I highly doubt it. Unfortunately, I'm at a 2K machine in training right now... so I can't test on my Mac. But, Camino being Cocoa and not a direct port... my gut tells me "no way in hell."
Most clients aren't wise enough to know what you're doing if you make sure it works for both the 5% and the 95%. Thus, you get paid and you play by standard rules, not the rules MS wants you to play by. Frankly, if it works in Mozilla, it will usually work in IE... unless you are using some bastardized code like ASP or JSP. In that case - you can keep the site... I'll just end up going to one of your client's competitors, anyhow.
Games are cooling down in Japan, which has always accounted for many of the sales in the gaming market.
That said: I think it can be reignited once the PS3, the next Game Boy and (if it is more compelling than the GameCube) the Nintendo Revolution come out. But, other than the PS2 and the Dreamcast, this crop of console hardware and games has been rather underwhelming over there...
For chrissakes, there is no pleasing people who have no idea what end is up in the world of politics, is there?
If you want to throw the "liberal" label around, I'm going to assume you think you are a conservative. Being a conservative I would think that you would applaud a decision like this considering that it is the government legislating something that is, essentially, human behavior.
Secondly, you are also taking the stand that the corporations running the porn sites that "children should be warned of" should be legislated to place (what are effectively) warning labels on the Web sites!
I have no issue with your views, and I understand where you are coming from, but if you are going to take part in the debate will you please learn to use the vocabulary correctly? If you are throwing "liberal" around like this, and then professing these views, it strikes me that you are parroting words that have some out of various commentators' mouths and not thinking for yourself.
RIGHT... because The Daily Show is supposed to be taken as a serious news program.
To paraphrase a quote of Jon Stewart's from a couple of years back: "Statistics say that 40% of our viewers get all of their news from this show. To that, I can only say: STOP THAT! WE ARE NOT A SERIOUS NEWS SHOW!"
Those of us who have been using multiple displays for over 10 years like the continuous displays.
Running a help desk that supports a great deal of Macs... no, most people would not want discrete displays.
I understand your need, and wish, for a vitual desktop. I use them, too (12" iBook... I almost have to). But the vast majority of people, graphic designers especially, who want more than one screen's worth of real estate would have no idea what you mean by virtual desktops... they prefer the ability to spread things out, just like on a real desktop.
That's one of the things I like about EGM - they tell you what games were supposed to come out in time for them to review the... but never made it to the offices.
It's extremely rare that one of those games gets a good review in the following issue.
No, it isn't the other way around. It's an open secret that there is an x86 version of OS X, developed in parallel with the PPC one, in Cupertino. Jobs, being Jobs, has learned to keep his options open.
The NT kernel you mention is for Xenon (Xbox 2) dev kits. It's just the kernel. No one has ever suggested that there is a full-blown version of Windows on those kits, nor does there need to be.
Sure, but the point is: I have older Macintosh games that are based on SCUMM. I don't know if a DC or Xbox would like a Mac CD of Indiana Jones and the Fate of Atlantis put in it. Maybe they would.
The point is: even though you weren't playing it, don't you think there were Macs and designers playing, let's say, Bungie's Pathways into Darkness, at places like Interplay and Activision?
You may not see the influence, but it's there. It's akin to keeping in mind that Miles Davis studied classical musicians at Julliard - you don't need to know Beethoven to appreciate Davis's work, but Davis's work wouldn't be the same without that influence.
You didn't have to play the games for my argument to be valid. The designers of the games you played on the PC had to play the Mac games.
At one point, I did miss moving my gaming away from the Mac to my consoles... but it has helped me put the computer itself in perspective. I see games as something I want to relax with, not sitting in my den at the same place I was writing a leeter or doing my taxes.
That said, I still play older games using ScummVM or the wonderfully updated Myth II and StarCraft on my Mac. But it's not the same.
Maybe I need to hook up a used machine to my TV... hmmmm...
Let's pick someone gamers see as a powerhouse now:
Where do you think Bungie came from? They coded only for the Mac for years. I beieve that Marathon II was ported to Windows 95 at some point... but it wasn't until Myth: The Fallen Lords that Bungie looked for a presence on both platforms. And, even then, they coded on the Mac and then ported the games and tools to Windows.
Even Halo had its first public preview at a Macworld years ago. It wasn't until Bungie sold out (and the founders split, with Peter Tamte still developing and porting to the Mac) to MS that Bungie became close to non-existant in the Mac gaming world.
We could go on for hours about how important the Mac was in PC gaming, but if you read the article, we won't have to. I suggest picking up a used Mac from the early-mid 90s and finding some games... you'll be pleasantly surprised.
Oh, they haven't mentioned that part yet: MS will just surgically implant a cranial jack in the purchaser's skull. That way, you can have the ultimate portability for your game saves when you go over to a friend's house!
By the way, the next Xbox will cost $10,956 and require a six week stay in a local hospital, and you will lose the fine motor skills that control drooling. And, minor item: the survival rate is less than 25%... but you'll have the newest console technology on the block (if you live)!
What else is in there? If it's just an addition, that's great. But if these additions are in there to cover-up bugfixes, then this is not something I would want to continue.
How much movement do you need for Tetris, though? The abiltiy to move the piece to either side and to make it turn... I think the controllers look just fine.
Actually... according to this month's EGM both Tecmo, with Dead or Alive 4, and an untitled project from Epic Games are being prepped for the Xenon... and that DOA 4 is going to be released next year.
Yes, this is from the rumors section... but their rumors are right about half of the time. Which means that that Xenon may be closer than we all think.
Trust me... MS cares about Japan. I'm sure we will see a huge push on the Japanese market with Xenon.
As you can tell by earlier postings, I am by far not an Xbox or MS fan... but to say that MS doesn't care about Japan? No, no... they do. And a lot of money MS spends on the next Xbox will be convincing the Japanese that the Xbox is perfect for them.
I have no idea if it will work, but I'm sure some killer marketing is going to come out over there...
Part of "my problem?" You really need to learn to read what has been written rather than what you want to see. Your grasp on the language is not weak - but you exhibit a clear need to grasp at straws. Stop that.
And, no, you are wrong. The problem at play is that these systems are not part of the game itself. It takes place outside of the game. Let's continue to examine the FFXI example above:
Player A has played the game since introduction, building the character into quite a forceful Level 75 Monk. Player B has just bought a Level 75 Black Mage on eBay because he wants to play the game with "the big boys." Together they head off on a mission... and Player B, due to lack of experience, knowledge and wisdom, manages to help contribute to a total party kill. A fun time was clearly not had by all.
This is a case where hands-on experience is a massive need. I'm not arguing against capitalism, nor am I saying someone deserves losing $3000. I am saying, however, that common sense dictates that, if the need was there, it would be part of the game.
Whenever one has to go outside of a game's system to play the way they want to, it is cheating. Using the logic you offer above would mean that it is completely allowable for a poker player to find out, by any means, what his opponents are holding.
There is no difference between a player who cheats at poker and one who buys his way into a specific position in an MMORPG.
Now, you did say one thing that made sense: making a game of one's own. Which means if the player who feels the need to buy his way into a game because of the time commitment, etc., that the game asks for, then I would suggest it is the player who is in need of finding another game that suites his desires, not that his desires overwhelm the players who are playing within the system. So, in that aspect, you were right.
Okay, I'll bite (even though you are trolling just as much as those you are complaining about):
For those of us who do take a character in an MMORPG and raise it from Level 1 to Level Whatever for the pure enjoyment of the game - meeting other people, learning the lay of the land, testing how our spells and items work in specific situations and against different types of things - feel slighted by people who don't want to do the groundwork in the early levels to build that character. That's a fact. I can't believe that any FFXI player who spent weeks upon weeks building a character to Level 20, getting a support job and a chocobo license, would be thrilled if their friend paid $200 for a similar character on eBay and then started playing.
I'm not disagreeing that these services have a place in the realm of MMORPGs. I think some of them may. But, honestly, the selling of characters and rare items does nothing but create an atmosphere of competition between the haves and have-nots when something like an MMORPG should be something that blurs the reality of those lines.
Lad, the idea here is that we are expressing our opinions, not writing a thesis. Therefore, using anecdotes is completely legitimate in this forum. Never did I say that the ground would open up and swallow MS headquarters because they aren't going to put backwards-compatibility in place. I expressed my opinions. Period. I have that right in a forum such as this. And, frankly, we are all going to speak from personal experience in this setting as most of us are players, not designers, coders, etc. in the actual gaming industry.
Furthermore, the Game Boy is a handheld "what?" A portable "what?" Those are adjectives in this case. Therefore, the Game Boy is a handheld console. You cannot make the argument that it isn't - it fits the traditional definition of a traditional console (stick the game in, power the machine on, play the game). Just because it's smaller , just because it doesn't cost as much as the "real" consoles, and just because it has weaker processing power does not make it a "non-console."
Wait - you are forgetting three systems here: while clearly not as popular as the systems you mention above, the Atari 7800 was backwards-compatible with the 2600 (but not the 5200... go figure) and the Turbo Duo was backwards-compatible with the TurboGrafx 16 and the TG-CD.
But the third one is the most popular series of "consoles" of all time and the grandaddy of all backwards-compatibility: the Game Boy. The GBA and the GB Player for the GameCube can play almost all Game Boy games going back to 1989. Pretty impressive, and a huge selling point, IMHO. I think Sony is modeling their console plans on Nintendo's handheld strategy - and it works. I play PS1 and PS2 games on my PS2 regularly. Now if Nintendo can follow that course for the GC's successor...
To get back to the Xbox, however: I believe that Xbox Next will be fundamentally flawed if it does not allow backwards-compatibility. I don't currently own an Xbox, but if there were a few games I had to have on a Xbox Next, I might buy one of those if I could pick up the three or four Xbox games I want. However, if I can't go backwards... then there is nothing that could compel me to buy either the Xbox or the Xbox Next... except for Shenmue III (if it ever happens).
I highly doubt it. Unfortunately, I'm at a 2K machine in training right now... so I can't test on my Mac. But, Camino being Cocoa and not a direct port... my gut tells me "no way in hell."
Most clients aren't wise enough to know what you're doing if you make sure it works for both the 5% and the 95%. Thus, you get paid and you play by standard rules, not the rules MS wants you to play by. Frankly, if it works in Mozilla, it will usually work in IE... unless you are using some bastardized code like ASP or JSP. In that case - you can keep the site... I'll just end up going to one of your client's competitors, anyhow.
Games are cooling down in Japan, which has always accounted for many of the sales in the gaming market.
That said: I think it can be reignited once the PS3, the next Game Boy and (if it is more compelling than the GameCube) the Nintendo Revolution come out. But, other than the PS2 and the Dreamcast, this crop of console hardware and games has been rather underwhelming over there...
ZeroConf means a visiting professor walks into a lab at a university and can automatically print. There's zero configuration.
It means an iTunes user can broadcast their library on the network and another iTunes user can pick it up with no problem. There's zero configuration.
It means I can open iChat, not go onto AOL's network, and see my coworkers down the hallway with zero configuration.
It means I can share a workgroup document we are editing in SubEthaEdit and easily invite coworkers on the LAN. There's zero configuration
And now it means that non-Mac users can start getting in on a lot of the same stuff.
For chrissakes, there is no pleasing people who have no idea what end is up in the world of politics, is there?
If you want to throw the "liberal" label around, I'm going to assume you think you are a conservative. Being a conservative I would think that you would applaud a decision like this considering that it is the government legislating something that is, essentially, human behavior.
Secondly, you are also taking the stand that the corporations running the porn sites that "children should be warned of" should be legislated to place (what are effectively) warning labels on the Web sites!
I have no issue with your views, and I understand where you are coming from, but if you are going to take part in the debate will you please learn to use the vocabulary correctly? If you are throwing "liberal" around like this, and then professing these views, it strikes me that you are parroting words that have some out of various commentators' mouths and not thinking for yourself.
To paraphrase a quote of Jon Stewart's from a couple of years back: "Statistics say that 40% of our viewers get all of their news from this show. To that, I can only say: STOP THAT! WE ARE NOT A SERIOUS NEWS SHOW!"
Running a help desk that supports a great deal of Macs... no, most people would not want discrete displays.
I understand your need, and wish, for a vitual desktop. I use them, too (12" iBook... I almost have to). But the vast majority of people, graphic designers especially, who want more than one screen's worth of real estate would have no idea what you mean by virtual desktops... they prefer the ability to spread things out, just like on a real desktop.
It's extremely rare that one of those games gets a good review in the following issue.
Just get two 30" displays. :)
The NT kernel you mention is for Xenon (Xbox 2) dev kits. It's just the kernel. No one has ever suggested that there is a full-blown version of Windows on those kits, nor does there need to be.
Nor can I play Myth II on an Xbox or DC. :)
You may not see the influence, but it's there. It's akin to keeping in mind that Miles Davis studied classical musicians at Julliard - you don't need to know Beethoven to appreciate Davis's work, but Davis's work wouldn't be the same without that influence.
You didn't have to play the games for my argument to be valid. The designers of the games you played on the PC had to play the Mac games.
That said, I still play older games using ScummVM or the wonderfully updated Myth II and StarCraft on my Mac. But it's not the same.
Maybe I need to hook up a used machine to my TV... hmmmm...
Where do you think Bungie came from? They coded only for the Mac for years. I beieve that Marathon II was ported to Windows 95 at some point... but it wasn't until Myth: The Fallen Lords that Bungie looked for a presence on both platforms. And, even then, they coded on the Mac and then ported the games and tools to Windows.
Even Halo had its first public preview at a Macworld years ago. It wasn't until Bungie sold out (and the founders split, with Peter Tamte still developing and porting to the Mac) to MS that Bungie became close to non-existant in the Mac gaming world.
We could go on for hours about how important the Mac was in PC gaming, but if you read the article, we won't have to. I suggest picking up a used Mac from the early-mid 90s and finding some games... you'll be pleasantly surprised.
Oh, they haven't mentioned that part yet: MS will just surgically implant a cranial jack in the purchaser's skull. That way, you can have the ultimate portability for your game saves when you go over to a friend's house!
By the way, the next Xbox will cost $10,956 and require a six week stay in a local hospital, and you will lose the fine motor skills that control drooling. And, minor item: the survival rate is less than 25%... but you'll have the newest console technology on the block (if you live)!
What else is in there? If it's just an addition, that's great. But if these additions are in there to cover-up bugfixes, then this is not something I would want to continue.
How much movement do you need for Tetris, though? The abiltiy to move the piece to either side and to make it turn... I think the controllers look just fine.
Yes, this is from the rumors section... but their rumors are right about half of the time. Which means that that Xenon may be closer than we all think.
As you can tell by earlier postings, I am by far not an Xbox or MS fan... but to say that MS doesn't care about Japan? No, no... they do. And a lot of money MS spends on the next Xbox will be convincing the Japanese that the Xbox is perfect for them.
I have no idea if it will work, but I'm sure some killer marketing is going to come out over there...
Okay... but how does that explain that the 5200 wasn't compatible with the 2600 without an extra add-on? :p
And, no, you are wrong. The problem at play is that these systems are not part of the game itself. It takes place outside of the game. Let's continue to examine the FFXI example above:
Player A has played the game since introduction, building the character into quite a forceful Level 75 Monk. Player B has just bought a Level 75 Black Mage on eBay because he wants to play the game with "the big boys." Together they head off on a mission... and Player B, due to lack of experience, knowledge and wisdom, manages to help contribute to a total party kill. A fun time was clearly not had by all.
This is a case where hands-on experience is a massive need. I'm not arguing against capitalism, nor am I saying someone deserves losing $3000. I am saying, however, that common sense dictates that, if the need was there, it would be part of the game.
Whenever one has to go outside of a game's system to play the way they want to, it is cheating. Using the logic you offer above would mean that it is completely allowable for a poker player to find out, by any means, what his opponents are holding.
There is no difference between a player who cheats at poker and one who buys his way into a specific position in an MMORPG.
Now, you did say one thing that made sense: making a game of one's own. Which means if the player who feels the need to buy his way into a game because of the time commitment, etc., that the game asks for, then I would suggest it is the player who is in need of finding another game that suites his desires, not that his desires overwhelm the players who are playing within the system. So, in that aspect, you were right.
For those of us who do take a character in an MMORPG and raise it from Level 1 to Level Whatever for the pure enjoyment of the game - meeting other people, learning the lay of the land, testing how our spells and items work in specific situations and against different types of things - feel slighted by people who don't want to do the groundwork in the early levels to build that character. That's a fact. I can't believe that any FFXI player who spent weeks upon weeks building a character to Level 20, getting a support job and a chocobo license, would be thrilled if their friend paid $200 for a similar character on eBay and then started playing.
I'm not disagreeing that these services have a place in the realm of MMORPGs. I think some of them may. But, honestly, the selling of characters and rare items does nothing but create an atmosphere of competition between the haves and have-nots when something like an MMORPG should be something that blurs the reality of those lines.
So, yes, in the end, it is cheating.
Furthermore, the Game Boy is a handheld "what?" A portable "what?" Those are adjectives in this case. Therefore, the Game Boy is a handheld console. You cannot make the argument that it isn't - it fits the traditional definition of a traditional console (stick the game in, power the machine on, play the game). Just because it's smaller , just because it doesn't cost as much as the "real" consoles, and just because it has weaker processing power does not make it a "non-console."
And I had Star Raiders on the 2600. I'm sure that the graphics weren't as good as the other versions, but I did enjoy it. A ton.
But the third one is the most popular series of "consoles" of all time and the grandaddy of all backwards-compatibility: the Game Boy. The GBA and the GB Player for the GameCube can play almost all Game Boy games going back to 1989. Pretty impressive, and a huge selling point, IMHO. I think Sony is modeling their console plans on Nintendo's handheld strategy - and it works. I play PS1 and PS2 games on my PS2 regularly. Now if Nintendo can follow that course for the GC's successor...
To get back to the Xbox, however: I believe that Xbox Next will be fundamentally flawed if it does not allow backwards-compatibility. I don't currently own an Xbox, but if there were a few games I had to have on a Xbox Next, I might buy one of those if I could pick up the three or four Xbox games I want. However, if I can't go backwards... then there is nothing that could compel me to buy either the Xbox or the Xbox Next... except for Shenmue III (if it ever happens).