But why bother? I've done that before, but no longer. It much more simple to do nothing... And probably faster too, since you'll have a much larger cache and will end up doing less DNS queries past the recursing server.
Citation needed... Anyway, I don't see why they can't just have some ppl listening on all the trade channels and banning the bots as soon as they pop up. I always right click and report when I see them. Blizzard should be doing this themselve, beats me why they aren't.
And don't tell me it'd be too expensive. One person can easily follow many channels, and there's only so many servers.
Apparently noone so far has answered the direct question... The answer is: no.
In a few more words, games used to have to be played from start to end in a single session. Especially on the original gameboy, games were quite easy. I remember my record at beating Kung Fu master was 4 minutes + something. Same applies to games like Super Mario. They're not more simple now than they were before, quite possibly the other way around.
Some games have gotten more easy... Final Fantasy comes to mind. But usually it's due to the developers getting less evil.
Disclaimer: The article seems to talk mostly about first person games, which I don't play.
Not true for games, especially cheap ones. There's Steam, GameTree Online and Macgamestore.com, all selling Windows games. Granted, only the Steam ones are officially multiplatform, but the EA ones are in practice, and that was the direction we were heading for before this announcement.
There's also lots of shareware with both mac and windows version where you get access to both with a single license.
Not likely to be a lockdown, but it is a lock-in. It lets you buy stuff that you can only run on OS X, without ever giving you another option. Similarly App store is a lock-in to iOS, as well as a lockdown.
Can't say I like it... 10.6 might be my last version running OS X, what with Apple growing more and more authorative, and linux getting better and better. Can't say I much like the GPL either though, I prefer the BSD license on my own stuff.
One might hope, that when people realise that they can't run their programs if they switch from OS X, there'll be more incentive for a wine-like program. GNUstep already aims for source code compatibility (that project is actually older than OS X itself), and IIRC NetBSD has support for the Mach-O binaries, so some of the work is already done.
If someone is paying me for the clicks I send to their site, I need to count it so that I know how much I should charge, and they need to count it as well to know I'm not lying. They could make the count on the destination page, but usually it's far more easy to make a special service for it.
A redirect page is usually just a couple of hundred bytes large. Cookies might add some clutter, but probably still less than 1k in each direction, still fits in a single packet. I don't see the problem here.
The problem is that you're far more likely to end up with crappy code. If you want to ask your user for a password, it's insanely much easier to do a system("stty -echo"); instead of learning the ioctls to accomplish the same thing, plus you get portability for free.
I recently replaced a SMTP protocol implementation with a pipe to/usr/sbin/sendmail. Guess what? It worked much better.
There's probably huge differencies, but I'd say the way it's heading is 3g/similar techniques. Landline telephone deployment has pretty much stopped in Thailand (ok can only really speak for the area where I have relatives, countryside SE Thailand). But where's there's telephone, there's ADSL.
Perhaps... I just wish they stay a good service offering competition to the phone companies. With their mobile apps finally being available without special accounts my husband can finally call his home country mobile phones relatively cheaply from anywhere. As an IPO, there's a risk they'll become part of the oligiopoly.
Possible. It lives at/Developer/Examples/Sketch on my computer. Of course, you have to build it first.
I think there's also a few other versions available hidden in the SDK documentation. Try open/Developer/Documentation/DocSets/com.apple.adc.documentation.AppleSnowLeopard.CoreReference.docset/Contents/Resources/Documents/samplecode/Sketch-112
It's easy to make 6to4 more reliable for your site though. What you have to do is add a local 6to4 router instead of relying on the free ones provided by who knows who... You still have to rely on someone else for the packets to reach you from the client, but in my experience that way is much more likely to work.
Same goes for teredo. You'll have a much more reliable connection if you run a local teredo relay. That's what the consultants should consult, not sure they do.
The builtin one is way worse though. It can't find wifis with no SSID and has a much higher threshold on the signal strength. No SSID might be a misconfigured wifi, but for example on a bus trip there's not much I can do about that as a passenger.
But why bother? I've done that before, but no longer. It much more simple to do nothing... And probably faster too, since you'll have a much larger cache and will end up doing less DNS queries past the recursing server.
Citation needed... Anyway, I don't see why they can't just have some ppl listening on all the trade channels and banning the bots as soon as they pop up. I always right click and report when I see them. Blizzard should be doing this themselve, beats me why they aren't.
And don't tell me it'd be too expensive. One person can easily follow many channels, and there's only so many servers.
Thai keyboards use it to switch to latin.
Apparently noone so far has answered the direct question... The answer is: no.
In a few more words, games used to have to be played from start to end in a single session. Especially on the original gameboy, games were quite easy. I remember my record at beating Kung Fu master was 4 minutes + something. Same applies to games like Super Mario. They're not more simple now than they were before, quite possibly the other way around.
Some games have gotten more easy... Final Fantasy comes to mind. But usually it's due to the developers getting less evil.
Disclaimer: The article seems to talk mostly about first person games, which I don't play.
Not true for games, especially cheap ones. There's Steam, GameTree Online and Macgamestore.com, all selling Windows games. Granted, only the Steam ones are officially multiplatform, but the EA ones are in practice, and that was the direction we were heading for before this announcement.
There's also lots of shareware with both mac and windows version where you get access to both with a single license.
Not likely to be a lockdown, but it is a lock-in. It lets you buy stuff that you can only run on OS X, without ever giving you another option. Similarly App store is a lock-in to iOS, as well as a lockdown.
Can't say I like it... 10.6 might be my last version running OS X, what with Apple growing more and more authorative, and linux getting better and better. Can't say I much like the GPL either though, I prefer the BSD license on my own stuff.
One might hope, that when people realise that they can't run their programs if they switch from OS X, there'll be more incentive for a wine-like program. GNUstep already aims for source code compatibility (that project is actually older than OS X itself), and IIRC NetBSD has support for the Mach-O binaries, so some of the work is already done.
If someone is paying me for the clicks I send to their site, I need to count it so that I know how much I should charge, and they need to count it as well to know I'm not lying. They could make the count on the destination page, but usually it's far more easy to make a special service for it.
A redirect page is usually just a couple of hundred bytes large. Cookies might add some clutter, but probably still less than 1k in each direction, still fits in a single packet. I don't see the problem here.
The problem is that you're far more likely to end up with crappy code. If you want to ask your user for a password, it's insanely much easier to do a system("stty -echo"); instead of learning the ioctls to accomplish the same thing, plus you get portability for free.
I recently replaced a SMTP protocol implementation with a pipe to /usr/sbin/sendmail. Guess what? It worked much better.
Or why not buy a power cable for only 39 900 SEK (~5 400 USD).
Even the lawmakers have managed to catch up to this one in Sweden. ISPs now have to say 5-10 Mbps or similar.
There's probably huge differencies, but I'd say the way it's heading is 3g/similar techniques. Landline telephone deployment has pretty much stopped in Thailand (ok can only really speak for the area where I have relatives, countryside SE Thailand). But where's there's telephone, there's ADSL.
Perhaps... I just wish they stay a good service offering competition to the phone companies. With their mobile apps finally being available without special accounts my husband can finally call his home country mobile phones relatively cheaply from anywhere.
As an IPO, there's a risk they'll become part of the oligiopoly.
Unfortunately, you do have to click the "No, I don't want to update" everytime you connect your iPhone.
Following the instruction "Slide to jailbreak" is a bit harder to call innocent.
You're right. I was thinking about MacDraw, sorry.
Out of coffee typo. :p
Possible. It lives at /Developer/Examples/Sketch on my computer. Of course, you have to build it first.
I think there's also a few other versions available hidden in the SDK documentation. Try /Developer/Documentation/DocSets/com.apple.adc.documentation.AppleSnowLeopard.CoreReference.docset/Contents/Resources/Documents/samplecode/Sketch-112
open
If you install Xcode, you will get a sample app called Sketch. It's pretty much a light version of MacPaint.
Interestingly, Bangkok is only the international name, in Thai it's called Krungthep.
talking cows?
Actually IMO it's the best movie mentioned in the summary, but maybe I'm weird.
It's easy to make 6to4 more reliable for your site though. What you have to do is add a local 6to4 router instead of relying on the free ones provided by who knows who... You still have to rely on someone else for the packets to reach you from the client, but in my experience that way is much more likely to work.
Same goes for teredo. You'll have a much more reliable connection if you run a local teredo relay. That's what the consultants should consult, not sure they do.
Both -a and -x are default though, and -T is also default if you give a command to execute, so only -q will actually do something there.
It is quite common to turn on agent and X11 forwarding in ssh_config though, and then there is a point to those options (and I guess they don't hurt).
ssh proxy nc host port
has been working fine for quite a while, but I guess getting rid of the netcat dependency is a good thing.
The builtin one is way worse though. It can't find wifis with no SSID and has a much higher threshold on the signal strength. No SSID might be a misconfigured wifi, but for example on a bus trip there's not much I can do about that as a passenger.