,,,in the dark with my solar flashlight, if so needed. And if it gets kinda rowdy in there, I'll toss a good old nuclear hand grenade to clear out the bums.
Regarding the transpostion of the song itself...
on
Pitch Perfect Karaoke
·
· Score: 1
...I believe that most karoke machines that use MIDI based files (as opposed to an an actual audio backing) can do this with no problem. I just don't see a perfect real time pitch correction happening. Popular vocals are chock full of "incorrect" pitch selection, what this amounts to is tonal quantization. What resolution is the guy who writes the 'vocal exactness pitch tracking map' is gonna set his sampling resolution? 1 millisecond, 1 picosecond? Will he have access to the uncluttered vocal track from the original multitrack recording, of will he trying to pick it out from a merged mix? Lots of beforehand busywork. But as you say, it would be interesting to see how it really works.
There is no way for a machine to know exactly when a singer is "out of tune" due to bending up into a note or just simply plain out of tune due to crappy ability. The automatic tempo syncronization that they are touting for now has been around since 1982, Kahler (of the cam loaded tremolo bar fame) used to sell such an item for syncing MIDI files to a human player, typically the drummer. Real time pitch "correction" boxes just don't work like these people would lead you to believe, usually the musician has to perform with the box's capabilities in mind for it to "work" properly. As we say in the studio, "you can't shine a turd".
As for using pitch correction in studios, big deal. The first rule of sound recording is "any sound is ultimately usable". Most typically this is used for vocalists who just can't reach that required note. Most guitar rock is written and played around certain idiosyncrasies of the instrument (most commonly the use of keys which take advantage of the way distorted chords based on open strings sound), which means transpostion (which will work transparently with any other non guitar like instrument) to a lower key more suitable to vocalist is usually not an option, since those guitar specific effects will possibly be lost. So out comes the Pitch Shifter. This is usually when slowing down the tape too much would result in the dreaded chipmunk voice effect due to the unnatural formants speed up when played at normal speed. Sometimes the artifacts introduced by the Pitch Shifter are actually wanted (see first rule of recording). And if that singer can actually sing in the song's key range but just can't sing in tune, well you gotta do what ya gotta do. There is nothing natural about the recording process for popular music, it is a completely artificial product, even if the player is in full command of his instrument.
The above poster certainly knows what I'm talking about, which is more than I can say about the PR guy trying to sell this crap.
There is not a consumer system (even dual CPU) that is able to play this game with every option on at 1600x1200x32 (with uncompressed car textures, all 43 of them at once) and be able to give you at least 30fps. This is one game that truly punishes computers.
I don't know why this is a problem. If you frequent the mobo forums, you'll see users asking questions left and right on how to disable ACPI. Why are people clamoring now for a BIOS option to be activated just so they'll clamor for on how to disable it?
I forgot to add this in as an example of other types of fakery. NASCAR Racing 2002 Season came out this Wednesday. But if you checked EB's top selling charts last week, you would have seen this game listed at #4 among the top sellers. Huh?
My particular addiction is NASCAR simulations. I used to love reading reviews raving about certain tracks and features being in the game, when in reality they weren't. When they touted great coding features that in reality were the opposite and serious gameplay bugs, that really cracked me up. Any player of those games would immediately have know the reviewer hadn't even bothered installing to game. As of now, I couldn't care less about magazine reviews. The critical (and sometimes overtly negative) observations made by posted in those game's forums help me out better in making my purchases. Fake journalism? Nothing new, kinda reminds me of the fake citations I had to make up for a college paper (although in this case I truly made my own observations and analysis throughout the paper, but yet the instuctor insisted on me citing people, so I "did").
...since the advent of the.mp3 format. Before, I would "order" CDs a a slower pace, since I had limited knowledge of what to get. With Napster style music sampling, I can now more quickly develop a bigger, more comprehensive list of CDs to scam Columbia House out of. I use.mp3s honorably, I make sure I delete them the minute my free CDs arrive in the mail.
It was in the freaking Lifestyle section! A puffy entertainment piece! Humor. In your zeal to show how smart you thought you were, you guys neglected to see where it was located. If there ever was an argument for not educating people, you guys would be it.
One person can only view so many sites. Eventually that person has to turn thier attention to other things, like working, eating, sleeping, etc. Get the picture?
I play NASCAR 4, and during incidents where people start 'rubbing' (yes that's a racing term) and incidents, even smoke, start to occur, fps takes a hit due to the calculations needed. At minimum, you need 24 fps to not notice any weirdness. But when it dips to 20 and below, the effect becomes very distracting, if it sinks to 12 or lower, there is no chance of running good lines. So yes, sim racers need high fps so when it does dip during the incidents, you still have enough to keep the illusion smooth.
Coulda fooled me.
,,,in the dark with my solar flashlight, if so needed. And if it gets kinda rowdy in there, I'll toss a good old nuclear hand grenade to clear out the bums.
...I believe that most karoke machines that use MIDI based files (as opposed to an an actual audio backing) can do this with no problem. I just don't see a perfect real time pitch correction happening. Popular vocals are chock full of "incorrect" pitch selection, what this amounts to is tonal quantization. What resolution is the guy who writes the 'vocal exactness pitch tracking map' is gonna set his sampling resolution? 1 millisecond, 1 picosecond? Will he have access to the uncluttered vocal track from the original multitrack recording, of will he trying to pick it out from a merged mix? Lots of beforehand busywork. But as you say, it would be interesting to see how it really works.
There is no way for a machine to know exactly when a singer is "out of tune" due to bending up into a note or just simply plain out of tune due to crappy ability. The automatic tempo syncronization that they are touting for now has been around since 1982, Kahler (of the cam loaded tremolo bar fame) used to sell such an item for syncing MIDI files to a human player, typically the drummer. Real time pitch "correction" boxes just don't work like these people would lead you to believe, usually the musician has to perform with the box's capabilities in mind for it to "work" properly. As we say in the studio, "you can't shine a turd".
As for using pitch correction in studios, big deal. The first rule of sound recording is "any sound is ultimately usable". Most typically this is used for vocalists who just can't reach that required note. Most guitar rock is written and played around certain idiosyncrasies of the instrument (most commonly the use of keys which take advantage of the way distorted chords based on open strings sound), which means transpostion (which will work transparently with any other non guitar like instrument) to a lower key more suitable to vocalist is usually not an option, since those guitar specific effects will possibly be lost. So out comes the Pitch Shifter. This is usually when slowing down the tape too much would result in the dreaded chipmunk voice effect due to the unnatural formants speed up when played at normal speed. Sometimes the artifacts introduced by the Pitch Shifter are actually wanted (see first rule of recording). And if that singer can actually sing in the song's key range but just can't sing in tune, well you gotta do what ya gotta do. There is nothing natural about the recording process for popular music, it is a completely artificial product, even if the player is in full command of his instrument.
The above poster certainly knows what I'm talking about, which is more than I can say about the PR guy trying to sell this crap.
...you prefer it, even in cases where it is inferior (not talking about Mozilla, just being hypothetical) to a proprietary solution?
There is not a consumer system (even dual CPU) that is able to play this game with every option on at 1600x1200x32 (with uncompressed car textures, all 43 of them at once) and be able to give you at least 30fps. This is one game that truly punishes computers.
I don't know why this is a problem. If you frequent the mobo forums, you'll see users asking questions left and right on how to disable ACPI. Why are people clamoring now for a BIOS option to be activated just so they'll clamor for on how to disable it?
This is incredible! What next, a fully functional Lego brick?!? Now THAT would be the highpoint of technological journalism!
Considering the crap they tried to mske us tolerate, I think they should pay US as well. The listening public is the real victim here!!!
No need for batteries that way.
I forgot to add this in as an example of other types of fakery. NASCAR Racing 2002 Season came out this Wednesday. But if you checked EB's top selling charts last week, you would have seen this game listed at #4 among the top sellers. Huh?
My particular addiction is NASCAR simulations. I used to love reading reviews raving about certain tracks and features being in the game, when in reality they weren't. When they touted great coding features that in reality were the opposite and serious gameplay bugs, that really cracked me up. Any player of those games would immediately have know the reviewer hadn't even bothered installing to game. As of now, I couldn't care less about magazine reviews. The critical (and sometimes overtly negative) observations made by posted in those game's forums help me out better in making my purchases. Fake journalism? Nothing new, kinda reminds me of the fake citations I had to make up for a college paper (although in this case I truly made my own observations and analysis throughout the paper, but yet the instuctor insisted on me citing people, so I "did").
...since the advent of the .mp3 format. Before, I would "order" CDs a a slower pace, since I had limited knowledge of what to get. With Napster style music sampling, I can now more quickly develop a bigger, more comprehensive list of CDs to scam Columbia House out of. I use .mp3s honorably, I make sure I delete them the minute my free CDs arrive in the mail.
Hey let's introduce dust into our data device. What next, clear RAM? These people have too much time on their hands.
Kevin Bacon MADE that role. Let's hope the book is a good as the flick!
Sad but true
It was in the freaking Lifestyle section! A puffy entertainment piece! Humor. In your zeal to show how smart you thought you were, you guys neglected to see where it was located. If there ever was an argument for not educating people, you guys would be it.
Notice it wasn't put in the Science section? That's because this story was pure entertainment, not hard science reporting.
Trust me, even if u had a roving OC25 line, your material would hold you back. Forget about the Web, learn to write good songs.
http://www.hyperos2002.com/
One person can only view so many sites. Eventually that person has to turn thier attention to other things, like working, eating, sleeping, etc. Get the picture?
That's the series we all want to see.
I play NASCAR 4, and during incidents where people start 'rubbing' (yes that's a racing term) and incidents, even smoke, start to occur, fps takes a hit due to the calculations needed. At minimum, you need 24 fps to not notice any weirdness. But when it dips to 20 and below, the effect becomes very distracting, if it sinks to 12 or lower, there is no chance of running good lines. So yes, sim racers need high fps so when it does dip during the incidents, you still have enough to keep the illusion smooth.
...with that card and CPU and you will find it wanting. N4 only looks best at that minimum resolution, anything lower and it's pixely and jaggy.
comewith.us, magicb.us, dontfuckwith.us