but what the person 2 posts shallow of mine was complaining about was that it didn't really explain why the scorpion king's (actually anubis' army under the command of the rock) army suddenly disappeared. then the person 1 post shallow of mine said that it was defeated. then i refuted that it was defeated because in actuality Anubis purposefully recalled the army. then you say i am wrong. now i say i am right.
Because they were defeated the first time around, genius! This is even *explained* in the narration at the beginning of the movie!
no they weren't. the scorpion king made the deal with anubis so that he could crush all his enemies. when his enemies were crushed, anubis killed the scorpion king and turned his army back into dust.
* How much automation technology will make its way into civillian craft?
let the military do what they want with AI, just so long as it eventually leads to my getting a Love Bot 2000 (i love saying '2000' to denote futuristic things). unless the AI goes berserk and becomes insanely jealous of the human woman who i become attracted to in the next 15 minutes of the movie, in which case that would be bad, mkay? however it's comforting to know that she'd be able to flee the crime scene in a flight path that would maximize her stealth capabilities.
that's basically how many newer multiplayer games work nowadays too. for example molyneux's Black & White multiplayer mode just passes user-actions back and forth between two(or more) instances of the game running on different machines. the hard part is coding the game so that the exact same things happen on each machine at the exact same time.
OTOH, it says it is a client-server model, like that in Half-Life. in such a model, one player's machine acts (internally) as the server and the game he is seeing is actually a copy of the client software (the same as the other player's machine). the server processes all the information centrally, and returns relevant game information (such as delta-X,Y,Z positions and the like) to the clients. during this time, the client usually tries to predict where the game objects are supposed to be, then corrects the errors it makes when it receives more accurate information.
i'm assuming this is how Kaillera works considering that many MAME arcade games are a lot more fast paced than Black & White.
A really good vidgame mag was "Ultra gameplayers". Now there was a quality magazine... too bad they went the way of acid-washed jeans. I want my chicken cookies and haggis!
i propose we strap 2-stroke engines onto our exoskeletoned soldiers and beat the crap out of anyone who complains about the "green house effect" one more time... boy is it hot in here.
I realize that Konqueror and other browsers may be better than NS6, but the point is that by assumption, (L)users won't be using Linux or any browser other than IE or NS.
The only saving grace of N6 is the improved CSS 2 support. Though nothing to write home about (compared to the superior IE5.5), at least it finally does onMouseOver's. Woohoo!
Performance-wise, on my Win2k dev machine at work, N6 seems to load faster than 4.75. Mebbe I'm just hallucinating but 4.75 takes forever at that splash screen.
I think it has something to do with the processor power necessary to decode MPG4. Haven't you noticed how crappy (crap-like? crappily?) MPG4 decodes on anything lower than a PII?
but what the person 2 posts shallow of mine was complaining about was that it didn't really explain why the scorpion king's (actually anubis' army under the command of the rock) army suddenly disappeared. then the person 1 post shallow of mine said that it was defeated. then i refuted that it was defeated because in actuality Anubis purposefully recalled the army. then you say i am wrong. now i say i am right.
Because they were defeated the first time around, genius! This is even *explained* in the narration at the beginning of the movie!
no they weren't. the scorpion king made the deal with anubis so that he could crush all his enemies. when his enemies were crushed, anubis killed the scorpion king and turned his army back into dust.
but then what the hell is the point of the car?
which brings an interesting point to mind. if there is no crew, who will destroy the tapes and equipment when the plane is going down?
and let's just assume the computers are down, wise guy.
* How much automation technology will make its way into civillian craft?
let the military do what they want with AI, just so long as it eventually leads to my getting a Love Bot 2000 (i love saying '2000' to denote futuristic things). unless the AI goes berserk and becomes insanely jealous of the human woman who i become attracted to in the next 15 minutes of the movie, in which case that would be bad, mkay? however it's comforting to know that she'd be able to flee the crime scene in a flight path that would maximize her stealth capabilities.
that's basically how many newer multiplayer games work nowadays too. for example molyneux's Black & White multiplayer mode just passes user-actions back and forth between two(or more) instances of the game running on different machines. the hard part is coding the game so that the exact same things happen on each machine at the exact same time.
OTOH, it says it is a client-server model, like that in Half-Life. in such a model, one player's machine acts (internally) as the server and the game he is seeing is actually a copy of the client software (the same as the other player's machine). the server processes all the information centrally, and returns relevant game information (such as delta-X,Y,Z positions and the like) to the clients. during this time, the client usually tries to predict where the game objects are supposed to be, then corrects the errors it makes when it receives more accurate information.
i'm assuming this is how Kaillera works considering that many MAME arcade games are a lot more fast paced than Black & White.
I'm pretty sure I know the answer... does it somehow involve goatsecx?
A really good vidgame mag was "Ultra gameplayers". Now there was a quality magazine... too bad they went the way of acid-washed jeans. I want my chicken cookies and haggis!
i sure hope you both mean to say KBps
"cool PHP wear" ? hahaha.
while (phpwear == "cool") {
echo("you'll never see this message!");
}
that's appropriate, because UCITA IS F*CKING BANANAS!
Anna Nicole Smith would beat it hands down (and shoulders back) if they were in the same category.
but what happens when you accidentally lock your keys in your chassis?
Hence, I roll my own. I've gone from a pack a day of 100's to 10-12 regular sized cigs, per day. It also costs about $7.50 per carton's worth.
what, you want a sticker?
The nerds are gonna stop liking anime long before those kids find out that we've moved onto something much better and 'cooler'.
you mean just like how us nerds stopped liking computers because everyone else started using them?
i can't wait for rice on the cob.
i propose we strap 2-stroke engines onto our exoskeletoned soldiers and beat the crap out of anyone who complains about the "green house effect" one more time... boy is it hot in here.
how can saddamm turn them into nukes?
my grampa's older than 50!
hell, then why don't we just run pontoons across the bering strait!
I realize that Konqueror and other browsers may be better than NS6, but the point is that by assumption, (L)users won't be using Linux or any browser other than IE or NS.
The only saving grace of N6 is the improved CSS 2 support. Though nothing to write home about (compared to the superior IE5.5), at least it finally does onMouseOver's. Woohoo!
Performance-wise, on my Win2k dev machine at work, N6 seems to load faster than 4.75. Mebbe I'm just hallucinating but 4.75 takes forever at that splash screen.
just don't throw this rice at a wedding.
I can't wait to open this baby up and hack a way to install linu.... oh wait, nevermind.
I think it has something to do with the processor power necessary to decode MPG4. Haven't you noticed how crappy (crap-like? crappily?) MPG4 decodes on anything lower than a PII?