The trick is to get it to understand what the boss really wants, and not to build what he asks for. For additional difficulty the computer should know which change requests are just ideas of the moment that will be forgotten, or even denied to ever have existed, 3 weeks from now.
But then...that's a choice you make. The game isn't making you play that way. If you choose a higher difficulty, why shouldn't it be, well, more difficult and require you to take more control?
From TFA: I was attempting to construct a railway line connecting the north end to the south end of my civilization. [Snip]... I needed to assign about a hundred workers to building the railway line in order to get it built before being overrun. For each worker, I had to click on it once to bring it into focus; then type 'g' to begin a movement, scroll to its starting point on the railway line, and click again. Later, when it reached that point, I would have to type "ctrl-r" to build a railroad, scroll to the end of that unit's portion of the railway, and click again. That's three mouse movements, three keystrokes, and three mouse clicks per unit. I tried to keep the workers in groups of three, although this was possible only about half the time. So it probably took me 600 clicks, keystrokes, and scrolls to build that railway.
Imagine if I'd been able to say that I wanted to build a railroad, click on its start, and click on its end. The computer would then have directed workers, as they became available, to work on sections of the railway. The entire railroad could have been constructed with the same amount of supervision that it took me to direct one worker.
Yeah, imagine that, it's called Civ4. You can direct one worker to build it, you can direct a dozen.
But again we go to TFA: You may wonder why I'm talking about Civ III, when Civ IV has been out for months. I never bought Civ IV. I'd been waiting and hoping for a more playable Civ. What finally arrived was a Civ that takes just as many clicks, but with a new animated 3D UI.
Yeah...
In CIv4 you can automate most actions and take a hands-off approach and focus on the general direction of your empire. More and more I play my games by automating construction in my non-critical cities, I let workers build improvements automatically, I make choices as to what crucial structures will be built where, but the mundane, repetitive clicking can be mostly done away with.
Point is, the choice to make detail decisions is entirely yours. I don't think it's a UI problem when you choose to build dozens of cities, hundereds of units, and then micro-manage them all. Especially when the UI of the game in question (CIV III) is several years old. Imagine that, UIs evolve!
What's next, a 6 page article on powertoys for Windows 95 and why they don't increase productivity?
But the Now two months ago was a pretty crappy Now to buy a computer in compared to the Now, that's well, Now.
Now is also not as good a time as the Now that will be in just another month or two when Core 2 motherboard prices drop. That Now is close enough to Now that it's probably worth waiting until then, ehr, the Now then.
Hmm, sounds familiar...
Dark Helmet: What the hell am I looking at? When does this happen in the movie? Colonel Sandurz: Now. You're looking at now sir. Everything that happens now, is happening now. Dark Helmet: What happened to then? Colonel Sandurz: We passed then. Dark Helmet: When? Colonel Sandurz: Just now. We're at now, now. Dark Helmet: Go back to then! Colonel Sandurz: When? Dark Helmet: Now. Colonel Sandurz: Now? Dark Helmet: Now! Colonel Sandurz: I can't. Dark Helmet: Why? Colonel Sandurz: We missed it. Dark Helmet: When? Colonel Sandurz: Just now. Dark Helmet: When will then be now? Colonel Sandurz: Soon. Dark Helmet: How soon? Video Operator: Sir! [Dark Helmet has becomed far too confused and everyone now ignores him even though he's center screen] Dark Helmet: What? Video Operator: We've identified their location. Dark Helmet: Where?
Hey, how about something that runs on gravity, since there's an unending supply of that, eh?
Our parents used to walk to school in blizzards, uphill both ways. Wouldn't it make sense for us to harvest the powers of these amazing perpetually ascending roads?
I suggest that we move all residential areas to said school zones, move the schools, shops, industries, and offices to the now unoccupied residential areas. Effectively reversing the vertical direction of travel so that we're always going down hill.
The never-ending supply of gravitational force will now enable us to travel downhill, both to and from school!
From TFA: On the other hand, the U.S. Centers for Disease Control found in 2004 that about 20% high school seniors had used marijuana in the preceding month.
If 20% of your kids are actively sleeping with the enemy, you've already lost the war. No technology in the world will help you when the enemy has wide spread grass root support in your own country. It'd probably be a good idea to start to negotiate a cease fire.
I'd rather see money be spent on helping those trying to get out of enemy territory than punishing those who want to be there
And before writing an angry rant about how your cousin's roomate was kidnapped by dealers and forced into drug addiction and prostitution, please see my sig.
User 48956332 Perl For Dummies User 48956332 HTML 4, whats the big deal User 48956332 Howto use sandboxen in development User 48956332 What is CSS User 48956332 Unit testing User 48956332 Spelcheking User 48956332 Why is Digg growing so fast?
The server builds say 20 frames per second, caluclating each players position based on movement from the previous frame. From this the server builds an update to the state of the world, gives it a number and sends it to the clients. When the client receives an out of order frame, it's quietly discarded.
Normally, the people who design game network code, aren't complete idiots.
AMD cannot compete with Conroe in pure performance and yeah, the price cuts aren't enough to make the purchase of a high-end AMD CPU a good deal.
But, the price cuts have made the 3800+ and 4200+ really great options for those with slightly older CPUs looking for a cheap upgrade path. The low-end AMD X2 CPUS will provide a great deal of horsepower for a much lower cost than the Intel E6300.
It's like a Cyrix that doesn't suck.
The E6300 will still be faster, but I think it's easy to forget just how insanely fast a X2 4200+ really is.
(All this said, I'm still looking at getting an Intel CPU later this fall)
Since I first came to Canada 10 years ago, I've seem the population grow from 28 million to 32.
Yeah, but 4 million Canadian is only like 1.3 million American.
Actually, having a figure would be extremely useful to the discussion.
In fact, since it's the basis for the whole argument, I'd say it's essential.
"Everyone knows that" is not customarily accepted as proof.
The trick is to get it to understand what the boss really wants, and not to build what he asks for. For additional difficulty the computer should know which change requests are just ideas of the moment that will be forgotten, or even denied to ever have existed, 3 weeks from now.
This time, they're here to stay.
Or, it could just be a nostalgic fad.
Bitching about gas prices is like bitching about the weather. It's just a common topic for discussion that isn't likely to offend anyone.
That's udderly ridiculous.
To mess with your head this haiku is written on just a single line
But then...that's a choice you make. The game isn't making you play that way. If you choose a higher difficulty, why shouldn't it be, well, more difficult and require you to take more control?
From TFA: ...
I was attempting to construct a railway line connecting the north end to the south end of my civilization.
[Snip]
I needed to assign about a hundred workers to building the railway line in order to get it built before being overrun. For each worker, I had to click on it once to bring it into focus; then type 'g' to begin a movement, scroll to its starting point on the railway line, and click again. Later, when it reached that point, I would have to type "ctrl-r" to build a railroad, scroll to the end of that unit's portion of the railway, and click again. That's three mouse movements, three keystrokes, and three mouse clicks per unit. I tried to keep the workers in groups of three, although this was possible only about half the time. So it probably took me 600 clicks, keystrokes, and scrolls to build that railway.
Imagine if I'd been able to say that I wanted to build a railroad, click on its start, and click on its end. The computer would then have directed workers, as they became available, to work on sections of the railway. The entire railroad could have been constructed with the same amount of supervision that it took me to direct one worker.
Yeah, imagine that, it's called Civ4. You can direct one worker to build it, you can direct a dozen.
But again we go to TFA:
You may wonder why I'm talking about Civ III, when Civ IV has been out for months. I never bought Civ IV. I'd been waiting and hoping for a more playable Civ. What finally arrived was a Civ that takes just as many clicks, but with a new animated 3D UI.
Yeah...
In CIv4 you can automate most actions and take a hands-off approach and focus on the general direction of your empire. More and more I play my games by automating construction in my non-critical cities, I let workers build improvements automatically, I make choices as to what crucial structures will be built where, but the mundane, repetitive clicking can be mostly done away with.
Point is, the choice to make detail decisions is entirely yours. I don't think it's a UI problem when you choose to build dozens of cities, hundereds of units, and then micro-manage them all. Especially when the UI of the game in question (CIV III) is several years old. Imagine that, UIs evolve!
What's next, a 6 page article on powertoys for Windows 95 and why they don't increase productivity?
But the Now two months ago was a pretty crappy Now to buy a computer in compared to the Now, that's well, Now.
Now is also not as good a time as the Now that will be in just another month or two when Core 2 motherboard prices drop. That Now is close enough to Now that it's probably worth waiting until then, ehr, the Now then.
Hmm, sounds familiar...
Dark Helmet: What the hell am I looking at? When does this happen in the movie?
Colonel Sandurz: Now. You're looking at now sir. Everything that happens now, is happening now.
Dark Helmet: What happened to then?
Colonel Sandurz: We passed then.
Dark Helmet: When?
Colonel Sandurz: Just now. We're at now, now.
Dark Helmet: Go back to then!
Colonel Sandurz: When?
Dark Helmet: Now.
Colonel Sandurz: Now?
Dark Helmet: Now!
Colonel Sandurz: I can't.
Dark Helmet: Why?
Colonel Sandurz: We missed it.
Dark Helmet: When?
Colonel Sandurz: Just now.
Dark Helmet: When will then be now?
Colonel Sandurz: Soon.
Dark Helmet: How soon?
Video Operator: Sir!
[Dark Helmet has becomed far too confused and everyone now ignores him even though he's center screen]
Dark Helmet: What?
Video Operator: We've identified their location.
Dark Helmet: Where?
Hey, how about something that runs on gravity, since there's an unending supply of that, eh?
Our parents used to walk to school in blizzards, uphill both ways. Wouldn't it make sense for us to harvest the powers of these amazing perpetually ascending roads?
I suggest that we move all residential areas to said school zones, move the schools, shops, industries, and offices to the now unoccupied residential areas. Effectively reversing the vertical direction of travel so that we're always going down hill.
The never-ending supply of gravitational force will now enable us to travel downhill, both to and from school!
Yeah, modding him off-topic is kinda Farked up.
From TFA:
On the other hand, the U.S. Centers for Disease Control found in 2004 that about 20% high school seniors had used marijuana in the preceding month.
If 20% of your kids are actively sleeping with the enemy, you've already lost the war. No technology in the world will help you when the enemy has wide spread grass root support in your own country. It'd probably be a good idea to start to negotiate a cease fire.
I'd rather see money be spent on helping those trying to get out of enemy territory than punishing those who want to be there
And before writing an angry rant about how your cousin's roomate was kidnapped by dealers and forced into drug addiction and prostitution, please see my sig.
User 48956332 Perl For Dummies
User 48956332 HTML 4, whats the big deal
User 48956332 Howto use sandboxen in development
User 48956332 What is CSS
User 48956332 Unit testing
User 48956332 Spelcheking
User 48956332 Why is Digg growing so fast?
Except the packets are numbered...
The server builds say 20 frames per second, caluclating each players position based on movement from the previous frame. From this the server builds an update to the state of the world, gives it a number and sends it to the clients. When the client receives an out of order frame, it's quietly discarded.
Normally, the people who design game network code, aren't complete idiots.
There are exceptions.
Just out of curiosity, where do you live now?
Why?
It's not like pitch black looks any better at 600fps.
Has anyone answered the question regarding need for automated vote counting in a satisfactory way?
Seems to me that manual counting of votes would be vastly more secure as it would take a huge conspiracy to affect the result either way.
Counting a hundered million votes is hard, counting a thousand votes in a hundered thousand locations is easy.
But to properly visualize it, how many football fields or libraries of congress is it?
You mean your warm, soft, lotioned fingers?
I'm amazed at your deduction and reasoning skills.
With a mind like that you should be out fighting crime!
Community driven review site focused on family friendly games != branch organization ratings
Like I said:
"Perhaps there's a void to be filled by creating a childrens game review site?"
If you can't find one, then why not take some initiative to see that happen rather than complain about what others do or don't do?
Sure ESRB can be a guideline, but that's all it should be.
But then, I'd prefer to have government stay the hell out of ratings entirely and have common sense and consumer pressure rule the day.
Do it just like the rest of us decide which games to buy:
Do your homework and read some reviews.
Perhaps there's a void to be filled by creating a childrens game review site?
Even if the price is comparable, the performance is not. Look at the charts.
Entirely depends on what you're looking for.
AMD cannot compete with Conroe in pure performance and yeah, the price cuts aren't enough to make the purchase of a high-end AMD CPU a good deal.
But, the price cuts have made the 3800+ and 4200+ really great options for those with slightly older CPUs looking for a cheap upgrade path. The low-end AMD X2 CPUS will provide a great deal of horsepower for a much lower cost than the Intel E6300.
It's like a Cyrix that doesn't suck.
The E6300 will still be faster, but I think it's easy to forget just how insanely fast a X2 4200+ really is.
(All this said, I'm still looking at getting an Intel CPU later this fall)