I really would only call this a success in name. No way to pirate the game should mean they would have a tenfold increase in sales, but they didn't see this. Sales were rather normal for a game of this magnitude, I wonder if this means people who pirate games are unlikely to buy your game anyway.
Huh? Tenfold? In the aftermath of an economic crash, and with other big releases like MW2 to compete with? Pass the pipe.
...and that's exactly why I will never install Steam. Yes, there was a ruckus over this back when it was news. Now Sony are doing the same, that's news, and there's a ruckus over it. In a year's time this will be old news, and anyone who cares enough will be boycotting Sony as well as Steam.
I think the underlying point is still valid, that they are forcing the use of a single tool in order to enable a potential architecture switch in the future.
Well, I haven't seen Avatar, but from the clips that I have seen (all in 2D, of course), the 3D is glaringly obvious. That is, I see a scene in 2D and I think "Hm, that camera angle was clearly chosen to show off the 3D tricks". Sure, some people said that colour was a gimmick when that started, but the only film that I can think of that used colour in an obvious and in-you-face way is The Wizard Of Oz, most other colour films viewed on a black-and-white screen look perfectly natural. 3D films on a 2D screen should also look perfectly natural, and Avatar does not pass that test.
There's a good chance that I won't need to make that tough call, it looks like a load of new code would be needed to get AC2 working offline as it has no facility to save a game to the local hard drive, they'd have to disassemble the code that sends game data to the remote server and create a whole new chunk that saves it locally, or write a local server and redirect the game to talk to that. A lot more work than just a crack.
The always-on-the-net DRM seems to be working. Assassin's Creed II cracks don't work yet, so I'm told. I haven't tried any. If I hear otherwise, I'll buy a copy and crack it. You hear that, Ubisoft? When it can be cracked, I will buy it. Until then, I cannot play it so I will not buy it.
And the two games on that list that I am interested in, Assassins Creed 2 and Settlers 7, are both out of the question for me as they have an always-on-the-net requirement, and I'm looking for single-player games to play on my laptop in the hotel room, or at a friend's house who doesn't have wireless internet. When I do have net access, I play World of Warcraft, I'm not looking for a game to fill that time with. Until this year, I was in their target market. Now I am not, because of the new DRM. The game I most play at the moment is Carmageddon 2, I found my disk a couple of weeks ago and got it working and it's awesome.
So you'd rather have no human race than a world dictatorship? Of course you can argue that he's wrong about the consequences of global warming, but go with it for the sake of arguement - extinction of the species is preferable to a world dictator, that probably won't last for ever? Temporary suffering is worse than being knocked back into the stone age and 99% of the population dying of starvation and disease?
I'm not going to argue in favour of a world dictatorship, but I can't let that last line stand unchallenged. Global warming does not mean nice weather everywhere. For a start, it will probably mean an ice age for Europe. You might not care about that if you are a USAian but my point is that it isn't as fuzzy as you are making out.
But all it's used for is changing the colour of a button and trivial stuff like that. Controls don't appear and disappear as the mouse moves around like they do in a lot of flash apps.
Fair point. All that leaves me with is the thought that because Flash pre-dates touchscreen devices, there is a lot of flash content out that is to some degree broken on a touch-screen device. HTML5 does not, and most HTML5 content is going to be developed with touch-screen device capabilities in mind. For example, the HTML5 video player interface probably won't use mouseover in the same way that flash video players do.
People are already used to the idea that you drag your finger to scroll the web page around. If that changes when they drag their finger over a Flash app, what happens if they scroll a web page so that a flash app covers the whole screen? Suddenly there's no way to scroll the web page any more because that drag action just got changed into a mouse move action. This is why user interface design is hard - the obvious answer is not always even sensible, let alone the best.
My interpretation of the "not worried about Flash" quote was "not worried about whether or not Flash has a future", what he's saying is "we'll move with the times, we'll keep building tools that help people to present their content whether or not that involves flash".
Answer me this, how should Flash on the iPhone handle an API call that asks where the mouse cursor is, so that (for example) video player controls can be shown when the mouse hovers over the bottom of the flash area?
Oh, did it guess right? Is that the way that the landscape really slopes? Serious answer: It doesn't "know" it, that's just the result of whatever algorithm it uses. If you can demonstrate that it got the answer perfectly correct, then I'll be suspicious.
I really would only call this a success in name. No way to pirate the game should mean they would have a tenfold increase in sales, but they didn't see this. Sales were rather normal for a game of this magnitude, I wonder if this means people who pirate games are unlikely to buy your game anyway.
Huh? Tenfold? In the aftermath of an economic crash, and with other big releases like MW2 to compete with? Pass the pipe.
I will NEVER EVER buy a game that is not totally contained on the media I am purchasing. I like to go back and re-play games for DECADES to come.
I hope that you still have the freedom to maintain that stance without giving up games entirely.
And haven't software licences since the beginning of time stated that (I'm paraphrasing) ... specifically, YOU DO NOT OWN THE SOFTWARE ?
Software licences can re-state as many lies as they like, still doesn't make it true.
...and that's exactly why I will never install Steam. Yes, there was a ruckus over this back when it was news. Now Sony are doing the same, that's news, and there's a ruckus over it. In a year's time this will be old news, and anyone who cares enough will be boycotting Sony as well as Steam.
Sounds like the same thing as pyramid marketing schemes.
Most developers like money as well.
What did you compile Python with?
I think the underlying point is still valid, that they are forcing the use of a single tool in order to enable a potential architecture switch in the future.
And wow weren't they a success story.
Well, I haven't seen Avatar, but from the clips that I have seen (all in 2D, of course), the 3D is glaringly obvious. That is, I see a scene in 2D and I think "Hm, that camera angle was clearly chosen to show off the 3D tricks". Sure, some people said that colour was a gimmick when that started, but the only film that I can think of that used colour in an obvious and in-you-face way is The Wizard Of Oz, most other colour films viewed on a black-and-white screen look perfectly natural. 3D films on a 2D screen should also look perfectly natural, and Avatar does not pass that test.
There's a good chance that I won't need to make that tough call, it looks like a load of new code would be needed to get AC2 working offline as it has no facility to save a game to the local hard drive, they'd have to disassemble the code that sends game data to the remote server and create a whole new chunk that saves it locally, or write a local server and redirect the game to talk to that. A lot more work than just a crack.
The always-on-the-net DRM seems to be working. Assassin's Creed II cracks don't work yet, so I'm told. I haven't tried any. If I hear otherwise, I'll buy a copy and crack it. You hear that, Ubisoft? When it can be cracked, I will buy it. Until then, I cannot play it so I will not buy it.
And the two games on that list that I am interested in, Assassins Creed 2 and Settlers 7, are both out of the question for me as they have an always-on-the-net requirement, and I'm looking for single-player games to play on my laptop in the hotel room, or at a friend's house who doesn't have wireless internet. When I do have net access, I play World of Warcraft, I'm not looking for a game to fill that time with. Until this year, I was in their target market. Now I am not, because of the new DRM. The game I most play at the moment is Carmageddon 2, I found my disk a couple of weeks ago and got it working and it's awesome.
Damn, rm -rf * doesn't do anything.
"Og Maciel"? No way is that a real name. Definitely an AF.
So you'd rather have no human race than a world dictatorship? Of course you can argue that he's wrong about the consequences of global warming, but go with it for the sake of arguement - extinction of the species is preferable to a world dictator, that probably won't last for ever? Temporary suffering is worse than being knocked back into the stone age and 99% of the population dying of starvation and disease?
Who's "they"? Scientists?
I'm not going to argue in favour of a world dictatorship, but I can't let that last line stand unchallenged. Global warming does not mean nice weather everywhere. For a start, it will probably mean an ice age for Europe. You might not care about that if you are a USAian but my point is that it isn't as fuzzy as you are making out.
But all it's used for is changing the colour of a button and trivial stuff like that. Controls don't appear and disappear as the mouse moves around like they do in a lot of flash apps.
Fair point. All that leaves me with is the thought that because Flash pre-dates touchscreen devices, there is a lot of flash content out that is to some degree broken on a touch-screen device. HTML5 does not, and most HTML5 content is going to be developed with touch-screen device capabilities in mind. For example, the HTML5 video player interface probably won't use mouseover in the same way that flash video players do.
People are already used to the idea that you drag your finger to scroll the web page around. If that changes when they drag their finger over a Flash app, what happens if they scroll a web page so that a flash app covers the whole screen? Suddenly there's no way to scroll the web page any more because that drag action just got changed into a mouse move action. This is why user interface design is hard - the obvious answer is not always even sensible, let alone the best.
My interpretation of the "not worried about Flash" quote was "not worried about whether or not Flash has a future", what he's saying is "we'll move with the times, we'll keep building tools that help people to present their content whether or not that involves flash".
Answer me this, how should Flash on the iPhone handle an API call that asks where the mouse cursor is, so that (for example) video player controls can be shown when the mouse hovers over the bottom of the flash area?
I use the mouse left-handed at work, but right-handed at home for gaming.
Oh, did it guess right? Is that the way that the landscape really slopes? Serious answer: It doesn't "know" it, that's just the result of whatever algorithm it uses. If you can demonstrate that it got the answer perfectly correct, then I'll be suspicious.