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New Gameboy Announced

Xenex writes "From Planet GameCube: Nintendo today announced a US March 23rd release date for their Game Boy Advanced SP system. The GBA SP features a clamshell design that when folded is 3-inch square and an inch thick. The unit will also be also front lit, and totally backwards compatible with all previous Game Boy software." As any GBA owner can tell you, the screen in earlier models sucked pretty terrible. I'm looking forward to trying this one out.

344 comments

  1. Link by BJH · · Score: 5, Informative

    Here's a link to a photo from the Japanese announcement.

    1. Re:Link by SmasKenS · · Score: 5, Informative

      Some more images. Image. Page. Front, buttons, ports.

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      -- - e.m.p.t.y - --
    2. Re:Link by SmasKenS · · Score: 1

      The mised the last one. Here is the correct link.

      --
      -- - e.m.p.t.y - --
    3. Re:Link by psxndc · · Score: 5, Funny
      [dubbing]
      Japanese citizen: What creature has destroyed our server?
      Japanese citizen 2: Look, it's Godzilla!
      Japanese citizen: No, it's... it's.... slash-dot
      [/dubbing]

      A big green and white web page crashes through downtown Tokyo, laying waste to all servers in it's path...

      psxndc

      --

      The emacs religion: to be saved, control excess.

    4. Re:Link by Zigg · · Score: 2

      So we have this additional port, looks like power or something. Does this mean that a GameCube link cable will be designed that can actually power the GBA? Because the current model doesn't; you need to leave your GBA on batteries when playing linked games. Annoying as all get out.

    5. Re:Link by Microlith · · Score: 1

      No, Japan will counter with a Slashdot.co.jp-effect...

  2. DAMN! by Anonymous Coward · · Score: 0

    I bought mine durring launch, if Nintendo keeps comming out with new systems every 2 years and still support backwards compatablity, I won't buy most anything new.

    1. Re:DAMN! by mschoolbus · · Score: 0, Offtopic

      Now you know how people feel about Microsoft products...

  3. awesome by tps12 · · Score: 4, Funny

    Now all someone needs to do is port Linux to it, and it'll make a nice little PDA.

    --

    Karma: Good (despite my invention of the Karma: sig)
    1. Re:awesome by SpoonMeiser · · Score: 2, Interesting

      4 buttons and a 4 way pad... writing notes on it might be a little tricky.

      --

      --
      Hollywood representatives have publicly stated that skipping commercials is "stealing."

    2. Re:awesome by tps12 · · Score: 2, Insightful

      Not really. 4! * 4 = 96, more than enough chord combinations to cover all of the letters and digits.

      --

      Karma: Good (despite my invention of the Karma: sig)
    3. Re:awesome by PeDRoRist · · Score: 3, Informative

      Well maybe you should have a look at this It's not a GBA it's a GPi, a GP32 (korean handheld by Gamepark) merged with a cellphone. It uses Linux 2.4 kernel, can run GP32 games/utilities and homemade software (including stuff like ScummVM), play divx and mp3s, connect to the internet, etc etc The only drawback is that it hasn't been released yet, at least to my knowledge.

      --

      Anything you do can get you slashdotted, including nothing.
    4. Re:awesome by .pentai. · · Score: 2

      Umm, that's 6 buttons and a 4 way pad...
      A, B, Select, Start, L Trigger, and R Trigger...

    5. Re:awesome by Luke-Jr · · Score: 1

      64 combos w/ the buttons. press all bits in your character and press right on the pad?

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      Luke-Jr
    6. Re:awesome by norweigiantroll · · Score: 1

      Times 8 directions on the D-pad. That's 512.

    7. Re:awesome by Anonymous Coward · · Score: 0

      "The only drawback is that it hasn't been released yet"

      And we all know that's only a minor drawback...

    8. Re:awesome by Luke-Jr · · Score: 1

      Now you're using all possible combos. What is left to tell it that you've got a new character? 64 is enough for all English letters. Up, Left, and Down can be prefixed for Shift, Alt, and Ctrl perhaps...

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      Luke-Jr
  4. Front lit? by Paladin84 · · Score: 5, Insightful

    Bah, for years us gamers have been asking for a backlit system like the Gamegear.... It's taken Nintendo what, 6 years to answer this simple request? I have to support them on the price tag however, it's the same price as the GBA was when it was origionally released, and much better looking. I do wonder if this thing will accept the "backup" cartridges floating around, or if they've built in copy protection of some sort... any thoughts? Maybe I'll hold out just a little longer, the Gameboy Color just isn't cutting it these days :)

    1. Re:Front lit? by Xner · · Score: 1
      and much better looking

      Do you think so? I find the control half a bit too "retro".

      --
      Pathman, Free (as in GPL) 3D Pac Man
    2. Re:Front lit? by DaBj · · Score: 5, Insightful

      Thats the Nintendo trademark. Ever since Gunpei Yokoi invented the Game & Watch and the original GameBoy (and the little + for controlling them) people think nintendo when they see it (I wouldn't be surprised if it was trademarked).

      My first thought when I saw the GBA SP was "Wow, looks like an old Game & Watch Multiscreen" (think Donkey Kong), which is a plus for me, beeing a collector of those things. =)

      Retro or not, the GBA SP doesn't have the usual "This is just for kids" feeling that Nintendos products usually has. And why not, it's not just for the kids, as they say in the pressrelase.

      --
      "GNU's not Unix....it's Linux" / Kami "kokamomi" Petersen
    3. Re:Front lit? by benzapp · · Score: 5, Interesting

      absolutely. My favorite game is still F-zero, and you absolutely *need* the L/R buttons on the top of the unit. Even if this new GBA has these buttons, the width of the unit is going to make accessing them awkward.

      --
      I don't read or respond to AC posts
    4. Re:Front lit? by Anonymous Coward · · Score: 0

      6 years? Make that over ten, as the Game Gear was released in 1991 and people have been asking for a back lit screen since Game Boy came out in 1989.

      I wonder how much battery power this thing will suck up. Knowing Nintendo, it'll probably have a faint glow to just barely see the screen but it will still last 30 hours.

    5. Re:Front lit? by iapetus · · Score: 5, Informative

      Actually, some hands on impressions have said that the L/R buttons are actually more comfortable than those on the original GBA. From the EDGE forums, posted by ste_EDGE:

      "I'm not sure about the shoulder buttons yet. First impression - on seeing it - was that they're going to be useless. Second impression, on playing it, was significantly better. I find the ones on the GBA at the moment very uncomfortable, and the fact that these are on the corner means you can press them with the bottom of your finger, rather than the tip, and it seemed OK. But I was playing Advance Wars, really, so it wasn't like it got a work out."

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    6. Re:Front lit? by TomHandy · · Score: 1

      According to the USA Today article, 18 hours with the backlight off, and 10 hours with the backlight on. Note that this new unit has rechargheable batteries as well. My game gear's battery life sucked......so I understand why Nintendo waited until they could provide a good solution. If it's anything like the afterburner, hopefully it won't have the washed out look my gamegear had either. -Tom

    7. Re:Front lit? by Anonymous Coward · · Score: 0

      Yeah, I was thinking the same thing. I was also thinking, why the heck don't they add another couple of action buttons at this point. Future games could detect if they were running on the original GBA or a GBA SP, and utilize the extra buttons. It's kind of sad that so many SNES games are getting ported to the GBA, and having their control schemes hacked up, because of a lack of buttons on the GBA. :|

      Even the lowly B&W Game.Com unit that I bought on clearance for $20 at TRU back in the day has four action buttons. Robotron would be unplayable on that unit without those. Even better, it also had a touch-screen. That would be a nice feature to add to the GBA, methinks. It could double as a PDA then, just add a USB linkup to a PC, and you're golden. Even more reason for adults to purchase one of these things. Sadly, Nintendo moves slowly, and is usually behind the times. (The amount of time before they released a portable system with a backlit screen proves that!) I wouldn't be surprised to see modern color-screen cell-phones surpassing the GBA in terms of mobile game applications in a year or two. The only thing going for Nintendo is their game designers, their hardware is nothing special.

    8. Re:Front lit? by Anonymous Coward · · Score: 0

      I still take out my Lynx and play it from time to time...

    9. Re:Front lit? by Viqsi · · Score: 1

      It *is* trademarked, as a matter of fact; that's why you never see it anywhere else. And for good reason - it really is probably the most effective design, surprisingly enough. I don't know if they actually sued or otherwise harrassed Sony for their variant on that form factor, but it wouldn't surprise me.

      --

      --
      viqsi - See "vixen"
      If we do not change our direction we are likely to end up where we are headed.
    10. Re:Front lit? by dogbowl · · Score: 1

      Same here, I think it looks great.
      I grew up on those little Game and Watches, and I love how their design shows through here.
      And unlike a lime green pikachu gameboy, I won't be embarresed to leave it laying around the house.

      --

      These pretzels are making me thirsty.
    11. Re:Front lit? by Tofuhead · · Score: 3, Informative

      The + pad was patented by Yokoi Gunpei/Nintendo. That's why the PC Engine and all subsequent game systems couldn't use that design; everybody used 8-way pads that were either circular or squared-off. It's the reason the Sony d-pad on all official Playstation controllers is so bad (hiding the center of the pad underneath plastic makes the pad feel unresponsive and shallow).

      The Dreamcast is the first non-Nintendo console to have a standard controller with a "+"-shaped pad, but the pad is elevated so high from the base of the controller that it's not very nice to use. Sega was able to use this design because Nintendo's patent on it expired 15 years after the launch of the Famicom, just in time for the Dreamcast's launch.

      I myself miss the big + pad on Nintendo's consoles and the original GameBoy. Nintendo's current + pad size on the GameCube and GameBoy Advance is too small to use, and my hands aren't that huge, either.

      < tofuhead >

      --
      It is still the dark of night.
    12. Re:Front lit? by Guppy06 · · Score: 2

      "Bah, for years us gamers have been asking for a backlit system like the Gamegear"

      Maybe you have, but I haven't. I've actually used a Game Gear and I remember how it gobbled up batteries because of its backlight. By comparison, it made the battery life on the original 4xAA Game Boy look like the life from a GBA.

      "It's taken Nintendo what, 6 years to answer this simple request?"

      It's taken "6 years" (Game Boys have been around for a little longer than that) for the prices of Li-ion batteries to come down. Consider how expensive they were when the first Game Boy came out.

      That, and waiting until the device had acceptably low power requirements had something to do with it as well.

      "it's the same price as the GBA was when it was origionally released"

      The MSRP is ~$100. IIRC, the original GBA came out at around $90 (I want to say $80).

      "I do wonder if this thing will accept the "backup" cartridges floating around, or if they've built in copy protection of some sort... any thoughts?"

      At worst, you'll have to get a new accesory for your Flash Advance Linker.

  5. Pictures of the new GBA by TheWickedKingJeremy · · Score: 5, Informative

    ... as provided by Gamespot

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    my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    1. Re:Pictures of the new GBA by cfulmer · · Score: 2

      What are the ports on the back? They appear to be RJ11 and RJ45 connections, which would imply phone and/or ethernet. Could this actually be the world's smallest laptop?

    2. Re:Pictures of the new GBA by TheWickedKingJeremy · · Score: 5, Informative

      What are the ports on the back? They appear to be RJ11 and RJ45 connections, which would imply phone and/or ethernet. Could this actually be the world's smallest laptop?

      ... I am no expert, but I know the current GBA has ports on the back of it, too. One of them I use to connect my GBA to my Gamecube... And I know GBAs are capable of being linked together via a cable, so that probably explains it. I pretty sure there is no added functionality to this new GBA in terms of network/internet capability.

      --

      my religion lies somewhere between buddhism and super monkey ball - pamphlet?
    3. Re:Pictures of the new GBA by Anonymous Coward · · Score: 0

      They're not RJ11 and RJ45 - take a closer look. There's some sort of weird-ass central pin in them.

    4. Re:Pictures of the new GBA by Jace+of+Fuse! · · Score: 5, Informative

      Actually, you're partially correct. There is no ADDED functionality, but there are link cables for Gameboy Advances to allow them interconnectivity with Cellphones in Japan. This was a huge selling point for the GBA when it was first introduced, but as I understand it game developers never really warmed up to it so it's something of a dud.

      I would provide links, but searching Japanese sites is kind of hard for me, not being a Japanese speaker. Still, Google search does find several kind of relevent links, and then there was this photo.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    5. Re:Pictures of the new GBA by Hadlock · · Score: 2

      the "RJ45" is the power, while the "RJ11" is the game link, to link to the gamecube, or other GBAs, or maybe even a regular GB, if you have the proper crossover cable (my little cousin has this cable for pokemon and backwards compatibility with older GBs, so they do exist). i think you can do video out using the game link port somehow, too. nintendo sells some sort of adapter

      --
      moox. for a new generation.
    6. Re:Pictures of the new GBA by SlipDisc · · Score: 3, Informative

      One port is for the old link cable, and the other is for the new battery recharging pack

    7. Re:Pictures of the new GBA by nhaines · · Score: 1

      No video out--although Nintendo is working on a Game Boy Advance Player which attaches to the bottom of a Nintendo GameCube system and with a boot disc in the GCN, lets you play on the TV with either a GameCube controller or an actual linked GBA unit.

    8. Re:Pictures of the new GBA by pommaq · · Score: 1

      Actually, I've never seen an official cellphone connector for the GBA. Perhaps it's available in Japan, as you say, but I think I'd have heard of it - sort of like the E-card reader which is finally making its way here. Yay for 4k NES games on little paper cards :)
      Anyway, while I haven't seen any OFFICIAL connectors, a hungarian kid calling himself ph0x has hacked together one of his own. It looks really awesome, he has posted some photos and video of it in action in action. I'm sure developers would jump at the chance to play with GBA+phone. At least the homebrew scene is pretty excited :)

    9. Re:Pictures of the new GBA by elohim · · Score: 1

      i was thinking of getting a gba and one of the main selling points was the extra functionality you get when connecting with various games to a gamecube. does anyone else think the new form factor of the gba sp would make for a poorer console controller than the gba?

    10. Re:Pictures of the new GBA by Guppy06 · · Score: 2

      "but there are link cables for Gameboy Advances to allow them interconnectivity with Cellphones in Japan."

      Actually, that's a Game Boy Color accessory. Its flagship game was Pokemon Crystal.

      http://pocket.ign.com/articles/089/089273p1.html

    11. Re:Pictures of the new GBA by SlipDisc · · Score: 1

      Correction the new port is for the new battery recharging pack, and the new headphone adapter they call it a multi-access port

  6. More to come... by GweeDo · · Score: 5, Informative

    There is another press conference coming in NY between 9am-11am EST. It isn't know at this time what they are announcing. It is believed that the GBA SP will be announced for the US (since this conference is being held by NOA). Hopefully we hear more than just about GBASP (though I can't wait to buy one of um!)

  7. So fast by thing_from_space · · Score: 5, Insightful

    Due March 23rd? Of this year? That's less than a quarter away. I'm not some industry insider, but I try to keep up with the new gadgets like this and I've not heard a word about this device.

    Could this be some cheap, quick alternative for those of use that have complained so loudly about the shortcommings of the GBA (like the lack of some kind of lighting)?

    1. Re:So fast by mccalli · · Score: 3, Informative
      I've not heard a word about this device.

      It was announced at Nintendo's anniversary bash (70th anniversary?) recently. Or at least, that's what I remember from reading the UK Gamecube newsgroup.

      My fiancee bought an Advance in the first couple of weeks after launch - she took it back the same day as the screen was entirely unusable. Looking forward to this one - GBA seems to be the last refuge of 2D games (besides MAME, of course). And I like 2D games.

      Cheers,
      Ian

    2. Re:So fast by SpoonMeiser · · Score: 2, Informative

      There was actually an article about this in Edge magazine in November, and they were saying that they had conformation of online stories... so supposedly it's been reported on the net somewhere

      They did say it'd have 2 new face buttons though, and also that they hoped the actual thing would have a bit more wow factor then their artists sketch, when in fact it has decidedly less.

      --

      --
      Hollywood representatives have publicly stated that skipping commercials is "stealing."

    3. Re:So fast by Anonymous Coward · · Score: 0

      "I'm not some industry insider, but I try to keep up with the new gadgets like this and I've not heard a word about this device."

      That because it was only announced today!

    4. Re:So fast by n0wak · · Score: 1

      The reason it wasn't announced before is simple: Christmas money bonanza! If the public new of such a system being imminent, it might have hurt the GBA (if slightly) in holiday sales.

      Besides, there were rumours of some "MEGATON" announcment floating around for the last month -- I guess this is it. There were rumours that it might be a new GBA, but I think that was all spculation (just like the "Nintendo suing Sony for the Playstation name" thing that Slashdot so gullibly fell for).

    5. Re:So fast by Dark+Paladin · · Score: 4, Informative

      There have been rumors for a little while (see Gamers.com for examples), but nothing concrete until this moment, and Nintendo was in "denial" mode. (This is where they deny all rumors for 4 months, then come out with a press release validating all the rumors - standard for most of the game industry.)

    6. Re:So fast by matlokheed · · Score: 1

      This is not the MEGATON announcement as Nintendo of Europe recently confirmed that there was never planned to be a MEGATON announcement. This is just Nintendo letting the news trickle in.

      Take a look at their schedule for the next year and it almost looks blank. They don't want the attention drawn away from the two big games (Zelda and Metroid) that they've released.

      Now we're starting to get the news from them in the form of confirmation of Animal Crossing 2, 100 Marios and Pikmin 2, the announcement of Pokemon Gamecube which is due out before the summer, and now the new GBA which was up until this point just a rumor.

      --

      "If the good lord had intended us to walk, he wouldn't have invented roller skates." -Willy Wonka

    7. Re:So fast by iapetus · · Score: 2
      Besides, there were rumours of some "MEGATON" announcment floating around for the last month -- I guess this is it.

      No. This is not the 'Megaton' announcement. Megaton is largely a creation of fertile minds on message boards getting over-excited about an announcement in V-Jump magazine. The actual 'megaton' story was revealed in V-Jump a while ago: a GC game based on the comic Naruto. Exciting stuff, huh?

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    8. Re:So fast by digidave · · Score: 2

      I don't believe that Nintendo-the-good would slap a silly new case on a GB and make no technological changes. Clearly, this is all-new technology. Probably 256-bit, or something.

      --
      The global economy is a great thing until you feel it locally.
    9. Re:So fast by ThrasherTT · · Score: 2

      Take a look at the history of the Game Boy... there were plenty of minimal-change iterations, and none of them affected gameplay or development. The only ones that did make a difference were the Game Boy Color's release, and the GBA's release... oh, you were joking :p

      --

      All Your Memory Are Belong To Java
    10. Re:So fast by Anonymous Coward · · Score: 0
      GBA seems to be the last refuge of 2D games (besides MAME, of course). And I like 2D games.

      i happen to like them too, and better than any 3d ones. i've stayed away from recent systems since they all want to go 3d and i dont care for that. definitely getting one of these new gameboys, it'll look great next to my 1989 gameboy (when not being used).

    11. Re:So fast by Anonymous Coward · · Score: 0

      Dude...get a dreamcast. Bangoiah, Puzzle Fighter II, Marvel vs. Capcom 2...

      and of course Virtua Tennis and Crazy Taxi, *technically not 2d* but plays like a charm!

    12. Re:So fast by Directrix1 · · Score: 1

      I completely agree on every issue you bring up here. Exactly why must everything be from a 3d vantage. In many circumstances it decreases your maneuverability, and increases frustration with the large portion of the environment that you can't see. And without an easy way to "look around" without any stupid looking added hardware, this issue will not likely change for a while. Also, what most game developers don't realize is that you can make a fully realized 3d environment and still have it be a side scroller. And I really miss the good ole' days when a stage was on one screen. It seemed like in the beginning of games gameplay consisted of strategy, and now its just all make it "realistic". Thats why I still play my original Nintendo. I miss good games.

      --
      Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
    13. Re:So fast by Jagasian · · Score: 2

      If you love 2D games, then I suggest the following two top quality opensource emulators in addition to MAME:

      FCE Ultra is an opensource Nintendo Entertainment System (NES) emulator.

      ZSNES is an opensource Super Nintendo Entertainment System (SNES) emulator.

      I have MAME and the two emulators above installed on my computer, and I went to Radioshack and bought two Playstation to USB adapters, so that I could use standard Playstation controllers to play the games emulated by these applications.

      I have over 10,000 2D games that I can play on my computer now. Out of those, I probably play 30 on a regular basis. Great fun!

    14. Re:So fast by Anonymous Coward · · Score: 0

      I also resisted 3D games for a long time. However, I then realized that they do have their place, and for many genres create a superior gaming experience, paticuarly sports games. However, when it comes to platform games, nothing can beat 2D.

  8. So... by Anonymous Coward · · Score: 0

    ... is it identical hardware, or will we be seeing GBA SP only games?

    1. Re:So... by Anonymous Coward · · Score: 0

      Identical hardware.

  9. Interesting by captainclever · · Score: 2, Insightful

    The design is somewhat different to the previous two models, but looks pretty snazzy. I'd quite like a tiny computer/PDA that looks like that, just stick a keyboard on instead of the D-Pad and buttons :) I Wonder if it will have an IP stack, bluetooth/3G/WiFi games anyone? that would be cool

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    1. Re:Interesting by BJH · · Score: 1

      Take a look at the new Sharp Zaurus - it basically looks like this GBA with a keyboard.

    2. Re:Interesting by captainclever · · Score: 1

      Hmmm, it looks quite nice, but it's not a clamshell design, you have to slide the keyboard out.

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    3. Re:Interesting by BJH · · Score: 1

      That's the *old* Zaurus - the new one looks like this.

    4. Re:Interesting by captainclever · · Score: 1

      I stand corrected :) thanks for the link, it looks quite pretty..

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  10. Two Buttons by Anonymous Coward · · Score: 0

    I'd like to see gameboy have more than two buttons, that way you could play better games like Street Fighter 2 =)

    1. Re:Two Buttons by sqlrob · · Score: 2, Informative

      Did you ever use one?

      It has four, not two. (The two by the pad, two on the back)

    2. Re:Two Buttons by Anonymous Coward · · Score: 0

      It does - four, to be exact. Look at the photos.

    3. Re:Two Buttons by 56ksucks · · Score: 1

      Not only does it have 4 buttons, but they make a streetfighter game for it.

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      ---- "Excuse me. Where's the children's gun section?"

    4. Re:Two Buttons by Anonymous Coward · · Score: 0

      Did YOU ever use an SNES? It had 6 buttons. 6 - 4 means the GBA is missing 2, as THE ORIGINAL POSTER SAID.

      Did you ever use one?

      It has four, not two. (The two by the pad, two on the back)

    5. Re:Two Buttons by TomHandy · · Score: 1
      No, the original poster said "I'd like to see gameboy have more than two buttons" - or did you miss that?

      -Tom

  11. Re:-1: Redundant by martyn+s · · Score: 1

    This is a better photo because it's a side by side comparison. One of the links claimed that the new screen size will be smaller, but this photo seems to show otherwise.

    All I gotta say is, nice design!
    I feel bad for that afterburner dude though. He definitely played in a big role in bringing this to market (not to mention the little blurb about the afterburner in Newsweek.)

  12. Damn fancy ideas... by Sabani · · Score: 1

    I don't like these damn fancy ideas they've been getting lately. What with rotating it 90 degrees and now having this folding contraption...

  13. Wait for GameBoy XP by katchins · · Score: 2, Funny

    I wonder how long till the GameBoy XP comes out?
    It will run old games in GameBoy9x mode.

    Seriously, have they not learned from M$ that staying compatible with older stuff limits you?

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    if (!sig) { printf("Signature Unavailable\n"); }
    1. Re:Wait for GameBoy XP by Anonymous Coward · · Score: 0

      Limits you? Obviously you have never been challenged before. I bet you are one of those professors who totally srubs their harddrive and upgrades to an entirely new OS every month, thus wasting many hours "upgrading" all applications to support your documents because all of those application providers were limiting you...cmon man...you can have a killer new chipset and still retain backwards compatibility...and you call yourself a teacher?... 2 steps forward, one MASSIVE step back?....

    2. Re:Wait for GameBoy XP by Transient0 · · Score: 5, Insightful

      Are you joking?

      This is videogaming we're talking about. Legacy support is one of the most important features you can offer. The Playstation 2 owes a large portion of its success to its ability to play the massive library of existing PS1 games. Ditto for the Game Boy Advance. What's more, Nintendo would have to be insane to release an entirely new handheld system with an entirely library of completely incompatible games so hot on the heels of the wildly successful GBA. Introducing a new game format without legacy is a certain death notice for the old format(games are still developed for PS1, but there are no developers i know of working on the N64). The backlash from angry GBA users would be deadly to Nintendo.

      Even if what you are saying is true and including legacy support limits your ability to progress in unexplored directions(and i'm not admitting it does until you show some pretty convincing evidence. I see no reason why an entirely new format couldn't be defined and then have an emulator which runs the old format inside the new scheme. Considering that each new console generation includes large hardware advances it is a necessary truth that games in the previous format will be less demanding and so emulation is a viable option). Even then, providing legacy support would still be the right choice in the video game industry. Now that Sony has pushed the envelope, I doubt you will see many future consoles without legacy support.

    3. Re:Wait for GameBoy XP by reanjr · · Score: 1

      Actually, I think they learned from Sega that coming out with several new systems without backwards compatibility estranges your customers.

    4. Re:Wait for GameBoy XP by Jace+of+Fuse! · · Score: 5, Interesting

      It should be pointed out that the Gameboy Advance does some trickery to accomplish Gameboy Classic compatibility. It's both a software and hardware based backfall, and it's not perfect but it works well enough to cover the vast majority of the games.

      Still, if for some reason you feel the need to EMULATE a Gameboy Classic on a Gameboy Advance without resorting to it's built in capability then feel free to put your roms on a Flash Advance cartridge and run those Gameboy roms under GBonGBA. It's still slow and beta, and there's some question as to if it will ever run full screen, but then -- on future Gameboys, it just might. ;)

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    5. Re:Wait for GameBoy XP by SScorpio · · Score: 1

      I don't really think legacy support has as much to do with the GBA's popularity as the there isn't really any competion in the market for it.

    6. Re:Wait for GameBoy XP by katchins · · Score: 1

      Sure compatibility is good for the existing user, but what about the NEW user?

      Was compatibility to the GB (which I did not have) important for me when buying the GBA? NO.

      Was compatibility to the GBC important to me when I bought the GBA? YES

      However, what kind of games I buy now? GBC games. I won't touch a GBA game because it won't run on my GBA. And my GBC games look crappy on my GBA (distoring the screen size/making it bigger) doesn't help.

      Now have I "really" improved things here? NO.
      GBA runs games "better" but the screen is worse. GBC games on a GBC system is the way to go. I would HATE to run a GB game on my GBC system.

      Now if I was a NEW user (hmmm - new users are being born every day) then a new system running old stuff (that I could by on resale) doesn't really exite me. The fact that PS2 can run Football98 doesn't exite me. The fact that it can run Football2002 DOES exite me. The fact that it can do MORE than the old system exites me. The gaming market thrives on running new stuff, people buying new games (or add ons), not running old stuff.

      I'm just saying that the ability to run games 10 years old (GB has been around atleast that long) may hamper a new system that is trying to be cutting edge. Maybe that is why Nintendo is just now adding a (sorely needed) lite and rechargeable batteries to the system.

      --
      if (!sig) { printf("Signature Unavailable\n"); }
    7. Re:Wait for GameBoy XP by katchins · · Score: 1

      Have you not read M$ own documents about how Windoze could be better if it wasn't for the backwards compatibility to DOS? This is well documented in several places - just do an internet search.

      Sure some compatibility is important, but how much? Should I be able to run CP/M programs (which DOS did) on my WinXP P4? And if so, is it really *worth* it? And was it worth M$ time and effort to have this "feature" in the OS?

      And, since you brought it up, I'm from the school "If it isn't broke, don't fix it". I ran with Win98 until this year when I was forced to upgrade. I *hate* upgrading. Being one who has upgraded IBM,HP and DEC UNIX systems (OS and HW - I was a UNIX sysadm for years), compatibility is important up to a point - after awhile it limits you as to being able to do NEW things.

      --
      if (!sig) { printf("Signature Unavailable\n"); }
    8. Re:Wait for GameBoy XP by katchins · · Score: 1

      Sure PS2 owes it's success to being able to run PS1 games. And some backwards compatibility is important.

      That is not what I am saying - I am saying that the ability of the GB SP to run mono-GB games is of little value. Being able to run 10 year old games does not help the NEW user, only the existing (and soon to be "ex") user.

      Soon, one day, Nintendo will have to cut the mustard like most companies and stop backwards compatibility at some point. For the GB to go to the next level (3D support, joystick, wireless) it may have to loose something. The GB cartidges, since they are physically large, may be the one thing they loose in the next system.

      --
      if (!sig) { printf("Signature Unavailable\n"); }
    9. Re:Wait for GameBoy XP by Anonymous Coward · · Score: 0

      You obviously spent more than 30 seconds writing that post, yet it is unreadable.

      You mix up your thoughts in no apparent order. You subsititute words which confuse the reader (serveral times you write GBA where I swear you must mean GBC, otherwise it makes no sense).

      If you are going to make a long post, please spend the extra 30 seconds to re-read it and correct mistakes, organize your thoughts, etc. Otherwise no one will read it.

    10. Re:Wait for GameBoy XP by Corporate+Troll · · Score: 1
      The Sega GameGear could play Master System games. You haven't lived if you didn't try to play Populous on the Gamegear using a MasterSystem cardridge. ;-)

      Yes, I still own my GameGear. It rocked!

    11. Re:Wait for GameBoy XP by nhaines · · Score: 1

      As an owner of a Game Boy, a Game Boy pocket, a Game Boy Color, and a Game Boy Advance, well, I have to wonder at your discontent. I've no idea where my Game Boy pocket is--a "safe place" perhaps somewhere. But I do remember getting a new Game Boy Color.

      The difference between a Game Boy Color running an original Game Boy Game and a Game Boy or Game Boy pocket is like night and day. Forget the pretty colors you can add (I played almost every game except Metroid in 4-color grayscale), but the LCD quality is absolutely stunning. No ghosting or smearing or low refresh. The GBC has a wonderful screen. It's just slightly smaller than a Game Boy pocket LCD screen, but it's hardly noticeable. It's much higher quality, though.

      As for the GBA screen, I agree it's not the best quality. But I don't have any trouble with mine--I usually play outside during the day or on my bed by the lamp at night. I have an original Japanese unit from 19 March 2001, but I've heard that the newer American units after a couple months started using screens by a different manufacturer which vastly improved the quality. I agree that a few GBC games look rather lousy on the GBA, but most of them play just fine anyhow.

    12. Re:Wait for GameBoy XP by Anonymous Coward · · Score: 0

      Yes, we all know how much money Microsoft lost on Windows XP....

      Oh, wait...

    13. Re:Wait for GameBoy XP by RedCard · · Score: 1

      Microsoft cannot move forward easily while including backwards compatibility for the reason that the PC market is a HUGE, VAST wasteland of disparate components, nonstandard hardware hacks, and kludgy programs.

      In contrast, the gameboy, gameboy color, and gameboy advance hardware are well defined and documented by nintendo. Nintendo also provides the media upon which the system gets its programs (the cartridges).

      Thus, the gameboy systems are VERY well documented, which is in direct contrast to the PC hardware and software universe.

      Therefore, backwards compatibility is (relatively) easy as pie, especially with advances in microprocessors putting more and more power into a smaller and smaller profile every month.

    14. Re:Wait for GameBoy XP by Anonymous Coward · · Score: 0

      I don't understand - you've said why it may not offer any advantages, but never why it is a disadvantage. What are they sacraficing for this backwards comapt.?

    15. Re:Wait for GameBoy XP by tomplunket · · Score: 1
      Nintendo would have to be insane to release an entirely new handheld system with an entirely library of completely incompatible games so hot on the heels of the wildly successful GBA.
      huh? By all reports (of which I can't find any public ones) the GBA was a failure for Nintendo, not selling anywhere near the volume that they had hoped. Gamasutra (registration required) says sales are down 60% in the last half of last year, wish I could turn up more public info on the dismal GBA sales... However, that the GameCube is outselling the GBA should be indication enough that Nintendo is in a tough spot with this one.
    16. Re:Wait for GameBoy XP by Guppy06 · · Score: 2

      Mega Man 6 and I believe 5 were both released for the NES well after the launch of the (non-backwards-compatable) SNES. IIRC, there were a number of other high-profile games released for the NES during the SNES' life-cycle.

    17. Re:Wait for GameBoy XP by katchins · · Score: 1

      Sure the GB is a great concept. Now that they really don't have any competition, it's a great thing to have. But they could be better. In my opinion, the GBA should have never been released as a product with the terrible screen that it has. The first hour I had it on, I thought it wad defective and was about to take it back. The screen was so dark in comparison to the GBC I just knew it was broken. And this is "advanced"? Sounds like 1 step backwards (mono-GB) to me.

      OK, let me put it like this for you.

      What if I told you that for the last 17 or so years Microsoft stayed stagnant and did not do it's "OS/2" or "Windoze" project. Where would we be today?

      All things being the "same", we would have Pentium 3.0GHz PCs running DOS if the processors got better. So we can run DOS stuff *faster*. HOO WEE. We are still limited by hardware, the 640K barrier, etc.

      Windows, at first being compatible with DOS, kept the limitation. Now we have Windows XP, based on Windows NT, the first "breakaway" OS from DOS. Don't talk to me about Windows 9X or ME, which are still DOS 7.x OSes.

      Now programming, although more complex, has alot of features with it. More stability, etc. Better peripherals, supported "automatically".

      Now I have gotten flamed about backwards compatibility. Being backwards compatibility is important, but in the end if you don't do it right will limit you. It will restrict you from doing what you want to do (advance) for the sake of being compatible. After awhile, if you don't cut the line somewhere with compatibility, you will be running DOS on a 3GHz PC.

      Note that Windows XP does support *some* DOS apps, but not all. Heck even some Windows 9x programs won't run. That is because M$ has cut the line and stopped offering full compatibility. If they had not, we would still be crashing computers hourly instead of weekly ;-)

      Now think how much *better* the GB would be if it had VGA like graphics, a joystick or optical mouse like input (with your finger!), etc etc. What Nintendo has done is sold you a GB, GBC, GBA and now a GB SP. One day, they will have to move on or someone else (e.g. Games on Cell Phones, which they are competiting with now) will overtake them.

      Think about it.

      --
      if (!sig) { printf("Signature Unavailable\n"); }
    18. Re:Wait for GameBoy XP by katchins · · Score: 1

      Yes, they can be somewhat backwards compatible, but some day they won't. And compatibility isn't only in the software area but hardware area too.

      Notice the form factor of the game cartridges getting smaller? Well, what if GB++ decides to change the shape of the system to ENCLOSE the cartridge in the unit, or have 2 cartridge ports (ala PCMCIA on a laptop). Or better yet, the next cartridge is the size of those tiny Multimedia cards that goes in digital cameras. See, we have a problem. Now if Marketing says "gee, you can't do that because we have to *still* run the GB games". Now they can't "advance" to the next level due to compatibility.

      Now I understand you can't do a "fork lift" type of advance, but I can see one day Nintendo GB++ saying "We now only accept GBA games".

      Think about it.

      --
      if (!sig) { printf("Signature Unavailable\n"); }
    19. Re:Wait for GameBoy XP by Anonymous Coward · · Score: 0
      That is not what I am saying - I am saying that the ability of the GB SP to run mono-GB games is of little value. Being able to run 10 year old games does not help the NEW user, only the existing (and soon to be "ex") user.
      I realize this is only one example, but the downward compatibility of PS2 & GBA are exactly what HAVE gotten me interested in them. Admittedly I haven't yet bought either of them, though I'll check out this new GB when it shows up in stores... and I never owned either a PS1 nor a GB. Being able to play older games (the type I like) as well as the relatively rare newer games I like is a huge advantage to me.. Being able to pick up the "ancient, crappy" games dirt cheap is an advantage.
    20. Re:Wait for GameBoy XP by RedCard · · Score: 1

      While it is true that eventually, logically, they will have to break backwards compatibility, there is no logical reason to do it in the near (or far) future.

      If the new system decides to enclose the games - I'm sure the door accessing the port will be hinged so that old games can still be inserted.

      Why would the cartridges be made any smaller? Aesthetically and functionally, there is an ideal size for all things. If the cartridges were made much smaller, they would be far too easy for children to break/lose/destroy by accident. A child would destroy an MMC-form-factor game in no time flat.

      Two cartridge ports? Let's assume that the new cartridges are half the width of the old ones, and that the new ports are stacked.... hmmm.... Where do we put the 'old' cartridge port? Sounds a lot like PCMCIA type III taking up two type II ports.

      What if Nintendo is physically unable to get more data through the metallic leads on the next gameboy's cartridge, and wants to increase the number of leads (to address bandwidth constraints)?

      Again, not a problem. Take a look at the leads on a gameboy cart, and you will see that the leads are bonded to the bottom of the cartridge on one side, and so are inaccessible. Nintendo could easily add a second row of leads across the top of the cart without breaking the form factor.
      The game boy is, all in all, a solidly designed, well documented, little system. There is no reason for Nintendo to 'break' the backwards compatibilty.

      In the PC world this is a necessity, and if MS decides to break most backwards compatibilty in the next windows release I would have some trouble arguing that they were doing the wrong thing.
      However, the Gameboy is not a PC, and thus your arguments are much less applicable than they would be in the PC arena.

    21. Re:Wait for GameBoy XP by katchins · · Score: 1

      Which is why I am waiting for GameBoy XP. Why buy a newer, faster, better system to play old games? The GameBoy SP is just a creature. I have a GBC and GBA. I won't be buying a GameBoy SP.

      When Nintendo creates a game unit that offers *more* than what the GBC offers, I'll get it.

      While they can still be backwards compatible with older stuff, and while it pays them to do so, they will. I'm just saying they are alittle TOO backwards compatible for my tastes. I'm ready for the "next level of handheld gaming".

      --
      if (!sig) { printf("Signature Unavailable\n"); }
  14. Adult audience by edwilli · · Score: 2, Interesting

    It look to me that these are designed for adults. It looks a lot slimmer and inconspicuous. Could this mean Nintendo is moving toward a more adult audience?

    1. Re:Adult audience by Elliotro · · Score: 1

      Because we all know how game watches are so "adult." ;P

    2. Re:Adult audience by TomHandy · · Score: 1
      Actually, Nintendo has long recognized the appeal the gameboy has had for adults........tetris especially was apparently quite popular with adult users. Supposedly one of the motivating factors of the Gameboy Pocket was to design something smaller to make it easier for adults to carry around without being as bulky as the original gameboy.

      With all the people buying fancy color cellphones to play games on, it only makes sense for Nintendo to go after this market more directly.

      -Tom

    3. Re:Adult audience by me0wner · · Score: 2, Funny

      Or as Bush would say "go after this marketer more directer"

    4. Re:Adult audience by Anonvmous+Coward · · Score: 2

      "It look to me that these are designed for adults. It looks a lot slimmer and inconspicuous. Could this mean Nintendo is moving toward a more adult audience?"

      Yes for the same reason that pink GBA's mean that Nintendo is focusing on female players.

    5. Re:Adult audience by Anonymous Coward · · Score: 0

      I'd like to see an adult try to play the new GBA without their hands cramping. The best thing about the design of the GBA compared to earlier GBs was that the controls were farther apart. Now they are crunched back together.

    6. Re:Adult audience by Anonymous Coward · · Score: 0

      When will people understand that Nintendo designs its hardware and games for EVERYONE, as it should be. Let Sony and Microsoft have their "mature" games...

    7. Re:Adult audience by The_dev0 · · Score: 1

      When will people understand that Nintendo has "Mature" content AS WELL? Yeah, they have family games, but they also have a few adult titles out and a lot more to be released. It's not a matter of Sony and Microsoft having the mature games, they all do. The new Mortal Kombat, Mafia, BMXXX, True Crime: Streets of LA are all gamecube titles. Nothing family about them, and I'm sure there's plenty more of 'em. I'd say they have the best of both worlds while Sony and X-Box lose out on the HUGE family market.

      --
      Never fight naked, unless you're in prison...
  15. *SNAP* by psyconaut · · Score: 2

    Wonder how many kids will snap the clamshell hinge? I remember my first Motorola Startac phone and the problems I had with that...

    Does look cute though. And thank God it has a lit screen.

    Does it have the same specs as the GBA? (Wasn't clear to me).

    -psy

    1. Re:*SNAP* by Hadlock · · Score: 2

      man. are you a decendant of Bam Bam (flintstones)? i have at least 8 friends who have one of those motorola flip phones, including the originals, and i've never seen them break, be it from dropping or opening them. i can't imagine nintendo's child's device would be more fragile than that. yes, it has the same specs, AND a rechargeable battery. this is the most important thing to me, as it means no more AA batteries to buy, just pop it in the cradle and you're good to go.

      --
      moox. for a new generation.
    2. Re:*SNAP* by ldspartan · · Score: 1

      I'm an avid fan of the StarTAC form factor (I'm on my third). The 'classic' way they're broken is to leave them open and face down on a table, and then put something down on them. No flip will withstand the pressure of a text book on top of it.

      On that note, out of three phones, I've never broken a flip. Worn out an RF section or two, but the flips have always been solid.

      --
      Phil

  16. When will Nintendo catch up with the 90's? by Kombat · · Score: 3, Insightful

    This is great and all, but it is still frontlit. When will Nintendo realize that people want a backlit, colour LCD display. They're cheaper than ever nowadays, and Sega had such a beast in the early 90's (or was it even the late 80's?) with the GameGear.

    --
    Like woodworking? Build your own picture frames.
    1. Re:When will Nintendo catch up with the 90's? by benzapp · · Score: 1

      The GameGear didn't come out till 91 or so. But, the Atari Lynx had a backlit LCD in 1989.

      --
      I don't read or respond to AC posts
    2. Re:When will Nintendo catch up with the 90's? by DanMilburn · · Score: 5, Interesting

      People want a backlit colour LCD? So that'll be why the Gameboy was a huge success, and the GameGear and Atari Lynx failed, despite both being technically superior, and having some great games.

      Do you suppose this might have had something to do with battery life? As I recall, you were lucky to get a couple of hours out of the GameGear.

    3. Re:When will Nintendo catch up with the 90's? by Hrothgar+The+Great · · Score: 2

      Well, if the games are the best, people will put up with the device's shortcomings. It doesn't mean they don't want a backlit screen, though.

      The decision not to do this definitely has to do with battery life. I've heard that the Afterburner kit (backlight mod for GBA) really sucks down the power.

    4. Re:When will Nintendo catch up with the 90's? by Hrothgar+The+Great · · Score: 1

      Actually, the afterburner is not really a backlight. Whoops. Better go back to readin' school I guess.

    5. Re:When will Nintendo catch up with the 90's? by toriver · · Score: 4, Insightful

      GameGear

      failed becase it ate batteries like a fire eats fuel. Also, the Gamecube had Tetris - end of contest.

      The Lynx failed because of, well, Atari.

    6. Re:When will Nintendo catch up with the 90's? by Anonymous Coward · · Score: 0

      Still front lit? Most, if not all of the modern color PDAs are front lit. That's in the year 2000 (or maybe even earlier). The Afterburner (www.tritonlabs.com), uses the same exact idea. Works quite well.

    7. Re:When will Nintendo catch up with the 90's? by radish · · Score: 5, Informative

      Afterburner is a frontlight, not a backlight.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    8. Re:When will Nintendo catch up with the 90's? by radish · · Score: 5, Interesting

      What's wrong with frontlit? My PDA is a frontlit colour screen (like most these days) and it looks fine, and is easily readable in all but the most extreme circumstances. It also lasts much longer than it would if backlit.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    9. Re:When will Nintendo catch up with the 90's? by Anonymous Coward · · Score: 0

      I don't know what technology is behind the front lit LCD display, but if I compare it to a PDA such as the Jornada or IPaq, you get much better views when outside, especially on sunny days. A backlit display in the sun is practically useless.

    10. Re:When will Nintendo catch up with the 90's? by SgtXaos · · Score: 1

      Actually, be glad it is frontlit. Because that means the LCD is Reflective Vs. Transmissive. And why does that make me happy? Because, like an iPaq, you can use it outdoors without it washing out. Backlit displays (see "Laptops") are useless in the sun (or under other bright ambient conditions.

      I have put several Afterburners in GBA'a and it turned them from useless curios to wonderful, fun gaming devices. I don't feel too sorry for the Afterburner guy, as someone has said, because there are millions of GBA's out there that will want to be modded once the kiddies see how much cooler the GBA SP looks than their GBA/wormlight.

      --
      -- Don't call me "Sir," I increase entropy for a living!
    11. Re:When will Nintendo catch up with the 90's? by clontzman · · Score: 2

      GameGear was a great unit, but it took SIX AA batteries. Count 'em. SIX.

      Nintendo's always placed a premium on battery life, so this isn't that surprising. I would have thought they would have done a sidelighting, like an iPaq, but this is an interesting development for them.

      Parents across the country are, I'm sure, breathing a sigh of relief about the rechargable battery pack (while Duracell's stock takes a dive)...

    12. Re:When will Nintendo catch up with the 90's? by Scyber · · Score: 1

      I don't want a backlit, colour LCD. If I did, I wouldn't be able to play in the bright sunlight. My screen would be washed out. Frontlit is a better solution in this case. Ever notice how all of the PDAs nowadays are Frontlit?

    13. Re:When will Nintendo catch up with the 90's? by Anonvmous+Coward · · Score: 4, Interesting

      "When will Nintendo realize that people want a backlit, colour LCD display."

      What people want is a small game system that runs for hours on a couple of batteries with plenty of games. Backlit color LCD displays are only a consideration when the first goals are met.

      Game Gear: Crappy color screen. Decent library. Not very portable and 6 AA's got you 3 hours of game play. System failed.

      Atari Lynx: Crappy color screen. Not much in terms of games. Not very portable and 6 AA's got you a whopping 3 hours of game play. System failed.

      Turbo Express: Best color screen ever on a portable. Good library of games. TV Tuner. High price. 6 AA's got you a whopping 3 hours of game play. System failed.

      Neo Geo Pocket... Dare I continue?

      Nintendo, the only company that has been successful with two portable systems is unaware of what people want?

    14. Re:When will Nintendo catch up with the 90's? by Chris+Canfield · · Score: 2
      This is great and all, but it is still frontlit

      Still frontlit? They have never been frontlit. The original Gameboy used a fairly standard LCD screen. The Gameboy Color, a TFT. The GBA uses a widescreen TFT. Using a TFT with an LCD frontlight allows the GBA (with afterburner, a product created by a frustrated consumer... Nintendo could do better) to achieve 6 hours or more on a pair of AA batteries.

      More people than sega had color handheld systems. Sega's GameGear and their 16 bit Nomad, along with NEC's Turboexpress and Atari's Lynx, all used backlit, color LCD displays in their system. They were also incredibly thick (backlites take much more space than frontlites), and ate through a set of 4x AA's in 2 hours or less.

      I'm sorry, but I can't see the "insightful" in your statement. People don't want backlit, color LCD displays, and the GameGear is not a good system to support such a claim. People want easy to see, pretty displays. People want their displays light, with low battery requirements, and with a high degree of visibility in all conditions. People at heart are technology-agnostic when you give them what they want.

      --
      This Sig is a mnemonic device designed to allow you to recognize this author in the future.
    15. Re:When will Nintendo catch up with the 90's? by zsazsa · · Score: 2

      This is great and all, but it is still frontlit.

      Have you seen recent frontlit screens? Walk into any place selling any sort of color PDA, and see for yourself. They're absolutely gorgeous, especially on the iPAQ. Even the Afterburner GBA frontlight looks great.

      When I installed the Afterburner, I was amazed at how thin it was. Perhaps frontlights are so popular these days because they contribute almost nothing to the thickness of the unit.

    16. Re:When will Nintendo catch up with the 90's? by Jenova_Six · · Score: 1

      GBA is frontlit because it uses a reflective LCD display. Reflective LCDs use light that is reflected from the front, which is why the new GBA is frontlit, and why the Afterburner mod is a frontlight. Frontlit reflective LCDs look pretty nice (better than backlit regular LCDs, IMHO), as can be seen in most recent PDAs (iPAQ Pocket PCs, some newer Sony Clies and Palms). The main benefit of reflective LCDs is that they won't wash out in sunlight or strong direct light, like regular LCDs. You can't backlight a reflective LCD (with good results, anyway), because it will block all of the light, rather than transmitting it.

      Newer transflective LCDs are partially reflective, but can be backlit, with beautiful results. The newer HP iPAQ Pocket PCs (3900/5400/1900 series) use backlit transflective LCDs, which are breathtaking when compared side by side to the other Pocket PC models with reflective LCDs.

      So don't worry about the fact that the new GBA is frontlit - it will look great, and be a lot cheaper than using the newer transflective LCD technology.

      Jenova_Six

    17. Re:When will Nintendo catch up with the 90's? by cybpunks3 · · Score: 1

      --
      Do you suppose this might have had something to do with battery life? As I recall, you were lucky to get a couple of hours out of the GameGear.
      --

      Have you ever heard of something called a SWITCH? Let the USER decide whether he wants to suck his batteries dry or not. How does a backlight suck the batteries dry if you decide to keep it off, or dim it down like on a PDA?

    18. Re:When will Nintendo catch up with the 90's? by Mupp252 · · Score: 1

      Game Gear: Crappy color screen. Decent library. Not very portable and 6 AA's got you 3 hours of game play. System failed.

      Atari Lynx: Crappy color screen. Not much in terms of games. Not very portable and 6 AA's got you a whopping 3 hours of game play. System failed.

      Turbo Express: Best color screen ever on a portable. Good library of games. TV Tuner. High price. 6 AA's got you a whopping 3 hours of game play. System failed.


      Define what a "Crappy color screen" is. The Atari Lynx and Sega Game gear were both minature 8-bit systems able to only display a certain amount of colors on screen. (Don't ask me how many, I don't know off the top of my head.) The screen had nothing to do with it being crap. If anything you should be knocking the graphics board. Also, the Game Gear never failed. It had a loyal following until Sega dumped it in favor of the Sega Nomad.

      P.S. The Game Gear also had a TV Tuner.

    19. Re:When will Nintendo catch up with the 90's? by Anonvmous+Coward · · Score: 2

      "Define what a "Crappy color screen" is. The Atari Lynx and Sega Game gear were both minature 8-bit systems able to only display a certain amount of colors on screen. "

      I'm a little surprised that you think I'm referring to the number of colors on the display. I'm talking about the screen itself. The Lynx and the GameGear had blurry, low-brightness, un-evenly lit screens. Their only redeeming factor was that they had color.

      The Nomad had a wonderful screen. I forgot about it. It wasn't something you could put in your pocket, though.

      And for the record, I've had *all* the machines mentioned in this and my previous post. I used to be quite the portable gaming enthusiast.

    20. Re:When will Nintendo catch up with the 90's? by RichardX · · Score: 1

      "Atari Lynx: Crappy color screen. Not much in terms of games. Not very portable and 6 AA's got you a whopping 3 hours of game play. System failed."

      IIRC the Lynx was 16 bit, and could display something like 256 colours at a time from a palette of 4096

      However, it also had a unique selling point amongst games systems - if you got the original Model 1 lynx like I did (the one shaped like a dog bone), it was big enough and heavy enough that you could use it to bludgeon a would-be assailant to death. Lynx-Fu!

      --
      Curiosity was framed. Ignorance killed the cat.
    21. Re:When will Nintendo catch up with the 90's? by Anonymous Coward · · Score: 0

      Front lighting is way better.

      Playing indoors in poor lighting, front/side lighting on a reflective LCD screen produces excellent results. (Ever seen a properly configured afterburner gba? They're fantastic.)

      But take a walk outside (outside....you know, that big blue room) and play that GameGear. Wash-out city. Running low on battery power? Turn off your screen light....oops, can't, otherwise your screen would be dead black, even in the presence of ample external light.

      Backlit LCDs have a far higher dead pixel rate than reflective screens too.

      The only mistake Nintendo made when choosing a reflective screen was not incorporating a front/side light from the get-go. That's it. Oh, and if anyone likes their Sega Nomad, congratulations. It's front/side-lit, just like the new gba, or a regular one with an afterburner.

    22. Re:When will Nintendo catch up with the 90's? by Anonymous Coward · · Score: 0

      A dimmer switch and a backlit LCD screen is a nice combination.

      A dimmer switch and a frontlit reflective LCD screen is a better combination, since it's usable in sunlight with no washing out of colors or battery drain. This new GBA, or an afterburner gba, kicks all kind of ass.

    23. Re:When will Nintendo catch up with the 90's? by Anonymous Coward · · Score: 0

      Transflective LCDs are not too expensive now. I have a device made almost 10 years ago that had a transflective display and a green backlight. It didn't "wash out" in the sun, nor did it need frontlighting. Frontlights waste 50% of the power going into them in the form of light going out the front without hitting the screen. Backlights force all of the light through the screen, and are, therefore, much more efficent.

    24. Re:When will Nintendo catch up with the 90's? by Anonymous Coward · · Score: 0

      Transflective displays have been around for years. The Apple Newton used transflective displays from the first backlit model, the 130. I know plenty of other old devices that use transflective technology. It is by no means new.

    25. Re:When will Nintendo catch up with the 90's? by SgtXaos · · Score: 1

      True, transflective would work, but can they be made in color? I have a Newton with such a screen, and I think my palm m105 is like that too, though when the light is turned on, the palm screen inverts, so I don't know exactly what tech it has. I do know both of those are very visible in daylight. For reference, the frontlight for GBA (afterburner) is constructed with a fresnel-type lens, that shines most of the light from the edge-mounted LEDs onto the front face of the LCD. There is some leakage out the edges, though.

      --
      -- Don't call me "Sir," I increase entropy for a living!
    26. Re:When will Nintendo catch up with the 90's? by Babbster · · Score: 2
      When I installed the Afterburner, I was amazed at how thin it was. Perhaps frontlights are so popular these days because they contribute almost nothing to the thickness of the unit.

      They also contribute far less to the COST of the unit which, besides battery life, would be Nintendo's biggest concern. They don't want to wait for people to buy a bunch of games to make their profit - they want it right from the start.

      Nobody can stop me from buying two of these bad boys the day they're released despite having gotten Afterburner for my GBA AND my mother's GBA...The damn things are just too pretty and integrate three features I love: Lighting, screen protection and rechargeable battery. I know a few people who would buy the old ones for a few bucks to defray the cost of buying the new ones. :)

  17. its a little small, aint it? by LordYUK · · Score: 5, Insightful

    The GBA was a very nice size, it was comfortable to hold and all the buttons were easily accesible. Now, if I were 6, I wouldnt have a problem with a smaller design, but I am not 6, and my main reason for upgrading past the GBA is the backlight, but if I cant get to the shoulder buttons (judging from screenshots, no hard facts obviously) then its worthless. Smaller is not necessarily better if functionality is lost as a result.

    Still, this IS nintendo we're talking about, and I've gotten used to all their controllers so far, so I guess we'll see. Of course, the controllers have kinda gotten bigger as I've gotten older, so that might be a reason why they are always comfy...

    The backlit sure sounds nice, though. =)

    --
    This is my sig. Its pathetic.
    1. Re:its a little small, aint it? by Gehenna_Gehenna · · Score: 1

      That was MY first thought about the GBA SP. Looks too small for my big hands. I've got a light on my GBA that also serves as a screen cover when not in use and the curent design is easy for me to use. No reason for me to upgrade. I can, however, see the appeal....

      --

  18. Re:-1: Redundant by Anonymous Coward · · Score: 0

    You're right.

    Ooops, sorry.

  19. backlit lcd by Anonymous Coward · · Score: 0

    Sega might have had one ages ago, but the thing also ate 6 penlite batteries, and from personal experience, lasted like 2 hours on it... i dont think anyone is waiting for THAT either right?

    1. Re:backlit lcd by taxman_10m · · Score: 2
      But that was at least 6 years ago. Haven't things improved at all since then?

      I'd rather 2 hours on a backlit screen than 8 hours on a non-backlit screen that I can't see anything with. Use recharable batteries anyways. The Game Gear even had a rechargeable battery pack that you snapped onto it.

    2. Re:backlit lcd by Alan+Partridge · · Score: 1

      and it also had a passive dstn screen that was so laggy you could hardly play Sonic if the temperature was less than 20 degrees.

      --
      That was classic intercourse!
    3. Re:backlit lcd by Samus · · Score: 1

      Unfortunately Moores law doesn't apply to battery technology. Battery tech has remained fairly stagnant. The only thing that has improved is our efficient use of the power that is there. There is hope though. Fuel cell technology is making great leaps and bounds. Maybe in this decade you will be able to throw water and some organic waste together to power your Super GBA or whatever they'll call it.

      --
      In Republican America phones tap you.
    4. Re:backlit lcd by martyn+s · · Score: 1

      Display technology, though, *has* improved.

  20. Finally! by deathscythe257 · · Score: 1

    Not only should this lighting system be excellent, I always had problems with the size of the GBA... the Lynx or the Game Gear I thought were too big as well. I loved the original Game Boy, but haven't bought the others, well, because they weren't too handheld for me. they seemed a little more hands-held. I know, it's nit-picky, but I'm definitely waiting for this to come out. Nintendo is back, baby! (I went all anti-nintendo for a few years back. PS2 v. 64 conflict era)

    1. Re:Finally! by 13Echo · · Score: 2

      In regards to the portables from the last ten years (Lynx, Game Gear, etc.)

      I always thought that the Turbo Express was a well designed device. They just chug on batteries pretty fast. I always wanted one when I was growing up, in the early '90s. Finally, about two years ago, I ordered one from http://www.tzd.com/
      . You can still buy brand new games from them (though the selection gets thinner and thinner after 10 years), and up until 2001 they still did system repairs.

      Still. It is probably one of the crown jewels of my videogame collection. It's a fabulously designed, backlit portable with a great selection of import and domestic games. Even to this day, it still tops the GBA in many ways.

  21. But is it more advanced? by Anonymous Coward · · Score: 0

    OK, so it looks nice, but is this just a re-boxed Gameboy Advance?

    It's backwards compatible with the old Gameboys, but none of the links mention anything about new capabilities.

  22. GBA rules with the backlight mod by Lumpy · · Score: 2

    I modded my daughters GBA.. and now it's amazing. and it gave her the edge in school as NOBODY else has a backlit GBA.

    If nintendo would simply pull their heads out of their arse and just put the backlight mod on the existing product it would increase sales on it's own.

    --
    Do not look at laser with remaining good eye.
    1. Re:GBA rules with the backlight mod by Anonymous Coward · · Score: 0

      You don't have a backlight mod. It wouldn't work with the LCD that's in the GBA. You have an Afterburner kit which is a front lit mod akin to what's in the GBA SP.

    2. Re:GBA rules with the backlight mod by Anonymous Coward · · Score: 1, Funny

      and it gave her the edge in school as NOBODY else has a backlit GBA.

      I'm sure she'll take solace in that "edge" when she fails algebra because you were too busy modding her GBA to help her with her homework.

    3. Re:GBA rules with the backlight mod by radish · · Score: 2

      That'd be the Afterburner I guess, which is a FRONT light not a BACK light.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  23. front lit?!? by IIRCAFAIKIANAL · · Score: 3, Funny

    FRONT LIT?!?!

    Words fail me. I hope it works better than I think it might. It's ugly, probably going to cramp my hands up worst than the GBA does, and the fucking thing isn't even backlit?

    From a business standpoint it makes no sense either. Cell phones are big in Japan. Why not make a combo cell-phone/gba (and make it backlit of course).

    ARGH!!!! WHAT ARE THEY THINKING? IT'S UGLY!!!

    No, wait, must recover... remember, Nintendo good, do no wrong....

    *Remembers virtua-boy*
    *explodes*

    --
    Robots are everywhere, and they eat old people's medicine for fuel.
    1. Re:front lit?!? by Darth+Maul · · Score: 2

      Shut yer yap, whiner. I added a frontlit (yes, frontlit) mod to my GBA and it looks AMAZING. And, it doesn't suck down the juice like a full backlit LCD screen does, so I have about 8 hours of play time even with the light on. I think frontlit it the way to go completely.

      For those with the "old" GBA, check out the Afterburner kit. I got one when they were first released, and for $35, it's a great improvement. So, go buy a $50 GBA, and the $35 Afterburner kit. Plus you even get to void your warranty to install it!

      I have a Game Gear, too. That thing was way ahead of its time (1990), but it went through batteries like crazy because of the backlit screen.

      --
      --- witty signature
    2. Re:front lit?!? by IIRCAFAIKIANAL · · Score: 2
      Dude, it was a joke. I was making fun of the typical fanboy and how many of them will probably react. Seriously, I mostly dislike the clamshell design. Looks fragile.

      Anyone that doesn't know, front lit means that there is a piece of clear plastic film over the lcd screen that lights up:
      ------- plastic
      ....... clear plastic film that lights up
      ======= lcd screen
      The articles actually kind of make it sound like it's going to light up around the edges of the LCD, which is wrong :)
      --
      Robots are everywhere, and they eat old people's medicine for fuel.
    3. Re:front lit?!? by Darth+Maul · · Score: 2

      I agree about the design; doesn't look ruggedized enough for the typical 10-year-old ;).

      The nice thing about the Afterburner frontlit mod is that the screen looks great in both sunlight and total darkness. If there's sunlight around, then it just looks like a normal reflective LCD since the sunlight is much brighter than the provided frontlit light film. But in total darkness it looks about the same with the lit plastic film. I prefer it to the backlit look of the GameGear which looks *fab* at night but not that great in natural light.

      --
      --- witty signature
    4. Re:front lit?!? by Eccles · · Score: 1

      The nice thing about the Afterburner frontlit mod is that the screen looks great in both sunlight and total darkness.

      Speaking of which, has anyone seen both of these systems (the Afterburner and the SP) such that they could comment on how they compare?

      --
      Ooh, a sarcasm detector. Oh, that's a real useful invention.
    5. Re:front lit?!? by Anonymous Coward · · Score: 0

      I have 2 GBA's with the Afterburner front lit mod. Works GREAT!
      Remember, it takes LOTS of power to run a backlit system... 4hr batt times...max, I dont even notice any loss in battery times with the front lit afterburner.

    6. Re:front lit?!? by finkployd · · Score: 2

      (1) Afterburner is a front light and it works fine.
      (2) backlit LCDs suck battery like an old Toshiba laptop. The Sega Gamegear had a great looking backlit screen on which you could play games for almost an hour and a half
      (3) virtua-boy did in fact suck, you are correct to explode.

      Finkployd

    7. Re:front lit?!? by evilviper · · Score: 2
      and the fucking thing isn't even backlit?


      Paper is front-lit.

      Flourscent lights (like computer monitors) are back-lit.

      Which would you rather do hours of reading on?

      --
      Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  24. GBA News by randomErr · · Score: 4, Informative

    Nintendo updates GBA
    Much as sources including reputed UK gaming mag Edge have been speculating over
    the last few months, the GBA SP boasts an updated clamshell design, improved ...

    Nintendo announces Backlit GBA
    Dubbed GBA SP, the new model comes in a redesigned clamshell case with
    a screen that flips up (think cellphone) to reveal the control pad. ...

    New Game Boy Advance revealed ... conditions. Partly to offset the demands of the internal light, Nintendo
    has added rechargeable batteries to the GBA SP. And to ...
    The Next Game Boy Is Here
    Nintendo to sell premium model of Game Boy Advance

    --
    You say things that offend me and I can deal with it. Can you?
  25. weight distribution by haa...jesus+christ · · Score: 2, Interesting

    i wonder how this thing 'feels' in your hand, meaning - it has a hinge, and a portion of the weight is hanging off at an angle - will it get too heavy, or at least awkward, after a while?

    1. Re:weight distribution by Zinob · · Score: 1

      I must agree, anyone remember how the old thos 8-bit Nintendo controls felt? Imagine that with a slight momentum backword momentum *suhdder*. Why culdn't they have relased a lit GBA insted? Oh well i wont complain (for real) untill i have tryed it out.

  26. A quick analysis looking over it by Dark+Paladin · · Score: 5, Informative

    The Good:

    "Backlit" screen - it's really more like the Afterburner, but probably of a higher/clearer quality (without the "blue tint" the Afterburner sometimes gives - not trying to knock the Afterburner, it's a great hack).
    Long battery life - 10 hour with light on, 18 with light off.
    Clamshell - as someone who games "on the go" and with a 9 month old son who likes to eat Daddy's GBA, this is a good thing.

    The Bad:

    Rechargeable batteries - would be nice if we could put AA as a "backup" or something. But Nintendo was against a rock and a hard place - if they allow any third party rechargeable batteries to be put in, there could be compatibility issues (really a non-issue except from a legal "we won't support it if it breaks" kind of thing - kind of like some MP3 players that have their own brand of AA rechargeables).

    Form factor: Hm. I'm not sure on how comfortable this will be. Once nice thing about the GBA is while it's a little too small for my 1.5 octave spanning hands, the shape is more forgiving. Here, we have...a square shape. Looking at it, I'm not sold on "long hours with Metroid Fusion without finger cramping". We'll see.

    Otherwise, for $90 ($100 after taxes, etc), it looks like a nice evolution for the GBA. Remember your history - Nintendo made several changes to the original GameBoy over it's 10 year life (colors, slimmer, one backlit system, color screen), and Nintendo still has around 50% of the software console market sales locked down (at least when you include that nice sized 35%-40% hold the Gameboy/Gameboy Advance has).

    1. Re:A quick analysis looking over it by Aggrazel · · Score: 3, Funny

      I agree with you on the bad form factor.

      The regular GBA isn't really that hard to tote around, the thing slips into my coat pocket, my pants pocket, the pockets in my car door, its slim factor is a lot easier to tote around I think than a cube would be. Try fitting a 3" cube in your pocket. "Is that a SP in your pocket or are you just a pervert?" hehe.

      There are however a couple reasons people will want these.

      1: The oh cool! factor. This will work for a while until they become more popular.

      2: Lighting. One of my biggest complaints on the GBA was the fact that it was incredibly difficult to see the screen very well. Of course, now there's hacks all over to fix this, but most people don't want to mess with aftermarket hacks.

      As for me, I'm a pretty big guy. My hands are about 4 sizes too big for a regular GBA as it is. If I got one of these little cubes I'd look like a giant trying to crush a pea. ;)

    2. Re:A quick analysis looking over it by AragornSonOfArathorn · · Score: 1

      Try fitting a 3" cube in your pocket.

      If you'll look at the pictures, you'll notice its a square, not a cube. One inch thick when closed. 3"x3"x1" is not bad.

      --
      sudo eat my shorts
    3. Re:A quick analysis looking over it by Anonymous Coward · · Score: 0
      Try fitting a 3" cube in your pocket.


      it isnt a cube. its 3x3x1

    4. Re:A quick analysis looking over it by Hadlock · · Score: 2

      i think the decision to use a built in rechargeable has to do with

      1) much slimmer than AAs

      2) you need the extra battery life for that front light.

      personally i'd like to see the normal form factor GBA use a slimline battery, the only reason the GBA is as thick as it is is to accomidate for those huge AA's. make a slim rechargeable battery pack and boom, you've got a GBA half the thickness and longer battery life.

      --
      moox. for a new generation.
    5. Re:A quick analysis looking over it by Anonvmous+Coward · · Score: 3, Funny

      "Otherwise, for $90 ($100 after taxes, etc), it looks like a nice evolution for the GBA..."

      NO! You are 100% completely wrong!! Stop spreading FUD!!! I live in Oregon, we have no sales tax, so it'll be $90! GEEZ!

      There, I proved somebody wrong, mod me up.

      (Disclaimer: The previous was my impression of a good deal of responses I see on Slashdot. It's meant as a joke, laugh.)

    6. Re:A quick analysis looking over it by Anonymous Coward · · Score: 0

      What do you mean by 1.5 octave spanning hands? I haven't heard that expression before.

    7. Re:A quick analysis looking over it by runderwo · · Score: 2

      He's probably a keyboard player.

    8. Re:A quick analysis looking over it by Anonymous Coward · · Score: 0

      Ah, thank you!

    9. Re:A quick analysis looking over it by CSG_SurferDude · · Score: 2

      Stop spreading FUD!!! I live in Oregon, we have no sales tax, so it'll be $90!

      But that's the problem, you live in Oregon, and since nobody in Oregon will be selling these, you'll still have to pay $10 shipping and handling, so IT'S STILL $100!

      Note to moderators: It's a joke, Laugh!

    10. Re:A quick analysis looking over it by moz25 · · Score: 1

      I haven't heard it either. He means octaves on a piano. I'll remember it. It'll at least give me an original pickup line: "Hey baby, I've got a 1.5 octave spanning thingie. Wanna get some music going?"

      Moz.

    11. Re:A quick analysis looking over it by Anonvmous+Coward · · Score: 2

      "But that's the problem, you live in Oregon, and since nobody in Oregon will be selling these..."

      That might be funny if Oregon was known for not selling stuff.

    12. Re:A quick analysis looking over it by Anonymous Coward · · Score: 0

      He's basing his humor on the indisputable fact that Oregon is one of those states that nobody gives a damn about, so he can easily spread lies about it.

      I was at one of the bigger baby-eating festivals that took place in Portland this past Christmas Eve. It wasn't as good as last year's, but luckily my imported Gameboy helped me enjoy myself between babies.

      (Score:3, Informative)

    13. Re:A quick analysis looking over it by CSG_SurferDude · · Score: 1
      See! I'm not the only one! ;-)

      NSA Line eater HERE. (Nuke)

  27. Umm, no. by Xner · · Score: 2, Insightful

    The buttons have two states, so it's 4*2^4

    --
    Pathman, Free (as in GPL) 3D Pac Man
    1. Re:Umm, no. by Anonymous Coward · · Score: 1, Interesting

      thats 4 X 16 = 96. woot!

    2. Re:Umm, no. by Anonymous Coward · · Score: 0

      Jesus christ, No one cares!!!! Shut up already you uber geeks!

    3. Re:Umm, no. by Mupp252 · · Score: 1

      Please see link.

      k, thx

      I certify that this is not a goat.cx link.

  28. Aiiiigh!!!! by El+Camino+SS · · Score: 2


    I just got one! And they didn't say any mainstream word about it until a quarter before it comes out? I own a Nintendo everything (well, except a "Virtual Boy," that is if anyone remembers it). Still, the GBA is a little too small for my hands, and if you look at the new one, I don't think I could even hold it.

    "Bad Nintendo! Bad, bad, bad, Nintendo!"

    Looks like I'm going to have to have the tattoo of Princess Peach lasered off of my bum in disgust.

    1. Re:Aiiiigh!!!! by Anonvmous+Coward · · Score: 2

      " I just got one! And they didn't say any mainstream word about it until a quarter before it comes out?"

      Heh you could have worded that more carefully. I originally thought you were claiming to have bought the new SP model.

  29. Still has shoulder buttons, though. by 2Flower · · Score: 5, Insightful

    Very nice design (I love the square clamshell approach) but I still can't play it as easily as I could play the original Game Boy. I may be one of the only people on the planet that this affects, but there's no way I can use the shoulder buttons on the GBA -- and lo and behold, they've carried over to this new one, despite a generally boxy-flat design.

    Shoulder triggers of any kind are very difficult to use for physically disabled gamers, such as LPs or other syndromes which deform the hands. Face buttons, no problem; you brace the controller against a flat surface like a table and you can mash away in Marvel vs. Capcom 2 to your heart's delight.

    But when you have to wrap your fingers around to reach the 'ergonomic' buttons, well, then you have problems. Dreamcast controllers gave me all manners of trouble since the triggers were analog, underneath the thing, and in some games unmappable and mandatory. Nintendo 64 controllers were just a joke, with buttons all over the place including a trigger on the bottom of the thing -- even a joypad shaped controller a friend offered me had a trigger UNDER the joypad! Insane!

    For portable systems, you have no choice of simply plugging in a new controller that meets your needs. It's an integrated unit. It's not economically feasible to make an alternative unit which has four face buttons instead of two face + two shoulder just to accommodate a small percentage of your gaming audience. Understandable, but it's a shame, really. I'd kill to have Advance Wars and Tony Hawk handy for long trips.

    1. Re:Still has shoulder buttons, though. by Jace+of+Fuse! · · Score: 1

      There has been talk of 4 face buttons for a long time, so I'm wondering if that prototype isn't finished, and is just a working concept.

      Though, you can kiss the shoulder buttons hello. They're not going anywhere. They're a mainstay of game controller design these days. Everyone has been saying the next gameboy would contain the 4+Shoulder design to match the SNES, considering the SNES games are being reborn so much as Gameboy titles lately.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    2. Re:Still has shoulder buttons, though. by Hadlock · · Score: 3, Interesting

      if a disabled person wants front facing buttons, there's no reason he/she couldn't get his/her EE-ish friend to disassemble it, and move the shoulder buttons to a more accessable spot with some solder+wire in one of those radio shack project boxes. probably a 2 hour hack or so. parts and (probably free) labor would add maybe 20% of the cost to the box, which is a hell of a lot less upmark in price than a disabled computer system would run.

      just curious, but what is an LP syndrome? louis parkinson's or somthing? my medical knowledge is weak at best. if you have a similar syndrome or somthing, get in contact, and i can probably build you somthing to use all the buttons easily for your GBA in a relatively compact case.

      --
      moox. for a new generation.
    3. Re:Still has shoulder buttons, though. by (trb001) · · Score: 3, Interesting

      You read my mind. Find one of your friends who's into hacks like this (like me :) and get him to reposition buttons...typically, they're just momentary spst switches, which are easy to either move or replace or duplicate using parts from radioshack. If you want to go a little nicer, order some custom buttons off the web.

      --trb

    4. Re:Still has shoulder buttons, though. by Hadlock · · Score: 1

      i've heard (from non technical-type friends) that the shoulder buttons are either a) pressure sensitive or b) "2 state" (semi pressure sensitive), so you'd probably have to use the original buttons.

      --
      moox. for a new generation.
    5. Re:Still has shoulder buttons, though. by NickFusion · · Score: 2

      Nope....just on/off.

      --
      What were you expecting?
    6. Re:Still has shoulder buttons, though. by Boglin · · Score: 3, Interesting

      You reminded me of an old project that Nintendo had back in the 8-bit days, the nintendo hands-free controller. You moved a little ball with your chin to handle the direction keys, and sucked and blew on a straw for the A and B buttons. I never actually used one myself, so I can't say how you did start of select, or how long you could play the game without hyperventilating, but I was always impressed that they had made it at all. I wonder if they've tried similar projects for later systems?

  30. Figures by HomeGroove · · Score: 1

    I thought this only happened with computer hardware. You go out and buy something, the next day it's either cheaper or a newer/faster/better product comes out. I just got my GBA for xmas. Damn.

    --

    ----
    Spam subject of the moment: Offshore account secrets -nashville disrupt

  31. Seen it; touched it; it's lovely. by Michael_Blessed · · Score: 1

    (Hello--long time slashdot reader, first post!) I was at the UK press conference--it's coming out on March 28th here. Had a quick go--it's very nice. The silver version (there are three colours) is reminiscent of a PDA. A bit like the swanky new Sony Clie with flip top, camera, and MP3 player, etc. The front light is a near-dramatic improvement, visibility wise.

    1. Re:Seen it; touched it; it's lovely. by bluntos · · Score: 0

      lol, u sucker! I just stuck tinsle around my old gameboy wheyhey!!! just as good (just as crud)

      --
      Fnord Fnord Fnord
  32. A decent picture comparison by phoenix_orb · · Score: 5, Informative

    Yahoo Picture

    Here is a decent picture of the new unit next to the old unit

    --
    Blah Blah Blah.
    1. Re:A decent picture comparison by ciupman · · Score: 2, Insightful

      Am i the only one who notices that the new model is ugly?

      --
      I fuse with Mercer every single day...
    2. Re:A decent picture comparison by Anonymous Coward · · Score: 0

      Are you referring to the gameboys, or the woman holding them?

      Am i the only one who notices that the new model is ugly?

    3. Re:A decent picture comparison by Anonymous Coward · · Score: 0

      yes.

  33. Questionable ergos? by binaryDigit · · Score: 2

    Yikes the control area of the thing looks tiny! Someone mentioned if Nintendo is going after the adult market due to the more "sophisticated" design. I ask the opposite, is Nintendo potentially alienating their adult market by making the controls too small to use confortably by anyone over the age of 15.

    Also, in the shot of it next to the "old" GBA, doesn't it look like it's actually a little bigger when it's opened up? It's probably a lot thinner, but I think it has a bit of a clunky/chunky prototypish look to it.

    1. Re:Questionable ergos? by Kintanon · · Score: 2

      Primary market for Nintendo is Japan. People in Japan like incredibly tiny electronics. Their cellphones are not much bigger than my credit card. So I imagine Nintendo cares fuckall for whether you think the thing is too small or not. One of the reasons the Xbox is losing money so badly is that the controllers are too big for the Japanese market.
      The Japanese gaming market makes or breaks systems. Period.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    2. Re:Questionable ergos? by Swiss_Cheeseman · · Score: 1

      "One of the reasons the Xbox is losing money so badly is that the controllers are too big for the Japanese market."

      But of course, that is complete bullshit, because they dont even sell the american controllers, there, they sell the "S" Type ones, which are much MUCH smaller.

    3. Re:Questionable ergos? by Kintanon · · Score: 2

      The "S" type controllers that I saw were still quite unwieldy compared to the PS2 controllers or the Gamecube controllers. The size decrease was significant from the original X box controller but still not enough for the average Japanese gamer to be comfortable using them for long periods of time.
      And notice I did say it's only one reason. So don't go trying to misconstrue me as claiming the xbox isn't selling solely because of the controller size.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
  34. wow... by mschoolbus · · Score: 0, Flamebait

    As any GBA owner can tell you, the screen in earlier models sucked pretty terrible.

    Your English skills suck pretty terrible too...

  35. God Fucking Dammit by Anonymous Coward · · Score: 0

    I just got a Gamboy Advance for Christmas. Thanks Nintendo for fucking me in the ass so soon after I supported you. This unit should have been released before Christmas or at least six months after. How many people out there are going to feel they need this new GBA? How many kids are going to say "Mommy, I need this one, it's the same thing but better!" I have to drop another hundred bucks now! FUCKE!

    1. Re:God Fucking Dammit by Anonymous Coward · · Score: 0

      You're right. People shouldn't release new devices. We should have a six month technology freeze whenever you buy something.

      Thanks for pointing that out!

    2. Re:God Fucking Dammit by sjoperkin · · Score: 1

      get an afterburner...

  36. Grr... by Omkar · · Score: 1, Flamebait

    Nintendo announces an upgraded GBA, and all you slashbots do is complain about the old ones (some of the most successful game appliances developed). Some people have 20/20 hindsight. Oh well, here are some more links:

    N-Sider Forums Some more pics.

    IGN Pocket

  37. PDA by Anonymous Coward · · Score: 0

    Now wouldnt it have been just a little sweeter if they would have added a touch screen for PDA like options as well as options for a some kind of text input. The only real reason that they're releasing this is only in response to the cell phones that are now game enabled. They have 98% of the portable gaming market, and they don't want to lose a single .001%.

    If they want to compete then they're going to have to offer something more. LIKE A CELL PHONE ALREADY DOES!!! If they REALLY want to make a couple extra bucks, then licence an OS from Palm an make it a sweet little GBA/PDA that smooth and sexy. The cost would probably be a few extra bucks, but it could blow the head off of any other PDA with similar features when you look at the price. With a little ingenuity they could really stir up some competition. The light and size decisions are just a no-brainer.

  38. Ugly by airrage · · Score: 2

    Somehow the design sets me off, it reminds me of the first cellular handhelds, blocky, and unwieldy. But just my opinion...

    --
    "This isn't a study in computer science, its a study in human behavior"
  39. European Release Date by EkiM+in+De · · Score: 1
    From : Gamesindustry.biz
    The other good news is that European gamers will not have to wait overly long for the console, as it should debut in Europe priced between 129 and 139 Euros on March 28 - just five days after it appears in the US. We've also been told that it will appear in three colours - silver (pictured), black and blue, and will be backed by a half-million-Euro marketing campaign.


    So the price won't be too bad at 129 - 139 Euro and a release date of March 28th. I wonder though if the retailers will actually have the thing in stock on March 28th. I for one will certainly be heading up to my local electronic store with my Credit Card burning a hole in a my pocket.
    --
    Patriotism is the opium of the masses
    1. Re:European Release Date by Joheines · · Score: 1

      woohoo, a 500.000 marketing campaign. That's, like, one TV ad per country?

  40. Looks hard to hold by mccalli · · Score: 2
    Thanks for the link.

    Those shots don't reveal an obvious hand position to me. Where would you hold it? You'd want your left thumb on the direction pad, your right on the buttons...that's quite some contortionist act if you also need to balance the device.

    Hmm. Unsure. I think I would've preferred them just adding a decent screen to the current model.

    Cheers,
    Ian

    1. Re:Looks hard to hold by .pentai. · · Score: 1

      well, you also need your index fingers on the trigger in the back of the device, which means the unit itself rests on your middle-finger, your index fingers in the back balancing / on the trigger buttons, your palms on the front, and thumbs on the buttons / directional pad

    2. Re:Looks hard to hold by Jahf · · Score: 1

      So it's the same hand-cramp position as the original GB through the GB color, with added cramp factor because it's so thin. Not really a big deal, it's squared enough that it looks to be a piece of cake for someone to create an adult wrap-around grip.

      Overall, I prefer this to the GBA since with the tilting screen I can sit more comfortably (hands down, head up). Hell, if I could have tilted the screen on my GBA I wouldn't have needed the afterburner mod about 1/2 the time.

      --
      It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
  41. Front Lit and Size... by redink1 · · Score: 5, Insightful
    Some people seem to think that front lit is evil, and back lit is some sort of necessity. But, back lit LCD displays drain batteries really, really, really fast... way beyond what Nintendo's 10 hour general guideline for Gameboy products.

    And it isn't like they are sticking light bulbs in the thing for their front lit display... it looks like the Afterburner's transparent light-emitting polymer.

    As for the size... I was concerned for a bit too, even before i saw the pictures. But then I was reminded that the old Gameboy and Gameboy Color models weren't that hard to hold, and this seems to be a return to that kind of form factor. But those L and R buttons do look hard to press...

  42. In related news... by El+Camino+SS · · Score: 3, Funny

    Mirosoft announces its foray into the portables with the new X-boy gaming system, allowing users to have all the portability of playing such fast-paced and unconfusing Microsoft favorites like Age of Empires and Flight Simulator with all of the kiddies in the neighborhood.*

    *Included in the system is its own rechargeable power supply, backlit screen, co-op cable, and pull cart.

  43. GB Screen... by Jace+of+Fuse! · · Score: 5, Insightful

    As any GBA owner can tell you, the screen in earlier models sucked pretty terrible.

    I think most gameboy owners would disagree with that statement at least partially.

    The original Gameboy had bad smearing as the pixels moved, and let's face it, black and white is still black and white no matter how many shades of baby-shit-green you make it.

    So here, yes, the Gameboy screen sucked.

    But then the Gameboy Pocket moved on to an actual more "black and white" BW screen, with much faster pixel updates and screen visibility was never an issue unless you used the thing in the dark. At this point, the Gameboy screen didn't suck too bad for the time.

    The Gameboy Color game along and I couldn't have been happier. It's pixels were big enough that they reflected just enough of the light from the environment that you were in that any well lit area provided plenty of light. Anybody who doesn't know this never had one. This screen didn't suck.

    The Gameboy Advance comes along, and using the same type of screen, only larger with higher resolution pixes, and suddenly everyone things the Gameboy Screen is "notorious for shitty screen"? I don't get this. The majority of the Gameboy's life has been spent as the Pocket and Color, not the Classic and Advance. If you ask me, all things considered, the Gameboy has always been an EXCELLENT design, and still is.

    If you don't like the Advance screen? Use a GB color. They still sell them. Definately want those ADVANCE games? Get a Afterburner modified Advance from YourHappyPlace. It's around $150 shipped to you with the lighting and the dimmer chip installed, but it's an excellent investment and the screen looks great.

    I'm sorry, I just can't agree that the Gameboy screen has always sucked. I just think Nintendo made a pretty bad mistake not lighting the GBA themselves.

    As for this new Clamshell design, I hope that's a prototype, because rumors have been talking for a while about 4 face buttons, and that one still only has two.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
    1. Re:GB Screen... by BJH · · Score: 1

      Look closer. It has four buttons.

    2. Re:GB Screen... by BJH · · Score: 1

      My apologies - you did say four *face* buttons.

    3. Re:GB Screen... by Jace+of+Fuse! · · Score: 3, Interesting

      It has A, B, Start, Select (and one other button - probably on/off for the screen). The two shoulder buttons are on top. That's not really four "Face" buttons, since everyone was expecting X and Y to join A and B, like the SNES.

      It should be easy to see that this is no change over the existing GBA. Nothing has been added here except for the screen ligth and a new form factor.

      This means the rumors for the Clamshell Design, Lighting, and Smaller design are true. Just look at the picture here where you can clearly see the cartridge port. MAN that thing is tiny!

      The rumors about 4 face buttons are obviously not true. At least, not with this upgrade.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    4. Re:GB Screen... by Anonymous Coward · · Score: 0

      Great post -- pisses me off when people say stuff like that too, as they've clearly never experienced the grimy original GB screen. Under a decent light, the GBA's screen is fantastic.

    5. Re:GB Screen... by Jace+of+Fuse! · · Score: 1

      Under a decent light, the GBA's screen is fantastic.

      The image quality is fantastic, but under very few (and I mean VERY FEW) lighting conditions is the GBA usable, I admit THAT. If Nintendo hadn't announced this new design I would HIGHLY recommend the Afterburner kit. HIGHLY. This new system somewhat obsoletes it though, which is a shame because the GBA is a nice design. Well, I like it anyway.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    6. Re:GB Screen... by wal9000 · · Score: 1
      The Gameboy Advance comes along, and using the same type of screen, only larger with higher resolution pixes, and suddenly everyone things the Gameboy Screen is "notorious for shitty screen"? I don't get this.

      Since the GBA plays GBC games, it's pretty easy to compare the two displays side-by-side. Plug the same GBC game into both and take a look. I've tried it: the GBA screen is darker and harder to read than the GBC.
    7. Re:GB Screen... by Jace+of+Fuse! · · Score: 1

      Exactly. You've just reinforced my point.

      The GBC looked better than the GBA. Perhaps you misunderstood what I was trying to say. The GBC was more than adequate. Perhaps those people who claim I'm "smoking crack" are slightly color-blinde, or perhaps they just don't have very bright vision. Whatever the case, the Gameboy Color was magnitudes better than the Gameboy Advance. It wasn't perfect, no, and if your room was dimly lit you were better off no trying to play. But under any decent light the Gameboy Color was MORE than adequate. It takes nearly PERFECT lighting for the Gameboy Advance to ever be usable.

      How someone can say the Gameboy has ALWAYS had a shitty screen, given the time-frame the various systems came out is beyond me. The only system that truely had a shitty screen for it's time was the Gameboy Advance. It really should have been lit. They've fixed that. Finally.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    8. Re:GB Screen... by Daetrin · · Score: 2
      As for this new Clamshell design, I hope that's a prototype, because rumors have been talking for a while about 4 face buttons, and that one still only has two.

      This is just an interim stage for the Gameboy. It's the Gamboy Advance SP, it's not a whole new system. As such, they're not going to add something fundamentally new like extra face buttons.

      However they are supposed to be working on a _real_ next generation of gameboy. Since it was announced at the same time that they announced that they're working on a next generation console, i really doubt this is what they were talking about.

      _That_ system may be where the rumors about four face buttons came from.

      --
      This Space Intentionally Left Blank
  44. Oh The Irony! by Anonymous Coward · · Score: 1, Insightful

    Posting in slashdot to talk shit about slashdotters.....

  45. Re:I remember.. by reanjr · · Score: 1

    The problem was the limited technology. Game Gear was so ridiculously blurry when the screen scrolled, it was all but unplayable. In addition, for those who didn't know, there is a little screw on the back of the GBA that you can turn to increase contrast. It's behind the sticker; feel for it. I'm not sure why Nintendo didn't make this public. Maybe just so colors were consistent.

  46. The screen sucked? by festers · · Score: 2, Interesting

    As any GBA owner can tell you, the screen in earlier models sucked pretty terrible.

    Well, as a GBA owner, I can tell you the screen only sucks for 13 year olds trying to play their GBA under the covers past their bed time. For everyone else able to use their GBA in proper lighting, the screen is just fine. I love my GBA and have no plans to buy a new one because of the screen.

    --


    -------
    "Every artist is a cannibal, every poet is a thief."
    1. Re:The screen sucked? by iapetus · · Score: 5, Insightful

      As a GBA owner I can confirm that the screen sucks in many situations. Poorly lit hotel rooms (and I've been in a few), train corridors, cars, outside in the evening.

      I'm sick and tired of being told that there isn't a problem with the screen, and that it's fine in good lighting or in sunlight. This is a *portable* gaming system - it should work where *I* go. I shouldn't have to go where it works.

      Afterburner was a neat solution, but to have things addressed by Nintendo directly is even better. I'm looking forward to picking up a GBA with a screen that actually allows me to play Castlevania without a full lighting rig.

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    2. Re:The screen sucked? by wadetemp · · Score: 2

      I second this. I've never found the GBA's screen to be a problem in any of the places I've taken it. It would be nice to have a backlight so it would be possible to play in the dark, but I can list alot of other more important things I can't do in the dark either (reading for one) that make the need to play handheld video games in it pretty shallow. Get a lamp already!

    3. Re:The screen sucked? by Anonymous Coward · · Score: 0
      Well, as a GBA owner, I can tell you the screen only sucks for 13 year olds trying to play their GBA under the covers past their bed time. For everyone else able to use their GBA in proper lighting, the screen is just fine. I love my GBA and have no plans to buy a new one because of the screen.


      Rubbish. The GBA was a pile of crap. I gave mine away after about 2-3 weeks of use because I couldnt see what was on the screen even if sitting under a lamp I liked the machine but the screen was totally and unacceptably unforgivable. You needed 100% perfect light.

      This device is what the original should have been.

      Just go look at an ipaq and its screen under any
      light conditions and then a GBA.

      Maybe nintendo should sell backlit models at extra $$$ - I would buy that.

      (Oh by the way - mine came with a free backlight - I'm sure it was the wrong one - sitting about 8 inches from the screen).

      I do hope this is nice as I will need a new birthday present this year. .... ;-)
    4. Re:The screen sucked? by Anonymous Coward · · Score: 0
      ...

      Poorly lit hotel rooms (and I've been in a few), train corridors, cars, outside in the evening.

      You should not be paying so much attention to your GBA in these places, and more to the hooker sucking you off. Of course, if she has four teeth and a cleft palate, maybe you need something take your mind off the horrible visage that is her face.

    5. Re:The screen sucked? by Babbster · · Score: 2
      Just because YOU don't feel there's a problem, it doesn't mean there's not a problem. For example, if someone is running Internet Explorer 4.0 with no security updates and nothing bad ever happens to their system because of it, it doesn't mean that there aren't security problems.

      Speaking for myself, I hated the GBA's screen but I bought one anyway because there were games I "needed" to play. The same goes for every one of my friends. We all love our GBAs in SPITE of the fact that the screen is abyssmal and requires the perfect light (one friend resorted to spending most of his GBA time in the bathroom because it just happened to have the perfect light for the little bugger).

      Hey, if you haven't had a problem with the GBA's screen, that's great - more power to you. But, instead of feeling somehow put upon because you don't have the same problem, you should feel a little sympathy for poor, addicted gamers who are in pain.

  47. Damm, no keyboard! by JohnFred · · Score: 2, Funny


    I want to play text adventures on that thing!

    --
    /usr/games/fortune > ~/.signature
    1. Re:Damm, no keyboard! by Mprx · · Score: 2, Informative

      Download GBA Frotz and install it on a flash cart and you can play text adventures on the GBA. The interface isn't great, but it's usable. You can download many free games in the z-machine format at The Interactive Fiction Archive, and almost all the Infocom text adventures will work.

    2. Re:Damm, no keyboard! by Anonymous Coward · · Score: 0
      I want to play text adventures on that thing!

      Here you go!

  48. Re:I remember.. by slantyyz · · Score: 2
    Man, the GameBoy had nothing on the Game Gear.

    Yeah, it did. The Game Boy had infinitely better battery life and a much larger selection of games. While better in the A/V department, the Game Gears still sucked juice from batteries so fast it wasn't funny.
  49. More Buttons, Dammit! by FroBugg · · Score: 2

    I love my GBA, but I still completely fail to understand why Nintendo built this system, launched it with a number of SNES ports, continues to port SNES games to it, and still gave us fewer buttons than the SNES controller.

    How hard would it have been to add the X and Y buttons? Front-lit or not, there's no way I'm buying another GBA until it comes with more buttons.

  50. Now if only by MCMLXXVI · · Score: 1

    Lik Sang could sell the backup devices again. It's nice to have 10 games on one cart. Makes packing for a trip easy.

    1. Re:Now if only by bluntos · · Score: 0

      I bet u would still only end up with one game that u wanna play. And that u get bored with that after 20mins.

      --
      Fnord Fnord Fnord
  51. The screw ... by vrai · · Score: 1
    ... doesn't adjust the constrast, it changes the level of current going to the screen. Less current = more light reflecting off back of screen = lighter picture.

    Be warned though, in the UK at least Nintendo have warned that adjusting the screw can reduce the lifespan of the LCD screen and invalidates your warrenty.

    vrai.

  52. Wait by The_Shadows · · Score: 2

    A new GBA?

    Does the new one still cut through a tomato and exorcise Daemons? Also, I need to be sure that the new one still won't cause leprosy and blindness.

  53. Normally I would be pissed. by Timmeh · · Score: 2
    but! Yhis isn't too unreasonable. This is obviously the 'Megaton' rumour, the two biggest ones floating around were the "Nintendo buys Campcom/Sega/Namco/whoever so they make games exclusively on the 'Cube", the other being "Nintendo gets shitloads of money from Sony for the PlayStation trademark." When people started talking about the idea of a new gameboy it was thrown out more or less because no one could imagine that Nintendo wanted to piss off all of their customers, but I don't think this is so bad. The only real advantage this thing has is size, the rechargable battery and backlight. If you were going to be a vanilla GBA and then all the accessories needed to match the specs of the GBA "SP" it would run you well over the GBA SP pricetag of $100. And hell, if you don't want it, it's not like it plays any games you can't play on your old GBA.

    The only thing I'm worried about is the size, I mean, maybe they took the problems people had with the GBA into consideration when they made this one and there's some nifty ergonomics that make it fit perfectly, but it's like they don't realize Americans have bigger hands. I know Nintendo makes a killing in Japan with every system, especially recently with consoles: N64 sales in Japan is what kept them afloat-- scratcth that, not entirely true, I'm pretty sure they have large enough cash reserves to weather a bad console launch, no link tho' cause I'm lazy, let's say it kept them profitable. Same with the GameCube, it may not be doing well in the States, but it sells very well in Japan.

    Does the same hold true for GBA sales as well? Is the US that big a market for Nintendo or do not even need to please us to make a tidy profit? I supposed this is all a crazy rant until we get to play with it, it just looks kinda cramped. I can't wait until my local $elecStore has this out for people to play with,

    1. Re:Normally I would be pissed. by Anonymous Coward · · Score: 0

      The N64 sold far better in the US than it did in Japan.

      I stopped reading your drivvel once I saw you say that.

    2. Re:Normally I would be pissed. by Anonymous Coward · · Score: 0

      Nintendo has a monopoly on handhelds that wipes the floor with Microsoft's supposed "OS monopoly". They're a very competent company who produces tremendously original and FUN games, rather than lavish derivative crap.

      And contrary to ill-informed opinion, the N64 sold extremely well (35 million units; that's more than the Genesis). Yes, it was thoroughly beaten by the PSone, but they still made plenty of money.

    3. Re:Normally I would be pissed. by Kintanon · · Score: 2

      You are correct. Nintendo has halfway surrendered the US market to Sony. Sony cares a lot more about what the US buyers think that Nintendo does. Part of that reason is that Nintendo has been gaining marketshare over Sony in Japan. So while Sony still sells a LOT of consoles in Japan their big market is starting to be more and more the US, whereas Nintendo cares fuckall for the US because they make most of their money on Japan now. They know a decent portion of people in the US will buy their stuff if they design it to get the most marketshare in Japan. And even if the launch fails in the US, Japan will still snap it up.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    4. Re:Normally I would be pissed. by Babbster · · Score: 2

      As someone who has had large hands for many years now (since that puberty thing), I never had a problem with the original GB's form factor (or that of the Pocket GB for that matter) unless I played for three or more hours without a break, which is something one shouldn't do anyway. I guess if the form factor is a deal breaker for people, they won't buy it - fortunately, there IS still the old-GBA/Afterburner/after-market battery route to get the functionality with the traditional size. Myself, I like the looks and features of the new unit enough that I'll pick up two on day one since tradition dictates that I buy one for my mom - so far, I've bought her two original GBs, a Pocket GB, a GBC, a GBA and Afterburner...more portable gaming than I've had for myself. In Soviet Oregon, Nintendo owns me...

  54. This is a mark of nowaday's notion of progress! by Anonymous Coward · · Score: 0

    So much unconfortable ugliness in such a little thingie, this is progress!:)

  55. I love the world you live in by Anonymous Coward · · Score: 0

    in which there is "proper" lighting on a bus, or plane, or in a car. It's a portable device; I shouldn't have to schedule my play time by the angle of the sun.

    For everyone else able to use their GBA in proper lighting, the screen is just fine.

  56. Yay! by sebi · · Score: 4, Interesting

    Glad that this was rumored for quite a while, so I didn't get a GBA yet. But I read something that kinda annoys me:

    The unit will not have a headphone jack; Nintendo has created a special adapter for the GBA SP that plugs into the link port which enables users to plug in standard headphones. Sold seperately, of course.

    That is evil. Is the link port the one you use to connect to the GameCube, or the one you use to play against others?

    1. Re:Yay! by wadetemp · · Score: 2

      Yeah, that link port is one and the same. But why would one use headphones while the GBA is plugged into the cube?

    2. Re:Yay! by clarkcox3 · · Score: 1

      There is only one link port, and it is used for both connecting to other GameBoys, and to the GameCube.

      --
      There are no tiger attacks in my area and it's all because this rock I'm holding keeps the tigers away.
    3. Re:Yay! by sebi · · Score: 2

      You wouldn't. You might want to when playing against others though. That's why I asked. Well, having to pay extra for a dongle still is evil.

    4. Re:Yay! by Zed2K · · Score: 0

      some people with mod points 'just don't get it'. And this is proof...

    5. Re:Yay! by NintenDoctor · · Score: 2, Informative

      Wrong.

      Straight from IGNpocket: "The unit will not have a headphone jack; Nintendo has created a special adapter for the GBA SP that plugs into a brand-new multi-access port (also used for the AC adapter) which enables users to plug in standard headphones."

      So you can use your headphones and link at the same time, because they are in two distinct ports.

      Or check the image here - you see the old link port on the right, and the new multi-access port on the left.

      --
      I've moved on.
  57. I envy your eyesight... by psxndc · · Score: 2
    Because the GBC and GBA have, IMHO, damn dark screens. I play mine using the worm light unless I'm either outside (at which point the screen is great) or directly beneath a light in my house. I don't mean ceiling lights either, I mean directable lamps. Also, I think the reference to notorious screen is mainly aimed at only the GBA. When it came out everyone, and I mean everyone, was like "This is sooooo awesome. Except the screen is too dark". It was the one real flaw with the system (well that and that they stayed with only two front buttons).

    psxndc

    --

    The emacs religion: to be saved, control excess.

    1. Re:I envy your eyesight... by clontzman · · Score: 3, Interesting

      Worm Light is a nice add-on, but I was never able to deal with the glare. You'd always get this really hot spot of light near the top of the screen. If you play with the angles enough, you could get it so that it didn't interfere, but it always seemed a little half baked. Directable lamps are definitely the only way to go.

    2. Re:I envy your eyesight... by psxndc · · Score: 1
      Directable lamps are definitely the only way to go.

      Not when your fiancee/gf/wife are trying to sleep they aren't. But you're right, the worm light still gives a glare but what can you when you're playing in bed at 2 AM? Go to sleep? :-)

      psxndc

      --

      The emacs religion: to be saved, control excess.

  58. Metallic? by Anonymous Coward · · Score: 0

    What's the casing made out of? Is it really magnesium or some other metal or just cheap metallic-looking plastic?

    Anyway, good news. Just hope we'll be able to trade in our old GBAs and pay the difference for a new one...

    1. Re:Metallic? by Zigg · · Score: 2

      Looks kind of like my Platinum GameCube. I'm guessing it's plastic. Not to mention magnesium wouldn't come cheap.

  59. woohoo, recycled SNES games! by badmonkey · · Score: 1

    Gameboy advance seems to be a super nintendo is a really small box. All the games are just games from SNES renamed "Advance". What's the big deal? Even in a smaller package with a flip top, they're still games I played a DECADE ago.

    1. Re:woohoo, recycled SNES games! by TomHandy · · Score: 1
      Umm......GBA has had plenty of original games that aren't just repackaged SNES games. Golden Sun, Advance Wars, Metroid Fusion, Tactics Ogre: Knight of Lodis, .....and up coming, Wario Land 4, Final Fantasy Tactics Advance (an original game, not a port of the PSX game), Shining Soul, etc.

      -Tom

    2. Re:woohoo, recycled SNES games! by eingram · · Score: 2, Insightful

      they're still games I played a DECADE ago.

      And they're still fun, too. Nintendo games tend to have excellent replay value. Plus, there is a whole new generation of gamers that might not have played these games yet and it gives them a chance to experience yesterdays great games.

    3. Re:woohoo, recycled SNES games! by pommiekiwifruit · · Score: 2
      Don't forget Kelly Slater's Pro Surfer :-)

      I'd like to see you do that on a SNES without a fancy FX chip.

    4. Re:woohoo, recycled SNES games! by Vandil+X · · Score: 1

      I actually like most of the SNES ports that are available for the GBA. While I can emulate the entire SNES catalog on my PC, there's something to be said for finally being able to take some of the better titles out on the road. Back in the day, I used to be green with envy at Sega Nomad owners who could take their Genesis carts on the road, regardless of the Nomad's battery life. Portable SF2! YAR! If you recall, the retro-gaming stint worked well for the Gameboy Color: they ported NES games to the system with great success.

      --
      Up, Up, Down, Down, Left, Right, Left, Right, B, A, START
    5. Re:woohoo, recycled SNES games! by Oopsz · · Score: 1

      And they're still good.

      This much I know. If they released FF3 Advance or Chrono Trigger Advance, I'd be first in line to buy a GBA and the carts.

  60. Exactly by Lispy · · Score: 1

    I gave one to my sister on Xmas. Now she will complain and think i gave her my junk...argh!
    And the Display of the old GBA is really terrible...sad they didn't release this jit for xmas...
    I feel with you...

    cu,
    Lispy

  61. No RJs by radon28 · · Score: 1

    they definitely aren't RJs, in fact they're much much smaller. i could see someone mistaking them for usb perhaps..the smaller port is used for connecting up to 4 GBAs together for games that support multi-player mode. the bigger one looks the same, and i've never seen it before, but from the pictures, i assume its for the rechargeable battery connection.

  62. I agree by Gortbusters.org · · Score: 1

    Gameboy's screen was not fun, so I got a Game Gear when I was a kid. Now, I picked up a GameBoy Advanced (for my guilty pleasure of Dragonball Z). Damn, I had to play that game in full light and tilt the screen so I could see it.

    --
    --------
    Free your mind.
  63. I just though tof something... (GASP) by Jace+of+Fuse! · · Score: 3, Interesting

    Some of us are fanatical about games in general, and since we carry our Gameboys with us everywhere, toting around many cartridges is a chore...

    Now, there are devices out there such as the Game Wallet and the Flash Advance, devices which essentially let you copy Gameboy Advance games. But more importantly, they let you consolodate your games onto a single cartridge, and yes it works really well.

    What I've been wondering is does this new Gameboy detect such carts and prevent them from working? I was giving it some thought and one of my basic problems with the Flash Advance is the fact that it will mostly be used for piracy. That's something of a shame too because Gameboy cartridges are dirt cheap at most used game shops. I picked up a handful of great games not long ago for about $25 total. Still, Nintendo needs to protect their system and the 3rd party developers so I'm wondering, do the Flash Advance cards WORK with the Gameboy Advance SP? (GASP hah hah)

    Hmmm.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  64. its... by m1chael · · Score: 1

    hip to be square.

    --
    I know you are psychotic, but please make an effort.
  65. Pissed off by Spankophile · · Score: 2

    Anyone else pissed off that they got a GBA for Xmas and Nintendo releases this news the week after?

    Pretty slimy tactic if you ask me.

    The only time you should have to replace a console is when it breaks. It should have been designed properly the first time. What do we do with our *old* GBAs now?

    1. Re:Pissed off by Zed2K · · Score: 1

      Thats why I didn't get one. I knew they would eventually come out with a new one this year. Your old one still works you know.

  66. Thank God! by ssemegran · · Score: 1

    I owned a GBA for over a year and I was very happy with the system performance and the games. Backward compatability was a big plus too; hundreds of old, cheap, used games that brought back great memories. My only complaint was the screen, making the system NOT truly portable for me. I wanted to play it wherever the mood struck, at whenever hour. In the bathroom at work (a good 30 minutes to burn), at my in-laws, the lighting source was never adequate for the screen and I found myself craning my neck, arms, and the system just to see the screen. Backlit or frontlit, who cares... any alternate lighting source is a big PLUS to an already great portable system! It's nice when a company addresses the complaints of its customers and makes an effort to improve its products. I will definitely buy this system!

  67. What Nintendo REALLY did wrong. by pecosdave · · Score: 3, Interesting

    The GBA is a nice system, it's at least as powerfull as the old SuperNintendo therefore all the good old games are being ported. Where Nintendo screwed up isn't the physical look/size of the GBA, but the fact that they left out the X and Y buttons. This is only a problem due to the number of ports being made, such as the port of SuperMario world. The ability to bail off of Yoshi's back easily mid jump was one of the best tactics Mario had, the GBA kinda lacks that. I don't see why the new version couldn't have included them for furture ports. The older GBAs would still be able to play the games but like the old Sega Genesis when it went to six button controls from three they wouldn't have quite the same functionality. Nintendo are you listening? Not to late to stop the manufacture.

    --
    The preceding post was not a Slashvertisement.
    1. Re:What Nintendo REALLY did wrong. by LordKaT · · Score: 1, Informative
      . . . it's at least as powerfull as the old SuperNintendo . . .


      Actually, it's not as powerful as the old SNES, it's lacking in several departments, but the most obvious is sound (it cannot play the same number of instruments as the SNES could), as well as colors/resolution.

      If you want a true SNES in portable form, check out VCS Portable Site.


      --LordKaT

    2. Re:What Nintendo REALLY did wrong. by Nameles · · Score: 1

      The Yoshi jump was Up+B (Jump) wasn't it?

  68. e-Reader support? by ersgameboy · · Score: 1

    Is it just me, or does this not appear to support the e-Reader? Since the e-Reader plugs directly into the cardtridge slot and the game-link port, they need to be close to each other. I just got an e-Reader for Christmas, and if I get one of these new GBAs and can't use my e-Reader, I won't be a happy camper.

  69. Nope by Wind_Walker · · Score: 2
    This isn't an alternative to the GBA, this is the replacement for the GBA. And do you know where all the old GBA boards are going? That's right, into the Gamecube GBA Player.

    For those of you who don't follow the gaming industry, Nintendo will be launching (in May, I believe) an adapter that will let you plug GBA cartridges into the Gamecube. Wide-screen GBA, using either the Gamecube controller or a GBA controller.

    It's quite smart of Nintendo - design and market a new design of the GBA without the shortcomings of the predecessor. Build the new GBA and support that as your primary handheld. Use the old GBA boards that you're stuck with in the new hardware that also enhances the GBA games.

  70. Much fewer combos by MountainLogic · · Score: 3, Informative

    The cross pad has a pin in the middle such that you can have at most two contacts closed at one time

  71. After Burner don't eat batteries by mad+flyer · · Score: 0

    I put it on my gameboyadvance with the dirtiest flux job that can be seen on earth (power loss more important) and with regular batteries I don't see more than 1/4th loss of autonomie... it last 3 weeks instead of a month...

  72. GBA's Sucky Screen? by inertia187 · · Score: 1

    Given the choice between 12 hours of play time on a screen that requires an external light source and 2 hours of play time on a screen that has an internal light source, I'd choose 12 hours.

    The screen is highly reflective compaired to the original gameboy. Game Boy Color has a similar screen and play time, and it works on only two AAA! Both of them are big improvements. And you can always add an external light source to all of the models.

    --
    A programmer is a machine for converting coffee into code.
    1. Re:GBA's Sucky Screen? by Zed2K · · Score: 1

      "Given the choice between 12 hours of play time on a screen that requires an external light source and 2 hours of play time on a screen that has an internal light source, I'd choose 12 hours."

      Or you can choose a GBA that gives you 10 hours of play time with the light on. Try reading the article next time...

  73. Does it feel good by Anonymous Coward · · Score: 0

    to spend so much time writing to defend your views concerning the screen quality of a small electronic device? When it comes time to create the balance sheet of your life, will you look back and be pleased about it?

  74. Megaton by 3Y3 · · Score: 1

    Just to clarify, this is NOT the megaton rumor. The megaton news was to move GAMECUBE hardware, not GBA hardware.

    Regardless, I think i'll stick with my current GBA, as I only use mine at home with my gamecube and the new model GB dosnt look like it would make a good controller for the GC (But i could be wrong, i'll wait till my brother buys one and I'll take that for a test drive/play)

    --
    ---- Anyone can act smart, but it takes a smart person to act stupid. ----
  75. GameSpot Posts Hands-On Review of GBA SP by TomHandy · · Score: 2, Informative
    http://gamespot.com/gamespot/stories/news/0,10870, 2908150,00.html

    Pretty good hands on review of the GBA SP at GameSpot, includes reports on the backlight (looks good from almost any angle), the comfort-level of it (more comfortable than they were expecting, including the shoulder buttons).

    Just figure this is interesting since I think some people are jumping too quickly to conclusions just based on photos, and it helps to consider the difference between how something looks and how it actually feels.

    -Tom

  76. Square? by Control-Z · · Score: 2

    Would it have been so hard to make the case like the origonal GBA?

    And can we poor sightless bastards who squinted at the origonal GBA screen get credit for a trade-in? :P

  77. Its Office-friendly by the+darn · · Score: 1

    3" square is the same footprint as a pad of regular-style Post-Its...even with my chubby fingers, i think I could manage to play that for a few hours at a time...

    --
    Ceci n'est pas un post.
  78. let there be light.. PC Engine LT? by napa1m · · Score: 1

    The design seems to be pretty nice. It reminds me a LOT of the PC Engine LT version released by NEC circa 1991, here are a few pics:

    some guy's auction page :P

    japanese site

    It was actually a pretty neat little unit, playing the same games as the home sytem, and I believe you could also watch TV on it! I often mourn the loss of the PC Engine/TG16 systems, they were ahead of their time. They 'got it right' before people could really appreciate (afford?) it.. backlit screens, cross-hardware games, cd-rom storage, multifunction hardware, Bonk!

    I wonder if Nintendo studied the LT or if they just took a page from more recent flip-up cell phone design when working on this one.

    ^nA

  79. zillas by sporkboy · · Score: 1

    it looks like godzilla...but for international copyright purposes it is not

    1. Re:zillas by Anonymous Coward · · Score: 0
      Japanese Man 1: RUN!!!!! ITS GODZILLA!
      Japanese Man 2: It Looks like Godzilla But due to International Copyright Laws.....It's not.
      Japanese Man 1: STILL WE SHOULD RUN LIKE IT IS GODZILLA!
      Japanese Man 2: Although it's not
      [Japanese Man 2 Winks at Camera]

      Yeah, baby!

      All I want for christmas is a 26" Domo-Kun :)

      Not karma whore, posted AC.
    2. Re:zillas by Anonymous Coward · · Score: 0
      Not karma whore, posted AC.

      Don't you mean, Not funny, posted AC?

  80. Backup Compatibility? by lukegalea1234 · · Score: 1

    Does anyone know if this new one will be compatible with existing gameboy cart. backup solutions?

  81. Re:I just though tof something... (GASP) by Anonymous Coward · · Score: 0

    What I've been wondering is does this new Gameboy detect such carts and prevent them from working? I was giving it some thought and one of my basic problems with the Flash Advance is the fact that it will mostly be used for piracy.

    Hmm, I wouldn't be surprised at all if Nintendo did in fact add a way of preventing flash carts from being used... or another way of keeping homebrew/demos/pirated games from working.

  82. New Gba by Dark+Magician · · Score: 1

    i have seen some pictures and they look really cool and they finally have a black one to match my game cube

    --
    Heart of the cards Guide me
  83. GBA screen problems by drivers · · Score: 2

    The problem with the GBA screen is not so much that it wasn't lit (unless you play in the dark of course) it was that the front window was built like a mirror so your face would be brighter than the screen behind it. I think if they could have reduced the glare the screen would have been much better right off the bat.

  84. How will e-card reader connect? by Queer+Boy · · Score: 1
    I want to know how my e-card reader is supposed to connect to this thing without an adapter. The link cable slot and the cartridge slot are at opposing ends of the new unit, while the e-card reader has them together.

    The e-card reader has been heralded by many gaming magazines as the best game system peripheral in years and it's popularity is buildingâ¦how is Nintendo going to mesh these two pieces of hardware? This new Gameboy should have had an e-card reader built in.

    --
    Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    1. Re:How will e-card reader connect? by SmartGamer · · Score: 1

      I emailed Nintendo about that. I got no response yet, but in a discussion with someone else who had information, it turns out the Japanese E-Reader didn't have that dongle that connects to the link-port- nor did it have the port at the back of the Reader. The linkport is used for nothing but a pass-through connector.

      On the flip side, holding the unit with that big thing sticking out of it would be horrid.

      --
      Warning: Poster of this comment is a nerd. Just like everybody else here.
  85. cool by tetro · · Score: 1

    boy am i glad I held out on buying a GBA...maybe this one will be better

    --
    .smell my feet.
  86. WTF by almightyjustin · · Score: 2
    The Gameboy Color game along and I couldn't have been happier. It's pixels were big enough that they reflected just enough of the light from the environment that you were in that any well lit area provided plenty of light. Anybody who doesn't know this never had one. This screen didn't suck.
    Sir, what flavor of crack are you on and where can I get some?

    The GBC screen works great if you have *direct* sunlight on it or if you're no more than two feet away from a light bulb shining at it, but in any other situation, forget it. You may be able to see some of the screen but forget about any kind of vibrant colors. Believe me, I know--I've spent many a cramped hour trying to worm myself into an angle where I can see what the hell I'm doing in Zelda. I have a wormlight but it only seems to work in near darkness; it's essentially useless on a cloudy day or with ambient lighting.

    This screen sucked.

    --

    Omnes arx vestrum sunt adiuncta nobis.

  87. Not enough RAM, wrong input, no clock by yerricde · · Score: 1

    Now all someone needs to do is port Linux to it

    Linux probably needs more than the 384 KB of RAM (including video RAM) inside the GBA.

    and it'll make a nice little PDA.

    A PDA needs a decent input mechanism such as Graffiti, Fitaly, etc. The GBA doesn't have one, unless you somehow adapt L, Left, Down, R, A, and B to correspond to the six dots of Braille. A PDA needs a real-time clock. The GBA doesn't have one.

    --
    Will I retire or break 10K?
  88. Ehhhh... by Guppy06 · · Score: 2

    From the looks of it, other than the new look, it's still just a GBA. The difference between this and the old GBA are like the differences between the original Game Boy and Game Boy Pocket. Shiny new shell, slightly different button layout, a light, but nothing terribly exciting beyond that. No new color capabilities, no new polygon-pushing hardware, just the same ol' same ol'.

    I'm going to save my money for the GBA Player for GCN instead. The GCN controller fits more comfortably in my hand (I miss the size of the original Game Boy), and my TV screen is over 20 inches.

  89. Poor PGC by Anonymous Coward · · Score: 0

    gee whiz. You could at least link to a game site like IGN who actually has some bandwidth money to spare.

    Planetgamecube just doesn't deserve this kind of abuse.

  90. ports by Anonymous Coward · · Score: 0

    gameboy has that multipayer hookup, which could prolly be adapted to use a keyboard or a touch screen.

  91. Some thoughts ... by Anonymous Coward · · Score: 0

    ... after seeing some shots. It looks to me that the screen can be flipped around (kind of like sony clie). That would make sense, since big N is going to make a digital camera for it. As to compatibility w/ backup units: they will work because all other games for GBA don't have copyprotection, SO... they wouldn't work. Think: First Sony PSX games w/o copy protection (on regular cds) and then PSOne w/ copy protection and region codes. NO old soft would boot up on it. Same w/ new GB. Chill. Also there is some new port on the back, possibly high speed kind of thing. Or extra one for new accessories like GameReader & Game Sharks. Iam not sure.

  92. GBA sound vs. Super NES sound by yerricde · · Score: 2, Informative

    but the most obvious is sound (it cannot play the same number of instruments as the SNES could)

    The Super NES could mix eight channels in stereo. Most TVs of the era were mono, and few people connected their consoles to a stereo system. Therefore, we might as well consider Super NES sound mono.

    I am a GBA developer. I have written a mixer that, for eight mono channels, takes about 16% of the CPU. In addition, for another 1% of the CPU, I can use the four tone generators from the Game Boy side to add even more voices to the music. A good composer can make nice sounding music with four PCM channels and four GBC channels.

    But the nice thing about the GBA sound hardware vs. Super NES sound is that because the samples fed to the GBA hardware are uncompressed 8-bit signed PCM, it's possible to generate samples in real time. Applications include tightly compressed voice and drumloop samples and realtime synthesis such as TB303 emulation.

    --
    Will I retire or break 10K?
    1. Re:GBA sound vs. Super NES sound by Anonymous Coward · · Score: 0

      You want us to consider Super NES sound as mono, even though the Super NES shipped with a stereo AV cable as standard (and no RF switch or mono-only cable) while the GBA ships with a single speaker and a headphone port.

      That's funny.

  93. Give one player a secret audio cue by yerricde · · Score: 1

    But why would one use headphones while the GBA is plugged into the cube?

    Because the GCN's sound and the GBA's sound are different streams. The GCN sound goes to everybody; GBA sound goes only to one player. A GCN game that uses the GBA cable could conceivably give audio cues to only one player.

    And what about playing multiplayer with linked GBAs? Why should I be forced to use a speaker with no response below 500 Hz?

    --
    Will I retire or break 10K?
  94. Key bindings in SMW for GBA by yerricde · · Score: 1

    The ability to bail off of Yoshi's back easily mid jump was one of the best tactics Mario had, the GBA kinda lacks that.

    Super Mario World for the GBA dropped the X button (which was an alias for the Y button), no big deal except for X+Y running to gain takeoff velocity quickly. (There's probably a way to do it; I just haven't read the manual.) The SNES L and R buttons became L+Left and L+Right, which freed up GBA's R button for spinjump or leave Yoshi. It's still there.

    Heck, there's even a spinjump in Super Mario Land 2 for Game Boy (get big or fire and press Down+A) and the unauthorized NES port of SMW (get big and press Up+A).

    --
    Will I retire or break 10K?
  95. Re:I just though tof something... (GASP) by yerricde · · Score: 1

    one of my basic problems with the Flash Advance is the fact that it will mostly be used for piracy.

    Mostly for piracy? The gbadev mailing list has over 1,500 members.

    --
    Will I retire or break 10K?
  96. "Borrowed" design? by elite+lamer · · Score: 1

    When GP32 came out, people accused it of being too similar in design to Game Boy Advance.

    Now, it looks like Nintendo has decided to borrow Gamepark's design for the GPi , a notebook-style GP32 device (not yet released) that has a touchscreen, built-in mobile phone, and runs Linux.

    See for yourself:
    -- GBA SP
    -- GPi

    Another interesting thing about this is that both devices are updates to existing platforms: GBA SP from GBA, GPi from GP32. Perhaps Nintendo sensed a potential threat from Gamepark and decided to become more competitive?

    --
    Oops!
  97. Atari Lynx still rock gb's ass by future+assassin · · Score: 1

    The Lynx still rocks.

    Later
    Arek
    http://www.futureassassin.com

    --
    by TheSpoom (715771) Uncaring Linux user here. I have nothing to add to this but please continue. *munches popcorn*
  98. Measurements by Anonymous Coward · · Score: 0

    A square that measures 3x3x1 ??

    Is that not by definition a rectangle?

  99. Pre-orders already!! by elite+lamer · · Score: 1

    http://www.play-asia.com/paos-17_00000260000000000 000000.html

    Pre-order the GBA SP.

    --
    Oops!
    1. Re:Pre-orders already!! by elite+lamer · · Score: 1

      Also available from NCSX, for a higher price, here .

      --
      Oops!
  100. Re:I just though tof something... (GASP) by Jace+of+Fuse! · · Score: 1

    I'm really glad there are that many people using it for legit purposes. I myself have desperately wanted to get into homebrews and developement on the GB/GBC/GBA.

    Still, there are always going to be a ton of pirates. :/

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  101. PDA? Nooo... by eforhan · · Score: 1

    ...turn it into a cell phone. "Can you play me now?"

  102. Size and button placement by Anonymous Coward · · Score: 0

    I have a Gameboy Advance and a Gameboy Pocket right here. By judging the photos of new design it looks like the Gameboy Advance SP will be much the same size and button placement of the Gameboy Pocket. I never had any problems with that unit cramping my hands....

    huh huh... unit cramping my hands...huh huh

    seriously

  103. GBA L and R are binary by yerricde · · Score: 1

    i've heard (from non technical-type friends) that the shoulder buttons are either a) pressure sensitive or b) "2 state" (semi pressure sensitive)

    That may be true of the GCN or the PS2, but I am a GBA programmer, and the GBA provides one bit each for the L and R buttons, bits D9 and D8 of the 16-bit register at 0x04000130.

    --
    Will I retire or break 10K?
    1. Re:GBA L and R are binary by CableModemSniper · · Score: 1

      bits D9 and D8 of the 16-bit register at 0x04000130

      Where's the -1, Too Informative mod? :)

      --
      Why not fork?
  104. Looks like the PC Engine LT by bile · · Score: 0

    This new GBA looks like the old NEC PC Engine LT... It's a shame that the LT is so rare... one just went on ebay for about $1000. The Turbo Express/PC Engine GT/LT was backlit and compatible with the main console. You could even connect the CDROM to the LT or a TV tuner. And yet NEC's video game systems died quietly. NEC should never had declined the right to be the only system to have Mortal Kombat 1... there might still be a NEC system on the market.

    1. Re:Looks like the PC Engine LT by Anonymous Coward · · Score: 0

      Mortal Kombat wouldn't have saved the Turbos. Nothing could have, you can't fight stupid management with quality titles.

  105. Why is the directional control on the LEFT side??? by RoadTripper · · Score: 1

    Most people are RIGHT handed! Why is the directional control on the LEFT side? I attempted to play Ms Pac Man on the Gameboy Advance recently but gave up, frustrated, due to the difficulty using the left-side directional controls. I'll likely never buy a GBA until they address this glaring user-interface problem.

    --
    Why make sense when you can make pizza? - Zippy the Pinhead
  106. Super NES RF connection was mono by yerricde · · Score: 1

    You want us to consider Super NES sound as mono

    Few Super NES games really used the stereo effects except perhaps for 2P split-screen games that sent player 1 to the left channel and player 2 to the right channel, and in the GBA equivalent, each player's mixer would run on a separate CPU.

    even though the Super NES shipped with a stereo AV cable as standard

    Yes, every Super NES system came with an AV cable.

    (and no RF switch or mono-only cable)

    The first Super NES had a built-in RF modulator that made monaural sound and came with an RF switch identical to the one from the NES. (It also had a stereo AV output, but I didn't see any of my friends using it until I showed them how to hook up the console to a stereo system.) The second Super NES dropped the built-in RF modulator and used the same RF modulator and switch as the N64.

    And even if I were to change my GBA mixer to stereo, it would probably still take only 32 percent of CPU time for eight voices. This still leaves over 10 MHz of ARM7TDMI power, which is far more than enough for a typical 2D or pseudo-3D game, especially a Genesis or Super NES port.

    --
    Will I retire or break 10K?
    1. Re:Super NES RF connection was mono by Anonymous Coward · · Score: 0

      My story with snes was very different.

      I didn't know anyone who used any kind of RF adapter, and most of my friends did have stereo TVs for their snes. This was the early 90s, I was maybe 10 when snes came out, and even I had a stereo 20" TV that I bought with summer money in my bedroom. But I bought it for my Genesis, back when you needed a y-adapter to get stereo from the headphone jack. I'll never forget the face of the guy at Sears who asked if I knew what I was doing when I bought the poorly named "svhs" cable for the snes.

      You're way off with the "few stereo games for snes" thing though. The music of the games of the day was great, and was definitely stereo. No split-screen required. Maybe you're playing with a poor emulator or something. Heck, some snes games were even dolby surround encoded.

  107. Girl Gamers by echolex · · Score: 1

    I'm hoping Nintendo will continue to release a pink version of the new GBA SP like they did for GB Advance and GB Color.

    Can't forget about the girl gamers now... =)

  108. Rumors since GBA release by Anonymous Coward · · Score: 0

    there have been rumors since the original GBA released, but that's all they were, rumors.

    I'm pretty shocked too. Amazing thing is it'll be released in Japan in only 4 WEEKS!

    Hard to believe we haven't heard of it before, not one peep. Nintendo has some damn tight security!

  109. $150!!! Go to Portablemonopoly.NET for $120! by Anonymous Coward · · Score: 0

    $150 for a Afterburner GBA is NUTS! Portablemonopoly.NET has them for $119.

    they're a bit backordered, but I've e-mailed some of their customers and the ones that have gotten on are happy with their GBA from Portablemonopoly.NET

  110. Do GBA players use headphones? by yerricde · · Score: 1

    and most of my friends did have stereo TVs for their snes.

    I, on the other hand, lived in a lower middle-class neighborhood.

    But I bought it for my Genesis, back when you needed a y-adapter to get stereo from the headphone jack.

    And the Genesis stereo was the same as that of the Game Boy and the newer Sound Blaster Pro, where a tone generator could be panned hard left, center, or hard right. Any sound that appeared to "pan" from one side to the other had to use two channels. The Super NES, on the other hand, had a "left volume" and a "right volume" for each channel.

    The music of the games of the day was great, and was definitely stereo

    The music was stereo, and I often made audio tapes of the music of games with sound test codes. But all too many games I played had either mono sound effects or L/R sound effects split for players 1 and 2. I include in "mono sound effects" any sound effect whose L/R pan didn't correspond to its position on screen, such as the SMW pipe sound that panned R, L, R. (Did you know that the sound effects samples in the SMW animated cartoon were completely taken from the right channel?) Perhaps it was just the genres I played (lots of puzzle games). Viacom's Zoop wasn't stereo, but my clone for PC (called "Zeus"; part of freepuzzlearena) was.

    The Super NES itself wasn't mono, but my memories of it sure are.

    Quick question: Do most GBA users actually play games in an environment where they would notice stereo separation? Do most use headphones most of the time? I want to know so that in my next GBA project (I'm the producer as well), I can decide on whether or not to spend extra CPU cycles on stereo mixing.

    --
    Will I retire or break 10K?
    1. Re:Do GBA players use headphones? by Anonymous Coward · · Score: 0

      I'm the AC who's been posting in this thread. It's nice not being ignored by somebody logged in.

      I can only speak for me. I use my PC speakers when I sit down and actually want to dedicate some time to a game (RPGs, puzzlers where I feel like playing more than a couple of levels) and I'm at my desk. I use headphones everywhere else for these kinds of games too. For quick games, like when I'm on the go or just need to kill a few minutes, I don't normally bother with external speakers or headphones. I'll use or mute the built-in speaker, whatever's appropriate for my location. I'd say that for me, I use speakers or headphones three times out of four, because I play more adventure type games than anything else. I'd think that I'm not an ordinary case though.

      Chu Chu Rocket was the first game I played on my GBA, and I was very disappointed when I found that the soundtrack didn't take advantage of the GBA's sound capabilities, other than the sampled sonic team jingle. That one added touch made me smile.

    2. Re:Do GBA players use headphones? by Anonymous Coward · · Score: 0

      >Quick question: Do most GBA users actually play games in an environment where they would notice stereo separation? Do most use headphones most of the time? I want to know so that in my next GBA project (I'm the producer as well), I can decide on whether or not to spend extra CPU cycles on stereo mixing.

      I use headphones with all my consoles, from SNES to GameBoy Advance. The speaker on the GBA sucks so much (because of it's size), even if the GBA had two of them to play in stereo, I'd use headphones anyway.

  111. Game Suggestions? Super Mario? by darkcookie · · Score: 1

    Hi,

    Cool! The black one is the GBA I will buy when it ships in Germany :-)

    Ten years ago(?) I was addicted to "Super Mario World" and "Tetris" on my little brother's GB, which was one of the first ones. I'm not up-to-date with the latest GBA-games. Are the new "Super Mario"-Versions comparable to the first versions on the classic GB (because a sequel is not always better)? Is there a "Super Mario Kart"-style game?

    Regards, Darkcookie

  112. That setup was one of my favorite parts! by pecosdave · · Score: 1

    That was something unique about the SNES. I knew about the stereo AV cables and the RF switch and how to use both. I didn't exactly have a lot of money at the 14 years of age or so when I got my SNES but I wanted stereo. I had a 13" Magnavox TV which of course only had RF in, and a decent Sony portable boom box with detachable speakers AND RCA ins. Thanks to the Unique setup of the SNES I was able to use the RCA cables for sound and still get video through the RF switch.

    Currently we still play the SNES at my house, granted the stereo abilities of the SNES isn't overly used but it is used quite a bit. My wife is currently hooked on the Legend of Zelda a Link to the past. When Link has full power the sound his sword makes when it shoots across the screen is followed by the speakers. My 5 year old also likes playing Uni-Racers, that music in it's entireity is stereo. Great thing about a system being out of date, I can go to GameStop on a night when nothing else is going on and load up on a handfull of SNES and N64 games for what a single modern game would cost, the games are old but they're still fun to play.

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  113. Re:I just though tof something... (GASP) by Babbster · · Score: 2
    Obviously (since it hasn't been released yet), I haven't heard whether or not Flash Advance cards work. However, I'll stray out onto a flimsy limb and give my prediction that it's 99% likely that they will work fine. Why? Because adding new security features could really affect the compatibility with older games (GB and already released GBA games). One other reason they would be unlikely to try to screw the Flash Advance is the most obvious one: They already own the portable market and are making money hand over fist with GBA hardware and software. Thus, they likely have few worries about GBA piracy...besides, cartridge piracy has never gotten to the level of disc piracy on any console.

    On a slight tangent, I think the people who are going to be hit the worst when this thing comes out are the third-party accessory folks like Interact and MadCatz. This GBA already has integrated lighting, a rechargeable battery and even screen protection. That knocks out 80% of the accessory market leaving only the market that Nintendo already controls - link cables, card reader, etc. Consider: I paid $60 for my GBA; I then bought a rechargeable battery for $20; finally, I bought the Afterburner kit for $35. That's $115, $55 of which didn't go to Nintendo (maybe a little less if the battery was done under license). With the new $90 box, Nintendo gets $30 more and the other two companies get bupkis...

    Damn, Nintendo is SMART! :)

  114. Last Post! by alpg · · Score: 0

    I have travelled the length and breadth of this country, and have talked with
    the best people in business administration. I can assure you on the highest
    authority that data processing is a fad and won't last out the year.
    -- Editor in charge of business books at Prentice-Hall
    publishers, responding to Karl V. Karlstrom (a junior
    editor who had recommended a manuscript on the new
    science of data processing), c. 1957

    - this post brought to you by the Automated Last Post Generator...