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Wanted: Female Game Testers

BaronVonDuvet writes "The BBC is covering this story regarding the lack of female testers for the new Tomb Raider game. Given that there are a number of female gamers (admittedly far fewer than male gamers) why are they having so many problems finding women? Is this a sign that the female gaming market has never really taken off? Is the way men and women approach a game really that different? Are they really interested in finding women testers or is the whole thing a publicity stunt? If you're an interested woman maybe you should get in touch."

453 comments

  1. Women Don't find.. by Sourtimes · · Score: 5, Insightful

    I guess women don't find large breasted Animation as exciting as Males?

    1. Re:Women Don't find.. by Anonymous Coward · · Score: 0, Redundant

      The obsession with large breasts is an American thing. Men in most countries don't care for size, any more than females care for size in males.

    2. Re:Women Don't find.. by Anonymous Coward · · Score: 0

      just not enough games about shopping

    3. Re:Women Don't find.. by khuber · · Score: 0, Troll

      evidence?

    4. Re:Women Don't find.. by Anonymous Coward · · Score: 0

      Speaking as a heterosexual woman, I am sorry to have to disillusion any sensitive males out there, but size matters a great deal, as does technique.

    5. Re:Women Don't find.. by Brazilian+Joe · · Score: 1

      Well, since women DO CARE for size (at least in Brazil), it means (following your very sentence) men also care about breast size.
      But the real thing is much, much more interesting than a game... go shave your hands (Hm, where is my wife?...).

    6. Re:Women Don't find.. by Anonymous Coward · · Score: 0

      And a nipponese thing. Take a look at their pornography, man! Akira Fubuki and Anna Ohura come readily to mind. And don't forget their manga. Improbably large boobs on every page.

    7. Re:Women Don't find.. by CrazyJoel · · Score: 2, Funny

      "just not enough games about shopping"

      I think most RPGs are about shopping. Running around killing monsters so you can make enough cash to hit the shops and buy the special items that will complete your ensemble.

      --

      Such is the infinite Grace of Popeye.
    8. Re:Women Don't find.. by Lendrick · · Score: 3, Insightful

      "In the event of a water landing, I am equipped to serve as a floatation device." -Lara Croft

      I think liking massive, balloon-like honkers is a matter of taste. Now, I like video game babes as much as the next guy, but I've always found Lara Croft to be laughably ridiculous. As for evidence, well, I can say that a lot of ludicrous video game boobs come out of Japan--thus, America isn't the only place where this is prevelant.

    9. Re:Women Don't find.. by Ra5pu7in · · Score: 1

      Is that why most women don't care for Japanese anime' too?

      --
      I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
    10. Re:Women Don't find.. by Anonymous Coward · · Score: 0

      I am female and I enjoy playing these games. I have played and enjoyed counter strike, tomb raider, Max Payne. I decided to start from the very bottom however, and now I play many of the old ninendo games on emulation. I beat my husband's score on one of the earliest versions of Metroid, and then moved on to super mario, which I really like. I am still trying to beat it along all the ancient versions of Final Fantasy, castlevania etc.

    11. Re:Women Don't find.. by Anonymous Coward · · Score: 0

      yeah and this is...

      {-------------} is 6 inches too...

    12. Re:Women Don't find.. by Anonymous Coward · · Score: 0

      animal crossing is all about shopping

    13. Re:Women Don't find.. by Bedazzledsoma33 · · Score: 1

      I'm a woman and I find large breasted girls in video games quite fun. I think it adds to the game itself. :)

  2. I need a few female game testers too by Drunken+Coward · · Score: 0, Funny

    I've got a "joy stick" that needs some reliability testing ;}

    --
    Have you been stalked by Seth today?
    1. Re:I need a few female game testers too by Anonymous Coward · · Score: 0

      Things are more reliably when they have no moving parts.

    2. Re:I need a few female game testers too by Anonymous Coward · · Score: 0

      How would you ream someone if you were unable to maintain an erection?

      Way to be consistent, man.

    3. Re:I need a few female game testers too by Anonymous Coward · · Score: 0

      is it hot and sweaty

    4. Re:I need a few female game testers too by Anonymous Coward · · Score: 0

      Something tells me that a female "stress test" will show your inability to sustain a high "uptime" during "load".

  3. The old problem by nukey56 · · Score: 1

    How do you _really_ know they're female? Isn't that half the problem.. guys play as girls?

    1. Re:The old problem by mabinogi · · Score: 3, Insightful

      The testers they're after would be on site salaried staff....

      you'd want to hope they could tell ;)

      --
      Advanced users are users too!
    2. Re:The old problem by Anonymous Coward · · Score: 0

      Did he donkey punch you? I hope so, I mean (if done right) then you wouldn't even feel a thing. Until you woke up with a sore ass and a big bruise on the back of your neck.

    3. Re:The old problem by NineNine · · Score: 1

      Well, I dunno... the few women I've seen in development/IT were pretty sexually inconclusive.

    4. Re:The old problem by Anonymous Coward · · Score: 0

      Yeah, we don't want to really hear about your Friday night shenanigans.

    5. Re:The old problem by 216pi · · Score: 2, Funny

      /me is really 16/f!

  4. Girl Gamers Unite (at my house) by thenovacrisis · · Score: 5, Funny

    It makes you wonder why there aren't more female gamers. Why do they look so derogatory towards video games. The only games that really get girls are Tetris (Dr. Mario) or Sonic the Hedgehog. Now, I'm not saying that there aren't girl gamers that play other games than those, but when you look at the average girl that plays any kind of video game, those two usually come up. Oh, by the way, girl gamers, please show your support. If more girl gamers were honest with this kind of thing, than others wouldn't be reluctant to start. I think all girl gamers should unite (at my house)! We can do stuff... er- play games.

    --

    -----.----.-------
    I'll .sig you!
    1. Re:Girl Gamers Unite (at my house) by billd · · Score: 2, Insightful
      Gaming for girls won't take off until voice recognition technology works a lot better. Really, they like to talk and discuss things rather than shoot and problem solve. Get that stuff into a game and you'll get the girls playing. We'll hate it tho'

      If you think I'm flaming, just read one of the hundreds of Venus&Mars books on the shelves nowadays.

      P.S. I posted this below, but on rereading it seems more relevant to here!

      --

      -----

      For great justice!

    2. Re:Girl Gamers Unite (at my house) by NeMon'ess · · Score: 3, Insightful

      A girl-friend of mine and I were talking while a group of guys in the room started yacking about Star Craft and Heroes of Might and Magic IV. After they'd been going on for five minutes and I had joined in, she noted that guys are too competitive. Even when talking about video games they have to brag or try to impress the others. Women aren't as competitive and it affects how they view videogames and what they'll play. Its not that women don't like a challenge, but there are very few women who are going to pump in $40 a week just to kick everybodys ass at Soul Calibur 2 at the arcade.

    3. Re:Girl Gamers Unite (at my house) by SandSpider · · Score: 5, Interesting
      Wow, what a basically incorrect and thoroughly unresearched position.

      Do you remember Purple Moon? They thought much the way you do. "Oooh, girls like talking, so we'll make games about how difficult it is to get through school! They'll gossip about the other girls, and they'll try to be popular."

      Purple Moon didn't survive. They were eventually bought by Mattel, mostly (as I recall), as a method of acquiring inexpensive office equipment.

      As someone who's made successful games for girls, I can say that girls do like to solve puzzles.

      It's true that they're not as into score as much as males are; they tend to prefer goals. And they don't project themselves into the character as much as men do, they usually prefer to play alongside the onscreen persona.

      Granted, my games are for a slightly younger set, but the lessons translate well into later life.

      Also, think The Sims. Very high female user base. Not really much "conversation", per se, but lots of goals.

      That being said, I know several girls who game many types of games, both inside the game industry and out. I believe that most of the female aversion to gaming had to do with the way it was introduced in the 80's, rather than a genetic predisposition. But I tend to favor nurture over nature.

      =Brian

      --
      There is nothing so good that someone, somewhere, will not hate it.
    4. Re:Girl Gamers Unite (at my house) by gabec · · Score: 2

      and of course it wouldn't be THIS: "When you are working hard, and have a lot of work to do looking for small faults .. it can become very monotonous" that would keep them from applying, now would it?

    5. Re:Girl Gamers Unite (at my house) by saskboy · · Score: 2, Funny

      I wooed my now exGirlfriend with video games. Carmageddon to be exact. She loved running over those cows and pedestrians. Once she yelled out, "Die Die Die!" and a neighbour walking by was concerned until she saw a computer game was involved.

      --
      Saskboy's blog is good. 9 out of 10 dentists agree.
    6. Re:Girl Gamers Unite (at my house) by AndyAMPohl · · Score: 0

      Taken perhaps out of context, that could be a crappy generalization that underscores the millions of female athletes who are genuinely intense and hard-core competetive at the sports they play. So be careful who you mutter that around. You might just get pummeled by a 6-foot-3 230lb female water polo player.

    7. Re:Girl Gamers Unite (at my house) by billd · · Score: 1
      Wow, what a basically incorrect and thoroughly unresearched position

      Yeah, I forgot to do a thesis before I posted ;)

      Take it easy, this is a discussion, OK. I'll take your point that girls DO like to problem solve. What I'm getting at is that if a game is directed at the types of activities they're good at, they'll enjoy it more. Guys like shooting stuff, cos they're good at it. I would imagine girls would like a game with lots of parallel activities to take care of. That's probably why they like Sims.

      --

      -----

      For great justice!

    8. Re:Girl Gamers Unite (at my house) by Anonymous Coward · · Score: 0

      So be careful who you mutter that around.

      Assuming that the "you" in that sentence is a female, the polo dyke or other female athlete would just forcefully have hot lesbian sex with "you" rather than kick your ass.

    9. Re:Girl Gamers Unite (at my house) by cmckay · · Score: 2

      What I'm getting at is that if a game is directed at the types of activities they're good at, they'll enjoy it more. Guys like shooting stuff, cos they're good at it. I would imagine girls would like a game with lots of parallel activities to take care of. That's probably why they like Sims.

      Yeah... I'm gonna have to sort of, uh, disagree with you there. :-)

      I'm a guy. I don't really play computer games anymore (I think I ODed in high school), but when I was into them I played FPSes and RTS games (Unreal, Half-Life, Myth I and II, WarCraft II, StarCraft, etc), along with a few of the Sim series (SimCity 2000, SimTower).

      I didn't play Half-Life because I was a good marksman. (I can't even shoot a gun). I didn't play Myth because I was a brilliant military strategist. I didn't play SimTower because I knew how to manage an office building. I played the games because the challenge was fun, not because they had any connection to reality.

      Why was the challenge of shooting other people or destroying their armies fun? Because a little competition against friends is enjoyable. Why was designing a city of millions of people fun? Because I like tweaking and optimizing things... SimCity was a game with a lot of patterns and order, but with enough chaos to keep you on your toes.

      Man, now I'm missing my games... *thumbs through CD binder*. Must... resist... urge... must... do... homework...

    10. Re:Girl Gamers Unite (at my house) by AndrewHowe · · Score: 3, Funny

      Guys like shooting stuff, cos they're good at it.

      I guess you've never seen Kornelia in action? In terms of parallel activities, she's clearly:

      * Collecting every pickup on the level - to make sure you don't
      * Looking to see which way you flee - and planning a route the other way around the level to meet up with you again
      * Choosing a nice spot for your new asshole
      * Making a shopping list for tomorrow

    11. Re:Girl Gamers Unite (at my house) by nairolF · · Score: 1

      So that's why so many girls play with Eliza...

      --
      "...Look on my works, ye mighty, and despair!"
    12. Re:Girl Gamers Unite (at my house) by RhetoricalQuestion · · Score: 5, Insightful

      There's evidence to back this up.

      The American Association of University Women did some extensive research into why girls don't tend to get into computers -- and one of the things they studied were games.

      And they found that the typical computer game (Go Forth and Shoot Things) did not appeal girls because they generally found them boring and repetitive. ("Oh look. Yet another game where you make things explode. Been there, done that. YAWN.")

      Games ostensibly designed for girls (Talk, Shop and Be Popular!) also didn't appeal to girls because they generally found them inane and dumb.

      Games like Myst, however, which was more goal-oriented and focused on problem solving, were a huge hit with girls. (Note that games that girls would tend to enjoy would also appeal to boys.) That is, girls like games that make them THINK, not mindlessly shoot things.

      I'm female, and it irks me to know end when the knee-jerk suggestion for a "Game for Girls" is something like "Chat with the Computer". Here's a clue -- why would any woman chat with a computer when there are REAL, LIVE people to talk to?

      --

      I can spell. I just can't type.

    13. Re:Girl Gamers Unite (at my house) by cbreaker · · Score: 1

      Why?

      I think that's the big question. Why do girls like different types of games then guys.

      I think perhaps it's just a matter of upbringing. Guys are bombarded with technical things at a very young age; things you put together and figure out.

      When it comes to video games, part of why *I* find them so fascinating (and a large porting of my friends' feel the same way) is the technical aspect (look, you can jump off the walls now! 120FPS! High-res textures! Combination jumps!) where as most girls that look at these things say "okay, so what's so special about that?" - No to say girls don't understand but they are not interested.

      Just my opinion. Not backed up by research or some random HTML link.

      --
      - It's not the Macs I hate. It's Digg users. -
    14. Re:Girl Gamers Unite (at my house) by Anonymous Coward · · Score: 0

      I can spell. I just can't type.
      ... it irks me to know end ...

      So your lack of typing skills causes homonym substitution?

    15. Re:Girl Gamers Unite (at my house) by tekunokurato · · Score: 1

      haha, you idiot. The first words in that businessweek article you referenced are "Girls like to talk."

      Try *refuting* someone's point next time!

    16. Re:Girl Gamers Unite (at my house) by Liamburke · · Score: 1

      You say you've made games for girls, and that means they like solving puzzles. From looking at your games, all I can see is that girls like barbie. Girls don't play games because they don't appeal to them, they don't play them because stereotypes tell them they can't. I know girls that play CS, and the like, they don't want to play "Special" games made for girls, or whatever, they want normal games. The Sims, is popular to girls, because its a doll-house in PC form.

    17. Re:Girl Gamers Unite (at my house) by Saige · · Score: 2

      List of games that have sucked up this girl's free time:

      Quake/Quake 2
      SimCity/SC2K/SC3K
      The Sims
      Civilization/2/3/Alpha Centauri/MOM/MOO
      Star Control 2
      Rollercoaster Tycoon
      Super Mario World
      Super Mario Kart
      Legend of Zelda
      Secret of Mana
      Street Fighter II (+ incarnations)
      Tony Hawk Pro Skater 2
      Virtua Fighter
      Super Smash Bros. Melee
      Eternal Darkness
      Super Monkey Ball
      Animal Crossing
      DANCE DANCE REVOLUTION!!

      I just happened to have parents that did some game playing also - they bought an Atari VCS not long after it came out, and they were playing it more than I was at first. And there was also plenty of time as a family working on old Scott Adams text adventures back on the TI-99/4A. So I really didn't get the "games are for boys" message that was rampant when they first hit the scene. And at this point in time, besides tons of PC games, I also have like 8 console systems at last count...

      --
      "You know your god is man-made when he hates all the same people you do."
    18. Re:Girl Gamers Unite (at my house) by EnVisiCrypt · · Score: 2

      Oh, be fair. nobody liked myst.

      Very pretty, yet oh so bad. They sold a metric ass-load of the game, yet I don't know many people who solved every puzzle without outside assistance.

      I preferred 7th guest (under a killing moon wasn't bad either) for that kind of game.

      --


      *everything* is Orwellian to cats.
    19. Re:Girl Gamers Unite (at my house) by greylouser · · Score: 1
      Games like Myst, however, which was more goal-oriented and focused on problem solving, were a huge hit with girls. (Note that games that girls would tend to enjoy would also appeal to boys.) That is, girls like games that make them THINK, not mindlessly shoot things.

      It's really a shame that we don't see games that make one think marketted to girls. I'm surprised nobody's tried to make a "Nancy Drew" game. Be ND as she tries to solve a cryptic mystery - appeals to girls for multiple reasons. First, 'cause ND is a popular character with girls, and second, 'cause it would have to use some kind of Myst-like design. If you want to go for crossover, make it Hardy Boys/Nancy Drew, and let the player choose who they want to be at the beginning.

    20. Re:Girl Gamers Unite (at my house) by SandSpider · · Score: 2
      Back in the stone age of gaming, the 80's, Mattel attempted to create a game. It was a platform scrolling game, much like the rest of the time, except that they made it pink and branded it Barbie. It was a miserable failure. Mattel took a decade before they ventured back into games again, and they learned from their mistake.


      Branding does not a popular game make.


      =Brian

      --
      There is nothing so good that someone, somewhere, will not hate it.
    21. Re:Girl Gamers Unite (at my house) by Pxtl · · Score: 2

      Half the girls on my floor in rez are playing UT now, thanks to my introduction to it. Its more a mental barrier then a preference one - they just never got into games. Find a good, easy, entry level game and throw in some cute mods and they'll love the boys games.

    22. Re:Girl Gamers Unite (at my house) by octalgirl · · Score: 4, Informative

      I agree. As a woman in tech and sometime gamer, I prefer the Myst/7th Guest type games over shoot-em-ups any day. And I never really cared for the gigantic breasts in Tomb Raider - once again we get to be measured up against Barbie. Even with the Quake style games, I'm best at finding the secrets, and enjoy getting to new levels, but leave the killing to hubby. Today's games have gotten so extremely violent (grand theft, etc) that I have completely lost interest and stick with the older, tamer styles.

      An interesting note is that I also work in the public school system and can say that something has happened in the last few years to push girls further and further away from tech. We run Lego robotics and have to beg to get 2 girls out of 30 kids to join. Visual basic classes are lucky to have 1 girl and it is beginning to look like the old 'wood shop' - it's for boys and if a girl takes that class it's just because she is just trying to meet boys. When you do get the rare girl to join VB, she will usually write a calculator program or some type of game that would appeal to a small child. The boys will always include a gun and something to shoot, and the cooler the blood the better. For robotics we noticed that once we made a demo bird robot and glued brightly colored feathers to it, all of a sudden many girls took notice of the legos.

      eSchool News (free reg required) has an interesting article about how the DoE is investigating sexual discrimination in tech-ed throughout the country.

    23. Re:Girl Gamers Unite (at my house) by Anonymous Coward · · Score: 0

      Perhaps the interest in pitching that "girls will like this game" is a reaction to The Sims becoming the best selling pc game in history, just like after Deer Hunter, the industry mantra was "the mass market wants it Simple."

      But I know that one of the house rules on The Sims development/production team was "Never say that girls will like it," as that was thought to be the kiss of death. Likewise, it was never to be referred to as a "dollhouse," although that's what it is.

      Keep an eye on The Sims Online (now in closed live trials) for fresh notions on what girls/women like in games. I also heard anecdotally that girls/women are more inclined to torture their Sims than boys. Go figure. That actually explains a lot about what happened (and didn't) in my high school years...

    24. Re:Girl Gamers Unite (at my house) by AndrewHowe · · Score: 2

      I was one of the Tomb Raider developers, but I didn't make Lara's breasts... Personally I think they detracted from the other, more positive sides of her character. She's smart, independent, athletic, things that a woman can control about herself (without surgery...) I think the marketing let her down, but that's a long story :-(
      Yes, it's interesting what you said about school, I had a similar situation. Not being an athletic type myself I had to do community service instead of sports at college. I went to the induction meeting and guess what, I was the only guy there amongst 30 women. I ended up teaching primary school children to type on a BBC Micro. They wouldn't let me near the mentally handicapped children. (Sorry, I don't know the PC term for that)

    25. Re:Girl Gamers Unite (at my house) by Anonymous Coward · · Score: 0

      Our old timers EQ group is about half female, and yes we do spend ALOT of time hanging about in Uber places just chatting. The game itself long ago lost its' appeal but the people I've met through the game are awesome. I think most of us are just hanging out waiting for EQ2 and chatting :)

    26. Re:Girl Gamers Unite (at my house) by MamasGun · · Score: 1
      eSchool News (free reg required) has an interesting article about how the DoE is investigating sexual discrimination in tech-ed throughout the country.

      Link, please? Thanks!

      --
      "But you've already got a DVD. It lasts forever....In the digital world, we don't need back-ups..."
      -- Jack Valenti
    27. Re:Girl Gamers Unite (at my house) by Urox · · Score: 1

      There actually was a mystery solving game out. My sister and I played it. It happened in some museum featuring egyptian artifacts. You'd find clues (by examining things in the rooms, people would be murdered, and you'd have to find out how to get away from the murderer as well.

      For the life of me, I can't remember the name of the game.

      --
      "Would you rather have a playstation addicted dork wearing a star wars t-shirt?"
    28. Re:Girl Gamers Unite (at my house) by Urox · · Score: 2, Interesting

      No, this girl was smart and decided to buy the game... not to kick everyone's ass, but because she liked playing it.

      I used to even play the street fighter and mortal combat games.

      I'd like to mention that I can kick many a guy's ass, not because I have spent many hours playing, but because I learned how to do particular button combos to get the moves I wanted. This supports the girls enjoy puzzles theory. The reason I kick boys' butts is that I know the moves, I know how long it takes to execute, I BLOCK (you would be amazed to find out how many guys don't), and I figure out what my opponent's weakness is and use what I know to play it to my advantage.

      Oh, I played starcraft on battlenet, in the late night computer rooms, in groups of friends (where I happened to be one of two girls and both of us were duking it out at the end), and on my own.

      And my latest game I have to beat (since I beat myst exile and black & white) is Pools of Radiance which someone gave me as a b-day gift.

      As a closing statement, I'd like to mention that my sister played all the warcraft games and it was because my brother *wasn't* playing starcraft when it came out that I decided to play.

      --
      "Would you rather have a playstation addicted dork wearing a star wars t-shirt?"
    29. Re:Girl Gamers Unite (at my house) by NeMon'ess · · Score: 2

      Thanks for replying. I'd like to refine my original comment to get some other thoughts of yours. My female friend likes gaming plenty, at Super Smash Bros. Melee she'll hand her boyfriend his head, but sometimes the competitiveness of guys turns her off to gaming. For many guys enough is never enough. They're determined to master games for their own sense of accomplishment, which is fine, but then they can also brag about it to their friends and others. Its a form of dick waving for many guys. When talking about games, instead of comraderie, its more of a competition. I'm do this plenty myself and obviously don't mind. She does sometimes, and I wonder if girls are the same or different than guys in these respects. Would girls play more if guys weren't always turning it into shows of bravado?

    30. Re:Girl Gamers Unite (at my house) by Loma · · Score: 1

      I happen to be a girl who loves things that explode - an exception to the rule. The more violence, explosions, and gratuitous sex, the better. I happen to love Half-Life, Unreal Tournament, and the like. Loved computers and video games for what, 20 years now, since my family bought an Atari 2600. Anyone who says girls don't like video games is fooling themselves. So where do I sign up to be a professional Girl-Gamer?

    31. Re:Girl Gamers Unite (at my house) by Urox · · Score: 1

      I'm not sure I'm the one to respond to this since I am (and have often been told) that I am very competitive. And I will certainly tell people (though I try very hard to be modest... I'm working on it because I know it's annoying) about how I beat the tree puzzle in Black and White where you have three different trees through an algebraic matrix transformation, but that's only because I have a bit of an inferiority complex and occasionaly feel the need for outside approval for validation. Wow, that was a long sentence. In a sense, that's what these guys with bravado are doing.

      To answer your question, some girls would probably play more if there were more guys around that played for the comraderie. What is the joy in playing with someone who begins by killing you off before you even learn half the controls? But a better response is that more girls would play if they're shown the game is cool and fun to play.

      The only girls I've seen to go as far in bravado as guys have been in my brief encounters with watching Jerry Springer and they look like idiots, too. Are girls and guys the same? In the sense that the sexes cover the same spectrum. But everyone's different.

      --
      "Would you rather have a playstation addicted dork wearing a star wars t-shirt?"
    32. Re:Girl Gamers Unite (at my house) by qirien · · Score: 1

      Actually, there are several Nancy Drew games. I've never played them, though, so I couldn't tell you how cool they were. A ND/HB crossover would be very cool (or, at least, it would have 10 years ago when I was into that sort of thing).

      Anyway, if you want to learn more about women gamers, or meet some, or whatever, visit WomenGamers.com - a good gaming news site, at least for those who want to discuss games intelligently and in a gender-aware way.

      -A Woman Gamer, aka

      --
      -- Qirien, Academy of Defenestration
      "Who do you want to defenestrate today?"
    33. Re:Girl Gamers Unite (at my house) by octalgirl · · Score: 2

      eSchool link: (sorry about that)

      There are a couple, so the best way is to go to eSchool News and search for sexual discrimination. (www.eschoolnews.com)

    34. Re:Girl Gamers Unite (at my house) by Dave2+Wickham · · Score: 1

      That would be Laura Bow 2 - The Dagger of Amon Ra, 1992 (IIRC). INFO

      I've got it, it came as part of The Roberta Williams Anthology (Hey! A female developer!).

      There was also another one - AGI (Adventure Game Interpreter)-based. The Colonel's Bequest - Some info...

      I've always found adventure-style games fun, dunno why, maybe because I was brought up with them.

    35. Re:Girl Gamers Unite (at my house) by fishbowls · · Score: 1

      I agree. My sister bought GTA3 (for those of you totally unaware, that stands for Grant Theft Auto) for my birthday. I love it. I am having the best time running the taxi, ambulance, and fire engine missions. Careening around corners and running over pedestrians is quite a rush.
      I am also a huge RPG lover. I have Arcanum and Baldur's Gate in my collection.
      So, Loma, if you get any information on where to sign up, post it on here. I wonder how much we could make?

      --
      Susan
      Librarian in Chesnee, SC
      The Land Where All Sentences End in a Preposition
      The Bun Lady Cometh
  5. Cluelessness in action by Myco · · Score: 4, Interesting

    There's no game I can think of which has achieved so much notoriety solely for its blatant sexism as Tomb Raider and its sequels. And now they act baffled that the ladies don't want to help make another one?

    1. Re:Cluelessness in action by Anonymous Coward · · Score: 0

      Night Trap......

    2. Re:Cluelessness in action by pyman · · Score: 1, Insightful
      I disagree.

      I believe most women are just as facinated with breasts as most men are. You will never get a stranger on the street to admit this, however women I know well have admitted this to me, and it is actually possible to have a discussion on various attributes of different breasts with them.

      --
      a ^= b; b ^= a; a ^= b;
    3. Re:Cluelessness in action by Myco · · Score: 5, Interesting

      I can see that being the case. However, just because women may have an appreciation for breasts doesn't mean they enjoy seeing a digital chick with an oversized rack bounce around for the amusement of oversexed immature teenage boys. No sir.

    4. Re:Cluelessness in action by pyman · · Score: 1
      I agree.

      Most women would not be amused when watching a digital chick with an oversized rack bounce around for the amusement of oversexed immature teenage boys.

      However in private, or with friends they trust, it wouldn't bother them.

      --
      a ^= b; b ^= a; a ^= b;
    5. Re:Cluelessness in action by Myco · · Score: 3, Insightful

      It would, if it were presented in an insulting manner. And most women in today's world do view objectified female sex objects as insulting, whether or not they find them viscerally intriguing.

    6. Re:Cluelessness in action by MoneyT · · Score: 2

      As one of my female friends said to me:

      "They're breasts. If you saw them everytime you got up and looked in the miror and everytime you looked down, you wouldn't find them so facinating after a while."

      --
      T Money
      World Domination with a plastic spoon since 1984
    7. Re:Cluelessness in action by Dr.+Spork · · Score: 5, Funny
      "oversexed immature teenage boys"

      OK, who here remembers being an oversexed immature teenage boy?

    8. Re:Cluelessness in action by spiro_killglance · · Score: 2, Interesting

      Only women that have been bought up on certain styles of feminism, think that men enjoying
      the female form, is objectifing or insulting.

      A good deal of woman are attention seeking and
      loving feeling desired (thank goodness). Where
      do you think all those girls that make porn or
      music videos or run these own amature webcam
      pages come from.

      Indeed its takes quite a perverse form of philophobia, to turn "you look pretty, i like to
      have sex with you", Into "your an object, i want
      to degrade and rape you".

      Why should we be ashamed of having a sex drive?

    9. Re:Cluelessness in action by Galvatron · · Score: 1

      I think the key here is the unreality of it. They may enjoy looking at other girls with large breasts (I should point out that this is far from universal, but you're right, some girls do like breasts), but a blocky, pixelated representation of a large breasted woman probably ain't gonna cut it. Girls who like breasts tend to like them because they have an appreciation for the beauty of the female form. I would not consider Lara Croft a good representation of a beautiful woman.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    10. Re:Cluelessness in action by Corporate+Troll · · Score: 1

      Right on! I don't exactly know how many girls already asked "are my breasts too small?". Well do I care? They're breasts, no? Big, small..any breast is good to me (on a female, that is)
      Many girls are concerned with their breast size, just few admit it in public. Otherwhise you couldn't explain all the breast surgery done.

    11. Re:Cluelessness in action by evalhalla · · Score: 1

      Men enjoying the female form are not insulting. Men writing a crappy game whose main feature is an oversized female character as the late Tomb Rider are is another thing.

      Oh, and I believe that a good lot of porn actress begun that work because they needed money, not because they enjoied it that much. (of course they're not all of them)

    12. Re:Cluelessness in action by Anonymous Coward · · Score: 0

      "an oversized rack bounce around for the amusement of oversexed immature teenage boys."

      Don't forget the oversexed mature male men that love to "appreciate" female form just as much if not more then the oversexed immature teenage boys.

      Not like it goes away after you turn 20...

    13. Re:Cluelessness in action by spiro_killglance · · Score: 2
      Would you care to tell us, how computer game
      character should be choosen so as not to be
      sexist.

      A. Not a woman.
      (That would just show the how computer games
      don't represent woman, are unwoman friendly
      and give woman no rolemodel: men being sexist.


      B. An woman without sexual charactistics.
      (That would just show that male game players
      were intimidated by the female sexuality, and
      cannot provide female archetypes in games: men being sexist.


      C. A woman with strong sexual charactistics.
      (That is insulting and degrading to woman, and
      shows that they only exist to please men: men
      being sexist.

      But A+B+C = the universal set: therefore games are
      sexist whatever they do. So next time you want
      to have a go at games, why don't you cut out giving any reason, huh.

    14. Re:Cluelessness in action by evalhalla · · Score: 1
      Would you care to tell us, how computer game character should be choosen so as not to be sexist.

      it is easy: write a good game, or at least a game that is not clearly another bad copy of a previous success, and I won't care if the main character is a woman, a man or a three-breasted Whore of Eroticon Six.

    15. Re:Cluelessness in action by Anonymous Coward · · Score: 0

      I do. Wang dang sweet poontang!

    16. Re:Cluelessness in action by Anonymous Coward · · Score: 0

      Remind me to tell my girlfriends about that. They obviously forgot that last night.

    17. Re:Cluelessness in action by Anonymous Coward · · Score: 0

      Everybody needs money.

      so, everybody does porn?

      The most disturbing thing I've seen is a woman describing why she did a massive gang-bang pron video. (100+ guys). She had backed herself into a corner with the promoter and did it to prove she could. You coulod tell by the interview that she was disgusted by it now that she realized what she had done. He was digusted by it but willing to make a few million off it. It was rather disturbing, but the truth is, she did it because she wanted to, her REASONS might suck, but it was always her choice.

    18. Re:Cluelessness in action by evalhalla · · Score: 1

      It is true, even when somebody chooses to earn quite some money as a porno actress instead of working day and night in some backbreaking job for less than half the money is still her own choice.

      And there are some cases when I believe it can even be the right one.

      Only I don't believe that "they choose to became porn actresses, so they must enjoy it" is a good reasoning.

    19. Re:Cluelessness in action by KshGoddess · · Score: 1
      Would you care to tell us, how computer game character should be choosen so as not to be sexist.

      it is easy: write a good game, or at least a game that is not clearly another bad copy of a previous success, and I won't care if the main character is a woman, a man or a three-breasted Whore of Eroticon Six.

      Personally, I prefer games with plot, some character development, etc. Something with an objective that's more than "Shoot the bad guys". I play a lot of games (for a girl), and have played tons of games in my history. I've tried most genres (I refuse to try MMORPG's because I was a MUD-addict), and find that I don't like pure puzzle games (Myst, etc.) or FPS's (not because of the violence, but because they make me dizzy to play). Since most of my friends are guys, I can't say that my female friends agree/disagree with me. Everyone's different.

      I'm currently taking classes to write games. I don't want to make football/fps/"boy-type" aggressive games, though. I'd love to help make games that bring girls into the world of console and PC gaming, because I enjoyed (wasted) my youth playing these games, and it's so much fun. But I know that you can't take an aggressive fps, paint it pink, and call it a girl's game.

      My latest theory is to start with interactive story-books and build from there. That would at least solve the plot aspect.

      Oh, and most of my comments about breasts in film and video games is "That's gotta hurt" - when watching braless women run and "How does she stand upright?" when watching HUGE rendered breasts.

      --
      It's a little wrong to say a tomato is a vegetable. It's a lot wrong to say it's a suspension bridge.
    20. Re:Cluelessness in action by tmtresh · · Score: 1

      Or maybe you should have:

      D. A woman who looks like a normal woman.
      (Most women who have large breasts are also a
      little larger around the middle. Many thin women
      have small breasts. Haven't you guys noticed?)

      why would a woman without big breasts have to be:

      B. An woman without sexual charactistics.
      (That would just show that male game players
      were intimidated by the female sexuality, and
      cannot provide female archetypes in games: men being sexist.)


      I've noticed they often feature men in games with "desireable" characteristics, such as muscles, or at least looking like they posess certain skills. All the women I've seen portrayed in games are either scantily clad, big breasted (with a choker waist), or looking like a man.

      Do you guys have a skewed sense of reality? If she's exploring or rambling about in the bush, give her pants and a long sleeved shirt. If it's cold out, let her coat zip all the way up. (How many women do you know that wear coats in the winter that don't zip up past the middle of the chest? If my coat were too small around my breasts, I'd buy a new coat!(even at the risk of looking flat chested)) If she's in the military, give her a uniform with a cut that fits *and* give her pleasant features. Why can't a woman just look like a woman!?

    21. Re:Cluelessness in action by spiro_killglance · · Score: 2
      All the women I've seen portrayed in games are either scantily clad, big breasted (with a choker waist), or looking like a man.

      About from the witches, the shamp hags, the archers/rouges, the fat valykies, the elfen girls, etc. But in low res with poor model polycount, you will find that if you don't have
      exaggerant female features, the character will look that a man. Its a general feature of cartoons
      and computer graphics that you have to exaggerant
      features to make them recognizable against the rendition of reality.


      Actually, there is a big problem with cloths in
      games, and its nothing to do with sexism. Real
      cloths except for tight figure hugging cloths
      tend to move around independently of the body, skirts and long coats twirl, loose shirts billow etc. Now the state of art physics engines in most
      games are not powerful enough to model the motion
      of real cloths, so any of these forms of dress
      stay static and just look wrong. Hence all characters in games 'wear' (actually all the
      cloths are just painted onto the skin), tight figure hugging cloths, or big solid armour, in the
      rare case you get a skirt its actually a solid part of model, which your immediately find out if you find the ZVA (zone of visual access).

    22. Re:Cluelessness in action by qirien · · Score: 1

      "But A+B+C = the universal set"

      Wrong.

      How about:
      D. Someone who has sexual characteristics that are within the realm of normality/possibility, so that the first thing you notice about the character is not her sexuality, but her personality.

      Don't believe it's possible? Want some examples?
      Here's just a few; for more, see WomenGamer's Digital Women:
      April Ryan, "The Longest Journey"
      Oni, "Oni"
      Maya, "Septerra Core"
      Yuna, "Final Fantasy X"
      Rinoa, "Final Fantasy VIII" (many other FF characters, though not all IMHO . . . )
      Imoen, "Baldur's Gate" (and most other BG chars)
      Minoko, "Project Eden"
      Jo, "Ehrgeiz"
      Sharline, "Ever Grace"
      Mint, "Threads of Fate"
      Rosella, "King's Quest IV" (and VII)
      Claire, "Resident Evil"

      I could go on and on. Luckily, female characters appear to be improving in many respects, and are most of the time regular characters instead of just eye candy. "Women will complain no matter what" is not a valid excuse for creating female characters that are sexually exaggerated.

      --
      -- Qirien, Academy of Defenestration
      "Who do you want to defenestrate today?"
    23. Re:Cluelessness in action by landaker · · Score: 1

      About from the witches, the shamp hags, the archers/rouges, the fat valykies, the elfen girls, etc. But in low res with poor model polycount, you will find that if you don't have
      exaggerant female features, the character will look that a man.



      While this may be true to *some* extent, what about games like "Pool of Radiance" (the original one, not the pathetic remake) where the women looked completely and utterly normal without any confusion or exaggeration? There are plenty of other examples. Whip out your C64 and NES games some time. They don't exaggerate features very much. (i.e. Princess Toadstool from Mario looked normal in a little 48x48 pixel block... it's not that hard!)

  6. Reverse it and feel your dinner come back up by portege00 · · Score: 5, Funny

    Seriously, most women aren't going to line up to beta test a game which features a chick with boobs so big that you'd swear her implants came with anti-gravity devices.

    Let me put it this way: most guys would not jump at the chance to beta test a video game in which the main character was an incredibly ripped half-naked man with thong underwear and an incredibly unrealistic buldge in his crotch clearly outlining every detail of his oversized genitals as they freely bounced around in ancient tombs.

    Bad thought huh?

    --
    Trolls make great pets. Adopt one today!
    1. Re:Reverse it and feel your dinner come back up by Anonymous Coward · · Score: 1, Interesting

      most guys would not jump at the chance to beta test a video game in which the main character was an incredibly ripped half-naked man with thong underwear and an incredibly unrealistic buldge in his crotch clearly outlining every detail of his oversized genitals

      I think they could strike some kind of product endorsement deal with Showtime's Queer as Folk. Sure, there's a shortage of geek women, but there's an even bigger shortage of homosexual geeks.

    2. Re:Reverse it and feel your dinner come back up by lburdet · · Score: 3, Insightful
      i don't think that's the point...
      Lara is *neither* half-naked, nor in thong underwear... she just has big boobs.

      as the flat-chested geek who tries to go to the gym that i am, i think it's the equivalent of asking a guy to test StreetFighter or the likes, where ken just has huge pecs i'll never be able to match!!

      bottom line: it's a game, people.

    3. Re:Reverse it and feel your dinner come back up by mrhatey · · Score: 1
      Except for the ancient tombs part, that's what Street Fighter was until it turned into the anime fest it is today ;)

      --
      MrHate ------ mrhate at tpg dot com dot au
    4. Re:Reverse it and feel your dinner come back up by shadowtramp · · Score: 2, Insightful

      How don't You know that the thing You've described is already done so many times in FPS?
      Remember all this psychological stuff about big gun association most men do? Remember what does acronym BFG meant in doom?
      Thus reversed games still made to appeal mostly to men.

      --
      I'm not a brake. I'm an accelerator. Just a slow one...
    5. Re:Reverse it and feel your dinner come back up by elmindreda · · Score: 0

      thank you for that image *smiles*

      I'm glad *someone* had the brains to point this out!

    6. Re:Reverse it and feel your dinner come back up by Evro · · Score: 1

      Let me put it this way: most guys would not jump at the chance to beta test a video game in which the main character was an incredibly ripped half-naked man with thong underwear and an incredibly unrealistic buldge in his crotch clearly outlining every detail of his oversized genitals as they freely bounced around in ancient tombs.

      Maybe you mean this game?

      --
      rooooar
    7. Re:Reverse it and feel your dinner come back up by chialea · · Score: 2

      That sure as hell wouldn't appeal to /me/, but hey, I've been known to like Quake. Still, watching someone with huge breasts BOUNCE around the screen is vicariously painful for many women. Ever seen DOA2? Ouchieouchieouchieouchieouchieouchieouchieouchie. I try not to be in the same /room/ as that game.

      Lea

    8. Re:Reverse it and feel your dinner come back up by Anonymous Coward · · Score: 0

      but there's an even bigger shortage of homosexual geeks.

      And we'd like to keep it that way :)

    9. Re:Reverse it and feel your dinner come back up by CAIMLAS · · Score: 2

      Rune was kind of like that, and I thought it was (is) an incredible game. I didn't tend to look a the game as having such a character as you described.

      --
      ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
    10. Re:Reverse it and feel your dinner come back up by Nintendork · · Score: 2

      You'd be surprised at how many homosexual geeks there are. My second tech job was at a local ISP with about 25 employees. One gay male that I know of. Third tech job was at a company with about 400 employees. I didn't get to know more than say 150 of them, but of those, I know that 3 of them were gay. And those were just the ones that advertised. Another was a transsexual (Dressed as a woman long enough and got the sex change). I would have to say that there must have been as many or more homosexuals than there were females. The homosexuals were all geeks too. In fact, one of them was a trainer with more certifications and knowledge than anyone I have ever met. The transsexual was also a trainer. Smart, geeky, but definitely not straight.

      -Lucas

    11. Re:Reverse it and feel your dinner come back up by Anonymous Coward · · Score: 0

      but there's an even bigger shortage of homosexual geeks.

      Not on slashdot there isn't.

    12. Re:Reverse it and feel your dinner come back up by dr00g911 · · Score: 1
      most guys would not jump at the chance to beta test a video game in which the main character was an incredibly ripped half-naked man with thong underwear and an incredibly unrealistic buldge in his crotch clearly outlining every detail of his oversized genitals as they freely bounced around in ancient tombs.


      Sounds like the Mark of Kree, just to pull the first image off the top of my head. Rygar? Conan?

      The door swings both ways, people.
    13. Re:Reverse it and feel your dinner come back up by Dave2+Wickham · · Score: 1
      Remember what does acronym BFG meant in doom?

      Damn... That's something I think has never been 100% decided ;). According to the manual it's "Big Fragging Gun", as well as on the BFG FAQ (yes, it does have one...).
  7. Voice interaction by billd · · Score: 2, Interesting
    Gaming for girls won't take off until voice recognition technology works a lot better. Really, they like to talk and discuss things rather than shoot and problem solve. Get that stuff into a game and you'll get the girls playing. We'll hate it tho'

    If you think I'm flaming, just read one of the hundreds of Venus&Mars books on the shelves nowadays.

    --

    -----

    For great justice!

    1. Re:Voice interaction by Cybersiren · · Score: 1

      I'd rather shoot things.

      Oh, and then solve problems like what to do with the bodies.

      Way to generalise buddy.

  8. The Fallacy of the Woman Gamer by schlach · · Score: 5, Funny
    Haha. Read this yesterday, from "Chet and Erik" at Old Man Murray, on the "top one hundred game-related fallacies and the crimes we feel they encourage." (they could only think of three.)

    The Fallacy of the Woman Gamer

    There are no women gamers, and anyone who tells you otherwise is a liar. They don't exist. In the '80s there was one, but she died. The women that you see competing in Quake tournaments are paid employees of id. If you meet a "woman" in an online game such as EverQuest or Tribes, there's a pretty good chance it's either one of us or a 40-year-old man. And if you're sure it's neither of those things, then maybe it's the government testing a robot or a poltergeist because it's not a human female. Some of you may complain that you're positive you've met a woman on one of the various MUDS. Perhaps, which brings up a point that didn't make the list: MUDS are not games.

    Crime Encouraged:

    Since impersonating a woman isn't a crime unless she's also a police officer, we're going to have to fall back on Chet punching Lord British.


    For context, go read the real column, and remember all the good times with oldmanmurray. Anyone have any idea what happened to them?
    1. Re:The Fallacy of the Woman Gamer by kousik · · Score: 1
      > There are no women gamers, and anyone who tells you otherwise is a
      > liar. They don't exist.

      I have one at home. My wife. I had to point her to yesterday's story. But I don't think that'll do any good ...

    2. Re:The Fallacy of the Woman Gamer by tx_mgm · · Score: 1

      ahhh, its so great to read more stuff by those guys. Chet, are you ever going to bring OMM back up? please?

      but seriously, he's right. women do not enjoy games like guys do. its just one of those differences between the sexes, like men competing and women socializing, its just how it is. girls just simply dont like to play video games. and yes, i KNOW that there are exceptions, much the same way that there are actually guys out there that dont like video games either.

      --
      Gentlemen...BEHOLD!
      -Dr. Weird
    3. Re:The Fallacy of the Woman Gamer by elmindreda · · Score: 0

      it's interesting to find out that you don't exist. I'll keep it in mind the next time I sit down for a match of Quake III.

      I could go on, but I won't. I'm not here to brag.

    4. Re:The Fallacy of the Woman Gamer by chialea · · Score: 2

      Don't be daft. I believe it has more to do with the (rather repulsive) advertising and perhaps with your sample set, and the games you are thinking of. I know a lot of young women who game. There are a lot of Sim games involved. Civ games. Smac. These are non-geek women, btw.

      The differences within a gender are far wider than the average difference between them. (Especially if you're using the two-gender system, where there are huge numbers to average across and not the (4,6)-gender system, but I digress)

      Lea

    5. Re:The Fallacy of the Woman Gamer by Melantha_Bacchae · · Score: 5, Interesting

      schlach quoted (from Gamespot):

      > There are no women gamers, and anyone who tells
      > you otherwise is a liar. They don't exist. In the
      > '80s there was one, but she died.

      Sorry, but I'm still alive. I started on an old pre-Atari console in the 1970's. I've since played games on the following mainframes, consoles, micro and personal computers:

      Honeywell mainframe (StarTrek, with printer terminals)
      IBM 370 mainframe (StarTrek, with new fangled CRT terminals)
      Timex Sinclair 1000 doorstop
      Commodore 64
      PC from XT to Pentiums
      Genesis (& CD & 3DX)
      GameGear
      Nintendo 64
      Dreamcast
      Playstation
      Palm III
      Handspring Visor Platinum
      Macintosh (OS 9 and OS X)
      Playstation 2
      Sharp Zaurus SL-5500
      Game Boy Advance
      GameCube

      I own or owned all the machines above except the two mainframes; those were at college.

      My current favorites are Twisted Metal Black (PS 2), Tony Hawk 3 (PS 2), Sonic 2 Adventures Battle (GC), and Star Fox (GC). I am (extremely) eagerly awaiting the arrival of "Godzilla Destroy All Monsters Melee" for the GameCube, and "Godzilla Domination" for the GameBoy Advance.

      Most of you guys don't have a clue about what you are talking about. But you don't let that stop you from eagerly pontificating about what we girls (or my case, women) like or don't like in games.

      Hint: women have different interests, in games as in other things. Personally, I love the 3D games with worlds to explore and stuff to do. I also like to fight and smash stuff. ;)

      And no, I'm not going to go for a Tomb Raider testing job, because the job is in the UK, and I am in the US. Besides, they would have to do a lot of work to upgrade the graphics to modern levels. Star Fox has fur, even in game play. Fur is one of the hardest things to do in 3D. Before I played the game for the first time I would have said it was impossible for them to do fur on a console. Obviously, I was wrong. But, hey, I am impressed.

      "His power is unequalled.
      His battles are legendary.
      His return is near..."
      "Godzilla 2000" trailer.
      G Countdown: 18 days (www.godzillaoncube.com)

    6. Re:The Fallacy of the Woman Gamer by Casca · · Score: 2

      Hmm. You seem awefully fixated on fur. I'd have to wonder if a fur loving female doesn't have more in commen with men as far as gaming goes...

      --
      Casca
    7. Re:The Fallacy of the Woman Gamer by schlach · · Score: 4, Funny

      schlach quoted (from Gamespot):

      There are no women gamers, and anyone who tells you otherwise is a liar. They don't exist. In the '80s there was one, but she died.

      Sorry, but I'm still alive.


      Oh thank God!! Do you have any idea how worried we were?? Why didn't you ever tell us you were all right?!

      Hey everyone! I found her! =p

    8. Re:The Fallacy of the Woman Gamer by Anonymous Coward · · Score: 0

      You told Melantha_Bacchae, 'A/S/L?'

  9. Would You Test It? by krmt · · Score: 4, Insightful

    Maybe it's not that there aren't any girl gamers, maybe it's just that Tomb Raider sucks and they don't want to play the next piece of trash they're putting out on that franchise.

    I mean, if the games didn't teach them, then certainly the movie would have!

    --

    "I may not have morals, but I have standards."

  10. Reasons which come to mind! by nsharma · · Score: 2, Interesting

    - Most (if not all) video games have violence, and some do have "explicit" scenes! (Hmm...) Probably, women dont like to play such games. Probably. - Many video games give a "princess" as the final prize. First, start giving a "prince" as a prize, and see the effect. - Lastly, all video games are developed by males with men in mind. Let a female develop a game.

    1. Re:Reasons which come to mind! by spiro_killglance · · Score: 2


      and some do have "explicit" scenes! (Hmm...) Probably, women dont like to play such games.

      Yeah, because woman never like sex sences in movies, and never buy books full of sex, and never
      watch "sex and the city" whoops.

      Many video games give a "princess" as the final prize, name one?, and don't include
      japanese porn games.

      Let a female develop a game.

      No one is stopping them. You want to make a
      game then stop whining and make one.

    2. Re:Reasons which come to mind! by technomom · · Score: 1

      ....and the prince has to cook, clean the house, drive the kids to soccer practice, and do laundry!

      NOW, you see why women like The Sims more... :-)

  11. Beats me why.... by A.+Aria · · Score: 1, Informative

    I mean, I would have been up for being a game tester when I was younger. Now I have a real job though. ;)

    But I'm not into Tomb Raider. I tried one of them once, and I thought the controls were horrible. I couldn't get past the first few screens because it made me nuts. I'd rather play something that didn't make me crazy.

    And there are plenty of chicks out there who like "boy" games. My husband got tons of adoration from me for getting me Unreal Tournament for christmas last year... and we spent our anniversary taking turns playing Warcraft III. :D

    -A. Aria

  12. Does Croft apeal to womyn? by Ghoser777 · · Score: 1, Flamebait

    I'm thinking no. If it was Harrison Ford, or Mel Gibson, or some well built man running around shooting things and solving puzzles, then you might have a winner. But an exaggerated female? As much as womyn might enjoying having their sex depicted as a main character in a game, I'm not sure they're in to an exaggeration that they don't agree with (most men wouldn't mind being more built, most womyn, I'd presume, are probably not into being considered unattractive because their breasts aren't the size of basketballs).

    F-bacher

    --
    James Tiberius Kirk: "Spock, the women on your planet are logical. No other planet in the galaxy can make that claim."
    1. Re:Does Croft apeal to womyn? by Anonymous Coward · · Score: 0

      women women women. men are inside women. men go inside women. women need to accept this and start calling themselves women because they are women. women...

    2. Re:Does Croft apeal to womyn? by Anonymous Coward · · Score: 0

      Actually, its women inside men. Biologically speaking, we all start out as female. Then male sex hormones exaggerate the male characteristics, while female characteristics keep developing in the normal foetus.



  13. Why should we care by Anonymous Coward · · Score: 0


    As a bloke, why should i give a monkey as to
    what woman want in a game or anything else. Let
    them fight for what they want, just like we have
    to fight and shruggle for what we want. I am
    so tired of women complain how the would is unfair, and doesn't tend to there needs. Well
    guess what the world isn't exactly falling over
    to attend to mens needs either. Sorry, i far
    is a can see, modern woman have been raised to
    be entirely selfish, and any reaction by men to them as a group which isn't selfish is just asking
    to make life harder for us.

    1. Re:Why should we care by Anonymous Coward · · Score: 0

      You go, Socrates.

  14. We need more girls... by Anonymous Coward · · Score: 0

    We need action games that women can enjoy... A little girl on girl action... Head to Toe...

    I'm all up for some of that.

  15. Gender bias in gaming by dicka_j · · Score: 2, Insightful

    Brilliant double-D size breasts must not be that much of a turn on for the women eh?

    Seriously though, this has to be one of the more gender biased games out there. Angelina Jolie had to wear a heavily padded bra to get even close to the required size demanded by teen males with raging hormones. Even then she was still one size too small .

    There is a lot of information that indicates the opposite to the idea that girls do not play as much as boys, if you are willing to go look for it. This article has some interesting points.
    Maybe if they wanted to appeal more to the female audience, they could remove some of the bias, and hey, it may not be dismissed outright by the female community as soft-porn for the male teen masses.

    1. Re:Gender bias in gaming by Anonymous Coward · · Score: 0

      Brilliant double-D size breasts must not be that much of a turn on for the women eh?

      I don't know, I met some lesbians who go for that sort of thing. :)

  16. Men and women are different by YrWrstNtmr · · Score: 4, Insightful

    We are two different species. (ok, not really, but close enough) We think differently. Anyone that doesn't realise this has never lived with the opposite sex.

    And seeing as how most game developers are male....why should these games appeal to women?

    1. Re:Men and women are different by tgv · · Score: 1

      I think so too. My guess is that the person who asked this question never ever managed to even get near a "female". My SO happens to like a game called "Rayman", which I think is rather bland, whereas she really detests Unreal Tournament, which I, eh, see as an interesting way to use a computer...

      Management summary: this is a non-item submitted by someone whose nick should have been "clueless nerd ISO advice by real men".

    2. Re:Men and women are different by Fiver-rah · · Score: 3, Insightful
      Yo. Men don't all think like each other. Women don't all think like each other. It's hardly surprising that a specific instance of a man and a specific instance of a woman also don't think like each other. If one were to make a map of men and women in personality space, one would find significant overlap.

      Saying something like "Most game developers are male, so why should these games appeal to women?" is like saying "Most authors of literary classics are male. So why should literature appeal to women?" Demonstrably, it does.

      I heard once that women aren't supposed to be competitive. We aren't supposed to like violence or gore. Ha, ha. Seriously. Anyone who thinks women aren't competitive doesn't know many women very well. And everyone has ways in which they're violent, regardless of whether they're male or female.

      --
      Read Bujold. Free (as in
  17. weapons? by bomb_number_20 · · Score: 5, Funny

    favorite quote:
    "A women's mind would bring a different angle to the game."

    Maybe women could offer a new perspective on weapons. Things like guilt grenades, verbal tripwires, performance increasing sports bras (those things are huge- any woman will tell you it would hurt to jump around like that), crotch kicks, and keyring stabs would add a new dimension to the game.

    Finally, female players would be able to work out their aggressions and live out their fantasies on a level equal to their male counterparts.

    --
    That's ok, Jesus likes me anyway.
    1. Re:weapons? by ubugly2 · · Score: 0

      american magees alice did have that pms mode.

    2. Re:weapons? by MyHair · · Score: 2

      Don't forget the power-ups:

      -Ego-stomper boots
      -"Let's Just Be Friends" Yellow Armor
      -"But I Don't Want to Risk our Friendship" Red Armor
      -"I Love You": Invulnerability for 20 minutes
      -"I Like Nice Men" Invisibility (Actually phase out of reality)

      (Sorry these are Quake-centric; I've never played TR)

  18. Maybe the issue is that of testing by tgma · · Score: 1

    I agree that Tomb Raider is not the most female friendly game out there, but my wife got hooked on it, although this may be because it was the first real game that she got into. It was much harder to wrest my copy of The Sims away from her.

    Having said that, maybe women just aren't interested in beta testing games - they can be frustrating enough when they work, but it would be even more annoying if you didn't know whether your failure to progress was because you hadn't worked out the game, or because there was a bug. Maybe the general female mind is less captivated by this kind of problem solving test, and I know that this is a massive generalisation.

    The exception to this principle is of course Kim, Mike Doonesbury's girlfriend, but then I sometimes wonder whether she is real or not.

    1. Re:Maybe the issue is that of testing by A.+Aria · · Score: 0

      Not at all -- where I work, there are quite a few women who QA and test our software.

      -A. Aria

  19. Yeah right by Anonymous Coward · · Score: 0

    As if this isn't some ingenius plan to get cool, techno-savvy chicks for the game developers to ogle and possibly try to get some dates out of.

  20. This whole story... by pyman · · Score: 1

    is a stunt by CowboyNeal to scam some geek women!

    --
    a ^= b; b ^= a; a ^= b;
  21. Where's the sexism? by Infonaut · · Score: 5, Insightful
    Go ahead, gun me down for this, but I'm curious about how Tomb Raider *the game* is sexist. Yes, the marketing of it is pathetic, but I don't see how the game itself is sexist.

    Lara doesn't get naked (admittedly, I've only played TR 1, so maybe I'm missing something that occured later in the series), she's not stupid, she routinely guns down bad guys, she's strong, and she's capable.

    She does, however, have large breasts, which coincides nicely with the fantasies of 14-18 boys (and 24-38 year old game designers). But some women do in fact have large breasts.

    True story: several years ago I bought my then girlfriend a Playstation and Tomb Raider. I didn't see her on weekend afternoons for a few months, because she was always playing Tomb Raider. She loved it. The fact that this woman also had large breasts might have something to do with why she didnt' seem to mind Lara's physique, but it does beg the question: Why does the appearance of a large-breasted woman automatically make something sexist?

    --
    Read the EFF's Fair Use FAQ
    1. Re:Where's the sexism? by Myco · · Score: 4, Insightful
      Two answers here. First, to answer your question directly, the large breasts are rather disingenuous. Yes, there are some women actually built like Ms. Croft, or with after-market modifications to that effect. But they are not the norm, they are the extreme. The choice to use such an unusually-proportioned model for Lara is clearly motivated not by realism (come on, she's supposed to be athletic, those things have got to get in the way) but by tittillation.

      Secondly, whether or not the accusations of sexism are valid, they are nonetheless widespread. If you're looking for an explanation why female gamers wouldn't want to test this game, you must look more to the game's reputation than the merits thereof.

    2. Re:Where's the sexism? by styrotech · · Score: 4, Insightful

      Yeah but the men in most games don't bear the slightest resemblence to most gaming geeks either.

      They are the extreme not the norm :)

    3. Re:Where's the sexism? by onemorehour · · Score: 2, Interesting
      Yeah but the men in most games don't bear the slightest resemblence to most gaming geeks either.


      That's an interesting and accurate point, but it's missing the main idea. While both female and male video game characters differ drastically in appearance from the average real person, the direction in which they differ from the norm is different. Male characters tend to be more gruff and muscular, implying physical capability, intimidation, and power. Female characters, on the other hand, have ridiculous proportions, including huge breasts, tiny waists, and slender arms and legs. These visual attributes only serve to objectify female characters (like Lara Croft), because they emphasize sexual attractiveness and nothing else.

      Of course, I am only talking about the visual differences--one could argue that Lara is an empowering character due to her unrealistic acrobatic and athletic abilities in the game. However, that would be ignoring the egregious differences in her appearance, which, I might add, would probably preclude ANY acrobatic activity in a real person. Like walking upright.
    4. Re:Where's the sexism? by fluxrad · · Score: 2, Interesting

      Funny. Barbie is a disproportionate doll. If she were a "real" woman, she would be something on the order of 42-DD (I can't remember the exact proportions). And yet, most parents have no trouble buying these blatantly sexist dolls for their little girls.

      Now, this begs the question: Which object does more harm to women? The game that is played by teenaged boys looking to see a girl in daisy dukes bounce her well rendered boobies up and down while holding firearms, or the toy that teaches impressionably young girls that, when they grow up, they should be thin, blonde, and busty or else they're not worth a shit.

      --
      "It is seldom that liberty of any kind is lost all at once." -David Hume
    5. Re:Where's the sexism? by spiro_killglance · · Score: 3, Interesting

      These visual attributes only serve to objectify female characters (like Lara Croft), because they emphasize sexual attractiveness and nothing else.

      So being sexually attractive makes you an object:
      bullcrap. Your making a delibrate category error,
      between object as in subject/object or goal/object
      as in object of desire, and object as in unthinking item, in other languages you wouldn't
      be able to get away we such an obvios error. Men should not have to be ashamed of having a sex drive.

    6. Re:Where's the sexism? by geekette.pl · · Score: 5, Insightful

      Beings that I'm a woman and an avid gamer....

      Lara is supposed to appeal to males with her figure and her brains and strength appeal to females. I find her figure much less offensive than models and actresses, who look (and possibly are) anorexic. Lara couldn't possibly be anorexic.

      Another poster was accurate when he/she said (to paraphrase) just because a character in a video game has big boobs doesn't mean it's sexist.

    7. Re:Where's the sexism? by Myco · · Score: 2

      Barbie is like an icon of sexism... are you seriously holding it up as an example of something which is sexist but goes unacknowledged as such? There are plenty of parents out there who are clueless or just don't care. But more people have been up in arms about Barbie than Tomb Raider, you can be certain.

    8. Re:Where's the sexism? by Corporate+Troll · · Score: 1
      Male characters tend to be more gruff and muscular, implying physical capability, intimidation, and power.

      So you think it is flattering to be compared to a Moronic Marine, or a Neanderthal man? Heck, if you see some of those characters in games, you wonder if they are *high* enough in the evolutional ladder to walk upright!
      I'm sorry, but one of the most sexist displays (according to "big-breasts-or-very-pretty") are found in fashion magazines, and guess who buys that kind of stuff?
      And honestly, Lara might be a hottie (I prefer the Lara impersonators..they are real at least), but a chick that handles guns like she does is clearly very intimidating! No way, I approach (even a ugly girl) with guns!

      I remember however one (funny) sexist commercial with Lara croft. You see her fighting some monsters, runs along a corridor and suddenly stops, watching something and then sighing. The the camera pans behind her and you see she is watching a bridal dress. Extremely funny. Anybody seen that? Anybody got a link where I can download it?

    9. Re:Where's the sexism? by Anonymous Coward · · Score: 1, Insightful

      Speaking as a woman, I don't find the game sexist. It's obviously targetted at men, but that doesn't make it sexist.

      What is sexist is the sadly weak set of total offerings targetted at women. Girls who play computer games are more likely to get involved in a computer-related field as adults (speaking as a female programmer who used to play computer games as a child). But I personally find Quake-like games revolting, and I don't think I'm the only woman who does.

      Companies are not only perpetuating the problem of insufficient women in technical fields, but are also missing a huge market by failing to make an effort to find games that interest women.

    10. Re:Where's the sexism? by onemorehour · · Score: 3, Insightful

      What? This was not a play on words... the "object" in "objectify" I meant as: "an unthinking item," to use your definition. I never included any other sense of the word "object"--I certainly didn't mean it in the "object of my desire" sense (i.e. synonymous with "objective").

      I never said being sexually attractive makes you an object, either, but in case I misled you, let me be more clear about what I meant: in this genre of video games (there are obvious exceptions to the rule for both the portrayal of male and of females), men are made to _look_ strong/independant/capable, and women are made to _look_ appealing to men.

      If it's still unclear why this is objectifying, ask yourself this: If a man had the body-type of Duke Nukem, or Chris from Resident Evil, or the character from Metal Gear Solid, what would he gain? Well, those characters are visually different from normal in a way which would give them greater-than-normal physical strength, which is advantageous to them in a way that doesn't depend on other men or women--they are simply stronger and therefore more physically capable. Well, fine. Now, if a woman had the body-type of Lara Croft, what would she gain physically? I contend that anyone with that body type in real life would be physically impeded.

      Finally, I never said that men should be ashamed of having a sex drive--in fact, I have no idea what I said to make you said that. What's interesting about the fact that you said that, though, is that it supports my point. If you think that Lara Croft looks different than the normal female as the result of a male sex drive, then you're right. If you think that most male video game characters look the way _they_ do because of a sex drive (female or male), you're wrong. Therein lies the fundamental difference--women are portrayed to cater to a male sex drive and men are portrayed to cater to a male power drive. The result is flimsy, big-breasted females and muscular, powerful males. This isn't exactly rocket science, nor is it some kind of fabricated, liberal nonsense.

    11. Re:Where's the sexism? by PaganRitual · · Score: 2, Insightful

      Male characters tend to be more gruff and muscular, implying physical capability, intimidation, and power. Female characters, on the other hand, have ridiculous proportions, including huge breasts, tiny waists, and slender arms and legs. These visual attributes only serve to objectify female characters (like Lara Croft), because they emphasize sexual attractiveness and nothing else.

      youre actually serious arent you? being gruff, muscular and having physical capability IS sexually attrative.
      and guess what? slender arms and legs and small hips implies physical capability, in terms of being agile and fast.

      one could argue that Lara is an empowering character due to her unrealistic acrobatic and athletic abilities in the game. However, that would be ignoring the egregious differences in her appearance

      of course, and it means that you wouldnt have much of a point with your sexist crap either, would it?

      i mean FFS, what would women want physically in a man??? muscle definition, broad shoulders, thin hips ... what do 99% of male game characters look like? ... exactly that ... now what would men want physically in a woman? large breasts, thin hips, AND THE ABILITY TO SEE THAT ITS JUST A GAME FER CRYING OUT LOUD.

      i am so sick of this shit. get over it pleeese.

    12. Re:Where's the sexism? by safiume · · Score: 5, Insightful

      I am female. This discussion forces me to quote Neal Stephenson: "... nothing more than sexism, the espoused by male techies who sincerely believe that they are too smart to be sexists." The sexism is in the marketing and packaging. It might be in the game itself but I haven't played it. Maybe if we're lucky the game defeats the old hollywood sexist sterotypes where the lead female role always sucscums to somethign that the lead guy, or love intrest is immune to.

      There was a time I would have thought testing games were cool. A good buddy of mine clued me in to centipede, and I wasted countless hours on tetris. But Lara Croft? Really now. Maybe if she would swap that I-wanna-look-like-bad-girl barbie push up bra for something more realistic. When I first saw the posters in one of the local gamer shop, a few years go, I thought: cool, a chick for a lead character. Until a few seconds later when I saw the rest of her profile. How crass, no hot shot sniper would dress like that. Her breasts would get in the way of shooting any large automatic weapon. Seeing impossibly, unrealistic breasts makes me think of when the aging character will have had numerous chemos, spinal taps, back surgery, and the last ditch effort mastectomy. Lets start the save Lara fund.

      As far as the 14-18 range thinking back to when I was in that range: I didn't really have free time to devote to gaming, computing resources were scarse and I didn't have any extra money to pay for a computer games. If I had the time, and cool computer, I probably would have played doom after hearing about it from a friend.

      Until a game can duplicate the fear/fun, release of addreninal factor of nearly getting myself killed cycling the GGB at night, in the dark, in heavy fog/rain, gusts of 30mi, I'm sticking with RL.

    13. Re:Where's the sexism? by onemorehour · · Score: 1

      Heck, if you see some of those characters in games, you wonder if they are *high* enough in the evolutional ladder to walk upright!

      Heh... true! I don't envy them. What I meant more, but failed to make clear, was that these guys are at least given the appearance of being different in a way which is useful in some sort of individualistic sense. Based only on the 3-d character model of Chris from Res. Evil, you wouldn't expect that he'd have trouble getting jars open, or protecting himself. Lara's model, on the other hand, makes her look really flimsy (despite her incredible in-game capabilities!), and even unhealthy. It could only be construed as advantageous to her in the context of sex.

      You're also right about the most sexist displays of women being found in fashion magazines, which of course are bought by women. But of course, the main point is still that fashion magazines are sexist and lead to women having negative self-images--and the apparent hypocrisy of women buying these magazines doesn't change that fact. As to what makes women want to buy these magazines, it's not too hard to figure that out. Women and men alike internalize societal pressures. Fashion magazines serve as a both a tool of societal pressure and a means for women to decipher it. It's cyclical in nature: Women feel pressure to be attractive at all costs --> women read fashion magazines to figure out how to acheive this --> fashion magazines contain images of women who are impossible to emulate --> women lose self-esteem --> women feel pressure to be attractive at all costs. Blech. But it's certainly good business if you're in the cosmetics or magazine industry.

    14. Re:Where's the sexism? by Wavicle · · Score: 2

      Companies are not only perpetuating the problem of insufficient women in technical fields, but are also missing a huge market by failing to make an effort to find games that interest women.

      Do you *really* think companies are uninterested in developing games for women? *really*? Do you think gaming companies sit around and say "Oh forget that market segment which is responsible for actually spending most household income..." They actively choose to miss a huge market with little competition? You make the problem sound so easy "Oh just make an effort to find games that interest women"... That's the holy-f'ing-grail of a whole segment of the industry. It's damned hard, and usually when it does happen, it was by mistake.

      When I worked in the industry, it was usually accepted as fact that whatever your expected sales were, if women liked your game you'd double that forecast - if not triple. The potential of that market is well known... The desires of that market are not.

      --
      Education is a better safeguard of liberty than a standing army.
      Edward Everett (1794 - 1865)
    15. Re:Where's the sexism? by valmont · · Score: 2
      where your argument is inherently flawed is its grounding in reality.

      you see, games are not real.

      So as long as your game manages to appeal to primal instincts, you've got your bases covered. This is not sexism. Even if that is, who gives a shit.

      In any case, "Gruff and Muscular" Men are *precisely* what many women are attracted to, sexually. It is just another form of disproportion.

      Most men are not in that good of a shape. These things are not about real people. they're about *characters* which are attempts at materializing fantasies.

    16. Re:Where's the sexism? by Corporate+Troll · · Score: 1
      So all female game characters should look like "Helga" (is that her name), one of the Bosses of Wolfenstein 3D? (The MCGA version, kiddies!)
      If you picture women who actually would be able to do all these things like Lara, don't you automatically thing of a bodybuilding lady, or a high-level competition girl? Now, honestly, I find neither pretty. (Hey, show me one bodybuilt girl that is pretty *or* one athlete that is *really* pretty and I take this back!)
      I'd rather have a Lara lookalike with smaller breast (really, A or B is more than enough, I tell ya!), than any of these girls.

      I think that there is another aspect on game characters: You know, I like Halflife. I played it through many nights. However the character (a Scientist...not a Marine), Gordon Freeman, was not important to me. I never identified me as this character, for me I was *not* Gordon Freeman, I was myself trying to survive in these alien situation. It's not identification, it's immersion.
      One of the games that did characters right was The Sims. You can actually create old-looking people, fatty people, very pretty people. I don't know how many people use a fat-bellied-gray-haired Sim, but I do! Just to make a point that diversity is good. Not everyone should look like "Bella" (One of the tutorial sims).

    17. Re:Where's the sexism? by gad_zuki! · · Score: 2

      nt. Male characters tend to be more gruff and muscular, implying physical capability, intimidation, and power.

      Muscular, being fit, etc are also sexually appealing and calling them just intimidating or powerful reveals your bias. Overweight and out of shape guys don't do so well in the singles scene compared the guy who works out as the gym twice a week. Its a no-brainer. Many women are attracted to physical looks and its more or less hardcoded into our DNA and has been reflected in our art since day one.

      Fitness and power are sexy, but like anything they can be abused, but that doesn't necessarily support your thesis that men in games are intimidating to women and other men.

    18. Re:Where's the sexism? by arwez · · Score: 1

      OT, but I think they actually decreased Barbie's breastsize and increased her waistline last year or so, to give her a somewhat more realistic figure.

      The changes were not all that great from what I've heard, but the motivation behind it actually was the fact the Barbie as a rolemodel for young girls gave them an unatainable image to try and live up to.

      --
      OS Wars Volume 5: Recognized as the worlds leading soporific. Warning! Side-effects include headaches and vomiting.
    19. Re:Where's the sexism? by dr.robotnik · · Score: 2, Interesting

      Well said!!

      You fellas need to get over sniggering at the artwork/cheesy marketing and actually try playing tomb raider, it's quite good you know!

      Far more sexist than the game is the commonly voiced generalisation that women will automatically dislike games with breasts/nasty big guns/etc. Give the fairer sex credit for being able to assess games on the basis of playability rather than recoiling in horror when the first pixel of virtual breast appears on the screen. Male-oriented marketing or not, Tomb raider's got to be more fun than Super Girlie Barbie Virtua Date Party. (ok, i made it up, but you know the kind of dismal token female-oriented games i mean)

    20. Re:Where's the sexism? by lederhosen · · Score: 1

      Large breast != sexism, but how
      often is the volume of the breasts
      larger then the rest of the body???

      Lauras body is in *no* way natural,
      and the question is weather we want
      girls to starve and get *enormous*
      implants?

    21. Re:Where's the sexism? by dswan69 · · Score: 1

      She's a cartoon character and therefore her physical appearance is exaggerated. Or do people think the the guys in games are realistic? Or is it realistic for a mummy to come back to life?

      There is always a lot of moaning and whining when a female comic character is dressed in a skimpy costume, but dead silence when it's a male character.

      Yeah, men like to look at barely dressed women and men like breasts - and when you're a teenager they're especially intriguing, something that is enhanced by the phenomenal lengths girls go to to prevent guys from seeing them.

      Fact is Lara Croft would be completely uninteresting if all she had going for her were a couple of oversized mammary glands.

    22. Re:Where's the sexism? by spiro_killglance · · Score: 1

      What? This was not a play on words... the "object" in "objectify" I meant as: "an unthinking item," to use your definition. I never included any other sense of the word "object"--I certainly didn't mean it in the "object of my desire" sense (i.e. synonymous with "objective").


      I'm sure you didn't notice the category error, but
      then the phrase "objectify" wasn't invented by you, but by some feminist author, and the error been passed on for years. And it is error:
      There is no other link, between, i find this person sexually attractive and this person is "unthinking item". Lara croft portrayed as
      sexually attractive, therefore she is an "unthinking item". No that does not follow in
      any way shape or form.



      "Now, if a woman had the body-type of Lara Croft, what would she gain physically? I contend that anyone with that body type in real life would be physically impeded."

      Absolute rubbish, woman with a lot bigger breasts than our fictional Lara, are fully functional.


      Further what gives you or anyone else the moral
      right to cast judgement on how fictional characters are protrayed. Why should woman and
      men not be protrayed as sexual, or sexually
      attractive. I seriously can't believe your working
      yourself into a moral frensy over the size are
      a computers characters polygons. Lara Croft looks
      different from a normal female because she is a
      computer sprite. The original version had trianglar breasts, and even current state of the
      art video cards cannot render the curves of a
      human body in a lifelike way.


      Angelina Jolee played are on
      the cinema, i suppose you would also contend that
      she is not a normal female, normal females being
      ones that are fat or have small breasts or bad
      skin: normal females being the sickly ones that overeat and don't exercise, or have anorexia, and either way risk heart disease and cancer.


      This isn't exactly rocket science, nor is it some kind of fabricated, liberal nonsense

      There is certainly nothing liberal about feminist
      chip on there shoulders about how woman are
      portrayed, it is most illiberal and is bordering
      on fascist. Jews have more money than us, lets get
      rid of the Jews: Those woman are more pretty than
      us, lets prevent them from being in the media. Lets try to make men guilty for fantasing about them, lets try to make men guilty about there every action and thought.

    23. Re:Where's the sexism? by elmindreda · · Score: 0

      However, that would be ignoring the egregious differences in her appearance, which, I might add, would probably preclude ANY acrobatic activity in a real person. Like walking upright.

      exactly, and that is the point many here are trying to get across. Lars is strong? fine, she will need all her strength to keep from falling on her nose. I don't see any male characters with similar problems.

      a quote from a study made on women gamers:

      Sofie: Well she [Lara Croft] has tiny hips and big boobs.

      Emma: You just know she's made by men.

      Camilla: And her boobs are getting bigger and bigger!

      Sofie: You can't play around and jump around with those big boobs; it's just a man's [fantasy] world.

      Emma: It's really silly. There's no reason for her to look like that. Although I think the whole thing is quite funny, and that people do actually like her, sticking posters on the wall and things like that, I think it's really funny. She's a computer character! It is a bit silly. No wonder that girls don't really like her.

      Camilla: They've really taken it to it's extreme, in a big way. She's really pretty, has these big boobs and is always panting heavily. That's really annoying when you are running and climbing and stuff.

    24. Re:Where's the sexism? by elmindreda · · Score: 0

      it' great that games aren't real. I'd hate to think of how many clones they would have to create of Angelina Jolie it they were.

      but the fact of the matter is, games influence society. just as the rest of the media structure does, games have their share of responsibility in shaping the attitudes of tomorrow.

      which can be seen quite clearly today, in that women aren't considered "real" unless we are dangerously thin, and have large breasts. do you think the enormous increase of breast implants among young women comes from the fact that it's such a fun thing to do?

    25. Re:Where's the sexism? by elmindreda · · Score: 0

      So all female game characters should look like "Helga" (is that her name), one of the Bosses of Wolfenstein 3D? (The MCGA version, kiddies!)

      I assume, since your view of women seems to be limited to us either being Lara or Helga, that you have never met, let alone seen, a real woman.

      my advice to you is to turn off your computer, leave the building, and take a good look around you. you might (gasp!) realize that there is something called normal looking women.

      of course, if all women portrayed in games looked perfectly ordinary, that might be a bit boring to some. I wouldn't mind, but take for instance the Resident Evil movie. the female lead manages to be intelligent, self-sufficient, sensitive and all kinds of things, and this with perfectly normal chest size. and she doesn't spend half the movie trying to get her clothes ripped off by some naughty, bad monster.

      shocking, don't you think?

    26. Re:Where's the sexism? by MechaStreisand · · Score: 1

      Let me get this straight. Lara Croft, by virtue of her (ostensibly) being attractive, is objectified, an object, an unthinking item. Okay... but isn't she a video game character? Isn't she already an unthinking item? Is she somehow being hurt by this, or being degraded, when she doesn't really exist? What does it mean to objectify something that is already an object?

      Okay, so maybe that's not quite what you meant when you said Lara Croft was being objectified. So let's look at your second attempt to explain yourself. Lara Croft is deliberately given her looks to cater to the male sex drive. So? Is that all it takes to be "objectified"? Let me ask you this: Is there a practical difference between creating a character to look pretty and a woman making herself look pretty? Both are trying to appeal to the sex drive. Is she being objectified by doing that? Is she objectifying herself? Are men objectifying them when they look at them and think "she's hot"? Is that a bad thing?

      And if there is nothing wrong with having a sex drive, like you say, then why is there something wrong with fantasies or characters or appearances that stimulate it? And if there is nothing wrong with that, why is there something wrong with "objectification"?

      I found Infonaut's post here informative: sure, she's a caricature of the voluptuous female form. But as he puts it: "she's not stupid, she routinely guns down bad guys, she's strong, and she's capable". Clearly she plays a more complex role in the game than that of a mere sexual toy. Is she really objectified? If she is, why is it bad?

      In my experience, the word "objectified" is arbitrarily defined to support the misguided view that men's sex drives victimize women. If you've got a better definition, I'd like to hear it.

      --
      Disclaimer: IANAL. This post is, however, legal advice, and creates an attorney-client relationship.
    27. Re:Where's the sexism? by PainKilleR-CE · · Score: 1

      Male characters tend to be more gruff and muscular, implying physical capability, intimidation, and power.

      with a waist as small as the women in the games and shoulders broader than a lineman in full pads. There's nothing realistic about MOST video game characters, regardless of sex.

      That being said, trying to defend the designers of Tomb Raider is a joke. Personally, I've never known anyone that played Tomb Raider for the puzzles, and I'm not attracted to the large-breasted charicature in center-screen, so I simply don't play. The only thing I do thank Tomb Raider's creators for, is making 3rd person puzzlers popular again, so that there are plenty of others around if I do want to play them, many of which have much better puzzles and environments.

      --
      -PainKilleR-[CE]
    28. Re:Where's the sexism? by Corporate+Troll · · Score: 1
      What exactly is wrong with you? Don't you have a sarcasm detector or something like that?

      If you read my post more carefully, you will notice that I prefer "normal looking women" (cup A or cup B is normal, I think Lara has aboutr triple-F) over models/monsters/computer game characters.
      I know about normal women, unfortunately those don't want geeks.... Those want the muscular jock and oh, wait, that is exactly how men are displayed in computer games. How astonishing! (For your information: your sarcasm detector should have exploded by now!)

    29. Re:Where's the sexism? by krilia · · Score: 1

      It is not sexist because she has big breasts; it is sexist because she blatantly has big breasts. She's wearing a skintight leotard top and biker shorts, rather than, say, a nice comfy, loosefitting, practical black jumpsuit. Someone farther down made a comparison of a male hero wearing a thong or something with an oversized crotchbulge, and someone said that was completely different... but I don't see how. Essentially she is wearing clothing tight enough that she might as well be naked. - Krilia, a female gamer

    30. Re:Where's the sexism? by TheWickedKingJeremy · · Score: 1

      Personally, I've never known anyone that played Tomb Raider for the puzzles, and I'm not attracted to the large-breasted charicature in center-screen, so I simply don't play.

      Really? I thought the first tomb-raider was quite good. Not only were the graphics really good (for the time of course) but it was just fun doing backflips over wolves and simultaneously firing off double pistols. :)

      I bought the next two sequels, but more or less just became less and less interested because it felt like you were doing the same kinds of puzzles/fights again and again. I think *that* is the downfall of the series - not Laura's appearance.

      --

      my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    31. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      Part of the problem with such ideas is that you lose attributes, like breasts. On a realistic doll the bests would not be visible through any form of clothing on the doll, hence, the entire female figure is lost because it isn't exagerated.

    32. Re:Where's the sexism? by daoine · · Score: 2
      I'm curious about how Tomb Raider *the game* is sexist

      I'm not sure that the game is necessarily sexist, but the sex appeal is clearly what's driving the game. If you're in to girls with big breasts, then Tomb Raider has an added appeal. If you aren't, it doesn't really detract from the game, but it sure as hell doesn't add to it.

      Thus, for the hetero-female gamer, what's the point of Tomb Raider? Unless you're in to the digital cleavage, there are better games out there.

    33. Re:Where's the sexism? by elmindreda · · Score: 0

      you are quite right, and I apologize. I guess I didn't read your post too carefully after that first fateful line.

      anyway, who are all these women who want muscular jocks? because I've certainly not met any of them. the straight women friends I have definetly prefer the intelligent, geeky type. and yes, they look perfectly normal, too.

      don't lose hope, they are out there!

    34. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      There have been lots of arguments about the Barbie influencing girls to desire an unattainable figure. However one thing people often forget or don't realise is that Barbie was originally invented to help girls adjust and feel more comfortable with the changes they would go through during puberty. Remember it came out in a time when sex education was pretty pitiful.



      Could Lara be seen in the same light? I imagine most parents wouldn't really view the game as suitable for young children, so no. Does it objectify women, yes, in the sense that her breasts are definately there as visual stimulation, but is it anything to worry about? As far as game characters go, Lara is pretty well-rounded (breasts and all).



      As for being a little too skinny, I think thats the problem with computer animation, to look good it has to be on the skinny side. To illustrate, check out the Sims, the larger figure shapes tend to look a little too blocky.

    35. Re:Where's the sexism? by Corporate+Troll · · Score: 1

      Apologies accepted...
      Guess I should move to Sweden then, because here, I dunno what it is, geeky types are not really "popular". Oh, well, I still have my computers to keep me company...and Lara Croft of course *grin*. (Note: I never played Tomb Raider in my whole life).

    36. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      While both female and male video game characters differ drastically in appearance from the average real person, the direction in which they differ from the norm is different. Male characters tend to be more gruff and muscular, implying physical capability, intimidation, and power.

      In other words, they are exaggerated men.

      Female characters, on the other hand, have ridiculous proportions, including huge breasts, tiny waists, and slender arms and legs.

      In other words, they are exaggerated women.

      These visual attributes only serve to objectify female characters (like Lara Croft), because they emphasize sexual attractiveness and nothing else.


      But, of course, the exaggerated stereotype of men ("gruff", using "intimidation") are ALL purely complimentary.

      Puh-leeze.

      her appearance, which, I might add, would probably preclude ANY acrobatic activity in a real person. Like walking upright.

      My GF has bigger tits than hLara. ANd she walk upright quite well.

    37. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      Based only on the 3-d character model of Chris from Res. Evil, you wouldn't expect that he'd have trouble getting jars open, or protecting himself. Lara's model, on the other hand, makes her look really flimsy (despite her incredible in-game capabilities!), and even unhealthy.

      Sure. IF you go by looks alone.

      I don't. But I guess you do.

    38. Re:Where's the sexism? by poot_rootbeer · · Score: 2

      she routinely guns down bad guys, she's strong, and she's capable.

      Lara act like man! So gurls should like Lara!

      Why they no like?!?

    39. Re:Where's the sexism? by Infonaut · · Score: 2
      Being strong, capable and able to defend one's self is acting like a man?

      Hmm... So I guess women should stick to Barbies?

      --
      Read the EFF's Fair Use FAQ
    40. Re:Where's the sexism? by tmtresh · · Score: 1

      And if there is nothing wrong with having a sex drive, like you say, then why is there something wrong with fantasies or characters or appearances that stimulate it? And if there is nothing wrong with that, why is there something wrong with "objectification"?

      Of course there is nothing wrong with it. That's not the point. But why do men wonder why women don't like these personifications? It doesn't appeal to our sex drive.

    41. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      Nonsense. Good business is not sexist. If women bought games, there would be more "female" games. Since they don't, there aren't. It's the same reason there aren't more high-profile black situation comedies. They always get poor ratings. But of course that's all the white man's fault, right?

      Companies are not perpetuating anything regarding the lack of women in technical fields. Women are. Try getting some of your fellow women to pick up a book and study, as opposed to sitting around bitching about how hard life is. Nobody turns women away at the door in any area of tech. Nobody. People turn away UNQUALIFIED people. Since there are few women in this field (largely by their choice), you cannot logically have many women who are good at what they do.

      Of course, this all being factual will mean it will be ignored. It's so much easier to promote the "poor woman" nonsense.

    42. Re:Where's the sexism? by tmtresh · · Score: 1

      Muscular, being fit, etc are also sexually appealing and calling them just intimidating or powerful reveals your bias. Overweight and out of shape guys don't do so well in the singles scene compared the guy who works out as the gym twice a week. Its a no-brainer. Of course grossly overweight and out of shape guys don't do well on the single scene. It just shows they don't care about their looks, and if they don't care about themselves, they're not going to care about me. Men think women care about physical characteristics more than anything else. What women really find sexually attractive is when men find them sexually attractive. Why else would they "pretty" themselves up? Why do you think the make-up industries booms? And fashion magazines? If men find the models attractive, we want to look like the models. What women actually want is sensitivity, caring, kindness, and for men to think they are beautiful no matter what they look like. No wonder most guys don't get the romantism thing. You think we want muscles? You think we want you to intimidate us? No, we just want you to love us, no matter what we look like. Is that so hard? Why do you think women who are not built like Lara Croft take offense to unrealistic (for them) images of the female stereotype? Because we CANNOT be like them! We can't measure up to the male generated stereotype, and many feel because of this men won't be sexually attracted to them. Yes, it's a videogame. But because of it, many men want their women to look like that, and by the same merits, women do NOT want their men to look like the videogame steotype. And you wonder why women are offended!

    43. Re:Where's the sexism? by MechaStreisand · · Score: 1

      It is the point, though. Onemorehour said he doesn't think having a sex drive is anything to be ashamed of, but his arguments about "objectification" don't seem to have any justification if that is the case. I'd like to know why he thinks they do.

      I'm not really talking about why women don't play Tomb Raider, nor am I suggesting that I personally find her attractive. (Besides, some women do like Tomb Raider, as others have pointed out.)

      --
      Disclaimer: IANAL. This post is, however, legal advice, and creates an attorney-client relationship.
    44. Re:Where's the sexism? by GlassHeart · · Score: 1
      The sexism is in the marketing and packaging. It might be in the game itself but I haven't played it. Maybe if we're lucky the game defeats the old hollywood sexist sterotypes where the lead female role always sucscums to somethign that the lead guy, or love intrest is immune to.

      Lara Croft is a made-up character, and her physical attributes are not realistic. Let's get that out of the way first.

      However, the portrayal of Lara Croft is not sexist, which refers to gender-based stereotypes. The "personality" of Lara Croft is essentially those of Indiana Jones. She raids tombs, crawls in tunnels, swims in underground rivers, jumps, and shoots. She does not wear dresses. She rarely, if ever, needs to be rescued. I wouldn't call her a role model for young girls, but she's not a sexist stereotype.

      As far as I know, there is no "lead guy". Maybe you should actually try the game.

    45. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      >It might be in the game itself but I haven't played it.

      This attitude reminds me of russian court sessions of Cold War period where some "witness" would say "I haven't been there, but I read the papers and I can say that these guy are BAD MOTHERFUCKERS!!!!!"

    46. Re:Where's the sexism? by idontneedanickname · · Score: 1

      Well, I'm guessing your a guy, but it's obvious (well maybe) that you haven't looked at the opposite side of things. How do you know that the men (in games) aren't attractive to women? I thought being physically fit made your more attractive (to most) women... I dunno, if it's just me, but you have to see the other side.

    47. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      You have never been to South Florida. We have millions of woment built like that.

    48. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      Boo fucking hoo. We should never build anything that men like, because that's sexist. We should only build things that "people" like... y'know bland, uninteresting etc. Pfff.

      Besides, who the fuck cares what a bunch of whiny schoolgirls think (that is what they sound like)... apart from whiny schoolboys, that is.

    49. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      Perhaps you should look up the word you claim to understand. Or is a male oppressing you, keeping you from doing that?

      sexism: n. Discrimination based on gender

      It is not DISCRIMINATORY to show someone with a big rack, any more than it is sexist for those Calvin Klein models with their padded jocks to stroll across your TV screen every night.

      There is nothing discriminatory about the games business intrinsically; and specifically, there is nothing sexist about Lara Croft or the Tomb Raider franchise. In fact, the character of Lara Croft did more to further women in gaming than any other single game element.

      I've played Tomb Raider. At no point does Lara giggle like an airhead, or say "Girls are stupid! We should be making babies!" There are no pimps in the game smacking their ho's down.

      It's not sexist. You just don't like that the character has big tits. Well, tough. Sarge has a granite chest, and I don't. The Quake marine can take a rocket launcher blast to the chest and not even break stride. Is this a sexist statement against men?

    50. Re:Where's the sexism? by Anonymous Coward · · Score: 0

      The question is nothing like that. The question is, "should we continue to mollycoddle women like they're insipid village idiots incapable of their own thought?"

      Strangely, many women seem to want this. Men are faced with just as much sexual and self-image attacking imagery on a daily basis as women, and we get by just fine.

      If women didn't whine so much about how bad the world is to them, and perhaps bucked up and tried to pitch in, the whole problem would be solved.

    51. Re:Where's the sexism? by onemorehour · · Score: 1

      Hi! Sorry it's taken me a while to reply. I think this is going to be my last post on the matter--every post on Slashdot that takes a firm stance on a controversial topic seems to generate at least 3 replies, and thus replying to each reply takes exponential time.

      In your post, you've raised some very good points and articulated them well, and I'll try and respond as best I can.

      isn't she a video game character? Isn't she already an unthinking item? Is she somehow being hurt by this, or being degraded, when she doesn't really exist? What does it mean to objectify something that is already an object?
      This is, of course, true. She is a character in a video game, and therefore it's not possible to hurt or objectify her. "She" is an object already. This point, along with some others that you made, exposes a flaw in my argument that I hadn't clarified. Tomb Raider, and Lara's character, is not itself sexist, nor is it objectifying. If you were to ignore all other video games and focus only on Tomb Raider, it would be absurd to say that her character is objectifying. I was switching back and forth between responding to the overall trend in video games to represent women in a certain way, and the single anecdote of Lara Croft, which exemplifies this trend.

      Lara Croft is deliberately given her looks to cater to the male sex drive. So? Is that all it takes to be "objectified"?
      Again, no--the specfic case of Lara's looks does not objectify her. However, if you look at the overwhelming trend in video games to visually represent women in ways that are unnatural, and cater to the male sex drive, has the effect of objectifying women. How? By the implicit assumption that these unnatural aspects are somehow essential to creating an ideal female character. Lara is just one example, and cannot "herself" show an implicit assumption. However, when you look at all female video game characters, and recognize that it's absolutely commonplace to make them with unnatural proportions (i.e. large if not huge breasts, tiny waists, ridiculously revealing clothing, and slender, delicate limbs), this reveals that the overall focus in the industry is to emphasize the sexual aspects of female characters.

      Let me ask you this: Is there a practical difference between creating a character to look pretty and a woman making herself look pretty?
      Yes, absolutely there is, but it's a subtle point that you bring up. The immediate difference that I would point out is that, by and large, men create video game characters in a form catering to a male sex drive, whereas women themselves choose how much effort they will put into emphasizing their sexual aspects. But I understand what you are saying, and your next few sentences explain it further:

      Both are trying to appeal to the sex drive. Is she being objectified by doing that? Is she objectifying herself?
      Yes and no. She is objectifying herself to some extent, in the sense that she is emphasizing a part of herself that is superficial, but I am not saying that this is a Bad Thing. Everyone (men and women) are free to focus as much as they want on their sexuality. Everyone is, to some extent, a sexual object--but that is just a fraction of what people are. And, just because someone is sexually attractive does not mean that other aspects of their personalities are lacking. See, in this sense, it is difficult to say that anyone can objectify themselves, because objectification implies disregarding (or regarding as less important) all other characteristics of an individual. So simply dressing up is not an act of self-objectification--it depends on the whole picture, and whether or not the person chooses to ignore or play down their other qualities.

      It's worth reiterating that when I said "objectification," I was really referring to an overall trend as opposed to an individual case.

      Are men objectifying them when they look at them and think "she's hot"? Is that a bad thing?
      No, not necessarily, and no, it's not a bad thing (at least, I certainly hope not!). Again, you have to look at the whole picture--simply recognizing that someone is "hot" is not objectifying, nor is it objectifying to flirt with someone because you find them attactive, or compliment them, etc. However, if you focus _only_ on a person's sexual aspects, and disregard or downplay the rest of them, that is objectifying.

      And if there is nothing wrong with having a sex drive, like you say, then why is there something wrong with fantasies or characters or appearances that stimulate it? And if there is nothing wrong with that, why is there something wrong with "objectification"?
      This is a good point--inherently, there is nothing wrong with any particular fantasy or character or appearance that stimulates a sex drive. The only problem is when it becomes the rule to emphasize these qualities. In particular, it is troubling that these qualities are overwhelmingly emphasized in female characters and not in male characters.

      The question "what's wrong with objectification?" deserves to be answered separately. Once again, I meant the term to refer to the overall trend (which I really think is irrefutable--do I have to list examples?) in the video game industry to sexualize female characters in somewhat ridiculous ways. The reason this is bad is that it is an inaccurate representation of women, and the fact that it is so widespread has the implication that this is somehow an ideal physical form for women to have. This can have the effect of changing the way people look at women, and how women look at themselves--by getting men and women alike to focus inordinate amounts of attention on a woman's sexuality. I realize that playing a couple RPGs is not going to make someone objectify women--but this image is found everywhere, on television, in movies, in print media, advertisements, and video games. This inundation of unrealistic images of women that are created to emphasize their sexual aspects is clearly capable of changing the way women are looked at in real life. This likely leads to many women internalizing these images and seeing them as an unreachable ideal--which can lower their self-esteem. Obviously, how an individual reacts to these images depends on many factors, but I think the trend is still pretty negative. Do you feel comfortable with this?

      I found Infonaut's post here [slashdot.org] informative: sure, she's a caricature of the voluptuous female form. But as he puts it: "she's not stupid, she routinely guns down bad guys, she's strong, and she's capable". Clearly she plays a more complex role in the game than that of a mere sexual toy. Is she really objectified? If she is, why is it bad?
      This is a very good point, and again, I apologize for relying so heavily on the single example of Lara Croft instead of pointing out the overall trend that is the heart of my argument. These positive aspects of Lara, in particular, show that she does play a more complex role in the game than as a sexual being. In _this_ sense, she is quite a bit better than the norm for video game female characters, which, despite their positive attributes, tend as a whole to be physically weaker and more dependant than their male counterparts (i.e. magic users. Look at Squaresoft's female characters--even the fighters like Tifa and Yuffie from FFVII are routinely weaker than the male characters. Not convinced? Look at Resident Evil. This is, in fact, pretty much the rule.). So, Lara is great in that sense. However, you can't deny that Lara is also an egregious example of sexualization--if you really look at her model, you'll realize just how different it is from a normal female, that those differences are purely sexual, and that they are absurd to the point of making it impossible to do the acrobatic feats she performs in the game. She's simply not muscular enough in requisite places! But again, if this was a single example, and she was simply a character who happened to also be incredibly attractive, it wouldn't be a bad thing. The trend is what I have a problem with.

      In my experience, the word "objectified" is arbitrarily defined to support the misguided view that men's sex drives victimize women. If you've got a better definition, I'd like to hear it.
      Well, hopefully I've explained my definition already in this post. I'm reluctant to say the word "objectify" again. It's an interesting thing though, what you said about men's sex drives victimizing women. I think you're right--men's sex drives don't victimize women in and of themselves, just like women's sex drives don't necessarily victimize men. What does victimize women is how men's sex drives are catered to in the media. It seems to me that all media forms choose to portray women based primarily on their sexual appeal, and I think that's negative for the reasons I listed above.

      The only other thing I'd want to address is the idea that the same thing happens with male characters in video games (which, by the way, is what I was responding to in the first place!). This is unfortunately very complex, because it requires that you make some assumptions about how male and female sex drives are catered to. I would argue (hopefully without stepping outside the realm of the obvious) that men, as a whole, are more visual in their sex drive, while women are more abstract (i.e. weighing more heavily emotional attachments). That's not to say that women aren't attracted to men by physical appearance--but there's more in the mix. There is also the fact that male characters in video games don't tend to wear revealing clothing (not nearly as revealing as female video game characters!). And lastly, as was my main point before, male video game characters are given visual attributes that are useful outside of a sexual context. Female video game characters are not.

      Eck... I've spent far too long just writing this to adequately proofread, so I hope that I'm not rambling. I appreciate the time you took to articulate your points, and I hope that I've clarified my own points and responded to your questions sufficiently.

    52. Re:Where's the sexism? by MechaStreisand · · Score: 1

      Hello again. My post is already overly long, so I'll get right to the point.

      "video game female characters... tend as a whole to be physically weaker and more dependant than their male counterparts (i.e. magic users. Look at Squaresoft's female characters--even the fighters like Tifa and Yuffie from FFVII are routinely weaker than the male characters. Not convinced? Look at Resident Evil.)"

      I haven't played either of these games, but I agree, it is a trend. However, it reflects real life. Women are generally weaker than men: there are exceptions, but generally, that's the way it is. Even in fighting disciplines this is usually the case: women can beat men in combat, but if they do it's usually because they're faster or more experienced, not because they hit harder. Those are good qualities, of course, and I like to see people win sparring matches because of finesse rather than brute force. Actually, I like to win them that way myself. :) But I digress.

      In the video games I've played, women are always depicted as attractive and sexy. They're also usually strong in some way, whether by fighting skill or by strength of character. Rarely are they disproportionate like Lara Croft is... but I could be wrong, not having played too many games recently. My point is that since they're fictional characters, created, not real, their creators have no reason to make them anything other than attractive. Might as well make them pleasing to look at, after all. They of course have no reason to make them as unrealistic as Lara Croft, but I don't that is the general rule. I think the general rule is to have beautiful women, but that's as far as it usually goes. Of course, it can be argued that having beautiful women around all the time is unrealistic, and of course it is... but it is a video game after all, and it is fantastical. You will never find plain-looking women in fantasies. Nor average.

      "this image is found everywhere, on television, in movies, in print media, advertisements, and video games. This inundation of unrealistic images of women that are created to emphasize their sexual aspects is clearly capable of changing the way women are looked at in real life."

      First, not that you said anything specifically about this, I think the trend reflects the cultural standard of beauty more than it creates it, although it probably does both. Consider: what we see in the media would not last long unless it already fit the stereotype of what female beauty is: if it did not fit that stereotype, we wouldn't see it as beautiful. At the same time, it influences people's perceptions by virtue of it being part of the background of what we see in day-to-day life. I've seen some studies that show this; I don't think it's a point we disagree on. I think what we do disagree on is the extent of this effect.

      I used to know a girl who was uncomfortable with her body image. Thing was, she really was a bit pudgy. But just a bit: I told her she was fine, but she never really believed me. She did have self-esteem issues. Now, she would almost seem like a good example of a girl whose self-esteem was affected by the media's image of beauty... except that she really was less attractive (although not much) than other girls. She would have felt bad about herself even if there was no media showing her what they considered beautiful. She was just that kind of person. A victim. And aside from her, I've never really met any girls that self-conscious and critical of themselves. I've met some who are shallow and superficial, and excessively critical of others, but none of them looked much like what we're talking about here. From what I knew of them, I think they would have been as shallow and critical even without any media influence in their lives. They were just that kind of people. I even once heard of a study (I can't, unfortunately, direct you to it) where people in nudist colonies were just as critical about the appearance of others as everyone else is. This in nudist colonies, where a big part of their supposed reason for being is to get away from the traditional standards of beauty that separate us all. But they can't get away from their own nature...

      Now I'm aware that the set of girls I've met is not a statistically significant sample, but that's what I've experienced, and that's what I believe.

      I think that one of the biggest effects of the media's portrayal of women is to make some people take notice and think: that's not realistic. That's not right! And they realize that not all women look like that, and they realize that it's not an ideal that women need to reach, and then they want to make sure everyone else knows that too, and then they argue about it in school and on Slashdot... (Heh heh.) But the thing is, most people already know that. It still has an effect on people, but I believe it's a subtle one, and I think girls already know that they don't have to look like the models they see on TV, and men already know most girls don't have to look like models to be pretty. They know better.


      Moving on:

      "What does victimize women is how men's sex drives are catered to in the media."

      I think this is the main point of contention. I do not think this victimizes women at all. Let's look at an extreme case. I posit that even if women in the media were only ever portrayed as being servile sex slaves to men, THAT wouldn't even victimize them simply because no one is being made a victim. It would be highly negative to portray women that way, but it wouldn't victimize them. If some guy watches some rape porn, gets worked up into a frenzy, and then goes and rapes some girl, then yes, she was victimized... BY HIM. Not by the porn. The porn in this case would be highly negative, offensive, downright wrong... but it itself didn't victimize anyone. Not even the girl making the porn, since unless she was forced into it, then she made the decision herself to be in the flick. I hope I am making myself clear. (Of course, maybe that's not what you meant and I'm just picking nits...)

      "if you focus _only_ on a person's sexual aspects, and disregard or downplay the rest of them, that is objectifying."

      We'll go with this. Yes, it does make sense. I still don't think it's wrong. Look at dance clubs, for instance. I remember when I went to one in Grande Prairie, Alberta, on a vacation. The people there, they were just going in there and thinking "I wanna FUCK!" And the way they acted, and the way they dressed, and the way they DANCED and ground against each other spoke volumes about what was on their minds. They wanna FUCK! they screamed out when the DJ asked "Who's feeling horny tonight?" Now that is objectifying... but it's just human nature. People can't get to know other people in a dance club, they can only see how much sex appeal the other people have, and then what they do with that is up to them. In a similar way, men thinking about women is normal and healthy, and thinking about women's bodies is normal, and talking about the scene in Spiderman where Kirsten Dunst was in the rain without a coat, that's okay, and thinking about women's bodies and whacking off is fine too. These are all normal things, and maybe they are objectification, but if so then that's normal too. It's one thing to think about women in purely sexual ways once in a while, and it's quite another to be a walking hardon all the time. Even then, that's just being a creep, and then it's a problem of excess.

      What pisses me off is when people throw the term "objectification" around without thinking about what it really means. A good example: one time I was eating lunch with two girls and the conversation turned, for some reason, to some recent wet T-shirt contest. One of them, Kathryn, had gone to see it, and the other, Sarah, had wanted to but didn't. They talked about how much money the girls got for entering it and then Sarah said something like: "Wouldn't you do it for that much money? I mean, sure, you're being objectified, but so what for that money?" ExCUSE me? You're gonna go and flash your boobs in front of a million leering guys FOR MONEY and then accuse them of objectifying YOU? What the fuck do you think it is YOU'RE doing to YOURSELF? What do you think you're being paid for? What the fuck do you EXPECT people to think of you when that's what you're doing?

      You said yourself, onemorehour, that a girl could conceivably objectify themselves if they purposely downplayed their other qualities... well, what would you call that? It seems to fit, don't you think? What made me mad was the implication that it would somehow be the fault of the men for seeing her as a purely sexual object when that's how she was presenting herself. The implication was inherent only in the word itself, and she probably didn't realize that, and that is why I object (pun not intended) to the term being used at all: it carries the connotation of men putting down women when it can quite often be women putting themselves down or people just being sexual.

      I think that's pretty much all I have to say. You don't want to reply in this thread anymore; fair enough, but if you do want to reply, feel free to e-mail me. You've been quite polite to me and interesting to talk to as well, which is more than can be said about most conversations on Slashdot... I rather enjoyed it.

      --
      Disclaimer: IANAL. This post is, however, legal advice, and creates an attorney-client relationship.
  22. duh? by eregi · · Score: 1

    So, wait, let me get this straight. Now, women don't want to help out a game series that treats them as objects? I wonder why...

  23. Why avoid it? by irc.goatse.cx+troll · · Score: 0

    I think everyone knows the two reasons women dont want to play it, Righty and Lefty (admit it, you named them sometime before you got to the end of TR:2)

    But instead of avoiding it, women SHOULD be testing it, how are they going to know what women like if their testing team consists of 50 or so teenage guys?
    Dont test? Dont complain.

    --
    Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  24. Have they tried advertising?... by tlambert · · Score: 5, Interesting

    Have they tried advertising? If so, that's probably the problem: the people who are interested in the low-brow games they produce these days are illiterate.

    None of the games they are producing these days are targetted at the market "people who can read".

    You want to sell a game to my mother? She plays "Zelda" on her Nintendo; she also played "Pogo Joe", and "Space Invaders".

    You want to sell a game to one of my three sisters? Try "Zork", or any of the other text adventure games. Or try "Breakout" or "Arachnoid" or "Ms. Pacman" or an older pinball game. Or, if you want to sell a PC game, try "Sim City" or "Lemmings".

    I know that doesn't sound like most of the games they sell these days I guess that's why they don't sell them to women.

    -- Terry

    1. Re:Have they tried advertising?... by zerocool^ · · Score: 2

      My girlfriend likes the following games:
      The Sims, Alpha Centuari, Civ II, Neverwinter Nights, Final Fantasy 9. There may be others, but this is what I know.

      As far as I can tell, The Sims is really popular with girls. But then, those chicks don't have huge boobs. Mabey there's something to be said about the fact that in The Sims, you play as a mother figure who takes the trash out and cooks dinner, while getting people up for work/school. 'Course, then again, in Alleyway, you play as a platform you move around the bottom of the screen to bounce the ball... Sometimes a cigar..

      ~Will

      --
      sig?
  25. You guys are all wrong. by Gabrill · · Score: 1

    The reason women don't want to play Tomb Raider is that Laura makes them feel inadequit (sp?). They end up feeling like their boyfriends would rather be with Laura than them.

    --
    Always going forward, 'cause we can't find reverse.
  26. The Fallacy of the Fallacy of the Woman Gamer by Infonaut · · Score: 2
    I'm sure your intention was humorous, but I felt compelled to reply anyway. ;-)

    I know of two, in-the-flesh, breasts and all, have real lives EverSmack players. The funny thing is, they play the game and I don't.

    One is a college student who gets drunk often, holds excellent dinner parties, and is engaged to one of my best friends. The other is a clinical technician by day and bartender by night, who plays EQ like a maniac.

    I also know of several console gaming women, all late 20s, early 30s, who game. They do it not because their husbands/boyfriends want them to, but because they independently enjoy it. While they might not play to the fanatical exclusion of everything else in life like some men, they enjoy games, they buy games, and they don't mind saying so.

    --
    Read the EFF's Fair Use FAQ
    1. Re:The Fallacy of the Fallacy of the Woman Gamer by Raul654 · · Score: 2

      I am actually keeping a running total of all the in-the-flesh female video game players I have ever met. (Non-trivial video games that is... freecell, snood, and and snowcraft do not count)Here's to Eva, Amanda, Kerri, and Karen, Megan and Ying. Much to my utter astonishment, some of them are half-decent in their respective games (Ying in smash brothers, Amanda in WarCraft III, and Karen in Unreal Tournament) Excelsior to you, you who give us males some hope...

      --


      To make laws that man cannot, and will not obey, serves to bring all law into contempt.
      --E.C. Stanton
    2. Re:The Fallacy of the Fallacy of the Woman Gamer by Anonymous Coward · · Score: 0
      Excelsior to you, you who give us males some hope
      Wood chips to you, too!
  27. Or perhaps... by BiOFH · · Score: 2, Funny

    ...we're just pining for a man who can spell. ;)

    --
    - I am made of meat.
  28. Problems Finding Women... by Rytsarsky · · Score: 1

    "...why are they having so many problems finding women?"

    Geeks having problems finding women? You must be joking.

    --
    God became man to enable men to become sons of God. -C.S. Lewis
  29. If the game were DDR... by BitwizeGHC · · Score: 2

    ... or Puyo Puyo, or a Final Fantasy game with promotional posters of the villain, chest bared and long sumptuous hair flowing, they'd have to beat the women gamers down with a stick.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
    1. Re:If the game were DDR... by Anonymous Coward · · Score: 0

      Ooooh - or Devil May Cry. Dante is *hot* You know maybe geek girls don't go for muscle bound weirdos - maybe we go for geek guys?!

  30. Why aren't there more female gamers? by radiashun · · Score: 1

    Is it because most games are male-oriented? Possibly. Couldn't it just be due to the fact that males and females like doing different things? I saw a video on this when I took some crappy Sex and Society course last year. They gave different toys to different toddlers and observed their reactions. Even from such a young age, little girls preferred to play with the dolls and little boys preferred to play with the cars.

  31. Could Be The Job by Anonymous Coward · · Score: 0
    Considering the conditions in game testing:
    • Long hours.
    • Low pay.
    • Having to play the same tedious part over and over.
    • The rooms/colleagues only smell marginally better than Customer Service.
    Could it just be that women are more intelligent than men and see it for the sucky job it is?

    Traditionally, there are two main reasons for getting in to game testing: Game testing sounds cool (the reality soon pales and they get the hell out fast); a gateway in to the larger gaming industry. The first cancels itself out and, as there're relatively few women in the industry anyway, there're easier ways in, so the second doesn't apply.

    Ultimately, why the hell would women be stupid enough to become game testers?

  32. Are they testing for bugs or content appeal? by hillct · · Score: 3, Insightful

    Hear me out before you scream. What do they care what women think of the game? Since when was it designed to appeal to women? If they're looking for people to do bug testing, then gender shouldn't matter. IF they're testing the appeak of the game content, then the marketing depertment needs to talk to the folks running the beta-test.

    I seriously doubt gender matters in bug testing unless women tend to play games in significantly different ways than men (thus excercising different parts of the codebase). Since Women are obviously going to be such a small segment of the target market for the game, what difference does it make?

    --CTH

    --

    --Got Lists? | Top 95 Star Wars Line
  33. Chat Rooms by smoondog · · Score: 5, Funny

    They should solicit at chat rooms. We all know there are lots of women there.

    -Sean

    1. Re:Chat Rooms by MagPulse · · Score: 1

      Like these women?

  34. Paid the Same as a Man?? by serutan · · Score: 3, Interesting

    If female testers are so damn hard to find, seems like they should get More pay. Or am I smoking crack?

  35. *APPLAUSE* by BiOFH · · Score: 1

    Thank you. Thank you very much. :)

    Plus, Tomb Raider sucks ass. Sims, EQ, UO, SW:GB -- ask me to beta test for them and I'm all for it. I quit playing Anarchy Online because I was tired of run-run-run-shoot something which is basically FPS defined.

    I might be convinced to beta a Tomb Raider game if a) it didn't suck as much as the rest of them and b) it wasn't such a teenage wetdream game.

    --
    - I am made of meat.
  36. Duh? by Anonymous Coward · · Score: 5, Insightful

    Is this a sign that the female gaming market has never really taken off?

    Most of the women I know find the majority of computer gamedom less than interesting. And that's no surprise if you consider that so many of the games out there are designed specifically to take advantage of male fantasies: the player becomes the hero, the conqueror, the savior, the avenger. What's more, the player often achieves victory through violence which becomes more and more graphic and gory as memory gets cheaper and processors become faster. And as others have mentioned, many games are overtly sexist.

    The computer games that women seem (to me) to enjoy the most are those that are nonviolent and don't require immersion for long periods to gain proficiency. Puzzle-based games are good bets. The games that the women I know enjoy the most are Tetris, Shanghai, Solitaire, Minesweeper, Pac-Man.

    The computer game industry has largely ignored women, and the games that have been hits with women have largely been pleasant surprises for the industry. My guess is that one of the real problems for the industry is that (I presume) there aren't many women designing and writing computer games. I don't think it's impossible for men to design games that women will want to play, but it won't happen on a large scale without some serious market research from the industry, and earnest sensitivity to the results from designers and publishers.

    Women represent a huge and largely untapped market for game publishers. It's astonishing that more attention hasn't been paid to women and their awesome purchasing power.

  37. how about: women find better shit jobs? by deano · · Score: 0, Troll

    Game testing is practically as bad as the unemployment line.. Low pay, bad hours, no real opportunity for advancement.

    So, why would women, in general want to do that, when there are crap receptionist positions, decent tip-based jobs (which women can earn better tips at), and cash register jobs aplenty?

    --
    http://www.shonenjump.com The world's most popular manga, now in English!
  38. This is stupid by erroneus · · Score: 0, Troll

    Everyone knows that women don't even PLAY games, let alone test them. Further, if you could get a woman away from her entertainment TV and tabloids long enough to touch anything remotely resembling a computer she'd probably fry her remaining brain cell.

    If women were involved in developing Tomb Raider, they'd have done the same thing to Laura Croft that Mattel did to Barbie -- smaller breasts, wider hips and waist because the "standards are too high." Oh please... Oprah is NOT "big and beautiful" she's a lard-ass who can't stop eating Cheetos.

    (Did I rile anyone with that? hehehe... didn't mean it but I wanted to get a reaction -- I guess that's what they call a troll...)

    1. Re:This is stupid by mabinogi · · Score: 0, Offtopic

      "Score 5, Troll" - only on Slashdot.

      Looks like you suceeded ;)

      --
      Advanced users are users too!
    2. Re:This is stupid by AndrewHowe · · Score: 2

      Actually one of the two level designers (Heather Gibson) was a woman, as was the script writer (Vicky Arnold).

  39. MY GOD! by Inoshiro · · Score: 4, Funny

    I NEVER noticed how all the guys in the fighting games I play are MUSCLE BOUND!

    I am as shocked as you are to find this blanant sexism in Street Fighter, Soulcalibur, Dead or Alive, and others!

    Since I, for one, am not a Ninja Master with HUGE MUSCLES, I know I must be as shamed playing these games as the women who do not have huge DDD chests are when playing Tomb Raider! Because video games are meant to remind us of our own painful realities, right?

    Guys?

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:MY GOD! by gabec · · Score: 2
      I'm totally there with you on that one dude. Every time I would play street fighter I'd go home and cry and cry about my lack of meatslabs for biceps.

      damn. I'm brimming with tears right now just thinking about it.

    2. Re:MY GOD! by Anonvmous+Coward · · Score: 5, Funny

      "I am as shocked as you are to find this blanant sexism in Street Fighter, Soulcalibur, Dead or Alive, and others!"

      Ever notice how ... uh.. elongated Dhalsim can get? You just know that guy can.. well.. uh.. you know... from across the room...

    3. Re:MY GOD! by Serra · · Score: 2, Insightful

      If you're going to be making analogies here, at least make the correct ones.

      A muscle bound man does not compare to a women with exceptionally large breasts. For one, muscles are _used_ during fighting. Laura's breasts are just gratuitous. The games you mentioned would only be sexist if the male characters all had extremely large penises.

      -Serra

    4. Re:MY GOD! by Anonymous Coward · · Score: 0

      He was also about the worst guy to use in the game.
      Guess he was a "lover" not a fighter :)

    5. Re:MY GOD! by Anonymous Coward · · Score: 0

      Laura's breasts are just gratuitous

      They make the swimming sections easier. Better bouyancy...

    6. Re:MY GOD! by Shelled · · Score: 2

      Sure, like Jacky Chan or Jet Li. Two extreme examples of Q3-type steroid boys.

    7. Re:MY GOD! by Anonymous Coward · · Score: 0

      That may even make the game MORE popular with guys.

      AC

  40. Why? by Duncan3 · · Score: 1

    Game testing is a really really really boring, repetative, shitty job with low pay and many risks like carpletunnel and SLD (social life destruction).

    Maybe women are just to smart to do such a job when they have so many other options.

    --
    - Adam L. Beberg - The Cosm Project - http://www.mithral.com/
  41. Female Game Testers? by Black+Parrot · · Score: 5, Funny


    What kind of "female games" do you have in mind, and what is involved in testing them?

    This could be a lot of fun!

    --
    Sheesh, evil *and* a jerk. -- Jade
  42. Perhaps it's because Tomb Raider sucks? by s0nicfreak · · Score: 4, Interesting

    I am a bisexual female gamer, and I don't know about other women but the reason I don't play Tomb Raider is because it totaly sucks. I usualy like large breasted game women (I LOVE the Dead or Alive girls, and can't wait for DoA Xtreme Beach Volleyball), but Lara Croft isn't even that hot. Why play Tomb Raider when there's better-looking chicks in less-crappy games? And btw the idea lately that games need to be made more female friendly p!$$es me off... if I wanted to do girly things, I'd go bake and put on make up or some such crap. Dosen't anyone ever think maybe girls play games because they LIKE the male-orientedness??

    1. Re:Perhaps it's because Tomb Raider sucks? by leviramsey · · Score: 5, Funny
      I am a bisexual female gamer...

      You do realize how many Slashdot readers have been waiting their whole lives to hear those six magic words?

    2. Re:Perhaps it's because Tomb Raider sucks? by fluxrad · · Score: 1

      Maybe it's also because Women's Games basically suck!

      I don't know about you, but I'm not eagerly anticipating the release of Sheryl Swoops' WNBA Live 2003!

      --
      "It is seldom that liberty of any kind is lost all at once." -David Hume
    3. Re:Perhaps it's because Tomb Raider sucks? by jenniferj · · Score: 1

      I, too, am a bisexual girl gamer, and have little tolerance for fluffy girl crap when it comes to games. I personally want to be thought of as one of the guys when I play.

    4. Re:Perhaps it's because Tomb Raider sucks? by arkane1234 · · Score: 1

      Usually when I play games (only applies to online anyway...) I don't even *know* the sex of the people on the other side.

      I found out one time by basically being slapped in the face by nearly everyone that the person I was railing continuously in quake3 was a woman. Alright, I guess railing was a bad term.. using the rail-gun on in massive quantities. I don't go out of my way to find out if a person is male or female.. I don't know why they did.

      Seems like everyone wanted to play different with her, because she had a different set of genitals.

      --
      -- This space for lease, low setup fee, inquire within!
    5. Re:Perhaps it's because Tomb Raider sucks? by chialea · · Score: 2

      I'd say you probably want to be treated as a person, not as "one of the guys". How the heck did being male get to be an intended compliment for women, and being female an intended insult for men, anyways?

      Lea

    6. Re:Perhaps it's because Tomb Raider sucks? by topham · · Score: 2

      At a previous employer we played Quake at lunch time excessivly for a while. 2 of the girls in the office played occasionally. One of them had to quit because she was having nightmares about it. Seems someone just kept killing her. (me).

      oops.

    7. Re:Perhaps it's because Tomb Raider sucks? by Anonymous Coward · · Score: 0

      Imagine a Beowulf cluster of those!

    8. Re:Perhaps it's because Tomb Raider sucks? by Anonymous Coward · · Score: 1, Funny

      Is your name Jenny, and are you attending school at De Anza College in Cupertino, CA? There's this bloody annoying chick in my "Technology and the Environment" discussion class that sounds _exactly_ like you. The first thing she told us about her was that she was a "female bisexual gamer" -- Trust me, she's only 'bisexual' because she _needs_ to double her chances getting any. Pig-creature, she is.. anyway..

    9. Re:Perhaps it's because Tomb Raider sucks? by Anonymous Coward · · Score: 0

      this got a 4 because the poster said he/she was a bisexual girl?

      psh psh psh. you mods and your fantasies....

      yeah thats right, get in the kitchen and bake me a pie. and no slut makeup.

  43. What's the point? by Anonymous Coward · · Score: 2, Interesting

    If female game testers come up with completely different changes to the game, they won't appeal to the male population, which makes up the vast majority. What would be the point?
    More likely, female testers won't offer any different criteria than males, since the aspects of the video game (3D shoot em up, or RTS, whatever the case may be) have an across-the-board appeal regardless of gender. If this is true then what is the point?
    I don't have any problem with female game testers, I'm just having trouble finding out why it should be a big deal.

    1. Re:What's the point? by pkcordeiro · · Score: 1

      Well, at first, if more girls tested the game, they could give some insight to what they like most, and what they dislike, and the game could be more popular amongst girls. Wich would make it really popular, and increase revenue...

      Actually, I do like games, including Tomb Raider, Counter Strike, Star Craft, and most of puzzle solving games...

  44. Sexism in games. by Any+Web+Loco · · Score: 3, Insightful

    Lot's have posters have pointed out that Tomb Raider is a sexist game - Lara Croft's not a realistic representation of a woman etc...

    All true - and PLENTY of other games (not to mention Anime or other geek pursuits) are just the same - women with gigantic norks, fsck all clothing, highly sexualised imagery.

    But the representations of men are pretty much the same - HUGE chests, massive biceps, chiselled abs.

    Is it only because women don't play games as much as guys do that we never hear about male sexist imagery as we do about female?

    1. Re:Sexism in games. by Anonymous Coward · · Score: 0

      Men and women have different ideas of what makes a sexy man. In particular, men like overt muscles a lot more than women in general do. I personally think that accomplished bodybuilders look repulsive. When both male and female characters are geared towards an unrealistic and strictly male dream image, I think one can say the game is sexist.

      Why, oh why, cannot more men (both in games and the real world) look like Sephiroth of Final Fantasy VII???

    2. Re:Sexism in games. by Peyna · · Score: 2

      Barbie's are not realistic representations of women either. Look how many girls love them and play with them though.

      --
      What?
    3. Re:Sexism in games. by arkane1234 · · Score: 1

      And why can't more women look like "lady luck" of Metal Gear Solid 2?

      Hell, I wouldn't mind looking like Sephiroth of Final Fantasy VII!! LOL

      --
      -- This space for lease, low setup fee, inquire within!
  45. Female game testers? submitter is a dumbass.. by REDNOROCK · · Score: 0

    No man, that doesn't mean jack shit about female gamers. All because you don't know any, doesn't mean there aren't any at all. I know a lot of people want to fantasize that there are these geeky girl gamers, but there are none. They are normal girls, who you probably have around you, that will by games. That doesn't mean they are linux computer users and they'll r00t you. No, the probablem here is, wimmin don't wanna beta test the next danm incarnation, or should i say update to the graphix engine and new maps, to the next danm Tomb Raider game.. I DONT EVEN KNOW WAHT I JUST SAID!FG!RT!@$

    --
    Even if I say something insightfull or inteligent, it doens't matter cause I'm an ass.
  46. Sexist games? I think not. by Rui+del-Negro · · Score: 3, Interesting

    Because Lara has big tits? So what? Duke Nukem has huge muscles. Is it the clothes? Should Lara wear an evening dress, then? And doesn't Duke walk around with a bare chest for most of the time? So what? Does anyone really buy the games to look at Lara's tits or Duke's biceps?

    If anything, Tomb Raider managed to make some male gamers play a female character for the first time in their lives. I'm not entirely sure that's a good thing, now that I think about it.

    Anyway, back to the subject: why is it so hard to find women to play Tomb Raider games?

    Simple: women and men think in different ways (okay, it hasn't been cientifically proven that women think at all, but let's admit they do).

    When women play the game, they're playing a game. When men play the game, they're in the game.

    This became clear to me one day when I was playing Tomb Raider and my mother walked by. I showed her a few of Lara's moves and I said "see, I can also jump backwards like this". And she said "you? it's not you, it's her, on the screen". I've seen other women react the same way to similar games. Men never have a problem placing themselves in the game, even if the character is a woman, or a robot, or a mutant slug.

    Women find it much harder to picture themselves inside the game world, as opposed to sitting on a chair, playing the game. That's why women prefer games like Solitaire and SimCity and The Sims and other games where the player is clearly "on the outside". Games where they move the pieces but are not one of the pieces.

    This has been shown again and again by psychological studies, and is also the reason why most men drive more naturally (ie, without having to concentrate on what they're doing) than most women; men become the car while women try to control the car.

    Of course, some women can drive instinctively, and some women play Tomb Raider and Counter-Strike and hate solitaire. But I can't say I've ever met one personally, and I do go out sometimes.

    RMN
    ~~~

    1. Re:Sexist games? I think not. by LtOcelot · · Score: 1

      This has been shown again and again by psychological studies

      Have any citations?

    2. Re:Sexist games? I think not. by Anonymous Coward · · Score: 0

      I had one.. but it was crushed in the junkyard right next to a Pacer.

    3. Re:Sexist games? I think not. by octalgirl · · Score: 2

      Anyway, back to the subject: why is it so hard to find women to play Tomb Raider games?
      Simple: women and men think in different ways...


      So let's back this up a bit. Maybe the problem isn't finding women gamers, but finding women who can write these games in the first place.

    4. Re:Sexist games? I think not. by AndrewHowe · · Score: 2

      Absolutely. There are a fair number of female artists in the industry (we have one now, and we had one on Tomb Raider [and she did design many of the puzzles]).
      There are not too many women doing game design. Roberta Williams is the most famous, ummm and in fact I don't know of any others, although I am sure there are a few.
      Reading the comments so far, it's clear that more than a few of the guys have ridiculously charicatured, stereotypical ideas of "how women think".
      I'm sure we all tread that particular road to enlightenment but I don't ever expect to reach the end.
      The best game you can make is one you want to play yourself. If (some) women are dissatisfied with what men think they want, they need to start making their own games.

  47. Vagrant Story, now that's a GIRL game. by Kyrn · · Score: 2, Funny

    Any wonder why so many girls like Vagrant Story? Besides all the slashing and hacking that the boys like too, it's full of half naked pretty boys. What's not for a girl to like? Girls tend to like Japanese RPGs with good stories.

    Lara on the other hand is designed for drooling teenage boys who can't get a girlfriend. (Oh god, am I going to regret that comment?)

  48. Missing the point by Anonymous Coward · · Score: 0

    They want women to help test the game...not create or critique it. This request is content agnostic.

    Women are very good at things like this. Makes sense to me.

  49. Bunk. by Murdock037 · · Score: 2

    "A woman's mind would bring a different angle to the game." -Spokesman Gary Reading

    Does anybody really believe the guys behind Tomb Raider are interested in a woman's mind?

    1. Re:Bunk. by PhxBlue · · Score: 2

      Sure they are. They just have the wrong ideas about where a woman keeps it.

      --
      !#@%*)anks for hanging up the phone, dear.
  50. How to find them..... by Kyrn · · Score: 1

    message boards for japanese RPG video games or anime. Anime fangirls also tend to be game girls. I'm sure there's plenty that would love to test and just don't know about it. Not, me because I pretty much suck at games.

  51. Woman in drag? by Anonymous Coward · · Score: 0

    I play a woman on my online! Does this qualify me?

  52. *SMACK* by Kyrn · · Score: 1

    "A little girl on girl action..."

    um....that sounds more like it would apeal to anonymous coward males.

  53. womens magazines by Anonymous Coward · · Score: 0

    hmm women in fact like to watch other women more than men, why do you think that women's magazines are fulfilled with photos of beautiful women?

  54. Of screaming game girls and neighbors... by Kyrn · · Score: 1

    I was whining LOUDLY and swearing at the game developers while playing a playstation RPG because they'd constructed the plot so that I had to kill the most kick-ass character in my party. My neighbor (I was in a dorm) nocked on my door and asked if I was ok. I was completely confused about this. I didn't realize it until the next day that she thought I was crying, and then I found it hilarious.

  55. Maybe I'm sexist... by m00nun1t · · Score: 2, Funny

    ... but in my experience, women tend to have a different approach to technology than guys.
    Guys (as a generalisation) love the technology itself. Because of that, beta is cool - getting to see the latest, greatest thing, pushing the technology to its limits.
    Girls (as a generalisation) tend to use technology for things they find useful. Technology is a means to and end, not an end in itself.
    So, girls want to have fun playing, not testing.

  56. Games that a women would want by Jason+O'Neil · · Score: 2, Interesting

    IMHO I think the reason females don't seem to be as involved in games is because the games are nothing like what they're looking for. In Tomb Raider for example, Lara has to shoot everyone by herself, with not much in the way of storyline. I think games with more interaction (Especially Multiplayer Co Operative games) would be better for women. Also a good storyline is helpful. My sister loves playing Final Fantasy X, which is a great game once you get started. It has a deep storyline, males and females are fairly equal in fighting abilities, and it's not completely mindless.

    I personally think games that aren't just look, shoot, shoot again, die, would be more popular among female gamers.

  57. Games my girl-friends like... by Kyrn · · Score: 1

    Zelda, Pikmin's World, Harvest Moon, Vagrant Story, Lunar, Final Fantasy...

    1. Re:Games my girl-friends like... by LegendLength · · Score: 1

      Counter-strike & Quake3 for mine.

  58. Ho! that's right! by Kyrn · · Score: 1

    Don't forget liberal amount of pretty boy angst!

  59. my girlfriend,,, by TrueWest175 · · Score: 1

    tried playing non-violent quake. she would run around the baddies instead of mowing them down. my brain would have never thought of that. it doesn't work, by the way. but it will get you into heaven.

    --


    laugh hard, it's a long way to the bank
  60. It's all down to the female brain... by Prong_Thunder · · Score: 1

    I remember reading that the female brain is wired somewhat differently to that of the male.

    Supposedly they have (generally) less capacity for spacial awareness*, but higher ability in problem solving and organisational skills. Hence, women (again, generally**) prefer games like Tetris and, say, The Sims. (And I'm sure we all remember the study that women were more open to arousal after playing Tetris...)

    With the current trend in gaming going towards more and more 3D-based gaming, it puts those with lesser spacial awareness at a disadvantage.

    So if gaming companies want women to play their games, then they are simply going to have to be more original in their ideas, instead of churning out stuff like Quake 497 and 3D-car-racing-deathfuck 2010.

    Of course, as a man, I'm quite happy to buy some of these last examples.

    * - <sexism> Most women can't read maps.</sexism>
    ** - I say generally - my girlfriend hates Tetris.

    1. Re:It's all down to the female brain... by Anonymous Coward · · Score: 0

      Most men wouldn't try to read a map

    2. Re:It's all down to the female brain... by Anonymous Coward · · Score: 0

      UHHH ... what? (warning: flaming eminent, procede with caution)

      No offense dude, but grow a clue.

      HI. I'm a 22yr old chick that likes to play Shooting-Explosive-DeathMatch games, and always have. I prefer games like System Shock 2 and Half-Life where you get to kill zombies/aliens/etc *while* solving puzzles or figuring out how to escape ;) My boyfriend always pressures me into Counter-Strike, but I personally can't stand that whole "back up your team" crap ... I much prefer DeathMatch-style stuff, and the MAPS I BUILD WITH MY LESSER SPATIAL AWARENESS reflect this. In fact, I met my boyfriend at the company we both used to work for, purely because we'd end up playing Classic Quake on the co's LAN until 2am (we had keys to the building and slow modem connections at home).

      I also play strategy games like StarCraft, and RPG's like Neverwinter Nights or Final Fantasy. Back in the day, this translated to Chess and D&D (and I still do those too).

      Unfortunately, I don't get to do any these gaming activities very often, as I'm usually doing something more important with my Linux box or mini-cluster.

      When I'm not, I'm utilizing my LESSER SPATIAL AWARENESS to solve upper-division PHYSICS AND MATH problems. Usually this doesn't take too long (unless the men in my class are bothering me for answers), and I can manage A's in such subjects with minimal effort. Seriously, it would be *extremely* difficult to solve physics problems in an arbitrary number of dimesions without a decent capacity for spatial visualization ;)

      Preference for game-type has much less to do with gender than with social programming. As gifts, girls are generally given dolls and ez-bake ovens, while boys get remote-controlled cars and legos. WTF can Barbie teach girls about physics? NOTHING.
      As a girl that frequently asked for crystal-radio kits and bb-guns, but wound up with cabbage-patch kids and "girl-talk, the board game", I can vouch first-hand for the frustrations of many others.

      Additionally, I'm not offended by the appearance of Lara Croft (or sexxy Angelina Jolie's depiction of her for the movie), but I will admit that it's completely (laughably) impractical. Obviously, the game developers have a demographic in mind (young boys and old men). There's nothing wrong with this, but they certainly shouldn't be surprised (or upset) if the vast majority of their testers fit the demographic.

      I haven't heard anyone complain about a lack of girls in the comic-book stores (at least, not while I'm there), but that's a place they're equally scarce. Certainly it isn't due to any LOWER SPATIAL AWARENESS. ;)

      I fail to believe that differences in "spatial awareness", "listening capacity", "problem solving", or "organization" are due entirely to GENDER-BASED PHYSIOLOGY. If anything, perhaps they remain underdeveloped in many girls due to social (ahem, parental) pressures to play with dolls and chat rather than build robots and compete.

  61. Yup. You're missing the mods. by Anonymous Coward · · Score: 0

    Lara doesn't get naked in the retail version but downloadable mods are available. Try a google search on "nude raider"

  62. Do the women who read Cosmo look like those IN it? by raehl · · Score: 5, Funny

    Of course not.

    Women arn't offended by thin big-chested women in the magainzes they read, I can't see how they'd be offended by thin, big-chested women in the games they play either. (And come to think of it, arn't most of the women in chick-geared comics asthetically well above par as well?)

  63. Every FPS ever made is sexist? by Anonymous Coward · · Score: 1, Funny

    Damn where is the spectacled geek model in Doom?

    1. Re:Every FPS ever made is sexist? by Myco · · Score: 2

      Play Half-Life.

  64. Those Games are a Waste of Time by lizzybarham · · Score: 1

    Those dumb games are a waste of time! We need more, serious coders, not mp3 traders.

  65. Maybe you're right... by Jin+Wicked · · Score: 2

    Admittedly I don't know any other female gamers myself, but I don't know too many gamers in general. I do know that I've never had a hard time putting myself in the game. Back when I had a Playstation, one of my favourite games was Spyro the Dragon (I had both of them), and you have no idea how many times I caught myself physically readjusting my position trying to see around corners and stuff. I'm just glad no one was watching. I probably looked pretty silly trying to see around the corners inside a television set. :)

    The reason I've never played Tomb Raider or Duke Nukem is that I'm not really attracted to games with lots of guns in them. I like racing games, though. Maybe the subject matter has more to do with why less females play, than the actual style of gameplay or way of thinking.

    --
    My Webcomic: Asylum on 5th Street
  66. How sad by writertype · · Score: 1

    I had to traverse nearly 75% of the page before discovering the one Slashdotter who recognized the fact that no female gamers wanted to play Tomb Raider was because it sucked. This should have been pointed out long ago, and then we could have all moved on.

  67. Game Female Testers? by BoBaBrain · · Score: 2

    Isn't this more of a marketing thing? There are more male gamers than female because the adds are aimed squarely at the "White Male (18-35)" demographic.

    Although maybe game companies could tweek existing games to cater for the "fairer" sex:
    Score: If you don't know how many frags you have, I'm not going to tell you

    --
    I am a Karma Library.
    1. Re:Game Female Testers? by roju · · Score: 1

      Hahahaha. Yeah, right.
      Remember back in the day before there really were ads for games? The market was still _mostly_ guys. There were gals (hell, most of the good mario 3 players I know are female), but typically hardcore gamers were male. It just seems to be the way things are.

  68. Its all a clever ploy by DaPhoenix · · Score: 1

    Trust me.

    They just want to find dates. They figure if it worked for 'everybody's favourite guy'(TM) John Romero it might work for them too! All they need now are chicks who are kinda sorta a little ugly and with all the money they make from the Tomb Rader franchise they can build themselves a new and improved girlfriend too!

    --
    -- -=innocent ramblings from the mind of an insomniatic programmer=-
  69. Re:Do the women who read Cosmo look like those IN by raehl's+girlfriend · · Score: 2, Insightful

    Its a fallicy to assume that the group of women who read Cosmo are even close to the group of women who are gamers. Generally, those who read Cosmo are not the "liberated woman" type. Not to say that I've never read Cosmo, but only for pure entertainment at laughing at the articles.
    Magazines like Cosmo, as well as Britney Spears and games like Tomb Raider give women, and especially young girls, the expectation that to be beautiful, they have to be tall, skinny, and large chested. And Lara Croft and Barbie are not only unfair beauty standards, but also unrealistic. If I had boobs like them, I'd fall over!
    Tomb Raider is such a clear example of women being used as sex objects. Since gamers tend to be the liberated, educated women, of course they are not interested in testing it.
    Personally, the only "womens" magazine I read is Ms. (which does not objectify women) and I listen to Ani Difranco (the epitomy of a liberated woman).
    And instead of arguing this in private, I figured I might as well stand up for woman-kind.
    Chris, hon, you gotta think twice before posting that type thing and telling your feminist, small-chested girlfriend about it!

    ~Sara

  70. Not in Doom... by DoctorFrog · · Score: 2

    No, no, he's in Half-Life!

  71. Tomb Raider and Girls/Women and playtesting... by Qbertino · · Score: 3, Interesting

    Tomb Raider is one of the games women actually *like* to play!

    While most of the 'girls' shun FPS like UT2003 as to fast, violent and competetive, it's Lara Croft - once they discovered how fun it actually is to play the game, that makes them agree to invest on an 'also-gaming-computer'.

    Tomb Raider is actually a visually diverse game with good animation and a third person perspective that is not just as emerging as an FPS ... and it makes for the player to see those cool Animations of Lara Croft which make up allmost half of the game. The riddles built in are also the more challenging sort of game women like - unlike the reflexive, no-brainer 'aim-twitching' you have to practice for hours on end before you can last longer than 30 seconds in an online game of UT2003 CTF and finally can start careing about getting the flag and sorts.

    The problem with getting female testers is that you really have to take them and put them in front of the box until they say: "Ok, it actually isn't that much of a waste of time as I thought."
    But having them go out and say: "Hey, I dig sitting in front of a dead, rather uncommunicative box striking my lone wolf ego - I have some time to spare for gametesting."? No way.

    Are you really suprised that PC-game testing usually isn't a womens pasttime???

    --
    We suffer more in our imagination than in reality. - Seneca
  72. Get real by thunderbee · · Score: 1

    Tomb Raider sucks big time. It's squarely aimed at 14-25 yrs old males. I wouldn't playtest it for money.

    Given the chance, women will play like anyone else. My wife plays UT, WC3 and spent nights playing the Baldur series, Dungeon Siege and NWN. Now, she probably prefers games with a storyline like Baldur to the likes of Tomb Raider; but certainly enjoys some good frags on UT.

    After the story on 30+ gamers, I am appalled by the single mindedness of many of the posts here.

    Yes 30+ people play games. Yes, women do play games too. Guess what? There are even 30+ women who play!
    It's a big world. You're not alone. Probably not even the best. Get over it. There's room for diversity, and you may learn a thing or two.

    --
    In my opinion, Scientology is a cult you should avoid.
    1. Re:Get real by thunderbee · · Score: 1

      I know it's bad to answer you own post, but I feel compelled to post this before someone else does.

      Yeah, yeah, I know.

      This is slashdot...

      --
      In my opinion, Scientology is a cult you should avoid.
  73. Re:Do the women who read Cosmo look like those IN by raehl · · Score: 2

    For the readership at large, I'd like to point out that that's extremely hot, feminist girlfriend.

    And who says female gamers tend to be liberated, educated women? Wouldn't liberated, educated woman have better things to do with their time than play computer games?

    Like posting comments on their boyfriend's preferred geek news site making them look bad?

  74. duh. a woman's view. by zii · · Score: 2, Interesting

    Computer games appeal to some people. Some of these people are women and some are men. Why there are more men who like playing computer games than women is extremly complicated issue that spands to culture, expectations for different genders and far beyond. Here's a woman who likes computer games and has always liked them. Not only Tetris or Sims or other "female" games, but Doom, Quake and many other first person shooter games. I've spent hours and hours playing Starcraft, Warcraft, Max Payne and State of Emergency with my boyfriend and other male friends. How many of you who are saying stupid things like "women are different species" or "they don't have instict for violence" have actually showed a computer game to a woman? Well, I have. Many of my female friends, who are not into computers, have been horrified in the beginning (like any healthy person not being exposed to ultra violence before), but after a while have really got into it. It's all between your ears, in your attitude. There was one time working in otherwise all-male environment. Guys were having game nights, playing networking games, never inviting me, although they were asking most of the other ones to join. I was very good terms with them so that wasn't the case. I put up that for a while, until seemingly offended asked that why am I not ever invited, and the response was something along lines "but you are a girl and girls can't be interested in computer games". I bet there are plenty of women like me, who do find computer games interesting, but can't express their interest because then they wouldn't be "real women". Sorry for the long rant. Men are from Earth. Women are from Earth. Deal with it.

    1. Re:duh. a woman's view. by Peyna · · Score: 2

      Reminds of when I showed up at a LAN party with my girlfriend, who came to play games with us and all my friend's mouths fell open. They just couldn't believe that a female would want to play FPS and RTS games with us. (Usually if a female would show up, they would just distract their male counterpart from gaming and we'd lose 1 player instead of gaining 1.) =]

      --
      What?
  75. I don't know by Chuck+Chunder · · Score: 3, Insightful

    90% of the "womens" magazines I see on the news stand seem to be adorned with artificial looking females. Not that I'm complaining, it just seems odd how involved women are with their own objectification.

    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
    1. Re:I don't know by elmindreda · · Score: 0

      and just how many women within the IT sector reads those sad exuses for toilet paper? becase I've certainly not met any.

      I read magazines which stimulates my mind, not my (apparently missing) desire to transform myself into a sex object for the pleasure of men.

    2. Re:I don't know by chialea · · Score: 3

      They're occasionally entertaining, though depressing if you actually think about them. Cosmo is particularly funny. Not a regular thing, but it's nice to take one and read it in the bath every once in a while.

      And last I noted, I'm not a sex object. Granted, I'm a grad student, I'm not in IT.

      Lea

  76. It depends on what you mean by "female" by Anonymous Coward · · Score: 0

    From my experience in gaming:

    1) A good many female gamers are lesbian. This is not a troll, they actually are.
    2) Of the ones who aren't lesbian, most are _very_ butch. They're practically ultra-males in female bodies.
    3) The female gamers who aren't in the above two brackets are such a demographic oddity that there is no profit in making games for them, except perhaps The Sims and the like.

    1. Re:It depends on what you mean by "female" by mabinogi · · Score: 1

      hmmm...so you've met a lot of "females" online that say they're lesbian, and others seem rather a lot like males to you...

      and you believe them?

      You're either very gullible, or very....

      no wait, you're gullible...

      --
      Advanced users are users too!
  77. Sexisim? I think not, Watson... by Anonymous Coward · · Score: 1, Insightful

    While all this talk about sexisim in games is very interesting, The article is about finding software testers for a game company. This isn't playing games, and its not beta testing. You don't go and get a job with a company just because you like playing their games. (It would be nice if that was the qualification that they hired on.)

    I'm a programmer who works on writing games and has applied for jobs at game companies. It's HARD to get a job in the game industry. A software tester is often someone with a bit of programming experience, and a lot of attention to detail.

    How many little girls these days are saying, "Boy, when I grow up, I sure want to be a softtware tester!". I don't think it has anything to do with Laura's bust size. You don't see that many female auto mechanics, either. The job probably just doesn't appeal that much to women.

    (As a side note, my girlfriend loves playing Diablo2 and other fantasy games. Quake style violence dosen't bother her, in fact she loves big guns in games and blowing the snot out of anything that moves. I think she just never learned to +Mlook very well, and FPS requires you to have the controls down in order not to have your ass blown off in an internet CTF game.)

  78. No, the muscles are also gratuitus by Anonymous Coward · · Score: 0

    Lets take Street Fighter 2 for an example.

    Ryu was a little chinese guy, well not scrawny by a long shot, but much smaller than the Giant muscle-headed Russian named Zangief.

    Ryu could mop the floor with Zangief every time.

    By your logic, Zangief's muscles are gratuitus in that they really don't serve much of a purpose. But who cares?

    Maybe the flaw in your logic is that you don't realize most people aren't consumed with hatred of sexist symbols, and that men and women alike can appreciate a nice big set of tits.

  79. Check the Sims by Anonymous Coward · · Score: 2, Funny

    My 11-year old daughter can play The sims for hours. Essentially she does nothing... She just redecorates, plants anew tree, creates a new family in the neighborhood etc. I mean, it doesn't even have a BFG! Girls are weird.

  80. Tomb Raider is Male Fantasy by crucini · · Score: 5, Interesting

    First, I'm not condemning Tomb Raider. Game makers have no obligation to cater to women, who in any event will not buy many games.

    Having said that, there are fairly clear reasons why many women would not enjoy Tomb Raider, and I think the inability to grasp these reasons reflects badly on the maturity, sensitivity and empathy of some of the posters here.

    First, game characters have personas which players are invited to identify with or work alongside. This is true although the player controls the character's actions. For example, Pacman is an opportunistic, greedy, but essentially nonviolent character. He is not paranoid or vengeful, but believes that "turnabout is fair play". Since he's constantly in motion, we can't tell if he's utterly relaxed or utterly frantic. When Pacman eats a ghost the result is a non-lethal stay in the "penalty box". Likewise, when Pacman is "tagged" by a ghost only one of three pacmans is consumed, like a pinball falling off the board. These softened deaths imply that the interaction between Pacman and his pursuers is merely a game, not a life and death struggle. Pacman is one of the few games that appealed to females.

    The typical first person shooter projects a somewhat different character. Although he rarely appears on screen, his persona is clear. A ruthless killer hunted by ruthless adversaries, he is skilled in handling a variety of firearms. His body is a killing machine, not a sex object. He is not on display.

    Consider Lara Croft in light of the above. She has the persona, in a way, of a young man - aggressive, exploratory, self-contained. But she has the body of an attractive young woman, complete with a tiny waist and large breasts. And that is also part of her persona - the panting after exertion that emphasizes her breasts. Lara is an attractive woman who is inherently amenable to a masculine style of thinking and action. To understand why this could irritate some women, consider her opposite number: the male hero of romance novels or of soap operas. If you're a man, don't you feel a kind of gut hatred for the blow-dried, earnest, wide-eyed soap character who makes heartfelt speeches about his feelings?

    I think the reason is that he's a gender traitor, a man with the soul of a woman. Superficially masculine, he is overly melodramatic and concerned with relationships. Most of all, he hits the spot for millions of women who would like the men in their lives to be like that - handsome, well groomed, full of deep emotional conflicts that he's happy to air.

    Lara, of course, is a male fantasy. She has, from our viewpoint, all the desirable characteristics of a woman with none of the unpleasant baggage. It's hard to imagine her asking if you think she's fat. In fact, it's hard to imagine her caring about your opinion at all.

    Others in this thread have wondered how there can be any objection to Lara's breasts when male action heroes sport gigantic muscles which could also be considered sexy.
    First of all, Lara is eroticized, placed on display for the player's enjoyment, in a way I haven't seen any male game character presented. Admittedly, I haven't played many games recently. I do agree with the feminists, however, that our cultural presentation of females as erotic objects is so ingrained that it's hard to notice. Can you imagine our musclebound action hero filmed from the side, panting in that delightful way Lara has? We simply don't detail, illuminate and present male bodies as we do female bodies.
    Second, the muscles of a male hero are assets in his adventures. If combatting a city full of evil aliens, I'd like someone built like Duke Nukem to help. But if I had to pick a woman to help me raid a dangerous tomb, I'd rather have one of those granite-faced female Sherrif's deputies you see in L.A. than a slender, busty model. Lara isn't really built to fight - she's built to titillate.

    Lastly, it's interesting to note that Lara, like many heroines designed to appeal to men, is quite a loner. She doesn't seem to have parents or siblings or a boyfriend or husband - any of the emotional connections that would be interesting to women, but a turnoff to men.

    1. Re:Tomb Raider is Male Fantasy by chialea · · Score: 2

      wow. not stereotyping at ALL, are we. this seems like such a troll, I suppose I shouldn't respond, but I'm procrastinating at the moment, so here goes:

      >Game makers have no obligation to cater to women, who in any event will not buy many games.

      True. Unlikely. I remember reading that the audience for The Sims was 50% women, and they certainly sold a /lot/ of copies of it. Likewise other sim games, and civ games. I don't know figures for other types of games.

      >Pacman is one of the few games that appealed to females.

      I'd like to see some evidence for this one. In my experience, it was one of a wide variety of games that appealed to females. And it appealed to males.

      >I think the reason is that he's a gender traitor, a man with the soul of a woman.

      Wow. Wow. I don't know /any/ women who hate Lara Croft (which was your implication). I do also know many women who are very, very amused at romance novels. They're terribly written, and incredibly silly. I know some who are very angry at the objectification of women displayed in her modeling and so forth. I know some who see breasts bouncing every which way till Tuesday and think "ow. owow. owowow." Because, as you say, the eroticization of female figures is so ubiquitous in our society, many women don't notice it.

      Neither do many women that I have met consider the musclebound type to be particularly attractive. Tastes vary.

      Lastly, an utterly unresponsive woman, who doesn't care about your opinion, seems like she would be unattractive. Really. She just doesn't give a damn. You've at least managed to annoy me.

      Lea

    2. Re:Tomb Raider is Male Fantasy by arkane1234 · · Score: 1

      I would like to add that I have played quite a few fighting games that have the men wearing tight shorts, and the programmers are obviously fixated on his... ahem.. physique. Now I'm a guy, and I try to just ignore it, maybe even choose another character. But when my wife is playing and she chooses one of those characters it's hard not to notice getting your ass kicked from one end of the screen to the other by a guy who's wearing a pair of shorts that look like they could rip at any moment.

      Of course, I guess my choice of a asian wannabe-native-american with tight shorts and a visible cleavage is just as bad. just more appealing.

      --
      -- This space for lease, low setup fee, inquire within!
    3. Re:Tomb Raider is Male Fantasy by hysterik · · Score: 1

      Ditto!

      You use your tongue prettier than a 2 dollar wh*re

    4. Re:Tomb Raider is Male Fantasy by Anonymous Coward · · Score: 0

      Pacman is one of the few games that appealed to females.

      That's more to do with the fact that Pacman eats all the time... just like women.

  81. whatever. by valmont · · Score: 2, Flamebait

    there are 3 kinds of people who call tomb raider sexist:

    1) insecure chicks.

    2) geeks who never got laid and who will never get laid.

    3) people who really have *so* little else to worry about in their pathetic meaningless existences.

    really. who gives a shit. WAKE UP: TITS SELL.

    shit if i'm playing a game whose main character is a chick that kicks ass, she might as well have big titz. why the fuck not. All video games that feature chicks are like that. The same way dudes are ribbed and feature washboard abs. Look at Tekken. Is that sexist? NO. it just appeals to primal instincts while escaping from reality. AGAIN PEOPLE THIS IS NOT REAL.

    is Lara my type? HELL NO, you see she ... *IS NOT REAL*. chicks with half a brain understand that.

    1. Re:whatever. by elmindreda · · Score: 0

      > really. who gives a shit. WAKE UP: TITS SELL.

      then maybe you need to GROW UP.

      as a professional game developer, I'm not really that interested in developing games for people whose brains reside below the navel.

    2. Re:whatever. by valmont · · Score: 2

      hey fair enough, but i never said you *had* to develop games that sell nor appeal to your average testosterones-bursting teenage boy. There are plenty of other demographics.

      i'm mainly addressing the parent comment's assertion that no self-respecting chick would ever want to play that game. I maintain that girls with half a brain will not take Lara's disproportionate figure to face value and enjoy the sheer fun of taking a butt-whooping chick thru wild adventures.

    3. Re:whatever. by Anonymous Coward · · Score: 0

      Good luck selling your games, sweet heart.

  82. You might be right... by archeopterix · · Score: 1

    Here is some thoroughly unresearched anecdotal evidence: some of the girls I know like playing 'Puzzle Bobble' - basically an arcade/puzzle game with a high cuteness factor and nice colors but definitely no social-like interactions. This might mean something. Or it might not. Go figure.

  83. Discouraging comments by CaptainEcchi · · Score: 5, Insightful
    I know I shouldn't expect a better caliber of responses around here, but I must admit that I was discouraged by the kind of responses to this story. A large portion of them have been of the "of course women don't want to play test this game, women don't think like us/women don't like being competitive/most women aren't hardcore gamers."

    I think it's the essentialist ones that peeve me the most. Take it from someone who has studied a good deal of evolutionary psych; there is not a whole lot of evidence that there are personality differences between men and women which cannot be accounted for by environment . In essence, the only real difference you're looking at is in naughty bits. There is nothing, nothing about having female naughty bits that means that you don't like to play video games but do like to make cookies and shop. If you don't believe me, say to yourself, "Women don't like video games because they have vaginas" and realize how ridiculous that sounds.

    I am a female gamer (my current obsession is Morrowind, for the curious; I spent money I didn't really have to get a Geforce 3, *just* to have the advanced water effects). Furthermore, I know, plenty, plenty of female gamers. No dearth of them; from my housemate who stays up until 3 AM playing Okage, to my Soul Caliber ass-kicking close friend. I don't know where you're looking if you can't find female gamers. (I suspect the answer involves parents' houses and subterranean areas). Go to a convention, for chrissakes!

    Admittedly, there probably are more male gamers than female (I base that on environmental, not biological factors), but I suspect that the reason they're suffering such a dearth of play testers is that well, many women gamers have distinguishing taste in games, and let's face it, Tomb Raider suffers in originality. For example, I don't tend to play many FPSes because I don't think they're very interesting. It's not that I'm not "competitive" or don't like violence or don't "want to be feel powerful"--everyone wants to feel powerful!--but that they tend to be ugly and monotonous to me after a while. I much prefer strategy games, especially ones like Alpha Centauri or Civ III which have an endless amount of possible endings, or games that have been well-crafted (hence the Morrowind obsession) to suck you into the experience (so much for the "theory" posited above that women don't like to enter into the world of the game). I think a lot of distinguishing gamers, male and female, would agree with me on this.

    Please think before you make generalizations about what women like and don't like. Don't tell me I don't like to be competitive, don't tell me I don't like to feel powerful, because it's a lie. And for goodness sakes, quit reading the John Gray, it's bad for you.

    1. Re:Discouraging comments by roju · · Score: 3, Interesting

      I think you make an good argument, but I have a couple of responses.

      You state "Take it from someone who has studied a good deal of evolutionary psych; there is not a whole lot of evidence that there are personality differences between men and women which cannot be accounted for by environment."
      Whether or not this is the case, it does nothing to invalidate "women don't think like us[...]" You effectively agree with this statement when you blame environment rather than biology. Also, I have some interest in psych and one of my roommates is huge on it. If you could describe or reference any of those studies, I'd be very interested in reading them and showing my roommate.

      If you don't believe me, say to yourself, "Women don't like video games because they have vaginas" and realize how ridiculous that sounds.
      How about, "women don't like video games because they have different ratios of hormones which affect their temperments and development than guys do?"

      I don't know where you're looking if you can't find female gamers.
      Did you see the poll recently that /. did about gender? It shows a 5% female readership of slashdot. I realize that's not necessarily related to gamers, but still, if _the_ geek hangout on the web is 5% female, you have to see that it's probably hard to find girl gamers.

      many women gamers have distinguishing taste in games
      So we've gone from "Please think before you make generalizations about what women like and don't like" to assuming that all women have good taste in games and "don't tend to play many FPSes"?

      games that have been well-crafted (hence the Morrowind obsession) to suck you into the experience (so much for the "theory" posited above that women don't like to enter into the world of the game).
      I'm not sure if this refutes the theory. It could be interpreted as supporting that theory - many people have argued that women enjoy watching the story, I've seen several comments from women who "can't wait to get to the next little bit of plot information or character interaction" [see here]. Is this a case of being _in_ the game, or watching the story unfold?

    2. Re:Discouraging comments by jotaeleemeese · · Score: 1

      There are many studies and anecdotal evidence that contradict what you say regarding gender traits and environment.

      You may not like it, but there must be a reason why males like going in killing sprees when they play a game while females mostly prefer puzzles like tetris mahjong and similar, in spite of many different cultural and educational backgrounds.

      When there are traits that change little from culture to culture and from social class to social class (i.e. education level) one has to begin to suspect somethin that is not the environment as the cuase for those traits.

      --
      IANAL but write like a drunk one.
    3. Re:Discouraging comments by TRACK-YOUR-POSITION · · Score: 1
      Ironically, if the differences between the minds of women and men are very limited or negligible, as you claim, then the whole motivation of recruiting female testers--that they approach the problem of debugging differently--is based on a flawed assumption.

      It occurs to me that games would be a whole lot better if testers were used to test the design of games, rather than just the implementation.

      On an unrelated note, please remember that every English statement is a generalization of some sort.

    4. Re:Discouraging comments by arkane1234 · · Score: 1

      I'd just like to say one thing that every self-respecting geek will tell you that has seen the light of a CRT before 1995.

      Gamers != geeks

      Gamers are gamers, and geeks are geeks. If geeks play games, then they are geeks that play games, not gamers who are geeks. Gamers have, and always will be, punkass little kids by nature who think that it's so wicked-cool to pick up the new Final Fantasy XXXII for every console system even if they don't have it... for collector reasons, of course.

      --
      -- This space for lease, low setup fee, inquire within!
    5. Re:Discouraging comments by CaptainEcchi · · Score: 1

      " There are many studies and anecdotal evidence that contradict what you say regarding gender traits and environment."

      Please name some, as I have done in the response to the post above yours.

      "When there are traits that change little from culture to culture and from social class to social class (i.e. education level) one has to begin to suspect somethin that is not the environment as the cuase for those traits."

      Why can't environment account for all that? Where does it say that environment can only account for a certain amount of human, or sex, variation? If you agree that serial killers, for example (because it is a *big* change from the human "norm"), are innately violent, then your argument is internally consistent; but I doubt you would make that claim.

      Furthermore, does it serve any purpose to treat any sex differently based on these differences, environmental or otherwise? I'm sure you would like to see more women take in interest in gaming. If it's really so pervasive a difference between men and women as you say, I really don't think we're going to get anywhere by making tiring generalizations about men and women as whole sex groups (and some generalizations are more tiring than others). You don't effect social change by constantly staring at the same dark patches, you do it by turning on the lights. You don't like that many women don't game? Try to get them interested in it. Unless you take responsibility for your behavior, you can't piss and moan about others' behavior.

    6. Re:Discouraging comments by miltimj · · Score: 1

      Did you see the poll recently that /. did about gender?

      Yeah.. there are twice as many /. readers that are "somewhere in the middle" than female..

      --
      "Truth is not decided by majority vote" consensus gentium -- Norman Geisler
    7. Re:Discouraging comments by Preposterous+Coward · · Score: 2
      say to yourself, "Women don't like video games because they have vaginas" and realize how ridiculous that sounds.

      Straw man. Women differ physiologically from men in plenty of ways besides their naughty bits. Most obviously, women have two X and no Y chromosomes, as well as differening levels (on average) of hormones such as testosterone and estrogen. Men and women have morphological differences in their brains as well, and you'd certainly expect that to result in some behavioral differences.

      Some of this is covered in Stephen Pinker's new book The Blank Slate, pp346-350 in particular. Of course, if you disagree with the claims therein, I would love to see some counterarguments.

      Where does it say that environment can only account for a certain amount of human, or sex, variation?

      In general, the best evidence I've seen for this comes from twin studies, but it's admittedly been more than a decade since I really looked at any of this material so I'd be hard pressed to cite specific examples.

      --

      "Biped! Good cranial development. Evidently considerable human ancestry."
  84. Duke Nukem anyone? by Dascen · · Score: 1

    Actually, since large breasted laura is designed to appeal to males, her exact opposite would naturally appeal to females. The difference is not the increased size of genitalia, but in sex appeal. Therefore, instead of increased bulge, the appeal would be more like a tall, ripped, heroic figure: Duke Nukem anyone?

    --
    -blar
    1. Re:Duke Nukem anyone? by Iamthefallen · · Score: 1

      Duke in a leather thong and a lace bra is still pretty fuckin scary...

      --
      Wax-Museum Fire Results In Hundreds Of New Danny DeVito Statues
  85. Now that's just gross. by Anonymous Coward · · Score: 1, Insightful

    ..And I don't think that would interest most females either.

    Think of it this way, most females would stare for at least a second if they were walking at the beach and another female accidentally lost top half of her bikini to a large wave.
    But if there would some big sweaty guy playing volleyball in shorts that were too short, and one of his hairy nuts was hanging out, most everyone would look away in disgust.

  86. Have you actually *seen* the new Lara Croft? by Anonymous Coward · · Score: 2, Informative

    ..she's be substantially redesigned from the previous games. She's still generously proportioned.. but the designs seem to be a little more sophisticated than previous versions. Before you're critical, please:

    Look here or here.

    1. Re:Have you actually *seen* the new Lara Croft? by Anonymous Coward · · Score: 0

      A female programmer I used to work with looked like that when she died her hair (she's a natural blonde).

      hard not to drool.

  87. Or perhaps... by Anonymous Coward · · Score: 0

    ...women lack hand-eye coordination necessary for these types of games. Or perhaps women aren't the target of games designed by men. Or perhaps women just aren't the ones designing and programming games because they lack the cognitive skills required for such tasks.

    Generalization:
    The type of woman that has a problem with Tomb Raider is overly consumed with thinking about what is and isn't sexist.

    Get over it, men and women are different. Natural selection and the drive to procreate is more of a factor of men wanting big-breasted women than is a video game's so called negative stereotypes.

  88. Can't resist... by Anonymous Coward · · Score: 0

    How about:

    If you're an _interesting_ woman maybe you should get in touch.

    With me, that is! :-)

  89. Females and games by Anonymous Coward · · Score: 0

    I used to work for a games company and did some thinking about this. I tried to put forward a lot of ideas for games females might enjoy, but nobody listened. Points based games where you prove you're better than someone else based on frags/score appeal to males more, as they can demonstrate their dominance. Maybe it's instinctual - better = more likely to get a mate. Females might be more interested in games where colaboration is involved to solve a puzzle as a group. I think the internet has huge potential for something like this, albeit there may be a risk that females stay away from games anyway because computers are seen as being boring expensive toys that males play with.
    My apologies to any females reading this who disagree with my generalization.

  90. Re:Where's the sexism? (mod this up) by Anonymous Coward · · Score: 0

    this is 100x more insightful then alot of comments that got +4 insightful. money 0wns the world; so obviously this just proves that it's not that guys are insensitive, girls really just don't know what they want!!! :-D

  91. No offense intended by extrasolar · · Score: 1

    "I am female. blah blah blah blah blah. blah blah blah. blah blah blah blah blah blah blah. blah blah blah blah blah. blah blah blah. blah blah blah blah blah blah blah.blah blah blah blah blah. blah blah blah. blah blah blah blah blah blah blah.blah blah blah blah blah. blah blah blah. blah blah blah blah blah blah blah.blah blah blah blah blah. blah blah blah. blah blah blah blah blah blah blah."

    Just kidding. But seriously, if they started making these games more girl-friendly, would guys want to play it?

    I don't really think girl's minds work that differently than guys. Its just that popular games tend to go extreme in that corner of the mind where they are different. There are all sorts of possibilities with regard to gaming, why do games have to be predictible? Do all guys really want to be a badass all the fucking time?

    Here's an idea, when making a game for the 14-18 range, make the character a 15 year old. Let the character be male or female and you're not going to have problems like overdeveloped breasts or bulging muscles.

    And most definitely, appeal to the casual gamer. Lets face it, the being glued to the computer from mid-afternoon to four o'clock the next morning is definitely a guy thing.

    1. Re:No offense intended by elmindreda · · Score: 0

      But seriously, if they started making these games more girl-friendly, would guys want to play it?

      I'm a woman, and a game developer, and I can assure you that a lot of us already are playing. if you want to find out more, go here

      and as for girl-friendly, this does not mean that everything has to be pink, and you have this one button labelled Gossip. however, with todays computers, there are other kinds of games possible, except the kill-lots-of-mean-monsters-with-big-guns-kind.

      though even in that group, there are some games worth playing. my latest project was Battlefield 1942, and it at least has a solid background story. you get some reason better than "blood is fun" for progressing in the game.

      I like solving puzzles, having a character I can identify with, using my reflexes, having a goal, etc. I don't mind shooting a monster every now and then, but then there should be some reason for it.

      I absolutely adore Homeworld, since it's deep, has a very good story, nice controls, beautiful graphics, and has a very clearly defined goal to work towards.

      other games I enjoy include Baldur's Gate, Star Wars Racer, Wheel of Time, Quake III Arena and various NES games.

    2. Re:No offense intended by iainl · · Score: 1

      "But seriously, if they started making these games more girl-friendly, would guys want to play it?"

      Actually, while we are talking about stereotypes that games get aimed at, it does occur to me that one of the big ones around is about 'mature' games. I'm 27, I'm male, I'm married and yet the three games that get the most play in our house are Super Monkey Ball, Mario Sunshine and Pikmin. Not to knock GTA3, which I do have time for, but I don't require dead bodies to enjoy games either.

      --
      "I Know You Are But What Am I?"
  92. The Women can have their input by extrasolar · · Score: 2

    But can we keep the huge breasts?

  93. My daughter is one. by cat_jesus · · Score: 3, Interesting

    She's still pretty young but my daughter loves to play Q3A with me and my son. She basically likes to play anything we want to play. She gets very picky about the models used and wants one that is a "pretty girl" like her. At some point in her life I'm sure she'll have a boyfriend who she regularly beats in whatever FPS is around at the time.

    The funny thing is that she will also play on the barbie website for hours. My son won't go near it.

    So maybe someone should try and figure out why boys don't want to play barbie.

    1. Re:My daughter is one. by jmcnamera · · Score: 1

      The reason your son won't go near the barbie site is there are no dinosaurs on it. At least, that's my 5 yr olds opinion when his 9 yr old sister was on it.

      --
      this is not a sig
  94. ahem - marketing? by Anonymous Coward · · Score: 0

    sorry but i might be wrong: the article states the game is released next week. so: will those female testers be of any use for the development of the game? i think not, cause in fact the cd-production is running and core wants just to pull of a cheap marketing gag to get into the most unsuspecting media of all: "online news".

  95. Nonsense by Negatyfus · · Score: 0, Troll

    That's complete bullshit. Everybody knows all women are lesbian.

  96. We had a female tester by pommiekiwifruit · · Score: 2
    And she was nice. Hi Vickie!

    I wonder if Core's 5 females out of 85 employees happen to be receptionist 1, receptionist 2, human resources manager, accounts, and CEO's PA? (like here, but we have a female artist too, woah!)

    1. Re:We had a female tester by Mahrin+Skel · · Score: 1
      Game companies are heavily skewed towards males. I worked for one company with over 100 employees, 3 of them female (one artist, one sound specialist, and the office manager).

      On the other hand, my current company is 25% female (artists, QA, and content development, 1 programmer). Something about MMOG's draws a lot more women.

      --Dave

    2. Re:We had a female tester by fyonn · · Score: 1

      Something about MMOG's draws a lot more women.

      are you sure they weren't duped by the ads for a company dealing in "Online Roleplaying Game And Simulation Machines"?

      dave

  97. Obvious current girl game by pommiekiwifruit · · Score: 1

    in the arcades: Dance Dance Revolution. In arcades you see girls dancing on the machines in pairs (even if it is in one-player mode). Sometimes there are three dancing in line (when there are only two pads). Methinks social interaction plays a part there.

    1. Re:Obvious current girl game by Anonymous Coward · · Score: 1, Informative

      Boys do that too. They're trying to memorise the movements, and it saves money if 3 can try the same steps at once.

  98. Re:Cluelessness in action HAHAHAHA by Anonymous Coward · · Score: 0

    Tevis - You? Having female friends? Ha ha ha ha ha. Oookay Tevis. You are the antithesis of one with any friends alone, let alone ones of the opposite sex. You stupid quoting style is a clear out of context quote. It is obvious to me that quote is fabricated. You also spelled mirror and fascinating incorrectly.

  99. Not their genre of game... by nologin · · Score: 2

    Well, I happen to know a few female gamers. The problem is that Tomb Raider doesn't interest them because it resembles a FPS (first-person shooter) game.

    The consensus that I get from most of them is that they prefer simulation/construction games (The Sims, the Tycoon series of games, etc.), and puzzle games (Tetris). I've also managed to get a few of them hooked on RTS and turn based strategy games (Diablo 2, Heroes of Might and Magic, etc.) but that is usually the extent of what most of them will play.

    Female FPS gamers are quite rare. Tomb Raider somewhat fits the FPS-style game, so they are trying to get the proverbial 'needle in the haystack'.

    1. Re:Not their genre of game... by cathyy · · Score: 2, Interesting

      You have it right. I like turn-based strategy games. All I can find are "build me" games. I don't care as much for the real-time ganmes because I like to sit and THINK about what I'm doing quite often. I also don't have the reflexes of a 14-18 year old boy.

      Please, please, someone make me a new kind of game!

  100. Women gamers by galapagos · · Score: 0

    I think women like something very wellcrafted and arty. i mean they are harder to please than guys who will jump on to the latest craze and do the perpetual male bonding rituals See how we make the cosmetics giants slog. There are forever new products/ new packaging /new deals/ free makeovers etc etc.I think women as opposed to jus gals will fork out a fortune if they really like something but cheapo stuff or stuff they percieve as not quite up there will bargain hunt excruciatingly. i mean most women geeks till now probably still fork out more for cosmetics than they do for all this computing blub shub. there just isnt enough to delight us till now.

  101. Re:Cluelessness in action tsarkon reveals! by Anonymous Coward · · Score: 0

    TEVIS and LUKE , narrated by Tevis.

    I nursed my ailing x-wing down, and watched the others come in for landings. A y-wing, Luke's X-wing and that piece of shit freighter. All that was left of our whole fleet. Gold wing wiped out. Green wing gone except for one. Blue totally eradicated. Only Luke and me left of Red.

    It was going to be a rough year while we assembled more men and material.

    I was on the fringe of the crowd as Luke hugged the Princess. Then the smuggler came in for his. I knew he was Corellian and wondered if he'd made a claim to either or both of them. If he had, I wouldn't meddle. Blood feuds are not uncommon on Corellia even in this day and age. But if he hadn't, that opened a whole world of possibilities.

    I didn't get a chance to talk to Luke until the party after the award ceremony. He was looking lost as others shook his hand and congratulated him. When he saw me, his face lit up almost as it had for that pirate friend of his.

    "Tevis!" He hugged me hard. "Stay close. I don't know anyone,"
    he whispered.

    "How close?" I asked under my breath.
    Solo came over with two drinks, the medal beginning hang at a raffish angle. I watched as he handed one to Luke, and tried to guess how close they were.

    Not lovers. They weren't standing close enough. There was still too much hero-worship on Luke's face for them to be lovers. Yet. I was feeling definite interest. Nice to know he was flexible. That would make things easier.

    Luke was starting to act uneasy after about an hour. The Princess was fluttering through, totally at ease, and the smuggler was collecting admirers of both sexes the way a flamepetal collects bees. But the farmboy was bored, nervous, tired and had about two drinks too many in him.

    "Luke," I said, standing just a little too close to him,
    "you wanna get out of here?"
    "Yeah."
    "C'mon, let's go. Nobody'll notice."

    I put an arm around his shoulders and guided him out the door. The old halls of the temple were badly lit by glowrods, and newcomers always got lost. I'd found Luke wandering around at least three times in the last week. I knew he hadn't figured the place out.

    It was a simple matter to guide him back to my quarters instead of his. With Biggs and Porkins gone, I was the only one in the room, and I'd pushed two bunks together to make a double several days before.

    "Oops, looks like it's my room instead of yours."

    "I think we both had too many."

    "You can have Porkins' bed," I offer, deliberately not
    offering mine.

    "How'd you get a double?" He was still trying to focus.

    "Pushed mine and Biggs' together after the battle."

    He got a weird look on his face and then I remembered he had known Biggs for years, while I'd only known him a month.

    Luke sat down on the edge of the double. "I miss him."

    I sat down beside him. "I know. I do too."

    We sat together for a while in silence. He finally looked at me sideways. "Were you sleeping with him before the battle?"

    "No. I offered, though."

    "Good."

    "Good I wasn't or good I offered?"

    "Both."

    "Were you, back on Tatooine?"

    Luke blushed. "Yes," he said softly. "Then he left. He said he loved me. But he left anyway. And now, he'll never hear all the stories I have to tell him. He didn't come back. He promised he'd listen to all of them when we got back."

    I've never been any good with tears. I put an arm around him, patted him, said all those soothing, meaningless things that never help. Finally, I leaned over and kissed one off his face. It was salty and bitter.

    He looked over at me, and I kissed one off his other cheek. He half-smiled despite the tears.

    "Is this an offer?"

    "Only if you want it to be, Luke."

    "I don't know."

    "Share my bed," I said, remembering the formal words of The First Seduction. "Only to sleep. Unless you choose more."

    "Yes."

    "There's sleep pants in the lockers." I looked him over. Porkins had been heavy set and Biggs had been tall. "Actually, mine will fit the best." I rummaged through the locker, and tossed him a pair and pulled one for myself.

    He slipped out of the yellow jacket. Great Rlan, he was gorgeous in black. It made him look so fair. I looked as long as I dared, but saw that he'd noticed me staring. He smiled, and returned his attention to taking off his boots.

    I wished I knew where I stood. I wanted him. He didn't seem offended, but he didn't seem interested either.

    I hit the light panel as he crawled under the blankets. It was going to be a very long night, I decided as I laid down beside him.

    I was surprised when he moved next to me, and curled into my side. Naturally, I wrapped my arms around him. Somehow, we actually fell asleep like that.

    In the middle of the night, I awoke to kisses. Light ones scattering across my chest and collarbones, out on my shoulders, and up to my neck. The sharp nibble at my right nipple was what had awakened me, and when he did it again, I got harder than the stone walls around us.

    As I became more aware, I felt an equal hardness pressing against my leg. And his hand was fidgiting with the drawstring on the sleep pants. I reached over with the arm that wasn't around him, and lifted his chin.

    His lips were soft and warm. He opened for me the second I brushed with my tongue and I explored his mouth slowly. When I withdrew, he returned the favor. His tongue tasted as good as the rest of him, and I sucked at it like I hadn't been kissed in a year.

    "I want you," he whispered, moving to suck on my earlobe.

    "How? Top or bottom?"

    "Neither." He had worked both of our sleep pants off sometime during the kiss, and now rubbed the head of his cock against mine. He slipped one hand between my legs, then followed it with his cock. Mine was pressed upward, between us.

    "The Academy Rub?" I asked.

    "Yes." He started thrusting back and forth, rubbing himself between my thighs while cupping one hand to form a channel for my cock against his stomach.

    "You do it differently than anyone I know."

    "Don't you like it?" He stopped moving and looked at me.

    "Don't stop," I reassured him, pulling away a little before moving back. He resumed thrusting, and his breathing sped up.

    "Tevis, I'm--"

    "Shh, come for me, Luke." He pushed in, and I felt sticky warmth spill over the backs of my thighs.

    His hand tightened around my cock and started moving faster. I was getting close and I kissed him
    as he pushed me over the edge. He looked at the pale bluish liquid in his hand for a moment, and then brought his fingers to his mouth. If I hadn't just come, I'd have had another right there, as he lazily trailed his tongue over each finger.

    "You taste sweet," he said. "Weird. I'm used to salty."

    From somewhere on his side of the bed, he produced a towel and reached between my legs to clean me up. I caught a sample on one finger before he could wipe it all away.

    "Salty is right," I commented, tasting him. "What if I want more in the morning?"

    "Top or bottom?"

    "This," I said, and kissed him again, tasting myself on his palate.

    "Oh, yeah. And for you too." His tongue was in my mouth again. I wanted to keep it there forever. He finally let my lips go.

    "Sleep, Luke. We have all day off tomorrow."
    "And, guess what, Red Two? You're not getting out of this bed."
    "I hope that's a promise."
    It was. And sealed with a kiss into the bargain.

  102. I'm a female gamer by cathyy · · Score: 1

    but I can't find many games to play. I don't care for the fps, because I have no interest in running around with a gun shooting things. I don't much care for the rpg either, because it, too, seems to come down to combat.

    What am I left with? I live for the Civ series. I like the Sims, but it's not nearly as fun as Civ2, never mind Civ3. I like Age of Empires, Stronghold, Tropico, Roller Coaster Tycoon, Pharoah, etc.

    I am actively looking for a new "type" of game to play besides building things. I can't find it. One of the best games I ever played was a multi-user game on (early!) Prodigy called CEO. Each game ran 2 weeks, and you made your daily moves. I would love to find something like that.

  103. not her style by Anonymous Coward · · Score: 0

    my wife is the gamer of the family.
    she just does not like games like tombraider.
    she prefers stuff like myst, safe cracker, time machine.
    btw, her biggest complaint is that most new games are too resource hungry. she does not want to have to upgrade her computer everytime she buys a new game.

  104. where do I sign on? by marijne · · Score: 1

    I always wanted a job in which I could be really agressive.

  105. tsarkon report: tevis fucks like padawan should by Anonymous Coward · · Score: 0

    Master Apprentice
    By the time Tevis exited the bathroom, Qui-Gon had dressed and left, a datapad being all that told him of where his Master had gone. Tevis sighed. He still hadn't worked out how he was going to get his Master to notice him, and now neither of them would see each other for the entire day so he would have no further chances soon.
    ~I suppose I may just have to hope that some of my actions affected him and he just didn't let on that they did~ he thought, slightly optimistic at the prospect. ~At least I'm working tonight. That should wear off some extra energy~ he conceded.
    He dressed casually, re-read the datapad to memorize his list of duties for the day, sighed once more, then left the room.

    Qui-Gon sat with polite interest as he listened to the usual run of diplomatic talks take place around him. He'd in fact been sitting there since he'd left Tevis in the morning, and now, eight hours later, his interest was fast wearing thin.
    ~Tevis~ he thought to himself. There was something different about the boy he couldn't quite put a finger on. ~And he's going out with friends tonight so I won't be able to study this further, then~ he remembered. He shifted uncomfortably in his seat. ~I'm sure it's nothing. I'll meditate on it later~
    His thoughts were interrupted as Yoda approached him and told him to make a trip over to a different district of Coruscant to witness a signing of some official document or another. Qui-Gon sighed and rose from his seat, tightly pulled his robes around himself and left the room.

    It was dark by the time the signing was completed, and not a transport was in sight to bring him back to the Temple. He conceded that he'd have to walk. No one bothered him as he made his way through some of the less reputable parts of the city, and he was not surprised. After all, he was obviously a Jedi, so no one would make the mistake of disturbing him. He passed club after club as he went through the main Night Life District of Coruscant, his eyes taking in those waiting in queues to enter, and those already inside who could be seen through the doorways.
    His feet stopped walking outside what seemed to be a very popular club, almost before his brain registered surprise.
    ~Is that Tevis?!~ he thought in shock as he looked through the doorway, staring at the figure in the centre of the room. Wearing illegally tight black leather pants, and an equally tight black top, Tevis was gyrating his hips incredibly seductively while rubbing himself against four men who were standing in a close circle around him. Low, pounding music was emanating from the speakers on the walls, and Qui-Gon could almost touch the atmosphere it was so thick with sex.
    "What is he doing?!" Qui-Gon mumbled to himself, while staring wide-eyed at his now topless Padawan. His mind gave him a bit of a whispered explanation as he noted the name of the club and other tell-tale clues. ~Well, ok, I know what he's doing, but why is he doing it?~
    He suddenly realised that he had been staring open-mouthed at his Padawan for a suspiciously long amount of time. ~I should leave~ he thought. ~By the Force, he's got his hand down his pants!~
    Quickly he shook his head and began a quick bout of breathing exercises.
    ~What am I doing?~ he reprimanded himself. ~I find out my Padawan's prostituting himself, and all I can do is stare as he teases customers!~
    Qui-Gon stood for a few moments longer, unsure of whether to confront Tevis then or just leave to ponder the inevitable talk he was going to have to have later. He decided on the latter option and after wrapping his robes tightly around him, he continued on his way back to the Jedi Temple.

    Qui-Gon paced their room for a while after returning, unsure of how he was going to approach the matter when his Padawan returned. After about half an hour's deep thinking, it suddenly occurred to him that if Tevis was prostituting himself, then it would be unlikely that he would be home at a reasonable hour for them to have a talk. It was also likely that he would be in no condition to do anything but sleep. ~Come to think of it~ he thought, ~Tevis often comes home in the early hours of the morning~ The pieces of the puzzle began fitting together. ~This isn't a new occupation for him!~ he suddenly realised. ~By the Force! He's been returning home late for a few years now!~
    He began pacing the room again.
    "I suppose that fact alone doesn't necessarily presuppose he's been prostituting himself all that time," he mumbled out loud as he thought it over. "I mean, he's always been so innocent and well...just the perfect example of a Jedi Padawan. How on earth did he even find out about such a way of living?" The thoughts churned over in his head as he kept up his pacing. "How did he get started? Did he meet someone? Did he think he needed the money? Maybe he was forced into it or tricked or he felt he had no choice!"
    He paused in his pacing and conceded that the last option was quite unlikely, considering that it was near impossible to force or trick a Jedi into doing anything. And anyway, Tevis definitely was a willing participant in what he was doing with those men. He had them around his little finger, if anything.
    "Should I tell the Council?" he wondered. "I think I'll talk with him first, and then the Council should definitely be notified."
    His decision made, he resigned to turning in for the night. He ate, showered, and then climbed into bed, unsure of how much sleep he was going to get while his mind had so many unanswered questions swimming around it. Surprisingly enough, he found sleep relatively easily and didn't even hear when his Padawan came home, showered, and joined him in bed.

    The next morning, Qui-Gon once again awoke to the feel of Tevis's erection pressed into his thigh. Everything was different this time. No longer did he casually think of accepting it was a natural bodily action for the time of day. This time, he was instantly reminded of what he had witnessed the night before, and suddenly felt very embarrassed and awkward for being so close to...such an active organ. As he tried to move away, he accidentally bumped Tevis and the young man deeply breathed in his first waking breath of the morning and stretched. And stretched. By the time he'd stretched every bone in his body, he'd managed to kick the sheets fully off himself and was now lying fully naked under his Master's gaze. Qui-Gon averted his eyes and re-positioned himself on the bed.
    "Good morning, Padawan," he greeted, as formally as possible.
    "Good morning, Master," replied Tevis, a smile on his lips as he pulled himself into a sitting position against the pillows.
    "Don't you want to get dressed?" Qui-Gon asked a little too quickly.
    "What's the hurry, Master?" replied Tevis as he slid off the bed and wandered with a slight swagger of his hips over to the table containing the bowl of fruit. He reached for the banana.
    "No!" exclaimed Qui-Gon, a little too emphatically.
    Tevis shot him a puzzled look. "Do you not wish me to eat bananas any more, Master?" he asked, a slightly confused smile visible on his face.
    "There's other fruit in the bowl, and you had a banana yesterday, Padawan," replied Qui-Gon, knowing he was handling the whole situation badly.
    "I did have one yesterday, and I'd like another one today," said Tevis, as he fingered the skin of the fruit. "I like bananas, Master. You know that. Can't get enough of them," he added with what could have been seen as a slight grin.
    "Yes, I've noticed that, Padawan," Qui-Gon replied in what he hoped was a disapproving tone of voice.
    Tevis wandered over to his Master, banana still in hand, and settled on the bed. "I'm starting to get the feeling that we're talking about different things, Master," he commented, while slowly taking the end of the newly peeled fruit in his mouth and taking a delicate nip of the end.
    Qui-Gon swallowed. ~How on earth did I miss this behaviour before!~ he thought to himself, quite amazed at how unobservant he must have been. ~Everything about him screams sex!~
    "You are quite right," he admitted after taking a deep breath. "We must talk."
    Tevis nodded, still confused, but he settled into the pillows of the bed and continued eating the banana as he did so.
    "And put the banana down for the moment, would you?" ordered Qui-Gon, feeling he didn't need the distraction at this time.
    He allowed himself another deep breath.
    "Tevis."
    "Yes, Master?"
    Qui-Gon thought the only way to approach this was to be direct.
    "I saw you last night. In a brothel. And it didn't look like you were the customer."
    Silence filled the room as Tevis contemplated this knowledge. He had wanted to seduce his Master, and as of a few seconds ago he felt the banana trick was finally working. Yet now he realised that Qui-Gon probably only noticed it as he knew of his other occupation. He wasn't sure yet whether that was a good or a bad thing.
    "Tevis," repeated Qui-Gon, interrupting his thoughts. "Would you like to respond to me?"
    "Yes, Master," Tevis began, and then sighed deeply. "And, no Master, I wasn't the customer."
    Qui-Gon nodded as though only now fully accepting the truth. He lifted himself off the bed and walked over to fetch his robes, feeling strangely self-conscious under the eyes of his Padawan.
    "I have questions, Tevis," he said finally, after settling at the food table.
    "Yes, Master."
    "I want the truth, too."
    "Of course, Master."
    Qui-Gon paused, unsure of where to start. The obvious question seemed to present itself first.
    "Why?"
    Tevis smiled, but only slightly as he wasn't sure if and to what degree he was in trouble yet. He slid off the bed, wandered over to his Master and made as if to sit down, but Qui-Gon put a hand on his arm, stopping him.
    "Get dressed first, Tevis."
    "Does my nudity offend you, Master?" asked Tevis, with a careful look of innocence. "I thought such things are not an issue for Jedi. Nature is beauty, after all."
    Qui-Gon held onto his Padawan's arm for a moment longer and then released it. Tevis had a point. The sight of his Padawan's naked body shouldn't fluster him. He'd seen it before, after all.
    "Sit, then," he said, motioning to the chair opposite him, and Tevis slid himself into the chair offered. "Now tell me why you prostitute yourself," he said, repeating his earlier question.
    "I enjoy it, Master," replied Tevis, settling back in his chair. "I have no other excuse."
    "Enjoyment is not an excuse, Tevis," Qui-Gon reprimanded. "You are Jedi and there are codes of conduct you must follow. I don't believe prostitution is mentioned as an appropriate one," he finished with light sarcasm.
    "I know, Master," replied Tevis as he began picking at the rest of the fruit bowl. "I enjoy the people and the lifestyle and I find it a good release from the stresses of Jedi life," he said, expanding on his previous explanation.
    "It is dangerous, Padawan," tried Qui-Gon.
    "I am Jedi, Master," responded Tevis. "I can protect myself."
    Qui-Gon sighed and tried a different question.
    "How long have you been doing this for?"
    "A few years, Master," Tevis replied, as he ate a cherry out of the fruit bowl.
    Qui-Gon nodded and decided to ask the rest of his questions before examining each one in more detail.
    "How did you get started, did you need the money, and would you stop sucking the cherry?"
    "I received an offer, no I didn't need the money, and this is how I eat cherries, Master."
    Qui-Gon leaned back in his chair, feeling that this wasn't exactly how he expected the conversation to go.
    "Just tell me everything I want to know, would you Tevis?" he said, as he settled back.
    "Yes Master," Tevis replied as he swallowed the cherry. "A few years ago a friend of mine, Jeproh, approached me and asked me to sleep with him. I wasn't ready for dating at that stage as I'd just finished a relationship with Fermor-" He paused while his Master acknowledged the name. It was a boy Tevis had brought home often though he knew they wouldn't last. "Anyway," continued Tevis. "I told him as much, and Jeproh suggested casual sex. I agreed as I liked him and thought it was a good option."
    "Yet he did not pay you at this time?" interrupted Qui-Gon.
    "No, two friends of his were the first to pay me," replied Tevis. His Master raised an eyebrow and Tevis grinned as he explained. "On separate occasions, Master. Anyway, Jeproh, his friend Garl, and I had enjoyed a night at a club, and Jeproh had left early. Later when Garl and I were walking home, we passed an advertisement outside a building saying that a band I liked was playing within. We both were excited and decided to enter but it was at that time I realised I had no money on me to cover the price of the entry ticket. Garl offered to pay for me, but as I started to refuse he said that I could pay him back later. I'd replied that I had no money to do so, and he said he could think of a different way to repay the debt."
    "Prostituting yourself," said Qui-Gon, and Tevis nodded. "I thought you said you didn't need the money?"
    "That was more an exchange," Tevis replied. "I never went looking for clients specifically because I needed money."
    Qui-Gon nodded. "Continue," he instructed, and Tevis did so.
    "That was the first time I'd exchanged sex for money, but I'd considered it a one off until the next night when I saw Garl again and he'd introduced me to a friend of his, saying that this boy was interested in sleeping with me and was willing to pay. I felt unsure about it as I wasn't repaying a debt this time, but they both managed to talk me into it and I ended up going home with Garl's friend."
    "And you saw them both again after that?" asked Qui-Gon. "Money for sex?"
    "Yes," admitted Tevis. "I felt no problem with it, and soon I found I'd developed a name for myself and other people came to hire me. I accepted each one, until finally there were too many and I needed to timetable them all in for appointments. I suppose that's when I first considered it a formal business."
    "I saw you at a brothel, though," noted Qui-Gon. "When did you begin work there?"
    "After I'd built quite a reputation for myself," Tevis replied matter-of-factly, Qui-Gon noting approvingly that pride did not figure in his response. "The manager of the club actually approached me and made an offer. I accepted as it offered me a place to bring my clients, especially those for whom it was inconvenient to use their own houses all the time." He leaned back in his chair and folded his hands behind his head. "And that's pretty much it, Master," he concluded. "I still work there and I love meeting all the new people it brings me."
    There was a pause as Qui-Gon absorbed all the information he had just received and came to a decision.
    "Now I understand your reasons, Tevis," he began. "So now you must hear my response."
    Tevis nodded as he reached for a lone cucumber he'd just discovered lying at the bottom of the bowl from his dinner the night before.
    "Drop the cucumber, Tevis," Qui-Gon ordered. "Just keep your hands in your lap. On you knees, actually," he amended quickly, foreseeing problems with his first command. Tevis did as he was told.
    "Now," Qui-Gon began. "The explanation you just gave will help your case, but I still cannot approve. You are a Jedi and we have a reputation to uphold. That cannot be done while you are prostituting yourself publicly while off-duty. The council will have to be notified and then we will make a decision as to how to deal with this. We will go to them now," he concluded as he rose from his chair. He finished dressing himself and made for the door, Tevis close on his heels. He paused at the entrance to their room and rolled his eyes.
    "Get dressed first, Tevis."
    "Sorry, Master."

    "Master Yo-"
    Yoda shushed him with a wave of his hand, as Qui-Gon and Tevis stood before the council which had already been in session.
    "Wait, it can, yes?" Yoda said, not really meaning it as a question. "Mission you must leave on now."
    "Now, Master Yoda?" asked Tevis in surprise and slight relief.
    "Now you must go. Information you will need. Transport, I have left it on," Yoda said as he shooed them out of the room.
    "But, Ma-"
    "Later, we will talk," interrupted the little Jedi Master. "Now you will go!"
    "Yes Master," replied Qui-Gon as he turned and left the room, Tevis close on his heels. The young Padawan spent half the walk down the corridor pondering in amusement how similar Qui-Gon and Yoda's relationship was to Qui-Gon and his.
    ~I see where he got his habit of interrupting and ordering me around~ he thought to himself, desperately hoping he'd shielded that thought well enough. Turning his head to look at his Master, Qui-Gon seemed too lost in his own thoughts to notice.
    "We will bring this to them later, Tevis," Qui-Gon said, instead. "And don't think I haven't noticed that walk you're doing. It won't work on me."
    Tevis grinned.
    ~If you noticed it then it already has~ he thought to himself as he carefully took the hip movements up one level.
    "Tevis..." his master growled warningly.
    "Sorry, Master," Tevis replied and attempted a normal walk, which to Qui-Gon's eyes still seemed seductive.

    The trip to the nearby planet of Lamier was fairly uneventful, both Master and Padawan busy pouring over the necessary information on the discussions they needed to learn before arriving. King Gamair and his Head Diplomat, Barair greeted them immediately upon arrival. They were brought to the main Hall to begin discussions.

    Two days of heavy talks took place after that, Qui-Gon allowing Tevis to sit out of most of the discussions and instead to survey the planet for any information that could help them. Tevis did as requested, and began knowing the locals well, Qui-Gon soon allowing him more time to himself while the negotiations were being rounded up after successful discussions. Finally, it was time to complete the final treaty.
    "I should best wait for my Padawan before we sign the treaty," said Qui-Gon, as he sat next to Barair at the huge table in the Hall. Shifting uncomfortably on his chair he continued on. "And I also believe the King should be present."
    The head diplomat twitched his left eye ever so slightly at the mention of this. This motion did not pass Qui-Gon by.
    "Tevis is in the gardens, is he not?" he asked. "And the king in his chamber?"
    After the past few days, Qui-Gon was unsure of what to believe Tevis's true motives for doing anything were. He'd seen that facial twitch before on many men and women, he now realised. Sometimes instead of a twitch it was a look of their eyes, sometimes a sharp intake of breath, but it all meant the same thing: that they knew of Tevis's profession and didn't wish the fact to be discovered.
    "Where is Tevis?" he asked carefully, letting a hint of warning into his voice.
    The diplomat began to look worried, obviously unsure of where he stood in these matters.
    "The King wished..." he began, but stopped as Qui-Gon rose swiftly from his chair and was in front of him in less than a second.
    "Tell me what is going on, Barair," he half-whispered, half-growled. "What is my Padawan doing and what do you know of it?"
    The Diplomat looked like a trapped animal, and for a moment Qui-Gon felt sorry for him, knowing that he shouldn't be acting so emotionally against the man. Yet he didn't have the interest to bother letting the man skim around the truth, so he grabbed him lightly but firmly by the shoulders and repeated his question.
    "What is my Padawan doing, Barair, and what do you know of it?"
    "He's...they..." the Diplomat began, stumbling over his words. He took a deep breath and began in a rush. "Most planets within the federation, and some out, know of...your Padawan..." Qui-Gon raised an eyebrow and motioned for the man to continue. "You are, of course, always requested to precede over Talks as your talent in discussions is well famed," Barair added quickly so as not to offend the Jedi Master. "Tevis...it is well known...handles the...less formal side of negotiations. Less talking, more action," he added unnecessarily, as Qui-Gon had already picked up what was being suggested.
    "Are you telling me that half the reason planets call myself and my Padawan in is to experience the...'negotiation techniques' of Tevis?" he asked, his voice dangerously low. Visions of the hundreds of other missions Tevis and he had attended to, played across his mind. All the times when he'd dealt with the actual talks himself and left Tevis to his own devices. All the times when negotiations seemed to be going miraculously well and he'd ruled it off to luck. All the times when Tevis had acted suitably surprised when he'd told him of their success in various Talks...
    Suitably surprised, actually. Just the perfect level of surprise that would be expected of a Padawan under such circumstances.
    And then there were all the friends he'd made on each world. All the teary good-byes and long hugs. He'd always wondered how Tevis could make such close friends in such short amounts of time. He'd always ruled it off to natural talent.
    Natural talent. Yes, that was exactly what it was.
    The man squirmed under Qui-Gon's heavy grip, and the hands tightened ever so slightly on his shoulders.
    "Tevis is with the King, is he?" Qui-Gon asked lightly, though the Diplomat was not fooled. "You are here to deal with...what, then?"
    Barair clearly did not want to answer, but upon seeing the look in Qui-Gon's eyes, he spoke again.
    "Our Talks are not wasted, Master Qui-Gon," he began quickly. "We deal with the...necessary tediums of drawing up such treaties, and for all formal reasons, your help is invaluable. Tevis..."
    "Tevis seals the deal," Qui-Gon interjected with a slight sigh. "Both my diplomatic skills, and his...skills of persuasion, must be approved before the deal is closed, am I right?"
    Barair nodded. "Please do not be angry at your Padawan," he said. "I have heard of many negotiations which have been bettered by his assistance. If he can see any way in which to further help a planet, then he will work to persuade the leader into making his pleas turn to action. He is a Jedi, after all."
    "Yes, he is a Jedi," replied Qui-Gon, mimicking Barair's words, though putting a difference emphasis on them. He left his words hanging and turned to leave the room. "Where is the King and Tevis now?" he asked as he strode out.
    "In the King's suite," replied Barair, hoping he had at least persuaded the Jedi Master of the good intentions of his Padawan.
    He could have added no further plea even had he wanted to, as Qui-Gon had left the room.

    He was nearly outside the King's suite when he heard a loud laugh echo down the corridor. It was his Padawan, and the laugh was followed by a yelp, a slapping sound, and them more laughter, ending in a low sexual growl emanating from the King.
    Qui-Gon took a deep breath and placed his hand on the handle of the door. Before he turned it he paused as he heard the end of a conversation Tevis and the King must have been having.
    "Haven't I agreed to enough yet, Tevis?"
    A chuckle.
    "I have endless stamina...for negotiations."
    Returned laughter.
    "Fine, Tevis, the housing areas of the outside boundaries will be repaired to livable conditions."
    "And the farms of the workers...? The water supply...?"
    A low moan.
    "Ok, Tevis! They will be fixed too, just finish it!"
    Laughter, followed by the loud, expressive sound of the King orgasming.
    Qui-Gon turned the handle to the room and pushed open the door. The King and Tevis were lying naked on the bed, many trays of food surrounding them...and some food on them. Qui-Gon felt a twinge of embarrassment at having burst in on the scene, but he composed himself and met the surprised look of his Padawan.
    "Tevis."
    One word was all he said, but the young Padawan could tell much more from his expression.
    "You know," he replied, nodding his acceptance. The King lying next to him, quite spent, began to look worried as he contemplated what this would mean for the negotiations.
    "Master Jinn, Tevis was just trying to help..." the King began but Qui-Gon cut him off.
    "I appreciate your effort to defend my Padawan's actions, your highness, and do not fear - this situation will not harm the treaty."
    Gamair breathed a sigh of relief, but then his expression tensed again.
    "What of the negotiations that Tevis and I have just now...discussed...?"
    Before Qui-Gon could reply, Tevis interrupted.
    "Master. I know you'll wish to discuss what I have been doing, but please do not let your feelings cloud your judgment. We have both made great progress in helping his planet, so please allow the negotiations that Gamair and I have discussed to be included in the final treaty."
    His Master took a deep breath and calmed his thoughts. Of course, Tevis was right. He could deal with his Padawan later, but for now the planet must be of primary concern.
    "They will be included," he allowed, turning to the King. "But we are to leave as soon as the final laws are drawn up, so that my Padawan and I can discuss his...negotiation techniques."
    The King nodded.
    "I understand, and I thank you deeply. You have helped our planet immensely. Both you and Tevis," he added, smiling at the young man as he spoke. "I hope that relations between us have not been damaged in any way...?"
    Qui-Gon shook his head, allowing the king a small smile.
    "This is a personal issue," he said, waving a hand in Tevis's direction. "Nothing else has changed."
    Gamair looked very relieved at hearing those words, and slid off the bed.
    "We shall finish the draft now, if you'd like, Master Jinn," he said, as he began dressing.
    Qui-Gon nodded.
    "That would be wise. Tevis, get dressed and join me in the Hall."

    The final draft of the treaty went smoothly, even if there was a low-lying feeling of tension in the room. Tevis noticed that Qui-Gon was acting as though nothing unusual had happened, though he also knew that his Master was only holding the feelings back until they were in private.
    The day was getting dark as they made their way back to their ship which would take them back to Coruscant. Surprisingly enough to Tevis, Qui-Gon still did not have the talk with him after they boarded the ship, and not even during the hour it took them to return home. Even after they'd returned to their rooms after landing and had dinner, Qui-Gon still had not mentioned it. Tevis was unsure of what to think.
    "Mast-" he began, and suddenly he was silenced by a wave of Qui-Gon's hand.
    "We will go to the Council to discuss this now, Tevis," he said, and stood up to leave. Tevis rose and followed him out of their room and to the Council chamber.
    The Council was waiting, to Tevis's surprise. Pondering this, he presumed that the comlink call that his Master had made after dinner must have been to Yoda. As they entered the room, Yoda questioned Qui-Gon as to the meaning of the meeting.
    "We are here, why?" asked Yoda. "Problem you have?"
    Qui-Gon nodded, deciding to get straight to the point.
    "My Padawan, Tevis, is a prostitute."
    He then proceeded to tell the council of how he had discovered this fact, and all that had happened on the diplomatic mission regarding Tevis's part in the discussions. Qui-Gon found himself feeling strangely disappointed that the Council members did not react as obviously as he suspected they would. In fact they were all sitting in their seats showing a mixture of expressions ranging from unsurprised, to worried, to guilty. Finally, Yoda spoke.
    "Tevis, leave us, you will. Wait in your quarters, you shall," he said to the young Padawan, and Tevis nodded and left the room.
    Qui-Gon was left standing in the room looking rather indignant.
    "Is he not to be reprimanded for destroying the good name of the Jedi?" he asked the room. "He is a Jedi and he was been parading himself in a manner that is certainly not dignified or respectable!"
    Yoda twitched his ears, and various council members suddenly found that there were very interesting things going on outside the window of the room.
    "Hmm, Qui-Gon...talk with you, we must," said Yoda after a pause. He then reconsidered his decision. "Talk to you, Mace must."
    Mace shot Yoda a disapproving look, but turned to his friend all the same.
    "Qui-Gon. How can I put this... We knew about Tevis."
    There was a moment of silence as Qui-Gon opened and closed his mouth a few times, and then composed his thoughts. Unsuccessfully.
    "What?! How could you allow it?! He's out there on the streets-"
    "Street-walk, he does not. Brothel, he works in."
    "He is still in public!"
    Mace rose from his seat and put a comforting hand on Qui-Gon's shoulder.
    "Tevis knows what he is doing. And he is very helpful on your missions. He has quite a respectable reputation, as prostitutes go," he said. "He's known to be very good as what he does," he added with a wink.
    Qui-Gon nearly exploded.
    "Don't even try and tell me that you visit bars to hire my Padawan, because I won't accept it! Taking advantage of a Padawan is inappropriate! Especially where everyone can see!"
    "I notice that you keep returning to the problem of Tevis prostituting himself in public places," commented Mace. "If that is all that bothers you, then would it help you to know that you could hire him privately in your chambers?"
    Qui-Gon began to explode at the very idea of hiring his own Padawan and the inappropriateness of it all, but instead what came out was...
    "Really?"
    Mace shared a private wink with Yoda.
    "Oh, yes," he replied. "He's very popular around the Jedi grounds, you know. All very confidential."
    Suddenly, all the feelings that he'd been experiencing since he'd discovered about Tevis's secret...or not-so-secret life, came together. That walk Tevis did when he swayed his hips... The walking about nude in the morning before he'd found out... The seductive eating of the food, and his behaviour in the shower...
    Tevis had been seducing him! ...And it had worked!
    Qui-Gon stood in the middle of the council chambers, his mouth wide open. Suddenly he realised why he'd been having an extraordinarily amount of erections over a day in recent times, than he usually experienced. It was getting quite inconvenient, especially during negotiations on Lamier. Always shifting uncomfortably. Always having to walk about with his robe tightly around himself. His body subconsciously knew what it wanted, but it had just taken his mind a little longer to catch on. And, come to think of it, it had always happened when Tevis was around or just mentioned.
    He turned to Mace.
    "Do you reckon...I'd have to pay him...?" he asked, feeling quite embarrassed for asking the question. "I mean, I am his Master, after all..."
    "Free he should be, as Master you are," Yoda said, finishing Qui-Gon's thought for him and chuckling quietly.
    Qui-Gon blushed slightly.
    "Well, yes... Is that unreasonable?"
    "I don't think so," commented Mace. "Why don't you go see him now?"
    "Hmmm...I might," he pondered, then suddenly a suspicious thought arose in his mind.
    "Have you...hired my Padawan?" he asked, firstly staring at Mace, and then eyeing the rest of the room as well.
    A few members averted their eyes and continued staring at the immensely interesting sight out the window. Yoda tapped his cane reflexively on the side of his chair, and Mace tried to look innocent.
    "Of course not," Mace replied, "we would never betray you like that."
    Qui-Gon slanted his eyes and raised an eyebrow.
    "Oh, ok, I might have once," admitted Mace after a moment. Qui-Gon kept staring at him. "Ok, twice. Ok, a few times. Maybe it could be every Thursday night, actually..."
    "Mace!"
    Mace looked at his friend defensively.
    "Well, he is a prostitute, Qui-Gon. That's what he's there for!"
    Yoda began a low chuckle. Qui-Gon turned his head slowly, a look of complete shock covering his face.
    "You haven't...!"
    Yoda just chuckled again and twitched his ears.
    "Don't worry, Qui-Gon," whispered Mace as he pulled his friend out of the council chambers. "He's just baiting you. Tevis might be easy, but he's not that easy!"
    Qui-Gon allowed himself a grin as Mace escorted him down the corridor towards the room that Tevis and he shared.
    "Thank the Force for that," he said. "I don't think I _could_ sleep with Tevis after Yoda had, as I'd keep picturing the two of them together!"
    Both men shuddered at the thought.
    "Well, here's where I leave you," said Mace, as they reached the door to Qui-Gon and Tevis's room. "Have fun," he added with a glint in his eye, and he turned and made his way back to the council chambers.
    Qui-Gon stood with uncertainty outside the door for a few moments before releasing the door lock and entering.
    "Tevis?" he called out, his courage slowly rising.
    "In here, Master," came the reply from the bedroom.
    As he walked in, Qui-Gon took in the view of Tevis standing by their bed, wearing only the pair of black leather pants that he'd seen him in at the club those few nights before.
    ~Am I blind?~ Qui-Gon thought to himself in shock as he stood gaping at the sight. ~Did I really fail to notice this?!~
    "Tevis..." he repeated, unsure of how to approach the matter, but luckily his Padawan interrupted.
    "I was just about to go to work, Master," he said as he began searching for a matching black top. Meeting Qui-Gon's eyes with a serious look, he asked, "Would you prefer I changed back into my Jedi robes...?"
    Qui-Gon saw the underlying question: Would he or would he not allow Tevis to keep prostituting himself?
    "I don't want you going to the bar, but I don't believe there's any reason to change out of those clothes yet, Tevis," were the words that came out of Qui-Gon's mouth, much to his surprise. He'd never considered himself that forward in approaching potential partners.
    Tevis's eyes lit up, but he remained careful in his response. Dropping the top he'd just picked out to the ground, he met Qui-Gon's stare and began a lazy swing of his hips as he slunk across room to come to a halt barely an inch in front of his Master. Letting the corner of his mouth curve up into a slight leer, he reached up gently to rest one hand upon Qui-Gon's chest.
    "I hope you're suggesting what I think you are, Master."
    Qui-Gon felt his breath quicken and at that moment he fully realised the reason Tevis chose his other career. The boy had serious skill, and a massive amount of it, at that. Suddenly he felt quite nervous, unsure of how to act around someone so...experienced. Tevis must have sensed his change in mood, and quickly and adeptly fell into a less imposing manner. His leer turned into a smile and he was once again just his Master's Padawan, and a loveable one at that. Qui-Gon's courage returned in an instant.
    "I didn't realise it until today, but I've wanted this for a long time, Tevis," he admitted, pulling the young man into his arms. Tevis smiled up at him lovingly, and gently reached up to stroke his hand through Qui-Gon's hair.
    "I've wanted this for a long time too, Master," Tevis whispered, as he pulled Qui-Gon's head down to meet his lips. They kissed, softly but surely, both sighing at the touch.
    "Tevis," whispered Qui-Gon as he felt his heart finally reveal all that he wanted. "I want to be with you. Intimately."
    Tevis nodded understandingly, disentangled himself from his Master's arms, wandered over to his bag and pulled out a thick diary. He pulled a pen out and flipped to the current week.
    "So, I'm booked out for a while..." he began while absentmindedly taping the pen on the book and flipping pages. "How's Thursday, three weeks from now... Eleven at night?" He poised his pen, business-like and raised an eyebrow, waiting for his Master to give his answer.
    Qui-Gon just stood there, mouth open.
    "You'll get a discount rate, of course, as you are my Master," Tevis continued on, scribbling something on the page.
    "Tevis...?"
    "Yes, Master?"
    Qui-Gon just stared at his Padawan, unable to steady his thoughts. Suddenly he noticed the glint in Tevis's eyes, and the slight smirk that was barely being controlled in the corner of his mouth.
    "Tevis!" he exclaimed, in shock. "You...You...!"
    Tevis burst out in laughter, throwing his diary away as he clutched at his ribs as the laugh overtook him.
    "Oh, Master," he managed to gasp out. "If you could see your expression now!"
    Qui-Gon tried to look disapprovingly at his Padawan for the tasteless trick he'd just pulled, but failed miserably.
    "Tevis, that wasn't funny," he scolded, barely containing his own grin. "How could you make me think-"
    "-think I would make you pay?" Tevis interjected. "Think that I would only consider this a business arrangement?" He shook his head in mock sadness. "Why, Master, do you think so little of me?"
    Qui-Gon smiled as he pulled his Padawan into his arms once again.
    "I apologize, Tevis," he replied, a hint of laughter showing in his eyes. "But when you have such a cheeky Padawan as I do, you will find it very difficult to treat them with any respect." He received a light slap of his buttocks for his attempt at humour. "And to also have a Padawan that physically assaults his Master..." Qui-Gon continued on, without skipping a beat. "Well, that's a punishable offence."
    "I only slapped you," Tevis retorted with a grin. "And would you like to be the one to go to Master Yoda and let this case be written in the permanent records?"
    "You have a point, my Padawan," Qui-Gon replied and sighed deeply. "I might well have to deal with you myself, then."
    Before Tevis could speak another word, Qui-Gon had bent over slightly, wrapped one strong arm around his Padawan and thrown him over his shoulder, smiling to himself as he heard the shriek of amused surprise fill the room. Qui-Gon strode his way over to the bed and they both fell upon it, laughing as they began a light, initial exploration of each other's bodies, shedding their clothes in the process.
    "You know what I've always wanted to do, Master..." purred Tevis, as the glint came back to his eyes.
    "Call me Qui-Gon."
    "I'd rather call you Master," replied Tevis with a smirk. "It's kind of tied in with what I've always wanted to do."
    Qui-Gon raised an eyebrow.
    "And what would that be?" he asked, feigning innocence.
    "I think you know..."
    Qui-Gon rolled Tevis over onto his stomach and held his wrists tightly over his head.
    "So would you be my Padawan or my slave...?" he purred.
    Tevis shivered, making a half-hearted attempt to struggle, but only so he could feel his Master hold him down tighter than before. He arched his buttocks up against Qui-Gon's cock.
    "Slave..." he gasped, as he felt a finger press slightly inside him and then pull out. "Only a sex one, though," he managed to add, chuckling lightly into the pillow. "You're not using sexual excitement as an excuse to get me to take on your half of the cleaning duties."
    He yelped and laughed loudly as he felt teeth dig lightly against his shoulder.
    "You have a lot of nerve, for a slave," Qui-Gon growled, though Tevis could sense his amusement through their bond. "Might have to punish you..." He rolled himself slightly over to the side of the bed and reached for Tevis's bag, fishing around inside until he heard the telltale clink of metal.
    "How did you know...?" Tevis began as his eyes followed his Master's movements.
    "You're a prostitute, aren't you?" Qui-Gon replied. "I presume you carry your necessary 'equipment' with you, just like any worker would."
    Tevis grinned and nodded.
    "Very observant, Master," he replied, as he watched Qui-Gon fasten the cuffs around his wrists, locking him to the bars of the bed-head. He then noticed his Master's eyes on him.
    "You could at least attempt to look like you don't want this," Qui-Gon remarked.
    Tevis pulled his best crestfallen, submissive expression he could muster. "Sorry, Master," he mumbled, and lay his head meekly on the pillow.
    "That's more like it," Qui-Gon noted with amusement as he grabbed hold of Tevis's slender waist and suddenly smacked his hand down upon the exposed buttocks beneath him. As Tevis released a half-moan, half-yelp, Qui-Gon smoothed his hand over the skin and lent his head down to Tevis's ear. "Don't think you're getting out of the punishment, though," he murmured, as the huge hand came down again, bringing upon a hiss of drawn-in breath from beneath him.
    "Like it?" he purred as he nibbled lightly on Tevis's neck.
    "Yes, Master..." Tevis responded, his breathing becoming deep and fast.
    "Think you deserve more?" asked Qui-Gon, his own breath coming out in ragged sounds, as he teasingly dragged his fingers ever so lightly across the reddened skin, causing another moan to fill the room.
    "Definitely, Master!"
    Ten more slaps fell down on Tevis buttocks, intermingled with moans and cries of excitement and pain. Finally, the hand stilled, and Qui-Gon rolled his body back over onto Tevis's and rested there a moment. A thin layer of sweat had built upon both of them, and they both lay still until their breathing returned to normal.
    Suddenly a wicked gleam appeared in Qui-Gon's eyes. He reached up and unlocked Tevis's wrists, but before the young man could move them, he flipped him over onto his back and re-locked them in place above his head again.
    "So is the fruit as good as you make it out to be?" he asked lightly, as he used the Force to levitate the bowl over to the bedside table. Tevis raised his head from the pillow and turned it to notice his Master reach for a banana. He couldn't hold back the laugh that erupted from the pit of his stomach.
    "Getting your own back, Master?" he asked teasingly, curling his legs around Qui-Gon's waist as he did so.
    Qui-Gon nodded, a small grin on his face.
    "Yes, but not how you think,' he replied. "I'd much prefer myself inside you rather than a piece of fruit, and I really must taste these amazingly delicious bananas you love so much as it seems I'm missing out," he added as he slowly pulled the skin down to expose the inner fruit. Tevis watched, eyes glued to following the movements of his Master's hands, as the banana was brought down to his mouth and the tip was offered to him.
    "Care to taste?" Qui-Gon asked mildly, as he slowly pushed the end in between his Padawan's lips. Tevis's response was to look directly into his Master's eyes and open his mouth to take one, slow suck of the tip, before running his tongue down the length of the fruit. Qui-Gon shivered, his erect cock complaining for not receiving the same treatment. Pulling the banana out of Tevis's mouth, he carefully lay it upon the young man's chest and then grabbed the thighs wrapped around him and spread them wider, positioning his cock near the offered entry. Yet instead of pushing in, he brought one hand down and slowly used his fingers to loosen the passage, using the sticky texture of the banana left on the digits as lube to prepare his Padawan. He then pulled his hand along the length of the fruit lying on Tevis's chest, fully covered it with the wetness. Reaching his hand around his own erect cock, he rubbed the substance in, noting with satisfaction as Tevis's breath quickened, the boy's chest rising up and down so deeply that the fruit nearly rolled off him.
    "Ready?" he asked, but before waiting for an answer he thrust his cock deep inside, his own loudly gasped moan joining Tevis's as they connected tightly. He let his body fall heavily upon Tevis's, both of them vaguely registering the bursting banana between them as he did so. In and out in sure, paced movements, Qui-Gon thrust, both men keeping their eyes glued together as they stared at the lust reflected between them. The movements increased as both felt themselves nearing climax, Qui-Gon pulling his upper body off the skin beneath him as he felt the moment approach, and then, staring Tevis deep in the eyes, he dipped down and licked his tongue in one, long path up his Padawan, from stomach to neck, finishing in a moaned joining of mouths as they both came together, screaming at the release.

    A mental tap. Qui-Gon opened his eyes. He closed them again. Another mental tap. He opened his eyes again as squinted in pain as the sunlight hit them, indicating the rise of a new morning.
    "Wha-?" he mumbled, as his brain slowly pieced itself together. Finally he remembered what the sound would be - Yoda trying to get his attention.
    ~Yes, Master Yoda?~ he sent, lying still as his body slowly awakened.
    ~Meeting, there is~ sent Yoda. ~Come now, you must~
    ~Now?~
    ~Now~
    The mental connection was shut off and Qui-Gon lay still for a moment and then sighed as he stretched out his body, basking in the memories of the night before.
    "Tevis," he murmured, and turned to look at his sleeping Padawan. There was no sign of waking in the boy so he carefully rose from the bed, showered, dressed, and wrote a message of explanation on the datapad which he left on the table. As he turned to leave the room, he couldn't resist walking back over to his Padawan and planting a delicate kiss upon his forehead, unfortunately bumping him as he did so. He felt Tevis stir and a mumbled questioning sound was made.
    "Sorry," Qui-Gon whispered, unsure of how much conversation was expected under such circumstances. "I've got a meeting," he added, as he turned to leave.
    Tevis rolled over in his half-sleep.
    "Just leave the money on the table."
    Qui-Gon's head snapped back as Tevis's brain registered what he'd just said.
    "Sorry, force of habit," he mumbled, more awake and feeling a little guilty. "Come here, Master. I'll like a hug before you go." He smiled an endearing smile as he opened his arms. Qui-Gon returned the smile and walked back over to his Padawan, letting himself fall into the open arms he was offered. The two men held each other for a few moments, Qui-Gon cherishing the feel of his new lover against his body. As they pulled apart, Tevis kissed him gently on the lips and then lay back on the bed again.
    "I'll miss you," Qui-Gon admitted, feeling quite romantic as he stared down at his Padawan, who was barely covered under the sheets.
    "I'll be waiting for you," Tevis answered. "Don't be long."
    Qui-Gon smiled warmly, turned and left the room, the door sliding shut behind him.
    Tevis lay in bed, listening to the sound of the retreating footsteps of the man that was now his, after so many years of longing. He then pulled his hand out from under the sheets and grinned as he looked at his Master's credit-card that he'd just pick-pocketed from his wallet as they hugged. The card that was soon to be less the amount that the going rate for prostitutes was, those days.
    He grinned to himself and relaxed back into the bed, falling back asleep and dreaming sweet dreams of Masters and money.

  106. Ageing FEMALE gamer? by brunes69 · · Score: 2

    When you intersect this article with the previous one (The aging Gamer) you see that what this headline should really read is "Wanted: SOccer Mom Game Testers"

  107. It's about competitiveness. by AnnaBlack · · Score: 1
    I suspect that the discussions of the sexism (or lack of it) in the Tomb Raider series is going off at a tangent. The motivation for many males playing games is the same as the motivation for many businesspeople - status.

    Men are very competitive creatures, always tending to look to see where they stand in a hierarchy. Watch two guys meeting for the first time - they'll "tomcat" around each other, trying to sort out who knows more than the other in what area. That's why guys love to give advice; it sets the giver of it above the receiver.

    Women tend to be less competitive, so they lack the same drivers for competitive games. Look at the world of non-competitive adventure/puzzle/interactive fiction games to see more women players.

  108. Maybe it's just because by Rogerborg · · Score: 5, Insightful

    Women aren't dumb enough to work 12-16 hours a day playing the same game over and over and over again until they're sick to death of it and never want to see it again, in return for tiny amounts of pay, with no creative input or influence, only - perhaps - a token mention on the back page of the manual.

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Maybe it's just because by Anonymous Coward · · Score: 0

      That would explain why in my previous job in the games industry we *did* have a female level designers and testers. Having variety in testing means you get people picking up bugs other people miss. If "women aren't dumb enough to work 12-16 hours a day playing the same game over and over and over again until they're sick to death of it, in return for tiny amounts of pay" why are they quite content to sit in front of production lines and do what amounts to the same thing ?
      Most of them are young, and thrilled to bits to be getting money for playing computer games all day.
      They also aspire to becoming artists and programmers. In the games industry experience counts, and testing/level design are good ways to get your foot in the door.

    2. Re:Maybe it's just because by Rogerborg · · Score: 2

      By any chance, were the women working there either:

      1. Screwing one of the men.
      2. Very young and very keen, but unable to demonstrate enough talent to get jobs as artists or programmers.
      I ask because it seems to me that I had a conversation with someone earlier today where this context was explained. Of course, you can't be the same person, because there'd be little point in posting as A/C when I could out you, would there? :-p
      --
      If you were blocking sigs, you wouldn't have to read this.
  109. Another Perspective by Anonymous Coward · · Score: 2, Interesting

    My boyfriend pointed me to this site; I've been gaming for several years now. I notice lots of people mention that women may not want to play a female char that's exaggerated in proportions.

    Personally, appearances never bothered me. Heck, I like to feel 'sexy' as my character. In fact, I would even wager that women gear towards playing more attractive avatars. How many RL women play trolls in EQ? Looking at http://nickyee.com/eqt/metachar.html, 0.0% do; same with ogres. Women choose Elves, Humans. My sister is an EQ'er and she in fact chose a male avatar because she 'didn't like the way the females looked'. My race choices are based on the same thing...I just don't like the way some look. I play Dark Age of Camelot and refuse to be Saracen...the women just don't appeal to me. Sexier races draw me in.

    As for Lara Croft, I'm just not into FPS. I prefer a little more strategy and interaction in my games...time to think, rather than just shoot stuff up.

  110. Women WILL Buy Games!!!! by DebH · · Score: 5, Insightful

    Crucini said: "First, I'm not condemning Tomb Raider. Game makers have no obligation to cater to women, who in any event will not buy many games."

    Can I say two words? The Sims.

    Oh, wait a sec. I want to add a third word if you don't mind: Myst.

    Women WILL buy games. We will buy them by the truckload, and we won't flinch at popping out the plastic for the lame, overpriced expansion packs. You know, the one that lets the characters go on dates, then the one that lets them go on vacation, then the one that lets them have pets... ad nauseum.

    I don't have statistics, but I'd be willing to bet more than a handful of women also bought the first Tomb Raider game. Why? Because it wasn't all about shooting and gore. It was basically a puzzle game. It had cool (for the time) graphics and a female main character. Oh, yeah, and Lara's breasts were a more manageable size back then.

    What we don't buy, no matter how many times you guys remake basically the SAME FRIGGIN' GAME, is an FPS where the whole point is to run around fragging (or for most of us, being repetitively fragged by) 14-year-old hormone spouting boys pretending to be big macho men. Ugh. In what way is that supposed to appeal to us? Well, ok, the thing about getting to take out some of our aggressions by blowing away a few testosterone OD cases does have a certain appeal, but you have to practice WAY too much to become good enough to do that. Meanwhile you have to be humiliated over and over again by swaggering male figures... and basically, we get enough of that in real life. ;)

    So look, what I'm trying to say here is, game companies could make a lot more money if they would make games that appeal to men and women both. Sure, they could just keep doing what they're doing and marketing to the pubescent males, but the real money comes when you create a game that appeals to both sexes. Of course, the game would have to have a PLOT, and CHARACTER INTERACTION (spraying the other person's brains all over a brick wall does NOT count), and interesting SITUATIONS or PUZZLES to solve... oooh that's just too much work. It's probably a lot easier to just make another FPS with, I dunno... bigger guns or something. Or more realistic gore. Yeah that's it! More gore! :P

    1. Re:Women WILL Buy Games!!!! by iabervon · · Score: 2

      Making games that aren't just a rehash of old games with newer graphics and such is very hard. Game companies do make novel games when they come up with them, but when they don't have any good ideas, they can at least stay in business by doing another mindless FPS.

      Furthermore, the whole FPS thing drives new technology, which opens up new possibilities for interesting games. The new FPS doesn't have bigger guns or more realistic gore, it has more realistic lighting and reflection, and better NPC knowledge tracking. Research done for Grand Theft Auto is necessary for Ico and Final Fantasy X, and so forth.

    2. Re:Women WILL Buy Games!!!! by May+Kasahara · · Score: 1
      Well, it's not like there's NO women who play first-person shooters. I've been playing FPS's on and off since Wolfenstein 3D; currently, I get on a LAN every Friday with some friends for a few rounds of Unreal Tournament. Admittedly, I'm the only female in the bunch, but that doesn't deter me; and I've built up my skills to be as good as the guys. I'm getting UT 2003 this weekend and I can't wait to play it :D Of course, I have to finish Return to Castle Wolfenstein, first ;)

      And games don't have to have plots to be good. There's many of them that don't, and are best-sellers and popular with people from both sexes; games like Tetris, for example.

  111. Some women *DO* like Lara. by flakes · · Score: 2, Interesting

    I'm an incredibly huge fan of the Tombraider games, and I'm a woman. I'm also NOT lesbian, before you use that as an excuse. I'm not a big gamer - so far there are only a few games I like: Neverwinter Nights, Tony Hawks Skateboarding, Tetris style games, and the Tombraider games. What's more.. I LOVE Lara. I have posters of her on my walls, I had her calendar, her mousemat, and I totally adored the film. Given the chance, I'd playtest the games in an instance - but guaranteed I wouldn't have the qualifications, and I'm also incredibly bad at the games, so I wouldn't be able to help much.

    So why do I like the games? Well, firstly I'm a big Indiana Jones fan so I love the "plots" of the games. I find the puzzles interesting, if incredibly hard. Despite the relatively poor graphics (compared to NWN at least) I love the how the game looks, some of the levels are fantastically interesting (if a little square). I find the games incredibly playable, and can lose myself quite easily in them - except when I'm dying because I'm so bad at them.

    People say the games are sexist. Maybe they are, but I don't care because I'm not a feminist, and I'm sexist about men all the time ;) It's true there are much less female gameplayers (although I know a lot, most of whom like Tombraider), and out of those that do play, I'd imagine very few read whatever magazines advertise for testers, I certainly don't. And yes, female players are more likely to enjoy games such as The Sims and Everquest and NWN, because they are more strategy based - they make you think more - and women don't tend to like games that you just play without much thought. That said, I know lots of women who are exceptions to this rule. I was playing "Halo" with a female friend just the other night.. she absolutely loved the game (I found it mindless, boring and really hard to play). Another friend is more interested in Spyro and Diablo.

    So yes, a lot of the reasons stated in other comments for women not playing Tombraider are definitely true. But I think it being sexist is only a reason for those incredibly extreme feminists (who should, quite frankly, be shot). But there are also a helluva lot of women out there who love Lara (they also tend to be programming geeks and roleplayers - but lets not stereotype here).

    And if someone wants me to playtest the first level of the new Tombraider game (unless you can wait a few thousand years for me to finish it) then contact me!!

    1. Re:Some women *DO* like Lara. by Anonymous Coward · · Score: 0

      Finally a woman not hatefully envious of Lara Croft's huge tits. Please bear my children.

    2. Re:Some women *DO* like Lara. by Ataru · · Score: 0

      And if someone wants me to playtest the first level of the new Tombraider game (unless you can wait a few thousand years for me to finish it) then contact me!!

      Sadly I can't contact you because you haven't left an email address...
      I don't work on the Tomb Raider series any more. I'm working with Toby Gard on Galleon. We don't need any testers right now but I wondered if you would be interested in our new game... It's not square any more!

    3. Re:Some women *DO* like Lara. by Ataru · · Score: 0

      Please bear my children.
      Wow, suddenly I have a great respect for all of those Darwin Award recipients. At least they did something amusing before they failed to reproduce...

  112. Uh... by technomom · · Score: 1

    Maybe because few of us can relate to a heroine who has a 46 triple D cup, a 19 inch waist, and lips that look as if they were attacked by a horde of angry wasps.

    JoAnn

    1. Re:Uh... by Anonymous Coward · · Score: 0

      My gf, significantly overweight, loves the games with cute 'chickies'. It's kinda weird. DOA3. TR (she hates playing it though, but likes the idea, go figure). etc.

      She's wacked.

  113. Wrong game... by Matey-O · · Score: 2

    But still 3D digitally boob based:

    My wife routinely kicks my butt at DOA3. And we both routinely pick the female characters as they're the most interesting.

    More power than send all of mankind to outerspace dedicated to accurately rendering BoobDynamics(tm)

    --
    "Draco dormiens nunquam titillandus."
  114. My daughter.... by richieb · · Score: 4, Interesting
    ..who is nearly 11 plays Sims a lot. She also likes "Grand Theft Auto" - it's funny how she helps her friends on the phone, while playing GTA.

    She played Tomb Raider a little, but found it too scary (she was less than 10 when she first tried). She plays Tomb Raider today, but not on the computer, but as a pretend-fantasy game with the house and her friends (I had to make her a paper gun, and many objects become "artifacts" that need to be collected, sofa cushions and the space under the table become caves). Very cute...

    --
    ...richie - It is a good day to code.
  115. Madonna: 'My priority is family' by heroine · · Score: 2

    The female computer scientist is dead and the supermom is staying at home, expecting male breadwinning results.

  116. Teensy Problem by Xthlc · · Score: 1

    There certainly are women gamers; I've met a few in real life. However, the problem is that there aren't many in Derby, England, where Core Designs is located.

    Game testers are seldom, if ever, hired from outside a city. Game testing is usually a part-time, low-wage position with no benefits; few QA managers in the gaming industry have the resources, experience, or desire to pursue them as a valuable commodity. Certainly, if they're offering typical game tester wages, they probably won't find many lower-income young female action gamers with plenty of spare time in a rural Midland city.

    If they want more female game testers for Tomb Raider, they'll just have to offer more money,
    to attract candidates from other cities.

  117. nethack by term_0z · · Score: 0

    Nooo! Don't let her try nethack, it will ruin her mind, too!

  118. The second of two questions by cgenman · · Score: 2

    There are actually two distinct points in this pseudo ask (philosophise) slashdot: the classic question of why many games aren't currently appealing to women, and why aren't women being hired for testing work in the US and UK gaming industry. Since so much attention has been focused on the former, I will address the latter.

    1. Sports Games. The best selling types of games in america are Sports games, which we develop more of than anywhere else in the world. I would go so far as to theorize that the majority of console - based development in the US is somehow or other related to sports gaming. Whether or not the torrent of football games appeals to the woman gamer is a topic that I have said I would not get into. However, the fact that many testing jobs in the US are directly related to sports cannot make the prospect more appealing to women.

    2. A lack of game-related networking. Partly due to the popularity of gaming among men and partly due to the vulnerability men traditionally feel discussing intimate personal details, video games can be a very common bonding thread between men. Many of the testers I know were hired through other testers, which is also true of the one female tester at my place of employment.

    3. Game Testing isn't a career option presented to women. You only hear about testing positions through the gaming magazine industry: an industry which isn't known for its liberated prose. Male high school students discuss the posibility of taking this on as a job in a way that just isn't present in the female equvalent.

    4. Diversified interests. Put less cryptically (and potentially more dangerously), women are encouraged to get out of the house, look into other things, and are generally subject to more percieved or real structuring of their time. "Boys will be boys," however, and many parents allow their male children to fill every available open second staring at that tube in a way that they wouldn't put up with in their daughters. Gamer boys have allowed gaming to become the exclusive avenue in their lives in a way that protective parents would never allow in women. Of course, it is a short hop from something you do all day to something you do all day and get paid. Certainly, it must be daunting to consider getting a job in an industry not only where you are very much an outsider, but where your competition spends any "free" time they may have obsessively studying the subject.

    There are many other reasons I'm sure one could site. The perception of the lonely tester, the horrible hours, the lack of societal benefit... But it is 5:40 AM and I just came back from my testing job - my brain is fizzing. I think it is time to go to sleep... ...after one last round of Tony Hawk.

    -C

  119. So what by Anonymous Coward · · Score: 0

    I prefer Cate Archer's goods than Laura's butt.

  120. I'll probably get flamed for this, but here goes.. by gaff2k · · Score: 1

    I worked at EA QA in Chertsey a couple of years ago, and I asked the QA Manager why we didn't have more women working for us (We had one girl, in a department with about 60-70 blokes..) - He said less than 3% of applicants were female, and of those, they rarely ever passed the logic mini-exams that EA use to vet new testers.

    Unfortunate, but that's how it is.

    --
    -gaff2k
  121. What's the fun of an adventure game... by AppyPappy · · Score: 2

    if you stop and ask for directions?

    --

    If you aren't part of the solution, there is good money to be made prolonging the problem

  122. Perhaps some old school games would do? by HealYourChurchWebSit · · Score: 3, Interesting

    I guess one place to start would be to figure out what type of computer games women do play. My wife, who is also a quite capable UNIX admin who still enjoys a game of spider , tetris and a few other old-school favorites. I've got a little girl who is bored with flight simulators and such, and prefers puzzle like games where she finds things or builds things.

    In other words, from a programmer's perspective perhaps the problem is that games for girls just aren't as sexy or as wham-bam to write as games for guys? Perhaps it isn't as profitable to engage in writing these programs because its hard to dress them up and make them fly?

    I mean my wife and I joke about this all the time. Here I want to conquer the world, and there she wants to make it more livable.

    --
    --- have you healed your church website?
  123. Male assumptions on what females think. by nboscia · · Score: 2, Interesting

    Most of the posts here are simply a male's opinion about what females like or dislike. No matter how much males believe "women like games like Tetris", it does not get any more truthful.

    I like playing almost all genres of games: sports, RPG, strategy, action/adventure, 1st person shooters, etc. I am not turned away from or find it sexist that female game characters have large breasts. A lot of my favorite characters fall into this category (like Lulu from FFX). Is that to say that ALL anime is sexist? IMHO, no; it is simply the drawing style/appeal.You will find that a lot of females loved the Tomb Raider movie as well.

    What draws me away from Tomb Raider is its lack of depth for the type of game it is. I feel "dumbed down" when playing it, which has nothing to do with the drawing of the game character. There are a variety of other similar games that offer me a better plot and design layout while giving that "fun" or "achieving" feeling during gameplay.

  124. Re:Do the women who read Cosmo look like those IN by chialea · · Score: 2

    Cosmo is certainly funny. DOA2, for example, is just as objectifying, with the *bouncebounce* OW don't even want to LOOK at that factor...

    >the expectation that to be beautiful, they have to be tall, skinny, and large chested.

    the tall part is somewhat debatable, but certainly beauty standards are warped almost beyond recognition, and are given FAR too much importance in contemporary society. there is a lot of sexism around (and a lot less sexism than there was before, don't get me wrong) revealed by the oft-used phrase "I'm not sexist, but..." and its twisted twin "I'm not a feminist", used by women who believe in equality for women. The first indicates that certainly there is more of an expectation for equal treatment and respect, even if it is not always fulfilled, and the second points towards the backlash against feminism (ERA, anyone) led by the religious right.

    ok, I'll stop ranting now, I need to review papers.

    Lea

  125. My WIFE died in the 80's?!?!? by mekkab · · Score: 2


    Holy shit! Damn damn dammity damn!

    I guess it doesn't take much to be good a platformer... no wonder she kicks ass in Crash Bandicoot!

    And if she beats me one more time at GT3 I'm gonna have to kill myself (Apparently the dead are just better at video games!)

    --
    In the future, I would want to not be isolated from my friends in the Space Station.
  126. RPG by topham · · Score: 2

    My gf loves RPG games. I hate them. She playes text versions, or graphical, doesn't matter. She loves RPGs.

    Tomb Raider amuses her, but she dislikes 3D environment games.

    One of my sisters on the other hand would probably like TR, but she has other priorities. Games aren't them.

  127. No Female Gamers? HAH! by DebH · · Score: 2, Funny

    By the way, I dashed off an email asking how I could get one of these jobs, and I got an almost immediate response:

    "Sorry to disappoint but the window of opportunity has now closed. Due to our adverts and the BBC coverage, we have had an unbelieveable response. Because of this we are simply unable to accept any more applicants or their Cvs.

    Thank you for your interest in Core Design and we wish you all the best for the future.

    Gary"

    So tell me again about how women don't game... ? I wish they didn't, the tramps. I wanted that job!!!

  128. Female testers by el_gregorio · · Score: 1

    i write software at a financial services company, and 9 out of our 10 QA Testers are female. hopefully it's just coincidence that they're also not very bright. one woman in particular leaves me completely breathless -- not because she's hot, but because she's just a waste of oxygen that it creates a vacuum around her. fortunately for us, they're all pretty good testers because they think of things that any normal programmer would never due to their own software, like putting in all kinds of nonsense input and whatnot. then again, sometimes they report "bugs" like, "the setup program leaves temp files if the PC is powered off during installation." ay caramba....

    --
    "You want a toe? I can get you a toe by three o'clock... with nail polish."
  129. seems like a by dan+dan+the+dna+man · · Score: 2, Funny

    thinly veiled excuse for executive saying "we need more totty in the office" :)

    --
    I don't read your sig, why do you read mine?
  130. Perhaps it's because you're bisexual? by SlashChick · · Score: 2

    As a straight female who plays games, I would have to say that I believe your sexuality does factor into this.

    "And btw the idea lately that games need to be made more female friendly p!$$es me off... if I wanted to do girly things, I'd go bake and put on make up or some such crap."

    You know, you don't have to put down women just to be accepted in this community. Personally, I think it's incredibly unfair to make such a generalization.

    I think the games that "women" like tend to vary quite widely. The reason I put women in quotes is because no one can generalize women as a whole. So, bearing that in mind, here is my experience with what most women like in terms of games.

    First of all, most women just generally do not like computers. Or maybe they like computers, but really they like AOL or the Internet or a few web sites. A lot of women just don't seem to be as "into" technology. I don't know if this started because "biggerbetterfaster" tends to inherently appeal to men, or if this is something else completely. Somehow I got the liking-computers gene, but I tell you, even living here in Silicon Valley, there just aren't that many women who enjoy sitting at a computer.

    So, of those women who do enjoy sitting at a computer for long periods of time (and I'd say this is maybe 1 or 2 out of every 10 women; I mean, it's rare) the games that I have seen them playing the most are:

    1. Solitaire
    2. The Sims

    Honestly, I pretty much mirror that. I stoppped playing the Sims because I knew it would get addictive. (I got addicted to Sim City 2000 several years ago, and this is worse!) I love old games like Space Invaders or Pacman or Dig Dug. I have all of those arcade games on my computer, and usually on a PDA as well. I played a MUD for a while, but I mostly went there to chat -- playing was a good side effect. I stayed away from Evercrack because I didn't want to get addicted to that, either. :)

    I used to have a Nintendo back in 1987 or whenever that was, and my friends and I would play Mario Bros. for hours. Somehow, since then, games seem to have lost their luster for me. Quake? I find it boring, to be honest. Every time I log on, there are a million players who do nothing but rail me as soon as I spawn. There is little interaction between players besides the inevitable "Ha! 0wned!" when someone gets killed. There seems to be little to work toward -- once you've killed everyone (which I don't find appealing in itself -- I'd rather be hunting for a treasure or building a city) -- then what? You change to another map and kill them again.

    Having said that, the Lara Croft games don't appeal to me at all. Your goal is to kill people (not interesting to me) and this is combined with "you" getting to be a big-breasted woman. Okay, so two completely non-appealing things. Thanks, but I'd rather feel like I really acheived something when I finally close the window. Perhaps that's why I miss the days of Mario and the get-togethers that he inspired. I enjoyed sitting in the living room with bunch of other people who had a common goal. I don't enjoy sitting alone at my computer toting a railgun.

    1. Re:Perhaps it's because you're bisexual? by s0nicfreak · · Score: 1

      I'm not trying to be accepted (I do not need to be surrounded - or virtualy surounded - with people to enjoy myself), I was just making a point. If ppl don't like the way games are, they can do something else, instead of games changing to cater to them.
      You're surprised that in a game about shooting each other, people only want to shoot each other?!?! Jeez... if you want to socialise, go to a chat room.

      And... I love Mario, but how is it not considered way more sexist than Tomb Raider??!! Mario's always trying to save the princess, a woman who is weak and can't fight for herself. RARELY does she do anything other than get kidnaped stand there looking pretty. I suppose if she had big boobs it would be bad, right?

  131. This Just In!! by ksplatter · · Score: 1

    It turns out that the study is completely wrong. After much research it was determined that there actually are quite a large number of females beta testing this game. The reason why it wasn't obvious was because most of them looked like guys!

    bada BOOM!

  132. Women and Violence (Q3A) by FIRESTORM_v1 · · Score: 1

    I have a friend that is interested in learning Quake 3 Arena. She doesn't like video games, has a playstation that goes unused... (possible hack target) and hates guns with a passion. I keep telling her that she won't be interested and yet she still hammers me about showing her. The sad thing is when I show her, she's going to recoil in disgust and not want to ever try it again.. (even before I get in the game and slap her character right off the map) The fact of the matter is: Quake3 was designed for men. Guys with testosterone-pumping, kill everything not you, dominate, fight, win attitudes are the target audience. I for one can't say that I know of any women offhand that are like that....

    --
    Partnership for an idiot free America!
  133. I refuse to play games with my girlfriend by defile · · Score: 2

    She gets really violent when I kick her ass in Quake. :(

  134. Some research you may be interested in. by CaptainEcchi · · Score: 2, Interesting
    "Also, I have some interest in psych and one of my roommates is huge on it. If you could describe or reference any of those studies, I'd be very interested in reading them and showing my roommate."

    In particular, I was thinking of an interesting piece of ethology that I read about in a course textbook I had last year, Evolving Brains. It cites some research in simians where the amount of caretaking a father simian does (this depends on the kind of monkey) has a strong affect on the amount of estrogen produced (and as a result, length of lifespan, since estrogen is apparently a useful adaptation to make certain that caretakers live long enough to take care of their children). While we often assume that the connection is the other way around--having hormones makes you want to take care of children--in fact this study suggests that's it the other way around: caretaking leads to having estrogen.

    "How about, 'women don't like video games because they have different ratios of hormones which affect their temperments and development than guys do?' "

    See above. Estrogen production is an ongoing process, not something determined at birth, as well, and I think various life events can affect that.

    "So we've gone from 'Please think before you make generalizations about what women like and don't like' to assuming that all women have good taste in games and 'don't tend to play many FPSes'?"

    I said I didn't play FPSes, and stated why, as an illustration. I doubt that applies to all women; it's just why I'm not a fan of such games. I admit, when talking about sex and gender, it is hard to avoid making generalizations; it's hard to make even a positive point about sex or gender without making them, and I know I make them, especially when posting at 4 AM ^_^. That's why I have more patience for this issue than I usually do.I'm not saying differences aren't there; my difference is that I don't attribute them to biology.

    More importanly, what I'm saying is that it's dehumanizing to turn individual women into tokens of a type "woman" without regard to their individual interests. (Funny, how so called feminists do this so readily. And they wonder why so many women find them unsympathetic. Internalized oppression, my ass).

    1. Re:Some research you may be interested in. by roju · · Score: 1

      Thanks for the reply. I think my comment suffered from being posted at 5am too :)

      "caretaking leads to having estrogen."
      That is rather interesting. It would almost be valid to say that for men, "acting like a woman" actually DOES make them more womanly. Hah, just wait for laws to be passed in Texas agains men raising their children. Jests aside, although indicative of a relation between environment and hormones, I'm not sure that concluding there are no biological differences between men and women follows.

      "Estrogen production is an ongoing process, not something determined at birth"
      I'll accept that you've demonstrated that above. However, during the development of the brain and associated personality traits (formative stage?), are the hormones environmentally induced? That is, in infants and young children is hormone production either the same in box sexes or mostly a product of environment?

      "I said I didn't play FPSes, and stated why, as an illustration. I doubt that applies to all women"
      Well, I won't lie to you. I was aware that it was 'I' rather than 'women' when I made that statement, but in my defence I did so because it seemed that you were using yourself as an example and maybe hinting we should extrapolate from that.

      "it is hard to avoid making generalizations; it's hard to make even a positive point about sex or gender without making them"
      That's the difficulty with this sort of discussion. On one level you're confronting one set of generalizations, unfortunately the end result is more generalizations. The thing is that generalizations aren't necessarily a bad thing. So while it's bad to overgeneralize, an accurate and open generalization has its place.

      "I'm not saying differences aren't there; my difference is that I don't attribute them to biology."
      The question is, how does that apply to the debate about women gamers? For instance, suppose that genetically (or whatever), 90% of women don't find the current set of games attractive. Now imagine that because of the environment (mostly a result of our culture, I imagine) 90% of women don't find the current set of games attractive. In either case, we're left with a dearth of women gamers, and so a lack of women testers too.
      Thinking about it, supposing you were correct and it is mostly environmental - then in the future things could change. It is a much more optimistic viewpoint in that respect - maybe a couple of generations from now, as men and women act more equal, children will be brought up in a less "boys get blue, girls get pink" sort of way, and the playing field will be leveled.

      "More importanly, what I'm saying is that it's dehumanizing to turn individual women into tokens of a type "woman" without regard to their individual interests."
      That is dehumanizing. On the other hand, it's wrong to take a generalization about a group to imply it's true about that whole group. It's _generally_ true, but not in every individual case. For instance, "women have breasts" is a generalization. That doesn't mean that I expect that 100% of women have breasts (although studying math myself, I suppose it does mean exactly that in a formal interpretation). Whether it's the person making the generalization, or the person interpreting it, it's important to remember that generalizations are only that.

      Look at this! Real discussion on slashdot :)

  135. Oops, something I forgot by CaptainEcchi · · Score: 1

    I forgot to reply to your last comment:

    "I've seen several comments from women who "can't wait to get to the next little bit of plot information or character interaction" [see here [slashdot.org]]. Is this a case of being _in_ the game, or watching the story unfold?"

    I can't speak for all women, but the reason, personally, that I enjoy Morrowind, is indeed that I enjoy being in the story. I step into one of the Dwemer ruins (Dwemer are the dwarves of the game, and the ruins are full of lava and clanky metal and ghosts) and I feel immediately like, "Look, I'm in Moria!" Gives me happy little shivers.....

    Another interesting thing about "men like stepping into the game and being part of it" theory," I find myself asking myself, re: Tomb Raider: why do so many men want to be Lara Croft? Fascinating question, that.

    1. Re:Oops, something I forgot by roju · · Score: 2

      Grin. So are you the exception that proves the rule, or are you the counter-example that discredits it?

      Why do men want to be Lara Croft?
      Why do men playing online games play female characters? I dunno. I neither play Tomb Raider or female characters, I couldn't tell you.

      I do know a bunch of role-players (d&d, etc) and I've been told a good roleplayer will play the opposite sex for the challenge and fun. Maybe it's linked to that, I have no idea.

  136. Re:Do the women who read Cosmo look like those IN by Geek_Girl · · Score: 2, Interesting

    Being a liberated, educated woman I guess I do have some insight to share on this. For me its an escape, as I'm sure it is for men gamers as well. Being liberated and educated all the time gets tired and boring. Sometimes I just want to go into that part of my head where that dumb blond chick sits waiting.

    As far as the other side of the coin. I know some liberated, educated women who aren't into computers and the like and they don't game (I guess it depends on the type of education and it doesn't hurt to hang around gamer guys. Gaming takes up most of their free time so if you like him you learn to share his hobbies). As for the unliberated, uneducated women the same goes for them too. Those who aren't into computers et al don't game.

    Kate

  137. They might get more female testers ... by hanmer · · Score: 1

    ... but I don't think they're going to like the feedback they get.

  138. Why I would never buy or play Tomb Raider by labradort · · Score: 1

    For me the question of sexism is quite simple to determine. If someone can assume that my interest in an object is directed by a shallow interest in seeing girls as opposed to something else, then the perception will be that I'm drawn to the object by the sexual appeal rather than by other interests. If the object is plastered with images of suggestive poses or clothing, other people will think that is why I bought the article. I don't want that. I don't want to have to explain that the object has other merits because no one will believe it. It is like the cliche of reading Playboy for the articles. What I mean by suggestive is that they imply the woman would be interested in quick and easy sex.

    I have the same problem with something like Maximum PC magazine. It doesn't matter whether there are breasts visible, etc. It is the context of looking or acting in a suggestive manner, like a playboy bunny, that is the issue. In the case of Lara Croft, she isn't Ms Buttercup from Arkansas but she is more capable, something akin to the women surrounding James Bond. A Sex Object with an active lifestyle is still a Sex Object.

    I won't read Maximum PC with covers of poster type girls in public, or around people who don't know me well. I don't want to have to explain that there really is technical content in the magazine and it isn't a men's magazine ala GQ and many other new ones.

    I've played Quake as the eyeball with two leg/wheels. I don't care what my character looks like. I suppose it wouldn't be as credible if I were a paper bag or a pig, but getting psyched up by the character has a rather low place in the order of importance for me.

  139. Bravo for your daughter! Good luck to your son... by MisterSquid · · Score: 1

    It's awesome your daughter is willing to try and enjoys FPS's like Q3A.

    This is a quickie, but I suspect the reason your son doesn't play on the Barbie site is because there are millions of subtle and not so subtle cues in the culture around him that "acting like a girl" just isn't acceptable.

    It's both a problem of nature and nurture, and it's a shame that boys are not encouraged to develop "feminine" skills like conversation-based communication, design sense, and emotional expressivity, among the other million things that women tend to better than men. (I said tend.)

    Men might find themselves understanding women a whole lot better if they did more of what women liked to do!

    --
    blog
  140. Go forth and hack things by Anonymous Coward · · Score: 0

    I have been gaming since I could hold an Atari controller :-D I have even taken shots at designing my own games in Shockwave and Flash.

    Currently I like to play Baldur's Gate II a lot.

    I adore games, I think it's a lot of different factors that makes girls don't want to play - the idea that you just sit there and get fat, etc and that a lot of games are pretty solitary.

    1. Re:Go forth and hack things by i0lanthe · · Score: 1

      agreed, and if they're not solitary, then they're full of people that one wouldn't voluntarily associate with in real life...

      --
      "The Crystal Wind is the Storm, and the Storm is Data, and the Data is Life"
  141. Get your girlfriend hooked? by phorm · · Score: 2

    It seems to me that a lot of females who haven't played games probably just see them as something idiotic that keeps their boyfriend from spending time with them. In essence, they are jealous of the game.
    I've noticed this with my girlfriend, she seems to think that when I want to game every-so-often it indicates that I'd rather do so than spend time with her 24/7 (or at least when she's not busy with female pursuits).

    Several of my friends have had the same issues with their girlfriends, they'd sometimes get ragged on for gaming with friends instead of spending "quality time."

    Eventually, somehow, two of these friends managed to get their girlfriends to play Starcraft with them. Now, the girls happily join in, and we can have couple-vs-couple matches.

    Perhaps if guys promoted these games as more of a couple's activity then we could see get some more girls to join the LAN-parties.

    Something's wrong here. Slashdotters? girlfriends? doh! - phorm

  142. Differences between brains by Rui+del-Negro · · Score: 2

    I saw a documentary about it on BBC a couple of weeks ago. Unfortunately I can't remember the title. They gave two groups (men and women) a series of tasks and compared the results. Most women were much better at reading other people's faces and body language, they had better visual memory and they were able to do more tasks at the same time without getting confused. Most men were better at orientation (going through mazes, reading maps, moving around with their eyes closed) and abstraction (using machines and tools without having to concentrate so much on what they were doing). Brains scans also showed that the actual brain tissue is different between both sexes.

    One of the funniest tests was when they asked the men and women to draw a bicycle, from memory. Most women drew the right parts, but in the wrong places (ie, the bikes wouldn't work). In men's drawings, all the parts were in the right places. Basically this shows that most women tend to keep visual mental images (ie, they are remembering a specific bicycle) while most men have functional, or conceptual mental images (ie, they are remembering the characteristics that make a bike work, and creating the image from that).

    A quick search on Google produced a few interesting pages such as this one, this one or this one.

    RMN
    ~~~

    1. Re:Differences between brains by Anonymous Coward · · Score: 0

      But none of these differences can be shown to be characteristics inherent in male or female rather than socialisation.



      Most studies tend to show that people (remember we are one species) are able to think and act differently depending on the environment. In our society boys and girls are socialised to be different, this also translates into thinking about things differently.



      Would you say Asian brains are wired differently from white people? No, so why do we have so many courses, guides, books etc on doing business in Asia? Of course we don't think there is something different in the way Asian brains are (alright, there are some people who do, but lets not pay any attention to them), but rather Asian cultures develop certain ways of thinking. Men and Women in one society have the same situation



      However no one has really shown that women don't like many of the same games as men. The only points that have been able to be shown are 1) Women don't like games that are advertised in a sexist manner, 2) Women generally don't like games that are too monotonous. From most people's point of view Tombraider fits both these categories. Although I'd argue that after growing up in this society women have learnt to ignore category 1 (you'd miss out on too much if you discounted everything because of that) and the main reason is cat 2.


  143. Hmm... by Hard_Code · · Score: 2

    ...yeah, I wonder why there are so few female game testers in an industry which largely objectifies, sexualizes, and demeans femails...

    Oh well, off to murder some prostitutes in GTA...

    --

    It's 10 PM. Do you know if you're un-American?
  144. Why does... by talks_to_birds · · Score: 1
    ...the fact that the principal character is female make *anybody* think Tomb Raider is a chick-game?

    The same idiots who think that "girls" software has to feature Barbie(tm)?

    What does the Tomb Raider game mod that has Lara running around naked tell these bright lights?

    Nothing, apparently...

    t_t_b

    --
    I'm on PJ's "enemies" list! Are you?
  145. I think it does depend on the kind of game by Rui+del-Negro · · Score: 2

    I know lots of women (and girls) who play computer games. But as I said, it's usually the kind of game where you're not actually in the game (board games, card games, puzzle games, some management games, etc.). And they play for hours; much longer than I could play without getting bored.

    There was an article on Slashdot a couple of days ago about a man who died after playing some game for 86 hours. That's nothing. I know a secretary that apparently has been playing Awalé non-stop for six years. :-)

    RMN
    ~~~

  146. Me too... by lloer · · Score: 1

    We seem to have a very similar taste in games. I also liked Startopia, the Myst series and love Neverwinter Nights. I also play console games - I'm a huge Mario fan - and generally prefer platform games like Spyro, Crash Bandicoot and Rayman although I loved Secret of Mana (SNES). The job is actually not far away from me but I'm not interested in testing - I prefer coding. I think one of the problem I have with finding new games is that I'm not a huge fan of anything 'military-related' or overly violent. Lloer

  147. Animal Crossing by ddilling · · Score: 1

    Two words: Animal Crossing

    All of my guy friends, and myself included, played it for like two hours, said "Oh heh, that's cool, whatever." and walked away.

    All of our wives/girlfriends (yes, we have those!!) are COMPLETELY addicted. They trade passwords, they run web forums, they spend hour after hour playing the thing... it's like an anthropology study, I swear, how different the attitude is about the game, and how sharply divided it seems to be along the gender line.

    --
    Mahnamahna!
  148. It's a trap!! by cylcyl · · Score: 1

    Don't fall for it! It's just another trick by dateless geek programmer to get a date. Damm, I should have come up with it first!

    ;)

  149. Solution: Save Lara goal-oriented game by Anonymous Coward · · Score: 0

    I think you've stumbled on something: girls play the "save Lara" game, where they deal with a 37-year old woman with all kinds of repetitive stress injuries, muscle strain, back problems, and the like. More than that, she has to raise the money to do this, get the best value for her dollar....

    For an added bonus and an easier game, you can start the game at earlier and earlier ages, to see how behavior modification would help her situation.

    Sounds good to me.

  150. Wow... by Kyundrion · · Score: 1

    Having a daughter like that must be awesome! Me and my brother were grown up on FPSes (My dad used to play Doom + Doom2 till 3 am...), and we play them habitually. But, if I had a sister, I'd do my darndest to make sure that she was as big an FPSer as I am... Anyways, *runs off to play QIIIA*

  151. Re:Girl Gamers by jsav40 · · Score: 1

    I know a bunch of women who were far more addicted to Diablo II than I ever was. When the DII/LOD expansion came out there were certainly plentiful female beta testers.

  152. Sex-Change by andy_aardema · · Score: 1

    I might be persuaded to undergo a sex change just to be able to be a game-tester.

    Where do I sign up?

  153. seems pretty clear cut to me by i0lanthe · · Score: 2

    In my unsusbstantiated opinion:

    Programming is fun. Testing, however, is boring as hell. Even testing games.

    I guess this doesn't explain the existence of male testers though ;)

    --
    "The Crystal Wind is the Storm, and the Storm is Data, and the Data is Life"
  154. Missing the point by endquotedotcom · · Score: 1

    Previous posters here are missing the real issue - they're making another Tomb Raider game. Dear god why? Aren't there like six of them already, that are all pretty much identical? Are they trying to make it into a Mega Man franchise or something?

  155. Final Fantasy -- Aeris? by Ra5pu7in · · Score: 1

    I reset that game a few times hoping there was a way to avoid that moment.

    --
    I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
  156. Or maybe some feminists are just nuts? by raehl · · Score: 2

    It's a backlash against women who call themselves feminists running to the extreme. There's a difference between equal rights feminism and "The world would be a better place without men" feminism. (Not to say the latter category don't have a point, just that it's not likely to be popular. ;))

    1. Re:Or maybe some feminists are just nuts? by chialea · · Score: 2

      A lot of the "feminazi" stuff was just made up, from what I understand. Source may be biased, but *shrug*.

      The problem is that people will say "I hate those feminists" or "I'm not a feminist", and words have power. Discrediting the equal-rights feminists (all the ones I know) along with extremists leads to a discrediting of their ideas, and slows (or stops) their application in modern society.

      I have run into enough of this crap that I believe it's a problem, even if it's "just assholes", as they are a part of the current power structure. (If anyone ever says to me at the beginning of a design review "are you sure you know what you're doing, little girl" again, /someone/ is going to get spoken out against.) Assuming that a woman is unqualified becasue "she must have gotten {x} because she's a woman" is rather screwed up as well. "I'm not sexist, but women just aren't as good at {x}" also doesn't work for me. People vary.

      I believe this is important.

      Lea

  157. Simple solution: Pay more by splante · · Score: 1

    So you want more women testers and you're not getting any when you pay them the same as men? Sounds like simple supply and demand--you have to pay women more!

    1. Re:Simple solution: Pay more by drik00 · · Score: 2

      I have that inner woman inside of me... ...luckily, she's a lesbian. Can I volunteer?

      --
      Beer, now there's a temporary solution -- Homer Jay S.
  158. Crossover by CaptTrips · · Score: 1

    If the company plans on doing this entirely through the Internet whos to say that male gamers won't pass themselves off as female gamers just so they can participate?

    --

    grep >= ! == $your
  159. I think I'm about to get myself in trouble... by raehl · · Score: 2

    While one shouldn't assume that a woman must have gotten X because she's a woman, it is quite true that there are women who have gotten X because they are women. I know of a few women who passed their CS classes using the "Hey CS boy who has never had a girlfriend, want to help me with my program?" method. I also know a few women who are just straight up geeks too.

    Point is, however, if you are a mediocre programmer or engineer and female, it is much easier to pass the class or get a job than if you are a mediocre programmer or engineer and male. In many cases, women have MORE opportunities than men.

    Honestly, I think we're getting to the point where in the "real" world women are getting pretty equal - I think most of the damage is done by parents and families and teachers when women are children by pushing them into gender roles the parents/family/teachers are familiar with. We have fewer professional women than men because back in grade school and high school girls are pushed away from those kinds of pursuits.

    Garbage in, garbage out. If 90% of the people who apply to engineering programs in college are men, it shouldn't be surpising when 90% of those who graduate are men. (Actually, if you do the statistics, you'd expect more than 90% of those who actually graduate to be male.) If 98% of the people age 50+ in this country with MBAs are men, it shouldn't be surprising that 98% of corporate CEOs are men either.

    Anyway, I think what's important is looking at the root cause: Making sure women believe from an early age that there's no such thing as a "gender role". It's kind of like saying we need affirmative action without making any effort to adress the poverty and poor educational opportunities that even make affirmative action appear necessary in the first place.

    1. Re:I think I'm about to get myself in trouble... by chialea · · Score: 2

      > I know of a few women who passed their CS classes using the "Hey CS boy who has never had a girlfriend, want to help me with my program?" method.

      I was more referring to grad school admissions and academic/research jobs. These are not necessarily places where being a woman is going to help you, precisely becasue there are these sorts of expectations, and becasue there are assumptions built in BY their earlier education/parents that have never been challenged, simply because there was no one around to do so. It takes a very self-aware person to realize this and give some real thought to it.

      And because of societal attitudes towards child-rearing there is often a choice to be made for a woman between having children or making a signifigant sacrifice in her career, while this is not often the case for men.

      And yes. I take your points about demographics. In fact I agree with most of it. My point is that by making sexism acceptable, and it IS out there, we're doing nothing to change that, and to give more freedom to live without being constrained to gender roles for both men and women.

      Lea

  160. Now we know what those who "don't watch t.v." do. by rivka · · Score: 1

    I haven't had time to watch television in years. However, I used to find time to play games. (Although I've now run out of time for everything.)

    Anyways, I have played TR (the first one). I found it fun for a while, but the game control wasn't as easy as I expected it to be, so I never finished it. I, personally, couldn't care less about how they animate the character. I think that most women are able to see that it's an animation, and as such, is supposed to be fantasy. I seriously doubt that the reason for lack of female testers is because of the animation. I actually EXPECT the female characters to be buxom and thin. I'd be disappointed if they weren't.

    That said, I do generally prefer the non-gruesome games. RPGs, and ones like Castlevania (and Tempest!). They do make some shooting games that are for fun as well (Point Blank, Time Crisis isn't actually gruesome either). But in general, I'll play if it's Interesting, Easy to play, and I can Save it. I want a game with a story. I want to find out what happens next. T.R. might have had those attributes, but because the game play was difficult, I had better things to do with my time.

    That said, it's very possible that some people like certain types of games that others don't. e.g. I play games much much more than my husband does. But anymore, it's a time issue, and I just don't have the time to play like I did in college.

  161. Testing is different from gaming by Ra5pu7in · · Score: 1

    Being a game tester does not mean just sitting around having fund playing a game. It means going through some sections repeatedly trying to find bugs. It means playing the game through beginning to end more than once -- even knowing where every item and enemy will be and the tricks to all the puzzles. It means burning out on the game before it even makes it to market. As to gaming tastes, games "made for girls" or "made for women" assume that gossip and shopping are all women care about. Female gamers are unusual, so why expect their tastes to be usual?

    --
    I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
  162. Re:Bravo for your daughter! Good luck to your son. by Hrothgar+The+Great · · Score: 2

    I don't totally disagree with you, but I don't buy into the whole idea that boys don't like girly things just because society tells them not to. I didn't like Barbie when I was a kid. Because it was girly. And lame. And I had no interest in it. I didn't need society to tell me this.

    I think a lot of things like Barbie involve marketing people who have figured out how to market things to specific groups of children, rather than, as you are saying, society somehow brainwashing people into accepting that Barbie = for girls and Trucks = for boys.

  163. oh, puh-leaze . . . by raresilk · · Score: 2
    Would you all wake up and smell the coffee. The nearly universal girl/woman aversion to Tomb Raider has nothing to do with whether Tomb Raider is sexist (and I don't think it is). It has to do with whether Tomb Raider's sexy, and how that triggers the social taboos about homosexuality, which are especially strong in teenagers.

    Picture a roomful of teenage boys breaking a new game out of the box, and instead of the usual muscular hero with armor, they have to play as a half-naked Chippendale dancer knockoff, oiled washboard abs gleaming, and wearing little more than a hugely enlarged bulging codpiece.

    Would teenage boys play this game for one lousy second? No, they'd drop it like a steaming turd, exactly the way girls do with Tomb Raider, and for the same reason. Well, maybe gay teenage boys would like the game (and I mean that as no putdown, I'm gay myself), and actually maybe some girls would like it too. But straight guys would feel weird staring at that character - they'd be going "man, this is too queer! Is anyone seeing me play this? I hope not."

    Let me slap y'all upside the head with a clue-by-four: it is totally uncool for teenage boys to sit and stare for hours at a sexy half-naked guy. And most grown up straight guys would feel this way also. For the same reason, it is totally uncool for teenage girls to sit and stare for hours at Lara Croft. It makes them feel "queer," which is perfectly OK if you are queer (and don't care who knows), but 90% or more of the female population doesn't fit that category. So give it up - the vast majority of women and girls are going to hate this game, period, forever.

    --
    No, no, no. This is not a sig.
  164. Wrong. by Rui+del-Negro · · Score: 2

    Yes they can, read the studies. There are differences in the actual brain tissue, and they're there even in babies. Men have better connections within each brain hemisphere and women have better connections between the two hemispheres. Most boys learn to move faster than girls, and most girls use complex speech before boys. Regardless of culture or race (there are also some racial differences, but they're almost irrelevant compared to the difference between men and women, and social differences only kick in later).

    A difference between male and female brains is common in other species as well, and has been observerd in animals raised in laboratories, with no social interaction.

    Let me put this in terms that a Slashdot reader can understand: Athlons and Pentiums are both x86 CPUs, but Athlons have a better FPU and Pentiums have better hardware prefetch. They do the same tasks, but they're wired differently.

    RMN
    ~~~

  165. Re:It was a bad idea to begin with... by NamShubCMX · · Score: 1

    No. Japanese animators know that most women have different taste than men, even more obvious at young age (that would be boys and girls :P).
    That's why they have style that are boys-oriented and others that are girls-oriented and a few other that can please to both, mostly those for the "older crowd")
    For example, Macross felt definately boy-ish while Sailor Moon is more girl-ish.
    However, those stories with more character involvement will usually please both gender, even if the main character used to be an assassin samourai (Kenshin), there are big robots (Neon Genesis Evangelion) or they chase the bad guys in space ships (Cowboy Bebop)

    --
    We've always been at war with Eurasia.
  166. Well I guess I am just one of the exception by VaRunt · · Score: 1

    I love to play computer games, I play Quake2, Warcraft, Starcraft, Diablo II, Diablo, Sim City, Rollercoaster Tycoon, Monoply, Unreal Tournament, Wolfenstine, and plenty more. I must tell you that I am a 23 year old Female. I don't think that it is all females that don't want to play just some of us don't say anything that we are female. People asume that we are males. I have been asked a number of times if I am really a girl. So we are out there even though there are just a few of us as people say.

    1. Re:Well I guess I am just one of the exception by Venedotia · · Score: 1

      I am female gamer. I prefer Unreal Tournament (both old and recently released 2003) Half life/couterstrike/insert mod here, Quake 3, Code Name Eagle (codimingo!) and many more. Sims is lame, card games are lame, tetris stresses me out. Give me a FPS game and I'm in heaven. I love playing games, it's all my Dad's fault. It started out with a demo of Doom a long long time ago in a Galaxy far away... 4 hours later, I peeled myself out of the chair with a cramped wrist and blurred vision. *wispfulgirlysigh* So for those out there that feel that we don't exist, we do. We're rare. But we are out there. *cough* Asia Carrera & Killcreek and gamer girls too! *cough* I love the reactions when I frag a 14 year old with a foul mouth and wipe the floor with their carcass when I play online, it makes me giggle. I frequently go to lan parties and my fiance and I spend our weekends playing games as well. So yes, we are out there. Gamer girls unite =) ~Vene

  167. Ok, I'll bite... by Interrobang · · Score: 2

    I'm also a (straight-leaning) bi female with a marginal interest in computer games. (I don't play a lot of the shooters because my hand-eye coordination sucks. Perhaps another related factor?)

    "And btw the idea lately that games need to be made more female friendly p!$$es me off... if I wanted to do girly things, I'd go bake and put on make up or some such crap."

    You know, you don't have to put down women just to be accepted in this community. Personally, I think it's incredibly unfair to make such a generalization.


    So by your definition here, you can be female without being "a woman." Ok, I buy that, I never much liked that concept of "womanliness," either, but femaleness (on my terms) suits me ok. I don't think that the original comment was meant to "put down women," for acceptance here or not (although goodness knows there's enough [unconscious] sexism here [post title: Women/Male]).

    However if someone's idea is that to be female, we must all bake, wear makeup, and do other similar things (the domesticity maven brigade), I'm going to put that attitude down completely, without degenerating into ad hominem attacks on anyone.

    Incidentally, my favourite computer game ever was "Below the Root" for the C-64. I also like "Black and White" and "I Have No Mouth..." but when it comes to shooter games, I'm a voyeur -- I like to watch far more than I like to play. Wonder what that says about me? ;)

  168. My personal experience by swat_r2 · · Score: 0

    It all depends on the female! I find that the girls who like games are also the ones who enjoy playing more conventional games, ie. board and card games - they enjoy the social interaction and somewhat pride themselves on the competition - yes, girls are very competetive too!

    My current girlfriend enjoys playing The Sims, because it lets her act out her fantasy of having a beautiful house, and she loves the social interaction with the NPC's. We even play together, and have had a lot of fun with each other playing that game. When I got an Xbox, she loved playing Hunter, The Reckoning with me, because we could both kick ass co-operatively - and I guess I am blessed in the fact that my girl doesn't mind gore all that much :) She also loves challenging me to a game of Super Puzzle Fighter 2 and these matches get quite heated, and we have a blast making fun of the Japanese shouts as we unleash massive combos on each other. She also loves watching me play Genma Onimusha, and when a part comes up where there's a puzzle box, she's all over it! She is by no means as much of a game "geek" as I am, but it seems that the games she enjoys most are ones we can do together, or the ones with social interaction. The only games she really likes playing solo are Hoyle's Card/Word/Board Games, but then again she loves playing board and card games with a big group of people.

    My ex wife used to love playing Rayman on the PSX, she loved the challenge of beating new levels - but she was addicted to playing Acrophobia, the social interaction and acronym solving hooked her for hours at a time.

    My friend's wife loves playing RPG's (this coming from a girl you would NEVER expect to play video games) mostly because of the story line and the melodrama.

    I have found that most girls are turned off by the mass amounts of blood, gore, and testosterone induced FPS games. Halo and the like are of absolutely NO interest to her, and she laughs at how us guys get so into playing those kind of games. Guys prefer the domination and humiliation of completely destroying their fellow friend in a death match, the thrill of the kill and the constantly honing of skills is as addicting as crack. Girl's on the other hand enjoy more of a subtle domination, where instead of quick killer reflexes they flex their brain and choose to conquer intellectually, and again they prefer the social setting.

    Play together, Stay together! :)

  169. How about....Tomb Raider sucks? by Anonymous Coward · · Score: 0

    Maybe they don't want to play it because the last 45 versions of tomb raider have been the same damn game with "new vehicles" and fancy effects like "better lighting". I'm going to shell out $70 to ride a snowmobile? No thanks.

    Guys will typically beta test anything. Especially if it contains buxom women to look at. Maybe women are just smarter and look at the QUALITY of the game.

  170. Please by Anonymous Coward · · Score: 0

    There are few girl gamers because girls, in general, do not like computer games, the same way girls in general do not like football, the Three Stooges, or farting contests.

    There is no great conspiracy. Women are not picked on, maligned, or ignored by some white male power figure. If women want greater presence in IT, they should try studying. Your failure to succeed is not always someone else's fault.

  171. How to find female gamers quick and easy: by May+Kasahara · · Score: 1
  172. Re:Bravo for your daughter! Good luck to your son. by Anonymous Coward · · Score: 0

    I don't think it has much to do with marketting. At 2 years old, my boy was already into dinosaurs, big trucks, and machines. We didn't push him towards anything. All of the people with kids who we visit have daughters. He has never picked up a doll at his friends houses. We've even handed him dolls while we were there. We've never made it seem girly, but he just gravitated towards the "boy" toys on his own. He has only occasionally grabbed a teddy bear even though we have a roomfull of teddy bears. Now, at three, he usually builds a police car or a firetruck or a digger (backhoe) out of duplo blocks and takes that to bed with him.

  173. Design by Rui+del-Negro · · Score: 2

    Most games nowadays are made by teams of more than twenty people. And a lot of teams include women, but they're not usually designers or programmers. They're artists, producers, etc..

    I studied IT / software engineering in college, and in over 1000 students, there were about 20 women. I'm sure this is partly a social thing, but I think most women don't like programming as much as men. They get bored. Just like most men get bored teaching young children or dealing with people over a phone. And again, I'm pretty sure there are biological factors here. Women prefer more social activities; men prefer to work alone, or in very small teams.

    That doesn't mean women can't be great game designers, though (and that's what really matters here). But I don't think most women would design "these games"; they would design different games. If I'm not mistaken, at least one of The Sims' lead designers is a woman (possibly two, I'm not sure).

    So I think the mistake here is thinking that, because Lara is a female character, the game should appeal to girls. It won't, even if you make her boobs smaller, or if you replace her with a semi-nude man that keeps turning back to the camera and saying charming one-liners. What matters is the gameplay, and this sort of game (exploring, jumping, shooting) doesn't appeal to women as much as it does to men.

    I think the perfect female game would be "Shoe Shop Tycoon". ;-)

    RMN
    ~~~

  174. It�s the game genera rather than the character by CdaveC · · Score: 1

    I suspect it's likely the game genera that is causing this, rather than the main character. I don't know, maybe this is a sexist comment, but I suspect the whole shoot'em up/action style games don't interest women as much. IMHO I find women are much more social than men. Of course this could be because I can get my fiancée off "The Sims" long enough to check my email.

  175. Re:It was a bad idea to begin with... by Urox · · Score: 1

    Macross was boyish? I certainly didn't think so. And I had to run out and get the music instantly from Macross Plus. I would think Akira was more boyish (not many girls out there like to see lots of gore, though this was the first anime I saw ).

    Sailor Moon is trying to hit the *very* young girl population.

    But honestly, I've never noticed one particular anime aimed toward one sex or another unless it was the ones with large bouncing spheres aimed at guys (though I do like Sorcerer Hunters also)

    --
    "Would you rather have a playstation addicted dork wearing a star wars t-shirt?"
  176. Must fight urge... by DarkGamer · · Score: 0, Redundant

    to make bad pun about playing with joysticks

  177. I'm a girl . . . by keriaan · · Score: 1

    cough, clear throat [falsetto] I'm a girl and I'd love to test your game!

  178. Beautiful breasts are just that! beautiful ! by Anonymous Coward · · Score: 0

    i find that article to be a little condescending and slightly backwards. it's 2002 it's obvious that women make the same as men at least for me. in some cases more. the article states: "...there is a special type of logic to testing the game and women would be very strong at it... One of the company's chief testers, Richard Apperley, says: "... it can become very monotonous."... womens' logic is geared toward monotonous details?!?! anyway, im a female gamer and tombraider was actually MORE interesting to me because the main character was a girl, a kick ass girl. maybe it's just that noone wants to go to Derby. as a developer and gamer it might be interesting to try game testing though...

  179. Not feeling queer here by Anonymous Coward · · Score: 0

    I am female. I enjoyed Tomb Raider. I played it for the GAME not for the boobs (or gratuitous butt shots). The last few were barely worth playing, because the gameplay was poor. Her body still looked the same.

    The computer version actually had a patch you could download to make her run around naked. Now, yes, I would feel queer if I went to the trouble of downloading such a patch to play the game. But to feel queer for playing a game in which a female character is given big boobs -- not likely. (Remember Tifa at the end of Final Fantasy VII? How about most female fighters in Tekken?)

  180. Re:It was a bad idea to begin with... by Lemmy+Caution · · Score: 2
    There are certain types of stories that speak to the anxieties and fantasies of adolescent boys, and until you get to the other side of adolesence, you probably won't recongize them.

    Akira is not really one of them - Akira has a story that can appeal to adults of both genders (once you forgive portentuousness, which is *usually* a dead giveaway for a pitch at the young crowd. When you're young, everything interesting seems like a world-historical event; when you get older, seeing the world on such epic scale comes over as a bit silly.)

  181. Don't blame the women for not wanting too.. by Anonymous Coward · · Score: 0

    I probably wouldn't want to play a game where the main male character had a super bulge in his pants...

  182. i think it all goes deeper than women gamers by stagl · · Score: 1

    maybe it's the fact that the tomb raider series is played out? i lost interest since tomb raider 2.

    --

    R.I.P.
  183. No. by s0nicfreak · · Score: 1

    My name is Amanda and I'm trying to get into college in IN. And I'm hot.

  184. Why Don't Women like games in general, as much? by Xenolith_pureXX · · Score: 1

    Women, like all humans, come in a variety of spin-states and versions. (by way of disclaimer)
    But I notice that very few of us feel enthused or challenged enough to compete for male attention with the stereotypical cartoon of the big breasted playmate by actually mastering the boring games. :)

    Besides, :), we know men want more than the cartoon bimbo can give them. And we have it.

    The first thing to ask, imho, about why women aren't playing the games and therefore not being testers, is: where are the female developers who might design a game that women find addicting and exciting? Imho, we're just bored after the first ten minutes with most of the games available. They just don't meet our emotional or psychological needs. We want 'escape' and catharsis just like men do.

    Maybe women just need very complex and very social and strategic games to engage them.

    One might as well ask: what's the difference between men and women? Better than trying to make women into men. *smile*

    Women do have a strong hunt and kill instinct, they just prefer a more psychologically complicated scenario than blasting away with a weapon at strangers that appear in the corners.

    And here's the real punch: maybe our circuitry is more evolved, making us more immune to computer/visual repetitive action addiction --we need more from a game than collecting the same old good karma points or health or weapons store. We may be victims of repetitive tasks so often in our daily lives that doing the same thing for recreation just isn't appealing.

    This whole topic is really about marketing: how to sell billions of dollars worth of software crap to the women-market. Helping the marketing enemy wasn't my goal, but if you guys out there could understand your wives/girlfriends/daughters a bit more, it might make the computer universe even more of a help to society. Your female SO's probably already told you the answer to this: they like touch and feel real experiences, they like to feel powerful in the ways that mean something to them.

    Blamming away is fun as hell at the end of a frustrating day, and probably helps prevent a lot of real violence in the world--but it isn't how _women_ *deal* with their bad day. They want to talk and work through the things that upset them. They want to be ACKnowledged.

    (/end soapbox)

  185. Not so fast by spark · · Score: 1

    See http://courses.lib.odu.edu/engl/jbing/brain6.html for an excellent critique of "Brain Sex." Pay particular attention to the points about how one experiment that shows a small difference will get a ton of attention, while fifty other experiments that show no difference will be ignored. Also note the point that any experiment run to find differences between two groups (tall people vs. short people, blue eyed people vs. brown eyed people, etc) will likely turn up *some* difference, but that difference won't necessarily be statistically significant.

  186. relationships by tabby · · Score: 1

    If it is true that women are more relationship focussed than men then we need to build games that take this into account. What is a relationship? Interaction of different characters. So instead of one character that does everything for the entire game, how about changing from character to character (even from the good guys to the bad guys) and have this affect the gameplay. Having equal ammounts of gameplay for the hero, his romantic interest, the side kick, the evil villian, the clueless henchmen etc shows you more sides of the story and how their actions affect each other. Maybe even generate sympathy for the 'villian' cause they have justification for their actions, even though they must be stopped. Think about movies that you like, how many of them are only about one character that doesn't interact with other characters?

    Its not that games are male-focused with violence and competition but they are EGO-FOCUSED. One character all the time who does everything himself and doesn't need anyone else. A team is a relationship and an excellent storytelling method, especially a team created by forcing people with old conflicts together by circumstance (like ex-lovers, childhood rivals, old enemies etc). Have some mission objectives that conflict with the overall aim just so one character can get back at one of the others because of something that happened 10 years ago. Petty differences and childish arguments.

    We don't have (many) games like this because it takes time, effort and talent to create a good story and characters like this. Its just easier and quicker to have some gungho meat-heat run from point A to B to C, blow/stab/punch/fireball everything in sight, and then tack on a few cut scenes of 'story' as to why he had to do this.

    By the way I remember playing the first tomb-raider (when I bought my first computer) and I think that Natla (the villian(ess?)) was a much more interesting and developed character than Lara.

    --
    I've experiments to run, there is research to be done on the people who are still alive.
  187. Faster! by Rui+del-Negro · · Score: 2

    If the difference always points in the same direction, it is significant, even if it's not very big (and it is reasonably big, although some testing methods are rather dubious). In the majority of cases, women's brains show more activity in the language centres and men's brains show more activity in the spatial perception centres. And this matches real-world observations. Just look at the way children develop (girls usually learn to read faster - and this is even before the hormones kick in), or at the way men and women navigate (men use spatial models, women use landmarks). Are you going to tell me that boys are encouraged to not learn to read, or that women are taught by society to use landmarks instead of abstract spatial relationships?

    I really don't get those people who keep saying "we are all the same". We are not, and that's part of the fun. Brain damage in certain areas causes fairly specific and consistent changes in personality and ability. So why is it so amazing that a difference in brain structure and brain activity should also have an influence on people's abilities and personalities? Men are different from women. Their bodies are different (most men don't have breasts, have you noticed?), their chemistry is different (most wome produce very little testosterone, you know?), their brains are different.

    Why do some people have such a hard time accepting that the brain is as subject to genetic differences as the size of the jaw or the amount of chest hair?

    Yes, some women have chest hair, and some men have a short jaw. But if you see someone with a chin like Bruce Campbell and more chest hair than Sean Connery, you will probably assume it's a man.

    It's like the gay gene. Oh no, no way a gene could determine that! After all, genes are just our blueprint. They can determine the colour of my eyes, how tall I am, the health problems I'll have when I'm 70, but no way they could have any sort of influence over whether I'm gay or straight. Well, the margin of error of most studies on that subject was less than .01%. There is a gay gene.

    Of course, you don't have to do what your genes tell you, just like you don't have to do what your mother or your army superior tell you. Education and experience play an important role, too. But it's kind of hard to say they have no influence at all, or that their influence is irrelevant. And the (consistent) genetic difference between men and women is much bigger than the (consistent) genetic difference between straight and gay men.

    RMN
    ~~~

  188. Re:It was a bad idea to begin with... by Urox · · Score: 1

    There are certain types of stories that speak to the anxieties and fantasies of adolescent boys, and until you get to the other side of adolesence, you probably won't recongize them.

    Your "other side of adolesence" has nothing to do with recognition. Until you talk to more women, you'll realise that men and women have the same anxieties and fantasies. Getting to your "other side" will not have anything to do with finding out fact. You can become wise enough to take an objective look, but you really won't know anything unless you happen to TALK to them (uh oh.. I said talk.. guess I'm female) and get an honest statement.

    The idea of stories which "speak" to fears and dreams automatically being boyish is a crock of shit. Men and women have the same anxieties and fantasies. I could say that Kimagure Orange Road or Maison Ikouku are boyish by the argument that they speak to a boy's anxieties and fantasies (hell, the main characters are boys going after one particular girl and not ever getting the courage to say it outright in addition to not knowing the "correct" things to say) but I thoroughly enjoyed them (and have several images of Ayukawa since she is most like myself of all anime I have watched) and do not see why any other girl wouldn't either.

    Are you saying only boys are likely to enjoy anime which centers around fears and dreams of adolescent boys? That's rather sexist. As I mentioned previously, the only anime I can see as particularly boy oriented is the bouncing boobies anime. All I can think of is ouch when watching that stuff.

    --
    "Would you rather have a playstation addicted dork wearing a star wars t-shirt?"
  189. Re:It was a bad idea to begin with... by Lemmy+Caution · · Score: 2
    Men and women have different anxieties and fantasies. Different ethnicities have different anxieties and fantasies. Different ages have different anxieties and fantasies. (Much of the best manga and anime includes subtexts about the Japanese experience since World War 2 - the conflicts about memory, identity, guilt, and affiliation - that are at best misunderstood or more commonly simply missed by non-Japanese audiences. Series like Blue Submarine and Evangelion all have in common a sort of epiphany that the side for which one was fighting may have been in the wrong - there's an ambiguity about the relationship between duty and morality that comes from the modern Japanese historical experience.)

    That doesn't mean you can't enjoy, understand, or appreciate stories that "target" or express concerns that aren't quite the same as yours - being able to understand the structure of an anxiety that you don't have is a sort of acquired skill, a kind of narrative literacy - and the general experience of anxiety, fear, love, etc. tends to be understandable by all, even if the contexts and structures in which those emotions occur are more specific. But the fact that different genres attract different demographics, and that producing for those genres garners audienceship in those demographics, demonstrates the point. Boys can enjoy Revolutionary Girl Utsena, as well, but statistically, the audiencship numbers will line up according to genre.

    The specific anxieties of adolescent boys that I'm most explicitly addressing are those in which there's a sense of messianic purpose in conflict with anomie, isolation, and loneliness. That's very much part of the development of male identity in those years - a lot of kind of messianic/superhero fantasies are a way of testing possible social identities, and compensating for a profound feeling of persecuted powerlessness and shame. Girls aren't disqualified from having the same sort of complexes, it's just a social fact that, for the most part, they don't - in shorthand, girls anxieties are about competing with other girls for social status, while boys' are about accumaliting the trappings and apparata of power and authority.

    And there's absolutely nothing sexist about it - any feminist film/literary theorist would not only agree with it, but observe that a refusal to note the fact of gender is, in a sense, a way of making the male universal.

  190. Re:It was a bad idea to begin with... by Urox · · Score: 1

    I think we're going to have to agree to disagree. You continually speak from a male view and site how that is supposed to be different from women, but I see no anomalie for the same traits applying to women. I agree that there are general differences between sex, races, but I argue that they come from experiences: more women get raped than men so more women will develop a victim complex; asians feel stronger duty to family because their parents ground it into them. Conflicts don't have to be so deeply understood. That is something that can add to your understanding but does not detract from a story if you don't see a nuance, nor does it target because of such.

    Your viewpoint of "girls' anxieties are about competing with other girls for social status while boys' are about power and authority" is wordiness for the same thing while, at the same time, wrong about girls. To say that girls are after status is the same way that I can observer most men are after status and in fact do a lot more penis waving to get it. Women often feel isolated and alone but it sounds like you're acknowledging them as an anomalie which is far from the truth. In fact, I would say women more often deal with "persecuted powerlessness and shame." Especally in a case of rape: you should talk to these women and hear either how they feel they somehow got themselves into that situation (blaming themselves) or how *other* people blame them for getting into the situation. 1 in 3 women are raped. That's a pretty big chunk of women. Or what about fights? You don't think that girls get beat up by gangs of other girls for doing something as small as not answering?

    And if you talk about feminism, then you're also picking a subset of extreme views, not of what I am talking about which is that genderism is conditioned by viewpoint and preconceptions more than inherent.

    --
    "Would you rather have a playstation addicted dork wearing a star wars t-shirt?"
  191. Re:It was a bad idea to begin with... by Lemmy+Caution · · Score: 2
    I want to point out one little irony: you are pretty much saying that it's wrong to say that man and women comprehend things differently, but that I'm not comprehending it because I'm male...

    I view the relationship between biological gender and social/cultural/historical gender as seeing being gendered as equivalent to being drugged with one or another drugs. Hormones - androgens, estrogens, and the lot - are drugs, and people who are on certain drugs will resemble each other in behavior in certain ways. The mild paranoia of one pot-head will be different than that of another, but generally you can tell the difference between a pot-head and a speed freak.

    Talking about rape is a digression and a bit of a red herring (and invoking penis-waving is just a bit - juvenile.) There's no question that women feel powerless, too - however, the exercise, domain, and response to that powerlessness, and the specific structure of that experience, is still different. And that difference is reflected in the cultural products that women are more likely to consume.

  192. Re:It was a bad idea to begin with... by Urox · · Score: 1

    I shall attempt to clarify: I do not mean to say that you are not comprehending because you are male, but because you are viewing women as a separate group and thus negating that any feelings you particularly might feel that a female might also go through in addition to attributing percieved differing qualities.

    Human-drug interaction is not substantial enough to do more than draw general physical conclusions. There are a significant number of studies performed on animals showing behavioral change with hormone therapy, but that doesn't provide the information to know if humans are as tied to them. I know of no study that provides hormone levels equivalent to the opposite sex (and know for a fact that they would take a significant amount of time to level out the dosage for each test subject).

    I was using rape because it is a common enough example of an instance where women may feel shamed and powerless. I wasn't attempting to "invoke" penis-waving; the thought was just recently in my mind due to the subject brought up in another recent reply to one of my posts (his terminology was more crude). I agree that the structure may differ in lack of power, and as well in choice of marketed products, but not that it will be reflected in anime they watch, being ultimately a medium of a story, which I do not feel is gender specific. I admit that some of my responses may have been less thought out than they could have been (that's what I get for writing at work), but some of your comments have held an unnecessary degrading fashion, as subtle as it may have been.

    --
    "Would you rather have a playstation addicted dork wearing a star wars t-shirt?"
  193. Last Post! by alpg · · Score: 1

    The energy produced by the breaking down of the atom is a very poor kind
    of thing. Anyone who expects a source of power from the transformation
    of these atoms is talking moonshine.
    -- Ernest Rutherford, after he had split the atom for
    the first time

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