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User: Gwala

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Comments · 175

  1. Re:not trying to troll, but... on BBC Program Broadcasts From Second Life · · Score: 2, Informative

    It's grown 70,000 in the last 6 months. MMOCHART is out of date at the moment.

  2. Re:Has Steve Jobs ever had a demo fail like that? on HD DVD Demo a Disappointment · · Score: 2, Funny

    Few years back when Quicktime streaming was being demonstrated he had a rack of probably 16 monitors (off their own computers), and was demonstrating how a single machine could stream to all the machines at once just fine.

    Every single machine locked up and crashed just after starting playback.

  3. Re:Numbers seem fishy on Second Life Hits 100,000 Users · · Score: 1

    The number is users who have logged in in the last 30 days (might be last 45). The total number of accounts exceeds 200,000 and is coming close to 300,000.

    So yeah, it is actually accurate. The bigger private name2key databases have well over 100,000 entries.

    -Adam

  4. Re:The whole issue? on Build Your Own MMOG · · Score: 1

    Heh, I should try compiling things before posting, llGetPos() is a function, not a variable; and hence should have parenthesis. *typo*

  5. Re:The whole issue? on Build Your Own MMOG · · Score: 1
    The limits in Second Life are not abitrary; most of the limits you will ever hit are either, limits of the platform itself (such as the 0.1m collision resolution of Havok1, which some day this century will be upgraded to Havok2).

    If you want to make the ultra-powerful-uber-gun-of-doom, your going to need to learn how to write the code to create it. I'll give an example:
    default {
        attach(key agent) {
            if(agent != NULL_KEY) {
                llRequestPermissions(agent,PERMISSION_TRIGGER_ANIM ATION);
                llRequestPermissions(agent,PERMISSION_TAKE_CONTROL S);
            } else {
                llReleaseControls();
                llStopAnimation("aim_R_rifle");
            }
        }
     
        run_time_permissions(integer perm) {
            if(perm & (PERMISSION_TRIGGER_ANIMATION | PERMISSION_TAKE_CONTROLS)
                == PERMISSION_TRIGGER_ANIMATION | PERMISSION_TAKE_CONTROLS) {
                llTakeControls(agent,CONTROL_MLBUTTON);
                llStartAnimation("aim_R_rifle");
     
            }
        }
     
        control(key agent, integer held, integer change) {
            llRezObject("BULLET", llGetPos + (<1.0,0,0>*llGetRot()), llGetPos + (<20.0,0,0>*llGetRot()),llGetRot(),0);
        }
    }
    That (I think, top of my head) would create a very simple rifle script, however the projectile there could easily be avoided; by say, creating a giant invisible wall between you and the bullet object. So, you might want to make your bullet 'phantom' (bypasses collisiond detection) until it hits a soft fleshy agent target.

    Basically, it comes down to what you know. The better coders within the game, will always have the edge; but PVP combat is something that's extremely rare in SecondLife. SL is more a platform for growth than anything else.

    I'm 'Adam Zaius' inworld, drop me a line if you want.
  6. Re:Europe, luckily.. on Ports for Porn - Using Firewalls to Block Porn · · Score: 1

    Use the HTML € = €

  7. Re:What will it be used for though? on Second Life Virtual World to Get Firefox · · Score: 2, Informative

    It already happens.

    Difference is, it's advertising for inworld products and services. The 'Second Life' economy, is a fairly large one, there are people generating over $50K/year through inworld products and services (one such person reports they will be doing over 100K this year.)

    But, one of the big problems is letting people know about your products and services. A person inworld setup MetaAdverse as a way of advertising your inworld products via inworld billboards - these billboards usually act as sponsorship for various events and locations which would be too expensive to maintain otherwise. Likewise, it provides a valuable method of advertising your products.

    The other big method of listing items is to put them up at a site like SecondServer.net or SLBoutique, and let people browse them online. It's these sites which are going to benefit most from HTML-on-3D, since it will allow rapid browsing from a purely inworld enviroment.

    (I've also done a really quick guide on getting SL under Linux running, which is accessible here)

    -Adam

  8. Re:How do other countries do this? on Biggest Identity Thief Ever Gets Put Away · · Score: 1

    Pretty much.

    I read through all the paperwork when I applied for my credit card a while ago, the bank's/lenders reserve the right to give credit information to other financial institutions, so it looks like they just trade the info between themselves, but there isnt a central entity involved.

    -Adam

  9. Re:Debian text based installer on Interview with Debian Project Leader · · Score: 1

    Not true. NetBSD. 43 Architectures and counting.

  10. Re:Slashdot are evil port scanners on Are Your Peripherals Monitoring You? · · Score: 1

    By the look of that, it's just a check to see if you are running through an anonymous proxy. IRC nets have been doing things like that for years now, seems only a small step for a major discussion forum to take similar precautions.

    -Adam

  11. Re:The real reason it's not a threat on Microsoft Says Firefox Not a Threat to IE · · Score: 1

    they won't die if they fuck up.

    They do when I'm around.

    -Adam

  12. Re:SATA on Latest SCSI Drive Reviewed · · Score: 1

    Actually, there is the Western Digital 'Raptor' line of SATA disk's which are of comparable speed to a SCSI drive.

    -Adam

  13. Nothing new here. :) on Instant Messaging Goes Graphical · · Score: 5, Informative

    If I may point out, this isnt anything new. Blaxxun, Activeworlds, Secondlife are all similar 3D platforms, but have a great deal more experience & interactivity (having all existed for some years now). I posted some info on my favourite 3D platform at the moment (Secondlife) here

    (Also check out Activeworlds & There (nb: there is more a social use, like the topic, rather than a 3D platform on it's own.))

  14. Another similar MMO on ATITD2 Early Impressions · · Score: 4, Informative

    Another similar MMO is the poorly-named 'Second Life', published by SF Based Linden Labs. Which is an entirely player-maintained MMO. (ie: 99.95%+ of items, events & actions are built, run & maintained by players).

    It mixes some features of ATiTD with a much wider array of customisability (mostly through the in-world C-like scripting language 'LSL'), and can in turn be more interesting purely from creative possibilities. (Since there is no 'levels', 'skill points', it's entirely based on your own prior experience as to what you are capable of), ignoring the incredibly poor choice of name, it actually is more like a proper 3DVR platform mixed with some MMO elements, that what the name implies. (also see ActiveWorlds for a much more primitive similar design). If your interested, there's a 7 day trial availible (with refferal / without refferal link). Worth checking out as well as ATiTD.

    -Adam

  15. Forbes is optimistic on Red Hat Recap · · Score: 5, Interesting

    Forbes seems rather optimistic about linux - just take a look at their 'linux at work' sidebox.

    Linux Loyalists Leery

    - IBM Refuses To Indemnify Linux Users
    - Red Hat's Mad Matt Vs. Humongous SCO Lawsuit
    - IBM Takes Linux To A New Level
    - Why You Won't Be Getting A Linux PC
    - The Limitations Of Linux
    - Boies' Take On Linux
    - PeopleSoft Jumps On The Linux Train
    - Oracle's Linux Lineup
    - The Cult Of Linux

  16. Re:If I was running Microsoft on EU Rejects Microsoft Settlement Proposal · · Score: 1

    Which is better for the consumers? if BMW isnt changing their product price, and there's extra features being thrown in, then MobileCoffeeCo needs to rethink their business plan to compete.

    You also need to consider in this situation, MobileCoffeeCo's products (in this case QuickTime for Windows & RealPlayer) are completely inferior products. BMW's may not be great, but it's a sight better than MobileCoffeeCo's. (Quicktime for *windows* is laggy, slow, changes all your associations & MIME mappings, and is generally a pain in the ass - likewise, Realplayer is just plain annoying. - WMP Classic for instance is a perfectly usable player.)

    However - that's where the analogy's flaws end.

    Microsoft is leveraging in the DRM market - however I wouldnt say they are using this as the only reason, I would put that their profits are coming from forcing people to buy two products as one, bundled as one and using the sales from the first to promote the second. However - again I have a small problem with this: The second product is 'freeware' (you can install WMP9 on an older version of windows for example - this seems to follow the pattern for freeware, and I dont believe there is a clause in the EULA to run only on the windows platform. Plus there's always the Mac version to consider, if they still make it.)

    I am in no way defending microsoft's actions - however in this situation, I'm left wondering what the crime is? Muscling on a market with an essentially free product? where's the harm?

    (Not trolling.)

    -Adam

  17. Re:Three keys on Ctrl-Alt-Del Inventor To Retire From IBM · · Score: 3, Informative

    PtrScrn - Used to be used to send the current screen of characters to your printer. Now copies the equivilent of the windows framebuffer to the clipboard.

    SysRq - Not sure on this one, never used it, - possibly from mainframe terminal keyboards.

    Pause - Paused the exeuction of the running program (remember: this was before OS's capable of multitasking), still used occasionally in games.

    Break - killed the current program, well at least it was supposed to. You had to add a CTRL to it when pressing. I believe it originally came from when mainframe terminals were popular.

  18. Wrong... on Pricing and Internet Architecture · · Score: 5, Insightful

    and say that essentially all the major networking initiatives of the last decade

    Funny, becuase that's the opposite of what I see today. Networking/Telecommunications has never been bigger, and apart from a good portion of the net's underlying protocols, we are constantly surrounded by new networking initiatives that have been blindingly successfull. Since `94, the internet (as far as public use goes) has been a pretty successfull initiative. Let alone a lot of the behind-the-scenes initiatives, like enhancing transoceanic cabling.

    The author of that paper is incredibly vague in his paper -, it's easy to pop off 10 initiatives that failed bigtime (like sattelite phones), but becuase your so used to them, you never notice those that have been successfull (Eg CDMA/GSM, and 3G is popular outside the US). I would go so far as to say that most telecommunication's/network initiatives have been successfull in the last decade, becuase as a planet, we are growing increasingly dependent on communication.

    -Adam

  19. Re:Slackware is where it's at... on More Linux Predictions for 2004 · · Score: 4, Interesting

    tar -zxvf is now automated by a tool called 'swaret', which is an apt-like utility, that downloads/decompresses the tarball, and then work's out dependencies, and download's anything you need. There is pkgtool for tarballs in the slackware format, however it doesnt dependency check.

    -Adam

  20. Re:XForms are teh suck on XForms Essentials · · Score: 2, Interesting

    I'm not sure this is fully troll. The AC raises a good point, who will use XHTML2? IE's next version is tied to longhorn, and since both it controls the market, and that longhorn aint out for another 2 year's, that's a lot of time to wait.

    The value of the XHTML standard for general use, is also questionable. A lot of old mum/dad user's are still using AOL3, with IE3/4 who cant display XHTML, and the only real differences is tighter control on syntax, rather than any tangible benefit's, (like more tag's / attributes, or something cool like CSS), it's also more confusing to the new webprogrammer, and waste's several additional bytes on common tags.

    As for XForm's, I cannot comment - but if it's tied to the XHTML standard, then I suspect it's going to take at least half a decade to materialise.

    -Adam

  21. That's the sound of their server dying on History of a Famous Star Wars Scream · · Score: 5, Funny

    That's the sound of their server dying. Linking audio from slashdot? What were they thinking...

  22. Re:QT: Linux client? on iTunes 4.2 and QuickTime 6.5 · · Score: 1

    The compression ratio. XviD surpasses it by far, and the latest DivX offerings do likewise. There's also a compatibility issue. Most is not all. The DivX player is shite, and unless you have an mpg4 codec (which isnt packaged outside a codec pack - most computer user's have nfi about that.) you wont be able to use anything else. Most PC user's have DivX, and recognise the name, XviD is getting that way. But mpg4? good luck.

    If you are going to encode something, FlaskMPG or similar, provide a much larger offering of option's than Quicktime for encoding, and tend to do a much better job. But based on the trend to go with 'all-in-one-droolware', I guess people arnt willing to encode thing's properly anymore. *sigh*.

    Bah, my karma's going to hell for that, I can tell already.

    -Adam

  23. Re:QT: Linux client? on iTunes 4.2 and QuickTime 6.5 · · Score: -1, Redundant

    I'm not sure anyone want's QT on Linux, and I certainly keep it well away from my windows boxes. It's hideous software, poorly written for non-mac machines, buggy, it has fun with your assoiciation's (PNG and IE is a big one, even if IE screws up png, QT make's it worse).

    Fact is, Mplayer play's MOV's fine under Linux, and for Window's you can resort to downloading the codec's manually. However I just prefer to boycott MOV files, in favour of DivX/XviD which not only has better compression ratio's, but has a far wider selection of player's and codec's availible for all platforms.

    -Adam

  24. Re:Improve ICS DHCP ? on Microsoft Releases Changelist for Upcoming XP SP2 · · Score: 1

    WinGate does a nicer job, and is popular software, but I havnt touched it for year's, I got a dedicated slackware box for DHCP/DNS and Web proxying.

    -Adam

  25. Re:Binary libraries on Explaining The Windows/UNIX Cultural Divide · · Score: 1

    Try internet explorer's explorer bars section of MSDN, there's about a paragraph of text total. I was programming a remote favourites system in the other day, the only way to get anything is from sample code in the platform sdk. It's hideous. Doing the same thing for mozilla took about 90 minutes, not a full day.

    Lot's of frequently used MS stuff is well documented, but anything off the beaten path is generally impossible.

    -Adam