Old Man Murray summed it up best in their commentary on Ultima Online: Renaissance being delayed despite the availability of the boxed version on store shelves:
They've broken the sacred bond of trust between gamer and gaming mega-corporation:
that there is actually a game in the box you're purchasing.
People who pay their own hard earned money on a boxed software displayed on the shelf of their local store have the right to expect they will be able to play it as soon as they get home. Regardless of whose fault it is that it went up on shelves early, this tarnishes Valve and Vivendi's reputation for many people who just want to play the game they already paid for.
The cat's is clearly irrevocably out of the bag. Just let them play.
ScummVM has a lovely Pocket PC version that is really nice and will play all your old favorite LucasArts (and a few others) games. And since they were all mouse-based, the gameplay translate well to touchscreen and stylus.
I picked up a pair of V6 headphones (Thank you Sony for bringing them back!) there and everyone was nice and knowledgeable. According to one employee they've been open for about three months.
Ah, nice to see someone who knows a little something about headphones. I used to keep a pair of these at work. Unfortunately, I managed to lose them somehow when I moved... Oh well, they served their function well.
Good lord. this portion of the bill is such an astounding example of how broken the legislative process is in the US today:
EC. 201. DESIGNATION OF NATIONAL TREE.
(a) DESIGNATION- Chapter 3 of title 36, United States Code, is amended by adding at the end the following:
`Sec. 305. National tree
`The tree genus Quercus, commonly known as the oak tree, is the national tree.'.
That's right, this is actually part of the "Piracy Deterrence and Education Act". Declaring the national tree. How can you even try to enact any reasonable legislation if you can't have a bill be about one single thing?
Thanks to the wonder of ScummVM, you can play this game on any OS ScummVM supports, which includes Windows, Linux, Solaris, Mac OS X, PalmOS, Pocket PC, Dreamcast and BeOS. (You may need windows to get the game files out of the.exe, although wine might work for that)
ScummVM plays nearly all the original games too, so if you have the discs lying around you can replay all the old classics on your favorite OS that didn't exist when they came out:)
How about that technologies like these let people spend less time watching TV and pick out those few shows that _are_ worth watching without being force to adapt their lives to the networks schedules?
PVR technology is a good thing for both people who watch a lot of TV and those who only watch a little.
I was wondering around my local Microcenter the other day when I saw one of these. "Funny," I thought to myself, "I've never seen this style of Apple flatscreen. I thought they were all styled in the Cinema line." Little did I know it was a full computer! Very impressive.
Hard core players have been doing this back in the Quake 1 era. Remember how cool you thought that wavy effect was the first time you jumped in the water? I don't know any serious players that didn't turn that off. Most people also changed the fov settings just slightly, to get rid of the weapon model. Another tactic some DM players used was to increase the d_mipcap setting to lower the resolution of the map textures, to make player models stand out more.
Even id software guys used these tricks. American Mcgee used to play with the window reduced to about half its size, just so he could take in the whole view more easily without having to move his eyes around the screen.
Re:Lock Picking For fun and Profit???
on
Steel Bolt Hacking
·
· Score: 4, Interesting
Haha, very nice videos. Will have to try that on my lost-the-key-so-long-ago bike lock at home.
In case the videos get/.'d, the technique appears to be that you jam the open end of those cheap plastic pens into the keyhole hard enough and turn it. I'm guessing the plastic is malleable enough to conform to the 'teeth' of the lock and basically becomes a near duplicate of the original key. Pretty neat.
* The aforementioned staggered release dates (it doesn't matter if it takes longer to ship/manufacture in various countries; delay all copies till it's ready!)
That sounds good, but be aware that the final version of Doom 3 leaked a few days before even the US release date. It's practically inevitable that big games like these get leaked, delaying the game longer just means more time for people who "gotta have it" to have no other option but to download it.
I always wished that someone would do a 3D-accelerated re-make of Betrayal at Krondor, a really nice but unappreciated RPG game that Sierra put out in 1993. It's got some primitive 320x200 software rendered 3d graphics, which could look a lot nicer on modern hardware.
A great game regardless. It's based on the writings of Raymond Feist, who was highly involved in the game design, so it's a got a very rich game world and storyline. Aside from the main story you can just travel around and explore, lots of non-essential side quests and fun things to do. And it was released for free by Sierra awhile ago, so you don't have to feel guilty about downloading it:)
Sure, overpasses etc are expensive. So would be installing these velocity modulator decides in every car on the highway. And overpasses have a better safety value, what with it being impossible for cars coming from orthogonal directions to collide, vs. this pretty gee-whiz but real-world untested system. Really, aren't some things worth paying for?
I've long wished this were the case, but it's not really possible the way things work right now. Remember how logins used to pop up that little dialogs box for user and password? That's good old HTTP authentication, which is codified in the HTTP standard with well-defined response codes that let the browser know if the login was successful or not. But you just don't see those used anymore (for good reasons), so instead we have all these form-based logins that just return web pages that say whether or not the login worked. Unfortunately, there's no good way for Mozilla to look at these pages and determine whether or not the login was successful, so it just has to guess.
Perhaps an extension to add special HTTP headers on the status of login attempts could solve this problem, but until then, Mozilla can't really do much better than assuming it worked.
My own foot was undamaged when my brother drove a 1991 Subaru Legacy over it, and that's over 2500 pounds. I don't think the foot test means that much.
People who pay their own hard earned money on a boxed software displayed on the shelf of their local store have the right to expect they will be able to play it as soon as they get home. Regardless of whose fault it is that it went up on shelves early, this tarnishes Valve and Vivendi's reputation for many people who just want to play the game they already paid for.
The cat's is clearly irrevocably out of the bag. Just let them play.
ScummVM has a lovely Pocket PC version that is really nice and will play all your old favorite LucasArts (and a few others) games. And since they were all mouse-based, the gameplay translate well to touchscreen and stylus.
Photo *display* capabilities. When I think of photo capabilities, I think of something take can _take_ photos.
I picked up a pair of V6 headphones (Thank you Sony for bringing them back!) there and everyone was nice and knowledgeable. According to one employee they've been open for about three months.
Ah, nice to see someone who knows a little something about headphones. I used to keep a pair of these at work. Unfortunately, I managed to lose them somehow when I moved... Oh well, they served their function well.
Yes, why keep saying DivX, most peple use XviD now.
XMBC is pretty great but it has no TV in, so it can't perform the TiVo functionality that Windows Media Center can.
That's right, this is actually part of the "Piracy Deterrence and Education Act". Declaring the national tree. How can you even try to enact any reasonable legislation if you can't have a bill be about one single thing?
Thanks to the wonder of ScummVM, you can play this game on any OS ScummVM supports, which includes Windows, Linux, Solaris, Mac OS X, PalmOS, Pocket PC, Dreamcast and BeOS. (You may need windows to get the game files out of the .exe, although wine might work for that)
:)
ScummVM plays nearly all the original games too, so if you have the discs lying around you can replay all the old classics on your favorite OS that didn't exist when they came out
Could someone explain exactly what this is?
How about that technologies like these let people spend less time watching TV and pick out those few shows that _are_ worth watching without being force to adapt their lives to the networks schedules?
PVR technology is a good thing for both people who watch a lot of TV and those who only watch a little.
I suggest "Fable Forum Fans Fall for Fantastic Fabrication" instead.
I was wondering around my local Microcenter the other day when I saw one of these. "Funny," I thought to myself, "I've never seen this style of Apple flatscreen. I thought they were all styled in the Cinema line." Little did I know it was a full computer! Very impressive.
Hard core players have been doing this back in the Quake 1 era.
Remember how cool you thought that wavy effect was the first time you jumped in the water? I don't know any serious players that didn't turn that off. Most people also changed the fov settings just slightly, to get rid of the weapon model. Another tactic some DM players used was to increase the d_mipcap setting to lower the resolution of the map textures, to make player models stand out more.
Even id software guys used these tricks. American Mcgee used to play with the window reduced to about half its size, just so he could take in the whole view more easily without having to move his eyes around the screen.
Haha, very nice videos. Will have to try that on my lost-the-key-so-long-ago bike lock at home.
/.'d, the technique appears to be that you jam the open end of those cheap plastic pens into the keyhole hard enough and turn it. I'm guessing the plastic is malleable enough to conform to the 'teeth' of the lock and basically becomes a near duplicate of the original key. Pretty neat.
In case the videos get
You know, I'm an American, and I have never heard of any of these 'true' "in Romania" stories. Is this a UK/European thing?
Port-A-Nuke Scanning
Port-A-Nuke Linux Port
What about all the benefits that the US economy gets by being the ones that produce those IT products that need IT workers to support them?
* The aforementioned staggered release dates (it doesn't matter if it takes longer to ship/manufacture in various countries; delay all copies till it's ready!)
That sounds good, but be aware that the final version of Doom 3 leaked a few days before even the US release date. It's practically inevitable that big games like these get leaked, delaying the game longer just means more time for people who "gotta have it" to have no other option but to download it.
I always wished that someone would do a 3D-accelerated re-make of Betrayal at Krondor, a really nice but unappreciated RPG game that Sierra put out in 1993. It's got some primitive 320x200 software rendered 3d graphics, which could look a lot nicer on modern hardware.
:)
A great game regardless. It's based on the writings of Raymond Feist, who was highly involved in the game design, so it's a got a very rich game world and storyline. Aside from the main story you can just travel around and explore, lots of non-essential side quests and fun things to do. And it was released for free by Sierra awhile ago, so you don't have to feel guilty about downloading it
Whoopty-fucking-crap. Every game is pirated. Of course Doom 3 would be pirated. This is completely unsuprising.
** NEWSFLASH **
Doom was pirated. Doom 2 was pirated. Quake was pirated. Quake 2 was pirated. Quake 3 was pirated.
BTW, John Carmack still has a very expensive care.
Yes, but they cache HTMLized versions of PDFs.
Sure, overpasses etc are expensive. So would be installing these velocity modulator decides in every car on the highway. And overpasses have a better safety value, what with it being impossible for cars coming from orthogonal directions to collide, vs. this pretty gee-whiz but real-world untested system. Really, aren't some things worth paying for?
Er, it's been my experience that pretty much everyone calls SQL 'sequel'...
I've long wished this were the case, but it's not really possible the way things work right now. Remember how logins used to pop up that little dialogs box for user and password? That's good old HTTP authentication, which is codified in the HTTP standard with well-defined response codes that let the browser know if the login was successful or not. But you just don't see those used anymore (for good reasons), so instead we have all these form-based logins that just return web pages that say whether or not the login worked. Unfortunately, there's no good way for Mozilla to look at these pages and determine whether or not the login was successful, so it just has to guess.
Perhaps an extension to add special HTTP headers on the status of login attempts could solve this problem, but until then, Mozilla can't really do much better than assuming it worked.
My own foot was undamaged when my brother drove a 1991 Subaru Legacy over it, and that's over 2500 pounds. I don't think the foot test means that much.