Yes, but how do you keep your stuff secure after you plug it into a computer, give it to an enemy, give apps permission to view your email/sdcard/facebook/twitter/texts/etc? I mean, with a system like this that just "lets" users give away their data, I don't see how anyone can ever consider using it!
Sure, as Mohamed Mansour has seen. He made a Facebook friend importer for Google Plus, which was quickly shutdown by Facebook. That post gives a great overview of how Facebook is scrambling to keep their data!
Because, clearly, those questions have definite answers. Vi and AMD! Anyone that says otherwise is just a fanboy and cannot be taken seriously in this deep discussion.
Anything below 2048x2048 (and similar with video, 15 or so minutes?) is free and doesn't count towards the storage once the account has activated Google Plus.
Your house is worth less than $50+15*12, say for a year's worth (not counting discounts for buying large chunks of time at once)? If so, I think you could use an escape from that and live in Azeroth for a while...
Anyway, MMOs are best played with friends. If you have people you know playing, it's good fun to get together, chat, kill some monsters. When it gets dull, cancel your subscription and come back in a few months, if ever. While it's fun, you can find yourself spending many hours playing, well worth $15 in a month. In 11 years of playing MMOs, friends and myself still recall adventures we had working through dungeons and stuff together.
If you don't have any real-life friends you can group up with, and you're not too keen on making new friends in-game, than sure, sit out of the MMO genre as it's not for you.
Do you realize how stupid you sound? With that attitude you could never do anything in life, because everything is temporary. Why play Super Mario Bros when you won't be able to play it in the year 2175? Why breathe, when I can only breathe for 80ish years anyway and then you aren't allowed to breathe anymore?
Enjoy life! Enjoy a MMO game with thousands of others during it's prime. It can be entertaining. If you get bored, move on to something else. If you get the urge to do it again, come back to it. That's the beauty of it all. I don't recall any MMO ever refusing a returning player. Don't live like you're investing into some future with these games. It's not a retirement plan. They are fun in the present, that is all.
SWG and other MMOs get shut down because the player base is too small to provide a very entertaining experience. You need a good number of people in these worlds to really get something out of it. Last time I played EQ1, it was certainly smaller than it's heyday, but it had enough people to keep it going.
Like anything, it depends on how much you play it. If you play quite a bit, you could finish it all in a few days. It could be done for say, $10. Not a bad deal.
When Redbox announced this program a few months back, one dev, I want to say Cliffy B, said it was the end of these games with less than 15 or so hours of single-player missions. We'll see.
How do you get the case, how do you get the manual, how do you get the Gamestop receipt so you can shrinkwrap it and return for full refund?
Get fucking real. It's a rental. You only get a disc. This renting video games idea has been around since the NES days. If you cannot figure it out by now, you don't need to be using them.
a few thousand expected over their lifetime Um, shouldn't that be like 100% of the people in this region are expected to die during their lifetime? I'd guess a few more than just thousands...
If you people would just stop using your phone for apps, games, or hell, even calls, you'd clearly see the superior Motorola phones give you no trouble. Why, I've had mine holding down a small stack of papers for well over six months without ever a hiccup!
His emulators have been around for at least the 18 months I've had an Android device. So I'm sure he's content with what money he made in that time. Last time I looked, a few months back, he had sold a few thousand of the paid versions (ad free).
There are still a couple paid SNES emulators listed on the market. I'm sure if it were Nintendo, they'd kill all of those and the associated apps (ROM fetchers, soundboards, ringtones, etc).
Likewise, roughly one person is all it takes to maintain the software side of Android for a model phone. So, why can't hardware makers come out with updates in a timely manner? They use their programmers working on the bloated crap like HTC's Sense that nobody wants.
My old HTC Hero (October '09) was pretty slow and difficult to use until I rooted it and went with other ROMs. HTC barely came out with Android 2.1, several months late. Then they stopped development, since it was too old. With Cyanogenmod, I was able to get a lot more use out of it going into Android 2.3 (Gingerbread).
Yes, I don't think devs understand that every game doesn't have $60 worth of gameplay in them to everybody. Sure, your fanboys who love the games and their stories will be there on launch day. But some of us have less interest in getting 100% everything in a game. I enjoy Mass Effect 2 from what I have played. But no, I'm not going to do every possible side-quest. I'll play through to the end once, twice tops if I really, really like a game. And then it's time to move on, sell it on Ebay, trade it with people on Craigslist, etc.
They need to scale the price of games as time goes on. For the first 3-6 months, it's $60. Then the next 3-6 months, it's $40. Then as a year comes up, release it as a "game of the year" edition with the DLC for that same $40. By the time a sequel is due, $20. By that time, the person hasn't cared about the game enough to buy it, so the $20 is just advertising to get them to buy the next release. You might just get a few new fanboys, who knows. The most popular games can stretch that timeline out, the lesser games will have to move it up.
It will be very interesting to see what happens when Redbox goes national with renting games next month. One game dev (Cliffy B, I think) said it was the end of sub 10-hour single player games. People would just spend $2 renting it from Redbox than paying $60 for it.
For myself, the multiplayer aspect of most modern games doesn't interest me. I don't have natural skill in these FPSes on Xbox. I do alright, but I'm not going to spend 100 hours to get to the point of having better perks, enhancements, etc. So, renting for a few days at that price does sound promising, at least in the short-term.
Perhaps someday, you'll find that special someone you'd be interesting in interacting with. Or perhaps there are other people that could use this to interact with someone they wish to.
I just got a 5770, and stay away from it. It turns out the thing has a lot of screen flicker bugs in 2D mode. After Googling it, the bug has been around since about December and remains unfixed. I'm going to RMA this thing and start the video-card search all over again...
Isn't that the exact thing Republicans said of President Bush?
Back in reality, there are huge differences between campaigning (tell you want you want to hear) and governing (getting it done). Likewise, this will now be Obama's biggest difficulty coming next year. If the Republicans can find someone personable enough to ask the right questions, it could be an easy election...
How is it with keyboard shortcuts for actions? Will this be able to be integrated into a MythTV box's remote control? Hulu's app, though limited, does at least operate OK with a remote.
It's less of people succombing to "the man," and more of gamers getting tired of developers just applying copy-paste to an existing game. It hits the pro developers as well. Battlefield and Medal of Honor never do nearly as well as Call of Duty. People are tired of the same thing game after game.
Be creative. Take an existing game/genre and build upon it. Super Meat Boy, Minecraft, Magicka all have their hooks to be more interesting than anything they may have been inspired from.
Tetris was fun. Make a copy, and it'll be fun for 5 minutes. Then the user feels, "I did this for hundreds hours years ago. This isn't any different. I'm done." Nostalgia works that way, cute at first, but wanes very quickly. Provide an added hook, and you'll have something more to keep the gamer coming back.
Yes, but how do you keep your stuff secure after you plug it into a computer, give it to an enemy, give apps permission to view your email/sdcard/facebook/twitter/texts/etc? I mean, with a system like this that just "lets" users give away their data, I don't see how anyone can ever consider using it!
Sure, as Mohamed Mansour has seen. He made a Facebook friend importer for Google Plus, which was quickly shutdown by Facebook. That post gives a great overview of how Facebook is scrambling to keep their data!
Because, clearly, those questions have definite answers. Vi and AMD! Anyone that says otherwise is just a fanboy and cannot be taken seriously in this deep discussion.
Anything below 2048x2048 (and similar with video, 15 or so minutes?) is free and doesn't count towards the storage once the account has activated Google Plus.
Your house is worth less than $50+15*12, say for a year's worth (not counting discounts for buying large chunks of time at once)? If so, I think you could use an escape from that and live in Azeroth for a while...
Anyway, MMOs are best played with friends. If you have people you know playing, it's good fun to get together, chat, kill some monsters. When it gets dull, cancel your subscription and come back in a few months, if ever. While it's fun, you can find yourself spending many hours playing, well worth $15 in a month. In 11 years of playing MMOs, friends and myself still recall adventures we had working through dungeons and stuff together.
If you don't have any real-life friends you can group up with, and you're not too keen on making new friends in-game, than sure, sit out of the MMO genre as it's not for you.
Do you realize how stupid you sound? With that attitude you could never do anything in life, because everything is temporary. Why play Super Mario Bros when you won't be able to play it in the year 2175? Why breathe, when I can only breathe for 80ish years anyway and then you aren't allowed to breathe anymore?
Enjoy life! Enjoy a MMO game with thousands of others during it's prime. It can be entertaining. If you get bored, move on to something else. If you get the urge to do it again, come back to it. That's the beauty of it all. I don't recall any MMO ever refusing a returning player. Don't live like you're investing into some future with these games. It's not a retirement plan. They are fun in the present, that is all.
SWG and other MMOs get shut down because the player base is too small to provide a very entertaining experience. You need a good number of people in these worlds to really get something out of it. Last time I played EQ1, it was certainly smaller than it's heyday, but it had enough people to keep it going.
Just FYI, California or wherever the original poster is from does not constitute a "nationwide" rollout. Look it up.
Like anything, it depends on how much you play it. If you play quite a bit, you could finish it all in a few days. It could be done for say, $10. Not a bad deal.
When Redbox announced this program a few months back, one dev, I want to say Cliffy B, said it was the end of these games with less than 15 or so hours of single-player missions. We'll see.
How do you get the case, how do you get the manual, how do you get the Gamestop receipt so you can shrinkwrap it and return for full refund?
Get fucking real. It's a rental. You only get a disc. This renting video games idea has been around since the NES days. If you cannot figure it out by now, you don't need to be using them.
The "scene" has long since moved from direct copying discs to loading from hard drives. There is plenty of space on a $60 2TB drive...
a few thousand expected over their lifetime
Um, shouldn't that be like 100% of the people in this region are expected to die during their lifetime? I'd guess a few more than just thousands...
You folks have a term you yell at cows? Now that's pretty hard core.
Not only that, students took several of the top places! Take that all you other people!
If you people would just stop using your phone for apps, games, or hell, even calls, you'd clearly see the superior Motorola phones give you no trouble. Why, I've had mine holding down a small stack of papers for well over six months without ever a hiccup!
Sincerely,
Joe Motorola.
His emulators have been around for at least the 18 months I've had an Android device. So I'm sure he's content with what money he made in that time. Last time I looked, a few months back, he had sold a few thousand of the paid versions (ad free).
There are still a couple paid SNES emulators listed on the market. I'm sure if it were Nintendo, they'd kill all of those and the associated apps (ROM fetchers, soundboards, ringtones, etc).
Likewise, roughly one person is all it takes to maintain the software side of Android for a model phone. So, why can't hardware makers come out with updates in a timely manner? They use their programmers working on the bloated crap like HTC's Sense that nobody wants.
My old HTC Hero (October '09) was pretty slow and difficult to use until I rooted it and went with other ROMs. HTC barely came out with Android 2.1, several months late. Then they stopped development, since it was too old. With Cyanogenmod, I was able to get a lot more use out of it going into Android 2.3 (Gingerbread).
Yes, I don't think devs understand that every game doesn't have $60 worth of gameplay in them to everybody. Sure, your fanboys who love the games and their stories will be there on launch day. But some of us have less interest in getting 100% everything in a game. I enjoy Mass Effect 2 from what I have played. But no, I'm not going to do every possible side-quest. I'll play through to the end once, twice tops if I really, really like a game. And then it's time to move on, sell it on Ebay, trade it with people on Craigslist, etc.
They need to scale the price of games as time goes on. For the first 3-6 months, it's $60. Then the next 3-6 months, it's $40. Then as a year comes up, release it as a "game of the year" edition with the DLC for that same $40. By the time a sequel is due, $20. By that time, the person hasn't cared about the game enough to buy it, so the $20 is just advertising to get them to buy the next release. You might just get a few new fanboys, who knows. The most popular games can stretch that timeline out, the lesser games will have to move it up.
It will be very interesting to see what happens when Redbox goes national with renting games next month. One game dev (Cliffy B, I think) said it was the end of sub 10-hour single player games. People would just spend $2 renting it from Redbox than paying $60 for it.
For myself, the multiplayer aspect of most modern games doesn't interest me. I don't have natural skill in these FPSes on Xbox. I do alright, but I'm not going to spend 100 hours to get to the point of having better perks, enhancements, etc. So, renting for a few days at that price does sound promising, at least in the short-term.
So, um, don't...
Perhaps someday, you'll find that special someone you'd be interesting in interacting with. Or perhaps there are other people that could use this to interact with someone they wish to.
Features aren't mandatory to use.
And wrastlin' is real too, dammit!
I just got a 5770, and stay away from it. It turns out the thing has a lot of screen flicker bugs in 2D mode. After Googling it, the bug has been around since about December and remains unfixed. I'm going to RMA this thing and start the video-card search all over again...
Isn't that the exact thing Republicans said of President Bush?
Back in reality, there are huge differences between campaigning (tell you want you want to hear) and governing (getting it done). Likewise, this will now be Obama's biggest difficulty coming next year. If the Republicans can find someone personable enough to ask the right questions, it could be an easy election...
How is it with keyboard shortcuts for actions? Will this be able to be integrated into a MythTV box's remote control? Hulu's app, though limited, does at least operate OK with a remote.
Give it a couple days, Bing will see that JCP isn't #1 on Google, and lower it accordingly.
It's less of people succombing to "the man," and more of gamers getting tired of developers just applying copy-paste to an existing game. It hits the pro developers as well. Battlefield and Medal of Honor never do nearly as well as Call of Duty. People are tired of the same thing game after game.
Be creative. Take an existing game/genre and build upon it. Super Meat Boy, Minecraft, Magicka all have their hooks to be more interesting than anything they may have been inspired from.
Tetris was fun. Make a copy, and it'll be fun for 5 minutes. Then the user feels, "I did this for hundreds hours years ago. This isn't any different. I'm done." Nostalgia works that way, cute at first, but wanes very quickly. Provide an added hook, and you'll have something more to keep the gamer coming back.