I had to lookup what wombles was and for those who dont want to take the trouble:
The Wombles are fictional pointy-nosed, furry creatures that live in burrows, where they help the environment by collecting and recycling rubbish in useful and ingenious ways. Wombles were created by author Elisabeth Beresford, originally appearing in a series of children's novels from 1968. Although Wombles supposedly live in every country in the world, the stories are concerned with the life of the inhabitants of the burrow on Wimbledon Common in London, England.
Nice opportunity? The more that cursed country spirals into oblivion with its nuclear weapons and US sponsored military hardware and hardline jihad ideology the worse it is for India. Its in everyones interest that pakistan improves rather than deteriorates further and hopefully stop its indian fixation. A nice read here if you are interested:
Have to agree, If it were a torrent website (just a repository of.torrent files) it would be unreasonable. But here you have a website which states its meant for piracy, really whats their defense?
I've gone above and beyond the call of duty a few times to put something that i felt would add a lot to a game/level. I've always felt a small feedback loop exists between the gamedesigners and the programming team where the programming team will suddenly think of a tweak, implement it and show it to the designer. Usually its something small that takes very little coding but has a noticable effect on the feel of the game. Im not sure how often it happens but i've seen it a few times.
The level design and artwork goes art director -(words)-> concept artist ->(image)> 3dArtist/texturer etc. you can send the concept image to a different team and expect a near spec output. But try explaining what kind of concept art you are looking for using a requirement spec even without images and you'll see what I mean. Having said that i think most studios retain a few concept artists to send concepts abroad where the bulk of the 3d artwork is done.
and those that arent, know the someone else whos young and naive will take their place. Or you want the credit. Or you want to make teh game, and are so emotionally invested in it taht you just... have to do it.
You cant move coding offshore for game development. You can do it for generic software/website/enterprise system which is brain dead boiler plate coding for some huge bank that they can milk for maintenance contracts. But making a game requires very rapid prototyping, a huge variety of technical skills, creativity and honestly? a bit of love. Knowing what you are making and being passionate about it will be lost when transferring code oversees where there are no designers and no beta testers to fix it. How can u explain a level or gameplay mechanic through a requierment spec?
India is already a source for artwork for games and film but programming? no way. I know, ive looked for jobs here (a lot of art studios) and there are very few end to end game studios.
Are you seeing what the are releasing? I am currently dowloading hte battlefield heroes userdata to see if I am on it. I have to take time out of my life to do shit like this cos they released user data. If they had just withheld the usernames and passwords and threatned the source with releasing them if they didnt up their security I would have been much much happier... and supportive.
When I learnt how to program I couldn't see any other use for it except to make games. And soon as I had the opportunity I went for it. Now of course I am a little more knowledgeable. I have a few friends who are working for some huge banks doing java code and earning buckets of monies, another few in web development and a few others scattered here and there but im pretty happy to be a Game programmer. Its not the best way to learn but it might be the best way to get one interested in programming.
On topic, I would like to see if people who arent good at math also cant code.
“For example,” Roberts says, “you could develop a program to steer players to relevant content. Because it is a data-driven modeling approach, it could be done on a grand scale with minimum input from game designers.”
They are saying this as if game designers regularly sit on servers telling users where to go, they are also implying the game will suggest where the players will 'go'. I dont see how this is related in anyway to developing new mmo content.
One interesting element of these findings is that the achievements that are highly correlated – or part of the same clique – do not necessarily have any obvious connection. For example, an achievement dealing with a character’s prowess in unarmed combat is highly correlated to the achievement badge associated with world travel – even though there is no clear link between the two badges to the outside observer.
Here they admit some correlations dont make sense so all they are saying is these achievements seem to be done by users together. Is this what passes for a 'new technique' and 'research' now? it looks like something from steam stats could do pretty much all of this
This is regular F2P mmo's where the payoff for having people play for free is the community is bigger (small community and empty worlds can kill an mmo in a heartbeat). The games just seem to be promoted on steam now, not that much of a story to be honest.
Yep works for all games, completing an FPS will allow you to buy an assault rifle, flightsims will now let you print out your commercial pilot once you beat them, RTS's will have a black limo pull out outside your house and suits escort you to the CnC center of your countries military.
Um, except that it wasn't your cellphone. It was a device that is installed for 'inspection and "quarantine"' reasons (secondary quotes because quarantine doesn't make sense in almost any context) by a government agency and does not seem to have any business even being there let alone containing voice to digital and a radio transmission circuits.
I had to lookup what wombles was and for those who dont want to take the trouble:
The Wombles are fictional pointy-nosed, furry creatures that live in burrows, where they help the environment by collecting and recycling rubbish in useful and ingenious ways. Wombles were created by author Elisabeth Beresford, originally appearing in a series of children's novels from 1968. Although Wombles supposedly live in every country in the world, the stories are concerned with the life of the inhabitants of the burrow on Wimbledon Common in London, England.
from wikipedia.
Which is why they are no longer going after the drug peddlers, instead they are going after those who are buying and warning them about buying
Nice opportunity? The more that cursed country spirals into oblivion with its nuclear weapons and US sponsored military hardware and hardline jihad ideology the worse it is for India. Its in everyones interest that pakistan improves rather than deteriorates further and hopefully stop its indian fixation.
A nice read here if you are interested:
http://online.wsj.com/article/SB10001424052702304911104576445862242908294.html
I just want to say, fuck you.
Have to agree, .torrent files) it would be unreasonable. But here you have a website which states its meant for piracy, really whats their defense?
If it were a torrent website (just a repository of
Now all he gotta do is build some atomic batteries and he can go 'Atomic batteries to power!.... Turbines to speed!'
Why is there a stream of water on the right side tank in the video?
Sure your honour! You can have my xbox and now im sad....
*goes back to his 360*
I've gone above and beyond the call of duty a few times to put something that i felt would add a lot to a game/level. I've always felt a small feedback loop exists between the gamedesigners and the programming team where the programming team will suddenly think of a tweak, implement it and show it to the designer. Usually its something small that takes very little coding but has a noticable effect on the feel of the game. Im not sure how often it happens but i've seen it a few times.
The level design and artwork goes art director -(words)-> concept artist ->(image)> 3dArtist/texturer etc.
you can send the concept image to a different team and expect a near spec output. But try explaining what kind of concept art you are looking for using a requirement spec even without images and you'll see what I mean. Having said that i think most studios retain a few concept artists to send concepts abroad where the bulk of the 3d artwork is done.
and those that arent, know the someone else whos young and naive will take their place. Or you want the credit. Or you want to make teh game, and are so emotionally invested in it taht you just... have to do it.
You cant move coding offshore for game development. You can do it for generic software/website/enterprise system which is brain dead boiler plate coding for some huge bank that they can milk for maintenance contracts. But making a game requires very rapid prototyping, a huge variety of technical skills, creativity and honestly? a bit of love. Knowing what you are making and being passionate about it will be lost when transferring code oversees where there are no designers and no beta testers to fix it. How can u explain a level or gameplay mechanic through a requierment spec?
India is already a source for artwork for games and film but programming? no way. I know, ive looked for jobs here (a lot of art studios) and there are very few end to end game studios.
Are you seeing what the are releasing? I am currently dowloading hte battlefield heroes userdata to see if I am on it. I have to take time out of my life to do shit like this cos they released user data. If they had just withheld the usernames and passwords and threatned the source with releasing them if they didnt up their security I would have been much much happier... and supportive.
When I learnt how to program I couldn't see any other use for it except to make games. And soon as I had the opportunity I went for it. Now of course I am a little more knowledgeable. I have a few friends who are working for some huge banks doing java code and earning buckets of monies, another few in web development and a few others scattered here and there but im pretty happy to be a Game programmer. Its not the best way to learn but it might be the best way to get one interested in programming.
On topic, I would like to see if people who arent good at math also cant code.
Detecting nuclear bombs by shooting neutrons at it is like detecting dynamite by throwing fire at it right?
Anyone else find tfa stupid?
“For example,” Roberts says, “you could develop a program to steer players to relevant content. Because it is a data-driven modeling approach, it could be done on a grand scale with minimum input from game designers.”
They are saying this as if game designers regularly sit on servers telling users where to go, they are also implying the game will suggest where the players will 'go'. I dont see how this is related in anyway to developing new mmo content.
One interesting element of these findings is that the achievements that are highly correlated – or part of the same clique – do not necessarily have any obvious connection. For example, an achievement dealing with a character’s prowess in unarmed combat is highly correlated to the achievement badge associated with world travel – even though there is no clear link between the two badges to the outside observer.
Here they admit some correlations dont make sense so all they are saying is these achievements seem to be done by users together. Is this what passes for a 'new technique' and 'research' now? it looks like something from steam stats could do pretty much all of this
http://www.penny-arcade.com/comic/2007/5/11/
just read this last night and fished it out of history.
Please note, these are not what GamersGate is doing which is an F2P for single player games that are ad supported:
http://www.rockpapershotgun.com/2011/06/14/gamesgate-explain-freegames/
This is regular F2P mmo's where the payoff for having people play for free is the community is bigger (small community and empty worlds can kill an mmo in a heartbeat). The games just seem to be promoted on steam now, not that much of a story to be honest.
"We got balls!"
You can do that by liking ''s Revolution!!! help us reach 500k fans!!!'.
you will be thrown in jail for treason and stuff though.
Yep works for all games, completing an FPS will allow you to buy an assault rifle, flightsims will now let you print out your commercial pilot once you beat them, RTS's will have a black limo pull out outside your house and suits escort you to the CnC center of your countries military.
Gaming for live!
I'm glad I'm not the only one who misread Adobe as Apple.
Um, except that it wasn't your cellphone. It was a device that is installed for 'inspection and "quarantine"' reasons (secondary quotes because quarantine doesn't make sense in almost any context) by a government agency and does not seem to have any business even being there let alone containing voice to digital and a radio transmission circuits.
lol thanks, i loled.
Heres the original pdf of the study.
http://www.theesa.com/facts/pdfs/ESA_EF_2011.pdf
its up from 34 last year apparently. So gamers are ageing 3 years for every 1.
Its the extra kick in the balls when they put up an alcoholic recipe knowing fully well that its against Islam