It's a slightly different build for the backplate to allow for a plastic strip (3G radio transmission) and thus isn't the unibody thing. More parts, less rigidity and so on
Apple would seriously like to make new displays higher density, like over 150 PPI, as to coincide with finally shipping resolution indepence in OS X. Just imagine the amount of gloating;) and in all fairness, it would be deserved - it would look damn good.
But RI has proved to be quite a challenge, and any progress made would be interesting to see at WWDC.
This story has been seen as provocative, given this lily white context, so it's actually quite interesting to see where this goes, especially as we're simultaneously observing the story unfold around the 2% vote fail issue.
LCD screen with built-in speakers, minimal rims around the screen and with a table stand or wall mount? Sounds pretty much like any flat screen TV out there now. The iMac screen sizes have some catching up to do and it needs a tuner, but still.
Incidentally, I have an iMac as a TV, with daisychained tuners for DVB-T and DVB-S controlled through EyeTV. This setup rocks. Add in the fun of iPhoto, iTunes and video chat using iChat - it's pretty sweet.
Apple seems to be aiming at the living room, first with Apple TV and now, this new iMac.
Far Cry allowed exploration and variation in moving around and solving scenarios. The latter two tried to be interactive movies, where story kept you from stepping outside the preset ride, sometimes in really ugly ways. They must be nice as a first FPS experience, but they're not about playing so much as shooting on que.
Far Cry had a crap story with great gameplay and I love it:)
Just to add a thumbs up regarding Wi-Fi in the e-series (I have an e70), though I don't do VOIP; I prefer text:
the Apple WebKit based web browser is pretty neat, supporting JavaScript and CSS. It's not as fluid as the iPhone demos, of course, but then again it is on sale;) . Also, always on IM (MSN/AIM/Yahoo/ICQ) is well covered by Agile Messenger.
For text based stuff I find the e70 display (352x416) nicer than the e60 (320x240, but larger).
The article makes the process sound old fashioned and backwards; testing only after building it?!
Surely the concepts have been tested and designed with kids beforehand and especially while building it?
Kids are great to design together with, especially as they don't attempt to hide their dislikes or disorientation in a UI as much as adults tend to. And they can come up with really cool ideas, out of the blue.:)
Discussing design and development always suffers from the various definitions people attribute to those roles. At the extreme end, designers are seen as graphic designers responsible for surface styling, 'skins', while the developers are expected to be socially incompetent eccentrics who value only code elegance.
That's just stupid, there's a huge gap there where no-one is looking at interaction design.
Any product still ends up with a design - a form - whether there is a dedicated designer or not. How well that product then fares from its users' point of view should be used to assess the quality of the design.
In my opinion, it's fair to assume a designer being the person in charge of the end user's experience, the individual using the product. Can they do what they set out to do? Are they happy using the product? A designer must absolutely be able to justify the rationale of user-beneficial design decisions to others, who may not be on speaking terms with the actual end user, like developer and marketing types.
And hopefully they do that way before a single line of code is written.
Apple also intended the Cube to have a replaceable GPU, which marks the separation of this product niche from the Mini (which is a low-budget machine), but they didn't quite reach that goal.
They chose to use a halfsized board, which fit the chassis, but was basically an evolutionary dead end. Not a lot of update options there. A number of people could anticipate this and went for the cheaper G4 tower instead.
I have a Cube, it was great for it's time. Now I'm hoping to replace my aging Mini and Shuttle PC with one box, with room for a GPU. And a Mac Pro workstation would be overkill for this.
Nokia likes to highlight how many 'music players' they have shipped.
I can understand their enthusiasm, I have an E70 and it's an awesome, uh, minicomputer.
And I'm all for carrying just one box around with me, instead of many. However, the battery life isn't all that great as I'm using the web and AIM/MSN chat via 3G or WLAN all day. I'm not sure if playing audio helps.
I'll maybe give it a try someday, as soon as I get around to buy the super-special-magic-adapter that lets me connect... my headphones.
"Australia losing to Brazil ONLY 2:0 is a testament to the Aussie's coach, Gus Hiddink, fearless play, and, very probably, the software that you're saying "didn't do it"."
Uh, the last time they played, in 2001, Australia actually beat Brazil. Goes to show software was better in the olden days.
The same attitude towards gaming in the early days is also mentioned in this Folklore.org story of Puzzle, the fun little gadget that shipped with the original Mac.
Er, Flash isn't on the iPhone? How come I'm able to watch all those youtube and other web movies on mine then?
Because you're actually watching h.264, not Flash. YouTube converted their stuff, as did Vimeo and now support both. This was partly for HTML5, too.
3G and GPS to be exact.
It's a slightly different build for the backplate to allow for a plastic strip (3G radio transmission) and thus isn't the unibody thing. More parts, less rigidity and so on
Mail on Mac OS X even saves the window positions, come to think of it.
Apple would seriously like to make new displays higher density, like over 150 PPI, as to coincide with finally shipping resolution indepence in OS X. Just imagine the amount of gloating ;) and in all fairness, it would be deserved - it would look damn good.
But RI has proved to be quite a challenge, and any progress made would be interesting to see at WWDC.
A Premium Economy option has actually started to emerge.
Finland has a long track record for being regarded as the least corrupt country in the world, or definitely in the top three, depending on the three.
This story has been seen as provocative, given this lily white context, so it's actually quite interesting to see where this goes, especially as we're simultaneously observing the story unfold around the 2% vote fail issue.
LCD screen with built-in speakers, minimal rims around the screen and with a table stand or wall mount? Sounds pretty much like any flat screen TV out there now. The iMac screen sizes have some catching up to do and it needs a tuner, but still.
Incidentally, I have an iMac as a TV, with daisychained tuners for DVB-T and DVB-S controlled through EyeTV. This setup rocks. Add in the fun of iPhoto, iTunes and video chat using iChat - it's pretty sweet.
Apple seems to be aiming at the living room, first with Apple TV and now, this new iMac.
I'd put Far Cry above HL2 and D3 in my list.
:)
Far Cry allowed exploration and variation in moving around and solving scenarios. The latter two tried to be interactive movies, where story kept you from stepping outside the preset ride, sometimes in really ugly ways. They must be nice as a first FPS experience, but they're not about playing so much as shooting on que.
Far Cry had a crap story with great gameplay and I love it
Just to add a thumbs up regarding Wi-Fi in the e-series (I have an e70), though I don't do VOIP; I prefer text:
;) . Also, always on IM (MSN/AIM/Yahoo/ICQ) is well covered by Agile Messenger.
the Apple WebKit based web browser is pretty neat, supporting JavaScript and CSS. It's not as fluid as the iPhone demos, of course, but then again it is on sale
For text based stuff I find the e70 display (352x416) nicer than the e60 (320x240, but larger).
The article makes the process sound old fashioned and backwards; testing only after building it?!
:)
Surely the concepts have been tested and designed with kids beforehand and especially while building it?
Kids are great to design together with, especially as they don't attempt to hide their dislikes or disorientation in a UI as much as adults tend to. And they can come up with really cool ideas, out of the blue.
"The new look will be translucent fur."
The superb DragThing has something fabulous you might enjoy.
J
Discussing design and development always suffers from the various definitions people attribute to those roles. At the extreme end, designers are seen as graphic designers responsible for surface styling, 'skins', while the developers are expected to be socially incompetent eccentrics who value only code elegance.
That's just stupid, there's a huge gap there where no-one is looking at interaction design.
Any product still ends up with a design - a form - whether there is a dedicated designer or not. How well that product then fares from its users' point of view should be used to assess the quality of the design.
In my opinion, it's fair to assume a designer being the person in charge of the end user's experience, the individual using the product. Can they do what they set out to do? Are they happy using the product? A designer must absolutely be able to justify the rationale of user-beneficial design decisions to others, who may not be on speaking terms with the actual end user, like developer and marketing types.
And hopefully they do that way before a single line of code is written.
That's my definition of a designer.
Soylent Orange is waste.
Apple also intended the Cube to have a replaceable GPU, which marks the separation of this product niche from the Mini (which is a low-budget machine), but they didn't quite reach that goal.
They chose to use a halfsized board, which fit the chassis, but was basically an evolutionary dead end. Not a lot of update options there. A number of people could anticipate this and went for the cheaper G4 tower instead.
I have a Cube, it was great for it's time. Now I'm hoping to replace my aging Mini and Shuttle PC with one box, with room for a GPU. And a Mac Pro workstation would be overkill for this.
J
Now I get it - vaporware is made by undustries! Of course!
"Wait...how the hell did you type that last bit when you were dead?"
That, and not only that hints at Vista's speech recognition being used here.
'This Week In Consumer Electronics' claims to have obtained pricing information from retailers, putting Zune at $299, the same price as a 30GB iPod.
Tough sell?
Nokia likes to highlight how many 'music players' they have shipped.
I can understand their enthusiasm, I have an E70 and it's an awesome, uh, minicomputer.
And I'm all for carrying just one box around with me, instead of many. However, the battery life isn't all that great as I'm using the web and AIM/MSN chat via 3G or WLAN all day. I'm not sure if playing audio helps.
I'll maybe give it a try someday, as soon as I get around to buy the super-special-magic-adapter that lets me connect... my headphones.
Obligatory Apple reference at Folklore.org.
J
"Dear Myspace Tom,
/. is not enough, Tom is a damn persistant buddy.
No, you are not my "friend."
Posting on
Try wearing appropriate shirt?
"i'm sure i've seen one of these before"
s tickers.reut/index.html
They've been talked about for years, here's a mention I found about a New Zealand/Oregon- based test:
http://www.cnn.com/2003/TECH/science/11/26/pears.
J
There are so many advertisements in that magazine, you'll be hard pressed to actually find "content".
In lifestyle magazines, the ads are often the content. The odd column or feature are nice extras, but fluff.
J
"Australia losing to Brazil ONLY 2:0 is a testament to the Aussie's coach, Gus Hiddink, fearless play, and, very probably, the software that you're saying "didn't do it"."
Uh, the last time they played, in 2001, Australia actually beat Brazil. Goes to show software was better in the olden days.
J
The same attitude towards gaming in the early days is also mentioned in this Folklore.org story of Puzzle, the fun little gadget that shipped with the original Mac.
J
This is second hand information, but Animo is liked by some animators I know:
t .htm
http://www.cambridgeanimation.com/products/defaul
J