Valve Announces Half-Life 2 Code Theft Arrests
Ant writes "GameSpot and other sources report arrests were made:
Developer of the much-anticipated and delayed shooter sequel reveals an international wave of arrests has been made.
The Half-Life 2 code theft saga entered a new chapter today when Valve Software announced a series of arrests had been made in the case. According to Valve, suspects in several countries had been taken into custody in relation to charges stemming from the theft of the Half-Life 2 code, distribution of the code, and breaking into Valve's network..."
Not too many "other sources" available. The Google News search only lists the GameSpot article.
Ba-dum - cha!
...Valve was waiting for the arrests before releasing the game.
tasks(723) drafts(105) languages(484) examples(29106)
Does that mean they can release it on time now? Oh wait...
My user number is prime. Is yours?
The Google News link just shows the link again to the Gamespot link.
Do the submitters (or the editors) ever check to see what's in the links?
Wow, well looks like half life 2 should be out any second now that they caught the perps....
o' wait no this is an excuse for another 2 year delay!
Half Life 2 Timeline:
(Presale)
(Delay for break in)
(Presale)
(Delay for prosecution)
(Cancel Project)
He comes and goes... he comes and goooooeeess...
The Half-Life 2 code theft saga entered a new chapter today when Valve Software announced a series of arrests had been made in the case. According to Valve, suspects in several countries had been taken into custody in relation to charges stemming from the theft of the Half-Life 2 code, distribution of the code, and breaking into Valve's network.
Valve CEO Gabe Newell credited gamers with providing the information that led to the arrests. "It was extraordinary to watch how quickly and how cleverly gamers were able to unravel what are traditionally unsolvable problems for law enforcement related to this kind of cyber-crime," he said in a statement. "Everyone here at Valve is once again reminded of how much we owe to the gaming community."
However, while Valve announced the arrests today, it was unclear when they actually occurred. Valve's statement on the matter--e-mailed to the press today--quoted Newell as saying, "within a few days of the announcement of the break-in, the online gaming community had tracked down those involved."
The FBI's Northwest Cyber Crime Task Force, the law-enforcement agency overseeing the code theft investigation, also divulged little information. When asked by GameSpot if it had made any arrests, media contact at the task force's Seattle, WA, headquarters said simply, "we did." However, when pressed for more information on the case--i.e. how many people in the US were arrested, where were they apprehended--the agent declined to say anything other than arrests had been made. "Beyond that we can not comment," he said.
News of the Half-Life 2 arrests comes after months of rumors about law-enforcement activity on the case. In January, a number of computer experts in the San Francisco area reported having their hardware seized by FBI agents on the grounds they were involved in the theft. Several weeks ago, unconfirmed reports from Germany said the author of the Phatbot Trojan worm was also involved in the theft. In both instances, neither Valve nor the authorities offered any comment.
GameSpot will have more details on this developing story as they become available.
Loading "Federal Pound-Me-In-The-Ass Prison Level" ......
...when the code wasn't even stolen? I mean, come one, this supposed "leaked" source code is harder to find than the Loch Ness monster!
Valve CEO Gabe Newell credited gamers with providing the information that led to the arrests. "It was extraordinary to watch how quickly and how cleverly gamers were able to unravel what are traditionally unsolvable problems for law enforcement related to this kind of cyber-crime," he said in a statement. "Everyone here at Valve is once again reminded of how much we owe to the gaming community."
Thanks Gabe, glad to be of service! How about a free copy of HL2 to make up for the debt you "owe" me. No? WTF?
.. come on people, we've been wanting to play it for months.
I know I have ever since I saw the 600MB or so MPEG of the demonstration at a computer fair (I forget which).
Oh the agony.
Delphis
i wonder how the punishment's will align themselves, across countries and across the different charges... surely the "code theft" charge will be handled a little different from kevin mitnick's? ;)
time to sit back and watch, i guess... should be interesting.
Send them to XEN.
The difference between stupidity and genius is that genius has its limits.
it's funny because it's true!
That those arrested would be released the same time Half Life 2 is. Personally I think thats a pretty harsh sentence!
the source was shared? Love that egoboo thing. -rms
1. Bad that people steal code.
2. Good for Half-Life 2 cause that means the fans really like it.
3. A possible sign that Valve should hire more people so they can release it sooner.
4. What moron allows an email to install a keyboard sniffer on his computer. Anti-virus and patches take care of a lot of that. Not to mention the network guys should have caught that one quick.
5. Fire the retarded programmer that lets sniffers get installed on his PC and fire the network guys that didn't stop it.
6. Release the game already
Police are reporting that one of the suspects, Douglas "Duke" Nukem, had, in his words, been trying to get his hands on some source code like this "FOREVER".
anything i tell you will cloud your opinion.
"But, your honor.... we were just trying to help Valve meet their release date!". :)
Remembered as the crew who created LessTiff, the Hungry Progammers were raided by the FBI in order to obtain evidence in the Half-Life 2 case. Details of the raid are a real eye-opener.
I wanna play Jon Johansen!
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
Once we find out who those thefts are, maybe halflife was waiting to add a "kill the perps" level or something. Hurry valve...halo 2 is coming...aint got all day.
Deserving got nothing to do with it.....shuffle
Please, editors, don't use words like 'theft' in the same way that the RIAA etc. use them. No-one was deprived of code in this incident and so it wasn't theft.
Can expect to have grey goo releasing valves surgically attached to various parts of their skulls.
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
that there actually exists some code!?
Wonderful publicity. Way to encourage them.
tasks(723) drafts(105) languages(484) examples(29106)
IN THE TEST CHAMBER Eye for an eye I say, and in this case, it would be a blunt force castration... leaking the game was one thing, the source, tottaly uncalled for, and nothing but pure malice.
Adding people to a late project makes it later. What planet are you from? Naboo. Because only in Naboo adding proggies to a game makes it sooner, only in Naboo, because the force is strong with them. Yes siree, I'm gonna live to be 103, you play safe for you and me cause I'm no fool, I only smoke too much crack.
I hope that Valve did not put all their efforts into just catching the people who did it. I admit that those people did break the law and need to be caught but Valve is a company that relies on it's products.
Seeing as this game has been delayed since before this incident I wonder exactly as to the calibur of the game. If they shifted too much focus off development they might have shot themselves in the foot when they release a sub-par game.
So if anyone from Valve is reading this or you know someone who works there just give them a gentle nudge and remind them that we care about the quality of their games and the promptness in which they are delivered. Not that Half Life 2 is vaporware or anything but people are losing interest just because of the delay.
Push harder towards Open Media/Content
Yeah.. so whos left? Perhaps the lead programmer and a few cronies under him? Yeah.. that'll get the game released sooner.
Hmmm.
..it or did they actually found the guilty one's?
however.. does a game developer house have any responsibility over LYING about the state of the game? to investors, to publishing partners, to customers doing pre-orders... when they had no realistical hope of meeting the deadline(a deadline that they should have set and met 2 fucking years ago anyways).
sure they might have been under pressure to do so but what the hell, they told that the game was basically ready just few weeks before the whole hacking shesbang, in which case the hacking would have been a very big deal obviously. however, pushing the delays reason on it is just.. well, it sucks. they suck. getting hacked makes them suck anyways(would make me think twice in investing).
I'm not intrested in them catching the guys who did the hacking.. I'm intrested in if VALVE can get the game out or not! so, what i'm really intrested in is that if they have or have not coded the revolutionary AI they said they had coded already a friggin year ago(must have really been a kick in the nuts to see that the whole world saw that the demos were scripted, when you said that they werent..).
oh well, I could always buy that strategy guide from amazon.
world was created 5 seconds before this post as it is.
They aren't saying anything more than "Yup we got somebody"
They aren't saying for sure it was the people that stole it.
They aren't saying how they got them.
They are't saying what they took from them.
They are only saying they got SOMEBODY but who knows if it's really the guys or someone that downloaded a copy of the game from some warez IRC site and just redistributed it.
Besides, until we get full details that the game is released/on schedule/delayed it really won't matter too much.
Wheel of Time: Book by Book and Sumview (summary review) Bigdady92 style: http://bigdady92.blogspot.com/
Etiquette is etiquette. He kills his mother but he can't wear grey trousers.
It's all part of the show.
The tutorial campaing in half life 2 will be the arrest, by swat, of 3 filty hackers living in some college dorm.
If you've been to an E3 then you know what people at the gaming industry are capable of... bunch of reviewer whores...
I wonder what this means for the people who got arrested. It sounds like these guys come from all around the world, is this a chance for the pirate community to unite? By publically chasing these guys, there will be someone who tries to support them, or try to top them. As an open source supporter, I can see some pirates trying to make themselves martyrs by saying they were pushing open source, but even as the supporter of open source that I am, I see reasons for games to be closed source, and sold. Are these guys going to be made poster children for punishing pirates? It seems like a really good time to get some PR in the "If you pirate, you get your ass kicked" department. I'll be interrested to see what happens.
--untwisted
Notice that M$ hasn't made similar announcements about their recent source code theft problems? Probably cause they realize that for every hacker who use it to try and exploit a vulnerability, another hacker will rewrite part of the code and make it better, more stable, and more secure. Heck with Microsoft source code out there, Windows could one day be a stable, secure platform for people to migrate to instead of from
...they went into Fry's to try to buy an ATI Radeon 99000 XT+ video card, Intel P5 1.2 THz processor, and a Terabyte of RAM. The arresting agent was overheard saying, "I knew they weren't using that much computing power to play Unreal Tournament"
If I'm not mistaken, it was not a 'retarded programmer' but Gabe himself that got keylogged
If you are targetted, virus scanners and patches won't stop a keylogger, perhaps a trojan scanner would have, but we don't know what keylogger was installed. After all if I go and code up a keylogger now, and install it on your PC, your virus scanners/ trojan scanners won't detect it.
but yes they should have released the game already
After the whole Steam fiasco and the lost time troubleshooting their crap, I have no sympathy for valve software. It would suck if it happened to ID software though. Nothing like buying software to join in on games with friends, then being forced thru 8 months of beta test to be able to run a stupid game that was working originally. But at last, they fixed the advertisement delivery engine.
Southeastern Virginia REPRESENT!
I'm a supporter of open source, but "forced open source" by cracking developers' computers and making their data public is just unethical. These people were real black hats; IIRC, they wrote cracking programs for their private use, specifically to crack Valve --- every sysadmin's worst nightmare. I hope crackdowns like this will get more prominent media attention in the future.
I dont know... maybe I am just a little backwords in my thinking, but Valve could have used this to an advantage. Think about it. If they open source the engine but not the content, wouldn't that allow everyone to make a better engine (hence, easier patching, more features) but not have the content unless they bought it? To me, that looks like the way to go anyway. I can find a bunch of sourceforge projects that do just that. You need the content, not the engine. Valve should sell the content, not the engine. Stealing the code was wrong, and the theives should be punished, but sometimes a business needs to find an advantage to these things.
"Everyone here at Valve is once again reminded of how much we owe to the gaming community."
As a show of appreciation, how about taking the not so difficult step of porting HL2 to the Linux platform? I could understand if the game was written completely in DirectX, but it supports OpenGL which is fairly portable from one OS to another. Oh well... wishful thinking...
-------
"In times of universal deceit, telling the truth becomes a revolutionary act."
-- George Orwell
Congratulations! You just made the first humorous Duke Nukem Forever joke in 2 years. Quit now, while you're still ahead!
(standard mythical man-month rant elided)
Bottom line: more people at this stage == bad idea.
3... yeah, throw more people into the project who have to take considerable time learning the system. good idea!
5... developers shouldn't admin their own systems. game developers are not admin, admin are not game developers.
A game and an operating system are not the same thing.
The hackers can use the stolen hl2-code to make aimbots and wallhacks, which will be bad for all the online gamers!
And lets face it, the multiplayer part is by far the most important for HL2. I'm sure the game itself will be good, but once you have played it, it's not interesting anymore.
Online gaming just goes on and on and on, like counterstrike has done with half-life 1.
Hackers make cheats for free, and someone will probably have to pay in order to patch those hacks.
I already pieced together the stolen source and beat the game in 10 minutes, it was easy.
"It'll destroy you if you try to make it mean anything to anyone but yourself." - Henry Rollins
More bullshit Halflife 2 news that doesn't involve a release date.
"Look Lois, the two symbols of the Republican Party: an elephant, and a fat white guy who is threatened by change."
Absolutely...generally programs such as key stroke loggers, Trojans, and the like are designed specifically to be difficult to detect and remove. If it doesn't show up in the process list when running (which is possible in windows although I am not sure about Linux) then how will you know that the Trojan/keylogger is running? If the developer was shrewd enough to write the code in hand optimized assembler then you would never notice the performance drain on the system imposed by the Trojan/keylogger. The point is that programmers are not all powerful supermen, they make mistakes too and are duped sometimes just like the rest of us.
And now, with news that the creator of bitorrent (yeah, you all know who he is, i bet you've seen his face some ten times already) have been hired by valve, we can count on the system-raping-download-program to make you use your bandwidth to make others users waste their times downloading more patches! (not to mention seeing the guys face everytime you play CS)
Now, the final question.. if every week you have to get 100mb or more of patches... why the hell they take so long to release the damn thing?!?!
It's not like they're finishing it...
Feel free to delay Halflife 2 as long as you'd like.
:(
As long as that is delayed, my free subscription to Day of Defeat is on. As soon as it comes though, I lose
The greatest experience we can have is the mysterious.
- Albert Einstein
Valve should license the engine and sell the game. At least if they want to make any money.
They have a great piece of technology here. They are likely to make as much money (possibly more) licensing the engine to third parties as they are selling HL2
This is how fisrt person shooters have always worked. There are really only three or four good engines licensed underneath a ton of games.
-Adam
all the gaming community wants is F'ING HALF LIFE 2
The way id does it is the way to go. They make a game/engine, license it for a while, and then when their next generation technology is out, they release the source code for the previous generation. So when Doom 3 comes out, we'll get the Quake 3 source reasonably soon thereafter.
Except that Valve SELLS the engine to other companies so that they can make their own games. ID did this with the Quake engine.
Yes, there is a difference. For one thing, somebody hacked into the guy's computer to get it. He didn't *share* it with anybody.
They were raided and nine computers and lots of disks and documents were taken. Kind of strange to think that they would have had anything to do with it. My opinion at the time was that the FBI or SS was probably too stupid to realize HL2 fan boys talking about Hungarian programmers who stole the code weren't the same people as the "Hungry Programmers". Or maybe some of the fan boys overheard others saying that and it got distorted like a rumour chain. But anyway, if there were arrests there was probably some evidence they were involved. Too bad there are no details about the arrests. Maybe it wasn't the same people. If so I wonder if they will ever get their computers back.
seriously, every time code is stolen, someone mentions that it could be good because having it open source is better. How on earth can you make a complicated game, have it open source and still maintin the quality, speed of development or even recover the costs of the game. If it were really that easy, there would be as many open source games as there are open source applications of other types. Plenty have tried this approach and have produced little to show for it
The war with islam is a war on the beast
The war on terror is a war for peace
Here's a BBC story about a raid in SF... and here's a blog post about a geek in SF getting raided and having his gear taken by the FBI...
Nobody is less interested because the game slips. If it slips another year, the sales will be just as good (or perhaps better because the required hardware will be cheaper)
And they don't need a nudge to tell them to make the game good.
It's only source code
/quickly swipes hard drive
Let the guys go....
...does this story abstract seem a bit redundant. Wait, you mean to tell me that "arrests have been made," a "series of arrests have been made," AND individuals were "taken into custody?!?!?!" And do you mean to tell me that they did all of these things at once?!?! No....
Intelligence is like four wheel drive, having it just means you'll get stuck in more remote places.
The reason that Valve doesn't do this is because they make a significant amount of income by licensing their engine to other developers. You're unlikely to find a developer with game engine that's commercially in-demand who wants to profit solely from the game content.
Jonathan Pearce jonathan@pearce.name
3EAAFB2A http://www.jonathan.pearce.name/
Just having read about the fbi raid, I can't help but think that everyone should keep a few hundred small and/or dead hard drives around. Gotta keep them busy finding your 'stash'. They'd have to use a ream of paper to document all the computer equipment I have at this location.
Of course, I didn't do anything illegal.
-Adam
Yes, they could do that.... IF they wanted to give up any hope of licensing the engine for other games!
Stupid git.
You are forgetting that there is much profit to be made by licensing your brand new spiffy game engine to other developers. Just look at all the companies that have licensed the quake engine in the past (Valve included).
Considering that a large portion of the money they will make from all of this will be the licensing of the underlying engine, no. Turning it into OSS would not only destroy their chances to make some *real* money off of the engine, it would also mean throwing years of work and untold sums of R&D money to the wind.
Besides, there's no reason for a company like Valve to give away what is obviously worth a (perhaps not so) small fortune on its own. Now, maybe if their R&D work on the engine had come for free, *then* they could justify open sourcing it all. But, until the cost of developing such an engine approaches $0, don't expect anything like that to come any time soon.
That green slime had it coming.
"Good job catching those crooks Valve team, now you can all stop being detectives and go back to work as programmers for HalfLife2 again" - Gabe (After announcing arrests, but before announcing Sept. 30th 2004 HL2 Release date).
Find Escorts, Strippers, Massage Parlours, Swingers
Anything taken, copied, downloaded and such without the owners permission is taking something you have no right to. That is Theft, plain and simple.
"I use a Mac because I'm just better than you are."
Is there a difference?
No, there isn't really. In both the HL2 case and P2P music-trading networks, the word "steal" is incorrect. You can be sure that whatever charges spring from these recent arrests, "stealing" and "theft" won't be amoung them.
By definition, if something has been stolen, the victim no longer has it. It's technically possible to steal source code, but only if the original owner is then unable to use it (either because all copies are gone, OR because a criminal has fraudlently transfered copyright to himself)
Some people will claim that the HL2 "code theft" is different because it involved intrusion into the company's computer systems. That does mean there was another, more serious crime involve, but is irrelevant to the correctness of the word "steal".
They'll do anything (or arrest anyone) to prevent Half-Life from ever seeing the Mac. >:(
I'm not quite sure if "stealing" implies removal of the target object (steal a kiss, for example), likewise "taking code" almost certainly includes making a copy (for instance, "take some photos").
But this is not theft. That is clear.
Bloody mass media.
After reading the Valve blurb on HL2 I panned down the page and was shocked to see DNF mentioned
:-)
Half way down on the right side
DNF to be released in 2005? Wouldn't that be a shock. Personally I would be curious to see if it's any good compared to HL2 or Doom III. I may purchase it.. then again maybe not. The excitement isn't what it used to be for DNF
Has Comcast disconnected your Internet account? Same here. You can read about it at http://comcastissue.blogspot.com
I won't argue about the usefulness of releasing the engine of open source or the lack thereof, but I don't think Valve had some sort of plan to reap the bugfixes from anyone who got the HL2 source and patched it. How would they get a hold of these patches? Some guy is not going to send the following e-mail:
hey d00d, sorry about the leaking man. dont worry tho, i gots t3h source and have fixed bugs!!!!11 rofl but dont arrest me!!1
Attatched: 1337patch.zip
have beta tested it by now
If I promise to be a good boy can I have some better karma?
Presumably Valve has invested millions into the game engine. They'll recoup that investment through two primary revenue streams. First, selling the Half Life 2 game (the content). Second, licensing their game engine to other game developers. Open sourcing their engine removes the second revenue stream which means they won't be able to invest as heavily into their next generation engine.
For the strength of Valve and the industry the approach that ID Software takes makes much more sense. Open Source your game engine after 2 years or so. That way you've made money off of your investment and the industry as a whole benefits by your gift to others.
http://bash.org/?104052
<NES> lol
<NES> I download something from Napster
<NES> And the same guy I downloaded it from starts downloading it from me when I'm done
<NES> I message him and say "What are you doing? I just got that from you"
<NES> "getting my song back fucker"
The current business model is that when the first game for the new game engine comes out, the mod tools to go with that engine ship as part of the game package. Anybody who has bought the game can create new levels or whole new game concepts.
Once you have a good mod thrown together, you can release it however you want... but in order for your mod content to be playable your users are going to need a licensed copy of the game engine and that for the most part will mean purchasing the original game.
If mods are really good, they can enter the retail channel by striking a deal with the original game writers. At that point, the original game content is replaced with the mods and sent into retail stores as its own box. Profit for all involved.
It'd be nice if there was an OSS gaming engine of record to make the commercial game engines obsolete, but let's face it... those things are not easy to come up with. Furthermore, I'm not sure a "fair" multiplayer environment can ever be done with open source code... what would there to be to block people who have hacked the engine code to give them an autopilot shooter?
Its quite simple really, people who wish to do something they're not supposed to, ie download music illegally, do not want you to think of it as stealing or theft because then they're theives
That's because they aren't thieves. They're in violation of copyright. Copyright violation and theft have nothing whatsoever to do with each other. Perhaps the people violating copyright are a bit more clued into this distinction than you are.
The theft of valve code was an actual theft, not a copyright violation. The people in question hacked the system (or rather, idiots at Valve pretty much hacked it for them), then stole the code before the owners themselves had released it for publication. Legally, this isn't any different than bashing in a window at Valve Central, sneaking in, and stealing a disk with the code on it.
You might want to check to see if you know shit about the laws in question before spouting off on the topic.
Max
My god carries a hammer. Your god died nailed to a tree. Any questions?
yeah dude, source code got stolen so Valve assigned all of their programmers, artists, and management to capturing the thiefs instead of working on the game...
The dictionary doesn't make any distinction between the victim having possession of anything. The language simply makes a distinction of acquisition without permission of owner. That's at least the linguistic definition.
As for the legal defintion, it's similar.
Please point to any authoritative source that defines stealing that involve the victim no longer in possession of some good.
1. Bad that people steal code.
Right, because good people never get arrested.
3. A possible sign that Valve should hire more people so they can release it sooner.
It don't work that way, son.
autopr0n is like, down and stuff.
There's really no way they could sit on a game for nine months reworking the code to break compatibility with potential cracks for the leaked code. It's neither that long of a project, nor an justifiable use of man-hours.
After all, you have inside knowledge that people working on the project would have, and you just happen to know how long reworking all of Steam from scratch due to its leak would take, not to mention redoing Half-Life 2's network code.
Seeing as how Counterstrike is such a bastion of non-cheating, there's no way Valve is taking a long time making sure the net-based Steam client is up to snuff after a source code leak on the Internet!
Thanks for enlightening us, Miss Cleo.
The only real way to protect against such attacks is to keep the confidential data on a separate network not connected to the internet. If you don't do that it takes only one person being tricked into installing a trojan and it's over. And I can think of a lot of ways to trick someone other than sending an email with a clickmeifyouredumb.exe file.
True warriors use the Klingon Google
The point is that programmers are not all powerful supermen, they make mistakes too
Lies! All lies I tell you! Filthy, scurrilous lies! *runs away weeping*
Almost sounds like how Tribes and Tribes 2 are available for free download, because some new Tribes game is due out this summer. Yay free games
See my sig.
(standard mythical man-month rant elided)
MOD PARENT UP.
Finally, someone with sense has reminded the manger/rookie/non-veteran type of this paramount principle. Glad to see everyone here isn't a slashbot.
However, I fear the lesson of the mythical man month will continue to go unlearned by most and history will repeat itself, as it always has.
G-Force music visualization
It's really quite simple. There's two ways you can interpret the word "steal".
One is the "strict legal definition". Under that definition, copyright infringement is not stealing. The way the argument is often presented can come accross as a semantic rather than a moral one.
The other definition is the "guy in the street definition", which vaguely comes down to "taking stuff without paying". If you make *this* kind of definition, you'll also get the semantic argument made along the lines of "what about stuff that *is* free?"
People are defending their corner, but badly. The reason it happens more in other discussions is probablary because people hate RIAA/MPAA/media megacorps more than Valve, so any posting appearing to agree with them to some extent gets pounced on.
The debate would be improved if people argued with the *message* of what was being said, not the *wording*.
I'm scared of numbers that can't be written as a fraction. It's an irrational fear.
Except that Valve SELLS the engine to other companies so that they can make their own games. ID did this with the Quake engine.
Small correction. id licensed the Quake engine (and every other engine they've created). I can only assume that Valve did the same thing.
Selling implies they sold all rights to it, and don't control it any longer, which is false.
Considering the REAL big money in this game is from licensing the engine, I doubt it. I once heard somewhere that a majority of id's revenue comes from licensing the engine, not the actual game itself. Somewhat explains why not everyone is always enthralled with the gameplay, but the Q3A engine is still in use today by a whole lot of games (call of duty, BF1942, RTCW, the list goes on). Heck, HL1's engine can be traced to Quake 1 and Quake 2.
When a software company reverse engineer's (http://en.wikipedia.org/wiki/Reverse_engineering) another's product and assimilates that code into its' own products the most that happens is that they get sued but most of the time they just get away with it and make money off their product.
.
When hackers find exploits/RE/forcefully take code they get sued (possibly) and then sent to prison
Anyone see anything wrong with this?
If you take intellectual property without paying for it, it is theft--intellectual property theft. Obsessing over semantics because you have a beef with Hilary Rosen doesn't change the immorality of the crime.
Information from them may have led to these arrests, but they definitely are not the same arrests.
by 0racle ...
Its quite simple really,
That'll teach me to spend five minutes perfecting my wording, somebody else goes ahead and uses them first...
I'm scared of numbers that can't be written as a fraction. It's an irrational fear.
This is no surpise considering the FBI have conducted raids to seize equipment that might have been used in the theft months ago.
Abaddon: An Xbox 360 Indie game
They probably just rounded up people who happened to have the source code on their machines (ratted out by friends/enemies, etc.) and asked them where they got it. If they couldn't name names, they were further scrutinized. If they can't name names (practical joke gone awry?) have the "capacity to commit the crime" (ie, they're techies) they get charged. Follow the names that were named. Repeat until the number of people you've arrested sounds impressive.
This makes great headlines and eases the PHB's nerves, but doesn't really solve anything. The original perpetrator may get away with it scott free, even.
Just inventing details...
Legally, this isn't any different than bashing in a window at Valve Central, sneaking in, and stealing a disk with the code on it.
Oh, yes there is a difference. Legally it's the same as climbing into a window and taking pictures of the place.
But a crime is only theft if something of value is removed. The crook must take it with him. If the object was left behind in the victim's possession, then it wasn't stolen and there is no theft.
If they had downloaded the code and then (somehow) deleted the originals, that might be theft.
(If a photographer sneaks into your house and takes naked pictures of you, is that "theft"? Of course not... it's some other crime)
I didn't realize you could be arrested for "theft of vapor"...
The dictionary doesn't make any distinction between the victim having possession of anything.
Before you claim "the dictionary doesn't", try reading dictionary.com, at least.
As for the legal defintion, it's similar.
The legal definition you just linked to says "Stealing is the same as larceny". And that dictionary defines larceny as "The wrongful and fraudulent taking and carrying away, by one person, of the mere personal goods, of another, from any place"
Please point to any authoritative source that defines stealing that involve the victim no longer in possession of some good.
With pleasure:
Note: To constitute theft there must be a taking without the owner's consent, and it must be unlawful or felonious; every part of the property stolen must be removed, however slightly, from its former position; and it must be, at least momentarily, in the complete possession of the thief.
Send them to Black Mesa?
Let's see how their '1337 hacking skills' hold up against those things that resemble a roast turkey gone bad.
Hey! What pretty widgets?
Notice that M$ hasn't made similar announcements about their recent source code theft problems?
They tracked the leak to a break-in on a Linux computer at Mainsoft. It was reported elsewhere--but not on Slashdot. That doesn't mean there was never an announcement made.
Good for the community? Yes. Good for the company? No. They want to sell their engine to other game companies, just like how id does. Money makes the world go round.
I thought Valve was gonna have a "take no prisioners" approach with the code thieves.
Maybe all the rush to take them down was to avoid others to see whether or not they used "shared code" from other companies or to stop the development of better-than-the-original mods.
Well is the wooden knife at the blacksmith house.
After all, illegally downloading someone else's intellectual property from their hacked server and downloading someone else's intellectual property from a random stranger are two totally different things!
At this very moment, Judas Priest (including Rob Halford) is performing a couple of miles from me.
The true crime tonight is that I am missing this...
I can see a reason for a lengthy delay here. Say they were almost done coding the entire thing. Now, they get cracked, someone takes their source, and distributes a few copies.
Can this code be deemed secure without a full audit of all the code? Could the crackers have reasonably included a backdoor in the program?
If they were able to include some malicious code in HL2, and Valve were to distribute it without checking every last line, that would not only be a PR nightmare, but a rather serious security risk for their customers.
Now, this may not be difficult, they could go to their last backup (if they have a recent one). They'd still have to rewrite quite a bit of code, which also takes more time.
Not to mention the time it takes to lock down what appears to be a fairly insecure network before continuing (so it doesn't happen again during development).
I can see how something like this could knock back the project a month or two easily. If they're already behind schedule, this just makes things worse.
I'm not even talking about the fact that the owner still retains a copy. Infact, if, everytime i downloaded a song, the owner lost his copy, no one would have a problem with downloading music. This isn't a semantic loop hole, it has to do with taking something give to you.
Let me explain. Everytime i download a song, who am i getting it from? Some guy who is saying 'hey everyone, i am allowing you all to have something of mine.' So am i stealing from him? He wouldn't say so. Therefore the issue has nothign to do with obtaining soemthing of someone elses, because it is with consent.
What you are saying is that soemone doesn't infact own a cd if they purchase it and this is quite ludicrous. If that was the case, libraries would have been banned years ago beacuse, essentially, they are a large data warehouse distributing information to everyone without compensating the authors after the initial cost of the material
So where is the issue. The issue arrises of course from teh copying of the material.
What i find intersesting and confusing is, in British Columbia, I am forced to pay a tax on all writabel media that goes towards music companies because tehre is teh assumption i am going to use it for mp3s. Not only is this rediculous (i use my hardrive for a lot of thigns, nto simply to piss off Virgin Records) but it essentially means i have payed for teh right to copy music. Therefore, (provided i'm downlaoding canadian content) i realyl shouldn't feel perturbed about the downloading or sharing of information that i own.
Of course, where i to go to your cmoputer Oracle, and copy all your source code, that would be stealing (even if the code was open source)
The Neo-Bohemian Techno-Socialist
To interpret "guy in the street" (or "pedestrian") word meaning, we must compare with commonly accepted uses of the word.
Here are two sentences that are widely acceptable uses of "steal" regarding intellectual property:
- "He stole my invention"
In both cases, it is implied that something similar has happened: the victim was working on a project, and was spied on by another person, who went on to publish that idea and claim it as his/her own (preventing the actual author from getting credit for the work). "He/she stole my $INTELLECTUAL_PROPERTY" is an accusation of plagiarism, not theft."She stole my song"
And the Half-Life 2 incident never included any attempt to claim authorship of that code.
comes down to "taking stuff without paying".
And then you get into what "taking" means. Ask a pedestrian if something has really been "taken" if the victim still has it... no, that's not "taking". It's more "taking a copy", or even just "seeing".
So it becomes "seeing without paying". And the street guy will think "Oh, I see stuff on TV all the time, and never pay"
The debate would be improved if people argued with the *message* of what was being said, not the *wording*.
It's the MPAA/RIAA/BSA that causes that problem by using by basing their argument on that wording: "Stealing is obviously wrong. Copyright infringement is actually stealing. So copyright infringement is wrong too".
Reminds me of the logic of a certain US president... "Terrorists are obviously evil. You guys are actually terrorists. So you are evil too"
Software is more substantial than music.
It takes no talent to produce music; most "music" today is actually a by-product of evil recording companies. By contrast, it is a fine art to produce software.
No need for the blown gasket, Charlie. He wasn't saying he was "tight" with Valve. He was just saying that the code must've been leaked since he played it.
He was making an off-the-cuff remark, indicated by the smiley.
Theft is taking without permission. Colloquially, the words theft and stealing mean the taking of anything, whether an object or ideas and has done for a very long time, therefore in informal speech it is quite correct to refer to it as stealing. If on the other hand, I was speaking as a lawyer, then the terms 'Copyright Infringement' or 'Larceny' or who knows how many other terms for a very specific set of circumstances, depending upon what and the value of what was 'inappropriately taken.' would be used. In either case, whether 'Copyright infringement' or 'Larceny' and its many degrees, something was taken that you had no rights to. That act of taking that which is not yours, and you have no right or permission to is encompassed in the word Theft.
"I use a Mac because I'm just better than you are."
Now give me my fucking Half-Life 2....PLEASE PLEASE PLEASE
Ave Molech Setting
yeah but the difference is, they didnt reverse engineer the half life 2 code.. they hacked into the machines and stole it
It's interesting to note that on the last page of the search warrant, they note Team Fortress 2. Sounds like it isn't dead after all...
My other sig is funny!
Gee, you mean like using it as an excuse to push out the release date?
My beliefs do not require that you agree with them.
I see no difference, you are forcefully taking the code either way, its not from scratch, that was the whole point of the similarity.
perhaps you should check out The Torque Engine. Non-free, but for $100 you get the source + tools to build whatever type of game you want.
Agreed. And furthermore, not all programmers are systems administrators or even particularly above average users when it comes to network security. I would think that any internet user should know to run a firewall/virus scanner, install os update patches now and then, and not to open attachments, but none of that is enough to avoid every possible hazard. Just because someone is a programmer doesn't mean they should need to know any more than average about advanced network security, unless their job actually involves it. Programming itself is abstract, and you can be quite good at your job without knowing everything there is to know about computers other than what relates to your area of focus. In this case, they're writing a FPS, and except for the few people actually involved with multiplayer infrastructure, there is very little overlap between the skills the developers need and computer security, so they shouldn't be held to a higher standard than other office workers. open while going away for the weekend.
mod parent up! Smart post!
After reading ALL of the dam posts here it seems that anybody who says anything witty about this gets modded to 5. OK here it is Valves code got stolen cuz it was a leaky valve.... get it !!!!! OK so sue me... i'm no comedian !!! Dammit Jim Ima a doctor not a comedian !!!!
am looking forward to the HL2/Duke Nukem Forever doublepack.
I find it funny that they had "all of a sudden" their source code stolen a bit after the date when they were suppose to release it (late september IIRC). I thought back then "ok this is just an excuse so they can finish the game".
In winter time, the news about half life 2 ceased completely (nothing on planethalflife, etc.) and then we heard about the X800 & GF6800 cards. BOOM all ofa sudden, for the E3 (perfect moment), Half life 2 appears in full strenght! Now, in the month where half life 2 is suppose to come out, they say they finall caught those guys.
I'm not sure what I should believe anymore but all I know is, they better not postpone the game again cause they're killing us!
Anybody else here who thinks or thought like me on some points?
The blog link is not referring to the Half Life raid. If I remember correctly, this blog post was made for a /. story posted a couple months ago about a different matter.
"I filter at +6, and have yet to miss out on an important comment." (#822545)
How is it different?
Valve still has the code, the music companies still have their audio.
How on earth is there a distinction? Because one needed another illegal means to get the files, while other it just downloading?
If you call one theft, you have to call the other theft.
Human nature is the same everywhere; the modes only are different. -- Earl of Chesterfield
Reminds me of the logic of a certain US president... "Terrorists are obviously evil. You guys are actually terrorists. So you are evil too"
Nothing is wrong with that logic. What you've got there are a couple of ordinary syllogisms. The validity of the logic has nothing to do with the actual truth value of the premises.
"He who lives by semantics, dies by semantics."
It's the MPAA/RIAA/BSA that causes that problem by using by basing their argument on that wording: "Stealing is obviously wrong. Copyright infringement is actually stealing. So copyright infringement is wrong too".
It's interesting you highlight the point that way round. It's often made the other way round, i.e. "You called this stealing, it isn't stealing, therefore it isn't wrong". Which, of course, doesn't make sense. It can still be wrong, just have a different name for it. Much better to state why something isn't wrong independent of what it's been called.
I'm scared of numbers that can't be written as a fraction. It's an irrational fear.
I'm not sure a "fair" multiplayer environment can ever be done with open source code... what would there to be to block people who have hacked the engine code to give them an autopilot shooter?
This problem has been solved for some time. Look at bzflag.
4-5. Here you have your facts wrong. It was no ordinary virus, it was a new one designed to take advantage of an outlook flaw that hadn't been patched as of that time. Anti-virus programs had weren't able to catch this, as no definitions existed yet.
As for the network guys, you have no idea exactly how the source theft took place and how long the theft was discovered after it occurred. It was Gabe Newell, the head of Valve, who's laptop got hacked into. Once the hacker assumed his identity, he/she/they could access almost everything on the network.
Reverse engineering is quite a bit different than stealing code. For one thing, proper reverse engineering does not involve forcefully taking the code, because it doesn't involve the original code at all - just the end results of what that code does.
Using reverse-engineered technology also has some pretty specific rules involved. If you look at the history of computer-based reverse engineering, look back to the days of Compaq's reverse-engineering of IBM's BIOS. The way they accomplished that was by looking at how IBM's BIOS worked, and then writing up a specification.
Then they passed that specification to developers who had never seen IBM's BIOS and said "Give me something that does what's described in this documentation".
I imagine it'd have been a hell of a lot easier if Compaq had just stolen the IBM BIOS code. True reverse engineering takes a significant amount of time, and shouldn't be confused with theft. When done properly, it's not theft.
Insanity is a gradual process; don't rush it.
Several weeks ago, unconfirmed reports from Germany said the author of the Phatbot Trojan worm was also involved in the theft.
Wow, a trojan worm?! I gotta re-take history class...
It is pitch black. You are likely to be eaten by a grue.
I'm afraid I cannot agree here. You require physical substance in order for theft to occur. There are quite intangible assets, just as "rights" and "justice" and "choice" and "freedom" which can be stolen from you very easily. It might come down to sematics, because you left the loophole open that "it's some other crime" if pictures are taken of you without your consent. But it could be argued (and often is through the use of the idiom "the government is taking our rights away") that taking pictures without someone's consent does take away their right to privacy, essentially stealing their privacy from them. Intellectual property exists in terms of the law. What someone knows has value, can affect things, can be implemented, can be turned (sometimes) into physical objects. It is intangible, because it resides (in theory) in a specific configuration of neural tissue which cannot be replicated easily or without effort. So, if someone takes that intellectual capital (via bits, or pieces of paper it's written down on, or whatever) no matter if a copy is left the intellectual property has been stolen. A person who was not supposed to know it or possess it (there's that idiom again) now does. And that is theft -- theft of an idea, theft of an intangible asset.
I was under the impression that the source code had been copied, not stolen.
Alright, I'm a developer, and I don't understand how HalfLife 2 became delayed.
Did Valve decide massive rewrites were necessary after their code was stolen? If so, why? I can see where security for multiplayer and network play might have been compromised. However this was a -huge- setback.
It seems like their source code was illegally copied, and "theft" became a scapegoat to cover lagging development. Stealing source code isn't like stealing a car. There are always multiple current copies of large projects.
"Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
7. What moron thinks there's such a thing as 100% security?
8. What moron thinks you can ship software faster just by hiring more people?
9. Maybe the 'retarded' programmer was actually trying to do his job and get the work done as soon as possible, and not reading bugtraq all the live long day or modelling attack trees so he wouldn't get owned.
10. Cut Valve some slack. They are the victims here, despite what some might think.
like the head on a stick at the end of doom 2, maybe hl2 devs will have a chance to torture and skin the naked thieves where we'll be able to test out some source engine and beat their ass with a nice non-pixely stick
No, you are wrong.
Legally - as in "in the eyes of the law" - this is exactly the same as breaking in and stealing something.
Morally - as in "your own fucked-up beliefs that exist to allow you to justify taking anything you want without having to pay, even if programmers etc. do have families to feed" - this is something completely different and nobody should have to pay for software at all, because you live in fantasyland where magic pixies hand out free money to those souls who are pure of heart and who work on Open Source projects.
Theft in the legal sense is, fortunately, not defined by you. You can think about it any way you like - but taking unreleased source code from Valve, or anywhere else, is theft. Don't know where you got to talking about cameras - why didn't you just say "copied all the files to an external hard drive" or something? Either way - it's theft! - both in the legal sense and to any normal person without a communist political agenda to push in these arguments.
There is no distinction, and here slashbots have to face up to their intellectual dishonesty. Either copying music owned by bad guys is wrong, or copying code or software from good guys (like Valve, Loki (during their short existence) or RMS) is right. They can't have it both ways but they're sure as hell going to try!
What is clear is that you still want to pretend that when you copy software you are not a thief. That's not the case, though you may find the facts uncomfortable.
Taking code from Valve is theft. That is undeniable.
If arrests were made outside of the US then it makes you wonder if some sort of terrorist type approach was used. I sympathize with Valve because someone hacked into their network and created problems for their product however at the same time it's uncomfortable to see the US's arm of the law go overseas, especially if the US turned this issue into an act of terrorism.
Why is it on stories like these we see the word "steal" everywhere, but if someone uses the word "steal" or "theft" on a discussion about music piracy people go nuts? Is there a difference? Not trying to be a smartass, I'm just wondering
One organization took specific precautions to prevent people from accessing an item. That item was accessed and coppied by someone violating multiple laws not related to the copy itself. The item in question was private and purposefully hidden from others.
The other item was freely released into the Public Domain for the consumption of all (with some limits on who may copy and why for a limited period of time). This information that is easily and widely available and broadcast freely numerous times during the day in hundreds of locations and legally coppied thousands of times a day has a copy made from a widely available release in a manner inconsistent with the limits on copies made by others than the one the released it to the Public Domain.
If you honestly can't see any difference between these two scenarios, then I don't think there is anything I can say to explain it.
Learn to love Alaska
It's interesting you highlight the point that way round.
That's directly from the MPAA's advertising campaign...
It's often made the other way round, i.e. "You called this stealing, it isn't stealing, therefore it isn't wrong"
Do you have any example of that?
Despite the gravity of the quote, it has to be the funniest -1 post on slashdot... ever.
Congratulations to whoever wrote this. Your timing was impeccable.
Companies shouldn't release any information on upcoming games until they've already gone gold, then there would be no more "delays". Anyone remember Duke Nukem Forever?
Legally - as in "in the eyes of the law" - this is exactly the same as breaking in and stealing something.
No real need to argue with a coward. In a few days when the prosecutors announce charges against the arrested individuals, and "Theft" isn't one of them, you'll see that I am right.
They stole a game prior to release. They can rot in prison till Duke Nukem Forever comes out.
The valve development staff should be arrested for denying a basic right to the human race - the right to play an awesome game!
IANAL, but actually it is different. If they broke in and stole a disk, then Valve has one less disk and a broken window. Many anti-RIAA slashdotters have repeatedly claimed that music copying isn't stealing because they didn't actually take or deprive someone of anything, they just copied it, which to me seems like what happened here.
I'd have to say that copying (and subsequently distributing) the source code was a copyright violation just like downloading an unlicensed mp3. The network intrusion is also a crime. There are probably also laws which might consider unreleased source code to have "trade secrets", which would be yet another crime. Therefore the entire operation is far more serious than sharing a copied music file, but the root event is probably similar.
This is not the greatest sig in the world, this is just a tribute.
I would think that the mythical man-month would be perfectly obvious to anyone here who has ever worked as an engineer for a real company making real products... errr...
I guess that makes three of us.
valves code wasn't published, and to get it they had to hack (well trick) valve to get it.
I would be the charges laid on the hackers would not be theft, corporate espionage, hacking, copyright violations, and such.
Downloading music is much diffrence as its published, someone is offering you a copy (witch is why downloaders are kinda safe and uploaders are not)
Also the money lost by each act is diffrent, vavle has taken a BIG hit in the $$ department because of the "theft", how much (if any) money the RIAA and co lose when a song is copied is debatable and might be a gain.
That is why poeple get all up in arms about P2P being called tehft, but when it comes to valve and sounce code theft they tolerate and join in in calling it theft, its much more like theft and it did cause damage to valve in many ways, unlike P2P.
and it STILL isn't theft, it is a multitude of other crimes, but NOT theft at all.
if this was theft, there would be no such charge as corporate espionage. because all corporate espionage is is "stealing" information and ideas.
Neither is theft. One is copyright violations, the other is corporate espionage/hacking/copyright.
I think that if you have to prefix your post with IANAL, you are exactly what you claim: I ANAL. Despite what you (and all the other that post on slashdot that are ANAL) the fraction of lawyers that post to slashdot is exceedingly small.
No real possibility of arguing with this coward. You're wrong and you know it. Why defend an ill-considered comment you made in haste at all?
You require physical substance in order for theft to occur.
No. I require something to have been removed, which is in accordance with both the English and legal defintion of "theft". If an intangible like a computer program is taken away (copied and then deleted), that can be theft.
Theft is illegal because it deprives the victim of something he had. At no time did the "Half-Life 2 theft" cause Valve to be unable to access their source code.
There are quite intangible assets, just as "rights" and "justice" and "choice" and "freedom" which can be stolen from you very easily.
That's absurd.
You're claiming that if I infringe your rights, that's theft? Nope, sorry, that's "injustice", an entirely different word. And you also claim that if I take your freedom, that's theft too? Wrong again, that's "kidnapping" or "slavery"- different things both in the English language, and in the eyes of the law.
If your position were valid, it would mean that every concievable crime is a form of theft. That might work for poetry ("Cruel assasin; thou thief of life"), but has no place in serious discussion. If you redefine "theft" that broadly, then it's lost all practical meaning.
You require physical substance in order for theft to occur.
I don't, and the English language doesn't, but the legal system does.
You're wrong and you know it.
Look, moron: Was Kevin Mitnick ever charged with "theft" after he downloaded all that AT&T source code? NO. He was charged with "computer fraud". END OF STORY.
The only allegation that he was a "thief" came because of physical, paper manuals that he took from a dumpster.
Are you saying that because you had access to the Half-Life 2 Beta, you have authoritative knowledge through some developer-fed channel from Valve that gives you verifiable information concerning the theft?
I'm saying exactly what I said, which is that I played the Hl2 Beta. The fact that people downloaded and played it should be enough "verifiable information" that it was leaked.
I would expect such blatant racism on Fark, but on Slashdot? Mods please ban this asshole.
Big difference.
Mp3's are already ready for public consumption. The public already has access to the song, be it on the radio, a cd in a store, in a friend's car, whatever. By downloading that song you are getting a copy of the finished product that many others already have.
Source code, however, is definitely not in a form for public consumption. Nobody should have the source code unless they're part of the project.
Stealing the source code would be analogous to stealing the band that makes the music, not the finished product.
band:mp3::souce code:binary
I guess its because if you're stealing from one of them, you're just stealing from a two-faced, dirty corporation that is trying to use their market dominance to ream the audience. But the other - uh... the other... Nah, I got nothing.
For example, this
Note the post asks "...make me understand why it's wrong to sue people who are stealing from you..."
Three of the four answers are based around the semantic point it isn't called stealing. Although the first of these ties this to the "it isn't really a loss" argument, tying it to the semantic argument weakens it. Simply stating "they wouldn't have made the sales anyway, so the fines do not reflect the effect" would have said what I think the poster meant, just much more clearly.
Note especially the fourth:
" Because they aren't stealing. They're infringing on the artists copyright."
In other words, it's not stealing, therefore it's OK.
I'm scared of numbers that can't be written as a fraction. It's an irrational fear.
'Standards' in computing only impress those who are impressed by things like 'standards'.
What Mitnick - definitely a thief is there ever was one - did or did not do, or was or was not charged with, is immaterial. You know how the U.S. legal system works - prosecutors and defendants sit down and horse-trade. Both parties have some idea of the odds and decide to bet on winning or losing in court depending on the stakes. Unless of course one party is obviously in a position of power, and then there is either a dismissal or a throw-the-fucking-book-at-him exercise.
You're still wrong, and your desparation is beginning to show. Couldn't you argue without getting all flustered? Oh well.
For example, this
Random posts are not the same as an official legal announcement. If someone says it in published advertising, or as part of a legal defense (in one of the thousands of P2P trader lawsuits), let me know.
" Because they aren't stealing. They're infringing on the artists copyright."
In other words, it's not stealing, therefore it's OK.
You just twisted that quote far beyond it's actual (tiny) content.
The meaning was not ("Not stealing" -> "OK"). It was ("Not stealing" -> "Not as bad as stealing").
Many things are not stealing: kidnapping, rape, and murder for example. But they're still not OK. They're in fact worse than theft.
The RIAA, by conflating copyright infringement with theft, attempts to convince us that it's just as bad. It's bad, but not as bad.
The legal system works best when the punishment fits the crime. Casual copyright infringment is not as serious as theft, and should be treated less harshly. We have misdemeanors for a reason.
("Piracy" is actually much less damaging to society than driving your car over the speed limit, and that's just a $100 ticket.)
Give us a new word to use which contains the concept that people are deprived of a copy of their work, which is indeed a fruit of their mental powers. We don't have such a word yet in the English language. Until one is made up, theft will still be used when dealing with copyright crimes because we lack the language to describe the actions.
If you want to change the usage, come up with a new word.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
You know how the U.S. legal system works - prosecutors and defendants sit down and horse-trade.
Yes I do, but apparently you don't. First they charge him with EVERYTHING. Then later they drop some of the charges in exchange for pleas on others. But they never even tried to charge him with theft.
Couldn't you argue without getting all flustered?
I can and did, in several other responses to this thread. I became frustrated, however, because as an AC you're able to go on baselessly attacking me without acknowledging the conclusive replies I've already posted.
All your arguments have come down to your own say-so, without recourse to any authoritative definition.
Normally when the FBI or other agency busts a piracy ring, they're proud as hell about it. They talk about how many people they arrested, in however many countries they made the arrests, how many dollars in stolen software the pirates were responsible for, and so on, and so forth. Even when the FBI went after Skylarov at Adobe's request, the FBI was very proud of what they did, bringing such an eeeeeevul pirate to justice.
In this case, it's Valve, the company that did something very stupid that allowed their code to get stolen, and not an actual law-enforcement agency, that's releasing all the vague details of the arrests, whereas all the FBI has to say is that "Yes, we made some arrests." No details on who, or where.
That's very unusual. What's up with that?
Would you care to elaborate on what the network guys should have done? None of the articles I can find have much detail, but it would seem that if they can keylog passwords, the network's going to be pretty much an open book.
I think you mean HL1 was on a modified quake 2 engine... http://en.wikipedia.org/wiki/Half-Life
--- If we knew half the things we shouldn't we'd stop wishing we knew it all
Yeah, and now i'm gonna make 9 woman pregnant tonight so i will get my kid in a single month!
was even featured on a site called Slashdot
Everyone should have his own conspiracy
After all, more people won't make things go faster, will it?
Go tell it to Fred.
Their right to it is based on constitutional law that balances their rights and mine.
This balance has been violated. This is wrong. I therefore treat it as I do any other bad law -- it affects me only so far as I can be punished for it. You want to talk /morals/ and "theft", you go fucking fix your law first.
This isn't rocket science.
Not that this has anything to do with the original topic, which is under any reasonable definition theft.
Yahoo! Pipes are awesome. How awesome? http://pipes.yahoo.com/jesdynf/slashdot
3. A possible sign that Valve should hire more people so they can release it sooner.
I bet Fred Brooks would have something to say about that. Oh wait, he wrote a book about it.
The last company that I worked for was behind on a project, and they started hiring people to catch up. They went out of business 4 months later becuase they couldn't make payroll.
sometimes hiring more people isn't the answer.
Humpty Dumpty was pushed.
5. Fire the retarded programmer that lets sniffers get installed on his PC
Well given that it was Gabe Newell's PC that was compromised, and given that Gabe Newell is the CEO, I think the chances of him firing himself are fairly small...
Then again, it would be the perfect excuse to buy them another year of development time...
Mechanik
Take your own advice
http://dictionary.reference.com/search?q=steal
1. To take (the property of another) without right or permission.
2. To get or effect surreptitiously or artfully: steal a kiss; stole the ball from an opponent.
3. To move, carry, or place surreptitiously.
4. To draw attention unexpectedly in (an entertainment), especially by being the outstanding performer: The magician's assistant stole the show with her comic antics.
5. Baseball. To advance safely to (another base) during the delivery of a pitch, without the aid of a base hit, walk, passed ball, or wild pitch.
Please note that in order to steal you need to deprive anyone of anything. Perhaps linguistically they didn't commit theft but they certainly did steal. Don't look at me. I don't make languages. I just use them as they were built.
"The other item was freely released into the Public Domain for the consumption of all (with some limits on who may copy and why for a limited period of time)."
Then it wouldn't have been released into the Public Domain, it woudl have been simply released to the public at large to use under the terms of current copyright law.
"This information that is easily and widely available and broadcast freely numerous times during the day in hundreds of locations and legally coppied thousands of times a day has a copy made from a widely available release in a manner inconsistent with the limits on copies made by others than the one the released it to the Public Domain."
So when Valve ships Half-Life 2 it'll be OK to steal it? Thanks for the clarification, moron.
One point worth clearing up is that the break-in and release of the source code is NOT why we didn't make the original September 30, 2003 release date, nor is it responsible for the fact that we haven't shipped yet. There were some significant costs associated with the break-in (not the least of which was the fact that everybody here was completely freaked-out and bummed), but the main reason we haven't shipped yet is that we have more work to do than we thought and it has taken longer to do than we thought. Gabe gaben@valvesoftware.com
I don't necessarily agree with what I'm saying, however:
People who 'steal' music are taking something that was already released of a friend or something. Most music stealers are allowed to get the music if only they pay for it. The only thing they're doing that might be objectionable is copying the data.
The people who 'stole' HL2's code breached Valve's security and trespassed to get it. These people weren't allowed to get access to the source code. Also, Valve has apparently lost something inasmuch as they've had to change the code because they couldn't right it properly in the first place or something... In addition to copying the data, they've trespassed and done a few other things that make the word 'steal' slightly more appropriate to the situation.
Mostly, though, I think it's just too many people here like computer games but hate the RIAA. Personally, I don't give a damn about the former and would much rather see the source code out there...
Look out!
What moron allows an email to install a keyboard sniffer on his computer. Anti-virus and patches take care of a lot of that. Not to mention the network guys should have caught that one quick.
What?? A/V patches wouldn't do anything if it was custom written. And how the heck are network admins going to catch a few tiny URL posts (assuming the logger sent packets via port 8000) in all the traffic a big corporation generates.
I mean, seriously... the moron may not even have had a good email client that let him know something was running-- and that is ignoring the various overflow bugs that could have been exploited.
You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco
So hang on a second. When Half Life 2 is released and I pay money for it, if I then _share_ my copy of the CD with a friend, is that then stealing? Yes? No? If it were a music CD and not a software CD would it be any different?
So, letting a friend copy a music CD is ok, but we're cool that copying a software CD is theft.
Funny how there's a double-standard there. Geeks get the software thing but view music differently.
Theft is theft kiddies. Unless the copyright owner authorizes you to copy their work, you don't have the right. You've payed for the rights to play the CD. You're free to not buy it at all. It's your choice. But if you do buy it, you should honor the contract and not copy it or let others copy it.
I would prefer this as well - however, I don't think it's very realistic. Valve wants to make money, and a good way to make money is to sell both the content AND the engine. They sell the game and license the engine to other developers. From what I hear, the cost to license hot new engines is astronomical; Valve has no reason to turn that revenue down.
Can they also find out who really killed Kennedy? That would be nice.
Your project for the day: learn about trolls.
/.ers don't like calling copyright infringement "theft" in either case. The main difference, which probably leads to the use of the term "theft" here but not in piracy articles, is that this involves hacking and unauthorized access to a computer system, as well as the actual leak. Copying songs isn't criminal (IANAL, but IIRC copyright is a civil matter), but this most certainly is. That doesn't justify talking about it as "theft", though.
It's hard to be religious when certain people are never incinerated by bolts of lightning.
Good point, Mike.
The difference between 'stealing' of the valve code and mp3's on p2p is that the Valve code was not intently released to the public for consumption [game-playing].
MP3's, on the otherhand, [almost all] have been released to the public by the artist and available for listening/consumption.
But a crime is only theft if something of value is removed. The crook must take it with him. If the object was left behind in the victim's possession, then it wasn't stolen and there is no theft.
I know I'm splitting hairs here, but it was, at least, corporate espionage.
Something of value was removed: the secrecy of the code, wich has (had?) a comercial value to the company.
Besides that, there's also the breaking and entering a system to wich they had no right.
No sig
Well, it's a good job I haven't been able to get hold of the code for linux, especially those pre-relase versions and dodgy inhouse patches.
Someone stole a hair from my head the other day, and that joke I told in the pub, now everyones ripping it off..
I was it first, no I did, well i've looked at it longer than you have...
Jesus when will these kids grow up.
thank God the internet isn't a human right.
"How is it different?
Valve still has the code, the music companies still have their audio.
How on earth is there a distinction? Because one needed another illegal means to get the files, while other it just downloading?
If you call one theft, you have to call the other theft."
About the leak: some german guy (the same guy who created phatbot, let's call him Hans) hacked into Valve computers. Hans then proceeded to brag about it and give some information about it to some friend of his (let's call him randomdude) over an IRC server operated by some members from a group I will call Entity. Members of entity intercepted the conversation and used the info in it to plant their own trojans on valve's computers, they then proceeded to leak the source and maybe some other stuff. Hans decided that he wouldn't let them have the credit for this and proceeded to release other stuff. Fast forward a few months. Hand emails Gabe and explains that he never meant to leak anything, that he just wanted to take a look at how a game was developped and that he was an amateur game developper himself as well as an expert on network security. He's a big fan of valve, blah blah blah. He explains how he broke into valve's computers and implies that he would like to get a job at valve as a network security asministrator. Follows a long exchange of emails in which he tells them about vulnerabilities still existing in their network and reveals he is german. He then agrees to a phone interview as Valve's people bait him into thinking they are considering hiring him and ends up arrested. I read most of the emails he exchanged with Valve before the arrest and Hans pretty much threw prudence and common sense out the window when dealing with valve. He must be kicking himself now.
The idiots at valve had their code shared with the rest of the world, defrauded investors and you fanboys are cheering an arrest of someone who might be responsible for taking the code? They deserved it.
Man, if someone crept into my house and took photos of *me* naked, that would be punishment enough.
Everyone thinks of changing the world, but no one thinks of changing himself. -- Leo Tolstoy
Well, a word is just a word. If we are going to be arguing ethics we should probably stay clear of definitions. Definitions are absolute. The real question: Is it ethical to duplicate another persons work? Under what circumstances? Should it be an absolute rule? Say I am a poor kid, is it ok if I duplicate software that is too expensive for me to afford? Lets say I am fourteen and my parents make 40k a year and I want to use Photoshop. Should wealthier kids have to work less to get the same product just because they are born that way? Should I be be excluded from certain activities because of my wealth? If I could not afford it and have other priorities, should I be considered a criminal? If life isn't fair, should I care whether or not I hurt the wealthier people? Odds are they are deprieving me more than I am deprieving them. Now, take for instance another scenario. I have the money to purchase an electronic copy of the good. The benefit of this product to me definitely outweighs the cost of purchase. Then, is it unethical for me to download it? I would say yes. Using somebodies work and not contributing as much as you have benefited from it is wrong. Whether or not something is the law is irrelevant in my opinion. Laws are made by the rich and for the rich. I will always ask myself, is this law in place for my own good? Who does this law benefit? We are always told not to steal, but frankly, what is stealing is very subjective. To me, owning lots of capital in the end deprieves the community and makes life much more difficult for the less fortunate (stealing from the community). We were not meant to live in a world where every day we work from 9-5 in a mundane job to survive. The protestant beliefs are rediculous and utter bullshit. 10$ in the hands of a poor man goes a much longer way than in the hands of a rich. You can go ahead and ccept the bootraps mentality; work your ass off in a 9-5 job and feel like shit every day just to have the lifestyle of some rich douchebag child. If the bootsraps mentality was applicable to everyone, we wouldn't have Bush in office. These are all just lies we are told so we can serve our rich overlords. In the end, the only person who gives a rats ass about my interests is me. To that extent, what benefits the community and makes the world a better place is what is ethical IMHO. Just because "stealing" is associated with bad does not mean it is. It's subjective and has to be placed within a context.
No game, yet you still get entertained, remember this classic newsgroup 'debate' :).
8 &threadm=blnl8n%24h1i%2412%40kermit.esat.net&rnum= 1&prev=/groups%3Fq%3Dgabe%2Bnewell%2Bhey%2Bfatso%2 Bcancer%26hl%3Den%26lr%3D%26ie%3DUTF-8%26selm%3Dbl nl8n%2524h1i%252412%2540kermit.esat.net%26rnum%3D1
.....psst.....you have to duck :)
http://groups.google.com/groups?hl=en&lr=&ie=UTF-
From: Your Slim Self (lessbutterf@tso.com)
Subject: I hope Gabe Newell gets CANCER
Newsgroups: alt.comp.periphs.videocards.ati
Date: 2003-10-04 14:24:37 PST
Hey fat wad, I hope you get cancer, it'll tune your ' half-life ' aerial to what's important in life, instead of jacking off to a couple of thousand polygons floating around the screen. Having to listen to your messianic ramblings about a fucking computer game for the last year or so, from you and your company.. Christ, the joy of hearing that the source code had been compromised 'cause lardo was ' Freddy Fingered ' using Outlook, sweet.. Then using ' Community ' schmaltz to try and land a stool pigeon for your own stupidity.. Valve owes a lot more to the mod community than the community owes to Valve, you got lucky bitches.. One last FUCK YOU, 3 chins, c'est la vie. A fan.
Todd Howard wrote:
> Obviously written by someone who couldn't get off the tram at the beginning of Half Life
>
> TH
Shove that smiley up your mothers fuck hole.. and if she's dead and buried, buy a shovel, lard ass. Get some exercise. Valve are treating potential customers like a joke, community, hah, THE BOTTOM LINE, the white lines on the scratched mirror.. cutting blade at the ready.
Oh look, whitey's bought a $600 graphics card to play a game, so many white 30 somethings reduced to pale mutton zombies.
This ' games 'industry gets shallower by the day.
From: Your Slim Self (lessbutterf@tso.com)
Replace 'retarded programmer' with 'retarded managing director' and you're on the mark.
The level of virus scanning is irrelevant (I have none at home, and never get infected.) The idiot still ran the file. :-)
Karma: It's all a bunch of tree-huggin' hippy crap!
Or in fact, anyone at all who has heard the expression, "too many cooks spoil the broth."
Karma: It's all a bunch of tree-huggin' hippy crap!
Nitpick : Afaik, and by the looks of it, BF1942 is not a Q3-engined game.
This isn't a proper analogy. Stealing the source to the game is more like stealing the master tapes for a music track. A closer comparison for downloading an mp3 (a finished product) would be downloading the game (a finished product.) The fact that the source code included copy protection measures only compounds the problem.
harmonious design
I swear this isn't flamebait!
How come in Slashdot discussions about music/film piracy, we get hundreds of posts from people arguing that piracy isn't theft, it's "sharing". But in this thread, everyone's talking about how the source code was "stolen".
actually, And once again i will post this plea for someone to show me wrong, downloading music is in no way violating the curent law as it is writen. The violations are the ones who share it. If you goto a store and buy a cd that was stolen from a warehouse, you as the consumer can't be held for it. Notice I said a store and not you friend down the street. P2P networks often offer files to be downloaded without cost and one of the marketing themes for them was to let companies distribute files without having large bandwidth bills.
U.S copy right law only covers the copying and distibuting of it. RIAA and MPAA have not went after users downloading and not sharing. ALL_OF_THIER_LAWSUITES have been about people sharing the files not downloading them. Technicaly you know it isn't right, as so do many others, but it is a loophole currently in the system (and thier working to close it).
So until it is theft it isn't stealing. thats a big difference unless you the one sharing and then you stealing.
More than half their money will be made from selling the engine. Game sales is not the driving factor but it does help them break even. The same thing goes for ID software and Epic (Unreal Tournament).
Engine sales and royalities is where it's at.
Maybe because people who found it too much of a pain stopped playing HL games. I've been playing Halo instead. I'm sure I'll be interested again when HL2 is finally released, but steam was such a steaming pile when it was released, everyone knew that HL2 wasn't going to ship on time--it would have imploded.
Someone either broke physically into their building, broke electronically into their servers, or illegally duplicated a legal copy (which is defined by law as theft)
1) There was never any legal copy. There was one original held by Valve, and lots of illegal copies made.
2) Even though the result of stealing a CD and pirating a CD is pretty much the same (less the cost of packaging), they go under different laws.
Pirating is illegal. Stealing is illegal. That does not imply that pirating is stealing. This reminds me of a play by Ludvig Holberg (1684-1754): "A stone can not fly. 'Mor Nille' can not fly. Thus, 'Mor Nille' is a stone."
IP is a nonsense concept, because it doesn't say if it's copyright, patent, trademark or otherwise. Likewise IP theft has no meaning in any legal sense, it's a buzzword for the media. It's trying to ascribe attributes to copyright violations that simply aren't real.
Kjella
Live today, because you never know what tomorrow brings
"Stealing the source to the game is more like stealing the master tapes for a music track"
For the love of god, no it isn't. If you steal the master tapes then the music company would no longer have the tapes. Why is this so hard for people to understand? The HL2 source code was copied over a network, it wasn't stolen because Valve still have a copy too.
> 3. A possible sign that Valve should hire more people so they can
> release it sooner.
Err, clearly you're not a software developer if think it works like that...
> 4. What moron allows an email to install a keyboard sniffer on his computer. > Anti-virus and patches take care of a lot of that.
Anti-virus only work for viruses that are already in the definition files. Virues only get into the definition files after a few people have sent the virus to the AV labs. ie a *LOT* of people get a virus before it's in their definitions - no matter how good they are at keeping their definitions up to date.
I would expect that if a true hacker really wanted the source, they would write their *own* keyboard logger/trojan and release it ONLY to Valve. That way - no anti-virus program could possibly know it's a virus.
> Not to mention the network guys should have caught that one quick.
Yeah - they could firewall out e-mail. Great solution.
Don't forget that a massive part of Valve's revenue model (much like ID's, and Epic's) is the licensing of their game engine to 3rd party developers.
How many games are based on (perhaps modified) versions of the quake engines? On the Unreal engine? There's already one announced game based on the Source (HL2) engine - can't remember what it is right now but read about it in Edge magazine (UK) last week.
I don't know exactly how Valve's licensing model works, but I'd guess there's a fee for using the engine in a commercial product, and probably a royalty for each copy of the product sold. Open-sourcing the engine makes them utterly reliant on sales of HL2. Not an ideal situation for a business.
=== Ask yourself if it's really necessary...
You see, this is a LEGAL matter, and legal matters use terms in different ways that carry very different meanings. In legal terms, theft is a criminal offence while copyright infringement is a civil one.
I don't DON'T want someone calling me a thief because legally, they would be wrong, and when it comes down to it, its a legal argument.
Buy Steampunk Clothing Online!
So, letting a friend copy a music CD is ok, but we're cool that copying a software CD is theft.
Funny how there's a double-standard there. Geeks get the software thing but view music differently.
Yes that double standard is the license. It's ok to lend a music CD or a game CD to a friend. He may make a copy of it (at least in the Netherlands, if you have the original you may make a copy even if it's someone elses or from the library).
But he can't install the game from the CD copy, that would be an unlicenced and illegal copy on his harddrive.
Also you have the freedom to make a copy, not the right to make a copy. Those things are different. If you have a right, a company cannot stop you or take away your rights. A freedom means that if you can copy it, you can, but if you cannot (because your equipment or software is inadequate), they you're shit out of luck.
Copyright doesn't really protect against making a copy, it's meant to protect authors against unauthorized publications or people claiming they wrote your work.
Strange why am I the only one who doesn't like Half-Life? ... scary-cat me :)
Again taste is a personal thing.
I guess the reason I don't like the game it's because the atmosphere rings so very true, I get too scared
But nice to know we have visits from Valve here like "Gabe" and on this opportunity -
not really wishing for myself but for others please attend to your fans!.
was unavailable for comment b/c he was too busy playing Half Life 2.
After reading all these comments, the only thought that continually comes to mind for me, "WTF is the point in making an auto-shooter?" Isn't the point of the game to test your skill or to have fun TRYING to blow your friends away? ... I guess I just can't see myself spending the time writing software that would serve no useful purpose as far as I'm concerned.
Working in the support group for programmers at my company, I would like to point out that many (most?) of the programmers intentionally disable anti-virus software because they say it slows down their compiles (we've benchmarked a total of 1-2% slowdown, which is negligible, but they still complain). Now, they're directly in violation of the company security policy, are a constant source of problems for my group, but the company tends to look the other way most of the time because the programmers are the ones creating revenue.
Every time I see someone type "rediculous", a part of me dies. R i diculous! As in, "worthy of ridicule"! Note the "I"! It's important!
No, that's not what I'm saying at all - you obviously missed my point. I said it's stealing because somebody without permission gained access to the machine in question, and stole the code. He didn't give it to anybody. If he had, it wouldn't have been stealing. Period. End of story. As far as "sharing" music goes, which I didn't even touch on in my post, yet you choose to accuse me of backing music pirates - but seriously, if I let a friend have CD, that's perfectly legal - and anybody who says it isn't doesn't know shit about copyright law, or lack there of.
Amazingly enough the slashdot story was the second one listed. I actually got to this story by a link from google news and then proceeded to take the link back to google news. Don't you just love circular links
>people who have hacked the engine code to give them an autopilot shooter? Indeed, take a look at the issues that cropped up with BZflag on SourceForge
(http://bzflag.sourceforge.net)
cheat descriptions
http://bzflag.sourceforge.net/wiki/KnownCheats
http://bzflag.sourceforge.net/wiki/SubtleCheats .
There is no right to feel safe thru security vaudeville at the expense of everyone's freedom, privacy and tax money.
I can't tell if you are serious or joking, but I'll assume the first. You obviously have done nothing but listen to music. It takes a whole lot of talent to produce quality music (and I will concur that a lot of what comes out of the recording companies is total crap). First you have to be able to play good music, that's an art in and of itself. Then you have to make good music (requiring creativity, especially in regards to things like effects, timings, and such). There is the recording phase, also requiring a delicate knowledge of sound and creativity. There's the mixing (ask any sound engineer if mixing is an art) to pull out parts to make it sound the best for achieving a certain effect. You can hardly say it takes no talent to produce music.
They already have licensed the Engine. I'm not a FPS player, but I am anxiously awaiting a Vampire game (from Troika, IIRC) that uses a modified HalfLife 2 Engine. But said Vampire game (which was supposed to ship this Spring at latest, to tie in with other mega-marketing schemes) hasn't appeared. Why? Current rumor in my parts says that the license dictates "You can't ship your product before Valve ships Half Life 2."
Free The Vampires! Ship Half Life 2!
"I'm sure there will be the standard wild speculation, claims from various people that they know someone who was arrested, etc."
... ?) have obviously stolen both the windows AND the halflife 2 code in a mad attempt to create hybrid software. Why? Because the vehicle code in HL2 reacts exactly like the airplanes COUNTLESS Al-Qtfydfhgsguya operatives are TRAINED to use. Saddam Hussein is beside himself waiting for Al-QYFQtyqfgyqgyfTQYQTYR TERRORISTS to pilot warthogs at full throttle into emm386!
You know, it's funny that you mention it. I'm friends with this guy who says he met this dude on IRC who was a subcontractor for the FBI's janitorial service. What HE said was that the halflife code was stolen by Al-Quaeda.
Which is interesting because if you look at how the Bush II administration has been cozy with Bill Gates it's not hard to see that the whole Patriot Act has been an excuse to invade foreign countries on the pretext of "stopping terrorism" only to send the US Army to search every computer in Afganistan and Iraq for the stolen Windows source code!
Al-Queaheada (who are a puppet organization controlled by
You may think that the motive for this whole operation is 'terrorism', and that Al-WQGQIUGFIEUYG is full of sado-masochistic madmen. But you're only half right. The terrorists are obviously insane (or under mind control from some THING we have only thus far glimpsed?!) - but rolling back American Cultural Imperialism (mind control of our own!) is hardly the motive! Quite the opposite!
AL-WF&Frfyc%^$345LA seek instead to center the HL2 vehicular attacks on emm386 on ISRAEL. It's almost as if they are trying to send a message. A message - through the Judaistic Quaballah to the jews in WASHINGTON DC. A message to tell senator DISNEY to BACK OFF! Al-FHWYEG trying to hold back the tide of western culture? Nay! They are trying to hurry it along by intimidating the US into repealing it's IP laws! That's right! The TERRORISTS want their NAPSTER and KAZAA!
Because these crazed lunatics want to analyze American Pop Culture to distill it's hypnotic effect on the human mind, and report it back to the shadowy figure(s) who pull their strings! AL-WFIUGFWUYFGA wants to download DAVID HASSELHOFF and JERRY LEWIS and MTV and NATALIE PORTMANN and use them to allow - who? aliens? bigfoot? Art Bell? - to CONTROL OUR MINDS!!!!!!!
You want PROOF?! HA! Ask the Queen Hive Mind Herself - Natalie Portman! When questioned about it by an informed individual standing off to the side at her entrance to the OSCARS she has been RECORDED ON VIDEO what can CLEARLY be lip-read as:
"The whole thing stinks of hot grits."
That. Is. My. Proof. Oh yeah. It's definitely time to change my identity and move to Argentina. Yer damn right I post this anon.
the source for HL2 has already been compiled and released on all major warez channels. that happened quite some time ago. just because it wasn't on C|Net, doesn't mean it didn't happen.
in fact, there are 3 torrents for it on suprnova right now. (although one's a dupe, of a dupe, based off the filename)
916 downloads
dupe of a dupe, but with 919 downloads
same tracker as previous
for, uh, educational purposes only. ;)
or so I heard.
My recollection is the a custom-for-this-hack virus (and therefor not detectable by AV sodtware)was written and one of the bosses was culpable in letting it get installed on his system. From there they had access to the intranet, and stole the code.
You do not get to have it one way for the bits making up a Britney Spears mp3 and another way for the bits making up Half Life 2.
Did the intruders delete anything from Valve's system? Then it's copyright violation, not theft.
All clear now?
If you were blocking sigs, you wouldn't have to read this.
The answer to that is simple... it would be done by somebody who wants to destroy the integrity of the multiplayer environment, basically to deny the fun to all of the legit players by making it impossible for them to get anything done.
It's the same reason why kids bully others in school... just to have the fun of making somebody else miserable.
1-2%? I'd love to know what antivirus that is. We used Symantec and it slowed down compiles by over 50% and slowed down SourceSafe operations by over 300% (that is with AV on both server and client, with server set to scan every file - which is dumb, but unfortunately due to the setup we didn't really have control over this). Now our progs were not small but not overly large by industry averages, under 200K lines, and recompiling all on a fast system would take nearly ten minutes. A 50% slowdown makes a recompile take almost 15 minutes. That is significant. The average compile of course does not need to rebuild all files but is typically in the order of several minutes, and needs to be done dozens sometimes hundreds of times a day, so the time different with the AV running is SIGNIFICANT. I suggest you check your benchmarks again, I have never heard of an AV that only created 1-2% slowdown.
>Intelectual property is either the idea, or the works made from the idea. Technicaly it is the idea and not both.
:-)
Not so. Intellectual (speled with two L's btw) refers to some entity or "thing" which the owner has legal "rights" to in some way. The problem with the use of the term "intellectual property" is that it is too vague, not that it is invalid or does not actually refer to something which an "owner" has "rights" over. so... to summarize;
1). If an owner's intellectual property "rights" have been violated, said party can take action using the law as it is now. (not saying that is right or wrong, its just the way it is)
2). If mere ideas could be claimed using a legal procedure it would be done, other things can on the other hand be "protected" by certain laws and those are in general called "intellectual property rights" which is clearly not refering to either copyright, or patents, or some other type of thing but the totality of them combined which an owner might be entitled to protect using the law as it stands. If you don't like it, try and get the law changed.
Fire the retarded programmer that lets sniffers get installed on his PC and fire the network guys that didn't stop it.
If I'm not mistaken, I believe it was actually some executive or manager that was exploited. This makes a certain amount of sense, since that's exactly the type of person who would know fuckall about computers, thus making him a prime target.
The other item was freely released into the Public Domain for the consumption of all (with some limits on who may copy and why for a limited period of time).
Then it wouldn't have been released into the Public Domain, it woudl have been simply released to the public at large to use under the terms of current copyright law.
I think you are mistaken. Such release is releasing it into the Public Domain and claiming Copy Right for the limited time and limited scope for the period defined by copyright law.
So when Valve ships Half-Life 2 it'll be OK to steal it? Thanks for the clarification, moron.
I never said that. I guess it is easier to lie about what someone said than actually address their points. The two scenarios are different. Period. As such, up until 10 years ago, they were seen quite distinctively under law. One was a criminal act, the other was one that allowed only civil enforcement.
Of course, no amount of the truth will sway the inbred views of the "throw them all in jail for civil offenses" crowd like yourself. I guess you think that 1 mph over the speed limit should result in jail time, too.
Learn to love Alaska
I have not read any of the replies, but I would say that it is theft because in this case the people actully broke into Valve's network and took their source code.
In most of the others stories posts there are fewer posts against piracy. Those that do speak against it usually end up modded down, and usually have a lot of replys. Most of the replys and comments that get modded up are modded by those who also don't like paying for things, and want that stuff for free. A lot of those posts are people give reasons justifying their actions, mainly using excuses to remove any guilt that they have and reinforce the idea that what they are doing isn't wrong.
If you take a look at games section, you will still get a lot of the same "sharing" and "I wasn't going to play for it anyways" claims.
You should look into the origins of the word "justice", especially the Greek and Latin origins. It will enlighten you quite a bit. You have made a tautological argument using "injustice" to mean what I consider "theft". -Laetor
You also argue in a way conducive to defensiveness, agression and antipathy. As feedback to you, I think you should know it has the effect of making others reticent to continue enlightened debate with you in a polite, respectful way. You can convey your message in a much more effective method without calling others' opinions and thoughts "absurd", not providing any indication you found their thoughts of value or interest, and using such a derogatory tone in the debate. People will be much more willing to listen to you and engage you in friendly, empassioned and convivial discussion if you use more honey and less vinegar.
You haven't been following this story that closely have you? While the network admins obviously screwed up majorly, the retarted programmer/moron you're referring to happens to be Gabe Newell, chief programmer and CEO of Valve. While Gabe must be very pissed of at himself, I suspect, he never even contemplated firing himself...
The CEO is the chief/lead programmer. He was the one who got hit. However I suspect he knows a fucking lot about computers. At least I hope so...
Not surprising maybe that he got hit tho, he would be the obvious target...