I generally feel that Moore's Law is still well in affect. While Moore's law is just about number of transistor's will double ever 18 months, I take a broader look at this. I see it as processing power will double ever 18 months.
How do I define 'processing power'? That's up to a lot aspects. Obviously, A CPU's is raw CPU clock speed, bogoMIPs, etc. But there are other ways we can game power/efficiency too. Multiple cores and SMT. But also power efficiency should be considered, if we can do more processing power in the same amount or less of power we've gain processing power. I also consider cost too. If I can purchase two CPUs of the same speed as I did 18 months ago for the same price, I still consider Moore's law working.
The problem is that AMD never had great adoption in the enterprise market. Before dropping out of the performance market, AMD's enterprise offerings were slim. While the Opteron CPUs (x86_64) were considered decent and worth their money at the time, the bigger issues were the motherboard and chipsets. They had a couple of bad server chipset releases and the number of compatible and available motherboards decreased. This maked it hard to find servers that used AMD server CPUs. This lead to poor adoption rates.
Unless a messaging systems comes with open federation standard and p2p encryption, it is dead in the water to me. We could have had that with XMPP but Google got their panties in a twist when some of the other federations were only doing one way federation.
This coming from the company that taking away their affordable mid-ranged phones and has only released an expensive high end phone. Google needs to lead... not order.
Not for me.. If it's too much for a one handed phone, just give me a full laptop. Having to carry these multiple layers of devices, just seems silly. A mid sized smartphone that you can put in your pocket for easy access and a laptop for doing real work on the go. If it is too big for a laptop, it goes on a server.
Now that affair makes sense. The chemistry was great between them on screen because it was real in bed too. We all know that George Lucas can't write a male-female love relationship to save he life. This affair must have why it just worked.
If Samsung wants developers and users play with Tizen, why don't they have all / most of their phones dual boot with both android and tizen as the alternate. The people who aren't interested won't probably even notice it is there. The developer and power users will be able to start playing with it and possibly gain interest / marketshare.
To me, any non-replaceable battery, gives a device very finite life. For cell phones, it is usually about 18-24 months. If you think I'm going to buy a refurbished cell phone that that doesn't replaceable battery, you are bat shit crazy.
I'm betting, Tumblr is doing it's best to seem as profitable as it can be considering the possible Verzion buy. Tumblr want to make sure they look as good as they can do they don't get axed by Verizon if the deal goes through.
My bigger concern is Verizon's buyout causing a change of TOS in Tumblr. Tumblr had the same issue when Yahoo bought them. Yahoo tried to clamp down on the adult material but for the most part if failed. Will Verizon do the same? Tumblr is one of the few mainstream places where adult material can be posted without TOS violations.
My feeling is that as long at the phone is being sold and is possibly under contract, that OEM, needs to cover the security updates. This does not include feature / enhancement updates.
Then once the phone is out of contract, the OEM need to provide a method to unlock the bootloader so other OS/Disto's can be loaded into the phone without bricking the phone. And by OEMs, I mean on carriers because they always add their own black software on to the phone and are the last gateway to getting an update.
So if a carrier sells a phone, they should to provide security updates (no necessarily feature / enhancements) for 2 years once they ENDED selling that phone model. A new phone new hardware revision / model of the same marketing name starts a new clock. I know carriers release multiple versions of the same phones because of firmware / hardware issues. The Samsung Galaxy S3 was a prefect example of this. It was sold for a long time and had multiple hardware models even on the same carrier.
What type of Security are you talking about? If the security comes in the form boot locking and signed code at the cost of removing fair use, I'd be against it too.
My issues is that so many consoles REQUIRE online access to play the games. Not that they require always on connections but just have to phone home occasionally. The Xbox 360 is swilling down the tubes, game companies have dropped servers for PS3 games. We are loosing what will be one day our gaming heritage.
Take a look at the older systems. Anything from the original PlayStation backwards, if you found a working console and undamaged game you'd still be able to play it now. How many contemporary games disappear forever because the servers are no longer around.
I'm both a long time gamer and and a thirty-something father with 5 kids. I started playing games with the Ataris and an IBM PCjr. I think gaming is great but I can see where it will not always be that way.
My issue isn't so much the games but the gaming industry. In the 90's VERY few games had a cost after the retail purchase. The only one I can think of at the time was Ultima Online. Now a days many games are subscription based (and maybe a retail cost too!) or pay to play. Both of these models require one thing: For the player to play as long as possible. This leads to developing a game that is addictive. Maybe not actively, by the code developers, but I can see any bean counter foaming at the mouth to add every addictive practice there is. And guess what, most of the time the code developers don't win unless it is going to drastically alter the game.
This long term playing brings out the worst in people. It makes small character flaws, big ones. And don't say you don't have any character flaws, everyone has them. It is just how you manage them. Long term additive playing brings out the worst in people. It is addiction.
I generally feel that Moore's Law is still well in affect. While Moore's law is just about number of transistor's will double ever 18 months, I take a broader look at this. I see it as processing power will double ever 18 months.
How do I define 'processing power'? That's up to a lot aspects. Obviously, A CPU's is raw CPU clock speed, bogoMIPs, etc. But there are other ways we can game power/efficiency too. Multiple cores and SMT. But also power efficiency should be considered, if we can do more processing power in the same amount or less of power we've gain processing power. I also consider cost too. If I can purchase two CPUs of the same speed as I did 18 months ago for the same price, I still consider Moore's law working.
The problem is that AMD never had great adoption in the enterprise market. Before dropping out of the performance market, AMD's enterprise offerings were slim. While the Opteron CPUs (x86_64) were considered decent and worth their money at the time, the bigger issues were the motherboard and chipsets. They had a couple of bad server chipset releases and the number of compatible and available motherboards decreased. This maked it hard to find servers that used AMD server CPUs. This lead to poor adoption rates.
Unless a messaging systems comes with open federation standard and p2p encryption, it is dead in the water to me. We could have had that with XMPP but Google got their panties in a twist when some of the other federations were only doing one way federation.
I'm looking forward when Microsoft uses this AI to code Windows OS.
AI gives them back BSD code.
Deepcode bots are eligible.
I'm thinking April 1st is more realistic.
This coming from the company that taking away their affordable mid-ranged phones and has only released an expensive high end phone. Google needs to lead... not order.
Not for me.. If it's too much for a one handed phone, just give me a full laptop. Having to carry these multiple layers of devices, just seems silly. A mid sized smartphone that you can put in your pocket for easy access and a laptop for doing real work on the go. If it is too big for a laptop, it goes on a server.
And have no battery life..
Then come the bean counters...
Now that affair makes sense. The chemistry was great between them on screen because it was real in bed too. We all know that George Lucas can't write a male-female love relationship to save he life. This affair must have why it just worked.
If Samsung wants developers and users play with Tizen, why don't they have all / most of their phones dual boot with both android and tizen as the alternate. The people who aren't interested won't probably even notice it is there. The developer and power users will be able to start playing with it and possibly gain interest / marketshare.
Take a look at the Perixx PX-1100. It is the same dang keyboard. Great build quality. I use it all the time.
Now, if Perixx made a version with a trackpoint in it, I'd be in heaven.
It was. Take a look at http://www.libressl.org/.
To me, any non-replaceable battery, gives a device very finite life. For cell phones, it is usually about 18-24 months. If you think I'm going to buy a refurbished cell phone that that doesn't replaceable battery, you are bat shit crazy.
Yea.. they really help grow my bot net.. ;-)
I'm betting, Tumblr is doing it's best to seem as profitable as it can be considering the possible Verzion buy. Tumblr want to make sure they look as good as they can do they don't get axed by Verizon if the deal goes through.
My bigger concern is Verizon's buyout causing a change of TOS in Tumblr. Tumblr had the same issue when Yahoo bought them. Yahoo tried to clamp down on the adult material but for the most part if failed. Will Verizon do the same? Tumblr is one of the few mainstream places where adult material can be posted without TOS violations.
No. Google bought Moto for Moto's knowledge / personnel. Google got rid of the dead weight of manufacturing.
My feeling is that as long at the phone is being sold and is possibly under contract, that OEM, needs to cover the security updates. This does not include feature / enhancement updates.
Then once the phone is out of contract, the OEM need to provide a method to unlock the bootloader so other OS/Disto's can be loaded into the phone without bricking the phone. And by OEMs, I mean on carriers because they always add their own black software on to the phone and are the last gateway to getting an update.
So if a carrier sells a phone, they should to provide security updates (no necessarily feature / enhancements) for 2 years once they ENDED selling that phone model. A new phone new hardware revision / model of the same marketing name starts a new clock. I know carriers release multiple versions of the same phones because of firmware / hardware issues. The Samsung Galaxy S3 was a prefect example of this. It was sold for a long time and had multiple hardware models even on the same carrier.
What type of Security are you talking about? If the security comes in the form boot locking and signed code at the cost of removing fair use, I'd be against it too.
So they are infecting ISIS machines with Microsoft Clippy?
My issues is that so many consoles REQUIRE online access to play the games. Not that they require always on connections but just have to phone home occasionally. The Xbox 360 is swilling down the tubes, game companies have dropped servers for PS3 games. We are loosing what will be one day our gaming heritage.
Take a look at the older systems. Anything from the original PlayStation backwards, if you found a working console and undamaged game you'd still be able to play it now. How many contemporary games disappear forever because the servers are no longer around.
So now it is okay to do Windows bashing?
I'm both a long time gamer and and a thirty-something father with 5 kids. I started playing games with the Ataris and an IBM PCjr. I think gaming is great but I can see where it will not always be that way.
My issue isn't so much the games but the gaming industry. In the 90's VERY few games had a cost after the retail purchase. The only one I can think of at the time was Ultima Online. Now a days many games are subscription based (and maybe a retail cost too!) or pay to play. Both of these models require one thing: For the player to play as long as possible. This leads to developing a game that is addictive. Maybe not actively, by the code developers, but I can see any bean counter foaming at the mouth to add every addictive practice there is. And guess what, most of the time the code developers don't win unless it is going to drastically alter the game.
This long term playing brings out the worst in people. It makes small character flaws, big ones. And don't say you don't have any character flaws, everyone has them. It is just how you manage them. Long term additive playing brings out the worst in people. It is addiction.
I would never try to cross a river in anything made by Ford!