That's about the worst possible thing that could happen.. Sort of like letting Bill Gates testify at Microsoft's trial (or during their dispositions anyway). Both of those guys are probably more alike than they are different though neither would admit it and there is obviously at least a couple ideological differences.
Anime is popular with a certain group of people for the same reason Linux is/was. In short, its different than the norm.
The people who are anime fans, just like the people who are Linux fans (often the same people) ignore the fact that what they are consuming is vastly inferior to the mainstream and use/watch it simply because they think doing so gives them some elite-cred for being 'different' and supposedly 'in-the-know'.
A quick look at the subject matter, though, shows that Anime is soap opera with bad art and a decidedly pedophelic bent. There's no redeeming 'art' value to 99% of Anime -- there are exceptions, of course, but they are few and far between; and when they are exceptional the 'hardcore' tend to see them as 'sell out' toons/products because they must have sold out if the mainstream pays attention at all.
This thought crossed my mind too. Instead of shutting down the project, why not cut a deal where bnetd would query Blizzard's validation servers to find out if a license is valid and drop the connection if it isn't.
bnetd is Open Source. If they add this key-check into the source, people will remove it again in about 2 minutes, leaving them exactly where they were before. The only option would be to cut a deal with Blizzard and make bnetd closed source (keep in mind, it could still be cracked, as much closed source software is, but with relatively a lot more effort expended by would-be pirates). Going closed source would probably piss Slashdot-type people off just as much as shutting the project down.
I'm sorry, but I don't believe anyone can make such sweeping statements such as 'OSS is more/less secure than closed source'.
The article didn't say anything even close to that; what it said is that the widely-held belief (particularly among the Slashdot-crowd) that Open Source Software is somehow inherently more secure than closed source software is largely a myth. Try understanding what you read before you call it a 'load of crap'...
It looks pretty silly when you insult the article and then make a post where all your points are pretty much the same as in the article (ie. OSS and closed source software can both be secure or insecure).
GPL software is just as liable when infringing a patent as any other software. The fact that it is 'Free' and/or 'non-commercial' doesn't help one bit.
It's terrible how everybody simply assumes that every MS-product is used by the "largest group" of users and everyone takes it for granted.
Sorry, but *Java* is the most used language today, followed by C++, followed by C.
I don't say VB isn't important, but it doesn't even come near of being the "largest".
It's terrible how everybody assumes that every non-MS-product is used by the "largest group" of users and everyone takes it for granted!
My point? The original poster should have cited sources to back up his claim -- but you should also have posted sources to back up your counter-claim. So you're both fools who can't be trusted.
I don't think google is evil (though I think the previous poster does have a point -- $10,000 is quite a small prize considering the possibility that they may get some great technology from this). However, why should anyone 'donate' to Google? Google is a business.
He meant that the Quake 3 engine runs fast enough on the lastest cards. Ie, buying a GeForce4 is not going to improve your Quake experience if you already have a GeForce2 GTS or so.
Of course the Quake 3 engine runs fast enough on the latest cards, it was released last millenium! (1999)
All of this changes this year when the new Doom engine is out -- as has been repeated to death, it will generally require a GeForce 3 or similiar card to run at a reasonable speed.
The hardware makers are refreshing their products a lot faster than the game development houses can keep up, as these days its starting to take nearly 3 years (on average) to develop a top quality game (in part this is the fault of the newest hardware, more polygons == more complexity for the artist, etc). What this means for the average user is that getting the latest, greatest videocard is not a wise idea unless you have lots of money to burn and an itch to have the 'fastest' hardware. It will be months if not years until games catch up with the hardware, this delta between games and the hardware is likely to get even larger as we move forward; nature of the beast.
And to answer the original question, though I'm not John Carmack what I'd like to see is more polygons, more fillrate and a more general programmable GPU interface allowing for really interesting code to be running on the video card.
This one caught my eye. My first question is: Why would the device need 128MB RAM, four times the amount of ROM? Does Midori Linux really need that much room to maneuver? Just seems a bit excessive, to me, since Mac OS X is about 20 times larger, yet requires significantly less that 128MB (without pageouts) with a bunch of apps open.
The Midori, like most palm-type systems, doesn't have a harddrive (yes, you can add one of those IBM MicroDrives via the PCMCIA port, but its not standard). So where do you think your apps (other than those bundled in the ROM) are going to live? What about your data (mp3s, text files, whatever you use the pad to create)?
It's the pros who do the actual work. It's the weenies who sit around and bash Microsoft while pontificating and arguing the subtleties of the GPL vs. whatever or Linux vs. BSD on Slashdot all day.
On the distributed P2P system, where stuff is traded as people walk by, it seems like this is a pretty simple system to thwart. Police officers could simply carry a unit themselves, and when they see a system offering up copyrighted or pirated content, they just confiscate the gear. Pretty simple. I don't think you'll ever see it take off because of this (among other reasons).
Its quite a bit more involved than that. The police (dirty donut eatin' pig!) would need some means of triangulating your position based on the radio waves from your device. The technology to do this sort of thing certain exists, but making it widespread enough to catch casual copyright violaters walking around is a pretty substainial goal; not one to be taken lightly.
And of course if lots of people are using instead of just a few (and it would only be interesting/useful if lots of people are using it), what are the police going to do? Stop everyone? The logistics of stopping this are much more difficult than you suggest.
It's not his own graphics technology, it's OpenGL, which is used by many programmers around the globe. And he doesn't do it because he wants to have portable code. That's a part of it, sure, but he uses OpenGL mainly because it's easier to code, which means less development time and less debugging time. Also, it allows for greater flexibility. Not to mention, with Direct3D, can we say, "namespace pollution"? I thought so.
I'm guessing from your suggested steps that you mostly write small-scale, single-threaded, text-based applications?
I'm guessing the same thing -- cmon, Microsoft may be naive about some things, but does anyone really think they have issues regarding small-scale stuff like not paying attention to compiler warnings?
The Microsoft-level bugs are much more complex and larger than that, and will be much harder to fix. (Note: I'm not bashing Microsoft here -- the same could be said for any significantly large, complex piece of software being bug-fixed and cleaned up).
What you do in that case is pull the source code out of source control and recompile for the new platform.
100% source code compatibility between platforms is insanely useful. 100% binary code compatibility between platforms, while nice, is not nearly as big of a deal for most systems... As long as you can easily recompile the original source and it runs the same, why not go for the extra efficienty of native if you dont need things like extensive runtime typing (reflection, etc)?
Not everyone cares too much about binary cross-platform. Many people would be happy just with 100% source cross-platform porting, which doesn't exist with C/C++, etc.
Further, not everyone even cares about the cross-platform nature of Java to begin with. I've worked on a few projects where the OS requirements were completely fixed but Java was chosen anyway -- for its rapid-design features (built-in garbage collector, nice network access classes, etc) rather than its cross-platform nature.
All in all, its good to have a choice..Just because you can native-compile Java doesn't mean you have to do it.. And in situations where cross-platform is not needed, why not compile to native and get the extra efficiency? Choice is good.
Its a shame Sun spreads so much FUD about native-compiled Java.
However, what really kills it for me is the extremely limited ability to Undo actions. In this day and age, we've all been pampered by essentially unlimited undo in all useful applications; including most (admittedly, much more costly) 3D modelling packages...Even after learning the Blender UI, I couldn't deal with the lack of proper Undo and eventually abandoned it. I may take another look if they fix this issue.
All the Star Wars movies have cheesy serial-pulp like titles. Why do people bitch every time? I remember lots of bitching at the TPM name, and lots of bitching at the Return (er Revenge) of the Jedi name... Get over it.
You'll never get a PS2 to run Dreamcast games (or Bleemcast running PSX games) at full speed. The hardware is, while more advanced, way too different and not advanced enough to emulate those differences in software.
Also, Bleemcast only runs like 2 or 3 games and you need a seperate Bleemcast disc for each game. I believe they released disks for MGS, Gran Turismo 2 and maybe one other? Tekken 3?
You'd be much better off porting one of the existing Open Source PSX emulators to PS2/Linux. However, you're unlikely to get anywhere near full speed unless you rewrite them to take advantage of the PS1-compatible hardware the PS2 has (the PS2 doesn't really emulate the PS1, the hardware is there to begin with). This would take a lot of effort, which is why Sony didn't bother to create a high-res PS1 solution for PS2.
I'm fairly positive that if he did want to he could find a Linux-related company to back him on this, despite the fact that many are in the crapper (RedHat would take him, IBM would probably pay him a full salary just to work on Linux, etc.)
Maybe he has interests outside of Linux? Ever even consider that?
Perhaps giving up one's liberty of "a little temporary safety" is unacceptable, but a regular paycheck from a particular company is ?? Ok, maybe choice of mail client isn't really "essential" liberty... but what is?
There's a huge difference between company policies and government mandate. You stupid jackass.
That's about the worst possible thing that could happen.. Sort of like letting Bill Gates testify at Microsoft's trial (or during their dispositions anyway). Both of those guys are probably more alike than they are different though neither would admit it and there is obviously at least a couple ideological differences.
The people who are anime fans, just like the people who are Linux fans (often the same people) ignore the fact that what they are consuming is vastly inferior to the mainstream and use/watch it simply because they think doing so gives them some elite-cred for being 'different' and supposedly 'in-the-know'.
A quick look at the subject matter, though, shows that Anime is soap opera with bad art and a decidedly pedophelic bent. There's no redeeming 'art' value to 99% of Anime -- there are exceptions, of course, but they are few and far between; and when they are exceptional the 'hardcore' tend to see them as 'sell out' toons/products because they must have sold out if the mainstream pays attention at all.
bnetd is Open Source. If they add this key-check into the source, people will remove it again in about 2 minutes, leaving them exactly where they were before. The only option would be to cut a deal with Blizzard and make bnetd closed source (keep in mind, it could still be cracked, as much closed source software is, but with relatively a lot more effort expended by would-be pirates). Going closed source would probably piss Slashdot-type people off just as much as shutting the project down.
Tina? Tina's a girl's name and everyone knows girls don't understand technology. Therefore this article is useless.
This may not be the first post but its pretty early. Plus I have a +1 bonus. So that's cool.
What? Dont you know that BSD is dying? I read all about it here on Slashdot.
The article didn't say anything even close to that; what it said is that the widely-held belief (particularly among the Slashdot-crowd) that Open Source Software is somehow inherently more secure than closed source software is largely a myth. Try understanding what you read before you call it a 'load of crap'...
It looks pretty silly when you insult the article and then make a post where all your points are pretty much the same as in the article (ie. OSS and closed source software can both be secure or insecure).
GPL software is just as liable when infringing a patent as any other software. The fact that it is 'Free' and/or 'non-commercial' doesn't help one bit.
Sorry, but *Java* is the most used language today, followed by C++, followed by C.
I don't say VB isn't important, but it doesn't even come near of being the "largest".
It's terrible how everybody assumes that every non-MS-product is used by the "largest group" of users and everyone takes it for granted!
My point? The original poster should have cited sources to back up his claim -- but you should also have posted sources to back up your counter-claim. So you're both fools who can't be trusted.
There can be a downside to that as well. If the US Government is mainly licensing US software (and it is) that's economic stimulus.
I don't think google is evil (though I think the previous poster does have a point -- $10,000 is quite a small prize considering the possibility that they may get some great technology from this). However, why should anyone 'donate' to Google? Google is a business.
Of course the Quake 3 engine runs fast enough on the latest cards, it was released last millenium! (1999)
All of this changes this year when the new Doom engine is out -- as has been repeated to death, it will generally require a GeForce 3 or similiar card to run at a reasonable speed.
The hardware makers are refreshing their products a lot faster than the game development houses can keep up, as these days its starting to take nearly 3 years (on average) to develop a top quality game (in part this is the fault of the newest hardware, more polygons == more complexity for the artist, etc). What this means for the average user is that getting the latest, greatest videocard is not a wise idea unless you have lots of money to burn and an itch to have the 'fastest' hardware. It will be months if not years until games catch up with the hardware, this delta between games and the hardware is likely to get even larger as we move forward; nature of the beast.
And to answer the original question, though I'm not John Carmack what I'd like to see is more polygons, more fillrate and a more general programmable GPU interface allowing for really interesting code to be running on the video card.
The Midori, like most palm-type systems, doesn't have a harddrive (yes, you can add one of those IBM MicroDrives via the PCMCIA port, but its not standard). So where do you think your apps (other than those bundled in the ROM) are going to live? What about your data (mp3s, text files, whatever you use the pad to create)?
Probably in that 128MB of RAM.
It's the pros who do the actual work. It's the weenies who sit around and bash Microsoft while pontificating and arguing the subtleties of the GPL vs. whatever or Linux vs. BSD on Slashdot all day.
On the distributed P2P system, where stuff is traded as people walk by, it seems like this is a pretty simple system to thwart. Police officers could simply carry a unit themselves, and when they see a system offering up copyrighted or pirated content, they just confiscate the gear. Pretty simple. I don't think you'll ever see it take off because of this (among other reasons).
Its quite a bit more involved than that. The police (dirty donut eatin' pig!) would need some means of triangulating your position based on the radio waves from your device. The technology to do this sort of thing certain exists, but making it widespread enough to catch casual copyright violaters walking around is a pretty substainial goal; not one to be taken lightly.
And of course if lots of people are using instead of just a few (and it would only be interesting/useful if lots of people are using it), what are the police going to do? Stop everyone? The logistics of stopping this are much more difficult than you suggest.
Real Stupid.
Bullshit. Moron. That is all.
I'm guessing the same thing -- cmon, Microsoft may be naive about some things, but does anyone really think they have issues regarding small-scale stuff like not paying attention to compiler warnings?
The Microsoft-level bugs are much more complex and larger than that, and will be much harder to fix. (Note: I'm not bashing Microsoft here -- the same could be said for any significantly large, complex piece of software being bug-fixed and cleaned up).
What you do in that case is pull the source code out of source control and recompile for the new platform.
100% source code compatibility between platforms is insanely useful. 100% binary code compatibility between platforms, while nice, is not nearly as big of a deal for most systems... As long as you can easily recompile the original source and it runs the same, why not go for the extra efficienty of native if you dont need things like extensive runtime typing (reflection, etc)?
Further, not everyone even cares about the cross-platform nature of Java to begin with. I've worked on a few projects where the OS requirements were completely fixed but Java was chosen anyway -- for its rapid-design features (built-in garbage collector, nice network access classes, etc) rather than its cross-platform nature.
All in all, its good to have a choice..Just because you can native-compile Java doesn't mean you have to do it.. And in situations where cross-platform is not needed, why not compile to native and get the extra efficiency? Choice is good.
Its a shame Sun spreads so much FUD about native-compiled Java.
However, what really kills it for me is the extremely limited ability to Undo actions. In this day and age, we've all been pampered by essentially unlimited undo in all useful applications; including most (admittedly, much more costly) 3D modelling packages...Even after learning the Blender UI, I couldn't deal with the lack of proper Undo and eventually abandoned it. I may take another look if they fix this issue.
All the Star Wars movies have cheesy serial-pulp like titles. Why do people bitch every time? I remember lots of bitching at the TPM name, and lots of bitching at the Return (er Revenge) of the Jedi name... Get over it.
Also, Bleemcast only runs like 2 or 3 games and you need a seperate Bleemcast disc for each game. I believe they released disks for MGS, Gran Turismo 2 and maybe one other? Tekken 3?
You'd be much better off porting one of the existing Open Source PSX emulators to PS2/Linux. However, you're unlikely to get anywhere near full speed unless you rewrite them to take advantage of the PS1-compatible hardware the PS2 has (the PS2 doesn't really emulate the PS1, the hardware is there to begin with). This would take a lot of effort, which is why Sony didn't bother to create a high-res PS1 solution for PS2.
I'm fairly positive that if he did want to he could find a Linux-related company to back him on this, despite the fact that many are in the crapper (RedHat would take him, IBM would probably pay him a full salary just to work on Linux, etc.)
Maybe he has interests outside of Linux? Ever even consider that?
There's a huge difference between company policies and government mandate. You stupid jackass.