Nah it sounds like they need an electrostatic deflector array. Just invert the polarity and add in a magnetic flux transducer coil and voila, you'll be able to achieve an efficiency rating of 93.6%, easy.
Sheesh, were you asleep in your engineering classes?
There are periods when you might awake, even multiple times, between REM cycles. Forcing yourself awake during a cycle, however, is only going to harm the process.
That's about spot on. You falling asleep quicker would account for the discrepancies, it takes most people thirty minutes to fall asleep.
When it's said that you should get eight hours of sleep per night, what's actually meant is that you should get eight hours of uninterrupted sleep in a dark, silent, and comfortable room on a consistent and precise schedule.
Naturally there's more to sleep than simply duration. A lot more, in fact.
---
I envy people like you. For some reason fate has decided to curse me to severe insomnia, and I require sleeping pills to maintain anything remotely normal.
If you're not interested in the basic research, at least be interested that this is the groundwork for potentially eventually curing humans of sleep entirely.
Changing the expression of mTOR isn't impacting all of your metabolism, that's not actually what's happening here. It's just changing a single aspect of metabolism.
I'll reply to this first comment, since it's been vocalized a lot by dissenting members.
Now you're catching on.
You're catching on that it's person with the big stick that gets to make the rules. Who is going to come after the US? Come on, please, no one is.
It's a big publicity stunt, I fully agree. I agree that the security council is effectively next to to useless. But have you asked why it's so useless? It does have actual power to do things -- you know like congress. It's because, like congress, we're at one another's throats and can't agree on anything. Russia tries to do something we don't like and we veto it. the USA tries to do something Russia doesn't like and they veto it.
Imagine the only plausible alternative. If we drop out of the game who is going to veto Russia? The UK? France? Russia's neighbor? C'mon let's get real here.
As much as people like to whine about how congress can't get anything done, about how presidents still can't do much, have you actually put thought into exactly how much work it would take to change things? Politics is a delicate, silly game that requires you to make publicity stunts and trade things your opponent wants for things you want -- like some delicate game of chess.
It's a good chance for the USA to flex its military muscles and show the rest of the world that yeah, Iraq wasn't too great. But challenge us and we'll tear your country to pieces.
Because we joined the UN as a permanent member of the security council. It's our job to protect the rights of foreign people from human rights violations.
I mean I suppose we could resign from our position, supposing you like the idea of China and Russia being in charge the security council.
I have programming friends that applaud Visual Studio, so I'm not sure if other professionals share your hatred.
The only reason that I can think that an open source OS would be more secure than Windows is because of obscurity. That's to say it's not safer because it intrinsically better programmed, but because it's not popular enough to warrant as many people trying to find exploits in it. The only OS I would give that award to is whatever Kaspersky is cooking up.
Using modern technology we can print an email, put it in an encapsulation method that's called an envelope, attach an easy to use header "stamp" protocol, and drop it off at any USPS "mailbox" upload hotspot.
The latency is really bad, but at least your information will be secure!
Well I use the term modding because the line is pretty blurred at the level I worked with, I actively used modding tools, and mostly, for the understanding of a nonmapper audience:p
But that's the industry standard back then. Limited resources and with a small team, you can only do so much. The technology can only do so much.
Now? Completely different story. Blizzard had the resources to do the game right, but they didn't. They could have implemented features that were standard for games five years ago, but they didn't. SC2 is a poorly designed game riding on the coattails of its predecessor (same design formula, just tweaked in BAD ways).
Well okay it wasn't all bad. There were some good additions. I particularly liked the Protoss Colossus and chrono boost was pretty cool. The Zerg got a bit weird, but I can't expect them to stay the same. Vikings were a cool addition too.
But even with some good stuff, the game is just being broken by a patchy framework. The engine is third rate, at best. Its computational speed is terrible for what it does (very little optimization). The actual game area is ill-conceived and resistant to adaptation. I, for the life of me (nor any of my modding friends), cannot figure out how to make something underground without some sort of gimmick (which I'm guessing is how they did it in the hype for level design). This comes with a myriad of other problems, like how regions can only be built out of squares, circles, or diamonds instead of being able to be defined parametrically (or in Cartesian terms, for all I care) -- this leaves a vast number of shapes (not to mention dynamics) completely out of the question. Triggers still run at 12 Hz (compared to the 11.9 Hz we could get them to run in SC1)...
I've been involved with Blizzard since the early days when they weren't so popular despite being so young. Before WoW, before Warcraft 3. I'm sure there were many people who can go back further, but ever since Starcraft, I've been more than a hardcore fan: I've been a modder. I've probably spent more time on b.net than a person does sleeping in the same time period.
It kills me to say this, but Blizzard took a turn for the worst ever since Activision acquired them. And oh yeah, that's the problem: Blizzard turns a profit and that's all they seem to care about these days: monetizing and milking the hell out of their franchises. At the expense of the games they're producing. It's a business strategy of money now and let's not worry about the later.
Well now later has come, and Diablo 3 is complete and utter crap, Starcraft 2 is borderline crap, WoW has turned into little more than a glorified cash cow, and their new big thing was a trading card game (whoo?). They were riding on their popularity and fan base, but now it's just... Ugh. They've shifted over the pro gaming scene, but us modders and level designers have been left in the dark (once again).
Not only is their EULA damn near totalitarian (they own everything you make with your editor, including characters, plots, etc... At least that's what it says), but the editor is a pile of crap that seems to have been coded by interns.
As for the actual game itself. Well, it's about three years old at this point and with a GTX Titan and a 4770K Haswell processor you'll still only be pulling around 30-40 FPS with max settings (1280x720, no AA/AS). That's freaking ridiculous and shows just how badly coded the game is.
I'm moving onto bigger and better things. This French company is quite smart to get rid of the sinking ship.
Working in a supermarket these days is either at minimum or slightly above. If you're there for some time you'll be fortunate to break 20k unless you're management.
Nah it sounds like they need an electrostatic deflector array. Just invert the polarity and add in a magnetic flux transducer coil and voila, you'll be able to achieve an efficiency rating of 93.6%, easy.
Sheesh, were you asleep in your engineering classes?
You'd think Russia would have learned by now.
Apparently not.
Material science is lagging behind too much.
There are periods when you might awake, even multiple times, between REM cycles. Forcing yourself awake during a cycle, however, is only going to harm the process.
That's about spot on. You falling asleep quicker would account for the discrepancies, it takes most people thirty minutes to fall asleep.
When it's said that you should get eight hours of sleep per night, what's actually meant is that you should get eight hours of uninterrupted sleep in a dark, silent, and comfortable room on a consistent and precise schedule.
Naturally there's more to sleep than simply duration. A lot more, in fact.
---
I envy people like you. For some reason fate has decided to curse me to severe insomnia, and I require sleeping pills to maintain anything remotely normal.
If you're not interested in the basic research, at least be interested that this is the groundwork for potentially eventually curing humans of sleep entirely.
We don't have an overabundance of STEM workers.
We have an overabundance of H1B visas...
Changing the expression of mTOR isn't impacting all of your metabolism, that's not actually what's happening here. It's just changing a single aspect of metabolism.
Yeah a damn shame that people feel the need to suppress the speech of others.
Hilariously in support of a country that claims to promote free speech.
I'll reply to this first comment, since it's been vocalized a lot by dissenting members.
Now you're catching on.
You're catching on that it's person with the big stick that gets to make the rules. Who is going to come after the US? Come on, please, no one is.
It's a big publicity stunt, I fully agree. I agree that the security council is effectively next to to useless. But have you asked why it's so useless? It does have actual power to do things -- you know like congress. It's because, like congress, we're at one another's throats and can't agree on anything. Russia tries to do something we don't like and we veto it. the USA tries to do something Russia doesn't like and they veto it.
Imagine the only plausible alternative. If we drop out of the game who is going to veto Russia? The UK? France? Russia's neighbor? C'mon let's get real here.
As much as people like to whine about how congress can't get anything done, about how presidents still can't do much, have you actually put thought into exactly how much work it would take to change things? Politics is a delicate, silly game that requires you to make publicity stunts and trade things your opponent wants for things you want -- like some delicate game of chess.
It's a good chance for the USA to flex its military muscles and show the rest of the world that yeah, Iraq wasn't too great. But challenge us and we'll tear your country to pieces.
Because we joined the UN as a permanent member of the security council. It's our job to protect the rights of foreign people from human rights violations.
I mean I suppose we could resign from our position, supposing you like the idea of China and Russia being in charge the security council.
Yeah I agree.
I'll keep using windows 7 in the meantime.
It's a 680M card. The mobile card line is terribly crippled compared to anything you can put in a desktop.
Sometimes violence is the rational solution, as with the Borg. /vulcanlogic
I was modded down to troll level.
For nothing but sharing my own opinion, written in a personal manner that was in no way intended to reflect factual presentation.
I believe there's just a lot of MS hate floating around, and anyone who dares say anything in support of MS is immediately declared a troll.
"Anything MS produces"
I have programming friends that applaud Visual Studio, so I'm not sure if other professionals share your hatred.
The only reason that I can think that an open source OS would be more secure than Windows is because of obscurity. That's to say it's not safer because it intrinsically better programmed, but because it's not popular enough to warrant as many people trying to find exploits in it. The only OS I would give that award to is whatever Kaspersky is cooking up.
I tried going to their website, but it said their servers were down.
A gaming job wouldn't necessarily suck, not if it were at Bethesda or something. At Blizzard it would suck.
---
I say keep striving for what you want.
Send emails through USPS!
Using modern technology we can print an email, put it in an encapsulation method that's called an envelope, attach an easy to use header "stamp" protocol, and drop it off at any USPS "mailbox" upload hotspot.
The latency is really bad, but at least your information will be secure!
Well I use the term modding because the line is pretty blurred at the level I worked with, I actively used modding tools, and mostly, for the understanding of a nonmapper audience :p
But that's the industry standard back then. Limited resources and with a small team, you can only do so much. The technology can only do so much.
Now? Completely different story. Blizzard had the resources to do the game right, but they didn't. They could have implemented features that were standard for games five years ago, but they didn't. SC2 is a poorly designed game riding on the coattails of its predecessor (same design formula, just tweaked in BAD ways).
Well okay it wasn't all bad. There were some good additions. I particularly liked the Protoss Colossus and chrono boost was pretty cool. The Zerg got a bit weird, but I can't expect them to stay the same. Vikings were a cool addition too.
But even with some good stuff, the game is just being broken by a patchy framework. The engine is third rate, at best. Its computational speed is terrible for what it does (very little optimization). The actual game area is ill-conceived and resistant to adaptation. I, for the life of me (nor any of my modding friends), cannot figure out how to make something underground without some sort of gimmick (which I'm guessing is how they did it in the hype for level design). This comes with a myriad of other problems, like how regions can only be built out of squares, circles, or diamonds instead of being able to be defined parametrically (or in Cartesian terms, for all I care) -- this leaves a vast number of shapes (not to mention dynamics) completely out of the question. Triggers still run at 12 Hz (compared to the 11.9 Hz we could get them to run in SC1)...
And I could go on and on.
Only 90's kids will understand.
I've been involved with Blizzard since the early days when they weren't so popular despite being so young. Before WoW, before Warcraft 3. I'm sure there were many people who can go back further, but ever since Starcraft, I've been more than a hardcore fan: I've been a modder. I've probably spent more time on b.net than a person does sleeping in the same time period.
It kills me to say this, but Blizzard took a turn for the worst ever since Activision acquired them. And oh yeah, that's the problem: Blizzard turns a profit and that's all they seem to care about these days: monetizing and milking the hell out of their franchises. At the expense of the games they're producing. It's a business strategy of money now and let's not worry about the later.
Well now later has come, and Diablo 3 is complete and utter crap, Starcraft 2 is borderline crap, WoW has turned into little more than a glorified cash cow, and their new big thing was a trading card game (whoo?). They were riding on their popularity and fan base, but now it's just... Ugh. They've shifted over the pro gaming scene, but us modders and level designers have been left in the dark (once again).
Not only is their EULA damn near totalitarian (they own everything you make with your editor, including characters, plots, etc... At least that's what it says), but the editor is a pile of crap that seems to have been coded by interns.
As for the actual game itself. Well, it's about three years old at this point and with a GTX Titan and a 4770K Haswell processor you'll still only be pulling around 30-40 FPS with max settings (1280x720, no AA/AS). That's freaking ridiculous and shows just how badly coded the game is.
I'm moving onto bigger and better things. This French company is quite smart to get rid of the sinking ship.
Working in a supermarket these days is either at minimum or slightly above. If you're there for some time you'll be fortunate to break 20k unless you're management.