- Perhaps he died while typing it? - He wouldn't bother to TYPE "iiiiiii!", he would just say it! - Unless he was dictating...? - OH SHUT UP and go REBOOT YOUR FIREWALL!
Why does Linux need another #@$@$# FPS? How about a good driving game? There are none. No, not Racer, or TORCS... they don't come close to any of at least the NFS series.
You might as well leave off RTS, though. If the site wasn't slashdotted I could point out that Age of Empires II doesn't work. Last I checked, anyway.
What distro do you suggest? I have a notebook with a 6GB drive that I need to dual boot. I can't find anything that behaves with less than 2GB distro-install. I've tried Debian Sarge, Knoppix, Fedora, Mandrake and now I'm on Slackware. Windows gets really cranky with only 1 GB to play in. I'm to the point that I might try and net-boot the thing because 4GB seems to be a workable minimum.
I think the lean days are bygone. I remember KDE 1 on my p166 with 32 MB - I think I had a 700 MB drive at the time too. It seemed to run fine (except NS4 and StarOffice, of course. Go out for a coffee for those ones). Now I would hesitate to touch Linux to anything but a P2-400 with at least 128 MB.
Not bad, I wonder why they needed to have a shadow on EVERY SINGLE edge of the screen... Aqua has the top unshadowed (that's where the light source is, I guess)
It's funny, I looked at these pics and said "Hey that looks kinda like..." and then noticed for the first time that Aqua has the shadows. Heh heh. It's a subtle effect but really nice.
Actually, I have been wowed by the look of the Linux X displays (X.org and XFree86) over the last year or two. The font smoothing and clarity is way beyond any of my Windows machines (98-XP), and even dangerously close to my OS X machine. Nice to see they're not resting on their laurels though.
OT, I know. Try the absolute latest patch, I actually got it working with MPEG files this time. I'll never buy another Pinnacle Studio product though...
I'll tell you. I have a Radeon 64MB DDR VIVO card. I love it, it does MPEG compression using the Theater chip, so I get NO dropped frames.
However. It's also a Radeon "7200". I can't upgrade my video card without losing my capture card. Yeah I know, I could get an AIW. But why should I pay more to get exactly the same capture quality and ability? I think I would rather get a regular card, and an add-on capture card.
I also used to have a AIMLab's VHX98 - It was pretty good, but compression added some fair load to the CPU. Also couldn't capture at "just any" resolution (namely, the one I wanted). I don't know if that was a typical example of the BT8x8 cards anyway.
Yeah, I have had crashes when trying to play home-brewed KDVDs. I had to unplug the machine (RCA 5240, I think). In some cases it didn't crash, but was glitchy in everything. I had to put in a real official (known good) DVD and it got better.
Nonsense. Just beacuse you're *working* in only one app doesn't mean you can't *observe* many. For example, right now I'm posting to Slashdot, I have my mail open on the other monitor, but on this one I'm multiplexing a mpg file in TMPGEnc. I see the progress bar, and I'll know when I'm done.
I hate maximized windows. I turn it off for everything, including installers, if I can.
Yeah, or maybe even VNC. The trick I would think, on any OS, is, to create an offscreen frame buffer and serve THAT over VNC, connecting the two somehow. Then the supplementary machine would be a client and not a server.
However, my skills are nowhere near that...
I know MaxiVista creates a virtual video card so you can use Windows' native multi monitor support.
As neat as that is, I wonder if that's too complex to start with though (Linux or OSS Windows). Ultimately it would be the best solution though...
Is there some way to use a similar program to display ONE computer's output on BOTH machines, but (not mirroring, of course)? Basically I want to have a dual monitor setup every once in a while by plopping my notebook down beside my desktop. I am trying MaxiVista, which works well, but I wonder if there's something free out there too...
I hate gaming on my computer (OK RTSs are the exception). Installation problems, crashes, driver problems, endless upgrades, being hunched over a desk...
But let's look at this face value...
Let's see, for $120 you get Windows, $300 gets you a video card, $100 a hard drive, $100 for RAM... and no actual computer yet. No game controllers, no mouse/kb.
Then you pay $30-50 per game ANYWAY. I'd say you sure don't know how to bargain shop...
I don't think you have to do programming in only one avenue of your life, but you won't have as much to do with it in your hobby, to be balanced.
Some suggest a different language for a hobby, but I think that's only part of it; do something you're not ALLOWED to do at work. i.e. if you're a games programmer, come home and write database-driven analysis engines... er...
You'll be surprised sometimes the change of motivation will refresh your mind.
Of course, be balanced. Stop the hobby for a while and take up something analog but creative. Music is a great example.
WebMatrix is part of the equation, yes, but you can still use SharpDevelop for the codebehind stuff, it's really a better way to move code around. Just include in your #D project *.aspx.vb, and edit the *.aspx files in WebMatrix.
Man, talk about drifting off topic, though. Let's see...
"...is there any suite of tools as free and good as that for PHP?"
I switched to SharpDevelop a month or so back... once you get the hang of it, it can do much of the VS.NET editing and compilations stuff. Oh and you'll need the SDK installed so you can get at the debugger DBGCLR.exe. Check out this great article on how to do it.
One thing I really miss is a viable pointy-clicky WDSL tool.
No idea if it was anywhere else, but that image might just be unavailable soon...
PAPYRUS TEAM READY FOR NEW VENTURE
Before we get too weepy-eyed over Vivendi Universal Games' decision to close down its Papyrus Racing Games subsidiary, we should all take comfort at how the development team that earned PC Gamer's racing game of the year award for three years running responded to those pink slips. They grabbed the wheel and took over the driving chores themselves!
An official press release wasn't ready at press time, but I can now report that Papyrus co-founder Dave Kaemmer (shown at left) teamed with Boston Red Sox owner John W. Henry in late May to buy back all of Papyrus' critical source code (graphics, physics, multi-user, AI) from VU Games. This monumentally significant deal should ensure an uninterrupted flow of high-end driving sims from the Massachusetts-based developer for years to come -- under whatever new moniker they choose to operate.
"The simulations we were marketing at Papyrus are being sold in the wrong market," reflects Kaemmer, who believes marketing high-fidelity racing sims like NASCAR 2003 through conventional retail channels is tantamount to "selling downhill skis at Toys 'R' Us."
So what can we expect from the new venture?
"We have some pretty exciting plans in mind," states former Papyrus producer Steve Myers, "[And] I hope to have a nice core group of guys from Papy joining me." What makes this deal especially exciting is that the new developer no longer has to answer to corporate "suits," or worse, dumb down its simulations to appeal to the fast-twitch gamepad crowd.
"Our service will eventually cover many different types of racing, starting with street cars or Formula Fords and eventually moving up to the championship level, on road courses, ovals, and even off-road/rally driving," says Kaemmer. "We'll use a generic PC-based simulation engine, with modular components."
As evidenced by their decade-and-a-half of critically acclaimed race-sim products, these guys are experts at what they do, and PC racing fans should be in for a major treat once the team gets up to speed.
Just don't expect to see Kaemmer and company's latest title at your local Wal-Mart or Toys "R" Us when it's ready for launch in 18 to 24 months. This one won't be for the kiddies.
I've taken to designing in Moz/Firefox and tweaking for IE after that. There's typically only a few small changes (then there's the odd nightmare, of course).
The problem is more often working the other way. How many people made apps with things like XML data islands then found themselves deep in IE without a paddle?
Viriiiii... ...iii... ...iiiii...
(All) -
- Perhaps he died while typing it?
- He wouldn't bother to TYPE "iiiiiii!", he would just say it!
- Unless he was dictating...?
- OH SHUT UP and go REBOOT YOUR FIREWALL!
(I agree with you 100%, BTW)
Lest we forget TurboTape. You could cut that down to 3 or 4 days or better!
c les/Beyond_the_1541/
Some fun reading
http://www.devili.iki.fi/Computers/Commodore/arti
There are signs that even the familiar 5-1/4-inch floppy disk may eventually go the way of punch cards and paper tape storage methods.
Awesome, of course it's the ONLY one I don't have yet - how's Hot Pursuit 2 or Porsche Unleashed?
+1 virtual insightful points!
Why does Linux need another #@$@$# FPS? How about a good driving game? There are none. No, not Racer, or TORCS... they don't come close to any of at least the NFS series.
You might as well leave off RTS, though. If the site wasn't slashdotted I could point out that Age of Empires II doesn't work. Last I checked, anyway.
No good. The changes since then have been important to me, like USB support, wireless, KDE 3.2, OO.o... you know.
What distro do you suggest? I have a notebook with a 6GB drive that I need to dual boot. I can't find anything that behaves with less than 2GB distro-install. I've tried Debian Sarge, Knoppix, Fedora, Mandrake and now I'm on Slackware. Windows gets really cranky with only 1 GB to play in. I'm to the point that I might try and net-boot the thing because 4GB seems to be a workable minimum.
I think the lean days are bygone. I remember KDE 1 on my p166 with 32 MB - I think I had a 700 MB drive at the time too. It seemed to run fine (except NS4 and StarOffice, of course. Go out for a coffee for those ones). Now I would hesitate to touch Linux to anything but a P2-400 with at least 128 MB.
Not bad, I wonder why they needed to have a shadow on EVERY SINGLE edge of the screen... Aqua has the top unshadowed (that's where the light source is, I guess)
It's funny, I looked at these pics and said "Hey that looks kinda like..." and then noticed for the first time that Aqua has the shadows. Heh heh. It's a subtle effect but really nice.
Actually, I have been wowed by the look of the Linux X displays (X.org and XFree86) over the last year or two. The font smoothing and clarity is way beyond any of my Windows machines (98-XP), and even dangerously close to my OS X machine. Nice to see they're not resting on their laurels though.
I love my eMac - I wish I held out until the USB 2.0 ports were available though. You just can't beat the value in this baby.
OT, I know. Try the absolute latest patch, I actually got it working with MPEG files this time. I'll never buy another Pinnacle Studio product though...
Yes yes yes. Thank you for your redundancy.
But there's no "instead" for laptop users, now, is there?
I'll tell you. I have a Radeon 64MB DDR VIVO card. I love it, it does MPEG compression using the Theater chip, so I get NO dropped frames.
However. It's also a Radeon "7200". I can't upgrade my video card without losing my capture card. Yeah I know, I could get an AIW. But why should I pay more to get exactly the same capture quality and ability? I think I would rather get a regular card, and an add-on capture card.
I also used to have a AIMLab's VHX98 - It was pretty good, but compression added some fair load to the CPU. Also couldn't capture at "just any" resolution (namely, the one I wanted). I don't know if that was a typical example of the BT8x8 cards anyway.
Yeah, I have had crashes when trying to play home-brewed KDVDs. I had to unplug the machine (RCA 5240, I think). In some cases it didn't crash, but was glitchy in everything. I had to put in a real official (known good) DVD and it got better.
Load of garbage is pretty strong... it's annoying and ugly, and sometimes doesn't work, but certainly not a load of garbage. Call it "alpha quality".
NeoOffice is the way to go - http://www.neooffice.org/
Nonsense. Just beacuse you're *working* in only one app doesn't mean you can't *observe* many. For example, right now I'm posting to Slashdot, I have my mail open on the other monitor, but on this one I'm multiplexing a mpg file in TMPGEnc. I see the progress bar, and I'll know when I'm done.
I hate maximized windows. I turn it off for everything, including installers, if I can.
...and easier to get.
Not completely, but it is a neat idea I didn't think of. Hmm, I should give it a try just for the hack value.
Yeah, or maybe even VNC. The trick I would think, on any OS, is, to create an offscreen frame buffer and serve THAT over VNC, connecting the two somehow. Then the supplementary machine would be a client and not a server.
However, my skills are nowhere near that...
I know MaxiVista creates a virtual video card so you can use Windows' native multi monitor support.
As neat as that is, I wonder if that's too complex to start with though (Linux or OSS Windows). Ultimately it would be the best solution though...
Is there some way to use a similar program to display ONE computer's output on BOTH machines, but (not mirroring, of course)? Basically I want to have a dual monitor setup every once in a while by plopping my notebook down beside my desktop. I am trying MaxiVista, which works well, but I wonder if there's something free out there too...
I hate gaming on my computer (OK RTSs are the exception). Installation problems, crashes, driver problems, endless upgrades, being hunched over a desk...
But let's look at this face value...
Let's see, for $120 you get Windows, $300 gets you a video card, $100 a hard drive, $100 for RAM... and no actual computer yet. No game controllers, no mouse/kb.
Then you pay $30-50 per game ANYWAY. I'd say you sure don't know how to bargain shop...
Or is this computer just for nethack?
I have to disagree... a little...
I don't think you have to do programming in only one avenue of your life, but you won't have as much to do with it in your hobby, to be balanced.
Some suggest a different language for a hobby, but I think that's only part of it; do something you're not ALLOWED to do at work. i.e. if you're a games programmer, come home and write database-driven analysis engines... er...
You'll be surprised sometimes the change of motivation will refresh your mind.
Of course, be balanced. Stop the hobby for a while and take up something analog but creative. Music is a great example.
WebMatrix is part of the equation, yes, but you can still use SharpDevelop for the codebehind stuff, it's really a better way to move code around. Just include in your #D project *.aspx.vb, and edit the *.aspx files in WebMatrix.
Man, talk about drifting off topic, though. Let's see...
"...is there any suite of tools as free and good as that for PHP?"
Ding! Wish granted.
I switched to SharpDevelop a month or so back... once you get the hang of it, it can do much of the VS.NET editing and compilations stuff. Oh and you'll need the SDK installed so you can get at the debugger DBGCLR.exe. Check out this great article on how to do it.
One thing I really miss is a viable pointy-clicky WDSL tool.
That speaks volumes for XP.
No idea if it was anywhere else, but that image might just be unavailable soon... PAPYRUS TEAM READY FOR NEW VENTURE Before we get too weepy-eyed over Vivendi Universal Games' decision to close down its Papyrus Racing Games subsidiary, we should all take comfort at how the development team that earned PC Gamer's racing game of the year award for three years running responded to those pink slips. They grabbed the wheel and took over the driving chores themselves! An official press release wasn't ready at press time, but I can now report that Papyrus co-founder Dave Kaemmer (shown at left) teamed with Boston Red Sox owner John W. Henry in late May to buy back all of Papyrus' critical source code (graphics, physics, multi-user, AI) from VU Games. This monumentally significant deal should ensure an uninterrupted flow of high-end driving sims from the Massachusetts-based developer for years to come -- under whatever new moniker they choose to operate. "The simulations we were marketing at Papyrus are being sold in the wrong market," reflects Kaemmer, who believes marketing high-fidelity racing sims like NASCAR 2003 through conventional retail channels is tantamount to "selling downhill skis at Toys 'R' Us." So what can we expect from the new venture? "We have some pretty exciting plans in mind," states former Papyrus producer Steve Myers, "[And] I hope to have a nice core group of guys from Papy joining me." What makes this deal especially exciting is that the new developer no longer has to answer to corporate "suits," or worse, dumb down its simulations to appeal to the fast-twitch gamepad crowd. "Our service will eventually cover many different types of racing, starting with street cars or Formula Fords and eventually moving up to the championship level, on road courses, ovals, and even off-road/rally driving," says Kaemmer. "We'll use a generic PC-based simulation engine, with modular components." As evidenced by their decade-and-a-half of critically acclaimed race-sim products, these guys are experts at what they do, and PC racing fans should be in for a major treat once the team gets up to speed. Just don't expect to see Kaemmer and company's latest title at your local Wal-Mart or Toys "R" Us when it's ready for launch in 18 to 24 months. This one won't be for the kiddies.
I've taken to designing in Moz/Firefox and tweaking for IE after that. There's typically only a few small changes (then there's the odd nightmare, of course).
The problem is more often working the other way. How many people made apps with things like XML data islands then found themselves deep in IE without a paddle?
Anyway, just another view from the trench.