Perhaps I was being too rude after seeing bad news.
Let me add an additional clause:
A company that just hoard ideas and extract patents years after it has been widely in use. While not producing any real products is really not a business.
If you genuinely have a patent on JPEG, great, you have two years to prove you deserve the loyalties when JPEG was developed. Not, 10 years after it is already widely in use...
These retrospective patent (hey! we have a patent that faintly covers the JPEG technology, if we look at it from a lawyer's office) law suites are annoying.
I'm so sick of reading companies going after other companies on stupid patents.
I mean, I start my day on/. and the first news is someone getting sued over JPEG. What a way to ruin my day.
A business of just hoarding ideas and extracting patents, while not producing any real products is really not a business. My opinion (and a few million others) is just shut them down, dammit.
But, what will my rant here do? It won't help anyone.:-(
Anyway, I just end up depressed.
While not a real solution to the people getting sued, I at least have a temporary solution for myself: untick YRO from my preferences.
Sorry to the people affected by the law suites, you have my thoughts.
I wonder if the parent is trying to be funny, or is this trolling for flame.
Menus are on top of the screen because it is easier to throw your mouse upwards and get the menu, rather than navigate with precision to the menu that follows each window border around.
Menubar on "top" is better than "bottom", because it is easier to move your mouse forward than to pull it back. These are the 5 precise points that the mouse pointer can get to on any screen:
1. the current point (contextual menu is useful) 2. top-left, bottom-left, top-right, bottom-right.
I do agree that contextual menu was a good thing. I think Apple was just too stubborn after having a one button mouse for years and still argues that you don't need more.
Quick launch was something that I remember using in OS 7. It was called launcher. Later, the control strip (from powerbooks) took over with same functionality.
Off the top of my head, I remember reading that NVIDIA's SLI uses one card to draw the top half and the other card to draw the bottom half (provided if you have identical cards, but I remember also that they will automatically do load balance).
Thus, the anti-aliasing issue would only occur in the middle where they intersect. This can be solved easily by having the two cards both draw a few more lines of the overlapping areas.
Yes, you _could_, but everybody will just end up in different camps and each zealously fighting each other over their own "superiority".
I'm always reminded of ATOM and RSS.
Yes, there's always choice, but it saddens me to see smart people with lots of energy, fighting each other instead of creating one wonderful product.
At the end, the consumer is always the ones suffering. If there was PHP-A, PHP-B, PHP-C and all of them are not compatible, how do you plan to jump from PHP-C-0.9 (discontined) to PHP-A-v2? What if I don't really care for the 'philosophical differences'?
The grinding sucks. The developers don't fix broken things sucks. They don't get rid of botters or adena farmers sucks. They don't tell you what they fix sucks. You only play because your clan got a castle.
Droves of people left prior to C1. Droves of people left one month after C1. They've seen it all, they've gone through castle seige, you only need level 53 to see all your skills, so there's no point going higher.
I'm sure lots of the 70k active players are not really active at all. They just haven't cancelled their account.
My old clan is half dissolved, my brother's clan (really big one) is fully dissolved, and he himself doesn't want to play the silly game.
I still have a level 3x character on it. But I doubt I'll ever go back.
I was under the impression that you can't fall off from a Segway.
At least 2 guys fell off in the movie clip!
I also note the helmet, although I can't decide whether it was to protect them from being RAN OVER by a Segway (be it their own, or their friend's), or from the evil looking mallets they were swinging with menace.
I have always failed to understand why people insists Linux is cheaper. I wonder if they have really thought about this issue in detail.
I'm relatively technical, and back in the University days I fiddled with Linux a good deal, but still find it mostly a mystery. I remember spending an entire afternoon reading on mount, and the various formats, so that I can get my CD-ROM to work. Funnily, I can hardly remember any of it now.
Where as on Windows, you can get it up and running in almost no time with no technical expertise. This was back in the Windows 98 days. You restart the computer, it detects the CD-ROM, no issues.
For a normal typical company, you have a choice here - go 'free' and get Linux, then hire someone who knows their stuff with Linux to be the network admin. Or, go 'expensive' and get Windows, then hire someone to admin the windows server. Also, a company claims back a certain percent in taxes (in most countries) any spending on IT infrastructure - including software license costs.
Either way, the majority of the cost is not in the operating system, it's almost always on the person. Further more, a Windows administrator is relatively easy to find and replace, where as a Linux administrator always strikes me as someone who knows too much of how your company's system runs, and thus the company would feel highly uncomfortable to replace this person. Thus, to me, there is a much higher risk, and higher cost over time in the Linux option.
I always thought that when you bought a game that has the box "Additional Content Via XBox Live" ticked, it means exactly that. And the fact that you buy the game without having a XBL account is your acknowledgement that you are buying this game, and will not be able to take advantage of the additional content unless you get an XBL account.
Honestly, I agree that many people probably are taking this too seriously.
Disclaimer, I have Xbox, and I don't have XBL. But I don't see why MS/Tecmo are being evil to me. When I'm buying an Xbox game, I'm buying a DVD game! It is not supposed to be 'patched'. All these people crying XBL has become a patch delivery service is wierd.
If I'm not happy with it, I'd have returned it in the first week. If I've played it through already beyond that period, then I've already got the value that I paid for. I also acknowledged that I'll be missing out on the bonus content from not having XBL.
The point is, if it isn't ready, they shouldn't have made it sound like it's ready back in E3 2003. I remember _they_ say it'll be out in September 2003. It's more than a year late, lots of others have beat them to it.
If it should be released when it's done, they shouldn't have lied to their fans and say it's going to come out on so-and-so date. And then break that promise.
I don't claim to know the MMO market, but I doubt I'm interested in subscribing to multiple MMOG games.
So, if I was to choose one game to play, I'd expect the game to have a decent amount of content and support.
Sadly, I see lots of diversity and nothing further. No quality, no content, and certainly no support.
Also, I have always thought the MMO market earns its money from the Massive bit. What's the point of having a lot of variety and not enough players on any of their games?
I tried out their Lineage 1 and 2 flagship products, the ones that made them rich and popular in the first place.
The support for the Internation market is so appalling that most of the casual gamers have either quitted, or contemplates on quitting weekly. (This is the quitting because the game/support sucked, not because of addiction).
I often wondered why they are hiring all the big names, raised a lot of hype, and then gave crappy service and drive their customers away. You spend to get more customers, and when they are in your pocket, you throw them away.
Anyway, I suspect that these flagship products are developed by Koreans for the Korean market, and any 'bug fix' takes 6 months to implement/translate. GMs don't seem to understand English either (they can speak it, but don't really seem to "understand" what you're talking about).
I'm probably quite unreasonable, but I doubt I'll ever buy another NCSoft product again, I personally think their attitude towards their customers deserves to get them burned for it. Honestly, I really hope they'd crash and burn and then polish up their act. Better still, I hope they lost heaps of money and go back to their asian market.
Then again, this is Lineage, I heard City of Heros is a great fun game, and Tabula Rosa sounds cool too. May be I would have a totally different view if I had tried one of those games instead of Lineage.
Is it better to have software with specific OS X features, or no software at all?
If you have to write a software to suit customers on both Windows and Mac platforms, and you hate Java (which I do, for reasons of my own and I won't discuss here), mono for OS X is definitely a good thing.
I'm more looking forward to Halo 2 as well. Reading the interviews and multiplayer mode just left me with a sadness that I don't live in USA and can't attend E3 myself.
In fact, it might be the first game where I'll actually, gasp, pre-order.
On the PC front, I'm never much of a half-life fan, perhaps because my PC was really slow at the time and the game didn't play very well, by the time I had a good PC the game was already over a year old and the chunky models were just too unrealistic. (Quake 3 / UT both looked a lot better)
None the less, I looked forward to Doom 3 and HL2 with much anticipation (tho less than halo). HL2's reviews so far hasn't been all good. It left me wondering whether the game could really deliver. Perhaps if it had come out a year ago like some poeple promised, it would have blown us all away, even if they can release it this year, it may already be too late.
I'm sure the mod community will quickly adapt to it anyway, so it's not like it's going to fail or anything. But, it just doesn't give me the wow feeling anymore.
Yes I agree that's fine.
Perhaps I was being too rude after seeing bad news.
Let me add an additional clause:
A company that just hoard ideas and extract patents years after it has been widely in use. While not producing any real products is really not a business.
If you genuinely have a patent on JPEG, great, you have two years to prove you deserve the loyalties when JPEG was developed. Not, 10 years after it is already widely in use...
These retrospective patent (hey! we have a patent that faintly covers the JPEG technology, if we look at it from a lawyer's office) law suites are annoying.
I'm so sick of reading companies going after other companies on stupid patents.
/. and the first news is someone getting sued over JPEG. What a way to ruin my day.
:-(
I mean, I start my day on
A business of just hoarding ideas and extracting patents, while not producing any real products is really not a business. My opinion (and a few million others) is just shut them down, dammit.
But, what will my rant here do? It won't help anyone.
Anyway, I just end up depressed.
While not a real solution to the people getting sued, I at least have a temporary solution for myself: untick YRO from my preferences.
Sorry to the people affected by the law suites, you have my thoughts.
I wonder if the parent is trying to be funny, or is this trolling for flame.
Menus are on top of the screen because it is easier to throw your mouse upwards and get the menu, rather than navigate with precision to the menu that follows each window border around.
Menubar on "top" is better than "bottom", because it is easier to move your mouse forward than to pull it back. These are the 5 precise points that the mouse pointer can get to on any screen:
1. the current point (contextual menu is useful)
2. top-left, bottom-left, top-right, bottom-right.
I do agree that contextual menu was a good thing. I think Apple was just too stubborn after having a one button mouse for years and still argues that you don't need more.
Quick launch was something that I remember using in OS 7. It was called launcher. Later, the control strip (from powerbooks) took over with same functionality.
I remember in one of the reviews, the card had two plugs for power.
I'm not a hardware guy, so I don't know what the correct technical terms are.
Off the top of my head, I remember reading that NVIDIA's SLI uses one card to draw the top half and the other card to draw the bottom half (provided if you have identical cards, but I remember also that they will automatically do load balance).
Thus, the anti-aliasing issue would only occur in the middle where they intersect.
This can be solved easily by having the two cards both draw a few more lines of the overlapping areas.
http://www.armadilloaerospace.com/n.x/Armadillo/Ho me/Paraphernalia
Check the bottom for Armadillo Droppings.
Now it's all clear to me why the UAC were trying to contact supernatural forces.
They couldn't play DOOM 9 with their current graphics cards.
Yes, you _could_, but everybody will just end up in different camps and each zealously fighting each other over their own "superiority".
I'm always reminded of ATOM and RSS.
Yes, there's always choice, but it saddens me to see smart people with lots of energy, fighting each other instead of creating one wonderful product.
At the end, the consumer is always the ones suffering. If there was PHP-A, PHP-B, PHP-C and all of them are not compatible, how do you plan to jump from PHP-C-0.9 (discontined) to PHP-A-v2? What if I don't really care for the 'philosophical differences'?
I don't like this - so I split. This is Babel.
I don't think that's a very good test.
In real life, you either add an index, or you don't query a non-index unique field on a 50+ million table.
I'd think some sort of inner query is a better test for this.
Lineage 2 sucks.
The grinding sucks.
The developers don't fix broken things sucks.
They don't get rid of botters or adena farmers sucks.
They don't tell you what they fix sucks.
You only play because your clan got a castle.
Droves of people left prior to C1. Droves of people left one month after C1. They've seen it all, they've gone through castle seige, you only need level 53 to see all your skills, so there's no point going higher.
I'm sure lots of the 70k active players are not really active at all. They just haven't cancelled their account.
My old clan is half dissolved, my brother's clan (really big one) is fully dissolved, and he himself doesn't want to play the silly game.
I still have a level 3x character on it. But I doubt I'll ever go back.
Sounds like me hunting for that bullet crate in Quake 3.
No, I haven't RTFA.
I was under the impression that you can't fall off from a Segway.
At least 2 guys fell off in the movie clip!
I also note the helmet, although I can't decide whether it was to protect them from being RAN OVER by a Segway (be it their own, or their friend's), or from the evil looking mallets they were swinging with menace.
Check out the category feature.
> but once you get used to the lables you wonder why nobody else had implemented it first. It's great being able more then one label to a message.
You can do this in Outlook. Folderless is new, but labels aren't.
Or did I misunderstood something.
It's just DNS isn't it? Use the IP address directly should be enough I think.
Given it's web data (from the word "site"), browsers usually cache the ipaddress anyway.
> 4. Cost. // nuff' said
I have always failed to understand why people insists Linux is cheaper. I wonder if they have really thought about this issue in detail.
I'm relatively technical, and back in the University days I fiddled with Linux a good deal, but still find it mostly a mystery. I remember spending an entire afternoon reading on mount, and the various formats, so that I can get my CD-ROM to work. Funnily, I can hardly remember any of it now.
Where as on Windows, you can get it up and running in almost no time with no technical expertise. This was back in the Windows 98 days. You restart the computer, it detects the CD-ROM, no issues.
For a normal typical company, you have a choice here - go 'free' and get Linux, then hire someone who knows their stuff with Linux to be the network admin. Or, go 'expensive' and get Windows, then hire someone to admin the windows server. Also, a company claims back a certain percent in taxes (in most countries) any spending on IT infrastructure - including software license costs.
Either way, the majority of the cost is not in the operating system, it's almost always on the person. Further more, a Windows administrator is relatively easy to find and replace, where as a Linux administrator always strikes me as someone who knows too much of how your company's system runs, and thus the company would feel highly uncomfortable to replace this person. Thus, to me, there is a much higher risk, and higher cost over time in the Linux option.
Please enlighten me.
I always thought that when you bought a game that has the box "Additional Content Via XBox Live" ticked, it means exactly that. And the fact that you buy the game without having a XBL account is your acknowledgement that you are buying this game, and will not be able to take advantage of the additional content unless you get an XBL account.
Honestly, I agree that many people probably are taking this too seriously.
Disclaimer, I have Xbox, and I don't have XBL. But I don't see why MS/Tecmo are being evil to me. When I'm buying an Xbox game, I'm buying a DVD game! It is not supposed to be 'patched'. All these people crying XBL has become a patch delivery service is wierd.
If I'm not happy with it, I'd have returned it in the first week. If I've played it through already beyond that period, then I've already got the value that I paid for. I also acknowledged that I'll be missing out on the bonus content from not having XBL.
Yes, but Blizzard has had prior example of "pulling" a game - meaning it ends up "never done".
See Also:
Warcraft Adventures
I think you are missing the point.
The point is, if it isn't ready, they shouldn't have made it sound like it's ready back in E3 2003. I remember _they_ say it'll be out in September 2003. It's more than a year late, lots of others have beat them to it.
If it should be released when it's done, they shouldn't have lied to their fans and say it's going to come out on so-and-so date. And then break that promise.
I don't claim to know the MMO market, but I doubt I'm interested in subscribing to multiple MMOG games.
So, if I was to choose one game to play, I'd expect the game to have a decent amount of content and support.
Sadly, I see lots of diversity and nothing further. No quality, no content, and certainly no support.
Also, I have always thought the MMO market earns its money from the Massive bit. What's the point of having a lot of variety and not enough players on any of their games?
Eventually, how can they support their diversity?
I'm pretty sure this was in Visual Studio 6
So netbeans copied VS6
I tried out their Lineage 1 and 2 flagship products, the ones that made them rich and popular in the first place.
The support for the Internation market is so appalling that most of the casual gamers have either quitted, or contemplates on quitting weekly. (This is the quitting because the game/support sucked, not because of addiction).
I often wondered why they are hiring all the big names, raised a lot of hype, and then gave crappy service and drive their customers away. You spend to get more customers, and when they are in your pocket, you throw them away.
Anyway, I suspect that these flagship products are developed by Koreans for the Korean market, and any 'bug fix' takes 6 months to implement/translate. GMs don't seem to understand English either (they can speak it, but don't really seem to "understand" what you're talking about).
I'm probably quite unreasonable, but I doubt I'll ever buy another NCSoft product again, I personally think their attitude towards their customers deserves to get them burned for it. Honestly, I really hope they'd crash and burn and then polish up their act. Better still, I hope they lost heaps of money and go back to their asian market.
Then again, this is Lineage, I heard City of Heros is a great fun game, and Tabula Rosa sounds cool too. May be I would have a totally different view if I had tried one of those games instead of Lineage.
jliu
Eh, don't forget your "Dodge Bullet Kung Fu" passive skill. That, or god-like Dexterity.
Is it better to have software with specific OS X features, or no software at all?
If you have to write a software to suit customers on both Windows and Mac platforms, and you hate Java (which I do, for reasons of my own and I won't discuss here), mono for OS X is definitely a good thing.
Not wanting to raise a flame war or anything.
I'm more looking forward to Halo 2 as well. Reading the interviews and multiplayer mode just left me with a sadness that I don't live in USA and can't attend E3 myself.
In fact, it might be the first game where I'll actually, gasp, pre-order.
On the PC front, I'm never much of a half-life fan, perhaps because my PC was really slow at the time and the game didn't play very well, by the time I had a good PC the game was already over a year old and the chunky models were just too unrealistic. (Quake 3 / UT both looked a lot better)
None the less, I looked forward to Doom 3 and HL2 with much anticipation (tho less than halo). HL2's reviews so far hasn't been all good. It left me wondering whether the game could really deliver. Perhaps if it had come out a year ago like some poeple promised, it would have blown us all away, even if they can release it this year, it may already be too late.
I'm sure the mod community will quickly adapt to it anyway, so it's not like it's going to fail or anything. But, it just doesn't give me the wow feeling anymore.