like it was ghost written by the corporate marketing guy? The whole thing is written about "benefits of doing this vs that", just like the regular marketing fluff. A real article might have a word or two of dirty laundry in a article this long on confessions.
it's all technology and no mention on the sound proofing of the room. Sure, doing staggered studs in your wall isn't as fun as talking about inverse telecine and other minutiae. But prepping a room is just as, and maybe even more important, than any one single piece of equipment, especially when talking about what is going to represent a "reference" environment.
Seems like a violation of security policy to take an unsolicited call asking questions about security for a purported "Survey". Did any participant actually check the credentials of the person conducting the survey before giving answers about the security of their enterprise?
So anyone who answers to the survey (not just the 1/3 who said yes) is in violation of policy.
Only true to the extent that the magazine reviewers and message boards won't give a 10, a 9 or probably even an 8 to a game that has subpar visuals. They are looking for something to nitpick, and modern games written on the Quake 1 engine won't rate very highly.
We like to think ourselves as being purists and say that it's all about gameplay, but we're also looking for executive of a total gaming experience, one that takes advantage of modern hardware and high def visuals that we spent so much money on.
if users were sending large numbers of forged packets to ISP machines in order to use of services, that would be called a denial of service attack, and would be illegal. What makes it legal for the ISP to send it to users?
Even a Terms of Service agreement would only allow them to discontinue the service of a person in violation, not authorize them to launch an attack to the machine, no?
A report this month by Computer Security Institute says that fewer than 9% of its respondents said they spend more than 10% of their IT budget on security. The bulk of respondents (page 7) said that the number is closer to 2-5%.
are now breathing a sigh of relief.
Honestly, I think that this rocket is a sign of success - it flew a lot longer (probably a full 10 seconds longer) than even the most optimistic person would have thought.
That article points out that "You might even collect some of the vintage electronics that comes through the door and hang on to this stuff because you think it's cool and somebody may want it someday."
I thought that it is a violation for a charity to allow its workers to claim any donation for their own personal use? It is an unspoken perk often given to volunteers, but it is a violation to do so, from what I've read in other articles about charity work.
Myself, I don't worry so much about the cost of replacement hardware. Data in unauthorized hands is a bigger worry. I think that an encrypted filesystem is the most important priority, and there are a number of ways that can be done, including pre-boot.
But the best data protection solution is to not carry it at all. If you're net-enabled, is to just use a thin-client terminal laptop. built-in vpn and you can get your remote desktop on the thin client anywhere you have net connectivity, and if the thin client's stolen, there is no need to worry about the data, since it's on the server, not on the thin client.
Google realized this early, and bought off a great amount of geek awe by using Linux as the basis for its computing grid. This popularity among geeks turned into word of mouth advertising which turned into huge market share (having a great product didn't hurt either).
Although I think you're probably right on the amount of geek cred google gets for the computing grid, I'll bet that you'll probably need to flip the two arguements around - the word of mouth and market share are driven by great product, not that it runs linux and geeks like it.
People talk positively and negatively based on the question of "does it work", not "does it run linux". Oddly enough, in AMD/ATI's case, they've had a rocky set of answers for both of those questions.
then it sounds like they drew their own conclusions on the root cause without ever having any evidence that they should have been investigating video game links in the first place. Looks like the investigators were already trying to implicate videogames instead of using the available evidence to draw a conclusion.
It probably is because that anytime there is a line drawn in the sand with something as arbitrary as a social standard, then you end up having to explain away yourself why some things fall above and below the line.
What happens if they say that "the game was rated AO because of graphic decapitation", and then the lawyers end up twisting that rule so that they can press the ESRB how come Baraka's fatality isn't an AO
It's a way that they can do ratings with an "I know it if I see it" type methodology without having to be held accountable why some things are AO and some are mature. They're an industry board, not a government agency, so I'm fine with that. I have no problems with the way the games are being rated now, and I'm ok with manhunt being sold as mature too.
It certainly is telling when you have enough revenue from windows and office to basically spend whatever it takes to enter whatever market you want. Hard to imagine there are many established companies or startup companies that can incur those kinds of losses to enter or take over whatever market they feel like without going bust or the board of directors shutting the place down.
If the database uses lookups of all possible moves in its database, is that really solution? If you brute force a password with all possible solutions, you still haven't really solved its encryption/hash function.
What Unix emerged doing so well are all the labs running thin x-terminal computing all linked back to a server. We moved away from that to the work environment with the heavy desktop, which is essentially when Windows took over.
So if the thin desktop is coming back (due to the sensitivity of theft of local hard drives or laptops, lower hardware maintenance cost, elimination of software updates on the user's desktop, lower power requirements, etc), then will Linux pick up again?
Yes of course there is citrix and windows rdp, but maybe I"m biased but I'd much rather use a linux-based system for a daily thin desktop.
It appears to me that Microsoft isn't "moving" R&D to Canada. The article says they are building a new center in Canada, but I don't see any mention of closing a US campus, which usually is part of a "move". So please, as much as I don't care for Microsoft either, let's be precise about the language used in the article summary.
Shouldn't the headline say "use handwriting as a authentication credential" instead of saying "use handwriting as a password"? A password is a credential, but a credential isn't always a password.
One is a passively cooled sink, so if you're not concerned about the few degrees centigrade difference, but are majorly concerned about noise, you can get a passively cooled one that doesn't cool as well as stock sink, but it also has no fan.
I think that the magazines for home PC and console games tend to cater to the hardcore crowd - guys that can love games and will spend hundreds of hours on them. They have wanted difficult games or the games will be poorly reviewed.
Unfortunately that may only apply to 5-10% of the gaming public. What Nintendo has been doing is making games for everyone else. What nintendo has done is gone to make games for casual players, non-traditional gamers (like brainage puzzles), and cross-age groups. Sony doesn't get it either, as the PSP has been full of long difficult games too, all the while Nintendo DS comes out with stuff like Cooking Mama and creates a fad around pretending to slice vegetables.
Now the arcade paradigm, which doesn't require even more than 2-3 minutes of game play per game, has been disappearing from the consoles too, because of the focus on hardcore gameplay. That is largely missing from XBOX 360 except for the live downloads.
Even last month's Game Informer magazine had an editorial that tore into the general public making hardcore games too easy.
So it's not a matter of "boring games", but rather the games that the hardcore gamer and media have largely chose to ignore, which is what the casual gamer wants.
Even though I love Molyeux games, I have grown extremely skeptical about the implementation of Dogs in the game play of Fable II. Have you ever seen a game where a dog sidekick added to the experience. I also am somewhat up in the air about having my emotional connection to dogs manipulated by game play to see dogs hurt and injured to kick an emotion. I don't know why, but the death of a character is a story arc, but watching dogs get hurt seems to be emotionaly manipulative.
Then again, we'll see how the game looks when it's done.
like it was ghost written by the corporate marketing guy? The whole thing is written about "benefits of doing this vs that", just like the regular marketing fluff. A real article might have a word or two of dirty laundry in a article this long on confessions.
it's all technology and no mention on the sound proofing of the room. Sure, doing staggered studs in your wall isn't as fun as talking about inverse telecine and other minutiae. But prepping a room is just as, and maybe even more important, than any one single piece of equipment, especially when talking about what is going to represent a "reference" environment.
Seems like a violation of security policy to take an unsolicited call asking questions about security for a purported "Survey". Did any participant actually check the credentials of the person conducting the survey before giving answers about the security of their enterprise?
So anyone who answers to the survey (not just the 1/3 who said yes) is in violation of policy.
Only true to the extent that the magazine reviewers and message boards won't give a 10, a 9 or probably even an 8 to a game that has subpar visuals. They are looking for something to nitpick, and modern games written on the Quake 1 engine won't rate very highly.
We like to think ourselves as being purists and say that it's all about gameplay, but we're also looking for executive of a total gaming experience, one that takes advantage of modern hardware and high def visuals that we spent so much money on.
Even a Terms of Service agreement would only allow them to discontinue the service of a person in violation, not authorize them to launch an attack to the machine, no?
A report this month by Computer Security Institute says that fewer than 9% of its respondents said they spend more than 10% of their IT budget on security. The bulk of respondents (page 7) said that the number is closer to 2-5%.
are now breathing a sigh of relief. Honestly, I think that this rocket is a sign of success - it flew a lot longer (probably a full 10 seconds longer) than even the most optimistic person would have thought.
That article points out that "You might even collect some of the vintage electronics that comes through the door and hang on to this stuff because you think it's cool and somebody may want it someday."
I thought that it is a violation for a charity to allow its workers to claim any donation for their own personal use? It is an unspoken perk often given to volunteers, but it is a violation to do so, from what I've read in other articles about charity work.
Bad for the Gorillas
then isn't Halo still "just a game", much to the contrary of the highlighted link?
Myself, I don't worry so much about the cost of replacement hardware. Data in unauthorized hands is a bigger worry. I think that an encrypted filesystem is the most important priority, and there are a number of ways that can be done, including pre-boot.
But the best data protection solution is to not carry it at all. If you're net-enabled, is to just use a thin-client terminal laptop. built-in vpn and you can get your remote desktop on the thin client anywhere you have net connectivity, and if the thin client's stolen, there is no need to worry about the data, since it's on the server, not on the thin client.
Although I think you're probably right on the amount of geek cred google gets for the computing grid, I'll bet that you'll probably need to flip the two arguements around - the word of mouth and market share are driven by great product, not that it runs linux and geeks like it.
People talk positively and negatively based on the question of "does it work", not "does it run linux". Oddly enough, in AMD/ATI's case, they've had a rocky set of answers for both of those questions.
#emerge display_hinge_2.0
if you voluntary place the said man in the middle?
then it sounds like they drew their own conclusions on the root cause without ever having any evidence that they should have been investigating video game links in the first place. Looks like the investigators were already trying to implicate videogames instead of using the available evidence to draw a conclusion.
It probably is because that anytime there is a line drawn in the sand with something as arbitrary as a social standard, then you end up having to explain away yourself why some things fall above and below the line.
What happens if they say that "the game was rated AO because of graphic decapitation", and then the lawyers end up twisting that rule so that they can press the ESRB how come Baraka's fatality isn't an AO
It's a way that they can do ratings with an "I know it if I see it" type methodology without having to be held accountable why some things are AO and some are mature. They're an industry board, not a government agency, so I'm fine with that. I have no problems with the way the games are being rated now, and I'm ok with manhunt being sold as mature too.
It certainly is telling when you have enough revenue from windows and office to basically spend whatever it takes to enter whatever market you want. Hard to imagine there are many established companies or startup companies that can incur those kinds of losses to enter or take over whatever market they feel like without going bust or the board of directors shutting the place down.
If the database uses lookups of all possible moves in its database, is that really solution? If you brute force a password with all possible solutions, you still haven't really solved its encryption/hash function.
What Unix emerged doing so well are all the labs running thin x-terminal computing all linked back to a server. We moved away from that to the work environment with the heavy desktop, which is essentially when Windows took over.
So if the thin desktop is coming back (due to the sensitivity of theft of local hard drives or laptops, lower hardware maintenance cost, elimination of software updates on the user's desktop, lower power requirements, etc), then will Linux pick up again?
Yes of course there is citrix and windows rdp, but maybe I"m biased but I'd much rather use a linux-based system for a daily thin desktop.
It appears to me that Microsoft isn't "moving" R&D to Canada. The article says they are building a new center in Canada, but I don't see any mention of closing a US campus, which usually is part of a "move". So please, as much as I don't care for Microsoft either, let's be precise about the language used in the article summary.
Shouldn't the headline say "use handwriting as a authentication credential" instead of saying "use handwriting as a password"? A password is a credential, but a credential isn't always a password.
One is a passively cooled sink, so if you're not concerned about the few degrees centigrade difference, but are majorly concerned about noise, you can get a passively cooled one that doesn't cool as well as stock sink, but it also has no fan.
I think that the magazines for home PC and console games tend to cater to the hardcore crowd - guys that can love games and will spend hundreds of hours on them. They have wanted difficult games or the games will be poorly reviewed.
Unfortunately that may only apply to 5-10% of the gaming public. What Nintendo has been doing is making games for everyone else. What nintendo has done is gone to make games for casual players, non-traditional gamers (like brainage puzzles), and cross-age groups. Sony doesn't get it either, as the PSP has been full of long difficult games too, all the while Nintendo DS comes out with stuff like Cooking Mama and creates a fad around pretending to slice vegetables.
Now the arcade paradigm, which doesn't require even more than 2-3 minutes of game play per game, has been disappearing from the consoles too, because of the focus on hardcore gameplay. That is largely missing from XBOX 360 except for the live downloads.
Even last month's Game Informer magazine had an editorial that tore into the general public making hardcore games too easy.
So it's not a matter of "boring games", but rather the games that the hardcore gamer and media have largely chose to ignore, which is what the casual gamer wants.
Even though I love Molyeux games, I have grown extremely skeptical about the implementation of Dogs in the game play of Fable II. Have you ever seen a game where a dog sidekick added to the experience. I also am somewhat up in the air about having my emotional connection to dogs manipulated by game play to see dogs hurt and injured to kick an emotion. I don't know why, but the death of a character is a story arc, but watching dogs get hurt seems to be emotionaly manipulative.
Then again, we'll see how the game looks when it's done.
this appears to be a case of fair use over copyrighted work. So why's the nudity a part of the article headline?