>Perhaps it could be modified to use Bash and other Unix tools to do
>the same job? Of course, the infestion would be user-specific.
>Someone has found a way to make Flash act outside the boundaries of
>its sandbox, and this should make everyone worry.
>At least a little bit.
>Yeah it's me, again.
Nope. You run into the Unix permissions problem again. You wankers from the Windows Anti-virus world might as well give it up. Your crap just won't prove to very effective in the Unix/Linux/BSD world.
>There's Winux [nai.com] whcih infects PE and ELF format files on Linux
>and Windows. Fortunately,according to the description, it doesn't work
>very well .
>
You mean,it doesn't work *AT ALL*
>I've had this discussion repeatedly with my Japanese coworkers. I
>think there really is a major cultural difference here.
>Frankly I can't stand the types of games that are made and sold in
>Japan.
>
>
And I can't stand the *CRAP* morons like you insist is good. Neither can a lot of other people who live in the US,given that a good number of the outfits that produces the crap you seem to like are going or have gone belly-up and good ridance.
> You do? Simply run the packets from the PS2 through a PC. Reverse
>engineer and hack away. Not that hard (depends on the exact protocol
>
Yeah right. And in the process you eliminate 99.999% of the cheaters who are primarly PC users since you'll have to network through the PS2 in order to play the game. Sorry, no lameoid PC emulation of the PS2 is possible here loser
>FFXI is definitely going to be on the PC as well from what Ive read
>on IGN.com. I figure that the Japanese gamers will go nuts over FFXI,
>as for the US and Europe Im not sure. I think MMORPGs are a niche
>product that will never have a mass market appeal. With games like AO,
>EQ, AC etc. each having their established userbase itll be hard to
>get additional people to pay there 10$ or more a month for gaming.
>
Wrong PC Gamer. There is a very good chance you'll never see a PC version of this, one reason being people are no longer willing to put up with the cheaters,thieves and other vermin that makes up the PC Gaming "Community" these days. Especially console-type gamers. The PS2 has a large enough userbase worldwide to make something like this work without catering to the PC Gamers. Also by not going after PC Gamers you eliminate a major security headache. Given the crap people like you have been pulling with Everquest and other online games, I really don't imagine Square and other outfits would want the headache of bringing you idiots into a console envirovent.
>I like all of the controllers, PS2, GC, and Xbox. The vast majority of
>the people who hate the Xbox controller tend to be PS2 and Gamecube
>fanboys who are used to smaller controllers. Once you actually spend
>some time with it, your opinion may just change. Try it sometime.:)
Let me guess. You were on the design team for the Xbox controller. What a lame piece of crap. Not only is it bloated, it's sluggish as hell. This is especially noticable when doing running plays in the various football games for the PS2 and Xbox. With the PS2 controller you can litterly tip-toe along the sideline like they do in real games. The Xbox controller doesn't seem able to handle that level of fine control
>Why the xbox will die. Facts and reasons. (Score:0, Troll)
>by Anonymous Coward on Sunday January 06, @04:03AM (#2793183)
>The xbox has ONE game in the top ten. ONE! Even Harry Potter for the
>PS1 is doing better than Halo! Halo was suposed to make kids drop
>eveything and jump on the xbox. The kids did not care as much as ms
>hoped.
It only proves that the brain-dead PC Gamers that designed and were/are hyping the XBox don't understand the Console Game Market. There really isn't a whole lot of interest in Quake/Halo type games and gaming in the Console market. Notice the reaction to Halo from the *REAL* Console gamers. It was basically *SO WHAT?*
>That I am aware of, but it isn't complete. What I've seen in RH 7.x is
>that while there are default rulesets (which is good) they still leave
>services on (like NFS, portmap, and sshd).
>
Run setup from the CLI and turn the services *OFF* if you don't need them then moron.
>So you never install any software for multiple users huh? What OS do
>you run? It sure can't be Linux...
>
>
Sure can, especially if you're the *ONLY* user on the machine.....
All the software installed on my Redhat 7.2 machine is intended for *MULTIPLE USERS* although I'm the *ONLY USER* who has an account on the machine
>I guess you'll be pissed off once Metal Gear Solid X comes to Xbox in
>Spring 2002 then (MGS2, ported with "Xbox enhancements"). Check the
>Gamespot news archives for proof, Konami announced it a while ago.
>
Moron. If I have MGS2 for the PS2, why the hell would I buy a Xbox to play the same game? NOBODY WILL. Don't even think that these rumored ports of PS2 games to the Xbox will result in increased Xbox sales. They won't. It'll just increase the "Big Fucking Deal" sentiment towards the Xbox.
>I wasn't aware that there were ANY first-person shooters for the PS2.
>I certainly don't have one, and I have like 10 titles. Never heard of
>one either. And I've only got the one token racing game.>
>
>
>
Well, there's Extermination, but....it's not a pure FPS like Halo and the rest of that PC-based garbage. You actually have to think about what you are doing or you'll die a very ugly death.
I've love to see a PS2 version of say Parasite Eve II with the effects used in FFX. It'll scare people shitless.
>I have had the xbox since it was released, and it has not 'overheated'
>once. The only time it did anything out of the ordinary was with the
>Obi-wan game, and I've heard reports from a couple other people of
>seeing the occasional fluke with the game. So please don't make
>generalized statements claiming the xbox overheats all the time, when
>in fact, I think you'll notice that the production xbox is very, very
>stable.
HAHAHAHA! Microsoft employees commenting about stability! What a laugh! You guys must not visit the local Kmart's,Wal-mart's and Target department stores. If you did, you idoits would see all the stock *DEAD* XBOXES stitting next to the *STILL RUNNING* stock PS2's and GameCubes. Which says the XBOX doesn't have much of an uptime. Sure if you turn it off every 30 minutes or so, the XBOX wouldn't have a overheating problem since it won't get the chance to hot enough to crash and burn......
>Their system is technically superior to the PS2, and that difference
>will probably be more pronounced this time next year, as developers
>learn to tweak for the box. Right now the PS2 is the clear choice
>because it has an actual lineup of good games available right now, and
>the Gamecube appears to have a better list of future titles than the
>Xbox, but none of that guarantees the Xbox won't be the best-selling
>console next Christmas.
>
Wrong. The Xbox is a pile of crap and everybody outside of brain-dead PC gamers like you realizes it. The Xbox's 15 minutes of fame is over and done with. Nobody really cares about the Xbox because unlike the PS2 and Gamecube the Xbox has no soul. It's a WhiteBoy's toy. The Xbox is something Vanilla Ice and Wesley Crusher would get worked up over. Now that Xmas sales is nearly here/over with you're going to see Xbox sales fall through the basement as the PC gamers who wanted an Xbox bought them. On the other hand the sales of the PS2 and GameCube may stumble after Xmas but they won't take the nosedive Xbox will because there's nothing special about the Xbox.
>ou people (anti ms zealots) really do amaze me sometimes. You assume
>everything has holes because it's windows. You assume anything that
>isnt windows is perfect and immune from exploits.
>Let's look at pure facts.
>This week, a remote root exploit was discovered in wu-ftpd. Have ALL
>of you patched your servers? Also last week, another windows worm
>surfaced.
>
>
Do you know what wu-ftpd is? Apprently not. Most of the linux and bsd severs don't even run wu-ftpd. All the warning was about informing people about a problem with wu-ftpd in case someone might want to use it for some reason. Wu-ftpd wasn't even installed on my Redhat 7.1 machine so I don't even have to worry about it loser.
Wonder how Batman is going to react to this. Joker will love it for obvious reasons.
Re:Hardware=irrelevant, Games=the whole point
on
XBox Released
·
· Score: 1
>The Dreamcast had great games too. People just don't want anything
>original. They want dumbass sequels. You can have this and more in a
>PS2.
>
And just what is Ico for the PS2 a sequel to?
Re:X-box and PS2 virtually the same?
on
XBox Released
·
· Score: 1
>But the XBox has a VGA output (and can interface to HDTV) so you CAN
>have hi-res console gaming!
>
>
And just how many people are actually stupid enought to buy a HDTV set?
Re:Mainstream launch titles != Xbox sucks
on
XBox Released
·
· Score: 1
>The article almost entirely ignored the fact that developers have been
quite positive about their Xbox experiences. Contrast this to what
many developers are saying about the PS2's arcane internal structure.
>
>
As far as I can tell the only people having problems developing for the PS2 are basically worthless US game firms who only sell PC/Intel versions of their crap to begin with. Personally I couldn't care less if Quake or UT was never released on the PS2 because I wouldn't buy it anyway.
Re:A PS2 with different games
on
XBox Released
·
· Score: 1
>There's nothing wrong with desigining it with the future in mind.
>Aren't we all supposed to have HDTVs 4 years from now?
>
>
What you losers who were dumb enough to spend $$$$ on HDTV when you've known better than to do so are now going to force people at gunpoint to buy HDTVs? That's pretty much the only way you're going to people to buy one.
>The same is true with video games. System Shock 2 *IS* scary and only
>a skilled team of artists could craft such a thing. Does anyone
>remember playing DOOM at night and being in an area with strobe
>lights, those invisible demons growling and the like? Did that stir
>any emotions in you? Probably yes. Such a feat is a work of art.
>
Bzzt. DOOM and it's various clones is a perfect example of utter crap at work. Slient Hill for the PS1 and Slient Hill 2 for the PS2 are perfect example of real art in videogames.
Games for the PS2 are blurring that line
on
Are Videogames Art?
·
· Score: 0, Flamebait
>Are Videogames Art?
>
Well yeah. Final Fantasy X for the PS2 will be as much art as a game juding by the previews I've seen of it. Quite a few other PS2 games like Ico and Kinetica could easily fall into this catagory as well. Though I doubt you could say any games created for either the PC or Xbox could be considered art. Quite a few created games for the Amiga like could considered as art though
>I've posted this in a couple of replies, so I am probably being
>redundant. However, I don't see this being discussed, and I think this
>will be a very important issue.
>The appeals court still allows relief on any action that violates the
>trade secrets. It just allows the source code speech. My humble
>interpretation -- You can post the DeCss source code, but you can't
>compile it (object code not speech accd. to CA appeals court) or use
it (action).
>
>
And how will this affect the 2nd,3rd and latter generation DVD decoders which may or may not have been based off the DeCSS source code? DeCSS as things stand is now pretty much obsolete. Looks like the trade secrets argument is a tough one to make now that the DeCSS injunction has been reversed, especially with the new generation decoders.
>Perhaps it could be modified to use Bash and other Unix tools to do
>the same job? Of course, the infestion would be user-specific.
>Someone has found a way to make Flash act outside the boundaries of
>its sandbox, and this should make everyone worry.
>At least a little bit.
>Yeah it's me, again.
Nope. You run into the Unix permissions problem again. You wankers from the Windows Anti-virus world might as well give it up. Your crap just won't prove to very effective in the Unix/Linux/BSD world.
>There's Winux [nai.com] whcih infects PE and ELF format files on Linux
>and Windows. Fortunately,according to the description, it doesn't work
>very well .
>
You mean,it doesn't work *AT ALL*
>I've had this discussion repeatedly with my Japanese coworkers. I
>think there really is a major cultural difference here.
>Frankly I can't stand the types of games that are made and sold in
>Japan.
>
>
And I can't stand the *CRAP* morons like you insist is good. Neither can a lot of other people who live in the US,given that a good number of the outfits that produces the crap you seem to like are going or have gone belly-up and good ridance.
> You do? Simply run the packets from the PS2 through a PC. Reverse
>engineer and hack away. Not that hard (depends on the exact protocol
>
Yeah right. And in the process you eliminate 99.999% of the cheaters who are primarly PC users since you'll have to network through the PS2 in order to play the game. Sorry, no lameoid PC emulation of the PS2 is possible here loser
>FFXI is definitely going to be on the PC as well from what Ive read
>on IGN.com. I figure that the Japanese gamers will go nuts over FFXI,
>as for the US and Europe Im not sure. I think MMORPGs are a niche
>product that will never have a mass market appeal. With games like AO,
>EQ, AC etc. each having their established userbase itll be hard to
>get additional people to pay there 10$ or more a month for gaming.
>
Wrong PC Gamer. There is a very good chance you'll never see a PC version of this, one reason being people are no longer willing to put up with the cheaters,thieves and other vermin that makes up the PC Gaming "Community" these days. Especially console-type gamers. The PS2 has a large enough userbase worldwide to make something like this work without catering to the PC Gamers. Also by not going after PC Gamers you eliminate a major security headache. Given the crap people like you have been pulling with Everquest and other online games, I really don't imagine Square and other outfits would want the headache of bringing you idiots into a console envirovent.
>I like all of the controllers, PS2, GC, and Xbox. The vast majority of :)
>the people who hate the Xbox controller tend to be PS2 and Gamecube
>fanboys who are used to smaller controllers. Once you actually spend
>some time with it, your opinion may just change. Try it sometime.
Let me guess. You were on the design team for the Xbox controller. What a lame piece of crap. Not only is it bloated, it's sluggish as hell. This is especially noticable when doing running plays in the various football games for the PS2 and Xbox. With the PS2 controller you can litterly tip-toe along the sideline like they do in real games. The Xbox controller doesn't seem able to handle that level of fine control
>Why the xbox will die. Facts and reasons. (Score:0, Troll)
>by Anonymous Coward on Sunday January 06, @04:03AM (#2793183)
>The xbox has ONE game in the top ten. ONE! Even Harry Potter for the
>PS1 is doing better than Halo! Halo was suposed to make kids drop
>eveything and jump on the xbox. The kids did not care as much as ms
>hoped.
It only proves that the brain-dead PC Gamers that designed and were/are hyping the XBox don't understand the Console Game Market. There really isn't a whole lot of interest in Quake/Halo type games and gaming in the Console market. Notice the reaction to Halo from the *REAL* Console gamers. It was basically *SO WHAT?*
>Who's your favorite Looney Tunes character?
>Bug's Bunny
>Daffy Duck
>or
>Elmer FUD
>
Godzilla
>That I am aware of, but it isn't complete. What I've seen in RH 7.x is
>that while there are default rulesets (which is good) they still leave
>services on (like NFS, portmap, and sshd).
>
Run setup from the CLI and turn the services *OFF* if you don't need them then moron.
>So you never install any software for multiple users huh? What OS do
>you run? It sure can't be Linux...
>
>
Sure can, especially if you're the *ONLY* user on the machine.....
All the software installed on my Redhat 7.2 machine is intended for *MULTIPLE USERS* although I'm the *ONLY USER* who has an account on the machine
>Look at all svgalib games. They require root, do they not?
>
You're not forced not run them either....
>I guess you'll be pissed off once Metal Gear Solid X comes to Xbox in
>Spring 2002 then (MGS2, ported with "Xbox enhancements"). Check the
>Gamespot news archives for proof, Konami announced it a while ago.
>
Moron. If I have MGS2 for the PS2, why the hell would I buy a Xbox to play the same game? NOBODY WILL. Don't even think that these rumored ports of PS2 games to the Xbox will result in increased Xbox sales. They won't. It'll just increase the "Big Fucking Deal" sentiment towards the Xbox.
>I wasn't aware that there were ANY first-person shooters for the PS2.
>I certainly don't have one, and I have like 10 titles. Never heard of
>one either. And I've only got the one token racing game.>
>
>
>
Well, there's Extermination, but....it's not a pure FPS like Halo and the rest of that PC-based garbage. You actually have to think about what you are doing or you'll die a very ugly death.
I've love to see a PS2 version of say Parasite Eve II with the effects used in FFX. It'll scare people shitless.
>I have had the xbox since it was released, and it has not 'overheated'
>once. The only time it did anything out of the ordinary was with the
>Obi-wan game, and I've heard reports from a couple other people of
>seeing the occasional fluke with the game. So please don't make
>generalized statements claiming the xbox overheats all the time, when
>in fact, I think you'll notice that the production xbox is very, very
>stable.
HAHAHAHA! Microsoft employees commenting about stability! What a laugh! You guys must not visit the local Kmart's,Wal-mart's and Target department stores. If you did, you idoits would see all the stock *DEAD* XBOXES stitting next to the *STILL RUNNING* stock PS2's and GameCubes. Which says the XBOX doesn't have much of an uptime. Sure if you turn it off every 30 minutes or so, the XBOX wouldn't have a overheating problem since it won't get the chance to hot enough to crash and burn......
>Their system is technically superior to the PS2, and that difference
>will probably be more pronounced this time next year, as developers
>learn to tweak for the box. Right now the PS2 is the clear choice
>because it has an actual lineup of good games available right now, and
>the Gamecube appears to have a better list of future titles than the
>Xbox, but none of that guarantees the Xbox won't be the best-selling
>console next Christmas.
>
Wrong. The Xbox is a pile of crap and everybody outside of brain-dead PC gamers like you realizes it. The Xbox's 15 minutes of fame is over and done with. Nobody really cares about the Xbox because unlike the PS2 and Gamecube the Xbox has no soul. It's a WhiteBoy's toy. The Xbox is something Vanilla Ice and Wesley Crusher would get worked up over. Now that Xmas sales is nearly here/over with you're going to see Xbox sales fall through the basement as the PC gamers who wanted an Xbox bought them. On the other hand the sales of the PS2 and GameCube may stumble after Xmas but they won't take the nosedive Xbox will because there's nothing special about the Xbox.
>Hmm.. Actually there are 40 games out on Xbox at the moment.
>Why the fuck do uninformed posts like this get modded up at all??
And how many of those 40 Xbox titles are plain *VAPORWARE*? I've seen postings from the Xbox losers claiming Sony is porting FFX to the Crapbox.
>ou people (anti ms zealots) really do amaze me sometimes. You assume
>everything has holes because it's windows. You assume anything that
>isnt windows is perfect and immune from exploits.
>Let's look at pure facts.
>This week, a remote root exploit was discovered in wu-ftpd. Have ALL
>of you patched your servers? Also last week, another windows worm
>surfaced.
>
>
Do you know what wu-ftpd is? Apprently not. Most of the linux and bsd severs don't even run wu-ftpd. All the warning was about informing people about a problem with wu-ftpd in case someone might want to use it for some reason. Wu-ftpd wasn't even installed on my Redhat 7.1 machine so I don't even have to worry about it loser.
Wonder how Batman is going to react to this. Joker will love it for obvious reasons.
>The Dreamcast had great games too. People just don't want anything
>original. They want dumbass sequels. You can have this and more in a
>PS2.
>
And just what is Ico for the PS2 a sequel to?
>But the XBox has a VGA output (and can interface to HDTV) so you CAN
>have hi-res console gaming!
>
>
And just how many people are actually stupid enought to buy a HDTV set?
>The article almost entirely ignored the fact that developers have been
quite positive about their Xbox experiences. Contrast this to what
many developers are saying about the PS2's arcane internal structure.
>
>
As far as I can tell the only people having problems developing for the PS2 are basically worthless US game firms who only sell PC/Intel versions of their crap to begin with. Personally I couldn't care less if Quake or UT was never released on the PS2 because I wouldn't buy it anyway.
>There's nothing wrong with desigining it with the future in mind.
>Aren't we all supposed to have HDTVs 4 years from now?
>
>
What you losers who were dumb enough to spend $$$$ on HDTV when you've known better than to do so are now going to force people at gunpoint to buy HDTVs? That's pretty much the only way you're going to people to buy one.
>The same is true with video games. System Shock 2 *IS* scary and only
>a skilled team of artists could craft such a thing. Does anyone
>remember playing DOOM at night and being in an area with strobe
>lights, those invisible demons growling and the like? Did that stir
>any emotions in you? Probably yes. Such a feat is a work of art.
>
Bzzt. DOOM and it's various clones is a perfect example of utter crap at work. Slient Hill for the PS1 and Slient Hill 2 for the PS2 are perfect example of real art in videogames.
>Are Videogames Art?
>
Well yeah. Final Fantasy X for the PS2 will be as much art as a game juding by the previews I've seen of it. Quite a few other PS2 games like Ico and Kinetica could easily fall into this catagory as well. Though I doubt you could say any games created for either the PC or Xbox could be considered art. Quite a few created games for the Amiga like could considered as art though
>I've posted this in a couple of replies, so I am probably being
>redundant. However, I don't see this being discussed, and I think this
>will be a very important issue.
>The appeals court still allows relief on any action that violates the
>trade secrets. It just allows the source code speech. My humble
>interpretation -- You can post the DeCss source code, but you can't
>compile it (object code not speech accd. to CA appeals court) or use
it (action).
>
>
And how will this affect the 2nd,3rd and latter generation DVD decoders which may or may not have been based off the DeCSS source code? DeCSS as things stand is now pretty much obsolete. Looks like the trade secrets argument is a tough one to make now that the DeCSS injunction has been reversed, especially with the new generation decoders.