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Could Doom 3 be a Xbox Exclusive?

acehole writes "Doom III, id's latest and greatest in the realm of first-person shooters, may be coming out as an Xbox exclusive... if Microsoft has its way." This story is very brief, has no real evidence, and should be treated as entirely speculative. I'd be sad if Doom 3 required me to use the X-Box's controller. It's just not right without a mouse!

402 comments

  1. Id would never do that by Progman3K · · Score: 2, Insightful

    I am sure Id will make it available for other platforms.

    --
    I don't know the meaning of the word 'don't' - J
    1. Re:Id would never do that by Anonymous Coward · · Score: 1, Funny

      Well... It would atleast live up to it's name

    2. Re:Id would never do that by rf0 · · Score: 1

      I will say ID is cool as for example releasing the source code for doom. At least count I know you could get Doom for PC/PS-One/Gameboy and also Symbian phones. One way or another we will all see Doom III at some point :)

      Rus

    3. Re:Id would never do that by Hangtime · · Score: 4, Insightful

      Don't be too sure. id knows how powerful its games are in the computer world. When a new game is released Doom, Quake, Quake 2, Quake 3, a mini-worldwide upgrade in hardware generally comes as well. I got to talk with Todd Hollenshead one time and he seems like a pretty shrewd dude in terms of business. They will weigh the pros and cons of only releasing to one console platform and it come out a little something like this.

      ((Total Projected Sales of units between each of the other consoles) * 25%??? exclusivitiy bonus for the XBox) - (Development Costs to Port to other systems)

      If MS is offering more then that then they probably do it. id is powerful enough to demand that sort of deal and MSFT is rich and desperate enough to make that kind of deal. Guarantee you they hit a number like that, they would make it an X-Box exclusive.

    4. Re:Id would never do that by EpsCylonB · · Score: 3, Insightful

      As somebody already ported out ID were unlikey to port it to the PS2 as the number of comprimises they would have to make wouldn't justify it being connected to the PC version. (Not to start a flame war or anything but the PS2 can't really compete graphics wise with the GC or xbox anymore).

      An xbox version would be easy to port due to the fact that it basically a pc and uses directx.

      A gamecube version might possibly be worthwhile but it is very different architecture from the PC and Xbox, and chances are that MS will offer up more than enough money than could be realistically made by a GC port.

    5. Re:Id would never do that by kesuki · · Score: 4, Informative

      You're forgetting one thing, a GC port is possible, because the CPU is very similar to the Mac. True, it has a custom ArtX (now owned by ATI) gpu, but, assuming that Doom 3 supports macs, porting it to GC is plausible. And the other question is how long is the deal that Id has to sign with microsoft. they could have an exclusive xbox port for a year or two, and maybe then port to GC, which will still be around, as nintendo won't drop support until after they have a next gen console established to replace it.

    6. Re:Id would never do that by PenguiN42 · · Score: 1

      An xbox version would be easy to port due to the fact that it basically a pc and uses directx

      Except that John Carmack uses OpenGL.

      --
      The following sentence is true. The preceding sentence was false.
    7. Re:Id would never do that by Abedneg0 · · Score: 1

      Have faith. I'm sure Carmack would never allow the gaming comunity to be raped this way.

    8. Re:Id would never do that by Directrix1 · · Score: 1

      Yeah, in ten years, maybe.

      --
      Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
    9. Re:Id would never do that by obsid1an · · Score: 1

      Previous to this Carmack has said that money is only good to be able to do what you want and not worry about companies pressuring you. id won't sell out. They may make an xbox port but it sure won't be exclusive. This is just speculation with no proof. I mean is it any suprise that MS would do this anyways?

    10. Re:Id would never do that by drik00 · · Score: 1

      Actually, in the newest WIRED, Carmack mentions that MS has made an offer to have Id port Doom3 to XBox and he said that even he wasnt sure if they would....so the odds of it going from a "Maybe we'll port to XBox" to "XBox Eclusive" seem rather high.

      --
      Beer, now there's a temporary solution -- Homer Jay S.
    11. Re:Id would never do that by eduo · · Score: 0

      Ehrm...

      Halo worked under OpenGL, it was even shown running in a Mac under the (then-unoptimized) OpenGL layer in OSX.

      Porting from DirectctX to OpenGL is a pain, but MS has made a lot of effort to lure developers to DirectX from OpenGL and it's easier to port to DirectX from OpenGL than the other way around.

      Hence lots of OpenGL games get ported to DirectX (like Jedi Knight II) whereas not nearly as many get ported to OpenGL from DirectX (which, as a mac user, is a sadly well-known fact).

      I wouldn't dismiss the feasibility of this just because ID uses OpenGL, it has happened already once (Again, Halo, a company also famous for staunchly defending the Mac-ideas the way ID supports non-microsoft ideas).

      Eduo

  2. Ok Taco by Morgahastu · · Score: 1, Insightful

    If its obviously not true then why post it? Just trying to please the microsoft trolls?

    1. Re:Ok Taco by Anonymous Coward · · Score: 0

      Where do you draw the line between "Microsoft fans and users" and "Microsoft trolls"? Honestly, if you don't get something your way; or it's praise for anything Microsoft, then it must be a troll and must be immediately censored. (as is the Slashdot way, because I know how much you *claim* to love free speech and rights!).

      Grow up.

    2. Re:Ok Taco by Surlyboi · · Score: 1

      Methinks the AC doth protest too much..

      --
      Mod me down and I will become more powerful than you can possibly imagine...
    3. Re:Ok Taco by 1g$man · · Score: 5, Insightful

      What makes you say it's not true? Did you read the article at all anyway? The article states that Microsoft is courting id Software to get Doom 3 to be a console exclusive on XBox. What's so unbelievable on that? I wouldn't doubt that Microsoft is courting them. Why wouldn't they? The game will obviously still be out on PC (as the article also states). Regardless, XBox is the only logical console to port the game to as it would look like ass on a PS2. And id would make a pretty penny off of it from MS, as well.

    4. Re:Ok Taco by Afrosheen · · Score: 0, Flamebait

      What leads you to believe it "would look like ass on a PS2"? The hardware on the Xbox isn't even current compared to the pc dev systems that Id is coding the game on. Remember 9 months ago when Carmack was saying 'get a geforce4 or radeon 9xxx so you can play Doom3'?

      It won't look any worse on PS2 than it will the Xbox.

    5. Re:Ok Taco by operagost · · Score: 3, Interesting

      The PS2's tech is about a year behind XBox, so I would expect it to at least look worse.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    6. Re:Ok Taco by Mupp252 · · Score: 3, Interesting

      I believe he's trying to point out that one could read the article and be deceived into thinking that the game is only going to the Xbox especially with the "It's just not the same with the mouse" statement. I think we should be asking Taco if he read the article.

    7. Re:Ok Taco by Snowspinner · · Score: 1

      You could always port it to GC.

      Then I'd actually play it, at least.

      And we learned with Metroid Prime that the GC controller works very nicely for a FPS. And the GC already, frankly, owns the horror genre with RE and Eternal Darkness both...

    8. Re:Ok Taco by ecchi_0 · · Score: 1

      First off, I've never actually played Metroid Prime (but I will once I get the money for it!), however I know that it is NOT truly an FPS. It is more of a first person adventure/exploration game than anything else. I HAVE played Jedi Knight II on the Gamecube, and I found it very difficult to play. I'm sure, though, that if DoomIII gets ported to the Gamecube they'll find some way to make it awesome :)

    9. Re:Ok Taco by damiam · · Score: 2, Insightful
      John Carmack has said that you can usually get twice the performance from a fixed-hardware platform (the Xbox, for example) as a PC. The Xbox has a P3/Celeron and a GeForce 3.5, which is quite decent to run a game like Doom3 at TV resolution with sufficient optimization.

      The PS2, OTOH, is about half as capable as the Xbox, and has a graphics system with almost nothing in common with the PC cards Doom3 is programmed for.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    10. Re:Ok Taco by netdudeuk · · Score: 1

      And let's not forget that it has the hard disc as well for all those maps and textures. Compare Dead or Alive 3 with a similar genre game on the PS2. There's a lot more scope on the Xbox.

    11. Re:Ok Taco by Afrosheen · · Score: 1

      LOL look at the crackhead moderation today!

      I get a -1 flamebait, down from my +2 normal postings, and the original flamebaiter claiming 'it will look like ass on ps2' gets a +5.

      Tell your dealer I said wassup.

    12. Re:Ok Taco by Anonymous Coward · · Score: 0

      yeah... I have to disagree with the "look like ass statement". I think games like Metal Gear Solid 2 look more than incredible. You cannot look at the rendering MGS2 and then make that comment.

  3. hmm by abhisarda · · Score: 5, Informative

    Where Is Doom III Going?
    07-APR-03
    An article in the current issue of Wired magazine confirms what a lot of gamers were suspecting already: Microsoft is actively courting id Software for the exclusive console rights to Doom III. According to the article--a feature on current developments in the jaw-dropping PC FPS--the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)
    The folks at id reportedly haven't made a decision on the matter yet--it seems a reasonable enough assumption (lead programmer John Carmack has made comments in the past that seem to show a preference for the Xbox), but we'll see how it turns out. The PC game will likely be playable at the Electronic Entertainment Expo next month in Los Angeles.

    The Wired article also had one more interesting bit on the PC version: in addition to the multiplayer expansion pack Carmack hinted at earlier, plans are also in the works for a new single-player expansion pack, due to be released some time after the final product hits stores. We'll have more details for you soon, so stay tuned.

    1. Re:hmm by los+furtive · · Score: 4, Informative

      An article in the current issue of Wired magazine confirms what a lot of gamers were suspecting already: Microsoft is actively courting id Software for the exclusive console rights to Doom III.

      That's what I figured. Thanks /. for getting peoples panties in a knot for nothing.

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    2. Re:hmm by Paladin128 · · Score: 4, Insightful

      Frankly, I don't know if either the PS2 or GC could handle Doom III. The PS2 doesn't have as much horsepower, and the GC's graphics core is rather fixed-function. Frankly, even on the XBox, the graphics will be diminished, as the XBox's GF3 core is a far cry from the GeForceFX and the Radeon 9700/9800 cores, which are more or less required to have decent performance with all the options on. Doom III has a ridiculous list of features, including stencil shadows, which generally triple the polycount of a given scene.

      I personally could care less if ANY of the consoles get Doom III. I'm a big console fan, but some genres (namely FPS's and RTS's) are just better with PC-style input devices. By the same token, I'd probably never buy Soul Calibur or DOA or Zelda for the PC, if they ever came out.

      --
      Lex orandi, lex credendi.
    3. Re:hmm by Anonymous Coward · · Score: 2, Interesting

      Metroid Prime proves that the Gamecube easily is up to par with the XBox, but frankly, I don't think that any of the consoles will be able to do an adequate job with a Doom 3 port.

      Give me the PC version... And the Linux port. ;)

    4. Re:hmm by Glyndwr · · Score: 4, Informative

      Go and read Carmack's .plan file, archived here; he's already said the Xbox can run Doom3 equivalently to a PC. Doom3 only has no support for high level shaders used in DX9 class hardware.

      --
      You win again, gravity!
    5. Re:hmm by Anonymous Coward · · Score: 0

      You mean "couldn't care less"

    6. Re:hmm by Anonymous Coward · · Score: 5, Informative

      Carmack has said a few things in regard to this:

      1. He can increase performance by 50% by optimizing for a fixed plattform (Xbox)
      2. Doom3 was designed with NV20 (GeForce 3) level features as the baseline--the NV20 rendering path has all the eye-candy of the ARB2 or NV30 rendering path (see this interview with JC over at Beyond3D).
      3. A NV20 (GeForce 3) will be able to run Doom3 at 30FPS with max detail at 1024x768. It's a single-player game as well, so 60FPS+ isn't that big of a concern. With R300/350/NV30/35, you'll be able to get much higher framerates and use of anisotropic filtering and antialiasing. BUT, the game will be playable on a GF3.
      4. The only thing that would have to be cut for an Xbox version would be some of the higher-res textures because of the Xbox's memory constraints--however, those textures would also be completely unnoticeable because of the much lower resolution on a TV compared to a PC (unless you're playing on an HDTV, of course).

      So yeah. Xbox IS a PC, and not an altogether bad one at that. Plus the NV2X core in the Xbox is faster than a GF3, or so most people believe (but not as fast as a GF4).

    7. Re:hmm by MWelchUK · · Score: 2, Interesting

      You only read the first article and no further huh?

      From the link in the article:

      The PC version of Doom III was running all over the QuakeCon floor on 2.3GHz Pentium 4 systems equipped with ATI's next-gen Radeon 9700 card. However, Carmack commented that the game was designed more for the GeForce2 generation of cards and will likely require a 1GHz machine at the very least.

      So the XBox's graphics engine will probably (unfortunately) be sufficient and the processor no doubt will be able to cope once the code has been stream-lined especially for the XBox architecture.

      However I will be more interested as to whether there will be a Linux port.

    8. Re:hmm by zealot · · Score: 1

      Actually, I believe Carmack has said that the true baseline for Doom 3 is the original GeForce, not the GeForce3. In other words, it should be playable on one if you turn down the resolution and a lot of the effects.

      --
      He said, "You'll be able to tell your grandchildren that you helped assemble the first NT supercomputer," and I cringed.
    9. Re:hmm by MrResistor · · Score: 1

      Frankly, even on the XBox, the graphics will be diminished, as the XBox's GF3 core is a far cry from the GeForceFX and the Radeon 9700/9800 cores, which are more or less required to have decent performance with all the options on.

      That's pretty much irrelevant. Sure, you need a pretty sweet video card to get 90fps at 1280x1024 on your PC, but that isn't an issue for the XBox since it's stuck at 700x525 at 30fps/interleved because that's all your TV can handle. I'm willing to bet that even my lowly GF2 GTS would be able to handle that.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    10. Re:hmm by Anonymous Coward · · Score: 0

      Metroid Prime is a great game but no demonstration of GameCube parity. It lacks many of the effects and other features long common on Xbox titles. It also in places clearly demonstrates the limitation of memory volume within the system.

      People are also forgetting here another major asset for the Xbox compared to other consoles: the hard drive. This vastly improves the systems ability to reproduce PC game behavior.

    11. Re:hmm by drew · · Score: 2, Interesting

      3. A NV20 (GeForce 3) will be able to run Doom3 at 30FPS with max detail at 1024x768. It's a single-player game as well, so 60FPS+ isn't that big of a concern.

      not to mention, if you're playing Doom3 on an XBox, you're probably only playing at around 500x350 resolution at 60Hz, seeing as that is your standard TV resolution. you get a HUGE performance increase in games like that by cutting the resolution in half...

      --
      If I don't put anything here, will anyone recognize me anymore?
    12. Re:hmm by Natalie's+Hot+Grits · · Score: 1

      I don't have the .plan, but if you can find the old old archives from the Q3 days, he said he will continue to release Linux ports of his games, just not as retail packages...

      So yes, the linux port will exist, and from what I remember, it will be released either simultaneously, or shortly after Doom III hits store shelves.

      --
      Two infinite things: your stupidity and mine. But I'm not sure about the latter. If my sig offends you, I'm sorry.
    13. Re:hmm by inkswamp · · Score: 1, Informative

      exclusive console rights

      Oh, I see. That makes me feel sooooo much better. That makes me feel like I can trust Microsoft to the ends of the earth.

      Let's learn from history, shall we?

      Lesson 1: exclusive console rights to Halo.

      Playing Halo on your PC yet? Even though Bungiesoft said it would be available for PC and Mac? I'd give id more credit than that, but they are dealing with Microsoft and who knows what sort of arm-twisting may be going on behind the scenes. We'll see.

      --
      --Rick "If it isn't broken, take it apart and find out why."
    14. Re:hmm by Babbster · · Score: 1

      Why are we going over and over the graphics capabilities of each platform relative to each other in this discussion? I hear all the time from "gamers" that graphics aren't as important as gameplay and supposedly Doom III is bringing gameplay back to its single-player first-person shooting. If that's true, then isn't it irrelevant whether or not the Xbox can push as many polygons as a PC with a Radeon 9700?

    15. Re:hmm by Erik+Hollensbe · · Score: 1

      You must remember though, that the aim is for the most complex scene to run at 30 fps (or higher). When setting up games, I always try to achieve this, means I'll get no slow down while I'm playing.

    16. Re:hmm by zerocool^ · · Score: 1

      but some genres (namely FPS's and RTS's) are just better with PC-style input devices.

      I would agree, but the I played Splinter Cell the other day. I can't see how it could possibly be harder to play on the PC than it already is. Haven't played the console version. I have one of those PSX - USB boxes, so I'll see if that helps.

      I will agree that I'd never, ever consider playing street fighter with a mouse and keyboard.

      --
      sig?
    17. Re:hmm by Anonymous Coward · · Score: 0

      Who cares how much umpf a console has, it's on a friggin TV at 640 x 480 or some other ridiculously low resolution. That's fucking retarded.

    18. Re:hmm by mobets · · Score: 1

      Here's my take on it. Bad game play can kill a game. If the game play is good, I will tolerate bad graphics. A game with good game play gets bonus points for having outstanding graphics. Graphics are always in the equasion they just arn't nearly as important as game play.

      --

      It was me, I did it, I moved your cheese
    19. Re:hmm by MrResistor · · Score: 1

      You must remember though, that the aim is for the most complex scene to run at 30 fps (or higher). When setting up games, I always try to achieve this, means I'll get no slow down while I'm playing.

      Again, that's not hard to do on a console, and, in fact, you have no choice in the matter. Your output will always be 700x525i@30fps and the hardware to crank that out will always be the same. That makes life a lot easier for the developer.

      On a PC, it's more difficult. You could be running at 640x480 or 1920x1080, 5fps or 250fps, 2.0GHz P-4 or 3.0GHz Opteron, GF2 MX or Radeon 9800. That makes things a lot more complicated for the developer.

      What kind of textures can you use? How big can your textures be? what lighting effects can you use? The answers to these questions are clear cut for a console, and very complicated for a PC.

      30fps is an admirable goal on a PC, but isn't always necessary. I doubt I was getting more than 10fps in some parts of Morrowind, but it was still just as playable as Cube was at 300fps (more playable, actually, Cube badly needs better artwork). It was certainly more playable than UT2003 at 30-60fps.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
  4. Well... by ealar+dlanvuli · · Score: 1, Insightful

    Considering how much manpower has already been "wasted" getting the game tested on various systems, it would rather shock me if they threw it all away and optimized for the X-Box only.

    Just my 2cp

    --
    I live in a giant bucket.
    1. Re:Well... by cHiphead · · Score: 1

      what would YOU do for a billion dollars?

      --

      This is my sig. There are many like it, but this one is mine.
    2. Re:Well... by bman08 · · Score: 1

      It's also possible that Carmack and the rest of the ID people make plenty of money doing things the way they do now. It's not like ID is gonna go broke releasing Doom III on all platforms and consoles.

    3. Re:Well... by anon*127.0.0.1 · · Score: 1

      The games not even in beta for the PC yet. And Id isn't exactly a large company. I doubt they've spent any time testing D3 for other systems.

      --
      I am NOT a man!
      I am a free number!
    4. Re:Well... by drzhivago · · Score: 4, Interesting

      But this rumor isn't that they are buying id Software, it is that Microsoft wants Doom 3 exclusive to the Xbox. It would be no small coup if it happens, either.

      This happens ALL the time in the console world. Sony is particularly fond of this tactic, paying off companies like Square and Eidos (Tomb Raider) so that these companies' games will be released first for the Playstation/PS2 and 6-months later if at all for competitors' systems.

      In fact, I'm pretty sure that Microsoft has already engaged in this practice with Konami for Metal Gear Solid 2:Substance. Just now is the game being released for Playstation 2, yet it has been available for the Xbox for a long time.

    5. Re:Well... by jerkychew · · Score: 1

      "Remember Bungie, once pretty much the only significant Mac-only gaming company?"

      Um, not really. I remember that Bungie was one of the few companies to release quality Mac games at the same time as their PC versions, but I wouldn't call the company Mac-Only.
    6. Re:Well... by spike+hay · · Score: 1

      I can't see this happening with Doom 3, however. While an xbox, as consoles go, is very powerful, Doom 3 would have to be extensively modified and dumbed down graphicswise to run on an xbox. I can't see why ID would take a game with graphics like Doom 3, which already has an alpha that runs great, bastardize the graphics, screw their millions of loyal followers in the PC world that they have built up since Wolfenstein, and release it exclusively on a console.

      Id knows better than this. This article had no real backing. It's just hearsay. Doom 3 will be a gigantic hit. Id will release it for the PC. They'd have to be fucking stupid not to.

      --
      If you don't understand any of my sayings, come to me in private and I shall take you in my German mouth.
    7. Re:Well... by Anonymous Coward · · Score: 0

      >In fact, I'm pretty sure that Microsoft has already engaged in this
      practice with Konami for Metal Gear Solid 2:Substance. Just now is the
      game being released for Playstation 2, yet it has been available for
      the Xbox for a long time.
      >
      And nobody really cared because Metal Gear Solid 2 was already out for the PS2. Only lamers like you thought that Metal Gear Solid 2:Substance was a big deal.

    8. Re:Well... by Anonymous Coward · · Score: 0

      Click on this guys sig link for a good laugh. Or here, I'll just post the URL... http://www.deoxy.org/wc/warcrim2.htm Some people have way too much time on their hands. LOL!

    9. Re:Well... by hkmwbz · · Score: 1

      Is't Carmack and everyone else in id filthy rich? Why would they need even more money? Carmack has more luxury cars than he has shoes!

      --
      Clever signature text goes here.
    10. Re:Well... by 0x0d0a · · Score: 1

      They released Marathon 2 (later, when they decided to port some titles), but they were Mac-only for a long time.

      Myth was the beginning of their cross-platform titles.

    11. Re:Well... by Rubyflame · · Score: 1

      He did say once. Gnop, Operation Desert Storm, Minotaur, Pathways into Darkness, and Marathon were all Mac-only. That's their first five games! Marathon 2 was their first cross-platform game, and it wasn't released for Windows until long after the Mac version.

      --

      All it takes is nukes and nerves.
    12. Re:Well... by TC+(WC) · · Score: 4, Insightful

      If you actually read things, you'd realize that people are talking about the exclusive console version of the game. It's getting released on the PC no matter what. id isn't stupid.

    13. Re:Well... by Anonymous Coward · · Score: 0

      what would YOU do for a billion dollars?

      Stand on one leg, and count to 10.

      Can I have my money now?

    14. Re:Well... by Frogbert · · Score: 0

      I agree, current computer hardware is taxed to run Doom 3 and when its released the general gamer population will be upgrading their computers to play it. I honestly believe that Id software is the main drive behind graphics hardware advancement. Doom made people upgrade their Wolfinstien grade computeres, Quake made people upgrade their Doom grade computers, Quake 2 made people upgrade their Quake grade computers, People ignored Dakitana because it was crap, then Quake 3 made people upgrade their Computers once again. I believe Doom 3's release will be followed by a huge leap in graphics hardware sales. However you cannot upgrade your Xbox and there is no way that an Xbox is running Doom 3 on its current hardware, who wants an inferior version of a game?

    15. Re:Well... by Carnivorous+Carrot · · Score: 1

      Good, because I got Max Payne for PS2 and playing it with those controllers was like trying to build a ship in a bottle. Give me my own Thresh variant on the keyboard and a mouse anyday. E, S, F, and space, one direction for each finger so you don't waste time moving fingers from key to key to change direction.

      Worse, "bullet time" was almost unworkable too, not to mention the lack of a save ability so I had to re-do and re-do and re-do big chunks of the game just to get past a hard part.

      --
      "Has [being a kidnapped teenage girl, raped repeatedly for months] changed you?" - Katie Couric to Elizabeth Smart
    16. Re:Well... by Carnivorous+Carrot · · Score: 1

      Sorry, was a Mac-o-phile back then. Marathon sucked. It was so slow paced, and there wasn't enough ammo, even if you were careful. Guns take more shots to kill the enemy than a bone the enemy throws at you. Sheesh.

      --
      "Has [being a kidnapped teenage girl, raped repeatedly for months] changed you?" - Katie Couric to Elizabeth Smart
    17. Re:Well... by Rubyflame · · Score: 1

      None of the monsters in Marathon threw bones. You're thinking of Pathways into Darkness (which was really slow, yes).

      --

      All it takes is nukes and nerves.
    18. Re:Well... by Anonymous Coward · · Score: 0

      actually, it's "US innocent *arabs and muslims* evil." Too bad we can't get our collective shit together and kill them all before they kill us.

    19. Re:Well... by Anonymous Coward · · Score: 0

      Sorry, do you read carmaks plan?

  5. Does this seem weird? by villain170 · · Score: 0, Redundant
    the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned.

    Does this rub anyone the wrong way? It seems like they're trying to buy people out in exchange for control of the market.

    --

    I am over here... now I am back over here!
    1. Re:Does this seem weird? by djwavelength · · Score: 1

      its nothing that hasnt been done by every other major corporation since the dawn of marketing.

      look at the exclusive movie toy deals at fast food places, or the sports star who only wears one brand of tennis shoes...

    2. Re:Does this seem weird? by Techiegeeks · · Score: 2, Interesting

      Sony did that with GTA3. Bought the exclusive console rights. No one seems to have a problem with that.

    3. Re:Does this seem weird? by villain170 · · Score: 3, Interesting

      If you own an Xbox, you do. :)

      It just seems like saying that companies have done it in the past isn't a good argument of why it should be allowed. Just because something is the way it is doesn't make it right or proper even if it is good business practice.

      I guess we should just let Microsoft be and buy up all the companies and rights that they want to.

      --

      I am over here... now I am back over here!
    4. Re:Does this seem weird? by anon*127.0.0.1 · · Score: 1

      Er, yeah. That's called "business". Happens all the time.

      --
      I am NOT a man!
      I am a free number!
  6. Read the article by Anonymous Coward · · Score: 4, Informative

    It's coming to PC no matter what, this is just for exclusivity on consoles. Perhaps you should have read the article...

    1. Re:Read the article by MisterFancypants · · Score: 1
      Not only is this for consoles only, but from everything I've heard, Carmack has always said that the XBOX would likely be the only console that had Doom III anyway, since the others just didn't have the graphic oomph to do it.

      All in all this sounds great -- Microsoft pays id a truckload of money to maintain a console exclusive that would have been exclusive anyway, just due to technical hurdles instead of a contract.

    2. Re:Read the article by Spellbinder · · Score: 1

      i don't see how this should work...
      in an older of their article they say Doom III will require a 1 GHz cpu at least
      and what i have seen form the beta i cant imagine it with decent speed on a Xbox.....

      --


      stop supporting microsoft with pirating their software!!!!!
  7. RTFA -- Console exclusive only by SeanTobin · · Score: 2, Redundant

    These are in regards to console rights only. Doom 3 will of course be released on the pc. You will be able to play it with your mouse. Sheesh.

    --
    Karma: SELECT `karma` FROM `users` WHERE `userid`=138474;
    1. Re:RTFA -- Console exclusive only by SecretMethod70 · · Score: 3, Insightful

      I feel terrible having to say this, as I have long given the slashdot editors the benefit of the doubt, but CmdrTaco's comment here about using the mouse just goes to prove that they don't even read the articles that they're posting. It was said numerous times, as the poster above pointed out, that it would still be out for PC, and if the article was read before being posted on slashdot, CmdrTaco's comment would not be as it is now. I've lost a lot of confidence in this site today. That said, it'd be terrible if Doom III came out for XBox only as far as console is concerned. Still, how many people actually play FPS games on console compared to PC? I don't think it would be a drastic thing.

    2. Re:RTFA -- Console exclusive only by Anonymous Coward · · Score: 0

      Ah.. *sigh*

      Time to add one of those little "Update: We just RTFA and noticed this doesn't have anything to do with computers, but only which consoles the game will be released for." :-P

    3. Re:RTFA -- Console exclusive only by EpsCylonB · · Score: 5, Funny

      Reading the articles is cheating.

      It's easy to get loads of karma by reading the articles and then making well thought out comments about them.

      Be a man and do it the hard way.

    4. Re:RTFA -- Console exclusive only by wheany · · Score: 2, Insightful

      CmdrTaco's comment here about using the mouse just goes to prove that they don't even read the articles that they're posting.

      This is CmdrTaco we are talking about. He is the king of dupes, he doesn't even read his own site.

    5. Re:RTFA -- Console exclusive only by scot4875 · · Score: 1

      Still, how many people actually play FPS games on console compared to PC? I don't think it would be a drastic thing.

      AFAIK, Halo is still the best-selling XBox title. So obviously there's some less-than-fleeting demand for console FPS games.

      --Jeremy

      --
      Jesus was a liberal
    6. Re:RTFA -- Console exclusive only by 1g$man · · Score: 1

      And Splinter Cell sold it's own fair share of units.

    7. Re:RTFA -- Console exclusive only by Anonymous Coward · · Score: 0

      'Splinter Cell' is third person, spanky.

    8. Re:RTFA -- Console exclusive only by Anonymous Coward · · Score: 0

      I'm a hermaphodite, you insensitive monosexual clod!

  8. Troll bait by Anonymous Coward · · Score: 0

    ..."for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)"

    weak.

  9. Arrgh by luna1ix · · Score: 2, Insightful

    the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.) Please! At least the Submitters should read their stories!

    --
    Really, I'm not out to destroy Microsoft. That will just be a completely unintentional side effect. -- Linus Torvalds
  10. Idiots by Anonymous Coward · · Score: 0

    It says right in the first part that they're talking about console exclusiveness! My god, I expect the readers not to look at the articles, but the editors should at least glance at them before shooting off their mouths.

  11. I don't think so by Morgahastu · · Score: 1, Insightful

    ID makes most (see: insane ammounts) of their money from licensing their engine for other games. There is no way in hell they are going to make it an xbox only engine. And even if they released the engine on other platforms they need Doom 3 as the benchmark for what it can do.

    Doom 3 _will_ come out for the PC.

    1. Re:I don't think so by Anonymous Coward · · Score: 0

      Since it says that in the article, I'd guess you might be right. Oh wait, you didn't read the article, did you? It was TWO FUCKING PARAGRAPHS!

      Retard.

    2. Re:I don't think so by Anonymous Coward · · Score: 0

      "There is no way in hell they are going to make it an xbox only engine."

      The Xbox exclusivity is with regards to Doom3 the game, not the engine. Microsoft sees the Xbox as in dire need of Xbox exclusives to push hardware sales figures. I wouldn't blame them. The PS2 has by far many more appealing games.

    3. Re:I don't think so by EvilAlien · · Score: 1

      Aside from yet another redudant RTFA comment (bad Taco, no biscuit)... releasing the game for the XBox and no other console does not equal making the engine and/or ports of the engine so that it could be used on other platforms for other titles. They just simply aren't the same thing, and there is no way Microsoft would be able to get ID to sign something that restricts the use of their engine, including all future license agreements, to a particular platform.

      --
      perl -e 'print $i=pack(c5, (41*2), sqrt(7056), (unpack(c,H)-2), oct(115), 10)'
    4. Re:I don't think so by Screaming+Lunatic · · Score: 2, Informative
      1) No Mouse

      2) No Keyboard

      FPS suck on consoles because of this. But it can be done. Halo, Goldeneye, and Metroid Prime are good examples. Although you can successfully argue that MP is not an FPS.

      There isn't supposed to be a huge multiplayer element to Doom3. So computer gamers blowing away Live! users won't be a concern.

      3) Slow GFX Chip

      4) Slow CPU

      I'm not sure what's sitting in your boxen, but I have an Athlon 1333 and an NV22 (GeForce3 Ti 500). But a game on the XBox should be able to outperform my machine. Mostly because it is easier to optimize for a fixed platform. My machine should be able to play Doom3 at "full impact". Here are a few statements by Carmack himself to that effect.

      http://slashdot.org/comments.pl?sid=33453&cid=3619 372

      http://slashdot.org/comments.pl?sid=38207&cid=4091 191

      Personally, I'll probably get a GeForceFX when Doom3 comes out. Unless ATI drastically improves their Linux drivers.

      5) No Hires GFX

      I'm assuming you mean High Resolution. Console gamers are weird like that. They call Halo beautiful. I find it butt-ugly because of the crap-assed resolution.

    5. Re:I don't think so by Anonymous Coward · · Score: 0

      It just depends on if MS is willing to give ID enough to make up for it.

    6. Re:I don't think so by BuckaBooBob · · Score: 2, Informative

      I doubt MS would attempt to lock the engine down to Xbox. The Offsetting cost would too large to make it worth ID's time. But I could see it happening though.. MS still needs to get a better market share to compete with the other consoles.. but once they are really in the ring and on par with the other consoles (as far as unit sales go) I could see them really toss down the gauntlet when it comes to licencing to obtain a monopoly on the market. I don't think the Xbox is anywhere near mature(significant enough of a market share) to make licencing for a game engine Xbox concole exclusive. But I think one of the big purposes of the Xbox was to maintain thier Monopoly on OS's... look at the power of todays consoles... They can easily be Usable computers.. if MS totally let the console market run away and not get into it they would have a serious pontial problem.. as they would have a bunch of platforms which people could compute on that they don't have a foot hold in.. The Xbox gives them 2 advantages as i see it. Firstly Its establishes a foothold in the console market which is another market they can exploit. Secondly it gives them added security of the PC as well as games will still be released on the PC which is thier cash cow since porting from Xbox to the PC is pretty much a no-brainer with virtually minimal cost to the software company. Which will slow down/eliminate the vast ammount of games geting released for consoles only. But in general exclusive licencing is not healthly for a market when done in excess. But when you get down to it... Truely unique games are pretty much unheard of these days.. What makes games these days are pretty graphics, game play and genre.. for the largest pay its game play (Playability.. how fun it is/control setup/game detail ect..) which is the largest factor if a game is successful or not. The only real thing about Doom III is that the title has a history of ground breaking quality of innovation in the FPS genre of games. Any game built on that engine should be able to obtain equivilant sales figures.. Which that is the only thing that MS or 99.9999% of the software development industry really cares about.

      --
      Who needs WiFi when we can have Packet Over Sheep! http://datacomm.org/PoS-InternetDraft.txt
  12. Article heading inaccurate by Jsprat23 · · Score: 0, Redundant

    While the article is speculative, it does say exclusive CONSOLE rights not simply exclusive rights.

  13. Not Xbox exclusive! by Galvatron · · Score: 4, Informative
    All Microsoft is negotiating for are the exclusive console rights. Dooom 3 will still be on PC, it's just that the Xbox may be the only console it's released for. In fact, the article specifically mentions that 2 expansion packs are planned for the PC version.

    This makes a lot of sense, as the Xbox is the most like a PC of the 3 consoles. It won't take as much work for id to port, and if Microsoft is willing to pay them a bunch of money on top of that, all the better.

    --
    "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    1. Re:Not Xbox exclusive! by Erik+Hollensbe · · Score: 1

      Not to mention of the 3 systems currently in favor, the X-Box simply has the best graphics processor. I really think it'd be pretty hard to argue that, even though I really have no desire to purchase one, myself.

    2. Re:Not Xbox exclusive! by Anonymous Coward · · Score: 0

      yes but in practical real world terms the gamecube isn't that far behind it, whereas the ps2 is notably lacking...

    3. Re:Not Xbox exclusive! by Anonymous Coward · · Score: 0

      Isn't that what was originally said about Halo? Fuck, HALO was supposed to be out on the Mac! They even demoed it at MacWorld. Look where it is now. SOWNED!

    4. Re:Not Xbox exclusive! by Erik+Hollensbe · · Score: 1

      I have a PS2, simply because I know what kinds of games that I will get. Anything people want to put out on it, pretty much.

      I have found the games I enjoy most often exist on the Playstation line. Microsoft and Nintendo are very stringent on what comes out on their systems.... Nintendo, in particular, has a lot of good games, but most of them come from Nintendo themselves. The sad thing is that so much branding goes on in those games, for me, it makes it hard to play. I've heard Kingdom Hearts is a great game, but I really don't care too much for disney, for the same reasons I don't care much for nintendo.

      With the PS2, I can't confirm this, but it seems that anyone who has the cash to buy the SDK and associated hardware is able to make a game for it. I like that. It gives me more choice.

  14. Very misleading writeup. by poulbailey · · Score: 2, Insightful

    They want XBox to be the only console that gets DoomIII. It would still be available for the PC. It plainly says so in the article.

  15. Arg. by taraturg · · Score: 1

    Please see this HomeLanFed article: http://www.homelanfed.com/index.php?id=13306 "Microsoft is offering lots of money to id to make an exclusive Doom III Xbox port (id hasn't decided yet if they will do so)" X-Box exclusive port. From the PC. The articles say nothing about the game being exclusively on the X-Box. The articles only mention id may only port to the X-Box, rather than multiple consoles. Just think that should be clarified. That's how I read it anyway. I could be wrong.

  16. It won't even run on it by brad_brown · · Score: 1

    Doom 3 probably will barely run on my P4 2.4 GHz. I really doubt it will run at all on the Xbox, being its only 733 MHz, with an older (now) video card. Someone's logic is failing here!

    1. Re:It won't even run on it by PowerMacG4 · · Score: 0

      Well, the X-Box can run at a very low resolution and with lower resolution textures, so you probably wouldn't notice any slowness.

    2. Re:It won't even run on it by Erwos · · Score: 5, Insightful

      Considering that John Carmack wrote a ways back that the XBox probably _did_ have the hardware to handle Doom3, albeit cut down a touch, I don't really see your theory having much support in reality.

      Remember, the console only has to run it at 640x480, no AA, and on only one set of hardware. Hand-tweaked assembly isn't going to happen for each computer platform, but I certainly could see it for a single console. How the leaked Doom3 alpha runs on your P4 2.4ghz is not really a good measure of how the final version might run on an XBox (or PC, for that matter).

      -Erwos

      --
      Plausible conjecture should not be misrepresented as proof positive.
    3. Re:It won't even run on it by I+Am+The+Owl · · Score: 1
      Someone's logic is failing here!

      Yes, and it would be yours.

      --

      --sdem
    4. Re:It won't even run on it by The+Evil+Couch · · Score: 1

      well, considering that you don't have Doom3, I don't see how you could make any assumptions about the game.

      Don't confuse an alpha, leaked over a year before the intended release date, with the actual fully polished and fully tweaked game.

    5. Re:It won't even run on it by AvantLegion · · Score: 0
      Remember, the console only has to run it at 640x480, no AA, and on only one set of hardware


      No AA? Where on earth did you come up with that? (the other two statements are on the money)


      The PLAYSTATION2 has no FSAA support. The Xbox sure as hell does.

    6. Re:It won't even run on it by Anonymous Coward · · Score: 1


      He didn't say it had no AA.

      He said it doesn't have to run with AA.

      This is correct. AA is optional on the Xbox.

    7. Re:It won't even run on it by The+Baron+(nV+News) · · Score: 1

      Considering the Xbox is just a higher-clocked GeForce 3 and a Pentium 3 733... it'll run Doom3 fine. And the alpha... Christ, it was version ZERO POINT ZERO TWO. The next person to say, "Well the alpha ran _______________ on my computer" gets slapped.

      --

      ---
      nV News

    8. Re:It won't even run on it by mabinogi · · Score: 1

      The PLAYSTATION2 has no FSAA support. The Xbox sure as hell does

      That's right...and you know what?...the XBox FSAA does so little as to be pointless anyway.

      Either that or I've not seen a game yet that actually uses it.

      PAL and NTSC resolution are too low for it to make enough of a difference, especially on a 68cm or bigger TV.

      --
      Advanced users are users too!
    9. Re:It won't even run on it by Anonymous Coward · · Score: 0

      What frigging kind of computer do you have? It runs GREAT on my Athlon XP 1600+ with a GF4MX440. This is the alpha. Now, once the game actually gets (read) OPTIMIZED! (/read) it will run fine on the xbox's 640x480 NTSC.

  17. Hell just might g cold by bsdadmin99 · · Score: 1

    It all depends on how much money Microsoft have and how much ID are willing to screw their loyal gamers. If they can lower their prices to pc equivalent and include an XBOX, I just might be in :)

  18. Could other consoles handle it? by PinkoHeretic · · Score: 2, Insightful

    I wouldn't believe for a minute that the PS2 could handle graphics anything like what Doom III is supposed to have. That even the XBox can handle it without significantly reducing the detail would supprise me. So MS is trying to keep Nintendo from producing a crippled port of their own. We care again...why?

    1. Re:Could other consoles handle it? by emotionus · · Score: 1

      I belive in one of carmacks .plan updates he said he had Doom III running on an xbox.

    2. Re:Could other consoles handle it? by emotionus · · Score: 2, Insightful

      Sorry, it seems to be he (Carmack) said it at Quakecon. "Carmack confirmed DOOM III is on its way to Xbox. The development of the Xbox version won't start untill the PC version is out and he also said that DOOM III for the Xbox will feature sound hardware acceleration, which the PC version lacks." http://www.teamxbox.com/news.php?id=3572

  19. I don't think so by MoZ-RedShirt · · Score: 2, Informative

    1) No Mouse
    2) No Keyboard
    3) Slow GFX Chip
    4) Slow CPU
    5) No Hires GFX

    If it comes out for xbox it will have nothing to do with the alpha version we have seen ... errr .. heared of.

    RedShirt

    --
    Microsft spel chekar vor sail, worgs grate !!!
  20. Console by rf0 · · Score: 1

    This is an exclusive for *console* only. However even if was just for X-BOX you don't think MS would stop it being released on PC? Theoretically porting from X-BOX should be relatively easily taking the use of DirectX etc.

    However the PC is the real home of Doom. You need a mouse and keyboard for full control. Also with the easy online access is really needed for he online multiplayer expirence

    Rus

    1. Re:Console by GraZZ · · Score: 1

      Except for the fact that Doom III's graphics subsystem is entirely written in OpenGL at the moment. You'd think that it would take a while to port this system over to DirectX, as well as optimize it to the point that Xbox owners would be pleased with the performance (remember their NVidia chip is a little bit worse than a Geforce 4).

      I'd be interested in finding out whether Microsoft is offering some sort of OpenGL driver for the Xbox as part of the deal...

    2. Re:Console by SynKKnyS · · Score: 1

      No, Carmack would just have to write a new code path that utilizes DirectX 8 which is very similar to OpenGL in coding style. Either that or he will use direct access means of controlling the GPU.

    3. Re:Console by Anonymous Coward · · Score: 0

      Hey pal? Ever programmed before? It's not exactly a walk in the park to convert opengl to directx. There is no Coding style that is the same, it's a different translation for the same (gfx card) language! And, if he uses direct acess to the card, he can have fun writing his own drivers for all the pc version stuff.

    4. Re:Console by SynKKnyS · · Score: 1

      Hey pal? Nice troll. Yes, I do code in OpenGL and DirectX. And, yes they are a walk in the park to port from one to another with an exception to DirectX 9's new HLSL (and a bunch of other small features, but GL-->DX is easy). If he were to access the GPU in the XBox directly, he wouldn't even NEED drivers. Maybe, he will only need a few functions to upload textures, shaders, and vertex information. The PC version USES OpenGL, and he would not need to write new drivers for it since it is already developed.

      Trolls should be written to be partially believable.

  21. Xbox console exclusive != Xbox only by CaseyB · · Score: 4, Informative
    "Console Exclusive" is the term used in the industry for excluding other consoles from a game. It doesn't include the PC. GTA3 is "console exclusive" on the PS2, and but there is a PC version.

    It may well be the technology that dictates where DOOM3 can play, as it's going to be very dependent on hardware pixel and vertex shaders. It could likely only make it to Gamecube and Xbox anyway, unless they cripple the engine just to get it running on PS2.

    1. Re:Xbox console exclusive != Xbox only by Sudilos · · Score: 1

      GTA3 may have been a console exclusive but it still took 6 months to actually be released on PC after it was released on PS2

    2. Re:Xbox console exclusive != Xbox only by zerocool^ · · Score: 1

      and but there is a PC version.

      Conjunction junction, what's your function...?

      unless they cripple the engine just to get it running on PS2.


      As pointed out above: XBox = Direct3D, PS2 = GL. How... cripple? Wha? Xbox has better hardware.

      But, of course, they've been working on this freaking game so long, they should have ported it to commodore 64 by now.

      ~wx

      --
      sig?
    3. Re:Xbox console exclusive != Xbox only by CaseyB · · Score: 1
      XBox = Direct3D, PS2 = GL. How... cripple?

      Tell me, how comprehensive is the PS2 OpenGL implentation's support for ARB_vertex_program and ARB_fragment_program? Because without those, or their equivalents in DX, the DOOM3 engine is crippled.

  22. No way.. by ewhenn · · Score: 1

    Cant be true, two reasons.

    Doom stated on the PC, it is only logical, taht with such a huge fan base using the PC platform to release it for the PC first. Woul not make good business sense not to.

    Second why would they go through all the R&D of making a PC Alpha (I have seen it) and then scrap it?

    1. Re:No way.. by anon*127.0.0.1 · · Score: 1

      Sure it can. It all depends on how much money Microsoft is willing to throw at iD. If we're talking billions, then it suddenly makes very good business sense to scrap all that R&D and make Doom 3 an XBox only game.

      I don't think it's going to happen, but what if MS goes to Id and says "How much money do you want to make D3 an Xbox exculsive", and Id quotes them an outrageous figure, and MS writes out the check?

      --
      I am NOT a man!
      I am a free number!
    2. Re:No way.. by Giltron · · Score: 1

      First of all the article says its a rumour (and also states it will make it to PC anyways). Second: MS has interests in the PC market...if people need to upgrade or buy a new PC then they may just purchase a copy of XP too. Also to note: Doom 3 technology has already be leased to make develop other games: http://www.shacknews.com/onearticle.x/25891/

    3. Re:No way.. by anon*127.0.0.1 · · Score: 1

      Theoretically, Id could release D3 as an XBox exclusive and still license the engine for PC games.

      --
      I am NOT a man!
      I am a free number!
    4. Re:No way.. by Giltron · · Score: 1

      Theoretically, Id could release D3 as an XBox exclusive and still license the engine for PC games.
      That was not even a point against...it was only a side note.

    5. Re:No way.. by standsolid · · Score: 1

      are you serious?

      look at rockstar games. remember grand theft auto (or gta2?). where were those released first. THier fanbase weren't in the HORRIBLE PSX ports, they were the PC Gamers playing GTA2 at lan parties. What platform did GTA3 come out on first? oh... PS2? Then they pulled together a poor escuse for a PC version that leaked like hell and barely ran on the hardware it was designed for (GF3 IIRC). And beseids, the R&D in making a PC port first wouldn't be that much different from a XBox port, eh?

      --
      WTPOUAWYHTTOTWPA
      What's the point of using acronyms when you have to type out the whole phrase anyways?
  23. [OT] why is kdemultimedia so shit? by Anonymous Coward · · Score: 0

    There is kplayer, an emerging KDE frontend to mplayer, which actually plays formats that people use, but that' snot included in kdemultimedia. Meanwhile, there are about 85 different mediaplayers in the kdemultimedia package, none of which play anything except MP3, and even then you'll be thanking the bit-gods if you've reached the end of an album without a crash.

  24. Submitters, please read the article by azzy · · Score: 1

    Article: It'll still come out on the PC, of course.
    Submitter: I'd be sad if Doom 3 required me to use the X-Box's controller.

    Me: Read the article!! It will still come out on the PC, so you won't need to use the xbox controller... sheesh...

    1. Re:Submitters, please read the article by gmhowell · · Score: 1

      Actually, it was CmdrTaco who added the dipshit comment about the XBox controller. Submitter words are italics, dipshit editors are straight text.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  25. Privilege by Anonymous Coward · · Score: 0

    It would be a privilige for ID to be granted the opportunity to release this game solely for the X-Box.

    No doubt, the slashdot herd cannot appreciate that consoles are the only true gaming platform.

    I cannot bring myself to imagine the tormet that the poor, deluded members of the slashdot status-quo must feel with every successful venture that a true American company like Microsoft carries out. It concerns me how such a mass of people can delude themselves into these diabolical liberal ideals; that Linux is a viable platform for gaming, that Microsoft is doomed to failure.

    It is a miracle that the PC is considered a worthwhile platform at all. Microsoft has repeatedly proved, with subsequant, painstakingly revised releases of their operating system, that the PC is an unsuitable, unreliable peice of equipment to perform any reasonable computing task.

    J.M. Tennant

  26. Did you fuckheads try reading the article? by abelsson · · Score: 5, Informative

    It talks about *console* version only being for the xbox and even says: "It'd still come out on the PC, of course."

    Hey, I got a novel idea: How about if the editors acctually read the linked article before they post stories?

    1. Re:Did you fuckheads try reading the article? by BenjyD · · Score: 1

      I guess his only excuse is that it's not the easiest site to read - dark grey on black, plus a truncated message in pop-up saying "we haven't tested our site on your browser. Javascript W...".

      What is it with web designers these days? Light background, dark text is pretty much universal and easy to read (like, say, in these strange items called books ).

    2. Re:Did you fuckheads try reading the article? by dpdawson · · Score: 0, Flamebait
      First you want him to check whether the story is a duplicate.

      Then you want him to check whether the story has any gramatical mistakes.

      Now you want him to read the article before he posts the story.

      When will your outragious and senseless demands stop!?!

      At this rate, CmdrTaco won't even have any time to count all the money they are paying him to do his extremely difficult job.

    3. Re:Did you fuckheads try reading the article? by Erik+Hollensbe · · Score: 1

      It might be your fonts. Font clarity is a lot more important when the background is darker than the text.

      I'm not disagreeing with you, but I actually prefer the opposite (for a couple of reasons, mainly multiple colors for say, a code editor or terminal) and I find that clear fonts really make the difference.

    4. Re:Did you fuckheads try reading the article? by Anonymous Coward · · Score: 0
      Flamebait or truth?

      You be the judge.

  27. Hey there Taco. by Anonymous Coward · · Score: 0

    Go back to posting dupes five times in the same day. At least you'd be good at that.

  28. Still MS-Exclusive by frdmfghtr · · Score: 1

    Microsoft is actively courting id Software for the exclusive console rights to Doom III. According to the article--a feature on current developments in the jaw-dropping PC FPS--the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)

    And just where does the OS on most PCs come from?

    Yes, the article is short on facts and long on speculation...still, perhaps a more appropriate title would have been "Could Doom III be Microsoft Exclusive?"

    Let's pretend for a moment that this really is going on behind the scenes. Does it make sense for id to create software for one console, when there are several choices out there? Microsoft would have to pony up a lot of cash to make up for lost revenue from other consoles, which we are all well aware that they can certainly do.

    In a sense, Microsoft would be buying up a monopoly on Doom III. What did Microsoft get a vicious finger-waving from the DoJ for again? Oh yeah, abuse of monopoly power. If this is all going down as told, it appears that Microsoft DID in fact learn a good lesson from the anti-trust trials...the DoJ's bark is worse than its bite.

    --
    Government's idea of a balanced budget: take money from the right pocket to balance...oh who am I kidding?
    1. Re:Still MS-Exclusive by Erwos · · Score: 1

      "In a sense, Microsoft would be buying up a monopoly on Doom III."

      And in a legal sense, this is not a monopoly. If Doom3 was the only game out there, you'd have an argument, but it's not. If MS had bought out all games' licenses, it would be a monopoly. They have not.

      -Erwos

      --
      Plausible conjecture should not be misrepresented as proof positive.
    2. Re:Still MS-Exclusive by OldMiner · · Score: 5, Interesting
      Does it make sense for id to create software for one console, when there are several choices out there? Microsoft would have to pony up a lot of cash to make up for lost revenue from other consoles, which we are all well aware that they can certainly do.

      Having not pried into the numbers of this field which are what ultimately determine whether any of your or my points are valid, allow me to offer a converse assertion.

      Porting costs can be very high. Each additional platform Doom3 goes on will require (1) rewriting potentially large chunks of graphics code, if not other things if it turns out some things have to be squeezed a little extra to fit inside the console; (2) perhaps more expensive, extensive play testing to confirm the new hardware doesn't cause strange new problems; (3) creating a production line for creating media and packaging; (4) negotiating with stores shelf-space for an additional title; (5) providing tech support for yet another platform.

      You seem to assert that for every additional platform the game is available for will mean more incoming revenue. Whether you meant this or not, it is not the case. Many people have multiple platforms -- XBox and a PC, PS2 and a GameCube, etc. Once more, some people may buy a new console simply for the newst, hot game out. And Doom3 will be coming out with a rather large amount of fan fare. If these two groups are a significant portion of the purchasers of Doom3, you start seeing diminishing returns very quicly -- perhaps even after supporting only two platforms (e.g. Windows and XBox)

      Further, the game is already going to run in a Windows environment, doubtlessly. This means that XBox will be the easiest to port to, both because of a minimal amount of code rewrite being necessary and because the mostly stock hardware means that not as much XBox specific testing would be necessary.

      --
      You like splinters in your crotch? -Jon Caldara
    3. Re:Still MS-Exclusive by satterth · · Score: 1
      Further, the game is already going to run in a Windows environment, doubtlessly. This means that XBox will be the easiest to port to, both because of a minimal amount of code rewrite being necessary and because the mostly stock hardware means that not as much XBox specific testing would be necessary.
      Hmm, OpenGL to DirectX. Still sounds like a major undertaking to me.
      --
      Being called a dork on Slashdot must be like being called the retard in special ed.
    4. Re:Still MS-Exclusive by Anonymous Coward · · Score: 0

      Not really.

      Look at Half-Life, for example.

      Before anyone screams about the performance hit, HL used a very old version of DirectX.

      Carmack himself has said there's little to choose from between DX8 and OpenGL.

      Even if it were an issue, there's nothing to stop Xbox Doom 3 shipping with an OpenGL driver for the Xbox. After all, they're the ones so keen on getting it out there for the console...

    5. Re:Still MS-Exclusive by MisterFancypants · · Score: 1
      Actually id would certainly make more from a PS2 port than an XBOX port, since the PS2 has a MUCH MUCH larger installed base.

      But the PS2 hardware is very aged, and porting Doom III to it would remove much of what makes it the Doom III we are all looking forward to.

    6. Re:Still MS-Exclusive by satterth · · Score: 1

      Damn, an OpenGL driver for the Xbox, Good one!

      --
      Being called a dork on Slashdot must be like being called the retard in special ed.
  29. RTA by Arker · · Score: 4, Insightful

    Don't trust the slashdot editors, they usually screw it up. If you RTA, which in this case takes only a few seconds, you'll see that the rumour is only that it will be available on X-Box and no other *consoles* - the deal MS is supposedly offering concerns exclusivity in the console market and nothing else. And if the rumour is true, it's basically free money for id, since they were not planning to port it to any other consoles anyway.

    --
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Friends don't let friends enable ecmascript.
    1. Re:RTA by oconnorcjo · · Score: 1
      ... the deal MS is supposedly offering concerns exclusivity in the console market and nothing else. And if the rumour is true, it's basically free money for id, since they were not planning to port it to any other consoles anyway.

      But an exclusive deal means that no other console maker can make a deal to get it ported to thier console. I have no objection to Id doing this since the reason they make games is to make money- I just hope it is a good sum if they are going to do it.

      --
      I miss the Karma Whores.
    2. Re:RTA by ealar+dlanvuli · · Score: 1

      Ah I missed that word, I thought they were bidding for an exclusive release (ie. no pc), which would require a rather fat pay check to make productive at this point.

      --
      I live in a giant bucket.
  30. If this turns out to be true ... by j1mmy · · Score: 2, Funny

    ... I will personally assassinate Bill Gates and firebomb the entire campus at One Microsoft Way.

    1. Re:If this turns out to be true ... by Anonymous Coward · · Score: 0

      Oh be nice you little troll. Just because you are jealous that Bill is rich, has a woman in his life, and can run a business... you have to make a stupid comment like that.

      How old are you? 13? 14?

    2. Re:If this turns out to be true ... by Sixpack · · Score: 1

      ....and even if it isn't, your message could be construed as a death threat and with potential terroristic overtones.

      Watch what you say, even in gest.

    3. Re:If this turns out to be true ... by AftanGustur · · Score: 0, Offtopic
      ....and even if it isn't, your message could be construed as a death threat and with potential terroristic overtones.

      So ?? He could be posting from somewhere in the world where people don't giva a rats piss about how this could be interpreted in other parts of the world ??

      No everyone lives scared you know ..

      --
      echo '[q]sa[ln0=aln80~Psnlbx]16isb572CCB9AE9DB03273snlbxq' |dc
    4. Re:If this turns out to be true ... by TRACK-YOUR-POSITION · · Score: 1

      Whoops, looks like j1mmy has condemned his country to the next round of regime change.

    5. Re:If this turns out to be true ... by j1mmy · · Score: 1

      Please learn how to spell 'jest' before ever replying to one of messages again.

    6. Re:If this turns out to be true ... by Anonymous Coward · · Score: 0

      I have always wondered how many people have at least thought this... I know I have said this in the past... in jest...

  31. HELLO! are you all stupid??!! by Ishkibble · · Score: 1

    ofcourse it's goign to be for PC. you can pre order the fucking game from Best Buy and it even says Platform: PC

  32. Re:Does this seem weird? No by Erwos · · Score: 4, Insightful

    I hardly see anything wrong with buying exclusive rights for games and development houses in order to make your console more attractive to the consumer. Nintendo did this (bought Rare), and I thought Sony did something similar with Square. This is hardly new behavior, and there's nothing inherently wrong with this. See it as a method of adding value by buying rights to things.

    If you want Doom3 on a console, you'll have to buy an Xbox. That's the plan. It's not monopolistic, nor is it morally wrong. It's just a good way of doing business.

    -Erwos

    --
    Plausible conjecture should not be misrepresented as proof positive.
  33. I agree with you by RolandGunslinger · · Score: 2, Interesting

    It's quite obvious where Id's market lies...not with Microsoft products...I don't think this posting was necessary on Slashdot, it insults the reader's intelligence.

    1. Re:I agree with you by saden1 · · Score: 4, Insightful

      If Microsoft splashes enough money id would bite. Like everyone id has it's price. When money comes into play everyone is a whore.

      --

      -----
      One is born into aristocracy, but mediocrity can only be achieved through hard work.
    2. Re:I agree with you by Cromac · · Score: 3, Insightful
      It's quite obvious where Id's market lies...not with Microsoft products.

      You mean MS products like Windows? Id's main market is on Microsoft products.

    3. Re:I agree with you by bluephone · · Score: 1

      By the way, you still owe me $20.

      --
      jX [ Make everything as simple as possible, but no simpler. - Einstein ]
    4. Re:I agree with you by zeno_2 · · Score: 1

      I think the people at ID like to think that they make thier money without really a lot of dependancy on Microsoft. They use OpenGL, and are pretty much pushing the limits of technology with each release of a game. My bet is that they wouldn't take the money from them =).

    5. Re:I agree with you by saden1 · · Score: 1

      By the way, you still owe me $20.

      I do? Since when?

      --

      -----
      One is born into aristocracy, but mediocrity can only be achieved through hard work.
    6. Re:I agree with you by bluephone · · Score: 1

      It was just a joke in reference to the whore remark. I can never pass up a good whore joke.

      --
      jX [ Make everything as simple as possible, but no simpler. - Einstein ]
  34. wait a sec by Anonymous Coward · · Score: 0

    if this was in wired first, why not just link to the wired article? why are getting our news from gamepro? cmon that magazine exits for 10 year olds. i would like to think that the poeple running /. are a little ahead of 10 year olds

  35. The result by handsomepete · · Score: 5, Funny
    The result of such a move would be that hundreds of slashdotters would change their .sigs to:

    Carmack: Bad (mostly due to giving exclusive Doom 3 rights to Microsoft)
  36. Re:UHHHH, will the XBOX be able to even RUN Doom I by Ishkibble · · Score: 1

    Doom III can run on a pretty shitty system pretty good. i got the alpha version of it. i turn off AA, and OC my card from 250/400 to 275/450. my system specs are AMD XP 1700+ OCed to 1.5, 512 MB DDR 266, (2) 40 GB HDs, GeForce 2TI, and a Sound blaster audigty. i run it at 800X600, 16 bit color, and everything else set to low or mid. i get a frame rate of about 25 AVG

  37. Doom III use OpenGL.. by MrNop · · Score: 3, Funny

    So, do you mean Doom III will only work on xbox linux ? :-)

    1. Re:Doom III use OpenGL.. by Namarrgon · · Score: 1

      Xbox does support OpenGL too (ICD provided by nVidia).

      --
      Why would anyone engrave "Elbereth"?
  38. It's the same thing Sony does. by Anonymous Coward · · Score: 0

    Maybe they can cut a hostage deal so PS2 owners can get Doom III and I can get Grand Theft Auto for my X-Box

  39. Re:UHHHH, will the XBOX be able to even RUN Doom I by Anonymous Coward · · Score: 0

    fuck unreal tournament 2003, try using the gforce fx on unreal 2, i have had that game for about 2 weeks now and, uh, yeah ut cannot hold a candle to unreal. so quit using ut2k3 as a bench mark because it is a much easier game to render than unreal. same with q3, those types of games are easier to do because the maps are smaller. seriously try the gforcefx with unreal and you will see that card become a 400 dollar paper weight

  40. Huh...uh, huh. by Anonymous Coward · · Score: 0

    He said shooters.

  41. Sure, just like Halo by Anonymous Coward · · Score: 1, Interesting

    I'm sure Doom3 will come out for the PC. But if Monopolysoft gets it as an X-Box "exclusive", will the PC version be released after a long delay, just like Halo?

    Personally I don't think Carmack would allow that to happen. Microsoft on the other hand, would LOVE for that to happen..

  42. This story was meant to be a April Fools Joke! by Utopia · · Score: 2, Interesting

    Too bad GamePro, Slashdot and other sites feel for it.



    1. Re:This story was meant to be a April Fools Joke! by Jugalator · · Score: 1

      Hmm...

      GamePro didn't fell for anything -- the submitter who didn't read their article did.

      And even if it was the case, too bad the guy spreading the joke was out of sync with real life. Like the date, and stuff. :-)

      --
      Beware: In C++, your friends can see your privates!
  43. taco... by Anonymous Coward · · Score: 0

    i think you should read the article first before you even read the submitters comments

  44. This submission gives me an idea... by EvilBuu · · Score: 1

    Could we all start submitting stories with links to sites that have absolutely nothing to do with them, seeing as how the eds just seem to make sure the link points to something containing the right keywords? We could have our own April Fools whenever we wanted!

    I'm more excited about the licensed games using Doom 3's engine than Doom 3. Also, as Warbucket pointed out, to get the "full" Doom 3 experience (legally), you're going to have to drop about a hundred bucks US. (Trust me, those links actually go to the right place.)

    Anyone attend HRUMC X yesterday? Just curious.

    --

    Green-voting, republican-registered, socialist-libertarian.
  45. how about... by hpavc · · Score: 2, Funny

    1) sell (exclusively license) doom3 to microsoft
    2) profit
    3) change intro screen
    4) release doom4
    5) profit

    --
    members are seeing something, your seeing an ad
    1. Re: how about... by Czernobog · · Score: 1

      That's EA you're referring too.
      M$ would also add Clippy.

      --
      /. Where the truth
    2. Re:how about... by be-fan · · Score: 1

      Heh heh. That's what Real did with RealPlayer 4 and 5 :)

      --
      A deep unwavering belief is a sure sign you're missing something...
  46. A bit off-topic... by RedshiftMD · · Score: 1

    Anyone heard anything about a penguin-flavored version?

    1. Re:A bit off-topic... by Anonymous Coward · · Score: 0

      Penguin flavoured? That's disgusting.

      Anyway, I doubt it. Seems that it's going to be fairly DirectX 9 intensive. Look forward to having to wait until WineX ALMOST supports it (since it's rare that they ever run anything without problems).

    2. Re:A bit off-topic... by Anonymous Coward · · Score: 0

      WTF? It works on an OpenGL base, FYI.

  47. PC-version will (of course) be published... by Hakubi_Washu · · Score: 1

    > (It'd still come out on the PC, of course.)
    is pretty straightforward to me... I guess the /. editors have once again proven themselves to be illiterate (Dammit Taco, why? :-)

  48. Over Dooms dead Body ! by bushboy · · Score: 1

    Is this April 1st ?

    --
    A slashdotting - you get the stick first and then the carrot !
    1. Re:Over Dooms dead Body ! by Anonymous Coward · · Score: 0

      Wasn't doom's dead body in Duke3D? "That's one doomed marine..."

  49. But that's the point by Anonymous Coward · · Score: 1, Insightful

    Why would ID Software want to showcase their crown jewel in a "cut down, reduced" fashion? Why work so hard on pushing the limits if you have to turn half the good stuff on just so Microsoft's PC-in-a-box can run it?

    The ONLY platform that can show Doom3 the way it is meant to be played is the PC. ID would sell themselves short by allowing Microsoft to pull a Halo with Doom3.

  50. AN xbox exclusive by Anonymous Coward · · Score: 0

    Sheesh, do people here know how to speak American? It's not "a xbox" it's "an xbox".

    1. Re:AN xbox exclusive by Anonymous Coward · · Score: 0

      > speak American

      gosh, I thought it was english, how stupid of me.

    2. Re:AN xbox exclusive by Anonymous Coward · · Score: 0

      Why don't you wave a flag that reads "I don't understand sarcasm!"

    3. Re:AN xbox exclusive by Archfeld · · Score: 2, Funny

      no no NO in English, it would be AN Xbox, in American it is Da Xbox.

      Note : Heavy usage of sarcasm can be too difficult for the average slashdot reader to understand :)

      --
      errr....umm...*whooosh* *whoosh* Is this thing on ?
  51. If it's true... by EpsCylonB · · Score: 1

    I'll donate all my money to the little baby orphans.

  52. Read the article(s) by p0rnking · · Score: 1

    #1 Which has been mentioned already, this is exclusive rights for the consoles ... not the PC

    "Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)"

    Also, this is not something new, in fact Carmack has been basically saying that Doom III might only be available on XBox, after the PC version is released.

    "At the annual QuakeCon gathering in Texas over the weekend, Id Software head John Carmack revealed that Doom III, the FPS to end all FPSes, will likely be ported to the Xbox after the final PC version is complete. The Xbox, according to Carmack, is the only console platform the company plans to release Doom upon; Carmack also said that the Xbox port will not lose out on any of the PC version's graphic effects."
    http://www.gamepro.com/index.html?/game pro/domesti c/games/news/28843.shtml

  53. Well... by Anonymous Coward · · Score: 0

    ...I'll not play Doom3 then :)

  54. I find it interesting so many Slashdotter's care! by King_TJ · · Score: 1

    Hope this doesn't get tossed into "troll land", but I think it deserves pointing out.

    Game consoles are entirely commercial endeavours, designed first and foremost to pry the maximum amount of money from your wallet for games played on them.

    Whether you prefer Playstation 2, X-Box, Nintendo, or something else - I haven't seen any freeware or "try before you buy, $10 shareware" packages released for any of them.

    Pretty much everything I've seen run on them could (and *usually* is) done about as well (if not better!) on a PC.

    The obvious advantages game consoles have over computers are mostly convenience-releated. (EG. You can throw it on your big TV in the living room and boot a game right up in 10 seconds with no prior knowledge of operation, other than the power and "eject CD tray" buttons.)

    If you want to pay their prices for the convenience, then great! I have no qualms with that. I just don't see why there would be any outcry (especially from *this* crowd) when a company like Microsoft tries to ensure a game title only comes out for their console?

    I thought pretty much all of us interested in such concepts as "open source" or "shareware", or even "cross-platform availability" were using PCs!

  55. Well... by 0x0d0a · · Score: 4, Insightful

    Keep in mind that Microsoft has a long and rich tradition of buying anyone that makes better products than they do that they can't otherwise quash.

    Remember Bungie, once pretty much the only significant Mac-only gaming company?

    IIRC, id is a privately-owned company, but what if *you* were Carmack and MS offered to fund *your* rocket-making experiment, plus more Ferraris? Would you at least consider an exclusive license on one game?

    I mean, here's what I'm saying. Carmack is a really damn good software engineer, and id is a really good company. Carmack's done tons and tons of work for Linux and other platforms -- he's been a powerful OpenGL ally, he's pushed Linux gaming, wrote large portions of the XFree86 GLX 3d driver for my Matrox card as volunteer work, has released all his games crossplatform (and I think id has consistently lost money on Linux releases). Lots of interest in Linux gaming came about *because* of his work, so he's indirectly responsible for much Linux gaming.

    Yet, does him doing all this justify everyone expecting him to say no to lots of money *again*?

  56. Mouse Non-Legacy by R-66Y · · Score: 0

    It's just not right without a mouse!

    Neither of the first two Doom games used a mouse at all.

    Later,
    Patrick

  57. Doom Nukem Forever 3 by Anonymous Coward · · Score: 0
    What was it, three years ago now? That Doom 3 was previewed at some APPLE expo introduction? The same time as the GeForce 3 (WOW! 3!)?

    What have they been doing all this time? Trying to take good promotional photos of Carmack?

    And I bet there won't even be an Apple release.

  58. Once again... by venomkid · · Score: 1

    ...we are reminided that slashdot is not a reliable news source. *sigh* how many people, do you think, will angrily email id software over your inaccuracy? how far do you think this rumor will spread?

    the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)

    --
    vk.
  59. Re:I find it interesting so many Slashdotter's car by Mr.+Grimm · · Score: 1

    But you forget the numberone Slashdot rule: Microsoft is evil. They could spend money on helping a near extinct species regain it's numbers and be accused of wanting to raise said animal back to healh to use it in a super army to take over the world.

  60. Taco comments without RTFA by Hellkitten · · Score: 4, Informative

    And even better yet:

    "money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)"

    I can live with people commenting without having read the articles, but now the editors add their clever comment without having read (or understood) the article

    --
    - We are the slashdot. Resistance is futile. Prepare to be moderated -
    1. Re:Taco comments without RTFA by Jahf · · Score: 5, Funny

      I fail to understand what is new about this ... you do realize this is Slashdot, right?

      --
      It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
    2. Re:Taco comments without RTFA by bashibazouk · · Score: 1

      The only real downfall that I see is the xbox live multiplayer service will not connect to PC version servers. I really want one of these FPS to allow multiplay between PC and console versions so the myth that console controllers are even close to keyboard/mouse in FPS will be dismissed once and for all. Plus it would force xbox players to kick down more money for a usb keyboard and mouse (maybe even a hi-res compatible television) to be competitive :)

    3. Re:Taco comments without RTFA by Hellkitten · · Score: 1

      I fail to understand what is new about this ... you do realize this is Slashdot, right?

      I do. Slashdot where anonymous nerds post comments to an article whitout having read it. But the editors shouldn't, at least not when their comment shows on the front page. And in this case the comment isnt adding to the misinformation / rumors, it's creating them.

      --
      - We are the slashdot. Resistance is futile. Prepare to be moderated -
  61. Re:UHHHH, will the XBOX be able to even RUN Doom I by cHiphead · · Score: 1

    well what about p2-400, 512 pc 133, GeForce2 64mb and SB Live? That is what I'm on and I can run everything else under the sun solid, so far. Take your XP 1700+ and stab yourself in the eye with it, thats faster than most of us have. (Yes, Im too poor atm to upgrade my mobo/proc/ram)

    --

    This is my sig. There are many like it, but this one is mine.
  62. This is Microsoft we are talking about..... by stuartkahler · · Score: 1

    MS is the king of wasting money. They would happily pay 8 figures to make sure the most highly anticipated game around doesn't get released for the PS2 or Gamecube. Microsoft cares far more about 90+% market shares than profit. They never make money on anything until they reach that kind of market penetration

    1. Re:This is Microsoft we are talking about..... by banzai51 · · Score: 1
      Microsoft cares far more about 90+% market shares than profit.

      Uhhh, 90% market share means gobs of profit. You flunked Econ 101 and Business 101, didn't you?

    2. Re:This is Microsoft we are talking about..... by mythr · · Score: 1

      Actually, 90% market share means gobs of revenue. You can have all the revenue in the world, but if your overhead is more, you're still not making a profit.

    3. Re:This is Microsoft we are talking about..... by stuartkahler · · Score: 1

      Actually, Microsoft did. [90% of market] X [number of potential users] X [$0 per item] - [development costs] = RED INK EVERYWHERE

      Despite having conquered many markets (disk compression, web browsing, media playing, e-mail readers, etc), the only part of Microsoft that has ever turned a profit is the OS and Office divisions. Microsoft has made dozens of aplications free for Windows users, thus putting hundreds of companies out of business and giving them 90+% market share. But you don't make money charging nothing for a product that you are distributing to hundreds of millions of people. Even if you're the only seller.

      In the non-profitable areas where they actually charge for their products, MS rarely breaks 1/4 market penetration, even in the rare cases where they have the best product. Just look at all the money they are losing on the Xbox. They'll probably have pissed away $3 billion by the time the next generation of consoles comes out.

    4. Re:This is Microsoft we are talking about..... by banzai51 · · Score: 1

      On the boxes themselves, maybe. But you know they will more than make that up with game sales and license fees.

  63. pure cow manure by Anonymous Coward · · Score: 0

    there's only one console fps that's even marginally playable, and that's metroid prime. and even prime isn't really an fps.

    well, okay, that's a bit harsh, there are some decent console fps games, like goldeneye, but fps are always better on PCs. the gamepad just doesn't cut it for this genre.

    so, if doom 3 actually *will* be xbox exclusive, which it won't: too bad, but I won't buy an xbox for it.

  64. relevant article excerpt by mdouglas · · Score: 1

    "...the company behind the Xbox is offering an undisclosed amount of money to id in exchange for the right to make their latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)"

  65. Re:id should take the deal by D'Arque+Bishop · · Score: 4, Informative

    ... and I highly doubt that Nintendo, with its reputation as a for-kids console maker, would like the idea of making Doom III (which is likely to be the goriest first-person shooter ever created) available on their console anyway.

    As opposed to games like Resident Evil, Resident Evil 0, Eternal Darkness, and others?

    Christ, just because Nintendo's core titles are pretty much geared for all ages doesn't mean they're not going to go for mature titles as well. Hell, they stopped censoring their games back in 1994, after they tried censoring the original Mortal Kombat and got spanked by Sega in sales as a result.

    As far as the subject matter goes, though... this really is a non-story, as Carmack's been saying for a while that the X-Box was pretty much the only console he was planning to release Doom III on. Nothing to see here, folks...

  66. And if it was a console exclusive by codexus · · Score: 1

    ...and according to the article, it's not going to be, would that be that bad? It would not be the end of the world.
    Halo seemed like a great game at the time, I would have bought it. But then it was an x-box exclusive. And as such it just wasn't an interesting game for me anymore. I just forgot all about it and played some other good PC games.

    --
    True warriors use the Klingon Google
  67. Read the article before you post by Anonymous Coward · · Score: 0

    The very first sentence states: "Microsoft is actively courting id Software for the exclusive console rights to Doom III..." In other words there would still be a PC version, so ther orgional post and most of this whole freakin thread are moot.

  68. Re:I find it interesting so many Slashdotter's car by gl4ss · · Score: 1

    **Whether you prefer Playstation 2, X-Box, Nintendo, or something else - I haven't seen any freeware or "try before you buy, $10 shareware" packages released for any of them.** on the contrary, console mags ship regularly with discs of game demos, game salesmen regularly give store owners such discs.

    --
    world was created 5 seconds before this post as it is.
  69. You never read the article by coupland · · Score: 1

    The first sentence clearly states "Microsoft is actively courting id Software for the exclusive console rights to Doom III". Duh, no biggie I never really expected a direct PS2 port, did you? It will still come out for PC and Linux but perhaps the only console with a port is XBox. Read the first sentence of the articles you post, at the least.

  70. Slashdot has gone to hell. by ProfanityHead · · Score: 0

    Can't they read? Nuttin' worse than crappy journalism.

  71. CmdrTaco needs to read the stories before posting by Anonymous Coward · · Score: 0

    CmdrTaco is a god damn idiot.

    If he read the story, it is for console exclusivity and doesn't affect PC gamers. Heck, I am not sure if the PS2 or Cube could handle this game.

    One other thing, it is "Xbox", not "X-Box" you anti MS trollbait

  72. OK, Heart Attack Averted. by OS24Ever · · Score: 1

    Someone needs to edit flawed submissions. I thought for a minute there'd be no PC version which to me smacked of idiocy.

    However, making it a console only version for the XBox while releasing it on the PC.

    Eh, I dont' care. To me, FPS on a Console suck. I prefer the KB/Mouse method of input not the little slow to respond pads (in FPS modes, in other mods, the pads rock).

    However, I'll never own an XBox so I don't care. Gamecube and PS2 are for me. MS isn't getting near my TV if I can avoid it.

    No, I don't irrationally hate Microsoft. I irrationally hate the idea of Windows Media Player deciding how and when I can watch movies.

    I'm an open-standards kind of guy. DVD is an open standard, sure it's an open RESTRICTED standard, but it's still open.

    --

    As a rock-in-roll Physicist once said, No matter where you go, there you are.

  73. this is old news people... by Anonymous Coward · · Score: 0

    19-AUG-02
    At the annual QuakeCon gathering in Texas over the weekend, Id Software head John Carmack revealed that Doom III, the FPS to end all FPSes, will likely be ported to the Xbox after the final PC version is complete. The Xbox, according to Carmack, is the only console platform the company plans to release Doom upon; Carmack also said that the Xbox port will not lose out on any of the PC version's graphic effects.

    The PC version of Doom III was running all over the QuakeCon floor on 2.3GHz Pentium 4 systems equipped with ATI's next-gen Radeon 9700 card. However, Carmack commented that the game was designed more for the GeForce2 generation of cards and will likely require a 1GHz machine at the very least.

    ----
    so to anyone who doesn't think the Xbox has the hardware to handle Doom3, John Carmack says it does and I believe him more than anyone posting here. A crappy PS2 port would sacrifice too much visuals and would not even look the same.

  74. Mod parent down! by willith · · Score: 1

    I have this one mod point left, and I'd really like to mod the parent down as "Troll", but for some reason I can't find the drop-down box...

  75. uh... what? by chill182 · · Score: 1

    It's just not right without a mouse!

    Who played Doom I or II with a mouse?

    1. Re:uh... what? by laemas · · Score: 1

      i did. everyone i new did.

    2. Re:uh... what? by Anonymous Coward · · Score: 0

      Please go download jdoom (jdoom.newdoom.com) and whip out your mouse, while you're at it.

  76. If he would take the money... by Krapangor · · Score: 2, Insightful
    ...for his rocket experiments, then he would be doing the right thing.

    Exploration of space is much more important than monopoly issues on the entertainment market.

    --
    Owner of a Mensa membership card.
  77. Exclusive PORT by Anonymous Coward · · Score: 0

    It will be an exclusive port.

    This means they will port it to the XBOX and add a few extra levels / features.

    RTFM

    BTW this was reported and commented on in the gameing websites 2 weeks ago.

  78. Re:RTFA -- Microsoft Bashing by telstar · · Score: 5, Funny

    Yeah, but if they had actually reported what the article said, they would've missed the chance to bash Microsoft.

  79. PS2 price fixing? by Anonymous Coward · · Score: 0

    Ok, off topic, but why is the PS2 $199 everywhere? I t looks like sony are up to their old price fixing tricks.

    1. Re:PS2 price fixing? by Anonymous Coward · · Score: 0

      Just like Microsoft ($199 for Xbox) and Nintendo ($149 for GC, $99 for GBA-SP)...what a surprise!

  80. Don't forget the Mac! by grahamtriggs · · Score: 1

    "It would still come out on PC"

    And wasn't it first demoed on a Mac? It would be surprising if it didn't come out on PC (Windows AND Linux), and Mac...

    Although yes, the Xbox may well be the only console that gets it...

    But with the (superficial?) similarity with a Mac, it probably wouldn't be a big task to port it to Gamecube... given that it would have likely only been out on the Xbox (console wise) anyway, wouldn't it actually be more valuable to Nintendo to convince id to do a Gamecube port - even non-exclusive - to boost it's fledglingly online strategy?

    1. Re:Don't forget the Mac! by I+Am+The+Owl · · Score: 1

      Why would anyone game on the Mac? It's about half as fast as x86 hardware these days and I can hardly see it being able to handle a game like Doom III. Not to mention you pay about a $1,000 premium for the privilege of owning said slower hardware.

      --

      --sdem
    2. Re:Don't forget the Mac! by grahamtriggs · · Score: 1

      Yawn... back to these arguments?

      True, you wouldn't buy a Mac *just* to game... but that doesn't mean that it isn't a perfectly feasible gaming platform...

      1) 2 processors running at 1.42Ghz each isn't that far behind a 3Ghz single processor - providing the software is written to take advantage of it (Doom / Quake traditionally is)

      2) Games generally make a lot of use of MMX / SIMD instructions - G4's velocity engine is great for these tasks!

      3) 3D games don't necessarily make that much use of the CPU anyway - 3D hardware performance is more relevant.

      And don't forget that price differences are often overstated - sure, you can get some cheap PC hardware with superficially good specs, but there is usually some compromise in there. The fewer compromises you are prepared to put up with, the more you pay. You want a recognisable brand, and / or purchase in a store, you pay more. You want a machine with a 'solid' damped case, low noise fans, etc. you pay more.

    3. Re:Don't forget the Mac! by I+Am+The+Owl · · Score: 1
      And don't forget that price differences are often overstated - sure, you can get some cheap PC hardware with superficially good specs, but there is usually some compromise in there.
      Actually, I was thinking about this yesterday while considering whether I should buy a new system on which to do some heavy video editing and processing. Since I work with Final Cut Pro at school, I figured I would pick up a Mac and a copy of Final Cut Pro and be in business. Unfortunately, the kind of hardware specs I was looking for (with a 17" flat panel) cost $4,600 (this is with the high-end ATI 9700 card, because, hey, I'm looking to game with this too, remember?). This was disappointing. So, I decided to check out what was available on the x86 side of things.

      I went over to Monarch Computer to check out their hardware (a side note: Monarch is a respected hardware vendor that was responsible for building the "Ultimate Linux Box" series that have become an annual feature in Linux Journal) and see what I could get. Lo and behold, I configured a dual AthlonMP 2600+ machine with the same ATI card (I want DVI output for a flat panel), same amount of RAM (2GB), same HD size (180GB), a 4x Pioneer DVD-RW drive, Intel network card and a Firewire card. That's parity with the Apple right there. However, I also was able to add an Audigy 2 sound card and get 3 years parts, labor and software support, a step above the Apple's configuration (Apple offers extended warranties and such, but they are quite expensive). Drop WinXP Pro in there, and it comes out to just a little over $2,550.

      Now of course, this is also without a monitor, so I figure shelling out about $500 (Pricewatch price) for a Viewsonic VX800 flat panel (which has an additional inch on whatever's coming with the Apple). So that brings the PC total up to about $3,050. That's $1,550 less than the Apple right there, for what is undoubtedly faster hardware. With that kind of price difference, I could throw in Avid XpressDV (which is more mature and better than Final Cut Pro, and certainly has more quality third-party software support) and come out with a machine that cost me slightly more (like $50).

      So, to sum things up, I could choose between the Apple, or a machine that is faster, cheaper and better-equipped for about $1,000 less when one figures in the cost of Final Cut Pro. Not to mention the wealth of games available for Windows that will never be ported to OS X.

      Thanks, but I'll stick with PCs.

      --

      --sdem
    4. Re:Don't forget the Mac! by grahamtriggs · · Score: 1

      I tried a similar config on Monarch - I came out just short of $3,000 with a similar config... and that isn't quite the same config as the Apple either - specifically, the Apple has Gigabit ethernet, and Firewire 800... if you are talking about heavy video work, both of those could be important!

      And from what I saw of the config, the machine would probably kick out quite a bit more noise than the Apple - again another factor that could be significant.

      The other thing to remember is that you can pay a significant premium ordering certain options as part of your build - for example, if you select the dual 1.25, and boost the memory to 2GB, they want $875 - when you can easily get the DIMMs yourself for less than half that... configuring the same machine that you selected, with only 512MB DRAM, and buying 3 512MB DIMMs (about $240), will save you about $600 on the Apple price.

      So, if you did get a bit more intelligent about the Apple, up the specs on the PC to bring the fan noise down, and possibly even add the Gigabit ethernet, suddenly the two prices are looking a *lot* closer.

    5. Re:Don't forget the Mac! by addaon · · Score: 1

      Also, with a 17" apple display and a Viewsonic VX800 on my desk, I'm seriously considering getting rid of the viewsonic and picking up another apple... they're just much nicer on the eyes.

      --

      I've had this sig for three days.
  81. Someone actually needs to READ the articles... by Omicron · · Score: 1

    Quote -

    (It'd still come out on the PC, of course.)

    - End Quote

  82. A anything by penguinrenegade · · Score: 1

    it could even be AN exclusive...

    C'mon - you're giving us geeks a bad name by using poor grammar in your headlines!

  83. If ID goes along with this... by jmu1 · · Score: 0, Troll
    They can kiss this customer goodbye. I've bought ALL of their games in the past. However, if they allow Microsoft another deal of exclusivity(even on the PC, remember... you can only run this stuff on Windows), I will never buy another ID product again.

    Remember, that's how the 'free market' works. I don't care how great the game is. If ID wants it's customerbase to stay loyal... they have to stay loyal to their customer base.

    1. Re:If ID goes along with this... by Anonymous Coward · · Score: 0

      i doubt they give a flying fuck about anti-ms retards like you. if you want to miss out on great games because you hate a company for trying to make as much money as possible you should just kill yourself now. quit wasting oxygen.

  84. itd be beter on teh CUBE anyways by paradesign · · Score: 2, Interesting
    the cube has better texture support, and doom 3 relys heavily on texturing for its graphics. also the ppc architechture of the cube would make it more efficient for running the game, better than that x86 generocrap in the xbox.

    /ends fanboy rant

    i dont plan on buying it for console, but i will purchase both the OSX and PC versions, cause you DO need a mouse and keyboard.

    --
    I want 2D games back.
    1. Re:itd be beter on teh CUBE anyways by Osty · · Score: 1

      the cube has better texture support, and doom 3 relys heavily on texturing for its graphics. also the ppc architechture of the cube would make it more efficient for running the game, better than that x86 generocrap in the xbox.

      ??? Care to support any of your claims? Fanboy rant sounds just like it. Anyway, if you paid attention to theCarmack, you'd know that Doom III relies heavily on per-pixel and per-vertex shaders for a lot of it's higher-end graphics effects. Since it will supposedly support all the way down to the GeForce 2, I assume it can get by without shader units, but that also means that the Cube is at a disadvantage compared to the Box.


      i dont plan on buying it for console, but i will purchase both the OSX and PC versions, cause you DO need a mouse and keyboard.

      That's what people said about Halo, but I found it to be extremely playable with the XBox controller (to the point where I'd almost be convinced that it had the perfect FPS controller setup). IMHO, the only thing that doesn't really work well on a console controller is weapon selection. I don't want to have to scroll through a list and memorize the order of the list. I just want to hit a button. Halo circumvented this by only letting you carry two weapons at a time (which also added some strategy to the game).

    2. Re:itd be beter on teh CUBE anyways by paradesign · · Score: 1

      sorry, that was supposed to come off more sarcastic. but on a seriooous note, i m getting well sick of people underestimating the cube, it dosent garner nearly the respect it should. when programmed well i think it can out perform the box, but it all boils down to the gameplay in teh end anyway, so who cares.

      --
      I want 2D games back.
    3. Re:itd be beter on teh CUBE anyways by Osty · · Score: 1

      but on a seriooous note, i m getting well sick of people underestimating the cube, it dosent garner nearly the respect it should.

      I have both a Cube and a Box, so I'm not biased one way or the other (PS2 is teh suck, though). Both systems have their downsides. The Cube's graphics aren't that hot in comparison to XBox (Metroid Prime is current state-of-the-art for photorealistic graphics on the Cube, and it's on par or maybe slightly better than Halo, a first-gen XBox game), the controller generally sucks (it's not bad when the gameplay is good like Zelda, but it's pretty terrible in Metroid Prime), and the A/V options are pretty limited (while most games support 480p, very few do anamorphic widescreen, and the lack of dolby digital audio is disappointing).


      On the other hand, the XBox has issues as well. Some people don't like the controller (I personally liked the larger Duke controller, but I really love the S controller), there aren't a lot of original games (XBox mainly getting original games from MGS and a few others like Sega, and mostly ports otherwise), and many games don't take advantage of the XBox's A/V power (okay, most games do DD, but a surprising number don't even do 480p, and as with the Cube very few games do widescreen or higher resolutions).


      when programmed well i think it can out perform the box, but it all boils down to the gameplay in teh end anyway, so who cares.

      This comes down to skill. When programmed well, the Cube can rival some XBox games. However, when the XBox is programmed well, nothing can touch it but the highest of high-end PCs. Does that makes the games better? Not necessarily, but when given the choice of platforms for a game, where the game was designed to take advantage of the various strengths of each platform (say, Soul Calibur 2), I'll pick the XBox port 99 times out of 100. Why? Because if the game is any good at all, all three platforms will have good gameplay. After that, I have to take into account graphics, audio, and other options (like Live! support, or the built-in harddrive so I don't have to do the memory card shuffle).

  85. uhhh by Anonymous Coward · · Score: 1, Funny

    It's not April 1st anymore.

  86. Just not right without a mouse? by Anonymous Coward · · Score: 0

    Playing DOOM with a mouse is just wrong.

  87. you people by m1chael · · Score: 1

    didnt know that the xbox supports opengl? ;P

    --
    I know you are psychotic, but please make an effort.
  88. gotta wonder by Anonymous Coward · · Score: 0

    you gotta wonder what the slashdot editors
    get paid some days. i mean, i've had lax
    jobs .. none quite so lax as doing nothing but
    sitting around reading articles and then writing
    little blurbs about them, let alone one so lax
    where people send Me the articles to read, then
    i write blurbs .. but These fuqn guys, they get
    paid to sit around, let people send them articles,
    and then write blurbs about them without reading
    them, at all. wow. i want that job. but not
    working for this POS site. god i hate this place.
    when OSDN finally dies and the butter people have
    to go back to starbucks or pizza hut or wherever
    the fuck they came from, i'm going to dance all
    goddamn day.

  89. net worth of John Carmack -- over $5M yet? by Anonymous Coward · · Score: 0

    Maybe Microsoft can increase the net worth
    of John Carmack by a factor of 10.
    That would probably do it, to convince him.
    Then maybe we can read about even more exotic
    sports cars or spacecraft development work
    activities of Carmack. Very cool.

  90. Here are Carmack's own words by John+Siracusa · · Score: 4, Informative

    From the May 2003 print edition of Wired, page 153:

    "We're being offered a pretty significant amount of money to sit on it until an Xbox port is done." -- John Carmack

    "It" meaning Doom 3, of course. So MS is trying to get Id to delay Doom 3 for all platforms until an Xbox port is done. (Presumably, it'd come out for the PC first without any outside influence.) Do you really want to sit around while Id finishes the Xbox port, knowing that the PC version of Doom 3 is done?

    1. Re:Here are Carmack's own words by G3ckoG33k · · Score: 2, Insightful

      As long as that clause does not also include "no Linux version" or something similar, I really don't care.

    2. Re:Here are Carmack's own words by fafalone · · Score: 1

      Do you really want to sit around while Id finishes the Xbox port, knowing that the PC version of Doom 3 is done?

      As long as we get another leak...

    3. Re:Here are Carmack's own words by Jagasian · · Score: 4, Interesting

      It would be smart for Id to sit on Doom 3 until the XBOX port is done because they will still be making money, cuz Microsoft is paying them, AND during that time, they can tweak, fix bugs, and add more polish to the PC version of Doom 3. It would be bad to delay the game for a long peroid of time, but if it is just a few months... Microsoft is basically paying them to add more polish to the PC version of Doom 3.

    4. Re:Here are Carmack's own words by EasyTarget · · Score: 1

      ... and of course, if they are distributing it enough to make sure that this time results in a meaningful 'beta test' for bugs/tweaks etc.. great chance that it will get leaked and massively pirated. So they'd have to keep it under very tight wraps, and I doubt that any signifagent QA improvements will accrue. But a lot of folks will get pissed off..
      Still, maximize profits guys, remember, it's the American way.

      --
      "Oops, I always forget the purpose of competition is to divide people into winners and losers." - Hobbes
    5. Re:Here are Carmack's own words by Erik+Hollensbe · · Score: 1

      I have a gut feeling Carmack would take issue with that. He has a lot of loyalty amongst linux gamers.

    6. Re:Here are Carmack's own words by MisterFancypants · · Score: 1

      id has to sit on the PC version of Doom III for a while yet anyway. If it were released today it would suffer from the fact that a lot of people don't have a videocard that can play the game with a reasonable framerate. Doom III won't be out for PC until this holiday season no matter what, simply because id has to wait for the graphic card market to catch up to the engine, unless it wants a poor selling game.

    7. Re:Here are Carmack's own words by Anonymous Coward · · Score: 0

      Given the similarity between the XBox and the PC, I don't think there'd really be that much time for extra polish. They might find a few more bugs as they test the XB version, but it's not like it's going to take months and months to get an already running PC game on the Xbox.

    8. Re:Here are Carmack's own words by DeathPenguin · · Score: 1

      Indeed. Even if MS demanded only a console release with no PC version, id's already successful enough to turn down MS and do what's right rather than what's most profitable.

  91. World of pain awaiting them by Vicegrip · · Score: 1

    Console doom players are just gonna get so owned on public internet servers.. muahahaha...

    Any experienced doomster playing behind a keyboard and mouse is going to just massively _destroy_ the kids playing with one of those piddly little joystick gamepad thingies..

    We'll have to invent a whole new term for the cannon fodder they'll be to those playing behind a PC...... hrmmm... lessee.. how bout:

    xbox krispies, nice and chewey and so easy to make...

    --
    Do not spread "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0" over the internet, thank you.
    1. Re:World of pain awaiting them by truenoir · · Score: 1

      I actually know some people that are quite proficient with fps games using a gamepad...I'm not one of them. Another thing to remember is that there's nothing really preventing a kb/mouse combo on the XBox. The controller ports are really just USB ports. What I'd be more interested in would be issues related to previous games like this. For instance, Quake3 for Dreamcast could play against PC or Mac versions of the game...provided they downloaded the simplified up-to-4-player maps used in the DC version. With custom maps obviously possible with the XBox and its HDD, will there be special limitations for that version or will it simply try to run them anyway? That sort of thing.

  92. xbox controller isn't that bad by Anonymous Coward · · Score: 0

    once you get used to it. not the original one of course, and i actually dont use the controller-s ms one, i use a madcatz controller-s style that is smaller, and i like it a lot. it's a little cheaper feeling than the offical one, but it's all i use now...

  93. Microsoft could just buy id Software by Anonymous Coward · · Score: 0

    Don't you think id Software could simply be bought,
    as was Bungie in order to make Halo an Xbox-oriented game?

    1. Re:Microsoft could just buy id Software by Fisty · · Score: 1

      Microsoft could only buy id Software if id Software were "up for sale". Since it's a privately owned company, Carmack et al would have to agree to the purchase. It's not like Microsoft could do a hostile takeover like they can with a public company. Bungie too was a privately owned company. I would assume that Microsoft made an offer and Bungie took them up on it. But the Bungie owners did not fight the buy and lose.

      However, there have been stories where Microsoft has made an offer for a company where that company declined the offer. Afterwards, Microsoft goes on a vendeta to "squash" said company. I honestly don't think there's much Microsft can do in this case to "squash" id.

  94. It all makes sense by EdMcMan · · Score: 1

    Microsoft must have paid Carmack to make all the ports besides Xbox painfully slow. That must be why the Doom III Alpha ran at 20fps on my geforce 4..

    1. Re:It all makes sense by YodaToad · · Score: 1

      No, the reason the alpha ran at 20fps on your geforce 4 is because it was an -alpha-. Alphas aren't supposed to be fast. They're just supposed to have most of the features of the full game, just unoptimized. You can rest assured that Doom 3 will run fine on your hardware when it comes out (before any XBox version comes out I'm sure).

  95. <Comic Book Guy> by Glyndwr · · Score: 1

    So, Taco doesn't RTFA now.

    Worst... news... post... EVARR!

    --
    You win again, gravity!
  96. Not true... by Anonymous Coward · · Score: 0

    Now maybe it will be an xbox exclusive of all the consoles, but it will for sure be released in the computer world as well. John Carmack spoke about doom3 at quakecon 2002 and he specifically talked about it using the full potential of 5.1/6.1 sound on a computer.

    Unless microsoft offered Carmack and the ID gang the head of Romero, I don't think xbox will be "the one."

  97. Hope Not by capitalsucks · · Score: 0

    I hope not, because I have vowed to never touch a piece of Microsoft Hardware.

    --
    "I feel it is my duty to look at the porn that kids download before I delete it, to be sure what it is."--School Admin
    1. Re:Hope Not by Anonymous Coward · · Score: 0

      Yeah, I vowed never to touch a piece of hardware made by a child in a labor shop, but that would be all hardware now wouldn't it?

  98. Who cares? by KAMiKAZOW · · Score: 1

    OK, the Xbox is the only console that gets Doom3.
    Who cares? IMHO the past titles from id Software (Q2 and Q3) were pretty disappointing compared to Doom1 and Quake1. UnrealTournament and CounterStrike offer greater multiplayer fun. And Half-Life is IMO still the best ego shooter on PC hardware for single player.
    And if you don't only look on PC hardware, you'll find the best single player ego shooter [1] of all times on console: Metroid Prime for GameCube.

    ([1] Metroid Prime is no "classical" ego shooter, it's a 1st person action adventure)

    1. Re:Who cares? by Anonymous Coward · · Score: 0

      Quake2 Is one of the BEST games ever (go mod hunting, download DDAY and GLOOM), but I was disappointed in Quake3. IMHO, Counterstrike SUCKS. Talk about a "gay! Touches men!" community. UnrealTournament only got good with the Thievery mod. Doom1 and Quake1 were revolutionary in graphics (transition to 3d), but were really not that great of games. I have very high standards of games, and I think Doom3 will be good.

  99. Think about it this way... by Da+VinMan · · Score: 1

    If you're a anti-MS type, then you might rejoice in this decision. Why? Well, because MS is obviously dishing out serious dough to a company you like and support in order to delay releasing the game anywhere else until the XBOX version is released. In the console gaming world, the XBOX really isn't cutting it with the market share they're (not) getting.

    So, to summarize: A company you may hate is propping up a company you love to release the game on a platform they're going to flush on the next console life cycle iteration. (Witness the Dreamcast. Me? Bitter? hmmph)

    Net effect: The company you love is going to PROFIT (glad to see *someone* figure out how to do this) at the expense of the company you don't like.

    Feel better?

    Now, go pre-order a copy of DoomIII or something. ;+)

    --
    Please mod this post only if you think others should/n't read this. I have enough ego^H^H^Hkarma. Thanks!
    1. Re:Think about it this way... by jmu1 · · Score: 1

      LOL. Good point! I would like to see it come out on Gamecube though(ala Metroid Prime). That would be tasty.

  100. wow, so quakecon becomes byoxbox by ruiner5000 · · Score: 0, Insightful

    Yeah, this is never going to happen. Bungie pales in comparison to id, and they were easy sellouts. Carmack created the genre with his buddies at id. Yeah, I can see it now. Doom III exclusively on xbox, so everyone brings their xbox and a tv to Quakecon. No way. Anyone even thinking this could happen doesn't know anything about Carmack, id, or shooters, or they are trying to get slashdotted.

    --
    ignorance is bliss. googlefiberatx.com
  101. RTFA, Taco-baka by Anonymous Coward · · Score: 0

    > (It'd still come out on the PC, of course.)

  102. Laa la la laRnsole exclusive only by deacon · · Score: 1
    I've lost a lot of confidence in this site today.

    So, You are new here?

    I lost confidence after seeing Taco and Hemos talk at MIT 5 or so years ago.

  103. OpenGL by alphapartic1e · · Score: 4, Interesting

    Umm... id Software games have always been OpenGL based. Seeing how the XBox only supports Direct3D, and I don't seen why John Carmack would waste the time porting the entire codebase to Direct3D.

    1. Re:OpenGL by Anonymous Coward · · Score: 0

      True, but there's no reason why Microsoft wouldn't do it for him or create some kind of quickie translation layer (less likely) to handle this.

      Apple has worked out the same deal in the past to get apps (including games) to their platform, and M$ certainly has the resources to pull this off.

      I doubt this will all happen though. Carmack and id aren't so needy...they can afford to stick with their ideals :-)

    2. Re:OpenGL by MisterFancypants · · Score: 3, Informative
      Umm... id Software games have always been OpenGL based. Seeing how the XBox only supports Direct3D, and I don't seen why John Carmack would waste the time porting the entire codebase to Direct3D.

      The XBOX supports whatever software is on the DVD. It would be trivial for Microsoft and NVidia to port NVidia's OpenGL drivers from Win2000 to the XBOX and stick them on the DVD.

      DirectX *isn't* built into the XBOX. It is just software libs on the DVD of each game. The OpenGL driver would work exactly the same.

      This isn't an issue that Microsoft couldn't fix (with NVidia's help) in the span of a week.

    3. Re:OpenGL by zerocool^ · · Score: 1

      Umm... id Software games have always been OpenGL based. Seeing how the XBox only supports Direct3D, and I don't seen why John Carmack would waste the time porting the entire codebase to Direct3D.

      Incorrect. id games since Quake have been OpenGL based. Quake was the first, if I recall. I seem to remember there being a Quake CD without GL support, and then later a CD that included the origional executable, as well as "GLQUAKE.exe".

      But, games like wolfenstein, heretic, doom, etc were obviously not OpenGL based.

      Plus, they've been working on this game so freakin' long, I would expect them to have ports for PalmOS at this point. I can only think of 2 games that have been promised for longer than Doom III: Neverwinter Nights and DN:Forever.

      ~Wx

      --
      sig?
    4. Re:OpenGL by Anonymous Coward · · Score: 0

      Xbox does supports OpenGL on the XBox because of support in the drivers from Nvidia

  104. stupid by dpete4552 · · Score: 1

    If Microsoft had its way all games would be xbox exclusives. If Sony had its way, all games would be ps2 exclusives. etc.... So the fact that Microsoft would have Doom III be an xbox exclusive is fairly stupid.

    --
    http://www.archive.org/details/ThePowerOfNightmares
    1. Re:stupid by EnderWiggin99 · · Score: 1

      Yeah, but this IS Slashdot. :)

  105. Makes sense to make it XBOX Exclusive. by Deathlizard · · Score: 1

    First like half of the posts pointed out, it only applies to consoles, not the PC Version. Microsoft would have to pay ID Bill Gates total income for the next five years before they would make it THAT exclusive

    Second, Even if Microsoft didn't give ID the "Bag of Money" to make it XBOX exclusive for consoles it would make the most sense to put it on the XBOX anyway because
    1) The mean age of owners is much higher on the XBOX. In fact it's around the age that ID is targeting.
    2) The XBOX gamers are more FPS savvy then the other systems thanks to Halo.
    3) The Networking system that the XBOX uses from being able to wire XBOX's together using a hub to XBOX live makes it perfect for deathmatching.
    4) The XBOX, being a stripped down PC, gives ID the smallest amount of problem when it comes to porting it over, not to mention that the XBOX has the power to run Doom3 as close to the PC as possible.

  106. Re:sig by Kragg · · Score: 1

    Define 'productive'.

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  107. Re: I WOULD THINK... by op51n · · Score: 2, Insightful

    That this is like Sony making GTA PS2 exclusive. It means X-Box will be the only console it is sold on, but come on, the x-Box just doesn't have the gfx card for it. This is bullshit. If it does make it out on X-Box then it's going to look pretty nasty.

  108. Subliminal Message by Anonymous Coward · · Score: 0

    Don't fall for the seXbox subliminal message trick.

    Oh yeah, I'm way off base here. Exclusive DOA2 & DOA Volleyball. And that scary hatching X-egg thing didn't come from spontaneous generation.

  109. Re:I find it interesting so many Slashdotter's car by Anonymous Coward · · Score: 0

    and not to mention all the console exclusive titles that never release on the PC. pray tell, what business isn't intent on prying money out of consumers pockets? there's a lot of quality console sw dev companies that deserve my money for the superb products they put out.

  110. Impossible by rexguo · · Score: 1

    XBox is Microsoft-proprietary, so it obviously offers ONLY the DirectX API. However, anyone who has read any of John Carmack's .plan knows that he uses OpenGL exclusively. Since XBox has no OpenGL, how can Doom3 run on XBox?

    --
    www.rexguo.com - Technologist + Designer
    1. Re:Impossible by satterth · · Score: 1

      Carmack follows the Direct-X API to make sure he doesn't do any stupid-bone-headed mistakes. I'm sure he keeps in mind that they will be doing ports to all the different platforms eventually.

      --
      Being called a dork on Slashdot must be like being called the retard in special ed.
    2. Re:Impossible by ProfanityHead · · Score: 0

      He also used dinput for mouse controls in all Quakes. Easily turned off but he still used a part of DirectX, just not the renderer. I bet he uses DirectX for sound in DooM3.

  111. hahaha by geekoid · · Score: 1

    some how I doubt the current generation of Xox could run DoomIII as well as the Home Computer systems will be able to. Already the new PC's are more powerfull then even a dedicated system.

    yeah, I've seen Halo, very pretty, however that is XBox at its best, and DoomIII will set the bar above that, graphics wise.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    1. Re:hahaha by Anonymous Coward · · Score: 0

      I think XBOX can run DOomIII fine. GO searching and download the DoomIII trailer video. Now go get the HaloII video, and compare the engines...

  112. Not right without a mouse???? by lindsayt · · Score: 1

    What's with the statement that it's just not right without a mouse?

    Quake was the first Id game where a mouse even entered in to default controls. In Doom II, standard controls were the arrow keys for direction, to fire, to open things, and to side step. Sure, you could configure the controls in other ways (including a mouse? I'm not sure) but the main controls were keyboard-only.

    Of course, I'm sure Doom III will have almost nothing to do with Doom II and will instead just be an extension of Quake III, but when I think Doom, I think *simple* controls. That was one of the things that made it a great game...

    --
    I did not design this game/I did not name the stakes/I just happen to like apples/And I am not afraid of snakes-AniD
    1. Re:Not right without a mouse???? by bnenning · · Score: 1
      In Doom II, standard controls were the arrow keys


      There was no vertical aiming in Doom.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    2. Re:Not right without a mouse???? by kisrael · · Score: 1

      You know, I would pay $30-$40 for an online version of DOOM or DOOM II that ran on PS2... (preferably supporting the headset for talking...) SOCOM and Tribes just doesn't cut it.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    3. Re:Not right without a mouse???? by ProfanityHead · · Score: 1, Informative

      Hogwash.

      Run setup.exe in the doom folder and it asks you:
      Keyboard only
      Keyboard & Mouse
      Keyboard & Joystick

  113. Who Cares? by DoctorPepper · · Score: 0, Troll

    I don't own an X-Box, I don't own a PS-2. I have serveral mediocre PC's, the most powerful of them being a 1.7GHz Celeron with an ATI Radon 7500. I do own an original Play Station though.

    I don't have the time or money to keep chasing the never ending hardware requirements of modern games. If you do, great, my hat's off to you. Me? I'll stick with NetHack! :-)

    --

    No matter where you go... there you are.
  114. Microsoft Exclusive. . . Is there such a thing? by Pepitodevilboy · · Score: 1

    Seems to me that every "Xbox Only" games that come out a few months later it gets ported over to a different console or the PC, Halo will soon be coming out for the PC, that was an Xbox exclusive...right? And Splinter Cell that recently came out for the Playstation 2. I'm sure there are others, but those are the only ones that come to mind at the moment. I'm sure if every gamer had more patience there would be no need for anyone to own an Xbox, well unless your going to MOD it i guess...

  115. uh by Anonymous Coward · · Score: 0

    I'd be sad if Slashdot authors actually read the articles. It's just not right without just linking them!

  116. Not right without a mouse? by Rahga · · Score: 1

    I'm sorry.... but if there was little or no mouse support for Doom 3, it would fall right in line with the first two Doom games. The only exception would be if Carmack himself deemed Doom Legacy or jDoom as the only decent modern Doom engines.

  117. If this really is true by Anonymous Coward · · Score: 0

    Then I'll never buy anothe Id game again. Sad but true.

  118. BAH! by Anonymous Coward · · Score: 0

    Anyone who says they need a mouse to play Doom3 has obviously never played Halo. Also, RTCW is out in demo form for XBOX and its just about as nice as its PCs brother.

  119. For Christ's sake... by rinks · · Score: 1

    it says "console exclusive". That's been speculated since it was announced. In fact, Carmack himself has stated that the XBOX hardware was the only console capable of running DOOM III acceptably. The PS2 certainly can't run it. Seen what their "Spinter Cell" looks like?

    --
    My good looks paid for that pool, and my talent filled it with water.
  120. Err, But In Console-Land, MS is the Underdog... by RobotRunAmok · · Score: 1

    A point which is often forgotten as those knees jerk up so high they slam into the side of heads.

    The XBOX is a great console, come into the game late, catching up on the number two machine in bits and rips, but so far in the dust of Number One console maker (and Evil Sith Master) Sony even a fan occasionally worries it won't go all DreamCast on us.

    Nothing has so energized the staid console market -- and by extension, the whole gaming industry -- than the introduction of the XBOX and its deep-pocketed if often distracted Daddy.

    So the deserving Carmack makes a bundle, Sony gets slapped around a bit, XBOX gets another Halo, the console industry rocks and rolls some more, and the PC faithful still get their shooter.

    What's not to like?

  121. DNF by stud9920 · · Score: 2, Funny

    Is this also the reason Duke Nukem Forever is being delayed ?

  122. Adventures of Mouse and Keyboard by Vagary · · Score: 1

    Why the hell don't the consoles have mouses and keyboards yet?! I was really impressed with the controls the first time I played Halo, until I realised that all they had done was manage to be almost as good as my PC. Now that some consoles use USB, there isn't even a technological reason to resist.

    I'm tired of upgrading my desktop to play a video game once in a while. But the games I do like all require rich input devices. I want a console to play CounterStrike -- is that so much to ask?!

    1. Re:Adventures of Mouse and Keyboard by paradesign · · Score: 1

      well the dreamcast did have both a mouse and keyboard. so before i built a 'puter, thats how i played unreal and quake 3. (im a mac guy, mac gaming sucks). check here to see the kb and mouse, thet can both be found cheap now, check your local funcoland.

      --
      I want 2D games back.
    2. Re:Adventures of Mouse and Keyboard by Anonymous Coward · · Score: 0

      Playstation and Saturn also had keyboard/mouse. They were just not useful, and therefore unpopular.

  123. Doubt it (look at the history) by JojoLinkyBob · · Score: 1
    I seriously doubt this will be true.

    Carmack has held a grudge (well-deserved) against Microsoft since the days that OpenGL was forcibly replaced with Direct3D as the graphics standard.

    This is also partially evidenced by the fact that Carmack switched his preference to Radeon as the preferred card during Doom3 development, while Nvidia at the time was frittering its resources to support the XBox.

    All in all, I doubt Carmack would "orphan" his brainchild, so that Microsoft could benefit.

    --
    -jc
  124. Misrepresented information by Cirrius · · Score: 1

    So is there any way to moderate the article itself -1 TROLL?

  125. Doom- Mouse- what by way2trivial · · Score: 1
    I still play doom.. that and monopoly are the ONLY games the wife will play
    multiplayer w/me. Either cooperatively or against me.
    since day one, I've played keyboard.

    who uses a mouse except
    for the occasional long distance
    fine targeting shot?

    --
    every day http://en.wikipedia.org/wiki/Special:Random
  126. Huh... by Peterus7 · · Score: 1
    It's just not right without a mouse!

    The original DOOM was generally played with the arrow keys... or at least where I come from it was. Still, having a console controller... just ew. Not doom.

    I hope they have nostalgic references to the original Doom... "You got the chainsaw! Find some meat!"

  127. John Carmack by Jagasian · · Score: 5, Insightful

    Exactly! Id Software is John Carmack and John Carmack is Id Software. John Carmack is the kind of guy that has his games ported to Linux out of the goodness of his heart, not because it is making him money.

    Furthermore, John Carmack is also the same guy that releases his game engines under the GPL, once they are past their prime. Finally, John Carmack has also worked on open source projects... if I remember correctly, he helped develop Matrox drivers for Linux.

    Also throw in the fact that the openness of the PC allows and the openness of Id Software's previous games veritably created the mod scene that spawned such things as Threewave CTF, Team Fortress, Rocket Arena... and arguably Half-Life, Counter-Strike, etc... Not releasing a PC port would kill this aspect of the community, or at least it would leave Id Software out of it.

  128. think about it for a second by argStyopa · · Score: 1

    While I understand that for JC to say a "significant" amount of money, it must be a staggering amount to real people - why would he do this (even if we are talking about just the console port)? If he does hold back the console releases until the XBox port is done, he gets $millions AND badwill of a bunch of gamers who don't use XBoxen. If he doesn't hold it back they are STILL going to sell it for the XBox and he'll still make $millions anyway. He's generally been pretty consistently FOR gamers in his decisions anyway - one of the reasons I deeply respect him.

    Besides, I mean christ, it's not like Carmack is coding to earn his daily bread anymore, unless he has a catastrophic spending habit.

    --
    -Styopa
  129. Re:Does this seem weird? No by Milo77 · · Score: 3, Insightful

    Well, it *is* monopolistic, but that doesn't implicitly mean it is illegal (moral is another question altogether). Unless of course, the monopoly is *illegal*, and in this case it has been shown that microsoft has used illegal tactics to protect its monopoly from free and fair competition.
    It wouldn't even be illegal for MS to take all its profits from selling its OSs and give it to id in order to seal the exclusive console deal - unless MS is shown to have an illegal monopoly in OSs (which they have). Even with the illegal OS monopoly, they could make the deal as long as the funds came from a product where an illegal monopoly wasn't held. For example, if the funds actually came from their console business (which is impossible since it hasn't made any money). The whole point is, are they using the unfair/illegal advantage they have in the OS market to enter markets they would otherwise be unable to enter. And I think it is safe to say that without their OS business they would be unable to continue to fund a console business that has been nothing but a money hole.

  130. Re:I find it interesting so many Slashdotter's car by Anonymous Coward · · Score: 0

    Heyyyy! that sounds like a great EVIL PLAN!

    can i use it for free or do i have to pay you royalties?

  131. "from the they-did-it-to-doa dept." by Cutriss · · Score: 1

    They did? Did what? Made you use a controller instead of a mouse?

    Tecmo was interested in the Xbox from the get-go. Microsoft never really had to court them to publish DOA3 on the Xbox...Tecmo wanted it to begin with. And DOAXBV. And Ninja Gaiden. And the forthcoming DOA4.

    And at any rate, it's not like DOA3 was a system seller. Well, in Japan it was, but nowhere else, to be sure.

    --
    "Mod, mod, mod...and another troll bites the dust."
  132. HALO by digitall33t · · Score: 1

    They better not f*ck us like they did with Halo. And ports usually suck as well.

  133. Xbox emulator? by Radical+Rad · · Score: 1

    I know its not needed here because this game will come out for Pc, but if there were a game exclusive to Xbox that someone wanted to play on his Pc is there any software out there that would allow that?

  134. I'd still say no.. Never support Microsoft... by Viewsonic · · Score: 2, Interesting

    If anything, i'd ask Nintendo or Sony if they want to give me money for the rights just to stuff it in Microsofts monopolistic face. Carmack has enough sense to see the poor monopoly marketing MS is doing with the XBox (Selling at a huge loss, posting lame announcements bashing other consoles whenever possible, giving away free consoles everywhere trying to artificially inflate their numbers, etc) .. He knows if he gives them exclusive rights he'll be directly supporting a monopoly.

    1. Re:I'd still say no.. Never support Microsoft... by 0x0d0a · · Score: 1

      He knows if he gives them exclusive rights he'll be directly supporting a monopoly.

      Sure, but why should he have to be a martyr to benefit other people?

      I mean, do you avoid shopping at WalMart?

    2. Re:I'd still say no.. Never support Microsoft... by Anonymous Coward · · Score: 0

      >> I mean, do you avoid shopping at WalMart?

      As a matter of fact I do. Walmart is the new kmart: "k-mart sucks" - Rainman

    3. Re:I'd still say no.. Never support Microsoft... by Exedore · · Score: 1

      Wtf? If having the boatloads of cash he already has is martyrdom, then where do I sign up?

      --

      I take drugs seriously.

  135. Did the Iraqi Information Minister annouce this?!? by Blind+Linux · · Score: 1

    There has never been Doom III on the Xbox. Never!
    God will roast Microsoft's stomachs in hell.

  136. maybe for consoles by 2057 · · Score: 0

    ID is probably only going to make it for Xbox, in the console market, but im sure there will be a PC version.

    --
    For The Best Jazz/Hip-hop fusion > COlD DUCK
  137. Doom 3 be a Xbox Exclusive? Who cares?!? by Anonymous Coward · · Score: 0

    If *ANYONE* thinks for one moment that Console Gamers give a damn about Doom 3, the're stupider than they look. FPS games appeal to very,very few Console gamers. The Xbox crowd should've learned their lesson with Halo. This was the game that was going to cause the Xbox to replace the PS2 as the game console of choise. Yeah right. There's already a Xbox/DOOM 3 killer that's soon to be released in the US market for the PS2. It's called Final Fantasy X-2

  138. the underlying issue by Shadestalker · · Score: 1

    Everyone wants to bitch about Taco not reading the article before posting, meanwhile all you article readers have been duped on yet another level. The so called "news item" is merely a regurgitation of information from Wired, but lucky for them slashdotters will pump their ad views for as long as the article is on the front page. What a great time it is to be a pseudo-journalist.

  139. Back in my day.... by M3wThr33 · · Score: 1

    When console manufacturers offered exclusive contracts to developers, it was for less than the game would profit, so that it actually had a purpose. Nowadays, MS just likes the feeling of each sale.

  140. Ok, I call BS by carlcmc · · Score: 1

    you state: "3. A NV20 (GeForce 3) will be able to run Doom3 at 30FPS with max detail at 1024x768. It's a single-player game as well, so 60FPS+ isn't that big of a concern. With R300/350/NV30/35, you'll be able to get much higher framerates and use of anisotropic filtering and antialiasing. BUT, the game will be playable on a GF3." Where is your proof for this??? I think it has been clearly stated that GF4 was the system that would run it good while GFFX was the best option. GF3 will only run it in scaled down mode and definitely not high quality 30 fps 1024 mode!

    1. Re:Ok, I call BS by tolan-b · · Score: 1

      the graphics hardware in the xbox isn't gf3, it's between gf3 and gf4 in terms of power.

      if pc games were meant to run on only a single version of a graphics card you could make them much more efficient. this is the case with the xbox, a single target, so graphics can be heavily optimised.

    2. Re:Ok, I call BS by The+Baron+(nV+News) · · Score: 1

      Damnit, I hate it when I forget to log in (yes, that AC comment is mine). JC made this comment back at the NV20 launch. The game was designed to maximize the featureset of the NV20 and early in the development was being tested on a GF3. He says: " GF4-MX will still run Doom properly, but it will be using the NV10 codepath with only two texture units and no vertex shaders. A GF3 or 8500 will be much better performers." No mention of the GF4's performance, as this was at the time of the GF4 launch (if memory serves again). But seriously, if you needed a GF4 to really run Doom 3 with every possible detail, why would ATI be switching to a 2 year cycle between major chipset revisions? You do not need all the speed that you can get right now EXCEPT if you are using significant amounts of antialiasing and anisotropic filtering. JC is smart enough not to design a game engine that will run well and look better than the previous generation of engines on only less than 5% of computers out there.

      --

      ---
      nV News

  141. It's only fair. by Dr_Auknix · · Score: 1

    After all, if it wasn't for Sony, I could be playing GTA/Vice City on my Xbox right now and getting much better graphics. I'm all for Sony getting shafted on this one. I plan to upgrade my PC though, once doom3 comes out.

  142. mouse? by Anonymous Coward · · Score: 0

    What kind of crack are you smoking? Nobody started using mice seriously until Quake. Doom was too 2-dimensional for it to be any real bennefit.

  143. Frankly, dear, I don't give a damn. by Anonymous Coward · · Score: 0

    Allow me to explain why.

    Just some minutes ago I more or less "decided" to quit TF for good, as all my efforts to make snipers act in a civilized way failed.

    As it is now, many guys will simply not play as a team, which renders the game dull by itself.

    Snipers also are tweaked up to the point that the player can have a 99.99% hit ratio, without any chance of defense by other classes, even if the hit guy was faster (this is because the sniper has some time to kill after a rocket has been launched and still dodge before being gibbed).

    As it is the game became unplayable. That argument of playing in a LAN house with friends is not valid for me.

    Thus, if Doom3 playability ends up like Quake's, Microsoft can have it as I wouldn't stand cheaters anyway.

  144. Don't be stupid by Anonymous Coward · · Score: 0

    1) No Mouse 2) / No Keyboard

    Somehow Halo managed to be enjoyable fun. Laying back on the couch to play grew on me - and this is coming from a former hardcore PC FPS player. Halo was the game I bought an Xbox for in the end, and 8-player LAN games (with 4 Xboxes linked via a hub) were remarkably fun. I played through the single player game twice as well - once alone, once with my brother.

    3) Slow GFX Chip / 4) Slow CPU

    It makes an amazing difference being able to optimise for a specific platform. You can write assembler that assumes a specific chip without worrying about little Johnny being able to run the game on his 3-year old budget AMD chip that doesn't have half the instructions you're trying to use.

    The Xboxes hard drive and built in texture compression should mean that they can stream textures and level geometry into memory as you play - especially since it's a single player game and probably quite linear. The 64MB memory is easy to work around if you plan things correctly. The only doubt I have is that this is going to be id Software's very first Xbox game. It seems to take most software houses two tries to learn a new platform and master the nuances of dealing with it (just look at the differences between Grand Theft Auto 3 and Vice City).

    5) No Hires GFX

    I'm going to call "Bullshit" on that one. If you've got an HDTV or an HDTV to monitor conversion box you'll be able to view the game in high resolution (assuming Doom3 supports HDTV output).

    For all those whining about only caring for the PC port - it's a single player game. Go play Breed (when it's out in a month+) or Battlefield 1942's Desert Combat mod on your PC instead.

  145. VCS? by yerricde · · Score: 2, Funny

    In other words, [John Carmack claims that Doom 3] should be playable on [an original GeForce card] if you turn down the resolution and a lot of the effects.

    And end up with 40x64 pixels and 1-bit color? In other words, Atari 2600, right?

    --
    Will I retire or break 10K?
  146. Not a huge business step for XBOX by irritating+environme · · Score: 1

    Disclaimer: all subjective opinion

    Most of the people i know who purchased an XBOX were PC gamers anyway. The XBOX lacks most of the japanese console games that characterize your traditional console since the NES days (Square RPGs, platformers, arcade racers, etc). XBOX really just has console-ized versions of PC games. Halo was the "killer app" of the XBOX, and it's a ripped-from-the-PC FPS. The RPGs all seemed very PC-ish too. What console-like games it has generally seem to be ports from other consoles.

    So is Doom III on the XBOX going to sell XBOXes? I doubt it. In terms of a market share win, it would be significant for Sony, but not for Microsoft.

    --


    Hey, I'm just your average shit and piss factory.
  147. Well, this is the DEVIL talking isn't it? by TerryAtWork · · Score: 1

    The thing to watch is the source code to D3 - if it is released down the road as all the others have been then Carmack has resisted Satan.

    If not, then he has yielded to the siren call of increased performance and a LOT of money...

    We will see.....

    --
    It's Christmas everyday with BitTorrent.
  148. $550 console? Might as well buy a PC by yerricde · · Score: 1

    If you want Doom3 on a console, you'll have to buy an Xbox.

    So, in other words, to play the top 3 games, I have to buy $550 worth of consoles plus a new TV, right? (I mentioned a new TV because the old TV doesn't have composite video in, and running the PS2 or Xbox through a VCR results in a picture that fades in and out.)

    --
    Will I retire or break 10K?
    1. Re:$550 console? Might as well buy a PC by Anonymous Coward · · Score: 0
      So, in other words, to play the top 3 games, I have to buy $550 worth of consoles plus a new TV, right? (I mentioned a new TV because the old TV doesn't have composite video in, and running the PS2 or Xbox through a VCR results in a picture that fades in and out.)

      Life is so unfair. Get over it you whiney bitch...

      or just get an emulator ;)

  149. If Windows Server dies, the Xbox dies. by yerricde · · Score: 1

    even a fan occasionally worries [that the Xbox console] won't go all DreamCast on us.

    Really? It looks like once Microsoft begins to lose sales of server software licenses to Sun, Red Hat, whoever distributes BSD, etc., Microsoft will have to cut funding of some of its loss-leader divisions such as Xbox.

    --
    Will I retire or break 10K?
  150. propoganda for developers by Anonymous Coward · · Score: 0
    while not the main point, it was among the main points made by Microsoft that the XBox was good to develop for because of the ease in which you could port games to PC and vice versa. With MS now (apparently) taking this stance then does that mean that they lied and that eventually they plan on making a XBox specific DirectX soon? Does it maybe just mean that they would rather make money off of XBox sales first and then if it is "worth it" port to PC? Does that then mean that in their own view there is a "bit" more difficulty in either porting games between the two or just creating cross platform games from beginning?

    What gives?

  151. jc by Flunitrazepam · · Score: 2, Insightful

    Doesn't J.C. post here? Might he not be a little miffed at the unnecessary backlash and flood of emails he will likely get due to the editor's inability to RTFA? I hope so.

    --
    1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
  152. Not if I know id by zhar · · Score: 1

    id software has always been big on open source and cross platform compatability. Hence the reason that OpenGL was used quite extensivly, and the reason that id released the source to doom, etc. This would be completely out of character and therefore, not very probable.

    --


    DRINK DUFF (responsibly) DRINK DUFF (responsibly) DRINK DUFF
  153. the wired magazine article by Doppler00 · · Score: 1

    I've already read the wired magazine article that this "news" post refers too. Mostly the article is talking about the technology being used in the game. I don't remember reading anywhere that it would be an "exclusive" X-box title. Even if it was, this is only for technical reasons because the game requires so much graphics power.

    One of the main points of the article was that game engine design itself would no longer be as important as cinema quality graphics come into play. In the future, it will be more like making a movie than making a video game.

  154. Hmm... by ThomasJS · · Score: 1

    Personaly I think that Microsoft is wasting time trying to get Id to make the game a XBox only game, because the other systems could never run the game. I'm just glad the the game is coming to the XBox at all considering the fact that my laptop could never run the game.

    --
    Thomas-
  155. Hardware? by Anonymous Coward · · Score: 0

    I'd be really surprised if they could get Doom 3 to run in full glory on an XBox. I mean, people are talking that to play the game decently on a PC, your going to need a 3ghz machine with an ATI Radeon 9800 Pro. And even then your only going to get 30-40 fps.

    XBox sounds seriously underpowered for this game

  156. Porting Doom3 to the XBox would alot of work by Chutzpah · · Score: 1

    Doom3 is OpenGL (as all accelerated ID games are), and porting an OpenGL game to the XBox would pretty much involve a complete rewrite as the XBox used an API very similar to Direct3D, but different enough from OpenGL that it would be a signifigant amount of effort to port Doom3 (Unless MS provides ID with XBox GL drivers, which probably wouldn't be horribly hard, given nVidia's driver arch, they probably just need to tweak the geforce3 drivers a bit)

  157. Doubtful--look at other XBox games by Anonymous Coward · · Score: 0

    It's long been said that the only reason to get an XBox is Halo and perhaps Tom Clancy's Splinter Cell. Just yesterday I saw a commercial for Splinter Cell on PS2, with exclusive extra missions. I doubt it'll be very long before someone either ports Halo to PS2 or releases it commercially that way (the game can't stay there forever). I don't think there will be many games, especially those as widely popular and desired as Doom 3 (unlike the actual XBox system), that will be exclusive to one platform. Even GTA3 was ported!

  158. Consider a Linux-only port by Trogre · · Score: 2, Interesting

    I wonder what the outcome would be if iD released Doom3 exclusivly for Linux.

    I know that Linux ports have never been profitable for iD in the past, but that seems to be primarily because there was a more accepted alternative: buy the Windows version and then patch it to run on Linux.

    It's a given that Doom3 is going to be immensly popular when it comes out, regardless of what platform it's, so I would reason that this move would cause a massive surge in popularity of Linux among gamers.

    It would be a good way for Carmack to give MS the big finger once and for all.

    Besides, I'm not sure how OpenGL compliant the XBox drivers are. The only OGL software I've seen on the XBox is under Linux (which of course doesn't require the MS drivers). Wouldn't that be a kicker - you can play Doom3 on the XBox, but only if you install Linux on it.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    1. Re:Consider a Linux-only port by heffrey · · Score: 1

      I wonder what the outcome would be if iD released Doom3 exclusivly for Linux.

      iD would go bust.

  159. IOW... by A_Non_Moose · · Score: 1

    Nothing to see here.

    Film at 11.

    Errr...wait.

    .

    --
    Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
  160. doesn't anyone remember halo? by Anonymous Coward · · Score: 0

    i remember when MS bought bungie for exclusive console rights to halo, they assured everyone that halo was also going to come out for the mac and pc. . . granted:

    1. halo may still come out for the mac/pc
    2. id isn't nearly as hard up as bungie was
    3. doom3 is more of a guaranteed sell for mac/pc than halo was
    4. the story may just be some leftover april fool's joke

    but my point is that just 'cuz a game is only given exclusive console rights doesn't necessarily mean it'll be a simultaneous release with the pc version. . . as a mac user my panties may not be in a knot but they sure did ride up the crack a bit. ..

    -b

  161. Re:I find it interesting so many Slashdotter's car by Babbster · · Score: 1
    Whether you prefer Playstation 2, X-Box, Nintendo, or something else - I haven't seen any freeware or "try before you buy, $10 shareware" packages released for any of them.

    And I haven't seen any "try before you buy" (please pirate our software) rental places for PC.

    Go home, now.

  162. This is a no go anyway. by Anonymous Coward · · Score: 0

    If it is locked to the xbox it is not important verry quickly the locks between xbox and pc are failling. Basicly breaking into a xbox is hard but converting a pc to run xbox is a lot simpler. Note this is the one thing microsoft overlooked.

    Basicly in a few months is the guess from the developer cxbx will be able to run some xbox games on a pc. Now you got to relize that the xbox system is so close to a pc it is not funny. So speed will be the better on all new machines ie 700 mhz machine against a 1g+. The playstation software emulations eat power due to the amount that has to be converted ie processor is not a match.

    So basicly this will fall any how so why worry.

  163. Bungie by Gumber · · Score: 1

    of course, you realize that Bungie had already started colonizing the PC before MS bought them?

  164. Jumpin' Jesus on a pogo stick.... by trouser · · Score: 1

    Quoting directly from the article, "....exclusive CONSOLE rights to Doom III."

    --
    Now wash your hands.
  165. from a poor little linux user by standsolid · · Score: 1

    Doom III, id's latest and greatest in the realm of first-person shooters, may be coming out as an Xbox exclusive...

    /me cires
    --
    WTPOUAWYHTTOTWPA
    What's the point of using acronyms when you have to type out the whole phrase anyways?
  166. RE: console demos by King_TJ · · Score: 1

    Yeah, I realize they give out demo discs all the time in gaming magazines and so forth.

    That isn't really what I was talking about though. I've never seen one of those discs come with a true "freeware" game title that was fully functional/playable through all the levels.

    I've also never seen anything for a console that worked the way most computer shareware works. (EG. Fully functional except for a "nag" screen reminding you to register, to remove said banner, or alternately - fully functional for X number of days before it expires.)

    Traditionally, a console was too limited to allow this functiionality, but it might be more doable with something like the X-Box that has an internal hard drive.

    The game demos are really just marketing/advertising tools, trying to suck customers in so they'll pay up for the "real" program.

  167. kinda stupid by SteveXE · · Score: 1

    Its kinda stupid to argue here, Xbox is the only console on the market that could run doom anyways, so who cares if its exclusive, i wouldnt wanna buy a hacked down version for ps2 or gamecube anyways

  168. never by Silent1 · · Score: 1

    would never happen

  169. Ughh...wouldn't buy it for a console anyways by Zed2K · · Score: 1

    First Person Shooters on consoles are absolutely horrible. The control sucks. The graphics are at a much lower resoultion that you can get on the PC and it just isn't any fun. The article does say that this might be exclusivity for consoles only, so I really don't care. Its not like Id needs the money unlike other companies MS has bribed.

  170. potential solution by sinjayde · · Score: 1

    get hold of a mouse and keyboard for the xbox. If M$ will let you.

  171. Latest Wired by Anonymous Coward · · Score: 0

    If any of these slashdot, nerds bothered to read the new issue of Wired magazine, they might see this very subject covered in an article about doom 3. The basic jist of it: m$ wants id to hold of on a release till the xbox port is done. And they are willing to throw an assload of cash towards that simple goal.

    IMO it'd be stupid of them to not take the offer.

  172. My guesses: by ces · · Score: 1


    This would be a deal only for the console versions of the game.

    Even if Microsoft was to try to pay ID not to release a PC (or linux or mac) version I suspect Intel and NVIDIA would make a counter-offer. The round of upgrades that happens every time ID releases a new game are far too valuable to the hardware makers for them to allow this.

    On the other hand everyone has their price. I'm sure if Microsoft threw enough money their way ID would even sell out entirely to MS.

    --
    Happy Fun Ball is for external use only.
  173. Oh Please. by Anonymous Coward · · Score: 0

    That is exactly the same as saying that Windows is a DirectX platform, so what the point in writing in OpenGL.

    The person that wrote this either didn't think things through or is a troll.

    Either way the person that modded this to +4 should take a good long look at themselves.

  174. I Say Do It by nathanh · · Score: 1

    Not that ID or John Carmack would ever read what I write here, but I say go for it. ID Software should make Doom 3 an exclusive console release on the X-Box. Why? Many reasons:

    • PS2 probably doesn't have enough grunt for Doom 3.
    • GC might have the grunt but it's probably not the right audience for Doom 3.
    • There will be a PC version anyway and that's the platform that really matters.
    • ID Software deserves the money. They're a great company and they should be rewarded.

    ID Software have been really good for Linux and for open source. They donate hardware, software, and their time. They port their games to Linux even though there's no profit to be made. I say they deserve a break; take the cash. Nobody will think badly of you for doing it.

  175. Two important issues by Anonymous Coward · · Score: 0

    1) Can't GamePro read the Wired article correctly? It says id has been offered a large sum of money to come out on xBox much, much earlier than on a PC.

    2) GamePro's website is worth several shovel pounds of #$*(#_$)#(. You visit their site and they tinker with your browser's history stack so you can't use the [back] button to return to where you were. Definitely a sign of a 10ser organization.

  176. Its not Doom 3 by MrJones · · Score: 1

    It is Doom III, come on!

    --
    Get my e-mail after a captcha test in: http://tinymailt
  177. For the love of God. . . by Anonymous Coward · · Score: 0

    How many more of you mofo's are gonna blast your fake-ass intelligence and mention the "console only, PC still available" crap?! It's been mentioned so gosh damn many times, you might say it's been slashdotted! Move on already!

  178. Re:sig by Anonymous Coward · · Score: 0

    I'll tell what is isn't, your comment

  179. Do people read the linked articles?? by orj · · Score: 1

    Do people read the linked articles. DOOM3 is still headed to PC (AFAIK).

    "latest game an Xbox-only title as far as consoles are concerned. (It'd still come out on the PC, of course.)"

    1) The XBox is probably the only console platform capable of running DOOM 3.

    From what I've read the DOOM3 engine makes heavy use of bump mapping. AFAIK the PS2 can't do bump mapping. The Xbox & Gamecube can. However the Gamecube might still be too memory (48mb) or speed restricted to run DOOM3. Though I must admit I didn't think the PS2 was capable of running Splinter Cell. But then the PS2 version of SC is of much lower visual quality than the XBOX and uses cheap hacks to simulate the more complex lighting that the XBOX does. Given the choice I'd still buy the XBOX version of SC over other editions.

    2) I remember Carmack say in the past that the only console they'd probably target DOOM 3 at would be the XBox.

    So this is old and fairly unimportant news.

    --
    -- Oliver Jones - Deeper Design Limited
  180. Shock and awe wasn't in IRAQ folks.... by Anonymous Coward · · Score: 0

    If M$ does this, their headquarters will
    be obliterated by hundreds of thousands of blasts from home made Super Shotguns, Rocket Launchers, and BFG-9000s welded by disgruntled Doom fans.

  181. Re:RTFA by Anonymous Coward · · Score: 0

    Damn, and I wasted one of my cleverest
    posts thanks to slashdot's twisting of headlines.

    Gak! X{

  182. Video Drivers by phorm · · Score: 1

    Yes, and considering all the articles/remarks/etc by Carmack about "how well it will work on X system", specifically with certain video drives, one should probably clue in that the game is being developed for PC, regardless of what happens in the console arena.

    This would be nice ass-kickin' for X-box arsenal though. My hopes would be that MS/ID find a nice way to all X-box players to join into deathmatch with PC players (assumptions being made that this game will have sweet deathmatch capabilities when at the final release stage).

  183. Ha! Yeah right.. by Egekrusher2K · · Score: 1

    Doom 3 Xbox exclusive my ass. Xbox fanatics don't even know wtf Doom 3 IS. id Software knows where their market is, and that's with hardcore PC gamers. That is ALL that needs to be said. Whoever posted the original needs to be shot, for this is nothing but a big floating log of BS.

    --
    Listen to my experimental-industrial-techno!
  184. Re:I find it interesting so many Slashdotter's car by Anonymous Coward · · Score: 0

    Actually just about any game worth mentioning that has come out in the last 5 years has put out a demo online first of all. And that would be a FREE demo.

  185. I am still not sure if I care enough about Doom 3. by El+Camino+SS · · Score: 1


    Before everyone mods me down in knee jerk reaction to everyone's fav game discussion...

    I just don't know if I'll be picking up Doom 3.
    I mean, really, there has been a glut of great games that look fine out there. I am "Mr. Upgrade at the last minute," and I feel I represent many players that way. From the point of view of gameplay I just cannot see that Doom 3 will be really that exciting short of a LAN party contest to see if you have the fastest hardware and deepest visual requirements. Plus shelling out cash for all the requirements just feels insane.

    There are some real reasons why I am unsure about Doom 3 and am only recently suspicious about Id:

    1. I bought (RTC)Wolfenstein. Although it looked good for that time it didn't innovate anything short of Flamethrower effects and chicks in patent leather. That is why I play Battlefield now. I need innovation. Not visual innovation. Visual innovation is for Hollywood. If if plays in any fashion like the original Doom games, well, then, what is the point again? That was years ago. Goldeneye proved it was all about the friends and action, not the visuals. Dragging up prettier, spruced up versions of the past just feels like yet another money pit.

    2. Brand loyalty has never panned out in video games. And there are really good FPSers out there. Like NOLF2. It will cost more than NOLF2. NOLF2 has stellar gameplay. NOLF2 looks good. NOLF2 has replay. Most games look good now and have good gameplay. If you are just running on the name now, then good luck. I am not a brand loyalist. I must inspect every purchase as much as possible these days, mostly because of the good choices out there.

    3. There has been so much hype about it I have no idea where to turn to get an honest answer. Asking a geek about Id is like asking a person to make analysis about religion. So I have to wait and see. No honest sit downs from the doom team right now makes it feel like a turkey. I am afraid I am going to get this: "See? It's go the big 'Id Bang' at the beginning of the menu. See? Remember that? Its good!" Once again that is my opinion. It just smells fishy.

    4. (RTC)Wolfenstein was short. If it is short, I'll be ticked off. Understandable reasons.

    Id is starting to wear out its welcome in my mind. Game engines, yes, they're brilliant. They packed more through a 56k than I could ever imagine. Gameplay? After navigation, it jut ain't there. So let someone else deal with it. I know that everyone loves Carmack's skills instead of his games. I agree he is tight, but I just don't know if I care enough about hardware coolness to purchase a game over it.

    And by the way, I ain't ever gonna rip it off. People deserve to be paid for their work. So either cough it up, wait it out, or don't play.

    Just my $.02.

  186. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  187. If Doom3 makes it to XBox,they already have. sad.. by Viewsonic · · Score: 1

    And thats the facts, jack. I pray Carmack will "Do the right thing"(tm) and stay away from those monopolistic bastards at Microsoft. Anyone who has a shred of decency in the software developement world knows better to deal with Microsoft.

  188. oddworld by Anonymous Coward · · Score: 0

    has an exclusive with microsoft and they are hurtin because of it, the fact that xbox isn't selling hurts the titles that are exclusive to xbox. doom3 is one of those titles that will boost xbox sales, but i would think they need about 5 doom3 caliber titles to really bring xbox back into the ballgame

  189. Exclusive, not so exclusive anymore? by batosai · · Score: 1

    Although it seems unlikely to me that this will happen, you have to remember exclusivity does not necessarily mean exclusive until the end of time. Case in point, Splinter cell. It was exclusive on the xbox for about 3 months before it was released for the PC and PS/2. I see that as a win-win for all parties involved. I'm sure a lot of xboxes were sold because of SC, UbiSoft i'm sure was paid a lot of money to keep it exclusive through the holidays, and they still get the PS/2 and PC revenue.

  190. Who Cares by sydres · · Score: 1

    I own a gamecube, but the only FPS games I play are under Linux On a amd pc box I could care less about exclusivity I don't even like FPS on consoles (maybe Metroid Prime)real gamers use mice preferably optical mice

  191. Sega hurt because of this same thing... by samdu · · Score: 1

    A recent article in one of the gaming mags covered the woes of Sega recently. When Sega announced that they were abandoning the hardware business (boo) and training their sites on EA as the top third party game publisher, everyone thought this was a logical step. Who else could best EA? The catalog of games and sheer amount of astounding talent should have made them an instant contender for the top spot. It's been, what, three years now, and it hasn't happened. Sega has had financial problems and hasn't really challenged EA in any real respect (with the possible exception of the 2Kx sports series - which is phenominal, though I don't have sales figures). One of the key points that the article rasied as a misstep for Sega was making exclusive deals with Microsoft for certain high profile titles for the X-Box. Sales of the X-Box have been lackluster in the US, worse in Europe and nigh non-existent in Japan. This lack of hardware penetration has severely limited the sale of the X-Box exclusive Sega games. Now there are rumors that Microsoft is looking to buy Sega (PLEASE don't let that happen!). So the exclusive deals may turn out to be a win-win for Microsoft and a lose-lose for Sega and the gaming community.

  192. doom 3 for win32 by Mysund · · Score: 1

    At Amazon the gamne is for sale (win32)

  193. Re:id should take the deal by ericvids · · Score: 1

    All I'm saying is that it's a practical decision. Whoever modded me as flamebait only succeeds in exhibiting typical Microsoft-bashing childishness and ignores the fact that I'm inciting a technical discussion.

    > Hell, they stopped censoring their games back in 1994

    I didn't say anything about censorship. I just said Nintendo wouldn't like the idea. And verify your facts -- Nintendo didn't STOP censoring games, they simply limited their censorship policies and they strongly advise parents to look at ESRB ratings. And you won't see uncensored licensed triple-X games there (that includes both sexual and violent content), like you see on the Playstation. (And no, BMX XXX is NOT a triple-X title as the name suggests.)

    It also seems that the GameCube also doesn't have a stencil buffer and doesn't support DOT3 bump mapping (the specs doesn't say so, and it seems to be using older ATI tech; please correct me if I'm wrong), so it would suffer the same problem as with the PS2 when it comes to Doom III.

    --
    Pet peeve: Profane people propagating perfunctory pedantry.
  194. Nope. by mattACK · · Score: 1
    Metroid Prime proves that Metroid is a great property and that Nintendo knows games. The textures on Samus are horribly low resolution and the lack of storage/execution memory is painfully evident.

    Great game, though.

    --


    "My God, this must be a truly remarkable corn chip, to be so widely and confidently touted."
  195. Last Post! by alpg · · Score: 0

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