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User: KAMiKAZOW

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  1. Re:Not gonna happen on Mac until... on Will Pervasive Multithreading Make a Comeback? · · Score: 2, Informative

    Apple spoke about multithreading in last year's WWDC "Mac OS X State of the Union" session. Apple provided a recording of that session (among two others) for free though iTunes. Since they're free, I uploaded a short clip. Once Veoh encoded that video, it will be available at http://www.veoh.com/videos/v801272G85gFFER.

  2. Re:Panther to Tiger? on 10 Things Apple Did To Make Mac OS X Faster · · Score: 4, Informative

    Get EasyFind from http://www.devon-technologies.com/products/freewar e/applications.php. It works without Spotlight.

  3. Mirror on Two-Finger Scrolling For Older Mac Laptops · · Score: 3, Informative

    Yesterday the page was down. I don't know, if it was because of slashdotting or due other reasons, but just to be safe a mirror of the source code:
    Download

    And here's TFA:

    Two-Finger-Scrolling with pre-2005 PowerBooks and iBooks
    What's this all about?

    This is a hack to activate two-finger scrolling on supported pre-2005 PowerBooks and iBooks (i.e. those with a "W-Enhanced" trackpad, including most AlBooks and recent iBooks) on OS X 10.3 (tested on 10.3.7 and 10.3.8).

    It is based on Apple's AppleADBMouse-209.0.10 driver from 10.3.7 that is available as part of the publicly released Darwin source code. As such, the driver is covered by the APSL.

    Modified by Daniel Becker, Feb. 2005.
    How do I scroll, then?

    To enable scrolling mode, just place two fingers on your trackpad instead of one. Both fingers need to be placed next to each other horizontally (not vertically). Some people get better results with their finger spaced a little bit apart, while others prefer having the fingers right next to each other.

    The hack enables three scrolling modes: Vertical, horizontal and circular.

    For vertical and horizontal scrolling, move the two fingers up/down or left/right in a straight line, respectively, top scroll in that direction.

    Circular scrolling works similar to the iPod's scroll wheel: Move the two fingers in a circle to scroll up or down, depending on whether you move in a clockwise or counterclockwise direction.
    Scrolling seems to be a little jumpy sometimes, what's up with that?

    This usually happens when the driver mixes up X/Y and rotational scrolling. Enabling just one of the two at a time should help.

    Also, several people suggested they get better results if they disable "Use smooth scrolling" under "Appearance" in System Preferences.
    Can my trackpad do this?

    To check if your trackpad can support two-finger scrolling, use the following command:
    ioreg -l | grep "W Enhanced Trackpad"

    If this prints out a line containing "W Enhanced Trackpad" = 1 on the right, your trackpad is "W-Enhanced" (and can thus be used for two-finger scrolling); if it doesn't print out anything at all, it's not.

    Please note that this check will not work if you have SideTrack installed. SideTrack loads its own mouse driver, which doesn't publish the "W Enhanced" property.
    So where's the download?

    AppleADBMouse.zip (source, ~73k)

    AppleADBMouse.kext.SCROLL_ALL.zip (binary, all scroll modes enabled, ~68k)

    AppleADBMouse.kext.SCROLL_XY.zip (binary, only X/Y scrolling, ~67k)

    AppleADBMouse.kext.SCROLL_ROT.zip (binary, only circular scrolling, ~68k)
    OK, so how do I install this driver thing?

    To install from source, open the project file in Xcode and build it, then open the terminal, go to the "build" directory inside the project folder and do this:
    sudo chown -R root:wheel ./AppleADBMouse.kext
    sudo kextunload /System/Library/Extensions/AppleADBMouse.kext && sudo kextload ./AppleADBMouse.kext

    And that should be it. The driver stays loaded either until you manually unload it (just reverse the paths to the .kexts in above procedure), or until the next system restart occurs.

    If you have SideTrack installed, you'll need to specify its .kext in place of /System/Library/Extensions/AppleADBMouse.kext.

    WARNING: In case the driver should for any reason fail to load, do not touch the trackpad before you have reloaded the original driver or your machine will crash! It's OK to use the keyboard, though.

    If you prefer to just install one of the precompiled binaries, just unzip the downloaded archive, open a Terminal, go to the directory you just unzipped to and use the same commands given above.

    In case you'd like to install the modified driver permanently, the e

  4. Cool. Even for Mac Users on Trolltech to Extend Dual-License to Qt/Windows · · Score: 1

    You may know that there's a project to port KDE and its apps to Mac OS X using Qt/Mac.
    The developer(s) of this port replaced some X11 functions with Qt funktions, but the KDE project didn't accept them, because they caused some (AFAIK minor) problems. Now with the upcoming release of Qt/Win32, I hope that there will be some more pressure toward the KDE developers to accept those patches and work out the (minor) problems. If KDE won't depend that much on X11 any more, other plattforms may get working versions of Scribus, KOffice and Co. :)

  5. Re:What's the downside to using X11? on Aqua OpenOffice.org v2.0 Cancelled · · Score: 1

    Just FYI: There isn't even a X11 version of current OO 2.0 pre-releases.
    So it's not the question "Aqua or X11?"

  6. Re:Emphasis on AGAIN on Halo 2 Reviews · · Score: 1

    Just look at Quake 3 and you'll see that even an iD game has much inferior AI.

    ID has always been bad at AI. Just compare Q3 and UT. UT's bot AI was a lot better. OTOH ID makes great maps (unlike Bungie *g*).

  7. Re:Seems a shame to waste it on a newspaper ad on NYT Firefox Campaign Raises $250,000 · · Score: 1

    This comparison is foolish. Mozilla.org is not a company. Mozilla.org an organisation to make good web apps, not to sell them. Thus they don't need to post ads.
    BeOS also did never get any market share away from Windows. Mozilla and Firefox OTOH already took away IE users and this tred continiues - even without the ad.
    A single ad in the NYT probably won't chande anything. It's not a full fledged ad campaign.

  8. Re:Seems a shame to waste it on a newspaper ad on NYT Firefox Campaign Raises $250,000 · · Score: 1

    It still means that $50k are wasted.
    Maybe Spreadfirefox will notice that there are also other countries in the world. Will the left $200k spend there?

    IMO when Mozilla.org has the money, it should be spend in development to make the Mozilla apps better products.

  9. Re:Seems a shame to waste it on a newspaper ad on NYT Firefox Campaign Raises $250,000 · · Score: 1

    Designing a good product is more important. IE already lost market share to Mozilla (Firefox) without that stupid ad.
    Mouth-to-mouth propaganda is the best ad.

  10. Only 90 days?!? on XBox Owner Sues Microsoft · · Score: 1

    A few years ago the minimun warranty required by law was 6 months here in Germany. A while ago it has been EXTENDED to 2 years (yes, two!).

  11. Re:Who cares? on C++ In The Linux kernel · · Score: 1

    "OpenBFS, as all file systems under BeOS, is being developed as a kernel add-on. Unlike all other file systems (and kernel add-ons in general), it is being developed in C++. Contrary to popular belief, it is possible to use C++ in the kernel"

  12. Re:Conker's Bad Fur Day on A Survey of Nintendo's Game Censorship Policies · · Score: 1

    > the Nintendo logo is all over box

    I don't see a Nintendo logo on the US box (just a N64 logo).
    The EU logo has only two Nintendo logos ("Licensed by" and "Seal of Quality") and all EU games for Nintendo systems have those logos.

    > "published under the Nintendo banner" doesn't
    > necessarily mean "published by Nintendo."
    > I think the author was just making a point
    > that Nintendo approved that game for creation
    > and distribution on Nintendo hardware.
    Well... maybe, but he could just have used the word "approved", if he means just that. But how he wrote it, it seem more likely to me, he meant "Published by".

  13. Re:Conker's Bad Fur Day on A Survey of Nintendo's Game Censorship Policies · · Score: 1

    My post is modded Troll while this one is Interesting? WTF?
    Rare was not owned by Nintendo and MS doesn't onw Rare now. Nintendo owned 49% of Rare's shares and MS owns those 49% now.
    Rare wouldn't develop games for GBA (probaly also NDS and PSP) if they were 100% owned by MS.

    The US box says "Published by Rare" and the EU box has a THQ logo on it. And if you don't believe me, check http://ign64.ign.com/articles/091/091981p1.html
    " Nintendo of Europe is pleased to confirm that Conker's Bad Fur Day will be released by THQ International across Europe for the Nintendo 64. Nintendo of Europe decided against publishing the game following a full commercial appraisal."

    The official reason was "It is the policy of Nintendo of Europe to translate our games into the native language of the region where it will be released and due to its text-heavy content, the cost of localising Conker's Bad Fur Day would not be commercially viable." and not the mature content, but my point is still valid: The article is just wrong that Nintendo published it.

  14. Troll? on A Survey of Nintendo's Game Censorship Policies · · Score: 0, Offtopic

    Why is my post a troll?

  15. Conker's Bad Fur Day on A Survey of Nintendo's Game Censorship Policies · · Score: 1, Informative

    Quote from the article:
    "Games such as the infamous Conker's Bad Fur Day, which include swearing, blood, and sex are now openly published under the Nintendo banner"

    Um no. Conker's Bad Fur Day was NOT published by Nintendo. The US version was published by Rare itself and the European version was published by THQ. (Check the US box and the EU box)

  16. Re:IBM's analysis to open software on IBM Open Sources Object Rexx · · Score: 1

    IBM didn't open Lotus Smart Suite or the other office products they killed.
    IMO Lotus Smart Suite would have made a better base for an OSS office suite than StarOffice (--> OpenOffice) with its all-in-one approach.
    IBM could have at least open the file format readers/writers. I still have a lot Lotus files and I can't open/convert them on my Mac. :-(

  17. Slashdot Bug Fixed? on Batch-o-Moz: Firefox, Thunderbird, Suite Released · · Score: 0, Offtopic

    Has the Slashdot bug been fixed in the 1.7 branch?
    http://www.robert.to/mozilla/mozbug.html

    Currently I use a trunk nightly, because it's fixed there.

  18. Even easier to read, feat. clickable links ;) on Does Shareware X-Chat for Windows Violate the GPL? · · Score: 1, Redundant

    About Windows release licensing.

    peterz Joined: 09 Jun 2004 Posts: 125 Location: Australia PostPosted: Sun Aug 29, 2004 6:44 am Post subject: About Windows release licensing.

    Hi All, I'd just like to make a few short points, so I don't have to repeat them to those who have asked.

    1) A GPL source code will continue to be available. 2.4.1, 2.4.2... will have a GPL source for *nix on this web page.

    2) My particular Windows release is not released under GPL. Since people's source (patch) contributions have not stated any terms, I have decided to release this under Shareware, to protect the extra work I have done to make a good Windows release. However, I'll always respect peoples wishes. If someone has contributed some code and want it removed, you only have to ask (mail me personally), and it will be done. If this happens, I'll just rewrite the code myself, AND release it under GPL for your pleasure.

    3) You can download and use 3rd party builds (like SilvereX's). It's also worth noting that alot of the knowledge needed to create SilvereX's build comes directly from me.
    -- Peter.

    graspee Joined: 29 Aug 2004 Posts: 2 PostPosted: Sun Aug 29, 2004 1:58 pm Post subject Reply with quote

    Since people's source (patch) contributions have not stated any terms, I have decided to release this under Shareware

    It doesn't matter that people's contributions did not state any terms, they were contributing to a GPLd program.

    kev^ Joined: 22 Jul 2004 Posts: 6 Location: Montreal QC CA PostPosted: Sun Aug 29, 2004 4:44 pm Post subject: Reply with quote

    Quote:
    It's also worth noting that alot of the knowledge needed to create SilvereX's build comes directly from me.

    So basically you're saying you could kill the competition to make your release of the windows port exclusive. That's fine. Nothing's stopping me from keeping these old versions that I got and work. I refuse to get a program which shifted from a GPL-licensed program to Shareware. This shows the sole purpose of the writer changed from a personal project to something to help you financially. I'm sure you work as hard on the linux ports as on the windows. Surely not the same things are demanded but both got your equal effort but you're asking for profit from ONE of them.

    Ganf Joined: 29 Aug 2004 Posts: 3 PostPosted: Sun Aug 29, 2004 5:31 pm Post subject: Reply with quote Quote :

    My particular Windows release is not released under GPL Isn't it based on gettext ? gettext is GPL, every software wich depends on gettext *HAVE* to respect GPL. Question is : does your Windows build use gettext ? If you answer yes you *can't* release your build on another licence than GPL. When I download source I have a INSTALL.w32 which let me think you *are* depending on GPL code you don't own (eg. gettext). So ...

    tresni Joined: 29 Aug 2004 Posts: 1 PostPosted: Sun Aug 29, 2004 5:39 pm Post subject: Reply with quote Ganf wrote:

    Quote:
    My particular Windows release is not released under GPL Isn't it based on gettext ? gettext is GPL, every software wich depends on gettext *HAVE* to respect GPL. Question is : does your Windows build use gettext ? If you answer yes you *can't* release your build on another licence than GPL. When I download source I have a INSTALL.w32 which let me think you *are* depending on GPL code you don't own (eg. gettext). So ...

    Um... No.. The only thing he would be required to release would be any modifications to gettext, an

  19. Re:KDE vs. GNOME on KDE 3.3 Officially Released · · Score: 2, Insightful

    If you want to use MFC you have to buy a Visual Studio license from MS.
    So where lies the difference?

  20. Re:Not much to say... on Rare Shows Off Portable Mr. Pants · · Score: 4, Informative

    They left Rare.
    Most talented ex-Rare people now word at Free Radical Design. They are likely the best known developer of ex-Rare people. They released the ego shooters Time Splitters (PS2) and Time Splitters 2 (PS2, CG, XB). Now they are working on Time Slitters 3 and an action adventure called Second Sight (both games are for PS2, CG, & XB).

    There's also a small team called Zoonami. They have two games in development. One is a music game called Funkydilla (PS2, CG, XB). The other one had the codename Game Zero in the past. Almost nothing is known about it.

    Another ex-Rare team is Third Wave Games. They are developing a PC game called War World.

  21. Re:Possibly. on Japanese Game Publishers Show Mixed Results · · Score: 1

    You mean GTA? That's not even exclusive any more.

  22. Re:Windows.Forms in Mono on Mono's Cocoa# Underway, GTK# Takes on Windows.Forms · · Score: 1

    I don't know which versions of GTK2 I tried, but I had these experiences with v2.
    A few weeks ago I switched to Mac. Now I can't test any GTK version for Windows.

  23. ID's roots are in the horror action genre?? on Life After Doom · · Score: 1

    Um .. Commander Keen?!?

  24. Re:Windows.Forms in Mono on Mono's Cocoa# Underway, GTK# Takes on Windows.Forms · · Score: 1

    wxWidgets apps never fit in

    Sometimes a few graphics used don't fit. Eg VLC on Windows uses gnomish graphics by default, but the app uses Windows native buttons, scrollbars etc.
    The situation with Audacity is simmilar.

    Of course, an wxWidgets app does not look native on every OS (--> used icons). But "by default" wx apps are closer to native than GTK apps.

    I don't say that wx is the solution to all problems. It was just an example by me. Maybe there are other toolkits that support native widgets.

    this is the fault of BSD

    It's the fault of BSD that Ximian does not support BSD? I've read more than once that DotGNU Portable.NET is more portable than Mono. Most has to do how the developers write their software. Just because Linux is their main target, they don't have to use every Linux exclusive feature. Sometimes you can also achieve the same with more portable code.

  25. Re:Windows.Forms in Mono on Mono's Cocoa# Underway, GTK# Takes on Windows.Forms · · Score: 1

    I found the GUIs of GAIM and GIMP really sluggish.
    When I moved a window, it was completly white. The buttons etc rebuild on screen only after I stopped moving the window. Context menus behaved strange and so on.

    I was on an old Duron PC. Maybe with today's >3GHz CPUs it's not noticeable anymore, but I found it disturbing.