Most folks think that Microsoft Office's Clippy, Microsoft Bob, and Windows XP's Search Assistant dog were perverse jokes. [need citation]
I've never heard this opinion before, to be honest. They obviously share a pedigree (no pun intended), but no company puts that much research, development, and sales investment into something they don't expect to give returns.
And that story was debunked in the comments, and toms hardware even apologized for the bad conclusion IIRC.
YDNRC.
What Tom's really did post was: "We followed up with the article Flash SSD Update: More Results, More Answers, which proves our conclusion correct, despite the procedural mistake."
The article is far too eager to make the leap from "this academic game failed" to "academic games fail". Apply the same logic to commercial games, and Daikatana should have proved that FPSs are no longer popular.
Arden failed. Is it because:
A. it was an attempt to make an academic game, or B. it was an addon module for a commercial game that might not appeal to Arden's target audience, or C. its subject matter just wasn't interesting to its target audience, or D. the game design was poor, or E. the game execution was poor, or F. it was poorly promoted, or...
You get the picture. Arden was different from most games in that it had an academic goal. Its failure doesn't imply that its difference from most games is to blame--in fact, its failure probably makes it more similar to the average commercial game...
I was about to post the same thing. Hell, I'm almost exactly half his age, and I remember that. Either the author is too young or too careless to have a clue when these things happened, or else he thinks Google is populated mostly by 20-somethings with only an occasional Elder Statesman like Mr. Cerf (hint: it's not).
Seeing such an obvious error in the first sentence rather soured me on the whole article.
The crucial thing is not that it's a beta or that it'r not supported, the crucial thing is that it is not part of Windows. It's an additional product, which happens to run on Windows.
That's incorrect. Some of the elements of the PowerToys (particularly TweakUI) simply enable features already existing in Windows but not exposed or advertised. It's possible that the fact that TweakUI is not supported might keep them safe, though--I'm neither a lawyer nor an accountant.
Give him a break. He's obviously using the 2011 Revised Edition of Dr. Dan Streetmentioner's Time Traveller's Handbook of 1001 Tense Formation, back-published in 2090. The rules for deponent verbs were changed in the 2010 Third Revisionist Edition, which had willn't have beent back-publishent until 2071.
I understand that the rules for declension will have beent back-revised in the 2010 1/2 Fourth Revisionist Edition (Twice Removed), due for publication in a year that I can't yet mention, as the Unicode character set legally required by the "Second Enhanced Pan-Euro Metrification of Year Descriptors" has not yet beent post-back-ratifiedent in the current timestream. I shall have been gotting back to you sometime last week on that issue, which should clear things up a treat.
I think that in this case, "proper tail recursion" is just an inexact and fuzzy way of saying "supports proper tail-call optimization" and "supports proper recursion".
For example, C specifies "proper recursion" but most implementations do no tail-call optimization, and so they suffer from the performance characteristics you mention.
Obviously, if the function itself consumes memory, then yes--even a language and implementation that performs tail-call optimization will consume infinite memory. But if a language and implementation do perform proper tail-call optimization, then calling an infinitely-recursive function that uses a tail call should not in-and-of-itself consume unbounded memory--that's what tail-call optimization is all about.
Now I've often thought that it must be emitting a sound that though it can't be heard directly, is subconsciously picked up.
You're hearing the high-pitched whine of the CRT's flyback transformer.
More interesting, due to age-related changes in your hearing, you probably won't be able to hear it as well in 30 years. I'm 32 now; I can still hear it, but it's much fainter than it was when I was a kid.
Interesting... I used to be in the game industry, and a few days ago I got an email from an independent headhunter looking for senior developers to work on a project at "John Romero's new company". At least one of my ex-coworkers from the game days also got the email.
The email was very short on particulars, but the company appears to be in the Bay area. Honestly, if it weren't for having to pull chocks and move cross-country, I'd seriously have thought about it... yes, Daikatana sucked, and yes, Romeros started breathing a little too much of his own exhaust during the late id days, but I still think he knows what he's talking about.
If you just want to get it into the atmosphere as quickly as possible, and if the amount of energy you can put into it is fixed, then you want straight down. No other direction will have as much magnitude in the vertical axis as straight down, after all.
On the other hand, if your goal is to get it to burn up, then you definitely don't want to get it into the atmosphere as quickly as possible--you want it in the atmosphere as long as you can keep it there without the temperature going below the flash point of whatever you're littering. Watch Apollo 13 for a colorful example of why (although they were trying to avoid what you're trying to do).
Well, so much for Sony killing off its own dreams. More seriously, how can Sony hope to offer innovative products in the future, if it fails to pursue cutting-edge research now.
Don't conflate "pursuing cutting-edge research" and "selling umarketable research projects".
I think the mistake they're trying to correct is stuffing the early fruits of long-term research into expensive and unprofitable products today.
And "too think" that someone can criticize the web page of an amazing hack but can neither spell nor tell the difference between the bottom of a screenshot and magically "warped" text is not sweet irony. It's par for the Slashdot course.
It's highly unlikely that the pipe at their development office was the same pipe that would have served the game at the point of offsite testing. After all, you don't need an expensive bithose to develop the game, and you probably don't want your game servers sitting in the office at deployment time--you probably want colocated boxes.
...'oldschool' in the same sentence as a game that uses high resolution graphics.
What do you mean--almost all the best non-text games run in HGR or HGR2 mode nowadays. You don't expect Interplay to develop Wasteland in 40x40 GR mode, do you?!
Back in the day, I used to be the local cube geek (although with times around the 1:30 mark I'd be toast nowadays). One day I was at my cousin's house, and she gave me her cube to solve. I got about three moves into it when I realized something was very, very wrong.
Turns out her parents had bought her a cheap knockoff cube, and the colors were all off--blue opposite red, etc. It took me a good five minutes to solve the damned thing.
Hi. You must be new here.
Post hoc ergo prompter hoc much?
Most folks think that Microsoft Office's Clippy, Microsoft Bob, and Windows XP's Search Assistant dog were perverse jokes. [need citation]
I've never heard this opinion before, to be honest. They obviously share a pedigree (no pun intended), but no company puts that much research, development, and sales investment into something they don't expect to give returns.
And that story was debunked in the comments, and toms hardware even apologized for the bad conclusion IIRC.
YDNRC.
What Tom's really did post was: "We followed up with the article Flash SSD Update: More Results, More Answers, which proves our conclusion correct, despite the procedural mistake."
The updated story is at http://www.tomshardware.com/reviews/ssd-hard-drive,1968.html
The article is far too eager to make the leap from "this academic game failed" to "academic games fail". Apply the same logic to commercial games, and Daikatana should have proved that FPSs are no longer popular.
Arden failed. Is it because:
A. it was an attempt to make an academic game, or
B. it was an addon module for a commercial game that might not appeal to Arden's target audience, or
C. its subject matter just wasn't interesting to its target audience, or
D. the game design was poor, or
E. the game execution was poor, or
F. it was poorly promoted, or...
You get the picture. Arden was different from most games in that it had an academic goal. Its failure doesn't imply that its difference from most games is to blame--in fact, its failure probably makes it more similar to the average commercial game...
Indeed, in the same way that when the RIAA pulls you into court for sharing MP3s, you can just stop sharing them. Right?
I was about to post the same thing. Hell, I'm almost exactly half his age, and I remember that. Either the author is too young or too careless to have a clue when these things happened, or else he thinks Google is populated mostly by 20-somethings with only an occasional Elder Statesman like Mr. Cerf (hint: it's not).
Seeing such an obvious error in the first sentence rather soured me on the whole article.
The crucial thing is not that it's a beta or that it'r not supported, the crucial thing is that it is not part of Windows. It's an additional product, which happens to run on Windows.
That's incorrect. Some of the elements of the PowerToys (particularly TweakUI) simply enable features already existing in Windows but not exposed or advertised. It's possible that the fact that TweakUI is not supported might keep them safe, though--I'm neither a lawyer nor an accountant.
Give him a break. He's obviously using the 2011 Revised Edition of Dr. Dan Streetmentioner's Time Traveller's Handbook of 1001 Tense Formation, back-published in 2090. The rules for deponent verbs were changed in the 2010 Third Revisionist Edition, which had willn't have beent back-publishent until 2071.
I understand that the rules for declension will have beent back-revised in the 2010 1/2 Fourth Revisionist Edition (Twice Removed), due for publication in a year that I can't yet mention, as the Unicode character set legally required by the "Second Enhanced Pan-Euro Metrification of Year Descriptors" has not yet beent post-back-ratifiedent in the current timestream. I shall have been gotting back to you sometime last week on that issue, which should clear things up a treat.
Tom Clancy called. He wants the inciting incident for Red Storm Rising back.
I suppose when you're an author, everything looks like a way to sell books.
My experience with XP at a previous employer was positive. Maybe that's why I'm not writing books.
I think that in this case, "proper tail recursion" is just an inexact and fuzzy way of saying "supports proper tail-call optimization" and "supports proper recursion".
For example, C specifies "proper recursion" but most implementations do no tail-call optimization, and so they suffer from the performance characteristics you mention.
Obviously, if the function itself consumes memory, then yes--even a language and implementation that performs tail-call optimization will consume infinite memory. But if a language and implementation do perform proper tail-call optimization, then calling an infinitely-recursive function that uses a tail call should not in-and-of-itself consume unbounded memory--that's what tail-call optimization is all about.
Now I've often thought that it must be emitting a sound that though it can't be heard directly, is subconsciously picked up.
You're hearing the high-pitched whine of the CRT's flyback transformer.
More interesting, due to age-related changes in your hearing, you probably won't be able to hear it as well in 30 years. I'm 32 now; I can still hear it, but it's much fainter than it was when I was a kid.
Interesting... I used to be in the game industry, and a few days ago I got an email from an independent headhunter looking for senior developers to work on a project at "John Romero's new company". At least one of my ex-coworkers from the game days also got the email.
The email was very short on particulars, but the company appears to be in the Bay area. Honestly, if it weren't for having to pull chocks and move cross-country, I'd seriously have thought about it... yes, Daikatana sucked, and yes, Romeros started breathing a little too much of his own exhaust during the late id days, but I still think he knows what he's talking about.
Perhaps it's because the demographic who watch soaps don't watch them for (as you put it) "hot enough chicks"?
Bullcrap. It's only hypocrisy if the same person took both positions.
As the one leveling the charge, you bear the burden of proof.
If you just want to get it into the atmosphere as quickly as possible, and if the amount of energy you can put into it is fixed, then you want straight down. No other direction will have as much magnitude in the vertical axis as straight down, after all.
On the other hand, if your goal is to get it to burn up, then you definitely don't want to get it into the atmosphere as quickly as possible--you want it in the atmosphere as long as you can keep it there without the temperature going below the flash point of whatever you're littering. Watch Apollo 13 for a colorful example of why (although they were trying to avoid what you're trying to do).
Well, so much for Sony killing off its own dreams. More seriously, how can Sony hope to offer innovative products in the future, if it fails to pursue cutting-edge research now.
Don't conflate "pursuing cutting-edge research" and "selling umarketable research projects".
I think the mistake they're trying to correct is stuffing the early fruits of long-term research into expensive and unprofitable products today.
And "too think" that someone can criticize the web page of an amazing hack but can neither spell nor tell the difference between the bottom of a screenshot and magically "warped" text is not sweet irony. It's par for the Slashdot course.
It's highly unlikely that the pipe at their development office was the same pipe that would have served the game at the point of offsite testing. After all, you don't need an expensive bithose to develop the game, and you probably don't want your game servers sitting in the office at deployment time--you probably want colocated boxes.
What do you mean--almost all the best non-text games run in HGR or HGR2 mode nowadays. You don't expect Interplay to develop Wasteland in 40x40 GR mode, do you?!
Back in the day, I used to be the local cube geek (although with times around the 1:30 mark I'd be toast nowadays). One day I was at my cousin's house, and she gave me her cube to solve. I got about three moves into it when I realized something was very, very wrong.
Turns out her parents had bought her a cheap knockoff cube, and the colors were all off--blue opposite red, etc. It took me a good five minutes to solve the damned thing.
You know what they call a guy who used to develop video games?
In my case, it's "someone making twice what he did back then".
If a magazine costs 20 bucks a month, why should they have to use ads?
Because it may cost 50 bucks a month to get it to you.
For most magazines and newspapers, ads are a much bigger source of revenue than subscriptions fees.
No, he means "propagate a bug", as in the report of a bug.
This has nothing to do with a bug fix, with often can't be automatically propagated up and down the codestream.