The slowest the speed of sound gets is 295.1 m/s or 968 ft./s between 10,000 and 20,000 feet, which translates to 1062 km/h or 660 mph, so no, it seems Kittinger did not reach the speed of sound at any altitude.
What these "bad" languages provide are tools to do a TASK well.
Agreed. The language is usually designed to do a task that the designer needs done, e.g. Larry Wall invented Perl to solve problems in that his available tools didn't do as well.
Or at least, didn't fit his working style. It seems most languages are conceived to fit with the developer's working style, which makes sense as you usually prefer to use a tool that works well for you. If it works well for others too, so much the better.
I think you're thinking of DS9, which switched to CGI later in its run. TNG didn't use CGI much, if any.
If you count 2D animation, TNG used a lot of CGI. Their compositing and animation was mostly done with DFX Paint FX and a Quantel Harry.
They didn't use so much 3D stuff, but a couple notable examples were the Crystalline Entity and Tin Man. I'm also pretty sure the flight squad trainers in The First Duty were CG.
Don't expect Apple to help the consumer on this issue. They practically started the practice.
I remember when Apple introduced QuickTime 3, which let you play back content for free but to edit audio and video you had to pay for the "Pro" version.
The editing features had previously been distributed for free with MoviePlayer 2.5, which still worked with QT3, so a lot of us users kept the old MoviePlayer to avoid having functionality taken away from us. Eventually it stopped working with QT after a few more "upgrades."
Any software that the author/publisher, for whatever reason, will not license to you?
This is getting off-point anyway. All I'm saying is that you should revise your statement to say "limited right" instead of "absolute right," and "licensed software" instead of "any software I want."
If I own the hardware I have the absolute right to run any software on it I want.
This is only true if you can legally obtain a license to the software that you want to run.
You may own the hardware, but you don't own the code (except what you wrote yourself) - and if the author disallows you from copying it, you have no rights to run it on your hardware.
Whether you like it or not, that is the situation today in jurisdictions where software is coprightable and/or patentable.
That is the sense in which copyright infringement is stealing: the infringer obtains the benefit of the intangible idea without proper attribution/privilege
Of course, that's assuming that intangible ideas need proper attribution and privilege, which is something humans made up; it's not natural law or anything like it.
Ideas are different from tangible property. You can share them limitlessly to the benefit of all parties. Thomas Jefferson wrote, "He who receives ideas from me, receives instruction himself without lessening mine; as he who lights his taper at mine receives light without darkening me."
George Bernard Shaw famously said, "If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas."
I wasn't referring to being afraid to type commands, I meant the constant confusing abbreviation used in Unix, e.g. "cp" and "mv" instead of the straightforward "copy" and "move," whose only shortcoming is that they are four characters instead of two.
Or try "umount," which does what? Unmounts filesystems. Some Unix programmer thought that typing an extra 'n' was too much work and the command would be just as clear without it. It isn't.
I realized Apple had lost their way with Mac OS X the first time I had a window or dialog pop up in front of me while I was typing.
If you're familiar with Apple's original Human Interface Guidelines, you know this is a HUGE no-no. You NEVER steal the focus from a user when they're in the middle of doing something. Classic Mac OS actually prevented applications from jumping to the foreground - they were limited to blinking an alert in the Application menu to get your attention.
I don't want to have to re-enter a bunch of data just because the antivirus decided to pop up a window offering me an upgrade while I was looking at the data I was entering, not at the screen.
Once I saw that behavior in Mac OS X, I knew that Apple no longer had any significant commitment to user experience.
Hopefully, by empathy tests, they don't mean torture one rat and see how the others react.
Nah, it's easier these days. We can check for capillary dilation of the so-called 'blush response' and fluctuations of the pupil. We call it Voight-Kampf for short.
I found this table:
http://www.engineeringtoolbox.com/elevation-speed-sound-air-d_1534.html
The slowest the speed of sound gets is 295.1 m/s or 968 ft./s between 10,000 and 20,000 feet, which translates to 1062 km/h or 660 mph, so no, it seems Kittinger did not reach the speed of sound at any altitude.
Sure, flies can be drunks... but chiggers can't be boozers. :)
Agreed. The language is usually designed to do a task that the designer needs done, e.g. Larry Wall invented Perl to solve problems in that his available tools didn't do as well.
Or at least, didn't fit his working style. It seems most languages are conceived to fit with the developer's working style, which makes sense as you usually prefer to use a tool that works well for you. If it works well for others too, so much the better.
Yep. The old "we lose money on every sale, but we make it up in volume!"
If you count 2D animation, TNG used a lot of CGI. Their compositing and animation was mostly done with DFX Paint FX and a Quantel Harry.
They didn't use so much 3D stuff, but a couple notable examples were the Crystalline Entity and Tin Man. I'm also pretty sure the flight squad trainers in The First Duty were CG.
More interesting stuff here:
http://en.memory-alpha.org/wiki/CGI http://reocities.com/Hollywood/Set/1116/sfxartcl.html
Also, why did they post the "remastered" screen shot in such low resolution? Will this really be no better than 728 x 541?
What's the point of showing the "HD" version without HD? Unless it's really just SD with a higher bitrate...
Yeah, I figured it was either that or they got the date wrong.
The original article just said "Apple" ended the dividend but somehow that got re-written to "Jobs" by the time it hit /. Can't say I'm shocked.
How did jobs manage to suspend Apple's dividend in 1995 when he was still working at NeXT??
Don't expect Apple to help the consumer on this issue. They practically started the practice.
I remember when Apple introduced QuickTime 3, which let you play back content for free but to edit audio and video you had to pay for the "Pro" version.
The editing features had previously been distributed for free with MoviePlayer 2.5, which still worked with QT3, so a lot of us users kept the old MoviePlayer to avoid having functionality taken away from us. Eventually it stopped working with QT after a few more "upgrades."
> Wake me up when they have space stairs.
"NO Stairway to Heaven!" This is your only warning. :)
Actually, this isn't Dutch, it's Norwegian. And Japanese. It's a sort of Japo-Scandinavian imitation of hamburger.
Any software that the author/publisher, for whatever reason, will not license to you?
This is getting off-point anyway. All I'm saying is that you should revise your statement to say "limited right" instead of "absolute right," and "licensed software" instead of "any software I want."
Except for the part where there exists software you don't have a right to run?
This is only true if you can legally obtain a license to the software that you want to run.
You may own the hardware, but you don't own the code (except what you wrote yourself) - and if the author disallows you from copying it, you have no rights to run it on your hardware.
Whether you like it or not, that is the situation today in jurisdictions where software is coprightable and/or patentable.
> Which reminds me of Logan's Run ... where it was, I think, 30
It was 21 in the book.
Trivia: Michael York was 34 when he played Logan in the film!
Get it right. It's "What do you get if you multiply six by nine?"
Well, I have it on good authority that correlation doesn't imply causation!
Has anyone started a p2p social network that could replace facebook?
Something like, I dunno, Usenet but with Web content and your cached updates are encrypted with your public key?
Well, this project may not build a colony on another world... but it might just build a city on rock 'n' roll!
Of course, that's assuming that intangible ideas need proper attribution and privilege, which is something humans made up; it's not natural law or anything like it.
Ideas are different from tangible property. You can share them limitlessly to the benefit of all parties. Thomas Jefferson wrote, "He who receives ideas from me, receives instruction himself without lessening mine; as he who lights his taper at mine receives light without darkening me."
George Bernard Shaw famously said, "If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas."
You're thinking of Vi-magma.
I wasn't referring to being afraid to type commands, I meant the constant confusing abbreviation used in Unix, e.g. "cp" and "mv" instead of the straightforward "copy" and "move," whose only shortcoming is that they are four characters instead of two.
Or try "umount," which does what? Unmounts filesystems. Some Unix programmer thought that typing an extra 'n' was too much work and the command would be just as clear without it. It isn't.
> It's a matter of simply terrible UI design.
I realized Apple had lost their way with Mac OS X the first time I had a window or dialog pop up in front of me while I was typing.
If you're familiar with Apple's original Human Interface Guidelines, you know this is a HUGE no-no. You NEVER steal the focus from a user when they're in the middle of doing something. Classic Mac OS actually prevented applications from jumping to the foreground - they were limited to blinking an alert in the Application menu to get your attention.
I don't want to have to re-enter a bunch of data just because the antivirus decided to pop up a window offering me an upgrade while I was looking at the data I was entering, not at the screen.
Once I saw that behavior in Mac OS X, I knew that Apple no longer had any significant commitment to user experience.
But I thought it was designed?
That would be awesome if Earth were the first planet ever to be terraformed!
Nah, it's easier these days. We can check for capillary dilation of the so-called 'blush response' and fluctuations of the pupil. We call it Voight-Kampf for short.