As a linux and open source purist I only play text based games.
Yeah, I found it strange that when I recently threw out the ATI Rage 128 that came with the machine and put in a Geforce 2 MX, the text mode suddently became really slow. I mean, even my first 386SX displayed text faster, dammit - this one reminded me of the 8088s we had somewhere in the school... or the golden ol' days of 2400 BPS modems =)
Of course, on 3D side, the card just blows the Rage away (Tuxracer with reflections! Max Payne at full detail level on 800x600 with no (unintentional) slowdown whatsoever!) but on text mode, it's really slow!
I hope Geforce >3 cards have done something about this, I think I won't get another graphics card until I upgrade the rest of the machinery =)
(FWIW, I play Nethack in an Eterm at the moment =)
Script-Fu is good for zillions of things, like automatical creation of whatever your heart desires.
Of course, it's based on rather "limited" Scheme implementation. I'd recommend Perl-Fu - everything Script-Fu can do and more, in a vastly easier-to-debug environment.
Neither of the languages are too hard, but Perl-Fu will be my favorite from now on.
I have some example scripts in the web, too. In case anyone cares. Not much of Perl yet, but more than enough Scheme to confuse anyone =)
If this is based on DNS entries, tnen what is stopping people using the IP addresses instead?
Well, this one little thing: Virtual hosts... If there's multiple DNS names pointing on same server, the server hicups if it sees someone wanting just the page and not providing the host name in Host: header.
Re:good job mozilla, way to break everyone's stats
on
Mozilla 0.9.6 Released
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· Score: 1
good job mozilla, way to break everyone's stats
on every first page visit to a site it requests favicon.ico
MSIE has been requesting favicon.ico for ages now! If your stats generation doesn't that into account by now, get a better stats generation program, damn it =)
A way to delete the contents of the URL bar without destroying the contents of my clipboard. Right now, I copy a URL from somewhere else, then click in the URL bar and hit delete, just to have the contents of the URL bar copied to my clipboard.
Use The Unix Way: Click on the beginning of the line (or the spot right after http://, whatever you prefer), and hit Ctrl+K. There goes the URL!
"XBox Released" to "Blah, it just happened - who cares?"
and:
"GameCube Really And Truly For Sale"... to "The day when our Lord and Savior shall return has come!"
Somehow, I get the impression that Slashdot is somewhat biased towards one of these systems =)
Anyway, I hope the console market will find a good direction too... and at least my sister will shut up when GC comes to Europe and she'll be able to get one =)
(And remember, verily, we shall speak like Shakespeare, for ever and ever...)
Re:Hardware reviews from Salon!??
on
XBox Released
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· Score: 2
Slashdot's fashion pages will be next.
Ah! So that's why there's been articles about wearable computing, chassis mod ideas, and stuff that looks cool...
(i couldn't get mozilla/linux to work with any flash plugins available on macromedia.com... it tried to work, but instead of running flash, it crashed mozilla)
This is strange, because I have never used a version of Mozilla that would not cooperate with the Flash plugin =)
(There's one thing to note: The plugin should be installed to *global* plugin directory, *not* to ~/.mozilla/.../plugins.)
(Oh yeah, an on-topic comment that's probably -10 redundant: Jungbuster rocks, and Mozilla's security policy settings can easily kill all pop-ups/pop-unders dead if so desired.)
In fact, here's Zilog's page on the Z80 still in production after 25 years! How many other computer technologies do you know that are still available after 25 years? Pretty remarkable.
I guess there's just onereason for that. No, maybe two. =)
I'm waiting for.jiz for all the porn sites I frequent.
No, Sun will grab that for their Java-based Domain Name Information Zervices business, showing that it beats.biz domains in speed any day due to Just In Time Domain Resolution! Since that wasn't a success (everyone can only remember the slowness of.jiz 1.0, and refuse to believe.jiz 1.3 is actually pretty good), some pr0n folks start using a derivative (called.jsiz), creating more and more popup windows...
Quick question...is Worldforge going slower or faster than Golgotha Forever (the game that is literally taking "forever" to get anywhere)?
Last time I heard anything from Golgotha Forever, they were "trying" to restart the development - the team wasn't too eager to continue anymore. The code is out there though...
Last time I checked the actual game, the engine looked pretty nice, the game was missing =)
And hey, the fact that game gets long development things isn't a factor - usually it's just an indicator that game may
actually bepretty good. (or not.)
perhaps this is a silly question, but if the MMOG is open source, wouldn't this open the gates for a ton of cheating?
No, unless the server has security bugs that allow it to happen, or it assumes certain things to happen on client side. If there are such bugs or design flaws, they can always be corrected.
The first rule of client/server design is not to trust the client at all =)
Re:Gimp g1mp gimp g1mp (damn lameness filter)
on
All Hallow's Eve
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· Score: 1
Actually, I'm not sure what type of thing the Gimp is, myself. What is it and why does it grin so? And where's its body?
Neat idea, but impossible in reality. Falcon's Eye isn't a client; You'd need to run it as an X session over the network. And even with my PIII-600, I got pretty hefty CPU utilization with FE, so let's see: X11 bandwidth + CPU hogging = Astronomical Number.
Ask again in a couple of years (or after Crays become available for consumers, whichever comes later =)
...Or maybe if someone develops a client-server architecture for Nethack. Developing such protocol wouldn't really be that hard; Just write a new Nethack "user interface" that's more machine readable, and standardize the user authentication and protocol... This would allow you to run normal Nethack process on server, and a time/space/CPU-consuming client on any machine, with virtually no network load either - or even less network load than your average Telnet nethack session will take, if we compress it =)
There was some guy called J.Suzuki who haunted my computer.
My computer was a Spectravideo SVI-318. Someone claimed that by giving some sort of PRINT/POKE/PEEK command combination it printed out "J.Suzuki".
When I tried it, it didn't work.
Now, remember, I was but a little kid back then and didn't knew that this sort of easter eggs are rather common - and that companies at that time often removed this sort of things later on if they were found.
But back then, I lost my sleep when I tried to think where that Suzuki fellow was. I found the fact that I couldn't find a trace of him very frightening.
Re:16-bit, 32-bit, 64-bit...
on
MS DOS: A Eulogy
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· Score: 2, Informative
Linux on the Desktop absolutely has to kill/prune this tangled hierarchy. Explain to me the distinction of "/usr/local" on a desktop machine?? *Everything* is LOCAL.
And what "Linux on the Desktop" has to do with file locations? I run GNOME and Nautilus and Mozilla and all the other stuff (only using command line for "tricky" tasks), and I don't need to know anything other than "um, my files are under directory/home/wwwwolf".
If we want a "desktop" shell, you just need to get one that supports $PATH - and I think popular shells did this before MS-DOS, our thing of comparison, was even invented.
And as for the explanation of/usr/local:/usr/local is a tree where, basically, you're allowed to install software that is independent of the packages. dpkg and rpm and whatever else your dist may be using for package handling put their stuff to/usr, and you're free to do whatever you want with/usr/local.
If you want to manage "packages" under/usr/local, I recommend Stow - Basically, installation of new software that isn't prepackaged for your system can be as easy as:
./configure --prefix="/usr/local/stow/package-1.0"
make
make install
cd/usr/local/stow
stow package-1.0
This will create appropriate links to/usr/local subdirectories -/usr/local/bin/package will link to/usr/local/stow/package-1.0/bin/package and so on...
Try playing around with the command line app 'streamer' from the xawtv package.
I have tried numerous times, and I'm unable to get more than 15 FPS or something... if I'm lucky. I may be able to get more if I use 5% MJPEG quality or something.
And that syncing thing *is* important...
Well, I need to try the alternatives mentioned in this thread too, maybe *some* of them work =)
I just wish that some day I will see a working Linux bttv driver. For some reason, I always drop WAY too many frames with every Linux video capture program I use. (MainActor has been best so far - it only drops a few frames, almost gets perfect video quality, almost keeps A&V in sync and almost saves in format that can be read to Virtualdub in Windows, or any other Win32 editing app).
I need to use Windows programs to do video captures, which technically isn't nice either because the driver really doesn't work perfectly there either - it either works perfectly or not at all, depending on the phase of the moon.
Better multimedia support is always nice. One day, I will be able to use Linux for everything. =)
In Canada, because we pay a levy on CDRs, you can make copies of any audio CD you please.
Bhahaha. Sorry, I laugh every time I see comments like this.
It's not that I'd be against the idea - in Finland we have similiar levy on all recordable media (in case of recordable CDs, ranging from 0.015 to 0.03 FIM per minute) and it doesn't seem to show too heavily in media prices - but...
...it's time to learn some Finnish: CDs are called "CD-levy" in Finnish. =)
Slackware releases every 9 to 12 months. Certainly much slower than FreeBSD, Mandrake or SuSE. But compared to Debian it's a hypersonic!
Oh, sorry, I just wake up. *yawn* Oh damn, it's been a long time since something happened and I just sort of fell asleep. Krhmmm. Now, how do I update this Slackware 3.3 box?
=)
Well, I thought that back when I used Slackware, new stuff came up pretty slowly. I remember a time when I needed libjpeg version 6a for GIMP 0.54 binaries (I think), and I couldn't find binary.so anywhere. Slackware had libjpeg 2.x. Look at the distance! I certainly did learn a thing or two about how to compile shared libraries in Linux - that was because the Makefile for libjpeg could *only* build the static library for Linux.
Legends from faraway lands tell that they now have a Package System with Dependencies. Curses! The newbies shall not experience the Learning Moment what happened when I removed a package containing some files called "libc.so.5.*"...
Ah, the days long gone... Gone are the days of darkstar.frop.org, gone are the days of "Not a typewriter"...
Good to see that Slack is making progress (on both OS quality and release speed =)
I bet TuxRacer will look sweet with these cards =)
Yeah, I found it strange that when I recently threw out the ATI Rage 128 that came with the machine and put in a Geforce 2 MX, the text mode suddently became really slow. I mean, even my first 386SX displayed text faster, dammit - this one reminded me of the 8088s we had somewhere in the school... or the golden ol' days of 2400 BPS modems =)
Of course, on 3D side, the card just blows the Rage away (Tuxracer with reflections! Max Payne at full detail level on 800x600 with no (unintentional) slowdown whatsoever!) but on text mode, it's really slow!
I hope Geforce >3 cards have done something about this, I think I won't get another graphics card until I upgrade the rest of the machinery =)
(FWIW, I play Nethack in an Eterm at the moment =)
I think ImageMagick will do this better: mkdir thn; cp *.jpg thn; cd thn; mogrify -format jpeg -geometry 128x128 *.jpg or something like that...
Of course, it's based on rather "limited" Scheme implementation. I'd recommend Perl-Fu - everything Script-Fu can do and more, in a vastly easier-to-debug environment.
Neither of the languages are too hard, but Perl-Fu will be my favorite from now on.
I have some example scripts in the web, too. In case anyone cares. Not much of Perl yet, but more than enough Scheme to confuse anyone =)
Well, this one little thing: Virtual hosts... If there's multiple DNS names pointing on same server, the server hicups if it sees someone wanting just the page and not providing the host name in Host: header.
MSIE has been requesting favicon.ico for ages now! If your stats generation doesn't that into account by now, get a better stats generation program, damn it =)
Use The Unix Way: Click on the beginning of the line (or the spot right after http://, whatever you prefer), and hit Ctrl+K. There goes the URL!
Compare:
"XBox Released" to "Blah, it just happened - who cares?"
and:
"GameCube Really And Truly For Sale" ... to "The day when our Lord and Savior shall return has come!"
Somehow, I get the impression that Slashdot is somewhat biased towards one of these systems =)
Anyway, I hope the console market will find a good direction too... and at least my sister will shut up when GC comes to Europe and she'll be able to get one =)
(And remember, verily, we shall speak like Shakespeare, for ever and ever...)
Ah! So that's why there's been articles about wearable computing, chassis mod ideas, and stuff that looks cool...
Several days of GIMP creation, probably. Remember, compared to 1.2, the 0.59 version was pain in the neck to use =)
Personally, I think the Fox is soooo cool, much better than the Penguin...
I had the URL, but regrettably it's not there. =(
This is strange, because I have never used a version of Mozilla that would not cooperate with the Flash plugin =)
(There's one thing to note: The plugin should be installed to *global* plugin directory, *not* to ~/.mozilla/.../plugins.)
(Oh yeah, an on-topic comment that's probably -10 redundant: Jungbuster rocks, and Mozilla's security policy settings can easily kill all pop-ups/pop-unders dead if so desired.)
I guess there's just one reason for that. No, maybe two. =)
No, Sun will grab that for their Java-based Domain Name Information Zervices business, showing that it beats .biz domains in speed any day due to Just In Time Domain Resolution! Since that wasn't a success (everyone can only remember the slowness of .jiz 1.0, and refuse to believe .jiz 1.3 is actually pretty good), some pr0n folks start using a derivative (called .jsiz), creating more and more popup windows...
Actually 14. Unless, of course, you count 2.4.11 as a real "release". =)
Last time I heard anything from Golgotha Forever, they were "trying" to restart the development - the team wasn't too eager to continue anymore. The code is out there though...
Last time I checked the actual game, the engine looked pretty nice, the game was missing =)
And hey, the fact that game gets long development things isn't a factor - usually it's just an indicator that game may actually be pretty good. (or not.)
The first rule of client/server design is not to trust the client at all =)
Wilber the Gimp is the mascot of GNU Image Manipulation Program, created by tigert.
Not really a dog or a fox or a wolf or anything. It's just a cute creature.
And don't ask where the body is. Original Wilber drawings only had the head anyway...
Ask again in a couple of years (or after Crays become available for consumers, whichever comes later =)
...Or maybe if someone develops a client-server architecture for Nethack. Developing such protocol wouldn't really be that hard; Just write a new Nethack "user interface" that's more machine readable, and standardize the user authentication and protocol... This would allow you to run normal Nethack process on server, and a time/space/CPU-consuming client on any machine, with virtually no network load either - or even less network load than your average Telnet nethack session will take, if we compress it =)
There was some guy called J.Suzuki who haunted my computer.
My computer was a Spectravideo SVI-318. Someone claimed that by giving some sort of PRINT/POKE/PEEK command combination it printed out "J.Suzuki".
When I tried it, it didn't work.
Now, remember, I was but a little kid back then and didn't knew that this sort of easter eggs are rather common - and that companies at that time often removed this sort of things later on if they were found.
But back then, I lost my sleep when I tried to think where that Suzuki fellow was. I found the fact that I couldn't find a trace of him very frightening.
And what "Linux on the Desktop" has to do with file locations? I run GNOME and Nautilus and Mozilla and all the other stuff (only using command line for "tricky" tasks), and I don't need to know anything other than "um, my files are under directory /home/wwwwolf".
If we want a "desktop" shell, you just need to get one that supports $PATH - and I think popular shells did this before MS-DOS, our thing of comparison, was even invented.
And as for the explanation of /usr/local: /usr/local is a tree where, basically, you're allowed to install software that is independent of the packages. dpkg and rpm and whatever else your dist may be using for package handling put their stuff to /usr, and you're free to do whatever you want with /usr/local.
If you want to manage "packages" under /usr/local, I recommend Stow - Basically, installation of new software that isn't prepackaged for your system can be as easy as:
./configure --prefix="/usr/local/stow/package-1.0" /usr/local/stow
make
make install
cd
stow package-1.0
This will create appropriate links to /usr/local subdirectories - /usr/local/bin/package will link to /usr/local/stow/package-1.0/bin/package and so on...
Deinstallation:
cd /usr/local/stow
stow -D package-1.0
rm -rf package-1.0
I have tried numerous times, and I'm unable to get more than 15 FPS or something... if I'm lucky. I may be able to get more if I use 5% MJPEG quality or something.
And that syncing thing *is* important...
Well, I need to try the alternatives mentioned in this thread too, maybe *some* of them work =)
Thanks...
- Gerd Knorr: btaudio/bttv update
@whee. Sounds good.
I just wish that some day I will see a working Linux bttv driver. For some reason, I always drop WAY too many frames with every Linux video capture program I use. (MainActor has been best so far - it only drops a few frames, almost gets perfect video quality, almost keeps A&V in sync and almost saves in format that can be read to Virtualdub in Windows, or any other Win32 editing app).
I need to use Windows programs to do video captures, which technically isn't nice either because the driver really doesn't work perfectly there either - it either works perfectly or not at all, depending on the phase of the moon.
Better multimedia support is always nice. One day, I will be able to use Linux for everything. =)
Bhahaha. Sorry, I laugh every time I see comments like this.
It's not that I'd be against the idea - in Finland we have similiar levy on all recordable media (in case of recordable CDs, ranging from 0.015 to 0.03 FIM per minute) and it doesn't seem to show too heavily in media prices - but...
...it's time to learn some Finnish: CDs are called "CD-levy" in Finnish. =)
Oh, sorry, I just wake up. *yawn* Oh damn, it's been a long time since something happened and I just sort of fell asleep. Krhmmm. Now, how do I update this Slackware 3.3 box?
=)
Well, I thought that back when I used Slackware, new stuff came up pretty slowly. I remember a time when I needed libjpeg version 6a for GIMP 0.54 binaries (I think), and I couldn't find binary .so anywhere. Slackware had libjpeg 2.x. Look at the distance! I certainly did learn a thing or two about how to compile shared libraries in Linux - that was because the Makefile for libjpeg could *only* build the static library for Linux.
Legends from faraway lands tell that they now have a Package System with Dependencies. Curses! The newbies shall not experience the Learning Moment what happened when I removed a package containing some files called "libc.so.5.*"...
Ah, the days long gone... Gone are the days of darkstar.frop.org, gone are the days of "Not a typewriter"...
Good to see that Slack is making progress (on both OS quality and release speed =)
Oh, sorry, I digress.