!", "The night elves are a bunch of tree-hugging scum", and so on). Now, you might be thinking, "But that's not real racism - it's just pretend! There are no "night elves" or "humans" in real life, so what harm could there be?" Besides the fact that such "pretend" racism has been scientifically demonstrated to provide a template for hate against actual ethnic groups, there are in fact plenty of examples of subtle (and not so subtle) slings against real minorities. Take the Tauren race, for example, which is a gross stereotype of native americans, complete with NPCs with such names as "Chief Runningbull" and "Brave Leapingdeer". As if the native peoples of this land haven't had enough to deal with already, now they must bear being mocked and compared to cattle in "World of Warcraft" (Or "World of Racism" as it should be called). Then there's the goblins, a race of money-grubbing, hook-nosed midgets, who have obviously been modeled after the stereotypical covetous Jew. 6 million didn't die in the Holocaust for Blizzard to get away with such disgusting racism.

      Cry more mister-sees-racism-everywhere-he-looks noob.

    26. Re:You take part in racism just by playing WoW by Anonymous Coward · · Score: 0
      You may not be "young," but you're quite obviously very naive and sheltered, so yes, I would say that you're impressionable.

      How do you think so many college students come to favor communism? How do you think so many adults are drawn into scams and religion? Yours is the horrible logic.

  57. Re:Jeez, what character do you play? Is it a troll by CommieOverlord · · Score: 2, Interesting

    two hours

    How much does a 24/7 support contract from Oracle cost?

  58. Wash Your Hands! by DLWormwood · · Score: 2, Funny
    Adding more distinguishing facial features would be a huge improvement as well -- being able to pick your nose...

    Well, being an MMORPG, the game allows you to pick your friends, therefore you shouldn't be able to pick your nose (or your friend's nose)

    Sorry, couldn't resist the opening...

    --
    Those who complain about affect & effect on /. should be disemvoweled
  59. Battlegrounds is much more than simple PvP ... by AHumbleOpinion · · Score: 1

    You hit 60, though, and there is not much to do, besides PvP and run through the same dungeons over and over again.

    Battlegrounds, it is much more than simple PvP. In some you are more like a unit in a Warcraft III single player campaign map.

  60. It's "for teh w1n!!!!1!11oneoneevelentyone" by kronocide · · Score: 1

    Get your l33t sp34k right.

  61. 24 hours into the future by spyrral · · Score: 2, Funny

    [09:38] spyrral@mac.com: dude, this slashdot convo is surreal
    [09:38] spyrral@mac.com: http://games.slashdot.org/article.pl?sid=05/07/21/ 1341215&tid=209
    [09:55] ephardtthatcher: what's the big deal?
    [09:55] spyrral@mac.com: it's an argument about chinese gold farming
    [09:55] spyrral@mac.com: straight cyberpunk
    [09:56] ephardtthatcher: hahaha
    [09:56] ephardtthatcher: amazing
    [09:57] spyrral@mac.com: the funny thing is, I read a short story about this basic subject that was set like 10 years in the future.
    [09:57] spyrral@mac.com: you know what's next right?
    [09:57] spyrral@mac.com: vigilante anti-farming groups
    [09:57] spyrral@mac.com: then labor organisers
    [09:58] spyrral@mac.com: the the farming companies start hiring mercs to protect the farmers
    [09:58] spyrral@mac.com: oh god
    [09:58] spyrral@mac.com: I'm rock hard.
    [09:59] ephardtthatcher: Anda's Game?
    [09:59] ephardtthatcher: I loved that story.

  62. Umm by Anonymous Coward · · Score: 0

    Well the Trolls are partly right. When sony created everquest it didn't cost them anything to buy the seervers because they already own the fab plants, and had/have lots of stalk computers sitting around. "tech support" pays about 8:50 USD in San Diago CA. They charged 30USD, that meens they are still left 21.50 I don't know what the electric bills are like etc. They USED to have a "downtime" around 2000hours. So assume that WoW is about the same, they still have some money to hire AT LEAST a few trouble shooters. Pluss how long did it take for blizzard to admit how easy it was to cheat in Diablo? Or how many people could spoof the a"new and improved latter system?" I rest my case. Mediocre programing and slopy tech.

  63. Chinese accounts are fixed to Chinese servers by AHumbleOpinion · · Score: 1

    Ever hear of proxy servers?

    He probably has but they are completely and utterly irrelevant. Re-read the post and article. Gold cannot be moved off of your character's server, your character is fixed to an account that is fixed to one particular server, servers are regional. A person playing on a Chinese account is playing on a Chinese server. A Chinese person playing on a non-Chinese account on a non-Chinese server is counted as one of the 2 million US, European, or Korean players not one of the 1.5 million Chinese players.

  64. Obligatory Quote by teslar · · Score: 1
    Others, though, are convinced that there isn't any duping actually going on.
    In related news:
    There is no spoon.
  65. WTF is a Farmer... by HockeyPuck · · Score: 1

    For those that Don't play WoW...

    What is a Farmer, and what is the relevance of them being Chinese?

    1. Re:WTF is a Farmer... by d3bruts1d · · Score: 1

      [Most commonly] A Chinese person who plays the American version of the game using cheat, exploits, or macros with the intent of collecting a massive amount of gold (in game money).

      The gold is then sold via the internet for real life cash.

      ----

      Farming doesn't always mean it is a Chinese person though. That is just the most common use of the term. Farming (or grinding) can also mean a person is out killing a lot of monsters with the intention of getting large amounts of gold (or exp).

    2. Re:WTF is a Farmer... by jjohnson · · Score: 1

      Gold sells for around $1 for 10 gold on eBay; a serious player can bring in around 10 gold an hour if they're farming the right area (farming, in this case, being the generic "hanging out to kill mobs that drop good loot" meaning). So, at most, someone farming gold to sell it on eBay is bringing in $1-2/hour of revenue; therefore, the actual labour cost of the gold farmer can't be more than about $0.35-0.50/hour to run it as a profitable business.

      Where are labour costs that low? SE Asia. Thus, it's presumed that any gold farmer is from that area.

      --
      Anyone who loves or hates any language, platform, or manufacturer, doesn't know what they're talking about.
  66. Re:3.5 million customers at $15 a month... by -kertrats- · · Score: 1

    "That's enough money to hire at least 500 senior programmers to fix their damn game."

    Yes, and luckily, they can, since all their servers and bandwidth have been graciously donated at no cost by an anonymous source.

    Oh, wait...

    --
    The Braying and Neighing of Barnyard Animals Follows.
  67. No. Move along, Citizen. by Behrooz · · Score: 1

    No. Move along, Citizen.

    --
    "We have to go forth and crush every world view that doesn't believe in tolerance and free speech." - David Brin
  68. video card by moogleii · · Score: 0, Redundant

    You mean, video card right? Since I assume the monitor he uses leaves no distributable imprint on files he views...

  69. Leeeeroy Jeeeenkins! by d3bruts1d · · Score: 1

    FTW

  70. Gee, if they want to know if WoW has won... by Chris+Mattern · · Score: 1

    ...shouldn't they be looking at the S. Korean market?

    I mean, the China market just tells them they have yuan.

    Chris Mattern

  71. Both can exist without a problem. by WidescreenFreak · · Score: 1

    I dont see why it has to be either or. Why does it have to be "all games are going online" or "MMO games are gonna crash and burn."

    I didn't say that it had to be either. I'm perfectly content with both coexisting because each tackles completely different target audiences, although many people enjoy both types.

    I personally don't like MMORPG because I don't have a lot of time to spend on them, so I prefer to get involved in a story-rich, single-player game (and there are a lot of them out there) that I can stop and pick up later as I choose. (I don't doubt that there are MMORPGs that allow this, but given the choice I'd rather have a single-player. Personal preference.)

    Intel vs. AMD, Nvidia vs ATI, Xbox vs PS, MS vs Apple, Windows vs Linux

    I think that you're starting to get into apples and oranges here. A lot of the debate between those topics also takes into cosideration the corporate ethics of each company. I prefer AMD because of various technical and ethical issues that I have with Intel, not the least of which is that AMDs are cheaper, run cooler, and 100% compatible in my experience; I prefer NVidia because I've had problems with ATI cards but none with NVidia; XBox vs. PS, I despise Microsoft's attempts to dominate every fu*king market that they see, so I will not support them; MS vs Apple, see previous response, but I also don't like Apple's pricing; and so forth.

    There really are no such issues like that with MMORPG vs. single-player. Sometimes I have no problems hopping online, joining a team, and going after the other team. Conversely, sometimes I get fed up with the little fu*kwads who have no tolerance for anyone who doesn't live up to their standards. ("We lost again! This team sucks!" Yeah, yeah, f*ck you and grow up. It's a game, you prepubescent brat.)

    MMORPG and single-player serve different markets with some overlap between the two. They both need to exist, and sales of each type of game cotinue to prove that they both can exist very well as long as quality games are released for both.

    --
    The Overrated mod is for reversing inappropriate, positive mods, not for voicing disagreement with a post.
    1. Re:Both can exist without a problem. by Gravedigger3 · · Score: 1

      "I think that you're starting to get into apples and oranges here. A lot of the debate between those topics also takes into cosideration the corporate ethics of each company. I prefer AMD because of various technical and ethical issues that I have with Intel, not the least of which is that AMDs are cheaper, run cooler, and 100% compatible in my experience; I prefer NVidia because I've had problems with ATI cards but none with NVidia; XBox vs. PS, I despise Microsoft's attempts to dominate every fu*king market that they see, so I will not support them; MS vs Apple, see previous response, but I also don't like Apple's pricing; and so forth. " Yes but you put these in the context of your personal preference. Many people cant just leave it at there personal preference and go on to fight for why their preference is better or why the other sucks. I for example like MS but you will never see my go "OMFG MS OWNS YOU ALL F*CK APPLE AND LINUX!!!111one" That is where these posts seemed to be going. More and more people seemed to be bashing MMORPG's cause they prefer single player games and visa versa. My comments wern't directed at you as much as some of the parent posts. Live and let live people just because you dont think $15 a month for a MMO is worth it doesn't mean some of us think its worth it for the online experience. And just because you dont like running around in a world populated soley by NPC's doesn't mean that they are inferior games.

      --
      All you touch and all you see is all your life will ever be. -PF
  72. And it makes sense why you see so many by Sycraft-fu · · Score: 1

    From China. China is quite wired, relatively speaking, however most people don't have all that much money relative to those from the US. So, the players there discover that they can spend time playing the game collecting gold, and players in the US will pay what is to them a large sum of money for it. $20 goes a hell of a lot farther in China than in the US. I mean frankly, all moral and legality considerations aside, the amount of time I'd spend to get $20 worth of gold isn't worth it. I can make more than that doing a little phone consulting. I'd rather just play the game.

    It's the economic disparity that leads to situations like this. I'm sure if Africa was more wired and people had computers and could get the game, you'd see plenty of African farmers for the same reason.

    So, while I'm sure not ALL gold farmers are Chinese, it's not an unfair generalization. Of the nations with significat players, that's where it makes the most sense to do it, hence that's where it's done the most (all the gold farmers I've ever enocuntered have been Chinese thus far, not that it's been that many). It would be equally fair to genealize the gold buyers as American. I'm sure others do it as well, but the US has by far the most disposable income and thus is the most likely to waste it on something as stupid as paying another person to play a video game for you.

    1. Re:And it makes sense why you see so many by Butah · · Score: 1

      I find working the economy in the game another aspect of the game itself. Yes, spending all that time trying to make gold is ... well ... time consuming ... it is indeed an aspect of the game which is very challenging both intellectually and mentally (it tries my patience more often than it rewards it).

      Of course my time is worth a hell of a lot more than even 500 gold pieces per hour (figuring a .09 / g monetary value) ... and if I was in the game purely to level and gank, then I would just buy my gold and stay away from IF ... I simply have too much fun bartering, working instances, auctioning etc. etc.

      As far as racism goes ... we are genetically programmed to recognize and identify patterns in every aspect of human life. Left winged social conditioning has labeled pattern recognition at the racial / ethnic / cultural level as being evil, but that is nothing more than a primitive fear (probably a fear necessary for survival in a primitive society back when we were all hunters / gatherers) being fed and consumed by people who refuse to look deeper into the human psyche and accept it for what it is. When that pattern recognition is wielded as a weapon on either side of the "debate", it becomes a one sided argument which has no solution other than to subscribe to that sides philosophy.

      WoW is nothing more than a well balanced echo of human life. In that vein, it is oozing with reality and parallels to real life which make it fundamentally addictive for those who marvel at the accomplishment Blizzard has made.

      Tolerance goes further than yelling at those who have none ... in so doing, you demonstrate a total lack of it.

  73. not so bored imo by funshine · · Score: 1

    WoW is my first mmorpg, but aside from hitting lvl 60 and collecting all your set gear, I don't think the endgame is nonexistant. I'd say that less than half of all end game guilds (that is, guilds capable of and actively raiding lvl 60 instances regularly) on any given server have cleared all of MC, including Ragnaros. Then beyond that, there's BWL, where there's still just so much to be discovered strategy-wise. Meanwhile, there's the challenge of conquering outdoor raid bosses (this is more of a challenge on PvP servers than normal servers! :o), and of course, earning rank in battlegrounds. So...there's an end game, you just need to be in a fairly active guild to experience much of it. :o)

    --
    Choose your future, choose life...
    But why would I want to do a thing like that?
    1. Re:not so bored imo by Anonymous Coward · · Score: 0

      You must be playing on a low population server. Almost every guild on mine farms Molten Core weekly including Ragnaros, the raid bosses are killed as soon as they're spotted by almost any guild since they're so easy. BWL isn't working and Blizzard openly admits this. For example as soon as you kill the second boss the gate doesn't open so effectively the last three bosses are being blocked off because they're too buggy or incomplete. Blizzard has let one guild (Fury) pass the gate and told all other guilds that if they try to get past the gate they will be banned. Check the official WoW raid dungeon forums if you want further proof of this. Not to mention that lots of guilds beat the first two bosses in BWL a few hours after that patch was out, mine included. All of it so far was comparable to Molten Core and we couldn't honestly say it was any harder. This instance will be on farm status as soon as the bugs are worked out and it will be just another boring place to farm for epics week after week.

      Unless you play 16 hours a day earning rank in Battlegrounds is a waste of time because it's more a measure of time played then skill. There are lots of people on my server that will play 16 hours a day just to get top rank so anyone that is playing a few hours every couple days or even a few hours a day can't compete and essentially get's nowhere with the honor system. Come log into Archimonde or Blackrock and you'll see that all the endgame material is being methodically farmed by most guilds on the server.

  74. I haven't tried it, but I'm wary by Sycraft-fu · · Score: 1

    Why? Well something that life has taught me, over and over again, is that whever you deal with a commercial product you really get what you pay for. If it's much cheaper than the rest, there is a reason and almost always the reason is that it's cheaper in BOTH sense of the word (as in it's alos poorly built).

    So that Guild Wars has no monthly fee tells me there's something wrong. Running a successful MMORPG is EXPENSIVE, really expensive. It costs a shitload in bandwidth, staff, new hardware, etc. Recurring expenses, not one time. So if you don't have a recurring revenue stream, you are doomed to fail.

    Well I saw one other game try this, Anarchy Online, as it was rapidly sliding down the shitter, decided to try and bribe new players in with a year free. You downlaoded the client for free, and your account would cost noting for a year. I didn't bite. Why? Well, given my experience last time I tried it, it's overpriced, even at free.

    So it makes me wary of Guild Wars. How do they plan to make money? Eventually implement a fee? Start with lots of advertising? Sell in game items? At some point, they have to start charging, since the inital money you paid for the game will have been spent in resources to allow you to play.

    1. Re:I haven't tried it, but I'm wary by revery · · Score: 1

      Read this

      I can't remember if that article mentions it, but this will also force them to produce expansion packs with content sufficient to entice most players to purchase it. It puts the risk in the right place, for once. With most games, the risk is that you will buy the game and invest a hefty monthly fee only to potentially find that the company that made the game is not putting enough time and energy into fixing the prohlems and enhancing the games to make it enjoyable on an ongoing basis. (Or shorter and sweeter: you take all the risks)

      With Guild Wars, besides the initial cost of the game, (which is no higher than with any other new MMORPG) all of the risk resides with NCSoft to keep the game compelling to a large audience and to produce content that will keep you buying into the game in the future. If they don't hold up their end of the bargain, you walk away and you've lost nothing.

      I say, it's a good deal. YMMV. Good questions btw, skepticism is a good place to start.

    2. Re:I haven't tried it, but I'm wary by zoney_ie · · Score: 1

      Despite the PvP being quite good, once the PvE is completed people are not likely to play indefinitely. So the $60 or whatever is likely to provide profit and money for resources.

      The other issue is that not much overhead exists for the Guild Wars servers when one is outside towns (in an instance of the world for your party, which might just be you + computer henchmen) - in fact, I'm not sure the main servers do anything here once you've downloaded data for that area.

      Guild Wars PvE is *really good*. But it's about one or two months gameplay to finish (without spending silly amounts of time each day).

      So all in all, I don't think there really are much ongoing costs for each player.

      The lack of monthly fees, and the fact that it's a pretty decent MMORPG, will ensure more people buy the game as time goes on.

      --
      -- *~()____) This message will self-destruct in 5 seconds...
    3. Re:I haven't tried it, but I'm wary by Soul-Burn666 · · Score: 1

      It's cheap because it is not an MMORPG. It's not even MMO outside the town.

      Think Diablo, think warcraft (even made by the same people). The main areas are instanced, for a small party, and it is likely most of the heavy computations are done client side -> hardly any server costs.

      --
      ^_^
  75. As opposed to what? by Anonymous Coward · · Score: 0

    Being in a large room with many other people making shirts around warm sewing machines?

    Fucking moron.

  76. 3.5 mil eh? by Xud · · Score: 1

    Here is what I find humorous:

    They have 3.5 million customers but how many people own more then one copy of the game?

    I wouldn't be surprised if all the people who ran the gold farming sweatshops accounted for more then half of the numbers they are giving us (I over exaggerate of-course, but I don't doubt that its alot)

    You will also never hear about all the people who leave the game for one reason or another, if you tallied those numbers it would proly be a huge one.

  77. Re:Jeez, what character do you play? Is it a troll by YomikoReadman · · Score: 1

    How much does a 24/7 support contract from Oracle cost? /blockquote
    Sure you want to know that? It'd make your freakin head spin.
    --
    I have no regrets, this is the only path.
    My whole life has been "UNLIMITED BLADE WORKS"
  78. You should play them, before flaming by Sycraft-fu · · Score: 5, Informative

    It's amply clear you have NO idea how World of Warcraft works, or indeed most other MMORPGs. So I'll cover WoW since it's the one relivant to this /. article and the one I'm playing right now:

    No matter how much money you spend on your character, you will never be uber. Period. There are monsters, lots of them, that you will not be able to kill by yourself. Doesn't matter how much of anything you bought, you can have the best equipmetn in the game, you still will die to them in less than 5 seconds. There are monsters that require 40 people to kill, not only that, they require those 40 people to be a cross section of different classes, and to be well coordinated. If you fail to properly execute your strategy, you die.

    Now speaking of buying of items, you cannot buy the best items in the game, for any amount of money. Many items in the game, including all the most powerful, bind to your charater when picked up. That means you can never give them to someone else. So you actually have to go out and do the necessary steps to get the item.

    And there are no scrool of instant death, or anything like that. No matter how powerful you get, other players will always be a challenge for you. Even low level ones. I've seen a mob of level 10-20 players whack a level 60 player. He killed quite a few of them, but they won in the end. No such thing as irresitable superiority.

    Speaking of death, it's no big deal. They don't kill you and you're done, they kill you and you are able to come back after a bit, and keep playing. You don't lose your character or anything.

    They are fun, a lot of fun, and though cheating happens some times, generally those that do get their asses banned.

    1. Re:You should play them, before flaming by IsoRashi · · Score: 1

      To add to this:

      Items have level requirements. If you guy gold from a site, it doesn't matter if you go out and buy the best purple weapon you can find in the AH--you won't be able to use it without the prerequisite levels. Having plenty of money to buy yourself nice equipment for your level is, of course, an advantage but there's an even more important factor: skill.

      It's like people who buy characters online without understanding how to play them (or how to play at all). If you excel throughout the low levels due to your advantage then you may be unprepared for when you hit 60 and come up against all the other badasses out there--the badasses with epic gear from MC or Onyxia, the badasses with the highest rank PvP gear, the badasses who may be wearing mediocre equipment but play a strong class and play it well.

      I don't care if you buy 5 million gold from ebay, if you suck at pvp then I'm going to stomp you. The OP's gripe seems to be with low level characters having things they would normally be unable to access without some sort of aid. Well, shucks, I use my lvl 60 to twink my alts. I guess that puts me on the same moral level as people who exploit and buy gold?

      The OP should not be so concerned about characters winning battles they aren't supposed to. Due to the way level differences affect your damage and chances of hitting / having your spells resisted, you won't find people fighting too much outside of their level range. My mage has about a 50% chance of killing something 3 levels higher than him because of the resist rate--I simply run out of mana and have to flee. My warrior struggles with mobs 3 levels above him because of the many misses and reduced damage. In addition, mobs significantly higher in level than you deal increased damage. Buy all the uber gear you want, I highly doubt you're going to solo a mob 5+ above you.

      I'd like to close with a couple of anecdotes to back up the parent's stance on lower levels in PvP. During closed beta, I played a warrior for a while and had the misfortune of adventuring in Red Ridge while some max-level warrior from the Horde was slaughtering people. I would charge the guy (back then, charge stun could not be resisted), hamstring (slows his movement rate), and run. Since he was in town, guards would attack him and he wouldn't drop out of combat (so he couldn't charge me). After a while, I'd swing back around and do it again. I did this for maybe 10 minutes before leaving. I couldn't really come close to damaging him by myself, but I was able to neutralize him. A little later that day, that same guy found me--he charged, hamstrung... and ran away.

      There was also the time my roommate and I came across a lvl 60 warrior--lvl 50 warrior (prot/arms) & a lvl 35 holy paladin vs a lvl 60 arms/fury warrior. I hid behind a tree and healed for half the fight before the tauren realized what was going on. Steath heal ftw. I've also been in a lot of situations where 3 or 4 people in their 30s have swarmed 1 or 2 lvl 60 players and walked away victorious.

      I bitch about the game plenty, but Blizzard has done an excellent job of learning from the mistakes of past MMOs.

      --
      This is not the greatest sig in the world, no. This is just a tribute.
    2. Re:You should play them, before flaming by KlausBreuer · · Score: 1

      Also quite important is the Thing About Powerful Weapons:
      You can only carry them from a certain level onwards.

      So, if an ebaying, cheating, overly-rich worthless Level 15 player goes and attacks a Level 25 player using the very best weapons/armor/etc for his level - he'll end up as a stain on the ground.

      --
      Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
  79. Re:3.5 million customers at $15 a month... by Thaelon · · Score: 1

    They could pay for all of the servers and years of bandwidth costs out of the $175,000,000 they got for selling the game intially.

    The bottom line is they're making money hand over fist and the game is still basically in beta.

    Blizzard used to be one of my favorite companies but they've fallen far indeed.

    --

    Question everything

  80. Read the fine print by amrust · · Score: 1
    From their Customer base Definition:

    ...Internet Game Room players having accessed the game over the last seven days are also counted as customers.

    LOL

    How many of those "enthusiastic" new gamers are goldfarmers (or whatever the WoW equivelant is) in a game room somewhere in China?

    --
    VOTE!
  81. Re:Jeez, what character do you play? Is it a troll by CommieOverlord · · Score: 1

    Sure you want to know that? It'd make your freakin head spin.

    It was a rhetorical question. The original poster seems to expect support levels (2 hours for a fix) for $15/month game that are better than most people will get for a multi-thousand dollar support contract for a mission-critical system.

  82. Lag much lately? by crashelite · · Score: 0

    ahhhh i was playing the other night and i was killed dew to lag... it was like 4am here where i am...so it was around 12:00 japan time... dang lunch breaks... but for the lagest MMORPG they realy should get more servers for having charge so much a month...

    --
    (yes i know i suck at spelling fell free to correct my grammar and/or spellin i dont care, im still not going to change
  83. Farming by Sierpinski · · Score: 1

    Since many of the comments are on the topic of gold farming in WoW, I just have one question:

    Are that many people actually buying the farmed gold? I guess the simple fact that the farming shops are alive and booming answers that question.

    I haven't look at any auction sites or whatever, but it seems to me that the people who pay these farmers, or pay for their accounts, might be more likely to give it up if people wouldn't buy what they're selling. Then they'd be out $15/month (or however much theyre paying per month/quarter/year/etc) for each farming account.

    Simple rule of capitalism: lower the demand and you lower the supply. Obviously some farmed-gold purchaser isn't going to read this comment and say 'Omg I've seen the error of my ways, I'll stop right away and toil for hours to get my OWN gold, and be so proud of it', but basically as long as there are buyers, there will be sellers.

    Perhaps Blizzard should cut out the middleman and sell their own gold for real money. They've already got game codes and credit cards. Sacrifice one day of game play for 10g, or 5g, or 20g, or whatever. I bet lots of folks would do something like that.

    1. Re:Farming by Anonymous Coward · · Score: 0

      I was thinking they would be out about $16 a month. Don't forget the $1 a month for the sweatshop workers.

  84. Re:3.5 million customers at $15 a month... by Anonymous Coward · · Score: 0

    People should get over the fact that games which have such massive amounts of players, constant patching, and tend to be ten times as intricate as a single player can and will break, alot. So what, you're saying you expect them to catch every single bug, when have the products (not just software, but drugs, machines, cars) experience the same kind of problems.

    Yes, it's still in developmental stages, and when its out of developmental stages everything will be nice and there will be very few bugs, but there will also be about 12 players.

  85. I want both. by thatguywhoiam · · Score: 1
    Put that together and single player games have a lot of life left in them.

    I, like you, typically invest my time into single-player (non-net-connected) games. WoW was the first MMORPG that I spent any time at all in. And I think it is an amazing achievement, made less amazing by the throngs of idiots playing it. Which is a shame really. I feel a little bad for Blizzard when I read the endless crabbing on the fora (but only a *little* bad... they are making millions per month).

    Anyways, my point - after going to level 40 with a character I decided that WoW is great but I want my own copy. The whole frickin server to myself and my friends. The game is a wonderous mechanic, filled with amazing artwork, uplifting music, incredible scenery and challenging adventures. And I want everyone to get the hell off of it so I can enjoy it. :)

    Anyone else experience this sensation? I wonder what kind of spec I need to run WoW Server (were that actually possible)...

    --
    If Jesus wants me it knows where to find me.
    1. Re:I want both. by Anonymous Coward · · Score: 0

      Just turn off the chat channels and ignore everyone.

      You don't have to let the idiots in online games get to you any more than you have to let the idiots on slashdot get to you.

      =p

    2. Re:I want both. by Anonymous Coward · · Score: 0

      FOOL! You will be annoyed by this post. WITNESS my obnoxious use of caps and italics while I insult you by informing you that in SOVIET RUSSIA, everyone ignores YOU! idiot! worm! lapdogs, all of you! this post is getting to you! idiot!

  86. Night Elf Revolution by Anonymous Coward · · Score: 0

    What will Blizzard and the Chinese government do when the Chinese players start forming WOW guilds called "Democracy Now" or "Remember Tienanmen". Will Blizzard cough up the names and addresses when ask?

    Given the Google and MS precedent of rolling over to totalitarianism for a buck, I would bet they would, but it may not be that easy. Depending on how fungible game time is, it may be possible to keep the true identity of your on line avatar secret.

    The next Chinese revolution may be started by a raid party of Night Elves in the alley behind herbalist in the Dwarfen city of Ironforge.

  87. Hooray for racism. by Onan · · Score: 1

    Even if the majority of professional farmers are Chinese, that's very different from the majority of Chinese players being professional farmers. Do you seriously believe that those million and a half people have nothing better to do than sell you gold?

  88. I call number BS by falcon5768 · · Score: 1
    While Korean MMO numbers are kind of hard to peg down based on how many play in internet cafes, even half of the normal estimates would put games like Lineage ahead of WoW.

    If there was one thing Blizzards always been good at its hype.

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

    1. Re:I call number BS by Anonymous Coward · · Score: 0

      the description of what counts as a paying customer is included in Blizzard's press release (including what types of players are excluded from the tally).

      Are the Lineage numbers (at www.mmogchart.com for example) also suspect, or do you only accuse Blizzard of lying and not other companies?

  89. INTERNET TOUGHGUY ALERT! by Trespass · · Score: 1

    Wow, you might need to kick his ass over THE INTERNET!

  90. Re:3.5 million customers at $15 a month... by Guysmiley777 · · Score: 1

    And the game is still buggy as shit according to those few of my friends that still play.

    You might want to check what your friend is smoking, because I'm on Blackhand and it has been rock stable for a long time. Its still fun, after I hit 60, I started another character and am still having fun.

    --
    Coding with assembly is like playing with Legos. Coding an application in assembly is like building a car with Legos.
  91. Re:Jeez, what character do you play? Is it a troll by Lonewolf666 · · Score: 1

    And don't try to counter with the BnetD stuff: it's called protecting your investment. Blizzard has every right to do that, just like you or anyone else.
    I consider the BnetD project legitimate competition, since they wrote the code on their own (I would agree with going after warez).
    As a result, Blizzard's suing the BnetD guys got them on my boycott list. Without that, I might have tried WoW.

    --
    C - the footgun of programming languages
  92. Ahh, then my wariness was correct by Sycraft-fu · · Score: 1

    Like I said, had to be a reason. Reason is it's not really an MMORPG. Now, nothing at all wrong with that, however that doesn't really make it an MMORPG replacement. There is something cool about games with massive environments, with other players running around everywhere that is just cool. It's ccertianly not the only way to game, and not the only kind of game I play, but it is something that I (and many others) really like.

    So sounds like Guild Wars is similar, but no real replacement.

  93. Cash-O-Rama by DCstewieG · · Score: 1

    If ever there was a license to print money...

  94. Re:Jeez, what character do you play? Is it a troll by YomikoReadman · · Score: 1

    Which would make my reply pure sarcasm. I'll assume we both know that Oracle 24X7 support gets billed at numbers large enough to put an HLV into orbit and leave it at that.

    --
    I have no regrets, this is the only path.
    My whole life has been "UNLIMITED BLADE WORKS"
  95. You are correct, but missed the point entirely by Anonymous Coward · · Score: 0

    Yes, chinese client cannot connect to US realms...

    But theres this thing called the internet, and it doesnt matter where you are at in the world you can connect to the US realms using US client.

    US client has been out since Nov04...plenty of time to import a mass amount of US Copies for gold farming operations.

    And yes gold farmers are rampant on every single server, its very obvious..and while You may think its racist to call them all chinese farmers..Send a few of them tells

    Reply: me chinese no speak english
    Out of their own mouths

    I read somewhere that one of the bigger farming operations was owned by a canadian...that employs chinese workers(his own admission btw).

    While not ALL of the gold farmers are chinese, a large portion of them are, and 98% of them dont speak more english than they have written on a cheat sheet next to the computer.

  96. WoW China by sixy · · Score: 1

    We had a Chinese college student in our guild, and he was one of the nicest people I'd ever run with. He spoke decent English, but we still had to explain a lot of things to him (mostly slang, such as what "pffft" meant). He left and then came back shortly afterwards saying that the WoW China servers only let them go to level 40, but I'm thinking that was beta. Have they extended the levels to go all the way to 60 now? He hasn't been back on in some time, and I assume that's probably what happened.

  97. Re:3.5 million customers at $15 a month... by ARRRLovin · · Score: 1

    Name another game that has experience this kind of growth. IMO, they're handling the growth pretty well.

    --
    -Randy
  98. I believe the dupe exists... by Anonymous Coward · · Score: 0

    and I haven't even bothered to look at the screenshots. Asheron's Call had a similar bug, and they never really fixed the root problem. Because a character's inventory wasn't permanently saved each time it changed, all you had to do was drop an item on the ground and relog really fast. You'd have the item back in your inventory *and* on the ground.

  99. The dupe solution by Trejkaz · · Score: 1

    A long time ago in a place far away, banks figured out these things called "transactions" which have prevented people exploiting dupe bugs in banks quite successfully for many years now.

    It saddens me to think that preventing such things is found so much harder by game developers.

    --
    Karma: It's all a bunch of tree-huggin' hippy crap!
    1. Re:The dupe solution by HyperTiger · · Score: 1

      Yeah, I recently had someone that works with transactions in banking tell me just how well those are error free ;)

  100. WOW Duping players? by aapold · · Score: 1

    I mean, they go from 2 million to 3.5 million overnight. They must be duping players...

    --
    "Waste not one watt!" - CZ
  101. Re:Gold sellers aren't Asians? by Butah · · Score: 1

    Every company I have seen on the Internet who sells gold (ige.com etc.), are from the asian corner of the globe .... Whether or not they hire only people from their country or not is anyones guess. I can't imagine being able to pay someone $6 or $7 per hour (the US minimum wage) when only selling 300g for $25 ... im sure it takes several hours to get 300g in the first place no matter how many macros you can program.

    If anyone knows of any gold sellers who are not from the Asian continent, I would be interested in their URL ...

  102. Re:The worst thing you can do is feed it by Butah · · Score: 1

    WoW is no more racist than life itself. Face it my friend ... there is racial and social segregation on this planet ... it is a fundamental human characteristic which should be embraced, not used for hatred. I find the diversity in life to be extremely interesting, and will jump at the chance to spend time in another culture to learn how they live and deal with life.

    WoW is an echo of real life ... Blizzard has done an EXCELLENT job at creating a virtual world that parallels real life.

    WoW is about competition among factions who happen to be two sides composed of a cumulation of various races who work well together. The politics are Horde / Alliance ... the races within those factions have absolutely no hatred fostered against each other in any way, shape, or form ... in fact, there is no racial hatred anywhere in the game ... only political disrest and disrespect, which spawns some really fun PVP action.

  103. Great idea! by Mr.+Underbridge · · Score: 1
    Anyone else experience this sensation? I wonder what kind of spec I need to run WoW Server (were that actually possible)...

    Yeah, wonder about the machine it takes to do that. Then imagine a Beowulf cluster of them!....*ducks*

    I, like you, typically invest my time into single-player (non-net-connected) games. WoW was the first MMORPG that I spent any time at all in. And I think it is an amazing achievement, made less amazing by the throngs of idiots playing it. Which is a shame really. I feel a little bad for Blizzard when I read the endless crabbing on the fora (but only a *little* bad... they are making millions per month).

    Seriously, crap like that is why I don't do MMPORGs. I'm closer to 30 than 20, I like a little fun playing games a few nights after work, and I don't have the time for either 1) a mindless quest game, or 2) retarded prepubescent politics in a game. I like Warcraft and Blizzard so WoW is probably the closest I'd ever get to liking a MMORPG, but still, no thanks.

    Basically, I'll take AI over teenagers any day. I dealt with that idiotic shit in high school, I don't need to pay for the privelege again.

  104. WOW China by Nazmun · · Score: 1

    Is separate from wow north america and wow europe. So the farmers in china would have to sell to chinese consumers. The playerbase would always have to be much greater then the number of farmers for them to be able to sell their shite.

    --
    Hmmm... Pie...
  105. obligatory puzzle pirates link by Anonymous Coward · · Score: 0

    www.puzzlepirates.com

  106. Re:Jeez, what character do you play? Is it a troll by Snaller · · Score: 1

    1. Bandwidth,

    Is overly expensive in the US, they should fight that rather than milke the rest of us.

    large real-time databases with multiple levels of redundancy, GM and billing support,


    They do that for their sake not ours.

    ongoing content development

    Again for their sake not mine, what do I care they are working on something now that they'll finish six months after i have left.

    , etc, all cost money too.


    So what - its not like they are sacrificing themselves to save the world, they are trying to make money by milking us.


    What Blizzard gets from you and what Blizzard clears in profit are two different things. Oh, and they had some up front costs too, you know: building a MMORPG isn't cheap and it isn't easy.


    And isn't done by a saint for saintly reasons, but from people who want money. And I paid them when I bought the disks (which I don't even own, but just "rent") - when you produce something tangible you can sell it once - because of copyright they can sell this over and over and over and over and over and over. Stop pitying them.

    3. Game performance isn't just down to Blizzard. I can run around Ironforge between the bank and the auction house (arguably the busiest area of the game) with no lag but friends I have who play on their laptops but similar speed connections find it very laggy. It's a common misconception that all lag is down to the poor performance of Blizzard's servers: the servers aren't always the weakest link in the chain, far from it.

    No, the weakeast link is the program. When I go into the AH I don't give a shit about the other players in there, but I still have to wait for all their graphics to load. Totally lame programming. (And we don't believe you when you say you have no lag, unless you only run around there at times when there are only 100 people)

    "Stuffing their pockets"? Hardly. If one company can claim to treat gamers right then it's Blizzard. If they were just concerned about money then there wouldn't have been free servers for Blizzard's previous games, would there? Diablo, Diablo II, Starcraft, Warcraft II BNE and Warcraft III are all free to play online via Battle.net, using servers that Blizzard still provides for free, years after the games were launched. Hardly sounds like the actions of a company that's made up of people only interested in "stuffing their pockets".

    And don't try to counter with the BnetD stuff: it's called protecting your investment. Blizzard has every right to do that, just like you or anyone else.


    You can't have it both ways, either they let people host their own games or they do it for us - in which case it stuffing their pockets.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  107. Blizzard Credits Outdated/Overstated by IAmSceptical · · Score: 1

    I am sure they are all excellent programmers but I think things are mixed up and/or overstated. Which is the norm when you start a new company and go out looking for venture capital. Only your most recent title matters, not how long you had it.

    I believe O'Brien, not Wyatt, was the brains behind Battle.net. There was some game magazine that listed 50 or 100 influential game programmers and I am pretty sure he was "the" Battle.net guy. The various game credits seem to back this up.

    According to the Warcraft 3 credits the game engine seems to have been really lead by Jay Patel. I think NVIDIA published something referring to Patel as the 3D guy for Warcraft 3 as well. O'Brien left very early in Warcraft 3's development and from watching the game change over the course of several E3 trade shows the engine seems to have been completely redone.

    Now if you want to talk Warcraft 2, Diablo, Starcraft, and Diablo 2 they have an excellent track record. Now add Guild Wars and the credit it deserves. However keep in mind that individuals don't make great games, teams do. Blizzard's success is not attributable to a handful of guys but rather large teams. Arena.net will only be successful if these guys can build teams that are effective. Their individual talents are not enough.

  108. Re:Jeez, what character do you play? Is it a troll by Rallion · · Score: 1

    Legitimate competition with...what?

    "Competing with battleNet" is nonsensical, businesswise, because Blizzard actually loses money on that little operation, unless the ads (mostly for Blizzard products somehow cover the costs. It's like saying that a restaurant's different dishes are competing with one another -- sure you have to decide what you want, but nobody else really gives a shit what you choose. It just doesn't affect anything.

    Blizzard didn't start doing anything about bNetd until it became clear that it was going to be extensively used to bypass copy protection. Nothing that the developers of bNetd could have done -- implementing CD-key checks or whatever -- would have stopped this, as somebody would always just strip that part out.

  109. The one thing I want from Blizzard by icj · · Score: 1

    Im from Australia. What I'd like from Blizzard is an AP server. Or even better an AP south & an AP north server. Maybe they have made a new one since I was away (the last online blizzard game that I played was Diablo 2 - they had a US east, west and a Europe server) but surely they have made enough money out of the Asia Pacific region to launch a server here.

  110. Re:Jeez, what character do you play? Is it a troll by Lonewolf666 · · Score: 1

    OK, then call it a legitimate replacement.
    Considering the copy protection, I think that BnetD has enough legitimate use to justify its existence, similar to the Betamax decision of the Supreme Court. The BnetD case is not over, btw. See
    http://www.eff.org/IP/Emulation/Blizzard_v_bnetd/

    --
    C - the footgun of programming languages
  111. You don't quite get it, IMHO by Moraelin · · Score: 1

    "This sound an awful lot like how parts of WoW work."

    I took the liberty of highlighting the keyword there: parts. I do play WoW, and its use of instances is at best minimal.

    Try COH sometime. At _least_ 75% of missions are instances, and everything else is straight hunting and/or optional. You start on instances at level 1. Even the tutorial area has an instance. (Think having an instance right in the Northshire Abbey or Teldrasil or Anvilmar newbie areas, for a WoW equivalent.)

    WoW has instances, yes, but so few and far in between, they can almost be ignored for the purpose of discussing gameplay. If you did an average over a couple of months, on the average for each hour spent outside you have maybe a couple of minutes spent in instances.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  112. Re:1992 Called... by Anonymous Coward · · Score: 0

    In other words, all of us.

    (and BTW I changed my sig; I see you did too)
    --
    Trolling all trolls from 1992_Called to users.pl