This directly opposes Focus on getting better games. While one or two good games might come from Joe and Tom working in their bedrooms for 8 months straight, most of todays games are massive efforts and the cost for playing helps to ensure that only those who are truely serious will play. Don't get me wrong, I'd love to get my mitts on a dev kit cheaply, but games today are way more complex than the average person/small team can effectively deal with.
I'm glad SOMEONE paid attention to the Atari collapse.
But one of the main reasons that I bought a PS2 was because I already had PS1 games. And guess what folks? The PS3 will be backwards compatible. How is MS going to compete with that?
The discs that nintendo uses are DVD Minidiscs. if you've got a DVDR, or whatever DVDcompatable burner, you can buy discs that are about 3 inches in diameter.
Luigi's mansion has been ripped, no one's been able to actually burn it IIRC.
But the games industry rarely has a 'printer/ink' relation with console and software.
I'm willing half the reason why the PS2's video chip seems inferior is that the chip IS inferior, but cheaper to produce, and easier to produce in the long run. So rather than bleeding money on the machine, they can atleast recoup the manufacturing costs of the machine.
it wasn't until sega produced the Dreamcast did the gaming market truly take a 'printer/ink' kind of turn.
The difference here is that while the childish series are often big hits in Japan, the amount of stuff that isn't childish/childlike(not that it matters. I -liked- the first pokemon movie goddamit, dubbing be damned) exceeds the amount of stuff released on television and theatres that gets released in america. Not given Japanese exports.
The last animated movie released in the states targeted at a more mature audience was Titan A.E. And that quite honestly sucked. The CG didn't blend well with the cel painted work. Even more so than Initial D. Atleast Initial D is interesting... But that's an unfair comparison, given that one's a movie and the other's a series.
There are three animated shows on Network prime-time as of this writting, King of the Hill, Simpsons, and Futurama. And Futurama's future, ironically enough, is hazy. I'm probably wrong, but anyway... While King of the Hill and the Simpsons do tend to have serious overtones, the actual content rarely goes beyond that of a Situational Comedy. With the odd exception of "The PJ's", this is how the Network prime-time animation scene's been like since 1998, the year of Futurama's debut.
While there have been sporatic random television series in america on this coveted timeslot, off hand I can recall "The Critic" and most recently, "The Family guy", both of which have not survived more than 4 seasons on television, there hasn't been anything that hasn't been comedic. Not that comedy is wrong, but variety is what is lacking.
While I don't mind the somewhat sophisticated humor from "The Critic", I wouldn't mind something screwed up like "Evangelion" or "Utena" was, despite thier age.
Despite the fact that I'm quite sure that the whole point behind utena was to get softcore lesbian porn past Japanese censors somehow. And yes, Japan does have censors.
Uhm. My friend's got an HD TV that can display ATLEAST 1024x768... And hello? HD Component cables for PS2?
And so what if it can? it's also 4 year old tech that was ment to be mass produced. It's also still relatively untapped. The rendering pipeline was either designed by someone who was a genius, madman, crack head or a combo of the previous three.
But that aside...
The consoles also have one up on PCs. Hardware uniformity.
Let's take Grand Theft Auto 3.
Runs flawlessly on a PS2.
I'm required for an upgrade or two to make it work past 640 x 480 and i've got a radeon.
And it looks just as pretty through my Radeon All-in-wonder's SVideo connection as it does actually being rendered BY my Radeon.
sure it's not bleeding edge, but atleast it -works-...
What? Run. Run. Run. Shoot. Shoot. Shoot. Shoot. Kill. Kill. Grab ammo. Grab ammo. Change weapons. Shoot. Shoot. Feel Asshole go from O to . after going down a dark and lonely hall way to find a million imps waiting on the other side.
I think iD software is a great example of many of these ideals turned right. Not only are production values relatively low, but if the game somehow manages to shit itself at time of sale(Which, i've yet to see a major iD release do that post-Doom), the technology manages to be so amazing that IT can be sold as a commodity... I remember hearing about how one of the programmers made the company either 10 or 100 grand by simply typing xcopy *.* A:\...
He praises companies like Oracle and Sun because the founder still runs the company, and is in touch with the core of the buisiness.
What would this be? Screwing california out of it's hard earned money?
The VARIETY can't be beat. The sheer number of import games ALONE makes it worth while. I'd like to see an import store that does rentals. or a rental store that does imports. Atleast in Las Vegas where I live.
If anything, that coupled with a variety of factors including stability and driver support is what the OEMs liked. I remember working for a call center around late 99 until mid 2001 that had supported 2 computer OEMs and I ended up working for both( Dell and MicronPC.com ). Surprise surprise, while Dell did ship out 3dfx Voodoo3 cards, they were rarely sold, as most customers didn't even recognize the name, but also sold them more expensive than Diamond and whoever was the Vendor of the Week was selling Riva128s, TNTs and GeForces.
Motherboard integration would also be another sector that nVidia and ATi both latched onto that 3dfx did NOT embrace at all. Until the release of the Intel i810 motherboard, the integrated graphics solution of choice for both dell and micron was the Riva 128zx. It was damn good at what it did for 2d, 3d(At the target market), reliable and cheap enough to produce en masse to be used for most high volume office machines like the Optiplex models, which of course, are just simple workstation machines.
While ATi took hold of the mobile market which until recently, nVidia hasn't even touched. ATi's mobile chips shared similar success in the market it was in at the time, for much longer than nVidia's run.
So while 3Dfx was chasing a niche market, the gaming market, nVidia was making bank by targeting the best audience of all, corporate high volume OEM sales.
my nit pick is, "Interesting and original characters and story."
Since when did DDR have a story?
Since when was Marvel Vs Capcom2's characters original?( granted, given that MvC2 is a huge money maker at arcades and home alike, it must be doing something right... )
This directly opposes Focus on getting better games. While one or two good games might come from Joe and Tom working in their bedrooms for 8 months straight, most of todays games are massive efforts and the cost for playing helps to ensure that only those who are truely serious will play. Don't get me wrong, I'd love to get my mitts on a dev kit cheaply, but games today are way more complex than the average person/small team can effectively deal with. I'm glad SOMEONE paid attention to the Atari collapse.
Atari had no real quality control. Therefore a STREAM of crap games came out for the stupid machine. Ranging from horribly awful and disgusting to just fucking AWFUL.
as much of a Sony fanboy as I am, I wouldn't wish an atari downfall on ANY console.
But one of the main reasons that I bought a PS2 was because I already had PS1 games. And guess what folks? The PS3 will be backwards compatible. How is MS going to compete with that?
the bleem! crew can say somethinga bout that.
not proprietary.
The discs that nintendo uses are DVD Minidiscs. if you've got a DVDR, or whatever DVDcompatable burner, you can buy discs that are about 3 inches in diameter.
Luigi's mansion has been ripped, no one's been able to actually burn it IIRC.
this is going to be redundant.
But the games industry rarely has a 'printer/ink' relation with console and software.
I'm willing half the reason why the PS2's video chip seems inferior is that the chip IS inferior, but cheaper to produce, and easier to produce in the long run. So rather than bleeding money on the machine, they can atleast recoup the manufacturing costs of the machine.
it wasn't until sega produced the Dreamcast did the gaming market truly take a 'printer/ink' kind of turn.
...every billyburger sold.
Oh come on now, we all know microsoft's naming scheme.
Although i doubt "ActiveBurger" sounds too appetizing.
a little recursion never hurt anyone!
The difference here is that while the childish series are often big hits in Japan, the amount of stuff that isn't childish/childlike(not that it matters. I -liked- the first pokemon movie goddamit, dubbing be damned) exceeds the amount of stuff released on television and theatres that gets released in america. Not given Japanese exports.
The last animated movie released in the states targeted at a more mature audience was Titan A.E. And that quite honestly sucked. The CG didn't blend well with the cel painted work. Even more so than Initial D. Atleast Initial D is interesting... But that's an unfair comparison, given that one's a movie and the other's a series.
There are three animated shows on Network prime-time as of this writting, King of the Hill, Simpsons, and Futurama. And Futurama's future, ironically enough, is hazy. I'm probably wrong, but anyway... While King of the Hill and the Simpsons do tend to have serious overtones, the actual content rarely goes beyond that of a Situational Comedy. With the odd exception of "The PJ's", this is how the Network prime-time animation scene's been like since 1998, the year of Futurama's debut.
While there have been sporatic random television series in america on this coveted timeslot, off hand I can recall "The Critic" and most recently, "The Family guy", both of which have not survived more than 4 seasons on television, there hasn't been anything that hasn't been comedic. Not that comedy is wrong, but variety is what is lacking.
While I don't mind the somewhat sophisticated humor from "The Critic", I wouldn't mind something screwed up like "Evangelion" or "Utena" was, despite thier age.
Despite the fact that I'm quite sure that the whole point behind utena was to get softcore lesbian porn past Japanese censors somehow. And yes, Japan does have censors.
oh, you mean like Love Hina?
What i ment ot say was that the televeisionw as no longer a low rez idiot box
It is now a high rez idiot box it AC3 decoding
I was referring to the matter of doing whatever I want to my hardware.
Then again I think it could be akin to driving my car into a drive through ATM, using a team of men to load the ATM into a truck and driving off.
PS2 limited to 720x480?
Uhm. My friend's got an HD TV that can display ATLEAST 1024x768... And hello? HD Component cables for PS2?
And so what if it can? it's also 4 year old tech that was ment to be mass produced. It's also still relatively untapped. The rendering pipeline was either designed by someone who was a genius, madman, crack head or a combo of the previous three.
But that aside...
The consoles also have one up on PCs. Hardware uniformity.
Let's take Grand Theft Auto 3.
Runs flawlessly on a PS2.
I'm required for an upgrade or two to make it work past 640 x 480 and i've got a radeon.
And it looks just as pretty through my Radeon All-in-wonder's SVideo connection as it does actually being rendered BY my Radeon.
sure it's not bleeding edge, but atleast it -works-...
Arrest you because you made an aftermarket modification to your own property?
I believe that the equipment in this case is owned by the provider, not the customer. But this isn't really relevant, as I explain below.
Actually, on the contrary, my cable provider has offered to sell me my modem for 100 bucks or so, but with like 10 dollars off of my monthly bill.
So it would be, at that point, MY modem.
Assuming I bought it.
What? Run. Run. Run. Shoot. Shoot. Shoot. Shoot. Kill. Kill. Grab ammo. Grab ammo. Change weapons. Shoot. Shoot. Feel Asshole go from O to . after going down a dark and lonely hall way to find a million imps waiting on the other side.
This isn't good gameplay?
I think iD software is a great example of many of these ideals turned right. Not only are production values relatively low, but if the game somehow manages to shit itself at time of sale(Which, i've yet to see a major iD release do that post-Doom), the technology manages to be so amazing that IT can be sold as a commodity... I remember hearing about how one of the programmers made the company either 10 or 100 grand by simply typing xcopy *.* A:\...
no linux port to water yet?
Would Apple sue for the use of the phrase, AquaLinux?
He praises companies like Oracle and Sun because the founder still runs the company, and is in touch with the core of the buisiness.
What would this be? Screwing california out of it's hard earned money?
I've had a CLI on a Desktop machine since Win95... Infact, I bothered with hacking shell="command.com" one day.
... and it happend. Granted I probably shouldn't give Hideo Kojima credit, but DAMN. Where's my Guided missles dammit?!
(The device in question was a key card that identified you just by touching a door through the process listed above.)
the boards themselves have AGP Sockets. So you an upgrade later. The onboard is great for when you have to troubleshoot a broken AGP card anyway.
First post? I dunno.
The VARIETY can't be beat. The sheer number of import games ALONE makes it worth while. I'd like to see an import store that does rentals. or a rental store that does imports. Atleast in Las Vegas where I live.
As consumers, we have no right to demand certain products
Actually, we're the demand side of the Supply and Demand rule of Capitalism. WE have full right to demand what we want or we take our cash elsewhere.
Neither did OEMs.
If anything, that coupled with a variety of factors including stability and driver support is what the OEMs liked. I remember working for a call center around late 99 until mid 2001 that had supported 2 computer OEMs and I ended up working for both( Dell and MicronPC.com ). Surprise surprise, while Dell did ship out 3dfx Voodoo3 cards, they were rarely sold, as most customers didn't even recognize the name, but also sold them more expensive than Diamond and whoever was the Vendor of the Week was selling Riva128s, TNTs and GeForces.
Motherboard integration would also be another sector that nVidia and ATi both latched onto that 3dfx did NOT embrace at all. Until the release of the Intel i810 motherboard, the integrated graphics solution of choice for both dell and micron was the Riva 128zx. It was damn good at what it did for 2d, 3d(At the target market), reliable and cheap enough to produce en masse to be used for most high volume office machines like the Optiplex models, which of course, are just simple workstation machines.
While ATi took hold of the mobile market which until recently, nVidia hasn't even touched. ATi's mobile chips shared similar success in the market it was in at the time, for much longer than nVidia's run.
So while 3Dfx was chasing a niche market, the gaming market, nVidia was making bank by targeting the best audience of all, corporate high volume OEM sales.
I believe obsidian had some wacky 16 way VSA-100 PCI(well, PCI lookin') card.
Plus the V4 and V5 were all about SLI with the weaker VSA-100, then again I don't know how well that thing scaled at all.
i remember back in those days I thought how funny it'd have been if nVidia released an SLI/multichip NV10 board design.
my nit pick is, "Interesting and original characters and story."
Since when did DDR have a story?
Since when was Marvel Vs Capcom2's characters original?( granted, given that MvC2 is a huge money maker at arcades and home alike, it must be doing something right... )
I think the Chinese language Audio option is a dead give a way =)