All graduates of the program receive their diplomas from John Carmack.
The Dean of the School is Thresh, and he will of course name the rest of Death Row his Associate Deans.
The recommended course structure of this program is outlined below.
Semester One
Right Hardware for the Job
Mouse Sensitivity I - An indepth look at Intellimouse
WASD vs. ESDF: An ergonomic approach
Space vs. Right Click: The Correct Way to Jump (Note: Fulfills humanities requirements due to extensive amount of debate)
Semester Two
Mouse Sensitivity II - The Benefits of Everglide
History of Quake
Fragging I - An Introduction to Deathmatch (Professor: Thresh)
Bunny Hopping I (Professor: 3R337 H4X0r)
Semester Three
QuakeSpeak: Taunts and Swears
Fragging II - An Introduction to CTF
Quake C: Make your own Mods
Being Cheap - An Introduction to Camping
Semester Four
Art of Fragging: Mid-Air Frags and other Spontaneous Happenings
Advanced Deathmatch: Predicting Your Opponent
Sound as an Advantage
Bunny Hopping II: When Not to Use It
Due to the newness of this program, other semesters have not been scheduled as of yet. However, courses to be offered include Advanced CTF, InstaGib: The Only Way to Frag, and more.
If you want to get an import PSX2, Daily Radar has a good article on how to score one: here.
Also, an interesting fact was that Sony had to shut down their commerce web site because the site received 100,000 hits the first minute that PSX2 preorders went live.
I don't eat Beef. I don't care what the Beef Industry says:P
Although I do know that you need protein to strengthen your bones and muscles. I understand that protein doesn't "keep you going" but you need it to build yourself up...
While the page *does* say that it provides 100% of many vitamins and minerals, the above is clearly not 100%.
Also, note that Total cereal DOES THE EXACT SAME THING in their marketing. You've seen the ads where they scroll down the Nutrition Facts and everything says 100% - that doesn't count the PROTEIN you need, it's only the vitamins and minerals.
If something with "100% of your Daily Requirements" were the ultimate geek food, Total would be much more popular than ramen.
Here's another emulator story (which I submitted, but got rejected... I think the/. authors don't like me)
Someone has created a Dreamcast VMU (Visual Memory Unit) emulator. I believe that he has even been able to get a program he made with it to download to the VMU and play a mini-game he made himself. It may not be a Dreamcast emulator, but it's a start.
Also, there's a few pages geared toward accelerating Dreamcast emulator development here and here.
See, Windows is launched by a boot loader that executes win.com on top of the DOS shell. Here's the code:
void main(int argc, char *argv[]) { // 10/10/90 - borgnum11034 // Hey Bill, are you sure you want to display // that shitty animation for 30 seconds?? // It doesn't even do anything...
// 08/01/95 - godtoyou // WTF is this CRAP doing here!? You guys // never even BOTHERED to check the loader!? // OH GREAT... we've got to SHIP with this // you know!? You're all FIRED!
I am an avid fan of The Simpsons - I have seen every episode and have my own library of approximately half the existent episodes.
However, I don't believe that The Simpsons would "scale" well to the big screen. Why? Well, look at most Simpsons episodes - they are mainly slap-stick comedy, with the very well placed satire and parody embedded in the script and visual gags.
Would that work on the big screen? Or should I say, would it work for more than an hour? Or even close to an hour and a half?
I doubt it. Sure, it would be a great moneymaker - it'd be like Star Wars, people knew it sucked compared to the hype, but they went and saw it anyway because everyone else was doing it.
However, I truly believe Matt Groening isn't as interested in money as the network producers are. He has always been keen on placing rich satire about life into a comedic, cartoony sense.
In an interview, I read that Groening sold Futurama to FOX by saying "Here's another show by me - the guy who created The Simpsons! And it's just as good as The Simpsons!" Of course, FOX saw dollar signs. Though, that's not what Groening created the show for, and it shows in the show's unique style that is Groening.
In any case, that's just why I think there hasn't, and won't be, a Simpsons movie coming any time soon.
I am at Carnegie Mellon University and I have a Linux box that runs two eggdrop bots for a couple of IRC channels. (For those who don't know what they do - they just keep a channel's operators in proper order).
A week or two before Yahoo!, CNN, and other big name companies were hit with this denial of service attack, some people (the same ones??) decided to try and take over one of the channels one of my machine's eggdrop bots runs. The attack lasted approximately 6 hours from beginning until end. When all was said and done, the network usage at Carnegie Mellon was 100% saturated and I received an e-mail in the morning that I had tried to crack a computer in the department of energy services (wherever that is).
Now, the box is usually not under too much of a load, but does have several purposes - it is an FTP server, and a file server (I play my MP3s from it).
All throughout the attack, my box actually held up against the attack! I was able to keep playing my MP3s, I was also able to continue (at a very slow pace however) my FTP transfers.
What I want to know is if MY box (and Carnegie Mellon in general) could stand up to the DDoS attack, why shouldn't Yahoo! and CNN and other huge companies have enough network infrastructure to waylay such an attack? Was it just that my box was hit on a very low scale? Or are corporate networks just not up to snuff?
While everyone is looking at the future of console gaming, I found this link on Zophar's Domain... It's a history of Nintendo and how they transformed gaming and kept afloat despite competitors like Sony, Sega, and NEC.
Actually, it is out. The golden master was done several weeks ago. Lo and Behold... the Windows 2000 RC Release message on the bottom right hand corner of my screen has disappeared long ago.
People have had a lot of time to take a good look at even the final version of Windows 2000. Just because it's not on retail shelves doesn't mean it's not available at all.
I submitted this, but it got rejected, so here it is in thread post form:
As bad or hypocritical as it is for me to bring this up in this forum, FOX has announced the X-Files (Season 1 so far) will be released on DVD in a full box set - 7 Discs with the entirety season 1 including the pilot. You can preorder your copy at DVDExpress for $90. Personally, I think it's quite a deal, but I dunno if I'm going to buy it with all this MPAA stuff going on...
Isn't he on his honeymoon with Anna Kang (Carmack now?) right now? Can nothing keep this man from programming? Not even sex??
Could Someone Please Explain?
on
RNA Computer
·
· Score: 2
I'm at an end here.... Could someone please explain how genetic computing works?
What I mean is: modern computing relies on the fact that electrical signals (voltages and currents) can be controlled to mean something.
What is the basic assumption in genetic computing? That compounds will deterministically combine and react with another substance? How does a trillion DNA strands get reduced to one by just sitting there?
I haven't seen any good explanations about genetic computing in terms regular programmers can understand...
Well, not really - I was an intern at the MetaCreations office where this technology was developed.
Let me tell you: This is some awesome shit.
DISCLAIMER: I no longer work for the company, and the following information is gathered from what I have found over the web and from asking people at the company.
History
The technology was initially pondered by a russian physicist - Alexander "Sasha" Migdal. He came to the United States a long time ago and did work at Princeton University in various fields (mostly in physics, I believe). After a while, he formed a company with his friends from Russia called "Real Time Geometry." Sasha is an insanely smart man. A little eccentric, but smart:)
RTG pioneered the technique of being able to dynamically set the number of polygons you want to render a model with. For instance, you could have a massive model of a helicopter render with full detail when it's close to the camera, and have it render with less detail when it's far away from the camera. This technology is now part of MetaCreations' MetaStream
The company was bought out by "MetaCreations" in (I think) 1997 (or thereabouts). MetaCreations was the merger of MetaTools and Fractal Design.
After this was when the technology that we're discussing now was beginning to be implemented.
Process
Although I have not performed the procedure myself, I have seen it done on many types of objects, from pottery to toys to PEOPLE'S FACES.
The object is placed in front of a black background with several lights around it with the aim at neutral lighting. The black background prevents a shadow from being interpreted as part of the object. The camera is usually placed about 3 meters away (not precise, just average or so...). For "in studio" objects, a laser was used to accurately calculate the distance to the subject. The technology has been refined a lot (obviously) and just when I was about to leave, they introduced this deal with Minolta in an All-Hands meeting.
Now, I see a post of 5, Interesting that states that one of the shots is a piece of pottery - how simple is that!
Well, it's not. The reason?? TEXTURES. The 3D imaging RECREATES the model so as to preserve not *only* the size/shape of the object, but ALSO the *look* of the object under certain circumstances - for instance, certain lighting environments.
That's why a pot ain't so easy. While the shape might be "easy" (you try extrapolating 3D data from 2D data), the texturing is even more difficult. I can remember seeing models where everything was great, except maybe when you look into the pot and you see a hole at the bottom and you think "Hurm, we hadn't thought of that, had we?"
In any case, that's the process. Now how does dynamic resolution and 3D imaging come together? Simple: The fact is that many objects (people for instance) have *curved surfaces*. Within the realm of polygonal 3D modelling, you *have* to throw out data, it's just not gonna all fit. While the camera/software figures out the 3D models, it is very difficult to render them in real time... MetaStream does a wonderful job of rendering huge objects in real time, even on a shitty computer.
Now, in this wonderful time of the web and stuff, MetaCreations (I think) is positioning this software/hardware for two things:
Family Fun (share 3D images with your friends!)
and E-Commerce (see what you want to buy in full 3D)
Of course, that means you need small files - full 3D models and textures the size of a GIF or two? Yep. It's pretty cool stuff. From what I know, it's a wavelet compression technique that compresses both the textures and the model data. Most models (of people's faces, toys, pots, whatever) are in between 50 and 200 K, which is pretty remarkable for the quality that you get from MetaStream.
Several web sites have already implemented this technology, and make quite good use of it. Here's a sampling:
I'm sorry, it wasn't me, it was my brother - who is not very technically literate (he can use a computer well enough, he just doesn't get into it).
Now, to him - it was just like using AOL, period. That's all it meant to him. How he got there didn't matter to him, as long as he was using AOL.
Also, when my brother got to school and found their network just didn't work, he called my father and asked what to do. My father called AOL and asked for an access number - because that's all he could think of (accessing the net through AOL).
Now, don't you believe the AOL representative on the other side should have had some type of information in front of him to say, "Oh wait, if you dial this number, you'll be charged... you have to access through WorldNet instead... call them up." ??
No, I *do* get the whole service... the $8 is a discounted fee because I already have *internet* access. In a way, AOL is saying, well without the Internet, our service is worth $8 a month, because I'm paying them this $8 to access their proprietary services
My family was an AOL subscriber for a long long time until I whined to get a real ISP. Finally, we got AT&T WorldNet service. Why? Because it allowed us to get AOL service for only $8 a month more than the regular service.
We just thought that was an awesome deal. However, last year, my brother went to private school. And for the longest time, the school couldn't get their network straightened out, so my brother dialed into AOL to get on the Internet.
Little did we know that the $8 a month is ONLY if you sign on to WorldNet FIRST, and then log on to AOL. Otherwise, they charge an exhorbitant connection charge. The resultant phone bill was over $100 for the phone charges ALONE.
I realize this is a matter of policy, HOWEVER, I couldn't find anything about this in the initial policy agreement... that pissed me off. I'd sign up for this any day.
Daily Radar has a good article on this same topic. It's more about the pros and cons of the PSX2 in the gaming arena than just "Well, it's powerful and there's a lotta hype, so it's gonna replace the PC."
As stupid as it sounds, there are seminars on this stuff. I mean *lots* of seminars.
For instance, at Carnegie Mellon, there's this seminar series going on right now that has people who graduated from CMU and talk to people about how to start your own business. I went to one such talk from a guy (sorry, forgot his name) that founded a biomedical engineering firm, and is now starting up a.Com company dealing with education.
That's besides the point, but his lecture had some great tips. Here's a few that I can remember (this was almost a year ago, so bear with me):
BE PARANOID. His words: "I don't care what your idea is, or how novel you think it is - someone else out there is doing something like it."
Move fast. This follows from part one - if you let the other guy get out there before you, that just shows you're lazy to the average joe.
Go to consumer trade shows / set up public opinion booths. Now, this to me sounded pretty stupid, but it makes a lot of sense. BEFORE diving into this company, make sure there's a substantial market! Actually go out and ask people "Would you be interested in a product that..."
Use every resource possible to advertise. As greedy and underhanded as it seems, it's the only way you are gonna get the business of the ground. For instance, the guy talked about how he's using his competitor's e-mailing list as a way to advertise his own business (the way the competitor funded the list was advertising, so...)
That's all I can think of right now... there's a lot to do to start up a business. And even if we all hate them, business people are the right people for the job to get your business going before it gets out of hand. Remember, while a geek may be able to code up his app, being able to juggle licensing and coding is a big responsibility.
Three Distros for the sys admins under the sky, Seven for the kernel hackers in their chairs of stone, Nine for the Linux IPOs doomed to die, One for the Lord Linus on his Linux Throne, In the land of Slashdot where the trolls lie. One Distro to rule them all, One Distro to find them, One Distro to bring them all, and in the darkness bind them. In the land of Slashdot where the trolls lie.
Three Distros for the sys admins under the sky, Seven for the kernel hackers in their chairs of stone, Nine for the Linux IPOs doomed to die, One for the Lord Linus on his Linux Throne, In the land of Slashdot where the trolls lie. One Distro to rule them all, One Distro to find them, One Distro to bring them all, and in the darkness bind them. In the land of Slashdot where the trolls lie.
Three Distros for the sys admins under the sky, Seven for the kernel hackers in their chairs of stone, Nine for the Linux IPOs doomed to die, One for the Lord Linus on his Transmeta Throne, In the land of Linux where the trolls lie. One Distro to rule them all, One Distro to find them, One Distro to bring them all, and in the darkness bind them.
In all my video gaming experience, there is but one company that has always done the following:
Built a game that is both action-packed and intellectually challenging.
Built a game that *works* 100% on the target platform
Provided the best in both video and audio technology available at the time
And doesn't mind spending millions of dollars on development
And that company is... Squaresoft. From Final Fantasy to Chrono Trigger, this company has always astounded me when I consider the depth of the story line, and the use of technology.
For instance, Final Fantasy VII was the first RPG game to really penetrate the average adult video game market. Also, its 3D rendering overlay on video was pretty cool stuff.
Now, take a look at Chrono Cross and Final Fantasy VIII (If you want to see the Chrono Cross opening - I have it here). These games are truly amazing. Chrono Cross' 3D overlay is even more impressive than Final Fantasy VII's - including shadows and other effects. Final Fantasy VIII's gameplay is unlike any other game.
Squaresoft has always amazed me with what comes out of their Hawaiian offices (who wouldn't want to live there?:). If anyone is setting the standard for the future of truly interactive video games (RPG or not), it's Squaresoft.
The Dean of the School is Thresh, and he will of course name the rest of Death Row his Associate Deans.
The recommended course structure of this program is outlined below.
Semester One
Semester Two
Semester Three
Semester Four
Due to the newness of this program, other semesters have not been scheduled as of yet. However, courses to be offered include Advanced CTF, InstaGib: The Only Way to Frag, and more.
If you want to get an import PSX2, Daily Radar has a good article on how to score one: here.
Also, an interesting fact was that Sony had to shut down their commerce web site because the site received 100,000 hits the first minute that PSX2 preorders went live.
I don't eat Beef. I don't care what the Beef Industry says :P
Although I do know that you need protein to strengthen your bones and muscles. I understand that protein doesn't "keep you going" but you need it to build yourself up...
Wait just a minute... what's this about daily requirements?? Here's the excerpt from the Indian Dilberito page:
Total Fat 5g 8% 8%
Saturated Fat 0g 0% 0%
Cholesterol 0mg 0% 0%
Sodium 630mg 26% 28%
Potassium 230mg 9% 10%
Total Carb 53g 18% 21%
Dietary Fiber 3g 12% 12%
Sugars 4g
Protein 8g
While the page *does* say that it provides 100% of many vitamins and minerals, the above is clearly not 100%.
Also, note that Total cereal DOES THE EXACT SAME THING in their marketing. You've seen the ads where they scroll down the Nutrition Facts and everything says 100% - that doesn't count the PROTEIN you need, it's only the vitamins and minerals.
If something with "100% of your Daily Requirements" were the ultimate geek food, Total would be much more popular than ramen.
Here's another emulator story (which I submitted, but got rejected... I think the /. authors don't like me)
Someone has created a Dreamcast VMU (Visual Memory Unit) emulator. I believe that he has even been able to get a program he made with it to download to the VMU and play a mini-game he made himself. It may not be a Dreamcast emulator, but it's a start.
Also, there's a few pages geared toward accelerating Dreamcast emulator development here and here.
void main(int argc, char *argv[])
{
LoadAnimation();
Animate(30
}
I am an avid fan of The Simpsons - I have seen every episode and have my own library of approximately half the existent episodes.
However, I don't believe that The Simpsons would "scale" well to the big screen. Why? Well, look at most Simpsons episodes - they are mainly slap-stick comedy, with the very well placed satire and parody embedded in the script and visual gags.
Would that work on the big screen? Or should I say, would it work for more than an hour? Or even close to an hour and a half?
I doubt it. Sure, it would be a great moneymaker - it'd be like Star Wars, people knew it sucked compared to the hype, but they went and saw it anyway because everyone else was doing it.
However, I truly believe Matt Groening isn't as interested in money as the network producers are. He has always been keen on placing rich satire about life into a comedic, cartoony sense.
In an interview, I read that Groening sold Futurama to FOX by saying "Here's another show by me - the guy who created The Simpsons! And it's just as good as The Simpsons!" Of course, FOX saw dollar signs. Though, that's not what Groening created the show for, and it shows in the show's unique style that is Groening.
In any case, that's just why I think there hasn't, and won't be, a Simpsons movie coming any time soon.
I am at Carnegie Mellon University and I have a Linux box that runs two eggdrop bots for a couple of IRC channels. (For those who don't know what they do - they just keep a channel's operators in proper order).
A week or two before Yahoo!, CNN, and other big name companies were hit with this denial of service attack, some people (the same ones??) decided to try and take over one of the channels one of my machine's eggdrop bots runs. The attack lasted approximately 6 hours from beginning until end. When all was said and done, the network usage at Carnegie Mellon was 100% saturated and I received an e-mail in the morning that I had tried to crack a computer in the department of energy services (wherever that is).
Now, the box is usually not under too much of a load, but does have several purposes - it is an FTP server, and a file server (I play my MP3s from it).
All throughout the attack, my box actually held up against the attack! I was able to keep playing my MP3s, I was also able to continue (at a very slow pace however) my FTP transfers.
What I want to know is if MY box (and Carnegie Mellon in general) could stand up to the DDoS attack, why shouldn't Yahoo! and CNN and other huge companies have enough network infrastructure to waylay such an attack? Was it just that my box was hit on a very low scale? Or are corporate networks just not up to snuff?
While everyone is looking at the future of console gaming, I found this link on Zophar's Domain... It's a history of Nintendo and how they transformed gaming and kept afloat despite competitors like Sony, Sega, and NEC.
The article is here at Video Games.Com.
Did you know that Nintendo is a company that is over 100 years old? If not, I suggest you go read the article - it's quite enlightening.
Actually, it is out. The golden master was done several weeks ago. Lo and Behold... the Windows 2000 RC Release message on the bottom right hand corner of my screen has disappeared long ago.
People have had a lot of time to take a good look at even the final version of Windows 2000. Just because it's not on retail shelves doesn't mean it's not available at all.
I submitted this, but it got rejected, so here it is in thread post form:
As bad or hypocritical as it is for me to bring this up in this forum, FOX has announced the X-Files (Season 1 so far) will be released on DVD in a full box set - 7 Discs with the entirety season 1 including the pilot. You can preorder your copy at DVDExpress for $90. Personally, I think it's quite a deal, but I dunno if I'm going to buy it with all this MPAA stuff going on...
Isn't he on his honeymoon with Anna Kang (Carmack now?) right now? Can nothing keep this man from programming? Not even sex??
I'm at an end here.... Could someone please explain how genetic computing works?
What I mean is: modern computing relies on the fact that electrical signals (voltages and currents) can be controlled to mean something.
What is the basic assumption in genetic computing? That compounds will deterministically combine and react with another substance? How does a trillion DNA strands get reduced to one by just sitting there?
I haven't seen any good explanations about genetic computing in terms regular programmers can understand...
I forgot to say Hi to Miguel :)
Let me tell you: This is some awesome shit.
DISCLAIMER: I no longer work for the company, and the following information is gathered from what I have found over the web and from asking people at the company.
History
The technology was initially pondered by a russian physicist - Alexander "Sasha" Migdal. He came to the United States a long time ago and did work at Princeton University in various fields (mostly in physics, I believe). After a while, he formed a company with his friends from Russia called "Real Time Geometry." Sasha is an insanely smart man. A little eccentric, but smart
RTG pioneered the technique of being able to dynamically set the number of polygons you want to render a model with. For instance, you could have a massive model of a helicopter render with full detail when it's close to the camera, and have it render with less detail when it's far away from the camera. This technology is now part of MetaCreations' MetaStream
The company was bought out by "MetaCreations" in (I think) 1997 (or thereabouts). MetaCreations was the merger of MetaTools and Fractal Design.
After this was when the technology that we're discussing now was beginning to be implemented.
Process
Although I have not performed the procedure myself, I have seen it done on many types of objects, from pottery to toys to PEOPLE'S FACES.
The object is placed in front of a black background with several lights around it with the aim at neutral lighting. The black background prevents a shadow from being interpreted as part of the object. The camera is usually placed about 3 meters away (not precise, just average or so...). For "in studio" objects, a laser was used to accurately calculate the distance to the subject. The technology has been refined a lot (obviously) and just when I was about to leave, they introduced this deal with Minolta in an All-Hands meeting.
Now, I see a post of 5, Interesting that states that one of the shots is a piece of pottery - how simple is that!
Well, it's not. The reason?? TEXTURES. The 3D imaging RECREATES the model so as to preserve not *only* the size/shape of the object, but ALSO the *look* of the object under certain circumstances - for instance, certain lighting environments.
That's why a pot ain't so easy. While the shape might be "easy" (you try extrapolating 3D data from 2D data), the texturing is even more difficult. I can remember seeing models where everything was great, except maybe when you look into the pot and you see a hole at the bottom and you think "Hurm, we hadn't thought of that, had we?"
In any case, that's the process. Now how does dynamic resolution and 3D imaging come together? Simple: The fact is that many objects (people for instance) have *curved surfaces*. Within the realm of polygonal 3D modelling, you *have* to throw out data, it's just not gonna all fit. While the camera/software figures out the 3D models, it is very difficult to render them in real time... MetaStream does a wonderful job of rendering huge objects in real time, even on a shitty computer.
Now, in this wonderful time of the web and stuff, MetaCreations (I think) is positioning this software/hardware for two things:
Of course, that means you need small files - full 3D models and textures the size of a GIF or two? Yep. It's pretty cool stuff. From what I know, it's a wavelet compression technique that compresses both the textures and the model data. Most models (of people's faces, toys, pots, whatever) are in between 50 and 200 K, which is pretty remarkable for the quality that you get from MetaStream.
Several web sites have already implemented this technology, and make quite good use of it. Here's a sampling:
Sorry for the long post, but I hope I cleared up some information.
PS - Hi to Sasha, Victoria, Dmitry, Victor, Baga and everyone else!
I'm sorry, it wasn't me, it was my brother - who is not very technically literate (he can use a computer well enough, he just doesn't get into it).
Now, to him - it was just like using AOL, period. That's all it meant to him. How he got there didn't matter to him, as long as he was using AOL.
Also, when my brother got to school and found their network just didn't work, he called my father and asked what to do. My father called AOL and asked for an access number - because that's all he could think of (accessing the net through AOL).
Now, don't you believe the AOL representative on the other side should have had some type of information in front of him to say, "Oh wait, if you dial this number, you'll be charged... you have to access through WorldNet instead... call them up." ??
No, I *do* get the whole service... the $8 is a discounted fee because I already have *internet* access. In a way, AOL is saying, well without the Internet, our service is worth $8 a month, because I'm paying them this $8 to access their proprietary services
Why do I keep getting the urge to punch it?
My family was an AOL subscriber for a long long time until I whined to get a real ISP. Finally, we got AT&T WorldNet service. Why? Because it allowed us to get AOL service for only $8 a month more than the regular service.
We just thought that was an awesome deal. However, last year, my brother went to private school. And for the longest time, the school couldn't get their network straightened out, so my brother dialed into AOL to get on the Internet.
Little did we know that the $8 a month is ONLY if you sign on to WorldNet FIRST, and then log on to AOL. Otherwise, they charge an exhorbitant connection charge. The resultant phone bill was over $100 for the phone charges ALONE.
I realize this is a matter of policy, HOWEVER, I couldn't find anything about this in the initial policy agreement... that pissed me off. I'd sign up for this any day.
Daily Radar has a good article on this same topic. It's more about the pros and cons of the PSX2 in the gaming arena than just "Well, it's powerful and there's a lotta hype, so it's gonna replace the PC."
For instance, at Carnegie Mellon, there's this seminar series going on right now that has people who graduated from CMU and talk to people about how to start your own business. I went to one such talk from a guy (sorry, forgot his name) that founded a biomedical engineering firm, and is now starting up a
That's besides the point, but his lecture had some great tips. Here's a few that I can remember (this was almost a year ago, so bear with me):
That's all I can think of right now... there's a lot to do to start up a business. And even if we all hate them, business people are the right people for the job to get your business going before it gets out of hand. Remember, while a geek may be able to code up his app, being able to juggle licensing and coding is a big responsibility.
Three Distros for the sys admins under the sky,
Seven for the kernel hackers in their chairs of stone,
Nine for the Linux IPOs doomed to die,
One for the Lord Linus on his Linux Throne,
In the land of Slashdot where the trolls lie.
One Distro to rule them all, One Distro to find them,
One Distro to bring them all, and in the darkness bind them.
In the land of Slashdot where the trolls lie.
Three Distros for the sys admins under the sky,
Seven for the kernel hackers in their chairs of stone,
Nine for the Linux IPOs doomed to die,
One for the Lord Linus on his Linux Throne,
In the land of Slashdot where the trolls lie.
One Distro to rule them all, One Distro to find them,
One Distro to bring them all, and in the darkness bind them.
In the land of Slashdot where the trolls lie.
Three Distros for the sys admins under the sky,
Seven for the kernel hackers in their chairs of stone,
Nine for the Linux IPOs doomed to die,
One for the Lord Linus on his Transmeta Throne,
In the land of Linux where the trolls lie.
One Distro to rule them all, One Distro to find them,
One Distro to bring them all, and in the darkness bind them.
And that company is... Squaresoft. From Final Fantasy to Chrono Trigger, this company has always astounded me when I consider the depth of the story line, and the use of technology.
For instance, Final Fantasy VII was the first RPG game to really penetrate the average adult video game market. Also, its 3D rendering overlay on video was pretty cool stuff.
Now, take a look at Chrono Cross and Final Fantasy VIII (If you want to see the Chrono Cross opening - I have it here). These games are truly amazing. Chrono Cross' 3D overlay is even more impressive than Final Fantasy VII's - including shadows and other effects. Final Fantasy VIII's gameplay is unlike any other game.
Squaresoft has always amazed me with what comes out of their Hawaiian offices (who wouldn't want to live there?