They did. Up until the current version. By allowing snipers to move around while in the scope, and lifted the 'from the scope' firing point up to the players eyeball.
A sniper can shoot with his shot originating at a very high position, allowing him to hide alll but part of his head behind cover. A player with an ordinary rifle is stuck 'shooting from the hip'.
It's exactly this sort of 'selective realism' that causes the problems of snipers in fps games.
Lead Time Bullets are not lasers, they have to take time to travel to thier target, which may move. In most FPS games, bullets instant-hit, there is no travel involved, just a laser drawn through the air.
The assumption is that it would be a crew of several people. Nor would they necessarily give up thier whole lives, it's quite possible technology would make the return trip practical at some point. Even given the risks involved, finding volunteers would be considerably easier than the engineering involved.
Personally, the idea strikes me as a good one. Not only does it dramaticly cut the costs of the trip, but it leaves a long term commitment to space travel.
I don't see why people act surprised about this kind of stuff.
I'd be surprised if the US didnt currently have plans to invade at least a dozen different countries. There are people who's job is to think up this kind of stuff.
There is a big difference between creating a plan, and giving serious consideration to executing it.
What they got wrong is that, while computers give us much more free time, they also gave us a much more efficient way to waste the very same free time.
There is final and conclusive proof that they were arrested for a crime they could not have committed. The proof? The guy who killed the historian had a horse, not coconuts!
It is a gold rush. Some people made a lot of money on mmogs, so everyone jumps in, few will have much success.
Few of the new batch of games will succeed, even wow is going to have problems. In the MMOG world, a ripoff of another mmog is asking for failure. Few people will leave the mmog theyve been playing for 6mo+ to go play another 'new' game thats almost like it. The formula of ripping off successful games that works in the offline game world doesn't fit well in the mmog market.
No MMOG will match the EQ or UO untill someone attempts something truely innovative, and makes it work well.
Is this not a major milestone for linux? This is a major case of microsoft being the one playing catchup. Having ignored the CLI for years in favor of the 'easier' GUI crap, this seems like something of a change of direction to me.
The gaming world is something that changes day by day. Through the internet, people are used to getting news and information hours after it's published, or finding info they need with google. Things move faster than most tv programming can keep up with.
What is there really to put on any kind of 'gamer's tv' that isn't easier to get at through an internet connection?
We're not doing development, just security reviews, so I'm not totally screwed.)
You've got this backwards. Security requires more indepth knowledge of the OS than development. If they've got you doing security reviews for a system you don't know how to use, I'm sure there are a few hundred script kiddies around who'd love to know who you're doing this for.
Create a proxy, put the proxy on a high speed connection. Let the proxy gzip everything, before it sends it to the client over the 56k connection.
For large amounts of text, this offers a HUGE boost in speed, with little overhead. (Though I don't really understand why so many sites don't already run mod_gzip themselves)
I always hear this talk about "vital shortage of technical workers predicted".
It's bull. What this translates to is "We want to import cheap workers from third world nations, because we cant find anyone who has 5 years of experience with C#."
(Disclaimer: This post in no way is making any statement about the quality of C#, it is merely used to make a point about the often unrealistic requirements used.)
If you're into military aviation at all, the USAF museum in dayton is one of the most disgustingly cool places on the planet.
Not only do they have an SR-71, but they also have the XB-70(The mach 3 strategic bomber, one crashed) When I was there, the whole SR-71 was parked under one of the wings of the XB-70. Also there is the YF-12(or is it yf-11? I can never remember) Anyways it's the interceptor that became the SR-71.
Also there is a YF-22, X-15, A-10, just about every army air corps aircraft from ww2, and numerous rare ww2 fighters(Notably the me262 and me163). Not to mention the slew of weapons, engines, and so forth.
IIRC, it's has more aircraft on display than any other museum in the world.
http://www.wpafb.af.mil/museum/ Has a complete list of everything at the museum, and info on much that they don't have.
"Even nonprofit academic publishers rely on income from publications to exist, so the spectre of large-scale unauthorized copying is legitimately scary to them."
So let me get this straight, There are a large number of these publications available for download by people within certain IP blocks. These are available to be freely downloaded by anyone in those blocks. And people are using proxies to download them? There is no other security to prevent unauthorized users from accessing the site?
Am I the only one who sees something wrong here?
I especially like the use of the word "cracker". The big bad hacker used open proxies to hax0r your download page! Seriously though, if you're counting on IP-based authentication for networks you don't have control over, you're BEGGING for problems. IP based authentication only works under the premise that the machines with those IPs can be trusted.
If you want to build something with them, but don't have enough, just call AOL. I'm not sure if they still will, but not too long ago I was able to get a large box full of a few hundred aol CD's.
Much abuse tends to come(or came) from commercial unix systems whos users would have purchased an account. Identd works well for keeping track of these people, even if it is of no use for individual users with thier own machines.
The windows command line seems to be built as an emergency backup tool, for when it can't be done in a GUI for some reason. It is in no way intended for the system to be USED from the command line.
Modern unix shells however, are designed to be comfortable, and easy to use. (Easy as in, the lack of the amount of work required from a dos-style shell.)
Every video game system you buy has just that warning included. So now because this one game doesn't warn you it MUST be safe? Come on.
So why don't companies hire thier own programmers, rather than pay so much to use someone elses?
They did.
Up until the current version. By allowing snipers to move around while in the scope, and lifted the 'from the scope' firing point up to the players eyeball.
A sniper can shoot with his shot originating at a very high position, allowing him to hide alll but part of his head behind cover. A player with an ordinary rifle is stuck 'shooting from the hip'.
It's exactly this sort of 'selective realism' that causes the problems of snipers in fps games.
Lead Time
Bullets are not lasers, they have to take time to travel to thier target, which may move. In most FPS games, bullets instant-hit, there is no travel involved, just a laser drawn through the air.
The assumption is that it would be a crew of several people. Nor would they necessarily give up thier whole lives, it's quite possible technology would make the return trip practical at some point. Even given the risks involved, finding volunteers would be considerably easier than the engineering involved.
Personally, the idea strikes me as a good one. Not only does it dramaticly cut the costs of the trip, but it leaves a long term commitment to space travel.
From google. http://www.newscienceparadigms.com/astro/great_wal l.htm
There is of course, no piracy with console games.
I don't see why people act surprised about this kind of stuff.
I'd be surprised if the US didnt currently have plans to invade at least a dozen different countries. There are people who's job is to think up this kind of stuff.
There is a big difference between creating a plan, and giving serious consideration to executing it.
cue cat was only a commercial flop.
They produced very usefull dirt cheap barcode scanners. It just so happened that the application they were designed for was utterly worthless.
Well
They were partly right.
What they got wrong is that, while computers give us much more free time, they also gave us a much more efficient way to waste the very same free time.
So there is no net gain.
There is final and conclusive proof that they were arrested for a crime they could not have committed. The proof? The guy who killed the historian had a horse, not coconuts!
It is a gold rush.
Some people made a lot of money on mmogs, so everyone jumps in, few will have much success.
Few of the new batch of games will succeed, even wow is going to have problems. In the MMOG world, a ripoff of another mmog is asking for failure. Few people will leave the mmog theyve been playing for 6mo+ to go play another 'new' game thats almost like it. The formula of ripping off successful games that works in the offline game world doesn't fit well in the mmog market.
No MMOG will match the EQ or UO untill someone attempts something truely innovative, and makes it work well.
Is this not a major milestone for linux? This is a major case of microsoft being the one playing catchup. Having ignored the CLI for years in favor of the 'easier' GUI crap, this seems like something of a change of direction to me.
The gaming world is something that changes day by day. Through the internet, people are used to getting news and information hours after it's published, or finding info they need with google. Things move faster than most tv programming can keep up with.
What is there really to put on any kind of 'gamer's tv' that isn't easier to get at through an internet connection?
SpaceShipOne is not an orbiter.
It goes straight up, and comes straight back down.
To reach orbit you need to get going really really fast, as well as reach those high altitudes.
ok So you'd have a list of about, oh, twelve people.
Would thier phones EVER stop ringing?
We're not doing development, just security reviews, so I'm not totally screwed.)
You've got this backwards. Security requires more indepth knowledge of the OS than development. If they've got you doing security reviews for a system you don't know how to use, I'm sure there are a few hundred script kiddies around who'd love to know who you're doing this for.
Create a proxy, put the proxy on a high speed connection. Let the proxy gzip everything, before it sends it to the client over the 56k connection.
For large amounts of text, this offers a HUGE boost in speed, with little overhead. (Though I don't really understand why so many sites don't already run mod_gzip themselves)
I always hear this talk about "vital shortage of technical workers predicted".
It's bull.
What this translates to is "We want to import cheap workers from third world nations, because we cant find anyone who has 5 years of experience with C#."
(Disclaimer: This post in no way is making any statement about the quality of C#, it is merely used to make a point about the often unrealistic requirements used.)
If you're into military aviation at all, the USAF museum in dayton is one of the most disgustingly cool places on the planet.
Not only do they have an SR-71, but they also have the XB-70(The mach 3 strategic bomber, one crashed) When I was there, the whole SR-71 was parked under one of the wings of the XB-70. Also there is the YF-12(or is it yf-11? I can never remember) Anyways it's the interceptor that became the SR-71.
Also there is a YF-22, X-15, A-10, just about every army air corps aircraft from ww2, and numerous rare ww2 fighters(Notably the me262 and me163). Not to mention the slew of weapons, engines, and so forth.
IIRC, it's has more aircraft on display than any other museum in the world.
http://www.wpafb.af.mil/museum/
Has a complete list of everything at the museum, and info on much that they don't have.
Anyone considering becoming a programmer should consider getting an easier job as a coal miner.
"Even nonprofit academic publishers rely on income from publications to exist, so the spectre of large-scale unauthorized copying is legitimately scary to them."
So let me get this straight,
There are a large number of these publications available for download by people within certain IP blocks. These are available to be freely downloaded by anyone in those blocks. And people are using proxies to download them? There is no other security to prevent unauthorized users from accessing the site?
Am I the only one who sees something wrong here?
I especially like the use of the word "cracker". The big bad hacker used open proxies to hax0r your download page! Seriously though, if you're counting on IP-based authentication for networks you don't have control over, you're BEGGING for problems. IP based authentication only works under the premise that the machines with those IPs can be trusted.
If you want to build something with them, but don't have enough, just call AOL. I'm not sure if they still will, but not too long ago I was able to get a large box full of a few hundred aol CD's.
Much abuse tends to come(or came) from commercial unix systems whos users would have purchased an account. Identd works well for keeping track of these people, even if it is of no use for individual users with thier own machines.
The windows command line seems to be built as an emergency backup tool, for when it can't be done in a GUI for some reason. It is in no way intended for the system to be USED from the command line.
Modern unix shells however, are designed to be comfortable, and easy to use. (Easy as in, the lack of the amount of work required from a dos-style shell.)