>They're somewhat right. RedHat at first was agressive on marketing >Linux. However, the last couple of years they haven't done much for >promoting Linux, except testifying at MS's trial. > > Nope. RedHat was never active in hyping Linux with ads, that's what a lot of people like about the company. Now of couse Microsoft astrotufers like you are pissed off by this because Microsoft couldn't really build a defense using RedHat in court
>You're kidding me right? Do you think Capt'n Kirk was a vegetarian? >Not bloody likly what with screwin the ailen princesses and kicking >some alien ass.....I don't think so! > As Kirk and the rest of the off-duty bridge crew members sat down for dinner after leaving Space Station K7 they avoided meeting each other eyes even though they all knew where the surplus of meat came from when the kitchen
served apricot-glazed tribble, tribble teriaki, lemon pepper tribble,
tribble tacos, tribble schnitzel, tribble wurst, tribble Kiev, tribble
cacciatore, cajun blackened tribble, tribble Creole, tribble quiche...
>those are very old examples, with today's computer graphics they can >make much better live animation movies. Look at how well X-Men did? > The X-Men movie was crap.
>I think the ONLY cartoon to movie that probably COULD NOT be screwed
>up would be a Star Blazers (Battleship Yamato) live action film. It
>would be real cool to see special effects for that, as well as
>hollywood actually being able to romance up something that has romance
>in it........
>
Which Star Blazers (Battleship Yamato) version are you talking about? The real not-so-nice Japanese series or the butchered version that aired in the US Market?
>So here's my humble little proposal, and, to my knowledge an original >idea. This problem could largely be solved simply by using the net. >Why not have a website or registry somewhere that stores YOUR OWN >personalized skin? That way, when I go onto your computer and am >horified by your choice of screen colors, button preferences, >etc...all's I need to do is visit UIpreferences.com and type >"Schlemphfer" and my password. Voila. Now your machine has preferences >identical to my personal system. > > Why not just store your personalized settings on a floppy and carry it with you instead?
>same wherever you go. Where do you think American tourists in London >go out to eat? It's either McDonalds, Burger King, or Pizza Hut. >Apparently someone thinks this consistency stuff is good for >something. Boring as it might be, most people do not like >(unnecessary) change. > > No it's because most American tourists in London don't care for the wierd foods found in the London pubs where the locals hang out. And the Brits eat some rather wierd things.
>Think about what would happen if you customized the position of pedals >in your car. What would happen when you let your friend drive this >car? What if you are used to your modified pedals and then rent >another car? Could you react fast enough? This is _exactly_ the point >the author is making in his article. >Did you know that all icons displayed in your car are standardized? > > Easy solution. When driving a car you've never driven before, don't go blowing down a city street with a 25 mph speed limit at 55 mph...
>A "limited resale law" would prevent third parties from buying bundled
>products just to "scalp" them. However, how do you set the price for a
>piece of software? Is it the retail price? The bundle price? The
>50-license-pack price? I can't think of any system that allows resale
>without "scalping" when you can't set a hard and fast price for the
>item being sold.
>
>
How is anything being "scalped" here? A perfect example would be buying a bunch of cheap inkjet printers that come with bundled software from Wal-mart. Are you buying the printers because you need the printers or are you buying the printers because of the bundled software? The answer is obvious. You're buying the printers because you need the printers. You don't give the bundled software a second thought in most cases because you won't be using it. Instead of it gathering dust on some shelf somewhere what's wrong with selling it to someone who would/could actually use it?
>distinction between a license and a sale. That means that if I buy a
>print from you I have the right to resell the physical print as I damn
>well please. If I buy a book of prints from you, I have the right to
>tear the pages out of the binding, frame the individual pages, and to
>sell them for less than you charge for individual prints. That's the
>doctrine of first sale, which was established by the U.S. Supreme
>Court a long time ago.
>
>
It's more clear-cut than this. Take the example of Comic Book Collectors for instance. When they buy/sell/trade say a issuse of the 1st Batman Title, what are they doing? They clearly aren't selling the rights to the BatMan character, since they don't own it. Nor are they selling the rights to the artwork,story,ect. What's being sold/traded is the physical ownership of that particular issuse of the BatMan comic book. And that what's this court decision seems to be about.
>What will this do to Transgaming? They will no longer be able to make
>changes and keep them to themselves - kind of seems like it destroys
>their business model.
>
>
Who gives a shit? Go buy a PS2 or Gamecube instead.
>This is ridiculous. These people have spent the time to obtain the
>rankings and items which means they should be allowed to sell them.
>What they are selling is what they have created. If someone decides to
>
>
Nope. This is similar to a dungon master telling you to get lost,hit the road,vammose when you get caught cheating in his game. End of story.
>- It has two fully programmable 300mhz T&L coprocessors, of which 1 is
>really usable, the other just supports the main CPU (but can run
>independently).
>- They wonder what people are doing with the 16 pixel pipelines, as if
>implying that it renders 16 layers or something. The PS2 fills 16
>
>
What do you expect from a site that focuses on the shoddy hardware and processors typically found in the PC market? These guys are a lot like the "reviewers" working for ZDNet. If it's not found in a PC they don't know shit about it. Want a really good laugh? Just wait till these guys start reviewing the processors and hardware found on *Mainframes*....
>Why windows does not run off a ramdrive. I mean, modern PCs all have
>at least 512MB ram, why not load up Windows once, and then never
>access the disk drive again?
>
>AFAIK Linux and Open BSD cannot do this either. It seems amazing to me
>that people have missed this idea.
>
You can run Linux off a ramdisk. The Partition Image backup software for Linux does this when you boot it up from either floppy or cdr/cdrw. Most people just choose not to. The only computer that quite frankly needed to be run from a ramdisk was the Amiga and that was because Amiga floppy and hardrives where so expensive and fucking slow.
>So, basically, this means that nobody nowhere could ever make a dime
>off Linux? I mean, if you can't make money selling games, fer crying
>out loud.
>
Two reasons why there isn't a Linux market for PC games. Sony and Nintendo. Get over it.
> that crap actually bought something from them. How many of
>you stole something from them? If half the people that post saying
>what a shame it is they went out of business had actually purchased
>one of their products, they probably would not be out of business.
>
>
Wake up. Loki's fate is what is in store for the rest of the PC gaming companies. The PS2 and Nintendo Gamecube is going to eat this market alive. The fact that Linux has a very large number of users who own either a Playstation 2 or a Nintendo Gamecube is not good news for the future of PC gaming. The fact is given a choice,there are a good number of people that will not opt for playing games on a PC any longer. People using Linux have pretty much shown this to be the case.
>Because it would increase the user base of their network...
>but they don't want just that...they *want* you to use their
>network...*but only* with their client.
>
So what? It's AOL's network isn't it? If they don't want a bunch of Spamers and other freaks on it, they don't have to let them on it. And that's pretty much who's whining about this.
>I doubt very highly you'll be able to save games to the HD. They'll
>make you pay another $100 or so when they come out with the "real" HD
>to save games.
>
>
Or Sony (or someone else) will come up with software that'll let users partition the 40 gig hardrive. "Partition the Hardrive", you ask? "What do you mean by that?" Not a surprising question coming from a Windows user like youself.
>Has anyone ran linux on a PS2 run any Benchmarks yet? I'd like to know
>just how fast the CPU really is.
>
>
>
Why bother? PC-based/style benchmarks are totally meaningless when dealing with dealing a platform that's not based on PC design like the PS2 is.
>> All of the hardware can be had for well under $100
>You do realize that your parts total up to $114, are all used or cheap
>offbrands, and are still probably underpriced at that? Don't think
>new, quality components would be around twice that?
>
>
This guy most likely sells used computer parts as "new" to unsupecting ebay suckers....
>You fucking assholes will never be happy.
>Some idiot gets Linux running in single user mode on some game
>platform and you all cry hooray, but a company invests time and money
>to do a proper job and all you do is complain about being fucking
>gouged. Cry me a fucking river.
>
>
Damn straight. I'ld rather spend $199 on this upgrade for my PS2 than spend the same $199 on shitty ports of shitty PC games I don't give a shit about. What the hell makes you think we should give a damn about the PC gaming market anyway?
>Retail chains are going thru hard times for two reasons and neither
>one of them has anything to do with the web. First, the economy.
>Obviously people will buy less if they either dont have a job or fear
>losing their job. Two, giants like Wal-Mart. KMart is having problems
>because of Wal-Mart plain and simple.
>
>
You can also say some of KMart problems are in fact due to the web, ie:the time and money KMart blew on Bluelight.com.
>I have no opinion about this news; but I hope it prompts a few more
>people to make the effort to read through Hans Resiser's brilliant
>whitepaper [namesys.com]. The first time I read that article I was
>blown away by the amount of thought the guy has put into the design of
>file systems. The first OS to thoroughly exploits his ideas will
>revolutionize computing.
>
>
Snicker. Yeah. This is what the world needs. At least RedHat was smart enough to make EXT3 (which is compatible with EXT2) the default with Redhat 7.2. We don't *need* the kind of filesystems Resiser seems to be so hung up on. We already have enough problems with the acessing data stored on the current and past filesystems (Remember the Viking lander data) and lamers like you want to throw *ANOTHER* incompatible filesystem into the mix?!? No thank-you very much.
>Weird how they're upset about this, but allowed "The Spy Who Shagged
>Me". I thought that satire counted as fair use of copyright
>material?
>
This is different. "The Spy Who Loved Me" wasn't one of the better Bond movies. "Goldfinger" on the other hand was one of the moives that made the Bond series a legend. Desipte the time that has pased by since it was released,"Goldfinger" is still a damn good moive. I wouldn't want the Austin Powers crowd screwing around with it either just so they can make a fast buck off the name.
>Most posts here seem to comments that games on Mac OS X will never
>work because of lack of marketshare.
>The point of the article was _not_ to develop for Mac OS X, but to use
>custom tools to aid in developing for other platforms (PlayStation in
>the case of the article).
>
Get real. If you Apple losers think Sony will ever adopt Quicktime or anything else from the Mac world for PS2 games you're nuts. Just look at Final Fantasy 10. This and other games was done without the use of OSX and I don't see this changing. Sony and the rest of the people developing PS2 games already have their own custom tools which they have developed and will continue to work on. I don't see them dumping these tools for some half-assed software created by the Mac crowd.
>Sorry to burst your bubble, but the really 7337 hackers back then were
>busy writing Amiga demos (and zillion disk copier progs). Many of them
>went on to become part of the first generation of Linux hackers.
>
>
Bullshit. The really 7337 hackers were on the Atari 8-bits and C64's. These guys were cranking out demos that still make the Amiga stuff look lame.
>They're somewhat right. RedHat at first was agressive on marketing
>Linux. However, the last couple of years they haven't done much for
>promoting Linux, except testifying at MS's trial.
>
>
Nope. RedHat was never active in hyping Linux with ads, that's what a lot of people like about the company. Now of couse Microsoft astrotufers like you are pissed off by this because Microsoft couldn't really build a defense using RedHat in court
>You're kidding me right? Do you think Capt'n Kirk was a vegetarian?
>Not bloody likly what with screwin the ailen princesses and kicking
>some alien ass.....I don't think so!
>
As Kirk and the rest of the off-duty bridge crew members sat down for dinner after leaving Space Station K7 they avoided meeting each other eyes even though
they all knew where the surplus of meat came from when the kitchen
served apricot-glazed tribble, tribble teriaki, lemon pepper tribble,
tribble tacos, tribble schnitzel, tribble wurst, tribble Kiev, tribble
cacciatore, cajun blackened tribble, tribble Creole, tribble quiche...
>those are very old examples, with today's computer graphics they can
>make much better live animation movies. Look at how well X-Men did?
>
The X-Men movie was crap.
>I think the ONLY cartoon to movie that probably COULD NOT be screwed >up would be a Star Blazers (Battleship Yamato) live action film. It >would be real cool to see special effects for that, as well as >hollywood actually being able to romance up something that has romance >in it........ > Which Star Blazers (Battleship Yamato) version are you talking about? The real not-so-nice Japanese series or the butchered version that aired in the US Market?
>So here's my humble little proposal, and, to my knowledge an original
>idea. This problem could largely be solved simply by using the net.
>Why not have a website or registry somewhere that stores YOUR OWN
>personalized skin? That way, when I go onto your computer and am
>horified by your choice of screen colors, button preferences,
>etc...all's I need to do is visit UIpreferences.com and type
>"Schlemphfer" and my password. Voila. Now your machine has preferences
>identical to my personal system.
>
>
Why not just store your personalized settings on a floppy and carry it with you instead?
>same wherever you go. Where do you think American tourists in London
>go out to eat? It's either McDonalds, Burger King, or Pizza Hut.
>Apparently someone thinks this consistency stuff is good for
>something. Boring as it might be, most people do not like
>(unnecessary) change.
>
>
No it's because most American tourists in London don't care for the wierd foods found in the London pubs where the locals hang out. And the Brits eat some rather wierd things.
>Think about what would happen if you customized the position of pedals
>in your car. What would happen when you let your friend drive this
>car? What if you are used to your modified pedals and then rent
>another car? Could you react fast enough? This is _exactly_ the point
>the author is making in his article.
>Did you know that all icons displayed in your car are standardized?
>
>
Easy solution. When driving a car you've never driven before, don't go blowing down a city street with a 25 mph speed limit at 55 mph...
>A "limited resale law" would prevent third parties from buying bundled
>products just to "scalp" them. However, how do you set the price for a
>piece of software? Is it the retail price? The bundle price? The
>50-license-pack price? I can't think of any system that allows resale
>without "scalping" when you can't set a hard and fast price for the
>item being sold.
>
>
How is anything being "scalped" here? A perfect example would be buying a bunch of cheap inkjet printers that come with bundled software from Wal-mart. Are you buying the printers because you need the printers or are you buying the printers because of the bundled software? The answer is obvious. You're buying the printers because you need the printers. You don't give the bundled software a second thought in most cases because you won't be using it. Instead of it gathering dust on some shelf somewhere what's wrong with selling it to someone who would/could actually use it?
>distinction between a license and a sale. That means that if I buy a
>print from you I have the right to resell the physical print as I damn
>well please. If I buy a book of prints from you, I have the right to
>tear the pages out of the binding, frame the individual pages, and to
>sell them for less than you charge for individual prints. That's the
>doctrine of first sale, which was established by the U.S. Supreme
>Court a long time ago.
>
>
It's more clear-cut than this. Take the example of Comic Book Collectors for instance. When they buy/sell/trade say a issuse of the 1st Batman Title, what are they doing? They clearly aren't selling the rights to the BatMan character, since they don't own it. Nor are they selling the rights to the artwork,story,ect. What's being sold/traded is the physical ownership of that particular issuse of the BatMan comic book. And that what's this court decision seems to be about.
>What will this do to Transgaming? They will no longer be able to make
>changes and keep them to themselves - kind of seems like it destroys
>their business model.
>
>
Who gives a shit? Go buy a PS2 or Gamecube instead.
>This is ridiculous. These people have spent the time to obtain the
>rankings and items which means they should be allowed to sell them.
>What they are selling is what they have created. If someone decides to
>
>
Nope. This is similar to a dungon master telling you to get lost,hit the road,vammose when you get caught cheating in his game. End of story.
>- It has two fully programmable 300mhz T&L coprocessors, of which 1 is
>really usable, the other just supports the main CPU (but can run
>independently).
>- They wonder what people are doing with the 16 pixel pipelines, as if
>implying that it renders 16 layers or something. The PS2 fills 16
>
>
What do you expect from a site that focuses on the shoddy hardware and processors typically found in the PC market? These guys are a lot like the "reviewers" working for ZDNet. If it's not found in a PC they don't know shit about it. Want a really good laugh? Just wait till these guys start reviewing the processors and hardware found on *Mainframes*....
>Why windows does not run off a ramdrive. I mean, modern PCs all have
>at least 512MB ram, why not load up Windows once, and then never
>access the disk drive again?
>
>AFAIK Linux and Open BSD cannot do this either. It seems amazing to me
>that people have missed this idea.
>
You can run Linux off a ramdisk. The Partition Image backup software for Linux does this when you boot it up from either floppy or cdr/cdrw. Most people just choose not to. The only computer that quite frankly needed to be run from a ramdisk was the Amiga and that was because Amiga floppy and hardrives where so expensive and fucking slow.
>So, basically, this means that nobody nowhere could ever make a dime
>off Linux? I mean, if you can't make money selling games, fer crying
>out loud.
>
Two reasons why there isn't a Linux market for PC games. Sony and Nintendo. Get over it.
> that crap actually bought something from them. How many of
>you stole something from them? If half the people that post saying
>what a shame it is they went out of business had actually purchased
>one of their products, they probably would not be out of business.
>
>
Wake up. Loki's fate is what is in store for the rest of the PC gaming companies. The PS2 and Nintendo Gamecube is going to eat this market alive. The fact that Linux has a very large number of users who own either a Playstation 2 or a Nintendo Gamecube is not good news for the future of PC gaming. The fact is given a choice,there are a good number of people that will not opt for playing games on a PC any longer. People using Linux have pretty much shown this to be the case.
>Because it would increase the user base of their network...
>but they don't want just that...they *want* you to use their
>network...*but only* with their client.
>
So what? It's AOL's network isn't it? If they don't want a bunch of Spamers and other freaks on it, they don't have to let them on it. And that's pretty much who's whining about this.
>I doubt very highly you'll be able to save games to the HD. They'll
>make you pay another $100 or so when they come out with the "real" HD
>to save games.
>
>
Or Sony (or someone else) will come up with software that'll let users partition the 40 gig hardrive. "Partition the Hardrive", you ask? "What do you mean by that?" Not a surprising question coming from a Windows user like youself.
>Has anyone ran linux on a PS2 run any Benchmarks yet? I'd like to know
>just how fast the CPU really is.
>
>
>
Why bother? PC-based/style benchmarks are totally meaningless when dealing with dealing a platform that's not based on PC design like the PS2 is.
>> All of the hardware can be had for well under $100
>You do realize that your parts total up to $114, are all used or cheap
>offbrands, and are still probably underpriced at that? Don't think
>new, quality components would be around twice that?
>
>
This guy most likely sells used computer parts as "new" to unsupecting ebay suckers....
>You fucking assholes will never be happy.
>Some idiot gets Linux running in single user mode on some game
>platform and you all cry hooray, but a company invests time and money
>to do a proper job and all you do is complain about being fucking
>gouged. Cry me a fucking river.
>
>
Damn straight. I'ld rather spend $199 on this upgrade for my PS2 than spend the same $199 on shitty ports of shitty PC games I don't give a shit about. What the hell makes you think we should give a damn about the PC gaming market anyway?
>Retail chains are going thru hard times for two reasons and neither
>one of them has anything to do with the web. First, the economy.
>Obviously people will buy less if they either dont have a job or fear
>losing their job. Two, giants like Wal-Mart. KMart is having problems
>because of Wal-Mart plain and simple.
>
>
You can also say some of KMart problems are in fact due to the web, ie:the time and money KMart blew on Bluelight.com.
>I have no opinion about this news; but I hope it prompts a few more
>people to make the effort to read through Hans Resiser's brilliant
>whitepaper [namesys.com]. The first time I read that article I was
>blown away by the amount of thought the guy has put into the design of
>file systems. The first OS to thoroughly exploits his ideas will
>revolutionize computing.
>
>
Snicker. Yeah. This is what the world needs. At least RedHat was smart enough to make EXT3 (which is compatible with EXT2) the default with Redhat 7.2. We don't *need* the kind of filesystems Resiser seems to be so hung up on. We already have enough problems with the acessing data stored on the current and past filesystems (Remember the Viking lander data) and lamers like you want to throw *ANOTHER* incompatible filesystem into the mix?!? No thank-you very much.
>Weird how they're upset about this, but allowed "The Spy Who Shagged
>Me". I thought that satire counted as fair use of copyright
>material?
>
This is different. "The Spy Who Loved Me" wasn't one of the better Bond movies. "Goldfinger" on the other hand was one of the moives that made the Bond series a legend. Desipte the time that has pased by since it was released,"Goldfinger" is still a damn good moive. I wouldn't want the Austin Powers crowd screwing around with it either just so they can make a fast buck off the name.
>Most posts here seem to comments that games on Mac OS X will never
>work because of lack of marketshare.
>The point of the article was _not_ to develop for Mac OS X, but to use
>custom tools to aid in developing for other platforms (PlayStation in
>the case of the article).
>
Get real. If you Apple losers think Sony will ever adopt Quicktime or anything else from the Mac world for PS2 games you're nuts. Just look at Final Fantasy 10. This and other games was done without the use of OSX and I don't see this changing. Sony and the rest of the people developing PS2 games already have their own custom tools which they have developed and will continue to work on. I don't see them dumping these tools for some half-assed software created by the Mac crowd.
>Sorry to burst your bubble, but the really 7337 hackers back then were
>busy writing Amiga demos (and zillion disk copier progs). Many of them
>went on to become part of the first generation of Linux hackers.
>
>
Bullshit. The really 7337 hackers were on the Atari 8-bits and C64's. These guys were cranking out demos that still make the Amiga stuff look lame.