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User: DLWormwood

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Comments · 515

  1. Re:Well, I'm in on iPod Shuffle, Mac Mini, iLife '05, iWork · · Score: 1
    I can plug it into my TV and use a wireless Bluetooth keyboard and mouse from the couch.

    What kind of TV do you own? This system, like most current PCs and Macs, have DVI and VGA outputs only. No RCA or S-Video without an adapter.

  2. Re:This is important because... on Giant Iceberg to Collide with Glacier · · Score: 1
    due to thermal expansion of ocean water rather than melting of the ice caps.

    While true, you have to be very careful with this argument, because most people "know" that water "shrinks" after melting. Most people don't realize that most water will expand above 4 degrees C and below 0 degrees C like any other substance.

    It's this property of water (among other things) that gives crackpots ammunition to dismiss many claims about climate change via straw man argument. (Some even go so far as use water's properties to argue for concepts like Scientific Creationism.)

    In policy making and politics, perception trumps reality.

  3. Re:Tetris on Too Much Gaming, Anyone? · · Score: 1
    seeing a skyline and sizing it up to see how the tetris pieces would fit into them.

    Are you sure that was your own memory and not something you saw on TV? I remember after when Nintendo won the right to make the NES version of Tetris from Tengen, they started to show an ad of people "imagining" the world around them as Tetris blocks filling in.

    Then there's that Simpsons epidode where Homer packs the car...

  4. Re:This is important because... on Giant Iceberg to Collide with Glacier · · Score: 4, Insightful
    You mean the way your ice cube tray overflows when the ice melts? Think again.

    Uh, no. This is Antarctica, where most of the glacier is over land or supported by it in some way. If the glacier slides off, it would cause an increase (abeit slight) in ocean levels.

    This is my biggest gripe with how the media messed up public perception of "global warming." The press focuses so much on "rising ocean levels" due to melting floating ice that they gave the cranks ammunition to debunk the science. The reality is that it should be called "climatic change" and is more likely to cause extremes of drought/flooding and drifting of ariable land than anything else. This website used to be a good resource for the topic, specifically arguing that the "greenhouse effect" is completely different from global warming.

    Climate change is happening, but no one will take the problem seriously anymore, since what everybody feared would happen can't. (Leading to people ignoring what will happen.)

  5. Re:First AOL Post? on Google's 20-Year Usenet Timeline · · Score: 1
    This is the earliest post I could find by what appeared to be a AOL end user. Earlier posts were made via "aolsys.aol.com" which was apparently an internal server used by AOL employees.

    Storm winds begin to blow about here, and the first "symbolic AOLer" post occurs about here or so... or maybe not. The problem with finding such a post is that many users at the time had multiple e-mails and would use a company or school's system to post to USENET, masking their true newbie nature. I couldn't find a stereotypical "@aol.com" originated USENET post in late 1993 in my brief Google-ogical dig, and I can't afford to waster anymore time at work over this.

  6. Re:eBay announcement on Google's 20-Year Usenet Timeline · · Score: 1
    One of the posts I found amusing was the announcement of eBay which was apparently originally called "AuctionWeb".

    Apparently nothing, as one of the first users of the service, even before I become a formal member in 1996, eBay had a way different feel in the early days than it does now. It really was a bargain hunter's and hobbist's paradise before eBay got greedy for listing fees and starting adding stuff like "Buy It Now" items and storefronts. Now, the former AuctionWeb's visibility causes many items to be bid above and beyond market value anymore.

    (And before any of you wannabe economists try to correct me on my concept of "market value," what you are thinking of only exists in an aggregate, transparent economy free of perverting influence which eBay no longer is. eBay prices are no longer on the median of the supply curve.)

  7. Re:It may take a disaster to learn from the mistak on Google's 20-Year Usenet Timeline · · Score: 1
    Placing all of those metaphorical eggs in one basket is very risky. Doubly ironic when one considers that decentralization is one of the hallmarks of netnews.

    It's not so much that they are all in one basket as that not many people thought to archive the entire USENET. At the time, hard drive space was at a premium, and clumsy backups to tape were the only alternative. The only reason Deja/Google exists is through some lucky discovery of backup media.

  8. Re:Obligatory Conspiracy Theory on Comet Machholz Now Visible to Naked Eye · · Score: 1
    It's the making of Wormwood!

    I was made over thirty years ago, thank you very much...

  9. Re:Nethack's fun, but.. on Nethack 20 Years Old Today · · Score: 1
    In Angband, I once created an "engineer" class that was a combination warrior and mage (just like real engineers).

    Just curious, what's the difference between an Engineer and a Ranger or Rogue, the classes that already do that?

    There already are variants on the 'Net that try to "abbreviate" the game duration to reduce the difficulty, but I regard that as a form of cheating. If you didn't win Vanilla, you didn't really win.

    That said, my Moria win was with an unorthodox variant that had a "Druid" class, a mix of Mage and Priest. However, the variant balanced the class by giving it really bad starting Strength and Dexterity stats, as well as a huge experience penalty. The end game winnability of the class is what helped influence the "adjusted 18/100 maximums" that appeared in later Angband revisions.

    Incidentally, at the time I had that Human Ranger down to see Morgoth, Ben Harrison was still migrating the source to the current "openly hackable" design. I actually had hacked a couple of the data files to match Ben's current build, which was on a different platform than mine. (This was during the time Ben introduced fractional speed, but hadn't yet increased Ring Of Speed availability to compensate for their reduced effectiveness.)

  10. Re:Nethack's fun, but.. on Nethack 20 Years Old Today · · Score: 1
    It just seems less clunky to me, somehow.

    Agreed. I'm more of a fan of the Moria branch of the roguelike dev tree myself, especially Angband. I haven't played it for a while, though. I got frustrated after only ever getting one player down to Morgoth depth and him not having the speed items to handle him toe-to-toe. I was able to beat Moria once, though. (I also got the Amulet in Rogue, but a Jabberwock destroyed it before I got back out... tanj.)

  11. Re:Seems Kinda Weird / Wired on Possible uses for Power over Ethernet · · Score: 1
    Running ethernet through the drop ceiling to a corner... can be done by some idiot with a ladder and some cat5.
    Running electrical wire... requires a licensed electrician...

    In other words, this technology is being made to exploit a loophole in the law. A law made to improve public safety.

    In the long run, all this will do is encourage politicans (with union or trade association backing, no doubt) to regulate the laying of cat5 since they now can carry a "dangerous" payload.

    This is one of those things that's been annoying me about computing since the Internet. The innovation ethic that permeated technology keeps generating inventions that now have genuine and visible social impact. This only leads to increased institutional scrutinity by politicians and industry experts. We technologists are really starting to bite off more than we can chew. I fear for the day when the typical end user will require a licence to use a computer for fear of letting "terrorists," "hackers," and "freeloaders" onto the "Intarweb."

  12. Offtopic, but this bugs me. on Illinois Gov. Seeks Violent Video Game Ban · · Score: 1
    four out of ten knew the relatively obscure fact that chopsticks were actually invented by immigrants in American mining communities in the 1800s as a way of differentiating their restaurants

    Uh, no. Even though the "5000 BCE" lore origin is unverifiable, chopsticks were known to exist in China, Korea, and Japan by the Middle Ages. Cite One. Cite Two. Cite Three.

    The English term "chopsticks" was a pidgin term used by Chinese railroad workers, IIRC. This is probably where the 1800s myth first came from. (They did invent the fortune cookie in that era, however.)

  13. Re:Because ESB was after ROTJ on History of Star Wars Video Games · · Score: 1
    KLOV is an awesome site. I remember when it first came online and thought - this is where the web is great. I mean, there were text lists of stuff like this on rec.games.video.arcade.collecting, but something like this blows that away.

    I've been through KLOV a few times, and I'm still not convinced 1985's the correct date for ESB. This would place it after the 1984 game crash, and I'm pretty certain I saw this game just before, either in Findlay, OH or Sandusky at Cedar Point. Hmmm...

  14. Re:They missed the Arcade ESB on History of Star Wars Video Games · · Score: 1
    They missed the vector arcade version of Empire Strikes Back.

    No, it was mentioned, but after they mentioned the Return Of The Jedi raster graphics game, for some reason.

    I'm not confident that the writer got his timeline correct. I remember seeing ads for Jedi Arena before the The Empire Strikes Back Atari 2600 game was released. I also think the first Star Wars vector game was in 1982 or earlier. 1983 seems kind of late; that was just before the video game crash and I remember the game being out for over a year and a half before the crash made headlines.

    Then again, the video arcade in my parent's hometown (Findlay, OH) was frequently used in test marketing video games in the 80's and early 90's, so I may have seen some of this stuff earlier than most.

  15. WARNING: INCOMING FLAMEFEST on History of Star Wars Video Games · · Score: 2, Funny
    he first 'Star Wars' game I played on a computer was an ASCII-art version, in 1980.
    [snip]
    The characters in the grid were a '.' for empty space, a '*' for a star, a 'p' for a planet, an 'E' for the Enterprise, a 'K' for a Klingon, and an 'S' for the dreaded 'Super Commander'

    Uh, oh. Woe betide to you, you've confused Star Wars and Star Trek on Slashdot. It was nice knowing you; I'll greet your kin at the funeral.

    In all seriousness, I remember that game. It was ported to as many systems as Adventure and Rogue were. I first played it on a Apple II at my (then) local library.

  16. Wonko Really Is Sane on Lego Logic Gates · · Score: 1
    Who do you sue if someone gets hurt building a tree house?

    Who don't you sue?

    And how about building the model airplane? That's pretty safe.

    The post made me think of something like this...

    Hmm, I guess the kid might glue his mouth shut or huff the glue. Guess we'll have to sue Borden or something.

    The U.S. is now officially a culture that slaps "Warning: HOT" on coffee cups. We have now trumped Douglas Adams' toothpick.

  17. Re:Cargo only on Liquid Oxygen from Lunar Rocks · · Score: 1
    And Saturn. Plus Earth just barely beats out Venus.

    I think the grandparent poster was making a distinction between the value of g at the surface verses the value of g at a fixed distance from the planet's center. Saturn's massive, but might not be as dense as Jupiter, allowing for a lower value of g. I'm not sure about Venus though; I was taught in school that they are "celestial twins" nearly identical in mass and size.

  18. Re:Mechanical Analogs on Lego Logic Gates · · Score: 1
    When was the last time you saw a kid build his own skateboard, tree house, or model airplane.

    Since before when lawyers encouraged anybody and their dog to sue the "evil companies" to get the "settlement you deserve." That, and the various "home owner associations" which placed strict rules on property improvement and usage.

  19. Re:Wake me up on Dickens Ebook From the Dreamcast Scene · · Score: 1
    Man, that was an obscure reference, I had to consult Wikipedia on that one...

    An image for "Buy Nothing Day" would have been a bit more seasonal than a "Smoking Day", if a bit late.

  20. Re:Format? on Dickens Ebook From the Dreamcast Scene · · Score: 2, Informative
    An even better link...

    Mac Tools Page

    Looks like they still require Toast, but at least I can do research based on this starting point...

  21. 8" and Pass The Ammunition on Battle of the Ages; Stereotypes Collide · · Score: 1
    and so shall we ever be with the Scheduler, 8"
    - 1 COBOLonians 4:16-17
    I'm goin' to hell for that.

    I don't know, if God has any sense of humor, you probably assured yourself a mansion in heaven for that piece of work. I'm of the opinion that those who take the Holy Bible too seriously are breaking the 1st Commandment, elevating a written work to "false god" status.

  22. Re:Format? on Dickens Ebook From the Dreamcast Scene · · Score: 1
    I'll second this request. I can't seem to log onto their forums so ask myself, though I am able to download the image. (With some help from curl, clicking the link in a web browser is iffy.)

    DiscJuggler has a demo version, so I try and burn it where I find get a open PC machine.

  23. Re:Hmmm on Strained Silicon to Perpetuate Moore's Law · · Score: 1
    actually, you want 18 months * log[2]

    You're right, of course. Multiplying over time is logarithmic. I was just being snippy about the original knee-jerk reaction in the grandparent post.

    Pity you weren't the one who got the mod point, though...

  24. Re:Hmmm on Strained Silicon to Perpetuate Moore's Law · · Score: 2, Informative
    24% does not perpetuate moores law.

    Yes, it does. But, only for about four months. Given that transistor density is supposed to roughly double every 18 months...

    0.24 x 18 months = 4 months and 10 days, or so

  25. Re:Economic Inevitability on Blizzard Cracks Down on World of Warcraft Ebaying · · Score: 1
    If they manage to make it almost as hard as actually earning the item, then they have won. The final word being Blizzard's of course. They can can/ban you for anything they feel like and not care much about false positives if they so choose.

    It is this kind of issue that keep me from playing MMORPGs in the first place. (The closest I've played is Diablo II.) Having these kinds of restrictions on ToS, level ranges, account balance ceilings, etc., reminds too much of the Real World that I play games to escape from.

    I personally think that unless "virtual worlds" mutate into some form of real world interaction proxy, the continued warfare between developers and end users is just going to make the MMORPG genre collape in on itself. It almost to the point now where game operators are treating their "players" the same way employers during the Industrial Revolution made "serfs" of their employees via issuing of scrip, denial of ownership rights, and social pressures or requirements to invest excessive amounts of time in company activity.