Somewhere all the disembodied narrators of Infocom games of the past just heaved a collective sigh. It's also been done recently. The narrator/character banter in the most recent Bard's Tale was also pretty good. Not sure if I'm all that jazzed about this.
We're excited because we're big fans of Old Man Murrary, and we're happy to see Chet and Erik putting their writing talents behind a game. We don't care whether sarcastic narration is ground breaking for not, but thanks for your "this isn't new, this is nothing special" comment, Cranky McKilljoy.
If the results greatly benefits the Apple fanboys point, it is a fair comparison.
If the results don't benefit the Apple fanboys point, they will go to all sorts of lengths to argue why you can't compare a Dell to an Apple, and will except no substitutes(i.e. DVD, software, etc).
From what I've seen, if the results greatly benefit the Dell apologists (or the anti-Apple crowd), it's a fair comparison, and if the results don't benefit them, they will go to all sorts of lengths to argue why Apple fanboys only play the "price comparison" "game" if it's to their advantage.
All this circular logic is confusing the heck out of me. I think you're almost as smart as that messy wires guy!
These "analysts" need to realise that the video game demographic has grown up. The age group is no longer 5-15 years old, begging our parents to buy a Sega Master System for Christmas. The dominant demographic is 25-35 years old with gobs of cash. The price sticker on a PS3 doesn't bother us in the slightest.
I envy the fact you live out of your parent's basement and spend all your dispensable income on video games, but for those of us who pay rent or mortgage or save money to invest in, we don't care for a $600 console when the $200 one has more fun games to play.
And yes, the purpose is to enhance the driving experience, whether by making room for more power or forcing the user to concentrate on the driving, not the radio/cell phone/passengers.
Wrong. The REAL purpose is to keep deadweight off the car. "High end sports cars" are built to be fast on the track, and AC and backseats add weight to the car. It has NOTHING to do with forcing the user to concentrate on the road or adding more power to the car.
Of course, the fastest growing segment of connected platforms is the mobile phone/networked PDA type devices. They have pretty limited screen estate and low resolution. 8x8 icons make eminent sense for platforms like that.
I agree. For such applications, small icons make sense.
What you're annoyed over aren't "tiny little icons", but an UI that doesn't scale to your device, either automatically (difficult to detect across devices) or manually, with a nice "make it bigger" button.
Well, I'm only annoyed at the tiny little icons, just for the sake of tiny little icons. I agree there are applications or interfaces constraining the actions to small icons, but when the average desktop resolution is over 1024x768, there's no excuse to use 8x8 icons. (and indeed, your post makes the same point)
Frankly, that's a completely bogus argument. Early X Windows applications had wildly inconsistent interfaces. Then, gradually, over time, people learned this was a bad idea, and people started developing user interface standards. Furthermore, as GUIs got more complex and GUI toolkits got better, the overhead of rolling your own became too much for most projects, so they tended to use toolkits.
I'm not sure how your statement disagrees with mine. The point of my post is that the mishmash of bad UI will eventually slow down the adoption rate (as we can see here), and the rate won't pick up until the UI is more consistent.
On an offtopic note, what's with all this stigma surrounded AJAX the acronym? Certainly, Javascript isn't new, DHTML isn't new, xmlhttprequest isn't new, but this growing category of dynamic web applications that makes use of all these technologies are certainly unique enough to deserve their own term.
The Ajax apps all look extremely impressive, but I do believe inconsistent UI will eventually plateau the adoption. Developers love to play the artist when there's a clean slate, and everyone will have their own set of icons and widgets.
Developers need to understand that once you're over 25 years old, you don't care to learn brand new interfaces all over again. The closer it looks to something familiar (your Windows/Mac OS UI), the better. For God's sake, if it doesn't look at Windows, at least make the metaphors intuitive.
My recent pet peeve is tiny little icons, just for the sake of tiny little icons. I'm familiar with the standard "Open", "Save", "Copy", "Cut", "Paste", and "Print" icons. That saves real estate over text, and saves me time.
However, With monitors getting bigger and bigger, unique icons will NO LONGER OFFER THE SAME BENEFIT. I'm not going to hover my mouse pointer over every single 8-pixel-by-8-pixel icon you have, just to forget it the next time around because you lined up 50 of them on the toolbar like lucky charms. If there's room for text, and if that saves time, put the text in!
"The Clipper is essentially a "people carrier" designed to transport astronauts, said Alan Thirkettle, head of the Esa's Human Spaceflight Development Department."
Not to be confused with The Clippy (TM), which "is essentially a "people harasser" designed to deliver inane suggestions.;)
With Civilization IV being so flexible and moddable, do you see a Civilization V in the future? Or do you see IV becoming a platform where new content become expansion pack, just like The Sims franchise?
1) CREATED THE FIRST COMMERICALLY SUCCESSFUL CONSOLES!!!! Hmmm... thats a pretty big one isnt it? The Atari and Intellivision basically invented the market. Not to mention the games on those systems pioneered most of the concepts that are cloned today.
You mean like how Henry Ford invented the automobile?
I think the real point you're trying to make is how american companies are great at creating new industries. And they're also really good at getting pushed out of the market due to their incompetence.
7) The first real time strategy games. Aka, Star Craft
Starcraft is one of the first real time strategy games? Hey kid, you're way too young to pretend to know anything about games.
They are no more innovative then any western developers. In fact, I would have to argue the opposite based of reliance on sequels to the point of nausea.
Yeah, Western games are never about sequels. Halo? Ultima? Doom? Quake? Warcraft? Diablo? Madden? Sim Whatever?
I think this is the meaning they intended, while making a joke with the "i" thing like apple uses. It's unfortunate that it makes Jobs seem like a con artist if you read it worng, but I doubt it was the intention.
Yeah, so it's a play on words, and it's misleading to the average person since it makes Steve Jobs looks like a con artist.
Maybe that wasn't the author's intention, but at the same time, I doubt you'll be sending a special note to every reader to clarify the author's intention.
The Greatest Second Act in the History of Business Zing!
The nerve of those guys calling him the greatest returning savior any business has ever had. I would be offended too.....
I see you casually glossed over the fact that the statement was prefaced with "iCon", which is itself a play on Apple products AND suggestive of Steve Jobs pulling a con.
An "act" associated with the verb "con" is in no way positive at all.
The only way they could have arrested him legally, if he broke a law in the USA WHILE in the USA.
I guess the US has no reason to go after Osama Bin Laden then?
What kind of armchair lawyer-wannabe are you, by the way? The irrational kind or the rational kind?
Somewhere all the disembodied narrators of Infocom games of the past just heaved a collective sigh. It's also been done recently. The narrator/character banter in the most recent Bard's Tale was also pretty good. Not sure if I'm all that jazzed about this.
We're excited because we're big fans of Old Man Murrary, and we're happy to see Chet and Erik putting their writing talents behind a game. We don't care whether sarcastic narration is ground breaking for not, but thanks for your "this isn't new, this is nothing special" comment, Cranky McKilljoy.
If the results greatly benefits the Apple fanboys point, it is a fair comparison.
If the results don't benefit the Apple fanboys point, they will go to all sorts of lengths to argue why you can't compare a Dell to an Apple, and will except no substitutes(i.e. DVD, software, etc).
From what I've seen, if the results greatly benefit the Dell apologists (or the anti-Apple crowd), it's a fair comparison, and if the results don't benefit them, they will go to all sorts of lengths to argue why Apple fanboys only play the "price comparison" "game" if it's to their advantage.
All this circular logic is confusing the heck out of me. I think you're almost as smart as that messy wires guy!
And for the extra $1000, I'll deal with the wires, thankyouverymuch.
Really? You'll pay an extra $1000 for a Dell, AND deal with the messy wires?
You must be a pretty smart guy.
DS was first available in November 2004, which makes it roughly 20 months. The article is not out of date.
http://en.wikipedia.org/wiki/Nintendo_DS
And yes, the purpose is to enhance the driving experience, whether by making room for more power or forcing the user to concentrate on the driving, not the radio/cell phone/passengers.
Wrong. The REAL purpose is to keep deadweight off the car. "High end sports cars" are built to be fast on the track, and AC and backseats add weight to the car. It has NOTHING to do with forcing the user to concentrate on the road or adding more power to the car.
Steve Ballmer didn't get the Physics Prize for his paper on "Measuring Projectile Trajectory of Flying Chairs towards Resigning Employees"?
At least they're no longer in denial, and they're now willing to produce movies their customers will want to see.
Hopefully that means "Naked and Petrified" starring Natalie Portman will finally hit the big screen in 2006.
One can only dream...
So, it's a dupe.
As a subscriber, you'll see a note under unposted articles that says:
"See any serious problems with this story? Email our on-duty editor."
You know what... I know this was a dupe, and I didn't tell their on-duty editor!!!!
I'm feeling mischievous today.
Wait. Does that mean we're not taking back the web? Can my hand let go now?
Of course, the fastest growing segment of connected platforms is the mobile phone/networked PDA type devices. They have pretty limited screen estate and low resolution. 8x8 icons make eminent sense for platforms like that.
I agree. For such applications, small icons make sense.
What you're annoyed over aren't "tiny little icons", but an UI that doesn't scale to your device, either automatically (difficult to detect across devices) or manually, with a nice "make it bigger" button.
Well, I'm only annoyed at the tiny little icons, just for the sake of tiny little icons. I agree there are applications or interfaces constraining the actions to small icons, but when the average desktop resolution is over 1024x768, there's no excuse to use 8x8 icons. (and indeed, your post makes the same point)
Frankly, that's a completely bogus argument. Early X Windows applications had wildly inconsistent interfaces. Then, gradually, over time, people learned this was a bad idea, and people started developing user interface standards. Furthermore, as GUIs got more complex and GUI toolkits got better, the overhead of rolling your own became too much for most projects, so they tended to use toolkits.
I'm not sure how your statement disagrees with mine. The point of my post is that the mishmash of bad UI will eventually slow down the adoption rate (as we can see here), and the rate won't pick up until the UI is more consistent.
On an offtopic note, what's with all this stigma surrounded AJAX the acronym? Certainly, Javascript isn't new, DHTML isn't new, xmlhttprequest isn't new, but this growing category of dynamic web applications that makes use of all these technologies are certainly unique enough to deserve their own term.
The Ajax apps all look extremely impressive, but I do believe inconsistent UI will eventually plateau the adoption. Developers love to play the artist when there's a clean slate, and everyone will have their own set of icons and widgets.
Developers need to understand that once you're over 25 years old, you don't care to learn brand new interfaces all over again. The closer it looks to something familiar (your Windows/Mac OS UI), the better. For God's sake, if it doesn't look at Windows, at least make the metaphors intuitive.
My recent pet peeve is tiny little icons, just for the sake of tiny little icons. I'm familiar with the standard "Open", "Save", "Copy", "Cut", "Paste", and "Print" icons. That saves real estate over text, and saves me time.
However, With monitors getting bigger and bigger, unique icons will NO LONGER OFFER THE SAME BENEFIT. I'm not going to hover my mouse pointer over every single 8-pixel-by-8-pixel icon you have, just to forget it the next time around because you lined up 50 of them on the toolbar like lucky charms. If there's room for text, and if that saves time, put the text in!
I smell an opportunity to commercialize this "mechanical organs" technology with another well-known product. Oooh la la!
"The Clipper is essentially a "people carrier" designed to transport astronauts, said Alan Thirkettle, head of the Esa's Human Spaceflight Development Department."
;)
Not to be confused with The Clippy (TM), which "is essentially a "people harasser" designed to deliver inane suggestions.
With Civilization IV being so flexible and moddable, do you see a Civilization V in the future? Or do you see IV becoming a platform where new content become expansion pack, just like The Sims franchise?
1) CREATED THE FIRST COMMERICALLY SUCCESSFUL CONSOLES!!!! Hmmm... thats a pretty big one isnt it? The Atari and Intellivision basically invented the market. Not to mention the games on those systems pioneered most of the concepts that are cloned today.
You mean like how Henry Ford invented the automobile?
I think the real point you're trying to make is how american companies are great at creating new industries. And they're also really good at getting pushed out of the market due to their incompetence.
7) The first real time strategy games. Aka, Star Craft
Starcraft is one of the first real time strategy games? Hey kid, you're way too young to pretend to know anything about games.
They are no more innovative then any western developers. In fact, I would have to argue the opposite based of reliance on sequels to the point of nausea.
Yeah, Western games are never about sequels. Halo? Ultima? Doom? Quake? Warcraft? Diablo? Madden? Sim Whatever?
Spend another $26, and buy a real airconditioner for $50 at CostCo.
He lives in Canada. You're talking about $9999 Canadian dollars here!
I think this is the meaning they intended, while making a joke with the "i" thing like apple uses. It's unfortunate that it makes Jobs seem like a con artist if you read it worng, but I doubt it was the intention.
Yeah, so it's a play on words, and it's misleading to the average person since it makes Steve Jobs looks like a con artist.
Maybe that wasn't the author's intention, but at the same time, I doubt you'll be sending a special note to every reader to clarify the author's intention.
Yeah, they aren't mincing any words there.
The Greatest Second Act in the History of Business
Zing!
The nerve of those guys calling him the greatest returning savior any business has ever had. I would be offended too.....
I see you casually glossed over the fact that the statement was prefaced with "iCon", which is itself a play on Apple products AND suggestive of Steve Jobs pulling a con.
An "act" associated with the verb "con" is in no way positive at all.
http://www.raspberryheaven.net.nyud.net:8090/~shut /Redefined%20-%20Nintendo%20(Video).mpg
the last i checked, cherry harvest begins in june
The last I checked, cherry harvest begins starting spring break, in Cancun and Miami.
Ah, how cute. The Ad Hominem Tu Quoque logical fallacy.
Looks like it's time to bump up the New User Modifier in preferences. Seems like there are still plenty of idiots around the 65xxxxx UID range.
I trust google-watch even less than google.
Here's why.