but then it would no longer be a web... it would be the World Wide Collection of Unlinked Sites. WWCUS. Doesn't quite roll off the tongue like WWW does.
mod this up. it is so true. Myth is a totally different kid of rts. no unit building, no making buildings and armaments... it is pure battle strategy, rather than micromanagement.
it was also possible to buy special 'mac-ified' voodoo1 cards (hideously expensive). In addition, you could go buy a cheap pc voodoo2 card, and flash its rom and install drivers from the net.
even if they didnt mention it by name, they still could have said 'industry standard' technology, rather than implying he whipped up the whole thing himself. this wouldnt have taken away from their point about him not kowtowing to MS, and still would not have confused executive types.
info on how to program a gba, using a gba? i wouldnt imagine a gba would make a great programming platform, altho it makes a nice target to develop for. enjoy the bull dung
maybe you download the games over the net to your own smart media card, after paying for them? that is the only way i can see that they could charge that little for them, unless they have their own tiny capacity flash media
he seems to be taking the attitude that he has the right to use whatever software he wants, and pick and choose what he pays for. these are the kinda people who just have no morals, and they are thieves, regardless of what they tell you. just because you can haxor some software to not need a serial number, or more likely in his case, download a db of serial numbers, doesnt mean that it is right. if someone requires you to pay for their software, but you dont, and use it anyway, it is stealing. period. you say that you wouldnt have bought it anyway? then dont use it...
try a decent horizontal trackball.... not one of the thumb controlled ones. kensington makes excellent trackballs, which also happen to rock at tempest in MAME:)
I believe that is a function of the Open Firmware, which is written in Forth, and programmable. I don't know if that opens the door of opportunity, but at least there seems to be a door
I agree, the first thing I do is toss my pro mouse in a box with it's brothers when I get a new machine. They are nice mice, but I use a 4 button trackball, and there is just no going back. However, before I used the trackball, and was stuck with the one button mouse, I did easily find software that would translate a click and hold as a command click, eliminating the need for the modifier key. I assume that some enterprising shareware author has come up with or is working on a similar solution for OSX
it sounds like if you want to walk around with anything in the game besides your virtual birthday suit, you have to pony up the dough. people will be paying real life $ for armor, swords, party hats, etc
the article mentions that people who dont wish to give money to the game will still be able to play. I wonder if this means there will be a whole society of non paying gamers wandering the streets of the game, begging for handouts, thieving gold when they can to save up for a tunic...
Hah! I wish I had an official connection. I live in Texas and just fell in love with it during college. I now live in Denton and happily drink all the Shiner I can. I have yet to make a field-trip to the brewery, but hopefully soon... :)
erm, woops. I meant to wrap it up by saying that maybe it should be left up to the software people to provide backwards compatibility rather than the hardware makers. Sometimes to make advances, hardware makers have to leave behind the old stuff, and it doesnt help anyone when they are held back.
Apple has done wonders in this area. When Apple moved from the 68k to the PPC architecture, one, yes one of their programmers wrote a 68k emulator that was fast enough to run any of the old software. The switch could have been a disaster, but turned out to be a success in the end. Since that point, the transition from older ppc 603 and 604 to the G3, and then the G4, have been pretty much transparent from a user's point of view. In the initial switch to G3, most of the apps that required a G3 were games, mainly just for the speed benefit.
Followed your sig's link, and wow. Nice streaming server. You should consider getting it listed at VersionTracker. I spent a good day looking for a decent mp3 streamer that would run on OSX. After giving up in frustration, I ran across your link, and was saved.
ok, cruising around the internet, I see a link to a copy of zork, a web version of zork, or a telnet version of zork... about every 4 seconds. My question is have the original text based zork games been given up as public domain? As far as i knew, they weren't PD, but it has been a *long* time since i actually checked this out. And yes, I tried to find the answer using google, but all I seemed to be able to find were links to different version of the game.
This is a large reason the mac version didnt sell as well in my opinion. When I went to buy the game, the store had the Mac version, for 49.99 It had the pc version for 29.99. I bought the much cheaper pc version, went home, copied files from cd to my drive, and downloaded the mac binary. I greatly appreciate the fact they released a mac version, and I wish I could have supported it, but I'm no fool, and not was not going to pay 20 dollars more for a game that I would have ended up having to download the binary update for anyway. This pricing/availability problem isnt the fault of id tho, if anything it is the retailers, and activision. Activision doesnt buy any shelf space for linux titles, and the retailers can sell the windows version cheaper because they sell a lot more of them (surprise surprise!) This results in greatly skewed results for OS sales for a few games, quake based games in particular it seems. id seems to realize this tho, which I suspect is why they keep releasing versions for other OSs and pushing licensees to do the same despite the 'horrible sales figures.'
you have been misinformed for quite a while. The only version released so far was the Mac OSX test. The port for the full game was given to Westlake Interactive tho, so that they could add support for OS9, having worked on previous Q3 engine games on the mac. The OSX/OS9 version is apparently in late beta, and scheduled to arrive late jan/early feb
but then it would no longer be a web... it would be the World Wide Collection of Unlinked Sites. WWCUS. Doesn't quite roll off the tongue like WWW does.
mod this up. it is so true. Myth is a totally different kid of rts. no unit building, no making buildings and armaments... it is pure battle strategy, rather than micromanagement.
it was also possible to buy special 'mac-ified' voodoo1 cards (hideously expensive). In addition, you could go buy a cheap pc voodoo2 card, and flash its rom and install drivers from the net.
years after they released their *only* game it has little in common with the quake games. it used to share much more code.
even if they didnt mention it by name, they still could have said 'industry standard' technology, rather than implying he whipped up the whole thing himself. this wouldnt have taken away from their point about him not kowtowing to MS, and still would not have confused executive types.
info on how to program a gba, using a gba? i wouldnt imagine a gba would make a great programming platform, altho it makes a nice target to develop for. enjoy the bull dung
maybe you download the games over the net to your own smart media card, after paying for them? that is the only way i can see that they could charge that little for them, unless they have their own tiny capacity flash media
if it was bread you were stealing then poverty would be an excuse. otherwise you are just a spoiled child that wants something when he wants it.
he seems to be taking the attitude that he has the right to use whatever software he wants, and pick and choose what he pays for. these are the kinda people who just have no morals, and they are thieves, regardless of what they tell you. just because you can haxor some software to not need a serial number, or more likely in his case, download a db of serial numbers, doesnt mean that it is right. if someone requires you to pay for their software, but you dont, and use it anyway, it is stealing. period. you say that you wouldnt have bought it anyway? then dont use it...
thank you thank you thank you thank you. i was wondering why the hell slashdot stories insisted on rendering a 5 foot wide page!
try a decent horizontal trackball.... not one of the thumb controlled ones. kensington makes excellent trackballs, which also happen to rock at tempest in MAME :)
don't give me that white zone shit
I believe that is a function of the Open Firmware, which is written in Forth, and programmable. I don't know if that opens the door of opportunity, but at least there seems to be a door
I agree, the first thing I do is toss my pro mouse in a box with it's brothers when I get a new machine. They are nice mice, but I use a 4 button trackball, and there is just no going back. However, before I used the trackball, and was stuck with the one button mouse, I did easily find software that would translate a click and hold as a command click, eliminating the need for the modifier key. I assume that some enterprising shareware author has come up with or is working on a similar solution for OSX
it sounds like if you want to walk around with anything in the game besides your virtual birthday suit, you have to pony up the dough. people will be paying real life $ for armor, swords, party hats, etc
the article mentions that people who dont wish to give money to the game will still be able to play. I wonder if this means there will be a whole society of non paying gamers wandering the streets of the game, begging for handouts, thieving gold when they can to save up for a tunic...
Hah! I wish I had an official connection. I live in Texas and just fell in love with it during college. I now live in Denton and happily drink all the Shiner I can. I have yet to make a field-trip to the brewery, but hopefully soon...
:)
I don't think that even 'you' can download hardware..... least not yet, right?
Paypal seems to have it's own share of problems. I wouldn't trust it either.
erm, woops. I meant to wrap it up by saying that maybe it should be left up to the software people to provide backwards compatibility rather than the hardware makers. Sometimes to make advances, hardware makers have to leave behind the old stuff, and it doesnt help anyone when they are held back.
Apple has done wonders in this area. When Apple moved from the 68k to the PPC architecture, one, yes one of their programmers wrote a 68k emulator that was fast enough to run any of the old software. The switch could have been a disaster, but turned out to be a success in the end. Since that point, the transition from older ppc 603 and 604 to the G3, and then the G4, have been pretty much transparent from a user's point of view. In the initial switch to G3, most of the apps that required a G3 were games, mainly just for the speed benefit.
Followed your sig's link, and wow. Nice streaming server. You should consider getting it listed at VersionTracker. I spent a good day looking for a decent mp3 streamer that would run on OSX. After giving up in frustration, I ran across your link, and was saved.
ok, cruising around the internet, I see a link to a copy of zork, a web version of zork, or a telnet version of zork... about every 4 seconds. My question is have the original text based zork games been given up as public domain? As far as i knew, they weren't PD, but it has been a *long* time since i actually checked this out.
And yes, I tried to find the answer using google, but all I seemed to be able to find were links to different version of the game.
This is a large reason the mac version didnt sell as well in my opinion. When I went to buy the game, the store had the Mac version, for 49.99 It had the pc version for 29.99. I bought the much cheaper pc version, went home, copied files from cd to my drive, and downloaded the mac binary. I greatly appreciate the fact they released a mac version, and I wish I could have supported it, but I'm no fool, and not was not going to pay 20 dollars more for a game that I would have ended up having to download the binary update for anyway.
This pricing/availability problem isnt the fault of id tho, if anything it is the retailers, and activision. Activision doesnt buy any shelf space for linux titles, and the retailers can sell the windows version cheaper because they sell a lot more of them (surprise surprise!) This results in greatly skewed results for OS sales for a few games, quake based games in particular it seems. id seems to realize this tho, which I suspect is why they keep releasing versions for other OSs and pushing licensees to do the same despite the 'horrible sales figures.'
you have been misinformed for quite a while. The only version released so far was the Mac OSX test. The port for the full game was given to Westlake Interactive tho, so that they could add support for OS9, having worked on previous Q3 engine games on the mac. The OSX/OS9 version is apparently in late beta, and scheduled to arrive late jan/early feb