Do you have a link stating that it won't support original gameboy / color titles?
The people I talked to last E3 stated it would be compat. all the way back...just curious if it's changed, if they were wrong, or if you're wrong here...
You connect to a mail server and pull your mail down. Atleast, on client machines. Servers get the mail pushed to them, but guess what, people aren't viewing RSS data on their mail servers which have access to port 25 allowed through the firewall, it's the 15 people in the office behind the firewall that want to know what news is out there...
My email isn't pushed to my home laptop, it goes to my mail server, where my mail client pulls it from...
DHCP servers ALL make configuration changes...that's the idea - they offer configuration details.
And to deal with it you had to have a dhcp server on my local network, and have removed my dhcp server, to affect me. Let's face it if you have physical access, you've already won
Also, it wouldn't be hard to put a DHCP server on a windows network pointing to a custom DNS server that redirects all web traffic to sites having exploits
If access to my machine's port 25 is blocked up-stream from me, how can I work around this?
I could, of course, use another port! I mean they can't block ALL incoming messages, and it wouldn't be that hard to write a program to send mail via a slave at a port OTHER than 25...
XBox port is handled by Vicarious Visions, not iD, and it's using DirectX like every other XBox game.
Remember that these days the underlying graphics calls aren't nearly as complex as the game code, swapping between APIs isn't (generally) THAT hard (though it can most definately be time consuming)
Actually, it does help with writes too, because the "drive" is the ram, and the harddrive it writes to is the backup...meaning everythign is used from ram, and the ram is paged out to disk at intervals to keep a consistent backup. These things generally also have batteries which supply enough juice that should power go out they can write out the rest of ram to the drive and shutdown semi-cleanly...
While re-downloading would be nice...consider the real-world alternative...
A person with 1000 cd's trashes all the crap in their room and throws them all out, and then suddenly wants them again...too bad...
If you value something, don't trash it, if you do and want it again, that's your problem...alternative issue now would be if a harddrive died, THAT would be a better example of why you should be able to re-download a song you've legally purchased (since you can only play it on those 5 authorized machines anyways)
I'll buy the one that has 3x the battery life, i.e. the one without the huge color screen that's just a waste for me trying to listen to music...
Re:Kinda validate their price point
on
iPod Mini Sells Out
·
· Score: 3, Interesting
Umm, you're saying $250 is WAY too expensive when the only real competitor is the MuVo, which is *only* $50 cheaper. As for saying if they were smart they'd have gotten a 15gig...I have a 15gig iPod, and after playing with the minis, I'd trade down to a 4gig mini...I don't need 15gigs of music on me at any given time (in fact, I can't listen to more than 4 gigs in a day...). And if I don't need 15gigs of music, I KNOW my wife doesn't.
Plus, iTunes smart playlists makes it a breeze to make sure I always have my favorite music, some variety I haven't heard in a while, and any songs I've listened to a lot lately (figuring if I've listened a lot lately I'm in the mood for it) and keeps those synced to my iPod so I don't have to worry... I just plug it in to my computer, and let iTunes handle the rest.
Now for most things I'd agree with this on... But come on, a mouse is a world of aggravation?
How is a small (assuming you choose a small mouse) mouse more of an aggravation than trying to get those trackpads to work as swiftly as a mouse anyways?
But I digress...to each their own...I just think that the "hassle" of having a mouse is a bit overblown
You don't have pockets? Or a hand to hold it in? I fail to see what's keeping you from running with it...it's small enough to fit in even a shirt pocket - though I don't see many running shirts with those...but there are a number of options beyond that armband...
I use a wireless keyboard (bluetooth) I'm probably going to switch to a bluetooth mouse soon My PDA has bluetooth. I use 802.11g for wireless And as for the USB printer, well, I have a single USB connector sitting on my desk, that goes to a USB hub connected under my desk where I can't see it (which I currently use for my mouse also since I haven't found a decent bluetooth one to replace my simple logitech optical wireless mouse)
so basically my Laptop has 3 wires...1 to my LCD (mini-dvi to dvi), 1 to my USB hub, and 1 to power...and when I want to move I unplug those 3 things and everything continues going...
Yes things can't get bad with laptops - even messier than desktops, but you can also work it out cleanly too, just takes a little forethought maybe
I'm sorry but your misinformed, in some ways. OpenGL generally has features available BEFORE DirectX does, accessible via extensions.
However, once it's available through a vendor extension (NVidia or ATI proprietary) then it usually takes a while and some reworking to make your code work when an official extension is supported (ARB, or somethings EXT).
However your other comments are pretty much right on. You don't change your DX8 game to DX9 just because DX9 just came out, however you probably WILL change it to DX9 because your manager who knows nothing about technology says OOOH BUZZWORDS! and wants them on your game's box too...
Remember that Sun is a hardware manufacturer. Meaning, if you're rolling out JDS, they're probably hoping you're rolling it out on their hardware. Also note that there is a fix for it, and if a sysadmin is rolling out 500 desktops with that specific nic, he'll have them fixed before he mirrors the drive to make dupes of, saving install time and configuration.
Ok, while changing a splash screen will have no effect, changing registers around CAN very well affect performance on processors.
This is especially when said registers are used constantly.
Now I'm not SURE that their GPU's are doing this, but performance many processors do parallel execution, as long as 2 statements next to each other don't effect each other
add r1, r2, r3 mul r3, r4, r5
WILL RUN SLOWER than
add r1, r2, r3 mul r6, r4, r5
For the simple fact that the first statement MUST finish the add before it can multiplay and store the result in r3, whereas in the second statement, they can be executed in parallel.
Again I don't know for a fact if the nvidia or ATI gpu's do this - but I would not be surprised...
Corporations financially protect the founders from legalities, so that, for example, if the company is in debt, they can't take the owner's house or what-not to pay it back.
On the other hand, a corporation IS a legal identity so they can be punished, fined, etc.
well, you also need your index fingers on the trigger in the back of the device, which means the unit itself rests on your middle-finger, your index fingers in the back balancing / on the trigger buttons, your palms on the front, and thumbs on the buttons / directional pad
I'd like to start out by noting, as I write this, I'm on a 175mhz machine...an SGI O2 to be exact...
For a bit more info, I have a p3-1.3ghz, a dual p2 466, amongst a few others...why then do I use this machine? it's my preference, and I can.
I do everything I need to do in the day on this little 175mhz machine. Why? Because I can. It's non-x86, which for me is a HUGE benefit (such a horrid little architecture...), and is fast enough to run mozilla, X, and whatever apps I need (including Maya for 3d stuff)....
Before you go saying ya it's an SGI, it's not a PC, NEITHER IS THE DRAGON! It's not a standard mobo w/ 200mhz pentium in there, it's a different cpu, different architecture internally, and may be a lot faster than many of you are assuming...
Neither the PS2 nor the Gamecube use OpenGL...atleast not natively. There has been an implementation of OpenGL for PS2 I believe but I haven't gotten a chance to play with it really.
Gamecube's API does have many similarities to OpenGL hwoever, much more than to say, DirectX. Really, this comes from the fact that ATI, who bought ArtX, who used to be part of SGI, used to use OpenGL I'd imagine...
Changed in the registry, which means one of those hundreds of worms out there that get tossed from person to person can (if run) make this registry change, and then commence to send itself out to everyone (perhaps even changing the registry back afterwards, to hide itself better?)
I honestly couldn't decide to mod this up as insightful, or funny...really...so sorry, instead of mod points you get this reply :)
Do you have a link stating that it won't support original gameboy / color titles?
The people I talked to last E3 stated it would be compat. all the way back...just curious if it's changed, if they were wrong, or if you're wrong here...
Email isn't a push system...
You connect to a mail server and pull your mail down.
Atleast, on client machines. Servers get the mail pushed to them, but guess what, people aren't viewing RSS data on their mail servers which have access to port 25 allowed through the firewall, it's the 15 people in the office behind the firewall that want to know what news is out there...
My email isn't pushed to my home laptop, it goes to my mail server, where my mail client pulls it from...
DHCP servers ALL make configuration changes...that's the idea - they offer configuration details.
And to deal with it you had to have a dhcp server on my local network, and have removed my dhcp server, to affect me. Let's face it if you have physical access, you've already won
Also, it wouldn't be hard to put a DHCP server on a windows network pointing to a custom DNS server that redirects all web traffic to sites having exploits
If access to my machine's port 25 is blocked up-stream from me, how can I work around this?
I could, of course, use another port! I mean they can't block ALL incoming messages, and it wouldn't be that hard to write a program to send mail via a slave at a port OTHER than 25...
XBox port is handled by Vicarious Visions, not iD, and it's using DirectX like every other XBox game.
Remember that these days the underlying graphics calls aren't nearly as complex as the game code, swapping between APIs isn't (generally) THAT hard (though it can most definately be time consuming)
Actually, it does help with writes too, because the "drive" is the ram, and the harddrive it writes to is the backup...meaning everythign is used from ram, and the ram is paged out to disk at intervals to keep a consistent backup. These things generally also have batteries which supply enough juice that should power go out they can write out the rest of ram to the drive and shutdown semi-cleanly...
While re-downloading would be nice...consider the real-world alternative...
A person with 1000 cd's trashes all the crap in their room and throws them all out, and then suddenly wants them again...too bad...
If you value something, don't trash it, if you do and want it again, that's your problem...alternative issue now would be if a harddrive died, THAT would be a better example of why you should be able to re-download a song you've legally purchased (since you can only play it on those 5 authorized machines anyways)
I'll buy the one that has 3x the battery life, i.e. the one without the huge color screen that's just a waste for me trying to listen to music...
Umm, you're saying $250 is WAY too expensive when the only real competitor is the MuVo, which is *only* $50 cheaper. As for saying if they were smart they'd have gotten a 15gig...I have a 15gig iPod, and after playing with the minis, I'd trade down to a 4gig mini...I don't need 15gigs of music on me at any given time (in fact, I can't listen to more than 4 gigs in a day...). And if I don't need 15gigs of music, I KNOW my wife doesn't.
Plus, iTunes smart playlists makes it a breeze to make sure I always have my favorite music, some variety I haven't heard in a while, and any songs I've listened to a lot lately (figuring if I've listened a lot lately I'm in the mood for it) and keeps those synced to my iPod so I don't have to worry... I just plug it in to my computer, and let iTunes handle the rest.
If they can sell 100,000 powerbooks for $9000, selling out country-wide for the most part, yes, they SHOULD sell them for $9000...
Welcome to business...
Now for most things I'd agree with this on...
But come on, a mouse is a world of aggravation?
How is a small (assuming you choose a small mouse) mouse more of an aggravation than trying to get those trackpads to work as swiftly as a mouse anyways?
But I digress...to each their own...I just think that the "hassle" of having a mouse is a bit overblown
You don't have pockets? Or a hand to hold it in? I fail to see what's keeping you from running with it...it's small enough to fit in even a shirt pocket - though I don't see many running shirts with those...but there are a number of options beyond that armband...
That's all possible, but then...
I use a wireless keyboard (bluetooth)
I'm probably going to switch to a bluetooth mouse soon
My PDA has bluetooth.
I use 802.11g for wireless
And as for the USB printer, well, I have a single USB connector sitting on my desk, that goes to a USB hub connected under my desk where I can't see it (which I currently use for my mouse also since I haven't found a decent bluetooth one to replace my simple logitech optical wireless mouse)
so basically my Laptop has 3 wires...1 to my LCD (mini-dvi to dvi), 1 to my USB hub, and 1 to power...and when I want to move I unplug those 3 things and everything continues going...
Yes things can't get bad with laptops - even messier than desktops, but you can also work it out cleanly too, just takes a little forethought maybe
I'm sorry but your misinformed, in some ways.
OpenGL generally has features available BEFORE DirectX does, accessible via extensions.
However, once it's available through a vendor extension (NVidia or ATI proprietary) then it usually takes a while and some reworking to make your code work when an official extension is supported (ARB, or somethings EXT).
However your other comments are pretty much right on. You don't change your DX8 game to DX9 just because DX9 just came out, however you probably WILL change it to DX9 because your manager who knows nothing about technology says OOOH BUZZWORDS! and wants them on your game's box too...
Remember that Sun is a hardware manufacturer. Meaning, if you're rolling out JDS, they're probably hoping you're rolling it out on their hardware. Also note that there is a fix for it, and if a sysadmin is rolling out 500 desktops with that specific nic, he'll have them fixed before he mirrors the drive to make dupes of, saving install time and configuration.
Ok, while changing a splash screen will have no effect, changing registers around CAN very well affect performance on processors.
This is especially when said registers are used constantly.
Now I'm not SURE that their GPU's are doing this, but performance many processors do parallel execution, as long as 2 statements next to each other don't effect each other
add r1, r2, r3
mul r3, r4, r5
WILL RUN SLOWER than
add r1, r2, r3
mul r6, r4, r5
For the simple fact that the first statement MUST finish the add before it can multiplay and store the result in r3, whereas in the second statement, they can be executed in parallel.
Again I don't know for a fact if the nvidia or ATI gpu's do this - but I would not be surprised...
Because programming isn't a hobby in itself - WHAT you are programming is the hobby.
Programming is a way of expression and functioning. It's a mindset much more than a task.
I often tire of one project I'm playing around with and will start another - they're both "programming" but two VERY different things...
Ahh yes, a classic... ...have a shpedoinkle day!
Corporations financially protect the founders from legalities, so that, for example, if the company is in debt, they can't take the owner's house or what-not to pay it back.
On the other hand, a corporation IS a legal identity so they can be punished, fined, etc.
well, you also need your index fingers on the trigger in the back of the device, which means the unit itself rests on your middle-finger, your index fingers in the back balancing / on the trigger buttons, your palms on the front, and thumbs on the buttons / directional pad
Umm, that's 6 buttons and a 4 way pad...
A, B, Select, Start, L Trigger, and R Trigger...
I'd like to start out by noting, as I write this, I'm on a 175mhz machine...an SGI O2 to be exact...
For a bit more info, I have a p3-1.3ghz, a dual p2 466, amongst a few others...why then do I use this machine? it's my preference, and I can.
I do everything I need to do in the day on this little 175mhz machine. Why? Because I can. It's non-x86, which for me is a HUGE benefit (such a horrid little architecture...), and is fast enough to run mozilla, X, and whatever apps I need (including Maya for 3d stuff)....
Before you go saying ya it's an SGI, it's not a PC, NEITHER IS THE DRAGON! It's not a standard mobo w/ 200mhz pentium in there, it's a different cpu, different architecture internally, and may be a lot faster than many of you are assuming...
Neither the PS2 nor the Gamecube use OpenGL...atleast not natively. There has been an implementation of OpenGL for PS2 I believe but I haven't gotten a chance to play with it really.
Gamecube's API does have many similarities to OpenGL hwoever, much more than to say, DirectX. Really, this comes from the fact that ATI, who bought ArtX, who used to be part of SGI, used to use OpenGL I'd imagine...
Changed in the registry, which means one of those hundreds of worms out there that get tossed from person to person can (if run) make this registry change, and then commence to send itself out to everyone (perhaps even changing the registry back afterwards, to hide itself better?)