What makes you say it's not true? Did you read the article at all anyway?
The article states that Microsoft is courting id Software to get Doom 3 to be a console exclusive on XBox. What's so unbelievable on that? I wouldn't doubt that Microsoft is courting them. Why wouldn't they?
The game will obviously still be out on PC (as the article also states). Regardless, XBox is the only logical console to port the game to as it would look like ass on a PS2. And id would make a pretty penny off of it from MS, as well.
For most current applications, your equation would have n be equal to 1. It could actually be slightly above or even slightly below for a variety of reasons.
A 64-bit CPU is going to be more complex and have more transistors than a 32-bit CPU--I imagine 32-bit CPUs will have a price/performance advantage over a 64-bit CPU until the address space is actually needed. (Simpler designs are probably easier to scale to faster speeds because of heat issues, too). That's all conjecture though, and a smart EE guy is probly gonna come by and prove me wrong.
XP Home does not support dual processors. As a matter of fact, this may render it an unusuable OS for HT processors because what they do is trick the hardware into thinking it has two processors
Wrong.
XP does not support dual physical processores. However, it fully supports a hyperthreading CPU and it's second logical CPU.
look, it's a fairly different prospect to design your own mobo, software and case to simply buying them in from the Taiwanese and MS. Apples cost more because they COST more.
This is a half-truth. Dell and Gateway run with a gross profit margin of about 20%, compared with Apple around 30%. Granted part of that profit margin goes to Microsoft, but not nearly enough to make up the difference, especially when taking volume into consideration. Case and mobo designs are fixed costs and decrease with volumes as well.
Apple would do well to offer a headless box at a very small profit (or none at all), especially in the current market conditions and Apples financial position (they have a large amount of cash). It would allow their switch ads to actually have an impact--they don't now because people look at the cost and immediately turn away.
Sure, it would bleed sales away from their more profitable machines, but those lost sales would be made up in time. Increased marketshare leads to decreased costs across the board, as well as decreased fear from would-be consumers and developers.
The way to end DRM is simple: find someone more powerful than the RIAA.
And the only one more powerful than the RIAA in this country... is Wal-Mart.
Get a few thousand geeks to buy copy protected CDs, and then demand a return at the same time because they are defective. If you get Wal-Mart annoyed enough, they'll throw their weight around and make changes.
Ever wonder why many DVDs at Wal-Mart are fullscreen instead of widescreen? Because enough rednecks returned their DVDs and whined "'cos they didn't fill up mah dam screen!"
I guess the cool thing now is to put the tagline "Could this be grounds for another anti-trust suit against Microsoft?" on every Microsoft story, even when the context has absolutely nothing to do with anti-trust.
"There's also a feature where the crypto chip can report the hash of some secure software to a remote server on the net. This could let distributed applications detect if a remote system was infected with a virus."
An end to those cheating bastards in online gaming!!! Sign me up!
id *does* mess around with DirectX. Just not Direct3D. Carmack didn't use Direct3D at first because it sucked. It doesn't suck any longer, but there's no point in learning something new when what you have already works.
id games have and do make use of DirectDraw, DirectInput, and DirectSound.
As far as the XBox port, I heard rumors a long time back of nVidia coming up with an OpenGL wrapper for Direct3D for XBox. Maybe they'll do something similar?
And Splinter Cell sold it's own fair share of units.
What makes you say it's not true? Did you read the article at all anyway? The article states that Microsoft is courting id Software to get Doom 3 to be a console exclusive on XBox. What's so unbelievable on that? I wouldn't doubt that Microsoft is courting them. Why wouldn't they? The game will obviously still be out on PC (as the article also states). Regardless, XBox is the only logical console to port the game to as it would look like ass on a PS2. And id would make a pretty penny off of it from MS, as well.
Yes troll, WMP9 can figure out the length of a VBR MP3 just fine.
No, Sammy doesn't miss the fastball. Just the curveball three feet out of the zone.
Wait a minute... are we talking Sammy Sosa now, or, say, Sammy Sosa 1996?
VB.NET does.
Not that it justifies using VB, any...
No, duh. If you bought it, then their inventory system will know it's already been paid for.
Now, if you stole it...
Itanium didn't perform, but that's old news. Itanium 2 IS performing, and performing quite well.
It depends greatly on what you're doing.
For most current applications, your equation would have n be equal to 1. It could actually be slightly above or even slightly below for a variety of reasons.
A 64-bit CPU is going to be more complex and have more transistors than a 32-bit CPU--I imagine 32-bit CPUs will have a price/performance advantage over a 64-bit CPU until the address space is actually needed. (Simpler designs are probably easier to scale to faster speeds because of heat issues, too). That's all conjecture though, and a smart EE guy is probly gonna come by and prove me wrong.
Your school.
Wrong.
XP does not support dual physical processores. However, it fully supports a hyperthreading CPU and it's second logical CPU.
This is a half-truth. Dell and Gateway run with a gross profit margin of about 20%, compared with Apple around 30%. Granted part of that profit margin goes to Microsoft, but not nearly enough to make up the difference, especially when taking volume into consideration. Case and mobo designs are fixed costs and decrease with volumes as well.
Apple would do well to offer a headless box at a very small profit (or none at all), especially in the current market conditions and Apples financial position (they have a large amount of cash). It would allow their switch ads to actually have an impact--they don't now because people look at the cost and immediately turn away.
Sure, it would bleed sales away from their more profitable machines, but those lost sales would be made up in time. Increased marketshare leads to decreased costs across the board, as well as decreased fear from would-be consumers and developers.
Funny?!? No, I'm serious!
The way to end DRM is simple: find someone more powerful than the RIAA.
And the only one more powerful than the RIAA in this country... is Wal-Mart.
Get a few thousand geeks to buy copy protected CDs, and then demand a return at the same time because they are defective. If you get Wal-Mart annoyed enough, they'll throw their weight around and make changes.
Ever wonder why many DVDs at Wal-Mart are fullscreen instead of widescreen? Because enough rednecks returned their DVDs and whined "'cos they didn't fill up mah dam screen!"
Um... this is China we are talking about. They couldn't care less about legal issues regarding IP.
Yahoo was always one of the few .coms to turn a profit. They still do turn a good profit.
http://biz.yahoo.com/fin/l/y/yhoo_qb.html
What a pathetic karma whore.
I guess the cool thing now is to put the tagline "Could this be grounds for another anti-trust suit against Microsoft?" on every Microsoft story, even when the context has absolutely nothing to do with anti-trust.
Huh.
Nope.
So if you look at Lindows' site, you'll see Mr. MP3.COM man boast about how nobody needs handwriting recognition.
Which he only boasts about because he doesn't have it (his excuses are pathetic).
Anyway, this is device is pathetic compared to the real Tablet PCs.
I'm sure they will be as successful as Lindows itself. (or... unsuccessful).
Well... patent the idea of claiming prior art on a patented idea.
That'll do.
i haven't gotten viruses in outlook. when will i get what i deserve?
oh... when i become as dumb as a typical slashtroll. heh.
Or rather, they would have created something like Palladium much sooner and/or had tighter control over hardware sooner.
Probably a much worse situation, I would think.
"There's also a feature where the crypto chip can report the hash of some secure software to a remote server on the net. This could let distributed applications detect if a remote system was infected with a virus."
An end to those cheating bastards in online gaming!!! Sign me up!
How is this BS insightful?
I have a collection of 7 GB of MP3s.
And for every MP3 I have a matching CD (mostly scratch free) sitting on a rack.
In other words, bite me, and keep your idiotic generalizations to yourself.
id *does* mess around with DirectX. Just not Direct3D. Carmack didn't use Direct3D at first because it sucked. It doesn't suck any longer, but there's no point in learning something new when what you have already works.
id games have and do make use of DirectDraw, DirectInput, and DirectSound.
As far as the XBox port, I heard rumors a long time back of nVidia coming up with an OpenGL wrapper for Direct3D for XBox. Maybe they'll do something similar?
Appearantly, they're releasing some source code.
Most likely under their uber-restricitve shared source license.
Very few details yet...
http://zdnet.com.com/2100-1104-948381.html