One of the founders is Sara Williams, and she's interviewed on this month's.NET Show in the Somebody@Microsoft.com segment. She's now Product Unit Manager for MSDN.
Le, author of CounterStrike, which has sold over $40 million, still lives in his parents' basement? That doesn't make me want to drop what I'm doing (graphics programming) and write mods any time soon.
My main gripe is that it doesn't look or act like my other Windows applications. The buttons are different sizes, the keyboard shortcuts aren't the same, and a lot of other things I don't want to think about. If they can skin/change Mozilla's behavior to act just like IE, they'll have a lot of converts.
Re:What's a good programming language in general?
on
Applied Java Patterns
·
· Score: 2, Insightful
Two things. One, programming takes a lot of time and work, and you will be well rewarded for the time you put in to learning C++.
Two, no one uses every feature of C++. I don't think any compiler even now supports the full ANSI C++ standard. I was just reading a CUJ article about separate template compilation and how it's just now being implemented, since it's doesn't really work as many people thought it would. People still do great things with C++ though. The C++ philosophy is to enable you to do what you want; if Bjarne sees something that might improve 5% of programs with a 5% speed hit on the other 95%, he'll add it (I'm thinking of multiple inheritence here, and don't quote my numbers). So don't worry about the complexity of C++, just use what you like.
[H]ard|OCP
Intel Pentium 4 @ 2.80GHz : Intel is breaking out the big guns with their sights set directly on the competition. Will the 2.80GHz Northwood be enough for Intel to hold onto the performance crown?
Anandtech
Intel's Pentium 4 2.80GHz - Moving to the Head of the Class
Tom's Hardware
Speed Isn't Everything: P4/2800 Meets Athlon XP 2600+
How does Slashdot decide which of these hard-working sites gets loads of free traffic?
[H]ard|OCP
Intel Pentium 4 @ 2.80GHz : Intel is breaking out the big guns with their sights set directly on the competition. Will the 2.80GHz Northwood be enough for Intel to hold onto the performance crown?
Anandtech
Intel's Pentium 4 2.80GHz - Moving to the Head of the Class
Tom's Hardware
Speed Isn't Everything: P4/2800 Meets Athlon XP 2600+
Another benefit besides accuracy for multi-pass rendering with tens or hundreds of passes, is that it allows for high dynamic range rendering. 128 bits is enough to encode candlelight and daylight in the same floating point number. So the game engine can just "count up photons" as Carmack says in his recent speech, and then the 128-bit passes are done, then the final pass samples it down to 32-bit for presentation on the monitor. This allows the downsampling to take advantage of any information available on the the monitor's gamma curve - what the actual displayed intensity is for a given value. It also lets programmers give up one level of fudging and simply do physically correct lighting calculations, since they can leave the presentation issues to the final downsample.
This would affect everyone in a different way though. TV stations and production sets, even public access TV, along with low budget movies, would be able to use their PCs with a Radeon 9700 or NV30 card to produce their content. They could not only reproduce many of the effects from movies like Toy Story (notably excluding ray tracing), but do it in real-time for instant feedback, meaning much much faster production cycles. This has the potential to make a big impact.
Is it okay for anyone to call a company to ask about something like this? I would guess the corporate office number is the one to use, and preferably not the 800 number?
I never thought about calling companies to ask about news that affects them. I thought they just gave out carefully prepared press releases.
This is more like an architect taking a model of your house, finding the weaknesses, and telling the manufacturer about it so they can fix your house before someone malicious takes advantage of it.
There are a few utilities on the web that use various techniques for blocking pop-ups, from Javascript filtering to just watching for them and closing them. Here's an article with a few links to some.
CD-RW drives are starting to conform to a new standard that will ease the transition to a floppy-less environment. The standard is called Mt. Rainer. It enables native OS support for file writing and deleting, and lets you write to a CDRW within a minute of inserting it using on-the-fly formatting. It also writes in 2K or 4K blocks instead of 64K that drives today use.
They probably don't want replies unless you've already been through the entire product cycle on a released game. These people are after money and success, they don't care about your 3D engine on SourceForge.
Re:Good Concept but too much equipment
on
Virtual Sword Fighting
·
· Score: 3, Informative
Check out this project, where you can have a light saber fight with a cheap plastic toy and a webcam. It was on Slashdot two years ago.
My favorite Got Milk? ad
One of the founders is Sara Williams, and she's interviewed on this month's .NET Show in the Somebody@Microsoft.com segment. She's now Product Unit Manager for MSDN.
Le, author of CounterStrike, which has sold over $40 million, still lives in his parents' basement? That doesn't make me want to drop what I'm doing (graphics programming) and write mods any time soon.
Like these women?
Wow.
I've seen some in 100 range, but never under 100.
I'm busy with more interesting things than browsers, and IE works well enough.
My main gripe is that it doesn't look or act like my other Windows applications. The buttons are different sizes, the keyboard shortcuts aren't the same, and a lot of other things I don't want to think about. If they can skin/change Mozilla's behavior to act just like IE, they'll have a lot of converts.
Screenshots and the press release are attached to the story at Shacknews.com.
Two things. One, programming takes a lot of time and work, and you will be well rewarded for the time you put in to learning C++.
Two, no one uses every feature of C++. I don't think any compiler even now supports the full ANSI C++ standard. I was just reading a CUJ article about separate template compilation and how it's just now being implemented, since it's doesn't really work as many people thought it would. People still do great things with C++ though. The C++ philosophy is to enable you to do what you want; if Bjarne sees something that might improve 5% of programs with a 5% speed hit on the other 95%, he'll add it (I'm thinking of multiple inheritence here, and don't quote my numbers). So don't worry about the complexity of C++, just use what you like.
Actually according to this newsgroup post, that link's been down since yesterday morning anyway.
Click the link below the trailer header: http://www.sa.sakura.ne.jp/~straydog/oshii/gits-sa c/index.html
- More, higher resolution pictures
- Detailed timeline
- A 2 minute NPR segment
- A longer segment at the end of Science News Roundup on NPR
And a few newspaper stories:http://www.space.com/php/multimedia/imagegallery/
It's not much, just 10 pictures. Click on "Voyager's Photo Legacy", then again for a Javascript pop-up gallery.
Another benefit besides accuracy for multi-pass rendering with tens or hundreds of passes, is that it allows for high dynamic range rendering. 128 bits is enough to encode candlelight and daylight in the same floating point number. So the game engine can just "count up photons" as Carmack says in his recent speech, and then the 128-bit passes are done, then the final pass samples it down to 32-bit for presentation on the monitor. This allows the downsampling to take advantage of any information available on the the monitor's gamma curve - what the actual displayed intensity is for a given value. It also lets programmers give up one level of fudging and simply do physically correct lighting calculations, since they can leave the presentation issues to the final downsample.
This would affect everyone in a different way though. TV stations and production sets, even public access TV, along with low budget movies, would be able to use their PCs with a Radeon 9700 or NV30 card to produce their content. They could not only reproduce many of the effects from movies like Toy Story (notably excluding ray tracing), but do it in real-time for instant feedback, meaning much much faster production cycles. This has the potential to make a big impact.
Is it okay for anyone to call a company to ask about something like this? I would guess the corporate office number is the one to use, and preferably not the 800 number?
I never thought about calling companies to ask about news that affects them. I thought they just gave out carefully prepared press releases.
Also Athlons have great FPUs. The root poster just found an application that happens to stress it.
This is more like an architect taking a model of your house, finding the weaknesses, and telling the manufacturer about it so they can fix your house before someone malicious takes advantage of it.
There are a few utilities on the web that use various techniques for blocking pop-ups, from Javascript filtering to just watching for them and closing them. Here's an article with a few links to some.
CD-RW drives are starting to conform to a new standard that will ease the transition to a floppy-less environment. The standard is called Mt. Rainer. It enables native OS support for file writing and deleting, and lets you write to a CDRW within a minute of inserting it using on-the-fly formatting. It also writes in 2K or 4K blocks instead of 64K that drives today use.
Here's a great article if you want to read more.
They probably don't want replies unless you've already been through the entire product cycle on a released game. These people are after money and success, they don't care about your 3D engine on SourceForge.
Check out this project, where you can have a light saber fight with a cheap plastic toy and a webcam. It was on Slashdot two years ago.