Real Xbox Next Specs Leaked?
maaaaac writes "Looks like Xbox-Scene might have been sent a copy of the alleged specs for Xenon, aka Xbox Next [Spong.com has a slightly longer version of the document, apparently from Microsoft's Xbox Advanced Technology Group.] Interesting tidbits -- CPU: A 3-core (on one die) 3.5+ GHz IBM PowerPC processor w/SMT and 1MB L2 (accessible by the GPU, no less); GPU: 500+ MHz DirectX 9.0+ part from ATI, 96 shader ops per clock cycle, 4+ gigapixels/sec, 500+ million triangles/sec, 10MB EDRAM; RAM: 256+ MB of unified memory with 22.4+ GB/sec bandwidth (EDRAM has 32 GB/sec); Misc: all audio done on the CPU, 10/100 Ethernet (no wireless?), USB 2.0, VGA out (!), 12x DVD, undecided on HD but definitely as an option, at least, and what I think is one of the better improvements, 'The Xenon console will be smaller than the Xbox console.'"
Go change my pants...
that has more guts than my desktop... but i bet it will crush someone when falling from 3 feet instead of 6 feet.
while(1) { fork(); };
And you can also use it to heat a two-story house!
Quickest guaranteed way onto /. Games is to claim you have an "authentic" list of Xbox2 stats. I'll believe a list when I see something with a bit more evidence to back up its authenticity than just a couple paragraphs of assorted stats with no clue where they were obtained at. I'd don't want a name, just something to give me a little confidence before I get worked up over the capabilities.
If that's the real specs for this thing I'll just buy one of them and run *nix and never buy a "real" computer againg. Long Live products that don't have to make a profit.
Over the last week or so, there have been a lot of XBox 2 related stories and now this "leak". I wonder if Microsoft is leaking all of this information to A) keep XBox in the news during a quiet summer and B) get some free advice from the community of interested gamers. Given its PC roots, I'd be willing to guess that XBox gamers are more technically knowledgeable as a group compared to other console gamers. If this is true, then their opinions with respect to XBox 2 specs could be valuable.
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I doubt that's going to happen.
But you never know I may have to eat those words.
A psychopath can't tell the difference between right and wrong. A sociopath knows the difference - he just doesn't care.
The development kits that Microsoft sent out to developers runs on a modded G5 running a modified NT kernel. I would bet that the dev environment is going to be faster than the actual console, and no current G5 even comes close to what is described....
"The Xenon GPU is a custom 500+ MHz graphics processor from ATI. ... Xenon not only supports high-level shading language (HLSL) model 3.0 for vertex and pixel shaders but also includes advanced shader features well beyond model 3.0."
ATI doesn't have (true) Pixel Shader 3.0 development done yet... (if they did I'm sure there'd be an X800 XT Turbo or something) let alone implemented into a processor, even more ridiculous is the "shader features well beyond model 3.0".
Another thing is the technical limitations on have 3 CPUs and 1 GPU sharing the same L2 cache, while technically feasible, it's not a good idea, the bandwidth of the L2 cache would be severely taxed. It would make much more sense to have the smaller L2 cache for each processor. (Even this "locking down into segments" doesn't improve bandwidth...)
a 3 core processor each running at 3.5Ghz is pretty unlikely on a PowerPC based technology... 2.0Ghz probably... 3.0Ghz maybe. And a dual core probably not. But a 3 core... come on...
My money is on some lonely XBox fanboy made it up.
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I'm no engineer but if Apple could only get up to 2.5 GHz in their big as a tank many fan G5 case why should we believe the new XBox is going to be able to house a 3.5+ GHz chip?
As far as the size of the box, I dont think that is an issue for me, personally. The xbox looks about the size of a stereo component, and I find it looks nice on an entertainment center. Unless you are carrying it around (why? its not a DS or PSP or GBA), size is the least important factor to me.
Actually...I would rather have a larger box the remains cooler than a small box that has a potential to run really hot.
I like how they refer to Microsoft in the first paragraph as "MS Corporation", from what I know of Microsoft, they don't like being called anything but "Microsoft Corporation" or just "Microsoft". Even on internal docs.
If your trying to shorten it to save on typing, the proper useage would be "MSFT". But why anyone would tpye "MS" then type out "Corporation"...
symetrix. We are building a religion, a limited edition.
we see it. That does sound might impressive but then again the xbox 2 or next or whatever you wanna call it, is how far away? Seriously these specs if even from M$ are probably still speculation to some degree. While next gen consoles (we need a new name for them) will need more power they also need to maintain reasonable prices. Giving it power and making the system cost $600 isn't exactly going to make them sell.
Granted the companies are already losing money on the consoles but you cannot expect it to all be made up for on games. Especially when you are M$ and you have a hard time selling your console outside the US. If they cannot win over console gamers in another country then they will always be playing 2nd or 3rd fiddle behind those boys at Sony and Nintendo.
---
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It also features a cold-fusion power supply, egg beater, clothes washer, monopole magnet, a 50" plasma display, and platinum coated interconnects.
Seriously, I'm skeptical of these specs, as MS's supposed objective is to lose LESS money per unit sold.
For great justice.
Actually, most Xbox fans I have seen have just said that the Xbox is the most powerful without qualifying that in any way. Just looking at the specs and seeing higher numbers does NOT denote more power. GameCube is more powerful in some ways, and even PS2 is more powerful in a few areas.
That's quite true, but its also like saying that a buick has a better air conditioner than a porsche. In other words, yes, the GC and PS2 do have more power in *some aspects*, but the Xbox more than makes up for it in every other category.
Now I am going to make myself look sort of like a hypocrite by not qualifying my statement in detail, but I will say that GameCube has more efficiency going for it than the Xbox could ever hope for, and THAT is where GameCube's true power lies. For a real world example, compare Rogue Squadron 3: Rebel Strike with Halo 2. Rebel Strike pushes an insane number of polys and does it with pretty much every effect imaginable. Halo 2 pushes about half that. Granted, the frame rate will probably be better in Halo 2, but my point is that the consoles really. do. stand on even ground. At least that's what developers for the consoles say (Factor 5 most notably), and I tend to trust them more than fans anyways.
You acre correct in saying that the GC is much more efficient with it's power, much less bottlenecks, for example, but you seem to think that immediately makes it more powerful than an Xbox. Polys != total power. Halo 2 uses less polies, but there is a reason for that -- all the effects are applied up the wazoo. bump mapping, dynamic lighting, etc. ad infinitum are just applied in spades to Halo 2, and as a result, everything looks better. The Xbox would have no trouble with Rebel Strike 3, because it would not be forced to use that extra processing power for effects, and rather use it all on polys.
As for the specs in the article, I have to say that it's looking like quite a machine. Unified Memory being the one exception of course. It seems that MS still hasn't learned their lesson...
Do you have ANY idea what you're talking about? Unified memory has been stated over and over to be a huge advantage for the Xbox, because it is much more flexible, and developers can choose to apply the memory where they need it, rather than being constrained by each component's limits.
But really, I think that the days of scaling up the hardware to make a better game are about over. What really counts is what games Microsoft will have on the console. Can they win over the Japanese developers? Can they take over Sony's spot in the lead this time? Or are they just going to be playing second fiddle to Nintendo again?
The Xbox's strength isnt Japanese games/developers, it's western games/developers, and arguably, it doesnt need Japanese games/developers to win on the world market. As for playing second fiddle to Nintendo, that is highly arguable, as the two consoles are pretty much neck-and-neck, each claiming to have a lead in sales.
So shove it, fanboy.
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make sure you've got some loud speakers to overpower the 20+ fans this thing will need to not overheat!
audio being coded by the CPU seems like a huge waste too.. why not just include a cheap AC97 audio chip and reduce some of the CPU overhead? I don't know much about audio chips but I can't imagine it would be that hard since it seems every MOBO you buy now has onboard audio (I picked up a mobo for $8.11 that had on-board audio!).
Also, why would you include a VGA out port? Arent' they trying to keep this thing away from modders? That just incourages it... plus, why use a port that's 3+ decades old.. why not a DVI port?
This seems like they got about 90% right and then just went "duuuuuurrrrr" on the last 10%!
I guess Microsoft is enjoying getting the extra $80-$100 they are charging for the wireless adapter for the current Xbox. Where it would be really, really nice to have as an included feature, I can see where MS are trying to way the bottom line, although arguably by including it they could boost Xbox Live acceptance. In any event, I've been curious as to whether the current wireless adapter would likely work with future incarnations of the Xbox. (and if there are any other practical, cheaper wireless solutions outside of the linksys game adapter?)
We do know that in most urban areas of Japan, space is at a real premium. Many Japanese players complained about the Xbox's controller size, which eventually led to the Controller S.
So, a smaller machine form factor may just be a way to acknowledge the Japanese market.
First of all, there's nothing new here, it's exactly what I'd expect someone to write based on current rumours.
"Each core has two symmetric hardware threads (SMT), for a total of six hardware threads available to games."
I take it this is like hyperthreading, but what's with the acronym? A lot of the document has bits like this, which sound like someone who knows just enough about hardware to make up convincing nonsense.
I'm glad they are thinking about making it smaller. I hope they make the top flat too. These two features were the main reason I was happy to stay with my PS2.
Seen any BadMarketing lately?
With no HD it should be a big improvement but my Xbox is wayyy too loud when the disk is chattering away and the DVD is spinning.
It's even louder than my (modded with extra fan) Tivo which is right next to it in the entertainment center.
The Japanese got the Controller S from the getgo.
And yes, space is a premium, but the Xbox isn't all that much bigger in terms of length/width than a Playstation 1. I doubt it was that much of a turn-off.
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So this should be able to run Longhorn at medium settings right?
this is the most important sig ever! In your face 446154!
that processor sounds like it has to be the Power 6, which won't be out until 2006...if it's on time that is, which judging by the problems shifting from the Power 5 to the 5+ (130nm to 90nm process) the shift to 65 nm in the Power 6 will be no easy feat.
Finally! A macintosh that people can actually afford!
This just isnt going to happen. think about it, a new powermac G5 costs well over 1.5k($2k) at the moment, and thats only with 2x2ghz processors. Whilst i understand this is different as it is 3core on one die, it still isn't going to happen, as the price would be fenomenal, e.g. 500 ($700-800) and this would just be suicide for microsoft. They can either take a huge loss, or sell it at a ridiculous price, either way they lose.
This is all jsut hype, just like there has been with every other console ever released. Ignore it until the console is on sale.
Today in order to survive as a console you need great games, and a large overall library. IE: if MS got something like a GTA4 as an exclusive launch title, that would do far more than just impressive hardware. It's all about the software today, and I will buy a system on the basis of where the great games are.
Dident I read a story the other day about UT2k4 using up 2 gigs of ram.
Memory is cheap now a days thow a gig of ram in the box.
It will look good on paper even if it is not used, or devs can use it as a ram drive.
"Troll" is still the moderation option closest to "Not remotely funny."
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Seriously, I'm skeptical of these specs, as MS's supposed objective is to lose LESS money per unit sold.
/. story a few days ago.
Seriously, if that's MS' strategy they wouldn't even plan XBOX2 so early. The risk of being this quick has already been a
If MS is really planning to gain the first-mover-advantage, I am sure they'd be prepared to lose a *lot* more than XBOX is costing them now. What better combination than a super cool configuration + reasonable price can you find to get on to the top in the console wars?
(Karma be damned! I am no better than an AC anyway)
(Moderators: this is "humor" not "troll")
Isn't humor supposed to be... well, you know, funny?
Humor, much like beauty, is in the eye of the beer-holder.
You don't happen to think it's funny that MS lost over $1B last year on the X-box, I think it's hysterical. It's all a matter of opinion.
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I'm seeing a lot of incredulous posts regarding the ability of Microsoft/IBM's ability to put three cores on a die, etc. feasibly for power and/or cost reasons. However, IBM develops a number of lines of PowerPC family processors, not just those for Apple and RS-6000 workstations. My understanding is that these cores are some sort of hybrid between 4xx and 7xx (G) series processor cores. The 4xx cores are low power devices (with set-top box, printer, router applications) and are already in multi-core chips. I imagine that with a stripped down 7xx core and some of the low power features, the brains of Xenon will not melt the unit or break the banks of those poor, struggling artists at Microsoft.
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Whats next? Mac OSX for the x86? (C'mon Apple!)
Your opinion sucks. We hate you. You're not funny. Take the troll moderation and sod off.
Just to keep things in perspective, I don't really care how powerful "any" game platform is, console/pc/other. I think we are past the point of the "bit wars", or that is comparing hardware.
Someone should mod this up; it is an excellent point! In the whole history of game-dom, hardware has never been an indicator of a system's success (except maybe once with the PS1, more on that later). The Sega Master System was more advanced than the NES. SNES was more advanced than the Genesis. Hell, the 3DO was more advanced than anything when it first came out. How did those hardware battles turn out? The opposite of the specs. Every time. It all comes down to the software support.
The PS1 was an interesting anomoly in that their system and the Saturn were built to do two different things. Sony caught the gaming industry at a time that it was being wowwed by 3d graphics. Sega chose poorly with their system design focusing on 2D, Sony chose wisely.
That does bring us back to Microsoft and the Xbox2. To be honest, I can't say that I am impressed with their software so far on the Xbox with the last game I played in any detail being Ninja Gaiden and befor that Halo. In fact, this has kept the dust layer thick on that system while my PS2 gets constant play (Jak2, VF4E, Gran Tarismo, Kingdom Hearts, etc). If Microsoft wants to win this next battle, they need to get their software quality to match up with their hardware quality.
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I think it's a little strange for MS to include support for DVD format discs now that it's obvious how easy it is to pirate this kind of media. You can buy a dual layer DVD burner for as little as $80 today.
There are a couple reasons they may have decided to do this over a much harder, possibly impossible to pirate proprietary format.
1) They are still counting on the ability to playback Xbox software so need to be able to read Xbox discs.
2) With Xbox 2's extremely high processing capability it will easily be able to playback WMV-HD format video that already exists on DVD media. Current minimum hardware requirements are a Windows PC at 2.4 to 3 ghz (for 720p). With the upcomming squabble between Blu-Ray and HD-DVD that will scare away early adopters, a large installed user base of Xbox 2's combined with WMV-HD capability could make WMV-HD the default winner in the next home video war. Especially if its DRM works which will be a huge plus to the fed-up MPAA.
I do think that's funny, but it's a fact that never leaves me. Your delivery is what was wanting, not the payload. You know, kind of like michael moore.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
After some investigation I think it is fake. And my reasoning has nothing to do with the specs, etc. In the supposed "leaked document" the author, Pete Isenee, uses the letter 's' in spelling 'maximise' (second bullet point under "Hardware Goals".) That is not the way that word is spelled in the United Sates. It is spelled 'maximize'. The British use 's' where we use 'z'.
I found the guy's personal web site here:
http://www.tantalon.com/pete.htm
On that page he spells a similar word, 'optimize', with a 'z' and not a 's'. There would be consistency in the way he used 's' or 'z'. It looks to me that this was faked by someone in Britain.
YOU MUST NOT PLAY WITH--
*switches off A/V receiver*
Sorry, I meant to say that you must not play with your receiver pumping out loud explosions all the time. I don't think I could hear a semi coming through my front window the way I play Halo...
Small potatoes make the steak look bigger.
Isn't Xenon the name of Intels big Cache Server/workstation version of the PII/PIII/P4 chip?
Also if you where going multi core wouldn't you do 2 or 4 cores and not three? Why tie the GPU to the L2 cache? wouldn't that make the whole system run slower? How ofter will the GPU and CPUs be fetching the same data or code?
All seems kind of fishy to me. Now running the NT kernel on a PPC is not strange. NT was supposed to run on the PPC, MIPS, and Alpha from the start as well as Intel. Also the PPC should give you more mips/mflops than an X86 with a lot less heat however 3.6 GHZ seems like way to high of a clock speed.
If IBM builds this please make some motherboards that will boot Linux !
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either it's not coming out in 2005, or these are way higher than the actual specs. One or the other.
In 2005, 3.5 GHz G5-equivalents ALONE will be going for more than the $300 presumed price of a new console. Add in the price of a high-end graphics card and MS will lose money hand over fist.
I can see them being willing to lose $100 per unit but $300? No way.
It's true that a lot of the time the number of AAA titles is important, but there's another factor you have to take into account.
:p). And the Second Golden Sun game I played for maybe 6 hours in the last month and a half. And I absolutely love it.
While I was in school, I spent a good deal of time playing games, and my grades didn't suffer from it, thank god! But now I'm working fulltime as a computer programmer and have a girlfriend, and I don't turn much to video games now.
Before you say "But you have a girlfriend, why would you play games?" Well, firstly, she likes them and we had a blast playing Mario Kart 64 on her old N64 back at her parent's house last weekend. Anyone who thinks that you shouldn't play video games once you get a girlfriend is deluded because face it buddy, you need to have some me time. For some it's books, some it's movies, some it's games. Anyway, I'm getting from my point. My point was that as you get and less time because of work, girlfriend, cleaning up your place, cooking your stuff, doing laundry, visiting parents once in a while and going out with coworkers (if you're lucky), you spend less time in front of the TV watching movies, dramas or playing games.
Personally, I bought and Xbox (and a GBA recently), and though I'm aware that I don't have a AAA game coming out every other week and am missing a lot of truly incredible games, but reality is, I wouldn't have time to play them anyway. Got Halo, KOTOR, Ninja Gaiden and Soul Caliber 2. All bought under a one year period. And the two Golden Sun games on the GBA. I bought Ninja Gaiden 3 months ago and still haven't finished chapter 12. (Though the difficulty of the game probably has something to do with it
My point is, hardware doesn't matter (tough my choice was a bit influenced since I own home theater with HTDV projector, and Xbox is the only console to truly embrace the greatest audio/video technologies). LOTS of AAA software either doesn't matter because at some point you won't have much time for games. Just make sure that you're interrested on the few AAA titles that console has to offer. That's why when I bought the XBox I thought "If I can get to play through Halo, Starcraft Ghost, Sudeki and KOTOR, then I'll be happy."
it's appropriate: can you imagine a fecking beowulf cluster of these?
I would venture to guess that these specs are BS based off the fact Steve Jobs promised 3Ghz PPCs by now and we are only seeing 2.5Ghz. For those keeping score that is a 500Mhz increase in a little over a year. That means if the trend continues we will see a 3.5Ghx PPC in two more years. Given that Apple machine sell fairly well and supply of the PPC chip is relatively small expecting to meet the demands of a console market with a chip that can hardly keep up with the smaller nitch market of apple products would be expecting a bit much. Not to mention the logistics of a gaggle of high frequency chips enclosed in a smaller box and the EM produced would cause problems for the ultra high bandwidth memory on a multilayer PCB aimed at a sub $300 price point.
Whether they ship that is another matter, but 3 cores at 3.5GHZ *IS* what MS is saying.
As far as size is concerned European car manufacturors have made cars smaller than the current Xbox, making it smaller is not much of an acheivement. More Power Vs Size is insignificant when the games don't play any better.
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..and its ability to ram US English down the rest of the Worlds throat.
http://www.eurogamer.net/article.php?article_id=55 873
What are the chances that this multi core chip is actually running at 1.167 GHz and some marketdroid decided that 3 cores @ 1.167 GHz = 3.5 GHz? This wouldn't be the first time a marketing guy has done something like this. Do we remember the atari jaguar?
That kind of chip would be fairly easy for IBM to make now, would still give quite a performance boost over the current X-Box, would run much cooler, and could probably be manufactured cheaply. If Microsoft truly plans to get this think out in 2005, I don't see them using a chip that doesn't even have a working prototype right now.
Besides, aren't most modern games much more dependent on the GPU than the CPU? If you have two computers running ATI X800's, how many FPS does going from and Athlon XP 2400 to an Athlon 64 3200 buy you? I think most of the upside to the new box will come from an enhanced GPU, more memory bandwidth, and an increase in memory.
Jack Valenti and Orrin Hatch will be first up against the wall when the revolution comes.
I hope that Xbox supports the old games or else someone hopefully makes a hack.